骑士:修订间差异

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{{Version|1.9}}
{{Version|1.9}}
 骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据{{iconify|Prowess| 勇武}} 能力任命骑士,但可以手动强迫或禁止角色成为骑士。
 骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据{{icon|Prowess}} 勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。


 如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。
 如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。


 骑士战斗数值基于他们的{{iconify|Prowess| 勇武}} 能力。每1点{{iconify|Prowess| 勇武}} ,增加100{{iconify|Damage| 伤害}} 和10{{iconify|Toughness| 坚韧}}
 骑士战斗数值基于他们的{{icon|Prowess}} 勇武能力。每1点{{icon|Prowess}} 勇武,增加100{{icon|Damage}} 伤害和10{{icon|Toughness}} 坚韧。


== 文化异名 ==
== 文化异名 ==
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|-
|-
| 伙友骑兵
| 伙友骑兵
| 希腊
| 希腊
|-
|-
| 把阿图尔
| 把阿图尔
| Mongolic, Turkic
| 东胡语、突厥语
|-
|-
| 输罗毗罗
| 输罗毗罗
| Sauraseni, Marathi, Magadhan, Pahari, Vrachada, Rajasthani, Sinhalese, Kashmiri, Tamil, Telugu, Kannada
| 首罗犀那语、摩剌侘语、摩揭陀语、钵伐多语、缚罗遮荼语、瞿折罗语、僧伽罗语、迦湿弥罗语、昙密罗语、泰卢固语、羯罗拿吒语
|-
|-
| 阿斯瓦尔
| 阿斯瓦尔
| Iranian (Zoroastrianism)
| 伊朗语({{icon|arewordi}} 祆教)
|-
|-
| 法里斯
| 法里斯
| Arabic (Islam)
| 阿拉伯语({{icon|piety islam}} 伊斯兰教)
|}
|}


== Appointment ==
== 任命 ==
Each ruler can only have a small number of Knights. By default, Knights are appointed automatically based on their {{iconify|Prowess}} skill, but characters can be manually forced or forbidden to become Knights.
每位统治者仅能拥有少量骑士。默认情况下,会根据{{icon|Prowess}} 勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。


To be appointed as Knights a character must fulfil the following conditions:
要被任命为骑士,一个角色必须满足以下条件:
* Is adult
* 是成年人
* Is not imprisoned
* 未被囚禁
* Does not have the {{iconify|Blind}} or {{iconify|Incapable}} trait
* 没有{{icon|Blind}} 失明或{{icon|Incapable}} 无能特质
* Members of the clergy and characters with the {{iconify|Devoted}} trait may only serve as knights if their faith has the {{icon|Clerical function}} ''Recruitment'' Clerical Function doctrine, the Warmonger tenet, or the Unrelenting Faith tenet.
* 仅当其信仰拥有{{icon|Clerical function}} 神职人员的作用教义“征兵”、“战争狂人”核心教义或“不屈信仰”核心教义时,神职人员或有{{icon|Devoted}} 誓愿者特质的角色才能被任命为骑士。
* Based on the Martial Custom of the rule's culture:
* 基于统治者文化的军事传统:
**{{icon|Male dominated}} ''Male'': only men may become knights
**{{icon|Male dominated}} '' 仅男性'': 只有男性能成为骑士
** {{icon|female dominated}} ''Female'': only women may become knights
** {{icon|female dominated}} '' 仅女性'': 只有女性能成为骑士
** {{icon|equal}} ''Equal'': both men and women may become knights
** {{icon|equal}} '' 男女平等'': 男性和女性都能成为骑士


Once appointed, the knights' combat stats are based on their {{iconify|Prowess}} skill with each point of {{iconify|Prowess}} grants 100 {{iconify|Damage}} and 10 {{iconify|Toughness}}.
一旦被任命,骑士战斗数值基于他们的{{icon|Prowess}} 勇武能力。每1点{{icon|Prowess}} 勇武,增加100{{icon|Damage}} 伤害和10{{icon|Toughness}} 坚韧。


== 勋号 ==
== 勋号 ==
{{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。}}
{{Expansion|tat}}
 勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige| 威望}} 他们 能够获得荣誉值。只有拥有至少8{{iconify|Prowess| 勇武}} ,且 低出生 持有的最高 头衔 小于 者等于 男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一 符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。
 勋号是授予骑士的特殊命名荣誉,需要花费200{{icon|Prestige}} 威望, 勋号 能够获得荣誉值。只有拥有至少8{{icon|Prowess}} 勇武,且 无地 头衔或 持有 男爵领级别 头衔 )的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一 符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。


 一个统治者可拥有至多5 勋号骑士,这由以下几项决定:
 一个统治者可拥有至多5 勋号骑士,这由以下几项决定:
* {{iconify|King| 国王}} 头衔等级
* {{icon|King}} 国王头衔等级
* {{iconify|Emperor| 皇帝}} 头衔等级
* {{icon|Emperor}} 皇帝头衔等级
* {{iconify|Bannus| 军队征召令}} 革新
* {{icon|Bannus}} 军队征召令革新
* {{iconify|Knighthood| 骑士头衔}} 革新
* {{icon|Knighthood}} 骑士头衔革新
* [[File:Glory legacy track.png|24px]] 荣耀传 承2 (遐 闻名)
* [[File:Glory legacy track.png|24px]] 荣耀传 承二级传承 (遐 闻名)


=== 荣誉值获取 ===
=== 荣誉值获取 ===
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=== 勋号属性 ===
=== 勋号属性 ===
 每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 勋号骑士的每个勋号属性不能与其他任何一 勋号骑士相同。
 每个勋号都有两个勋号属性可供 领主在创建时 选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 勋号骑士的每个勋号属性不能与其他任何一 勋号骑士相同。


