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(同步到官方百科06:00, 15 September 2020 Yezhanquan) |
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==References== | == References == | ||
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[[en:Court]] | [[en:Court]] |
2020年9月24日 (四) 14:41的版本
每位有领地角色都有一个 宫廷(court),由领地内的无地臣民组成。宫廷内可能有家庭成员, 骑士,情人,廷臣和宾客。
廷臣
廷臣是居住在统治者的 宫廷里的无地角色。他们可以被任命为内阁成员,将领, 骑士或 封臣。
如果廷臣没有次要头衔,每月有 2%的概率会离开。每10点大于0的 好感 -0.1% 的离开概率,每10点低于0的 好感 +0.1% 的离开概率。
此外,还会受到以下情况的修正:
廷臣情况 | 离开概率 |
---|---|
是儿童 | -3% |
拥有任何宣称 | -1% |
怀孕特质 | -1% |
和领主结婚 | -0.5% |
低 健康 | -0.3% |
和统治者或其他廷臣是朋友 | -0.2% |
和统治者或其他廷臣是情人 | -0.2% |
和统治者或其他廷臣是至亲 | -0.2% |
私生子特质 | +0.3% |
和统治者是仇敌 | +0.5% |
宾客
宾客是在统治者 的宫廷中停留三年的无地角色,每月有概率离开。这段时间内他们将和 宫廷内的其他成员互动,并且有可能参与到随机事件中。通过给予内阁中的一个席位、有地头衔或次要头衔、10 金钱或者使用勾引计谋,能够说服他们永远留在领地内。宾客更喜欢访问一个有明确理由支持的 宫廷,例如统治者强大到足够索要他们的宣称,统治者或者其成年的子女未婚等。角色的廷臣越少,接待的宾客越多。
如果有宣称的宾客将要离开,领主将会有说服宾客再停留一年的选项。
宫廷医师
宫廷医师是拥有次要头衔的角色,允许其帮助领主抵御某些健康特质。当统治者或宫廷内某些角色获得健康特质,同时统治者有一位宫廷医师时,统治者可以选择尝试进行安全的或有风险的治疗。如果宫廷医师有 女智者/智者, 神秘主义者或 行奇迹者特质,也可以采用第三类治疗方式。有风险的治疗有概率使角色获得 独眼, 独腿, 毁容或or 阉人特质。
宫廷医师可以通过角色互动或者 寻找医师决议指定。
囚犯
囚犯是被不情愿地被关在某人的 宫廷里的角色。可以通过 绑架计划,战争期间占领 领地首都或者和低 勇武的敌方将领战斗来获得囚犯。一位统治者可以尝试囚禁领地内的任何角色,但这会导致暴政,除非囚犯有罪。被囚禁的角色可以被释放,要求赎金,折磨或处决。角色将被囚禁在地牢或软禁居所中,并且可以在两者间随意移动。默认情况下,出身卑微的角色囚禁在地牢中,而贵族被软禁。
软禁影响 | 打入地牢影响 |
---|---|
此外,如果一位角色被囚禁在地牢中超过5年,他可能获得 患病或 肺炎特征。
谈判放人
统治者释放囚犯时可以对他/她进行以下要求:
条件 | 接受 | 好感 |
---|---|---|
驱逐 | -50 | -20 |
要求改信 | -20 | -10 |
获得 弱牵制 | -80 | -20 |
招募 | -10 | -15 |
放弃宣称 | -25 | -30 |
誓发终身愿 | -30 | -10 |
要求赎金
A ruler can ransom an imprisoned character, asking their liege, parent or the imprisoned character themselves, in that order, to pay with either gold or a weak hook in exchange for the imprisoned character's freedom. An imprisoned character can also offer ransom to their jailer. If paying with gold, the ransom cost of a character depends on their primary title rank as well as the relation to the character who pays the ransom:[1]
Rank | Ransom cost | |||
---|---|---|---|---|
Primary Heir | Spouse | Family member | Other | |
None | 20 | 10 | 10 | 10 |
Baron | 30 | 15 | 10 | 10 |
Count | 50 | 25 | 15 | 10 |
Duke | 100 | 50 | 25 | 10 |
King | 200 | 100 | 50 | 20 |
Emperor | 500 | 250 | 125 | 50 |
惩罚
处决
A ruler can execute any imprisoned character. Executing a character will incur tyranny unless the character is guilty of a very severe crime. Each execution will grant +30 dread and -20 opinion with the victim's dynasty.