{| class="mildtable plainlist"
{| class="mildtable plainlist"
! width=1% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求
! width=10% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求
|-
|-
| '''竞争者'''
| '''竞争者'''
* {{icon|hastiluder}} {{green|+10%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} {{green|+10%}} 枪斗士特质经验获得
* {{icon|hastiluder}} {{green|+10}} Hastiluder Trait Experience from tournaments
* {{icon|hastiluder}} {{green|+10}} 参加比武大会后枪斗士特质经验
* {{icon|hastiluder}} {{green|+15%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} {{green|+15%}} 枪斗士特质经验获得
* {{icon|hastiluder}} {{green|+15}} Hastiluder Trait Experience from tournaments
* {{icon|hastiluder}} {{green|+15}} 参加比武大会后枪斗士特质经验
* {{icon|hastiluder}} {{green|+5}} Hastiluder Trait Experience for all Knights from tournaments
* {{icon|hastiluder}} {{green|+5}} 所有骑士参加比武大会后枪斗士特质经验
* {{icon|hastiluder}} {{green|+30%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} {{green|+30%}} 枪斗士特质经验获得
* {{icon|hastiluder}} {{green|+20}} Hastiluder Trait Experience from Grand Tournaments
* {{icon|hastiluder}} {{green|+20}} 参加比武大会后枪斗士特质经验
* {{icon|hastiluder}} {{green|+10}} Hastiluder Trait Experience for all Knights from tournaments
* {{icon|hastiluder}} {{green|+10}} 所有骑士参加比武大会后枪斗士特质经验
* {{icon|prestige}} {{green|+2%}} Monthly Prestige per Knight
* {{icon|prestige}} {{green|+2%}} 每月威望每位骑士
| {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path
| {{icon|prowess}} 20 勇武或 {{icon|hastiluder}} 枪斗士特质任意路线经验至少为50
|-
|-
| '''操纵者'''
| '''操纵者'''
| {{icon|scheme success chance}} {{green|+10}} Intrigue Scheme Power
| {{icon|scheme success chance}} {{green|+10}} 谋略计谋强度
* {{icon|scheme success chance}} {{green|+20}} Intrigue Scheme Power
* {{icon|scheme success chance}} {{green|+20}} 谋略计谋强度
* {{icon|intrigue}} {{green|+1}} Intrigue
* {{icon|intrigue}} {{green|+1}} 谋略
* {{icon|knight}} {{green|+0.3%}} Knight Effectiveness per Dread
* {{icon|knight}} {{green|+0.3%}} 骑士战斗力每点恐怖值
* {{icon|scheme success chance}} {{green|+30}} Intrigue Scheme Power
* {{icon|scheme success chance}} {{green|+30}} 谋略计谋强度
* {{icon|intrigue}} {{green|+2}} Intrigue
* {{icon|intrigue}} {{green|+2}} 谋略
* {{icon|knight}} {{green|+0.5%}} Knight Effectiveness per Dread
* {{icon|knight}} {{green|+0.5%}} 骑士战斗力每点恐怖值
* {{icon|dread}} {{green|+20}} Natural Dread
* {{icon|dread}} {{green|+20}} 自然恐怖值
| {{icon|intrigue}} 15 Intrigue or {{iconify|Schemer}}
| {{icon|intrigue}} 15 谋略能力或 {{icon|schemer}} 阴谋家特质
|-
|-
| '''导师'''
| '''导师'''
| {{icon|knight}} {{green|+1}} Number of Knights
| {{icon|knight}} {{green|+1}} 骑士数量
* {{icon|knight}} {{green|+1}} Number of Knights
* {{icon|knight}} {{green|+1}} 骑士数量
* {{icon|prowess}} {{green|+1}} Prowess for children when they become 16
* {{icon|prowess}} {{green|+1}} 勇武领主宫廷儿童16岁时
* {{icon|prestige}} {{green|+100}} Prestige for children when they become 16
* {{icon|prestige}} {{green|+100}} 威望领主宫廷儿童16岁时
* {{icon|hastiluder}} Train Commanders task may grant Hastiluder experience
* {{icon|hastiluder}} 训练将领内阁任务可能会使一名骑士枪斗士经验增加
* {{icon|knight}} {{green|+2}} Number of Knights
* {{icon|knight}} {{green|+2}} 骑士数量
* {{icon|prowess}} {{green|+3}} Prowess for children when they become 16
* {{icon|prowess}} {{green|+3}} 勇武领主宫廷儿童16岁时
* {{icon|prestige}} {{green|+250}} Prestige for children when they become 16
* {{icon|prestige}} {{green|+250}} 威望领主宫廷儿童16岁时
* {{icon|hastiluder}} Train Commanders task may grant Hastiluder experience
* {{icon|hastiluder}} 训练将领内阁任务可能会使一名骑士枪斗士经验增加
| {{icon|learning}} 15 Learning or {{iconify|Whole of Body}}
| {{icon|learning}} 15 学识能力或{{icon|whole of Body}} 身心俱悉特质
|-
|-
| '''政客'''
| '''政客'''
* {{icon|opinion}} {{green|+3}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+3}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+3}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+3}} 小土地主封臣好感
* {{icon|opinion}} {{green|+5}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+5}} 少数族群封臣好感
* {{icon|opinion}} {{green|+6}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+6}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+6}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+6}} 小土地主封臣好感
* {{icon|opinion}} {{green|+8}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+8}} 少数族群封臣好感
* {{icon|learning}} {{green|+1}} Learning
* {{icon|learning}} {{green|+1}} 学识
* {{icon|unknown}} {{green|-10}} Scales of Power Balancing Point
* {{icon|unknown}} {{green|-10}} 权力天平平衡点
* {{icon|opinion}} {{green|+10}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+10}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+10}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+10}} 小土地主封臣好感
* {{icon|opinion}} {{green|+10}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+10}} 少数族群封臣好感
* {{icon|learning}} {{green|+2}} Learning
* {{icon|learning}} {{green|+2}} 学识
* {{icon|unknown}} {{green|-15}} Scales of Power Balancing Point
* {{icon|unknown}} {{green|-15}} 权力天平平衡点
* {{icon|levies}} Grand Tourns increase Vassal Levy Base Contribution
* {{icon|levies}} 大巡游活动成功结束后提高封臣的征召兵基础贡赋
* [[File:Unit stat siege progress.png|24px]] Grand Tourns increase Siege Progress against vassals
* {{icon|siege progress}} 大巡游活动成功结束后提高针对叛乱围攻进展
| {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat}}
| {{icon|diplomacy}} 15 外交能力或  {{icon|diplomat}} 外交家特质
|-
|-
| '''市议长'''
| '''市议长'''
| {{icon|opinion}} {{green|+10}} Parochial Vassal Opinion
| {{icon|opinion}} {{green|+10}} 本乡本土封臣好感
* {{icon|opinion}} {{green|+15}} Parochial Vassal Opinion
* {{icon|opinion}} {{green|+15}} 本乡本土封臣好感
* {{icon|stewardship}} {{green|+1}} Stewardship
* {{icon|stewardship}} {{green|+1}} 管理
* {{icon|development}} {{green|+50}} Development in least-developed county from Tournaments
* {{icon|development}} {{green|+50}} 发展度最低伯爵领发展度增长度比武大会活动成功结束时
* {{icon|opinion}} {{green|+25}} Parochial Vassal Opinion
* {{icon|opinion}} {{green|+25}} 本乡本土封臣好感
* {{icon|stewardship}} {{green|+2}} Stewardship
* {{icon|stewardship}} {{green|+2}} 管理
* {{icon|development}} {{green|+100}} Development in least-developed county from Tournaments
* {{icon|development}} {{green|+100}} 发展度最低伯爵领发展度增长度比武大会活动成功结束时
* {{icon|levies}} Increase Control in County task may grant additional Control
* {{icon|increase control}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益
| {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator}}
| {{icon|stewardship}} 15 管理能力或 {{icon|administrator}} 行政家特质
|-
|-
| '''战术家'''
| '''战术家'''
| [[File:Martial lifestyle.png|24px]] {{green|+15%}} Monthly Martial Lifestyle Experience
| {{icon|martial lifestyle}} {{green|+15%}} 每月军事生活方式经验
* [[File:Martial lifestyle.png|24px]] {{green|+25%}} Monthly Martial Lifestyle Experience
* {{icon|martial lifestyle}} {{green|+25%}} 每月军事生活方式经验
* {{icon|martial}} {{green|+1}} Martial
* {{icon|martial}} {{green|+1}} 军事
* [[File:Icon maa countered.png|24px]] {{green|+25%}} Men-at-Arms Counter Efficiency for current army
* [[File:Icon maa countered.png|24px]] {{green|+25%}} 所在军队兵士克制效率
* [[File:Martial lifestyle.png|24px]] {{green|+35%}} Monthly Martial Lifestyle Experience
* {{icon|martial lifestyle}} {{green|+35%}} 每月军事生活方式经验
* {{icon|martial}} {{green|+2}} Martial
* {{icon|martial}} {{green|+2}} 军事
* [[File:Icon maa countered.png|24px]] {{green|+35%}} Men-at-Arms Counter Efficiency for current army
* [[File:Icon maa countered.png|24px]]{{green|+35%}} 所在军队兵士克制效率
* {{icon|levies}} Organize Army task may increase Levy Reinforcement Rate
* {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率
| {{icon|martial}} 15 Martial or {{iconify|Strategist}}
| {{icon|martial}} 15 军事能力或 {{icon|strategist}} 军事家特质
|-
|-
| '''万人迷'''
| '''万人迷'''
* {{icon|scheme success chance}} {{green|+10}} Seduction Scheme Power
* {{icon|seduce}} {{green|+10}} 勾引计谋强度
* {{icon|yes}} Courtiers are more vulnerable to all Seduction schemes
* {{icon|yes}} 廷臣稍微更容易受到任何角色的勾引计谋影响
* {{icon|scheme success chance}} {{green|+20}} Seduction Scheme Power
* {{icon|seduce}} {{green|+20}} 勾引计谋强度
* {{icon|yes}} Courtiers are more vulnerable to all Seduction schemes
* {{icon|yes}} 廷臣稍微更容易受到任何角色的勾引计谋影响
* {{icon|fertility}} {{green|+25%}} Fertility during Feasts and Grand Weddings
* {{icon|fertility}} 举办宴会和大婚时的生育力{{green|+25%}}
* {{icon|opinion}} {{green|+10}} Attraction Opinion during Feasts and Grand Weddings
* {{icon|opinion}} 举办宴会和大婚时的吸引好感{{green|+10}} 
* {{icon|scheme success chance}} {{green|+30}} Seduction Scheme Power
* {{icon|seduce}} {{green|+30}} 勾引计谋强度
* {{icon|yes}} Courtiers are more vulnerable to all Seduction schemes
* {{icon|court}} 廷臣稍微更容易受到任何角色的勾引计谋影响
* {{icon|fertility}} {{green|+50%}} Fertility during Feasts and Grand Weddings
* {{icon|fertility}} {{green|+50%}} 生育力举办宴会和大婚时
* {{icon|opinion}} {{green|+20}} Attraction Opinion during Feasts and Grand Weddings
* {{icon|opinion}} {{green|+20}} 吸引好感举办宴会和大婚时
| {{iconify|Lustful}} or {{iconify|Seducer}}
| {{icon|lustful}} 色欲或 {{icon|seducer}} 勾引者特质
|-
|-
| '''纪律严明者'''
| '''纪律严明者'''
| {{icon|levies}} {{green|+10%}} Levy Reinforcement Rate
| {{icon|levies}} {{green|+10%}} 征召兵补员效率
* {{icon|levies}} {{green|+20%}} Levy Reinforcement Rate
* {{icon|levies}} {{green|+20%}} 征召兵补员效率
* {{icon|gold}} {{green|-10%}} Levy Maintenance
* {{icon|gold}} {{green|-10%}} 征召兵维护费
* {{icon|death}} {{green|-40%}} Hostile County Attrition for current army
* {{icon|death}} {{green|-40%}} 所在军队敌方伯爵领损耗
* {{icon|levies}} {{green|+30%}} Levy Reinforcement Rate
* {{icon|levies}} {{green|+30%}} 征召兵补员效率
* {{icon|gold}} {{green|-20%}} Levy Maintenance
* {{icon|gold}} {{green|-20%}} 征召兵维护费
* {{icon|death}} {{green|-80%}} Hostile County Attrition for current army
* {{icon|death}} {{green|-80%}} 所在军队敌方伯爵领损耗
| {{iconify|Diligent}}, {{iconify|Stubborn}}, {{iconify|Temperate}}, {{iconify|Organizer}} or {{iconify|Overseer}}
| {{icon|diligent}} 勤勉、{{icon|stubborn}} 固执、{{icon|temperate}} 节制、{{icon|organizer}} 组织者或 {{icon|overseer}} 监督者特质
|-
|-
| '''理想主义者'''
| '''理想主义者'''
* {{icon|opinion}} {{green|+5}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+5}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+3}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+3}} 小土地主封臣好感
* {{icon|opinion}} {{green|+3}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+3}} 少数族群封臣好感
* {{icon|opinion}} {{green|+8}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+8}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+6}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+6}} 小土地主封臣好感
* {{icon|opinion}} {{green|+6}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+6}} 少数族群封臣好感
* {{icon|opinion}} {{green|+10}} Courtly Vassal Opinion
* {{icon|opinion}} {{green|+10}} 宫廷礼制封臣好感
* {{icon|opinion}} {{green|+10}} Minor Landowner Vassal Opinion
* {{icon|opinion}} {{green|+10}} 小土地主封臣好感
* {{icon|opinion}} {{green|+10}} Minority Vassal Opinion
* {{icon|opinion}} {{green|+10}} 少数族群封臣好感
* {{icon|prestige}} {{green|+350}} Prestige per White Peace
* {{icon|prestige}} {{green|+350}} 威望战争无条件和平时
| {{iconify|Compassionate}}, {{iconify|Forgiving}}, {{iconify|Generous}} or {{iconify|Trusting}}
| {{icon|compassionate}} 慈悲、{{icon|forgiving}} 宽宏大量、{{icon|generous}} 慷慨或 {{icon|trusting}} 轻信他人特质
|-
|-
| '''掠夺者'''
| '''掠夺者'''
| {{icon|advantage}} {{green|+2}} Uncontrolled Territory Attacker Advantage
| {{icon|prestige}} {{green|+0.1%}} 每月威望每点恐怖值
* {{icon|advantage}} {{green|+3}} Uncontrolled Territory Attacker Advantage
* {{icon|advantage}} {{green|+3}} 未控制领土的进攻方优势
* {{icon|prestige}} {{green|+0.2%}} Monthly Prestige per Dread
* {{icon|prestige}} {{green|+0.2%}} 每月威望每点恐怖值
* {{icon|advantage}} {{green|+5}} Uncontrolled Territory Attacker Advantage
* {{icon|advantage}} {{green|+5}} 未控制领土的进攻方优势
* {{icon|prestige}} {{green|+0.5%}} Monthly Prestige per Dread
* {{icon|prestige}} {{green|+0.5%}} 每月威望每点恐怖值
| {{iconify|Callous}}, {{iconify|Sadistic}} or {{iconify|Vengeful}}
| {{icon|callous}} 冷酷、{{icon|sadistic}} 虐待狂或 {{icon|vengeful}} 睚眦必报特质
|-
|-
| '''恶棍'''
| '''恶棍'''
| {{icon|gold}} {{green|-10%}} Mercenary Hire Cost
| {{icon|gold}} {{green|-10%}} 雇佣兵雇佣花费
* {{icon|gold}} {{green|-20%}} Mercenary Hire Cost
* {{icon|gold}} {{green|-20%}} 雇佣兵雇佣花费
* {{icon|martial}} {{green|+2}} Martial per Stress Level
* {{icon|martial}} {{green|+2}} 军事每级压力等级
* {{icon|gold}} {{green|-30%}} Mercenary Hire Cost
* {{icon|gold}} {{green|-30%}} 雇佣兵雇佣花费
* {{icon|martial}} {{green|+5}} Martial per Stress Level
* {{icon|martial}} {{green|+5}} 军事每级压力等级
| {{iconify|Ambitious}}, {{iconify|Deceitful}}, {{iconify|Greedy}}, {{iconify|Gregarious}} or {{iconify|Adventurer}}
| {{icon|ambitious}} 野心勃勃、{{icon|deceitful}} 狡诈、{{icon|greedy}} 贪婪、{{icon|gregarious}} 合群或 {{icon|adventurer}} 冒险者特质
|-
|-
| '''坚定者'''
| '''坚定者'''
| {{icon|safety}} {{green|+5}} Travel Safety
| {{icon|safety}} {{green|+5}} 旅行安全性
* {{icon|safety}} {{green|+10}} Travel Safety
* {{icon|safety}} {{green|+10}} 旅行安全性
* {{icon|toughness}} {{green|+10%}} Army Toughness
* {{icon|toughness}} {{green|+10%}} 军队坚韧
* {{icon|safety}} {{green|+15}} Travel Safety
* {{icon|safety}} {{green|+15}} 旅行安全性
* {{icon|toughness}} {{green|+15%}} Army Toughness
* {{icon|toughness}} {{green|+15%}} 军队坚韧
| {{iconify|Honest}}, {{iconify|Just}}, {{iconify|Patient}}, {{iconify|Loyal}} or {{iconify|Unyielding Defender}}
| {{icon|honest}} 诚实、{{icon|just}} 公正、{{icon|patient}} 耐心、{{icon|loyal}} 忠信或{{icon|unyielding Defender}} 不屈的防御者特质
|-
|-
| '''暴徒'''
| '''暴徒'''
| {{icon|dread}} {{green|+0.2}} Dread Gain per Tyranny
| {{icon|dread}} {{green|+0.2}} 每次暴政恐怖值
* {{icon|dread}} {{green|+0.4}} Dread Gain per Tyranny
* {{icon|dread}} {{green|+0.4}} 每次暴政恐怖值
* {{icon|crime}} {{green|+15}} Imprison Chance
* {{icon|crime}} {{green|+15}} 囚禁概率
* {{icon|dread}} {{green|+0.8}} Dread Gain per Tyranny
* {{icon|dread}} {{green|+0.8}} 每次暴政恐怖值
* {{icon|crime}} {{green|+25}} Imprison Chance
* {{icon|crime}} {{green|+25}} 囚禁概率
| {{iconify|Arbitrary}}, {{iconify|Arrogant}}, {{iconify|Impatient}}, {{iconify|Wrathful}} or {{iconify|Reaver}}
| {{icon|arbitrary}} 专断、{{icon|arrogant}} 傲慢、{{icon|impatient}} 急躁、{{icon|wrathful}} 暴怒或 {{icon|reaver}} 掠夺者特质
|-
|-
| '''勇者'''
| '''勇者'''
| {{icon|damage}} {{green|+10%}} Army Damage
| {{icon|damage}} {{green|+10%}} 军队伤害
* {{icon|damage}} {{green|+20%}} Army Damage
* {{icon|damage}} {{green|+20%}} 军队伤害
* {{icon|opinion}} {{green|+15}} Glory Hound Vassal Opinion
* {{icon|opinion}} {{green|+15}} 追名逐利封臣好感
* {{icon|damage}} {{green|+30%}} Army Damage
* {{icon|damage}} {{green|+30%}} 军队伤害
* {{icon|opinion}} {{green|+25}} Glory Hound Vassal Opinion