If the prisoner shared the same faith they will be beheaded. Otherwise they will be burned. Burning a prisoner grants 25 piety if the character's faith has the Fundamentalist doctrine. Characters with the Cannibal trait or secret can devour prisoners to lose stress at the cost of a 20% chance to gain the Ill trait.
折磨
Torture is an intrigue action that can be performed upon prisoners and has the following effects:
- The torturer character gains +20 dread.
- The torturer character loses -100 piety if its faith forbids it.
- The torturer character loses -10 stress if they have the Sadistic trait.
- The torturer character gains +10 stress if they have the Trusting trait.
- The torturer character gains +100 Stress if they have the Compassionate trait.
- The tortured character loses -75 opinion for 50 years towards the torturing character.
- The tortured character gains the Recently Tortured modifier for 5 years, causing a major health penalty.
- If the tortured character has or knows a secret it will have the option to reveal it to avoid torture.
阉割
Adult characters with either the Ethiopian culture or part of the Byzantine culture group can castrate male prisoners, giving them the Eunuch trait.
致盲
Adult characters within the Byzantine culture group can blind their prisoners, giving them the Blind trait.
罪行
Crimes are actions that allow a character to imprison someone from their realm without incurring tyranny and may be personal, familial or religious.
- Personal crimes are caused by certain actions taken against a ruler and allows only the said ruler to imprison the criminal character
- Familial crimes are caused by certain actions taken against a character and allows any ruler from the same family to imprison the criminal character
- Religious crimes are caused by traits that are considered criminal by a faith and allows any ruler to imprison the criminal character
The following actions are crimes:
Crime | Requirements | Title Revocation | Banishment | Execution | Type |
---|---|---|---|---|---|
Attempted Abduction | Abduction scheme fails on the character | Personal | |||
Attempted Arrest | Liege requests imprisonment and character refuses | Personal | |||
Attempted Elopment | Elope scheme fails on the character's spouse | Personal | |||
Attempted To Murder Me | Murder scheme fails on the character | Personal | |||
Blinded Me | Blinded the character | Personal | |||
Botched My Treatment | Court physician's risky treatment of liege failed | Personal | |||
Castrated Me | Castrated the character | Personal | |||
Declared War | Declaring war upon the character | Personal | |||
Elopment | An elope scheme succeeds on the character's spouse | Personal | |||
Failed To Treat Me | Court physician's safe treatment of liege failed | Personal | |||
Revolted against Me | Civil war ended in white peace | Personal | |||
Refused Imprisonment | Vassal refuses imprisonment and realm has high crown authority | Personal | |||
Refused Retraction | Vassal refuses vassal retraction and realm has High Crown Authority | Personal | |||
Refused Revocation | Vassal refuses Title Revocation and realm has High Crown Authority | Personal | |||
Scheming Against Me | Discovered as agent in a scheme against the character | Personal | |||
Spying on Liege | Spymaster fails the Find Secrets task on the liege | Personal | |||
Tortured Me | Tortured the character | Personal | |||
Attempted To Murder Family Member | Murder scheme fails on a member of the character's family | Familial | |||
Botched Treatment of Kin | Court physician's risky treatment of liege's family member failed | Familial | |||
Failed To Treat Kin | Court physician's safe treatment of liege's family member failed | Familial | |||
Murdered Family Member | Murder scheme fails secrecy on a member of the character's family | Familial | |||
Tortured Family Member | Tortured a family member of the character | Familial | |||
Unlawfully Executed Family | Executed a family member of the character without a valid reason | Familial | |||
Excommunicated | Character has the Excommunicated trait and faith has the Communion tenet | Religious | |||
Known Adulterer | Character has the Adulterer trait and faith has the criminal adultery doctrine for its gender | Religious | |||
Known Cannibal | Character has the Cannibal trait and faith does not have the Ritual Cannibalism tenet | Religious | |||
Known Deviant | Character has the Deviant trait and faith has the criminal deviancy doctrine | Religious | |||
Known Fornicator | Character has the Fornicator trait and faith has the criminal / adultery doctrine for its gender | Religious | |||
Known Sodomite | Character has the Sodomite trait and faith has the criminal same-sex relations doctrine | Religious | |||
Known Witch | Character has the Witch trait and faith has the criminal witchcraft doctrine | Religious | |||
Known Kinslayer | Character has a Kinslayer trait and faith has the criminal kinslaying doctrine for its severity | Religious | |||
Denounced | Character has the Denounced trait | Dynastic |
References
- ↑
RANSOM_COST_BY_TIER
incommon/defines/00_defines.txt