* {{icon|opinion}} {{green|+25}} 追名逐利封臣好感
| {{iconify|Brave}}, {{iconify|Berserker}} or {{iconify|Reckless}}
| {{icon|brave}} 勇敢、{{icon|berserker}} 狂战士或 {{icon|reckless}} 鲁莽特质
|-
|-
| '''狂热者'''
| '''狂热者'''
| {{icon|opinion}} {{green|+10}} Zealot Vassal Opinion
| {{icon|opinion}} {{green|+10}} 宗教狂热封臣好感
* {{icon|opinion}} {{green|+15}} Zealot Vassal Opinion
* {{icon|opinion}} {{green|+15}} 宗教狂热封臣好感
* {{icon|piety}} {{green|-10%}} Holy War Cost
* {{icon|piety}} {{green|-10%}} 圣战花费
* {{icon|piety}} Gain Piety from joining Holy Wars
* {{icon|piety}} 加入圣战获得虔诚
* {{icon|opinion}} {{green|+25}} Zealot Vassal Opinion
* {{icon|opinion}} {{green|+25}} 宗教狂热封臣好感
* {{icon|piety}} {{green|-20%}} Holy War Cost
* {{icon|piety}} {{green|-20%}} 圣战花费
* {{icon|piety}} Gain Piety from joining Holy Wars
* {{icon|piety}} 加入圣战获得大量虔诚
* {{iconify|Zealous}} or {{iconify|Holy Warrior}}
* {{icon|zealous}} 狂热或 {{icon|holy Warrior}} 圣战士特质
* {{icon|yes}} Same faith
* {{icon|yes}} 与统治者同一信仰
|-
|-
| '''剑术大师'''
| '''剑术大师'''
* [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+15%}} Blademaster Trait Experience Gain
* [[File:Trait track lifestyle blademaster.png|24px]] {{green|+15%}} 立志的剑客特质经验获得
* {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 3 年内获得立志的剑客特质
* {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 第一继承人3年内获得立志的剑客特质
* [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+25%}} Blademaster Trait Experience Gain
* [[File:Trait track lifestyle blademaster.png|24px]] {{green|+25%}} 立志的剑客特质经验获得
* {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 3 年内获得立志的剑客特质
* {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 第一继承人3年内获得立志的剑客特质
* [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+35%}} Blademaster Trait Experience Gain
* [[File:Trait track lifestyle blademaster.png|24px]] {{green|+35%}} 立志的剑客特质经验获得
* {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 3 年内获得立志的剑客特质
* {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years
* {{icon|aspiring blademaster}} 第一继承人3年内获得立志的剑客特质
| {{iconify|Aspiring Blademaster}}
| {{icon|aspiring Blademaster}} 立志的剑客特质
|-
|-
| '''狩猎大师'''
| '''狩猎大师'''
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} Venator Trait Experience Gain
* [[File:Trait track hunter.png|24px]] {{green|+15%}} 猎手路线特质经验获得
* {{icon|hunter}} Gain the Hunter trait in 3 years
* {{icon|hunter}} 3 年内获得猎人特质
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years
* {{icon|hunter}} 第一继承人3年内获得猎人特质
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+25%}} Venator Trait Experience Gain
* [[File:Trait track hunter.png|24px]] {{green|+25%}} 猎手路线特质经验获得
* {{icon|hunter}} Gain the Hunter trait in 3 years
* {{icon|hunter}} 3 年内获得猎人特质
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years
* {{icon|hunter}} 第一继承人3年内获得猎人特质
* {{icon|unknown}} Reduced chance for negative Hunt events
* {{icon|unknown}} 狩猎活动中的负面事件会更少触发
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+35%}} Venator Trait Experience Gain
* [[File:Trait track hunter.png|24px]] {{green|+35%}} 猎手路线特质经验获得
* {{icon|hunter}} Gain the Hunter trait in 3 years
* {{icon|hunter}} 3 年内获得猎人特质
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years
* {{icon|hunter}} 第一继承人3年内获得猎人特质
* {{icon|unknown}} Reduced chance for negative Hunt events
* {{icon|unknown}}  狩猎活动中的负面事件会更少触发
* {{iconify|Hunter}}
* {{icon|hunter}} 猎人特质
* {{icon|no}} Vegetarians tradition
* {{icon|no}} “素食主义者”文化传统
|-
|-
| '''狂欢大师'''
| '''狂欢大师'''
* [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+15%}} Reveler Trait Experience Gain
* [[File:Trait track lifestyle reveler.png|24px]] {{green|+15%}} 热切的狂欢者特质经验获得
* {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 3 年内获得热切的狂欢者特质
* {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 第一继承人3年内获得热切的狂欢者特质
* [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+25%}} Reveler Trait Experience Gain
* [[File:Trait track lifestyle reveler.png|24px]] {{green|+25%}} 热切的狂欢者特质经验获得
* {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 3 年内获得热切的狂欢者特质
* {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 第一继承人3年内获得热切的狂欢者特质
* {{icon|prestige}} {{green|+35}} Prestige per victory if this knight is in army
* {{icon|prestige}} {{green|+35}} 威望所处军队胜利时
* [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+35%}} Reveler Trait Experience Gain
* [[File:Trait track lifestyle reveler.png|24px]] {{green|+35%}} 热切的狂欢者特质经验获得
* {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 3 年内获得热切的狂欢者特质
* {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years
* {{icon|eager reveler}} 第一继承人3年内获得热切的狂欢者特质
* {{icon|prestige}} {{green|+75}} Prestige per victory if this knight is in army
* {{icon|prestige}} {{green|+75}} 威望所处军队胜利时
* {{icon|unknown}} {{green|+20}} Feast and Grand Wedding Invitation Acceptance
* {{icon|unknown}} {{green|+20}} 宴会和大婚活动邀请接受度
| {{iconify|Eager Reveler}}
| {{icon|eager Reveler}} 热切的狂欢者特质
|-
|-
| '''围攻者'''
| '''围攻者'''
* {{icon|levies}} {{green|+1}} Max Size for Siege Weapons Regiments
* {{icon|levies}} {{green|+1}} 攻城武器军团的最大规模
* {{icon|time}} {{green|-10%}} Siege Phase Time
* {{icon|time}} {{green|-10%}} 围攻阶段时间
* [[File:Unit stat siege progress.png|24px]] {{green|+10%}} Daily Siege Progress
* {{icon|siege progress}} {{green|+10%}} 每日围攻进展
* {{icon|levies}} {{green|+2}} Max Size for Siege Weapons Regiments
* {{icon|levies}} {{green|+2}} 攻城武器军团的最大规模
* {{icon|time}} {{green|-15%}} Siege Phase Time
* {{icon|time}} {{green|-15%}} 围攻阶段时间
* [[File:Unit stat siege progress.png|24px]] {{green|+15%}} Daily Siege Progress
* {{icon|siege progress}} {{green|+15%}} 每日围攻进展
* {{icon|levies}} {{green|+4}} Max Size for Siege Weapons Regiments
* {{icon|levies}} {{green|+4}} 攻城武器军团的最大规模
* {{icon|time}} {{green|-20%}} Siege Phase Time
* {{icon|time}} {{green|-20%}} 围攻阶段时间
* [[File:Unit stat siege progress.png|24px]] {{green|+20%}} Daily Siege Progress
* {{icon|siege progress}} {{green|+20%}} 每日围攻进展
* {{iconify|Logistician}} or {{iconify|Military Engineer}}
* {{icon|logistician}} 后勤专家或 {{icon|military engineer}} 军事工程师特质
* {{icon|yes}} Mangonels innovation
* {{icon|yes}} 射石机革新
|-
|-
| '''家族楷模'''
| '''家族楷模'''
| {{icon|unknown}} House members in the same army are safer
| {{icon|unknown}} 所处军队中家族成员受伤或被杀的概率略微降低
* {{icon|unknown}} House members in the same army are safer
* {{icon|unknown}} 所处军队中家族成员受伤或被杀的概率略微降低
* {{icon|hastiluder}} Children gain the Hastiluder trait at 16 if the Martial Custom allows
* {{icon|hastiluder}} 军事传统性别的子女16岁时获得[[特质#枪斗士|枪斗士]]特质
* {{icon|renown}} {{green|+5%}} Monthly Renown
* {{icon|renown}} {{green|+5%}} 每月宗族威望
* {{icon|unknown}} House members in the same army are safer
* {{icon|unknown}} 家族成员与该骑士在同一支军队时受伤或被杀的概率会大幅降低
* {{icon|hastiluder}} Children gain the Hastiluder trait at 16 if the Martial Custom allows
* {{icon|hastiluder}} 军事传统性别的子女16岁时获得[[特质#枪斗士|枪斗士]]特质并获得经验
* {{icon|renown}} {{green|+15%}} Monthly Renown
* {{icon|renown}} {{green|+15%}} 每月宗族威望
* {{icon|hastiluder}} Children gain Hastiluder experience at 16 if the Martial Custom allows
* [[File:Kin legacy track.png|24px]] Kin dynasty legacy 4
* {{icon|kin legacy}} [[ 宗族#亲族传承| 紧密纽带]] 宗族传承
* {{icon|yes}} Same house
* {{icon|dynasty}} 同一家族
* {{icon|no}}{{iconify|Denounced}}
* {{icon|no}} {{icon|denounced}} 被谴责特质
|}
|}


=== Retinue accolades ===
=== 可解锁扈从兵士的勋号属性 ===
The following accolades each unlocks a unique type of Men-at-Arms:
以下的勋号属性作为主要属性时,可以解锁一项独特的扈从兵士:
{| class="mildtable plainlist"
{| class="mildtable plainlist"
! width=1% | Accolade Attribute !! Rank 1-2 bonus !! Rank 3-4 bonus !! Rank 5-6 bonus !! width=15% | Requirements
! width=10% | 勋号属性 !! 等级1-2 增益 !! 等级3-4 增益 !! 等级5-6 增益 !! width="15%" | 要求
|-
|-
| '''Archer'''
| ''' 弓箭手'''
* {{icon|levies}} {{green|+4}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+10%}} Archer Damage
* {{icon|damage}} {{green|+10%}} 弓箭手伤害
* {{icon|toughness}} {{green|+10%}} Archer Toughness
* {{icon|toughness}} {{green|+10%}} 弓箭手坚韧
* {{icon|levies}} {{green|+6}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+40%}} Archer Damage
* {{icon|damage}} {{green|+40%}} 弓箭手伤害
* {{icon|toughness}} {{green|+20%}} Archer Toughness
* {{icon|toughness}} {{green|+20%}} 弓箭手坚韧
* {{icon|gold}} {{green|-15%}} Archer Maintenance
* {{icon|gold}} {{green|-15%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Archers Men-at-Arms
* {{icon|archers}} 可招募:扈从弓箭手
* {{icon|levies}} {{green|+8}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+60%}} Archer Damage
* {{icon|damage}} {{green|+60%}} 弓箭手伤害
* {{icon|toughness}} {{green|+30%}} Archer Toughness
* {{icon|toughness}} {{green|+30%}} 弓箭手坚韧
* {{icon|gold}} {{green|-25%}} Archer Maintenance
* {{icon|gold}} {{green|-25%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Archers Men-at-Arms
* {{icon|archers}} 可招募:扈从弓箭手
| {{iconify|Forest Fighter}}
| {{icon|Forest Fighter}} 森林斗士特质
|-
|-
| '''Outrider'''
| ''' 掠袭骑兵'''
* {{icon|levies}} {{green|+2}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+2}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Light Cavalry Damage
* {{icon|damage}} {{green|+10%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+10%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+10%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+4}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Light Cavalry Damage
* {{icon|damage}} {{green|+40%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+20%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+20%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Light Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} 轻骑兵维护费
* {{icon|light cavalry}} Can recruit Retinue Outriders Men-at-Arms
* {{icon|light cavalry}} 可招募:扈从掠袭骑兵
* {{icon|levies}} {{green|+6}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+6}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Light Cavalry Damage
* {{icon|damage}} {{green|+60%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+30%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+40%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+40%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Light Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 轻骑兵维护费
* {{icon|light cavalry}} Can recruit Retinue Outriders Men-at-Arms
* {{icon|light cavalry}} 可招募:扈从掠袭骑兵
| {{iconify|Open Terrain Expert}}
| {{icon|Open Terrain Expert}} 开阔地形专家特质
|-
|-
| '''Pike Captain'''
| ''' 枪兵队长'''
* {{icon|levies}} {{green|+2}} Max Size for Spearmen Regiments
* {{icon|levies}} {{green|+2}} 长枪兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Spearmen Damage
* {{icon|damage}} {{green|+10%}} 长枪兵伤害
* {{icon|toughness}} {{green|+10%}} Spearmen Toughness
* {{icon|toughness}} {{green|+10%}} 长枪兵坚韧
* {{icon|levies}} {{green|+4}} Max Size for Spearmen Regiments
* {{icon|levies}} {{green|+4}} 长枪兵军团的最大规模
* {{icon|damage}} {{green|+30%}} Spearmen Damage
* {{icon|damage}} {{green|+30%}} 长枪兵伤害
* {{icon|toughness}} {{green|+40%}} Spearmen Toughness
* {{icon|toughness}} {{green|+40%}} 长枪兵坚韧
* {{icon|gold}} {{green|-10%}} Spearmen Maintenance
* {{icon|gold}} {{green|-10%}} 长枪兵维护费
* {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms
* {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms
* {{icon|levies}} {{green|+6}} Max Size for Spearmen Regiments
* {{icon|levies}} {{green|+6}} 长枪兵军团的最大规模
* {{icon|damage}} {{green|+50%}} Spearmen Damage
* {{icon|damage}} {{green|+50%}} 长枪兵伤害
* {{icon|toughness}} {{green|+60%}} Spearmen Toughness
* {{icon|toughness}} {{green|+60%}} 长枪兵坚韧
* {{icon|gold}} {{green|-20%}} Spearmen Maintenance
* {{icon|gold}} {{green|-20%}} 长枪兵维护费
* {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms
* {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms
| {{iconify|Rough Terrain Expert}}
| {{icon|Rough Terrain Expert}} 崎岖地形专家特质
|-
|-
| '''Skirmisher'''
| ''' 散兵'''
* {{icon|levies}} {{green|+4}} Max Size for Skirmisher Regiments
* {{icon|levies}} {{green|+4}} 散兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Skirmisher Damage
* {{icon|damage}} {{green|+10%}} 散兵伤害
* {{icon|toughness}} {{green|+10%}} Skirmisher Toughness
* {{icon|toughness}} {{green|+10%}} 散兵坚韧
* {{icon|screen}} {{green|+10%}} Skirmisher Screen
* {{icon|screen}} {{green|+10%}} 散兵掩护
* {{icon|pursuit}} {{green|+10%}} Movement Speed in provinces affected by Winter
* {{icon|pursuit}} {{green|+10%}} Movement Speed in provinces affected by Winter
* {{icon|levies}} {{green|+6}} Max Size for Skirmisher Regiments
* {{icon|levies}} {{green|+6}} 散兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Skirmisher Damage
* {{icon|damage}} {{green|+40%}} 散兵伤害
* {{icon|toughness}} {{green|+20%}} Skirmisher Toughness
* {{icon|toughness}} {{green|+20%}} 散兵坚韧
* {{icon|screen}} {{green|+30%}} Skirmisher Screen
* {{icon|screen}} {{green|+30%}} 散兵掩护
* {{icon|pursuit}} {{green|+15%}} Movement Speed in provinces affected by Winter
* {{icon|pursuit}} {{green|+15%}} Movement Speed in provinces affected by Winter
* {{icon|gold}} {{green|-15%}} Skirmisher Maintenance
* {{icon|gold}} {{green|-15%}} 散兵维护费
* {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms
* {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms
* {{icon|levies}} {{green|+8}} Max Size for Skirmisher Regiments
* {{icon|levies}} {{green|+8}} 散兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Skirmisher Damage
* {{icon|damage}} {{green|+60%}} 散兵伤害
* {{icon|toughness}} {{green|+30%}} Skirmisher Toughness
* {{icon|toughness}} {{green|+30%}} 散兵坚韧
* {{icon|screen}} {{green|+50%}} Skirmisher Screen
* {{icon|screen}} {{green|+50%}} 散兵掩护
* {{icon|pursuit}} {{green|+20%}} Movement Speed in provinces affected by Winter
* {{icon|pursuit}} {{green|+20%}} Movement Speed in provinces affected by Winter
* {{icon|gold}} {{green|-25%}} Skirmisher Maintenance
* {{icon|gold}} {{green|-25%}} 散兵维护费
* {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms
* {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms
| {{iconify|Jungle Stalker}} or {{iconify|Winter Soldier}}
| {{icon|Jungle Stalker}} 丛林追猎者或{{icon|Winter Soldier}} 冬将军特质
|-
|-
| '''Vanguard'''
| ''' 先锋'''
* {{icon|levies}} {{green|+2}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+2}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+10%}} 重步兵伤害
* {{icon|toughness}} {{green|+10%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+10%}} 重步兵坚韧
* {{icon|levies}} {{green|+4}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+4}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+40%}} 重步兵伤害
* {{icon|toughness}} {{green|+20%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+20%}} 重步兵坚韧
* {{icon|gold}} {{green|-10%}} Heavy Infantry Maintenance
* {{icon|gold}} {{green|-10%}} 重步兵维护费
* {{icon|heavy infantry}} Can recruit Retinue Vanguard Men-at-Arms
* {{icon|heavy infantry}} 可招募:扈从先锋军
* {{icon|levies}} {{green|+6}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+6}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+60%}} 重步兵伤害
* {{icon|toughness}} {{green|+30%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+30%}} 重步兵坚韧
* {{icon|gold}} {{green|-20%}} Heavy Infantry Maintenance
* {{icon|gold}} {{green|-20%}} 重步兵维护费
* {{icon|heavy infantry}} Can recruit Retinue Vanguard Men-at-Arms
* {{icon|heavy infantry}} 可招募:扈从先锋军
| {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}}
| {{icon|Athletic}} 健身、{{icon|Strong}} 强壮、{{icon|Hale}} 硬朗、{{icon|Robust}} 健壮或 {{icon|Divine}} 宛若天神(海格力斯/阿玛宗)特质
|-
|-
| '''Lancer'''
| ''' 枪骑兵'''
* {{icon|levies}} {{green|+2}} Max Size for Heavy Cavalry Regiments
* {{icon|levies}} {{green|+2}} 重骑兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Heavy Cavalry Damage
* {{icon|damage}} {{green|+10%}} 重骑兵伤害
* {{icon|toughness}} {{green|+10%}} Heavy Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} 重骑兵坚韧
* {{icon|levies}} {{green|+4}} Max Size for Heavy Cavalry Regiments
* {{icon|levies}} {{green|+4}} 重骑兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Heavy Cavalry Damage
* {{icon|damage}} {{green|+40%}} 重骑兵伤害
* {{icon|toughness}} {{green|+20%}} Heavy Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 重骑兵坚韧
* {{icon|gold}} {{green|-10%}} Heavy Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} 重骑兵维护费
* {{icon|heavy cavalry}} Can recruit Retinue Lancers Men-at-Arms
* {{icon|heavy cavalry}} 可招募:扈从枪骑兵
* {{icon|levies}} {{green|+6}} Max Size for Heavy Cavalry Regiments
* {{icon|levies}} {{green|+6}} 重骑兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Heavy Cavalry Damage
* {{icon|damage}} {{green|+60%}} 重骑兵伤害
* {{icon|toughness}} {{green|+30%}} Heavy Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} 重骑兵坚韧
* {{icon|gold}} {{green|-20%}} Heavy Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 重骑兵维护费
* {{icon|heavy cavalry}} Can recruit Retinue Lancers Men-at-Arms
* {{icon|heavy cavalry}} 可招募:扈从枪骑兵
* {{iconify|Aggressive Attacker}}
* {{icon|Aggressive Attacker}} 激进的进攻者特质
* {{icon|yes}} Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition
* {{icon|yes}} Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition
|-
|-
| '''Camelier'''
| ''' 骆驼骑兵'''
* {{icon|levies}} {{green|+2}} Max Size for Camel Cavalry Regiments
* {{icon|levies}} {{green|+2}} 骆驼骑兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Camel Cavalry Damage
* {{icon|damage}} {{green|+10%}} 骆驼骑兵伤害
* {{icon|toughness}} {{green|+10%}} Camel Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} 骆驼骑兵坚韧
* {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} 骆驼骑兵追击
* {{icon|screen}} {{green|+10%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+10%}} 骆驼骑兵掩护
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments
* {{icon|levies}} {{green|+4}} 骆驼骑兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Camel Cavalry Damage
* {{icon|damage}} {{green|+40%}} 骆驼骑兵伤害
* {{icon|toughness}} {{green|+20%}} Camel Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 骆驼骑兵坚韧
* {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} 骆驼骑兵追击
* {{icon|screen}} {{green|+20%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+20%}} 骆驼骑兵掩护
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} 骆驼骑兵维护费
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{icon|levies}} {{green|+6}} Max Size for Camel Cavalry Regiments
* {{icon|levies}} {{green|+6}} 骆驼骑兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Camel Cavalry Damage
* {{icon|damage}} {{green|+60%}} 骆驼骑兵伤害
* {{icon|toughness}} {{green|+30%}} Camel Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} 骆驼骑兵坚韧
* {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+30%}} 骆驼骑兵追击
* {{icon|screen}} {{green|+30%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+30%}} 骆驼骑兵掩护
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 骆驼骑兵维护费
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{iconify|Desert Warrior}}
* {{icon|Desert Warrior}} 沙漠战士特质
* {{icon|yes}} War Camels innovation
* {{icon|yes}} War Camels innovation
|-
|-
| '''Crossbow Captain'''
| ''' 弩兵队长'''
* {{icon|levies}} {{green|+4}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+10%}} Archer Damage
* {{icon|damage}} {{green|+10%}} 弓箭手伤害
* {{icon|toughness}} {{green|+10%}} Archer Toughness
* {{icon|toughness}} {{green|+10%}} 弓箭手坚韧
* {{icon|levies}} {{green|+6}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+40%}} Archer Damage
* {{icon|damage}} {{green|+40%}} 弓箭手伤害
* {{icon|toughness}} {{green|+20%}} Archer Toughness
* {{icon|toughness}} {{green|+20%}} 弓箭手坚韧
* {{icon|gold}} {{green|-15%}} Archer Maintenance
* {{icon|gold}} {{green|-15%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|levies}} {{green|+8}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+60%}} Archer Damage
* {{icon|damage}} {{green|+60%}} 弓箭手伤害
* {{icon|toughness}} {{green|+30%}} Archer Toughness
* {{icon|toughness}} {{green|+30%}} 弓箭手坚韧
* {{icon|gold}} {{green|-25%}} Archer Maintenance
* {{icon|gold}} {{green|-25%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{iconify|Cautious Leader}}
* {{icon|Cautious Leader}} 谨慎的将领特质
* {{icon|yes}} Advanced Bowmaking or Chu-ko-nu innovation
* {{icon|yes}} Advanced Bowmaking or Chu-ko-nu innovation
|-
|-
| '''Elephant Rider'''
| ''' 象骑兵'''
* {{icon|levies}} {{green|+1}} Max Size for Elephant Cavalry Regiments
* {{icon|levies}} {{green|+1}} 象骑兵军团的最大规模
* {{icon|gold}} {{green|-20%}} Elephant Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 象骑兵维护费
* {{icon|levies}} {{green|+2}} Max Size for Elephant Cavalry Regiments
* {{icon|levies}} {{green|+2}} 象骑兵军团的最大规模
* {{icon|gold}} {{green|-35%}} Elephant Cavalry Maintenance
* {{icon|gold}} {{green|-35%}} 象骑兵维护费
* {{icon|damage}} {{green|+20%}} Elephant Cavalry Damage
* {{icon|damage}} {{green|+20%}} 象骑兵伤害
* {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms
* {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms
* {{icon|levies}} {{green|+3}} Max Size for Elephant Cavalry Regiments
* {{icon|levies}} {{green|+3}} 象骑兵军团的最大规模
* {{icon|gold}} {{green|-50%}} Elephant Cavalry Maintenance
* {{icon|gold}} {{green|-50%}} 象骑兵维护费
* {{icon|damage}} {{green|+20%}} Elephant Cavalry Damage
* {{icon|damage}} {{green|+20%}} 象骑兵伤害
* {{icon|toughness}} {{green|+20%}} Elephant Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 象骑兵坚韧
* {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms
* {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms
* {{iconify|Jungle Stalker}}
* {{icon|Jungle Stalker}} 丛林追猎者特质
* {{icon|yes}} Elephantry innovation
* {{icon|yes}} Elephantry innovation
|-
|-
| '''Horse Archer'''
| ''' 弓骑兵'''
* {{icon|levies}} {{green|+2}} Max Size for Archer Cavalry Regiments
* {{icon|levies}} {{green|+2}} 弓骑兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Archer Cavalry Damage
* {{icon|damage}} {{green|+10%}} 弓骑兵伤害
* {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} 弓骑兵坚韧
* {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} 弓骑兵追击
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments
* {{icon|levies}} {{green|+4}} 弓骑兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Archer Cavalry Damage
* {{icon|damage}} {{green|+40%}} 弓骑兵伤害
* {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 弓骑兵坚韧
* {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} 弓骑兵追击
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} 弓骑兵维护费
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{icon|levies}} {{green|+6}} Max Size for Archer Cavalry Regiments
* {{icon|levies}} {{green|+6}} 弓骑兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Archer Cavalry Damage
* {{icon|damage}} {{green|+60%}} 弓骑兵伤害
* {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} 弓骑兵坚韧
* {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+40%}} 弓骑兵追击
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 弓骑兵维护费
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{iconify|Flexible Leader}}
* {{icon|Flexible Leader}} 灵活的将领特质
* {{icon|yes}} Horse Lords tradition
* {{icon|yes}} Horse Lords tradition
|}
|}


==References==
== 参考资料==
<references />
<references />
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[[Category:Realm]]
[[Category:Realm]]
[[Category:Character]]
[[Category:Character]]

2024年11月3日 (日) 13:17的最新版本

骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。

如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。

骑士战斗数值基于他们的勇武能力。每1点勇武,增加100伤害和10坚韧。

文化异名[编辑 | 编辑源代码]

骑士是大多数政体的默认名称,而部落政体的默认名称为勇士。但也有一些不同的名称。

骑士名称 语言
伙友骑兵 希腊语
把阿图尔 东胡语、突厥语
输罗毗罗 首罗犀那语、摩剌侘语、摩揭陀语、钵伐多语、缚罗遮荼语、瞿折罗语、僧伽罗语、迦湿弥罗语、昙密罗语、泰卢固语、羯罗拿吒语
阿斯瓦尔 伊朗语( 祆教)
法里斯 阿拉伯语( 伊斯兰教)

任命[编辑 | 编辑源代码]

每位统治者仅能拥有少量骑士。默认情况下,会根据勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。

要被任命为骑士,一个角色必须满足以下条件:

  • 是成年人
  • 未被囚禁
  • 没有失明或无能特质
  • 仅当其信仰拥有神职人员的作用教义“征兵”、“战争狂人”核心教义或“不屈信仰”核心教义时,神职人员或有誓愿者特质的角色才能被任命为骑士。
  • 基于统治者文化的军事传统:
    • 仅男性: 只有男性能成为骑士
    • 仅女性: 只有女性能成为骑士
    • 男女平等: 男性和女性都能成为骑士

一旦被任命,骑士战斗数值基于他们的勇武能力。每1点勇武,增加100伤害和10坚韧。

勋号[编辑 | 编辑源代码]

勋号是授予骑士的特殊命名荣誉,需要花费200威望,勋号能够获得荣誉值。只有拥有至少8勇武,且无地(无头衔或持有男爵领级别头衔)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一名符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。

一个统治者可拥有至多5名勋号骑士,这由以下几项决定:

  • 国王头衔等级
  • 皇帝头衔等级
  • 军队征召令革新
  • 骑士头衔革新
  • Glory legacy track.png 荣耀传承二级传承(遐迩闻名)

荣誉值获取[编辑 | 编辑源代码]

勋号骑士可通过以下途径获得荣誉值:

  • 军队获胜。
  • 击败其他的骑士。
  • 参加活动。
  • 他们的领主在与头衔更高的统治者的战争中获胜。

一旦获得足够的荣耀值,勋号等级会得到提升并获得额外增益。

勋号共有6个等级,各等级需要的荣耀值如下:

等级 1 2 3 4 5 6
荣誉值 100 300 600 1000 1500 2100

勋号属性[编辑 | 编辑源代码]

每个勋号都有两个勋号属性可供领主在创建时选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一名勋号骑士的每个勋号属性不能与其他任何一名勋号骑士相同。

勋号属性 等级1-2增益 等级3-4增益 等级5-6增益 要求
竞争者
  • +10% 枪斗士特质经验获得
  • +10 参加比武大会后枪斗士特质经验
  • +15% 枪斗士特质经验获得
  • +15 参加比武大会后枪斗士特质经验
  • +5 所有骑士参加比武大会后枪斗士特质经验
  • +30% 枪斗士特质经验获得
  • +20 参加比武大会后枪斗士特质经验
  • +10 所有骑士参加比武大会后枪斗士特质经验
  • +2% 每月威望每位骑士
20勇武或 枪斗士特质任意路线经验至少为50
操纵者 +10 谋略计谋强度
  • +20 谋略计谋强度
  • +1 谋略
  • +0.3% 骑士战斗力每点恐怖值
  • +30 谋略计谋强度
  • +2 谋略
  • +0.5% 骑士战斗力每点恐怖值
  • +20 自然恐怖值
15谋略能力或 阴谋家特质
导师 +1 骑士数量
  • +1 骑士数量
  • +1 勇武领主宫廷儿童16岁时
  • +100 威望领主宫廷儿童16岁时
  • 训练将领内阁任务可能会使一名骑士枪斗士经验增加
  • +2 骑士数量
  • +3 勇武领主宫廷儿童16岁时
  • +250 威望领主宫廷儿童16岁时
  • 训练将领内阁任务可能会使一名骑士枪斗士经验增加
15学识能力或身心俱悉特质
政客
  • +3 宫廷礼制封臣好感
  • +3 小土地主封臣好感
  • +5 少数族群封臣好感
  • +6 宫廷礼制封臣好感
  • +6 小土地主封臣好感
  • +8 少数族群封臣好感
  • +1 学识
  • -10 权力天平平衡点
  • +10 宫廷礼制封臣好感
  • +10 小土地主封臣好感
  • +10 少数族群封臣好感
  • +2 学识
  • -15 权力天平平衡点
  • 大巡游活动成功结束后提高封臣的征召兵基础贡赋
  • 大巡游活动成功结束后提高针对叛乱围攻进展
15外交能力或 外交家特质
市议长 +10 本乡本土封臣好感
  • +15 本乡本土封臣好感
  • +1 管理
  • +50 发展度最低伯爵领发展度增长度比武大会活动成功结束时
  • +25 本乡本土封臣好感
  • +2 管理
  • +100 发展度最低伯爵领发展度增长度比武大会活动成功结束时
  • 提高伯爵领控制力内阁任务偶尔会获得一项显著增益
15管理能力或 行政家特质
战术家 +15% 每月军事生活方式经验
  • +25% 每月军事生活方式经验
  • +1 军事
  • Icon maa countered.png +25% 所在军队兵士克制效率
  • +35% 每月军事生活方式经验
  • +2 军事
  • Icon maa countered.png +35% 所在军队兵士克制效率
  • 组织军队内阁任务偶尔会增加征召兵补员速率
15军事能力或 军事家特质
万人迷
  • +10 勾引计谋强度
  • Yes 廷臣稍微更容易受到任何角色的勾引计谋影响
  • +20 勾引计谋强度
  • Yes 廷臣稍微更容易受到任何角色的勾引计谋影响
  • 举办宴会和大婚时的生育力 +25%
  • 举办宴会和大婚时的吸引好感 +10
  • +30 勾引计谋强度
  • 廷臣稍微更容易受到任何角色的勾引计谋影响
  • +50% 生育力举办宴会和大婚时
  • +20 吸引好感举办宴会和大婚时
色欲或 勾引者特质
纪律严明者 +10% 征召兵补员效率
  • +20% 征召兵补员效率
  • -10% 征召兵维护费
  • -40% 所在军队敌方伯爵领损耗
  • +30% 征召兵补员效率
  • -20% 征召兵维护费
  • -80% 所在军队敌方伯爵领损耗
勤勉、 固执、 节制、 组织者或 监督者特质
理想主义者
  • +5 宫廷礼制封臣好感
  • +3 小土地主封臣好感
  • +3 少数族群封臣好感
  • +8 宫廷礼制封臣好感
  • +6 小土地主封臣好感
  • +6 少数族群封臣好感
  • +10 宫廷礼制封臣好感
  • +10 小土地主封臣好感
  • +10 少数族群封臣好感
  • +350 威望战争无条件和平时
慈悲、 宽宏大量、 慷慨或 轻信他人特质
掠夺者 +0.1% 每月威望每点恐怖值
  • +3 未控制领土的进攻方优势
  • +0.2% 每月威望每点恐怖值
  • +5 未控制领土的进攻方优势
  • +0.5% 每月威望每点恐怖值
冷酷、 虐待狂或 睚眦必报特质
恶棍 -10% 雇佣兵雇佣花费
  • -20% 雇佣兵雇佣花费
  • +2 军事每级压力等级
  • -30% 雇佣兵雇佣花费
  • +5 军事每级压力等级
野心勃勃、 狡诈、 贪婪、 合群或 冒险者特质
坚定者 +5 旅行安全性
  • +10 旅行安全性
  • +10% 军队坚韧
  • +15 旅行安全性
  • +15% 军队坚韧
诚实、 公正、 耐心、 忠信或不屈的防御者特质
暴徒 +0.2 每次暴政恐怖值
  • +0.4 每次暴政恐怖值
  • +15 囚禁概率
  • +0.8 每次暴政恐怖值
  • +25 囚禁概率
专断、 傲慢、 急躁、 暴怒或 掠夺者特质
勇者 +10% 军队伤害
  • +20% 军队伤害
  • +15 追名逐利封臣好感
  • +30% 军队伤害
  • +25 追名逐利封臣好感
勇敢、 狂战士或 鲁莽特质
狂热者 +10 宗教狂热封臣好感
  • +15 宗教狂热封臣好感
  • -10% 圣战花费
  • 加入圣战获得虔诚
  • +25 宗教狂热封臣好感
  • -20% 圣战花费
  • 加入圣战获得大量虔诚
  • 狂热或 圣战士特质
  • Yes 与统治者同一信仰
剑术大师
  • Trait track lifestyle blademaster.png +15% 立志的剑客特质经验获得
  • 3年内获得立志的剑客特质
  • 第一继承人3年内获得立志的剑客特质
  • Trait track lifestyle blademaster.png +25% 立志的剑客特质经验获得
  • 3年内获得立志的剑客特质
  • 第一继承人3年内获得立志的剑客特质
  • Trait track lifestyle blademaster.png +35% 立志的剑客特质经验获得
  • 3年内获得立志的剑客特质
  • 第一继承人3年内获得立志的剑客特质
立志的剑客特质
狩猎大师
  • Trait track hunter.png +15% 猎手路线特质经验获得
  • 3年内获得猎人特质
  • 第一继承人3年内获得猎人特质
  • Trait track hunter.png +25% 猎手路线特质经验获得
  • 3年内获得猎人特质
  • 第一继承人3年内获得猎人特质
  • 狩猎活动中的负面事件会更少触发
  • Trait track hunter.png +35% 猎手路线特质经验获得
  • 3年内获得猎人特质
  • 第一继承人3年内获得猎人特质
  • 狩猎活动中的负面事件会更少触发
  • 猎人特质
  • No “素食主义者”文化传统
狂欢大师
  • Trait track lifestyle reveler.png +15% 热切的狂欢者特质经验获得
  • 3年内获得热切的狂欢者特质
  • 第一继承人3年内获得热切的狂欢者特质
  • Trait track lifestyle reveler.png +25% 热切的狂欢者特质经验获得
  • 3年内获得热切的狂欢者特质
  • 第一继承人3年内获得热切的狂欢者特质
  • +35 威望所处军队胜利时
  • Trait track lifestyle reveler.png +35% 热切的狂欢者特质经验获得
  • 3年内获得热切的狂欢者特质
  • 第一继承人3年内获得热切的狂欢者特质
  • +75 威望所处军队胜利时
  • +20 宴会和大婚活动邀请接受度
热切的狂欢者特质
围攻者
  • +1 攻城武器军团的最大规模
  • -10% 围攻阶段时间
  • +10% 每日围攻进展
  • +2 攻城武器军团的最大规模
  • -15% 围攻阶段时间
  • +15% 每日围攻进展
  • +4 攻城武器军团的最大规模
  • -20% 围攻阶段时间
  • +20% 每日围攻进展
  • 后勤专家或 军事工程师特质
  • Yes 射石机革新
家族楷模 所处军队中家族成员受伤或被杀的概率略微降低
  • 所处军队中家族成员受伤或被杀的概率略微降低
  • 军事传统性别的子女16岁时获得枪斗士特质
  • +5% 每月宗族威望
  • 家族成员与该骑士在同一支军队时受伤或被杀的概率会大幅降低
  • 军事传统性别的子女16岁时获得枪斗士特质并获得经验
  • +15% 每月宗族威望

可解锁扈从兵士的勋号属性[编辑 | 编辑源代码]

以下的勋号属性作为主要属性时,可以解锁一项独特的扈从兵士:

勋号属性 等级1-2增益 等级3-4增益 等级5-6增益 要求
弓箭手
  • +4 弓箭手军团的最大规模
  • +10% 弓箭手伤害
  • +10% 弓箭手坚韧
  • +6 弓箭手军团的最大规模
  • +40% 弓箭手伤害
  • +20% 弓箭手坚韧
  • -15% 弓箭手维护费
  • 可招募:扈从弓箭手
  • +8 弓箭手军团的最大规模
  • +60% 弓箭手伤害
  • +30% 弓箭手坚韧
  • -25% 弓箭手维护费
  • 可招募:扈从弓箭手
森林斗士特质
掠袭骑兵
  • +2 轻骑兵军团的最大规模
  • +10% 轻骑兵伤害
  • +10% 轻骑兵坚韧
  • +10% 轻骑兵追击
  • +5% 军队行军速度
  • +4 轻骑兵军团的最大规模
  • +40% 轻骑兵伤害
  • +20% 轻骑兵坚韧
  • +20% 轻骑兵追击
  • +10% 军队行军速度
  • -10% 轻骑兵维护费
  • 可招募:扈从掠袭骑兵
  • +6 轻骑兵军团的最大规模
  • +60% 轻骑兵伤害
  • +30% 轻骑兵坚韧
  • +40% 轻骑兵追击
  • +15% 军队行军速度
  • -20% 轻骑兵维护费
  • 可招募:扈从掠袭骑兵
开阔地形专家特质
枪兵队长
  • +2 长枪兵军团的最大规模
  • +10% 长枪兵伤害
  • +10% 长枪兵坚韧
  • +4 长枪兵军团的最大规模
  • +30% 长枪兵伤害
  • +40% 长枪兵坚韧
  • -10% 长枪兵维护费
  • Can recruit Retinue Pikemen Men-at-Arms
  • +6 长枪兵军团的最大规模
  • +50% 长枪兵伤害
  • +60% 长枪兵坚韧
  • -20% 长枪兵维护费
  • Can recruit Retinue Pikemen Men-at-Arms
崎岖地形专家特质
散兵
  • +4 散兵军团的最大规模
  • +10% 散兵伤害
  • +10% 散兵坚韧
  • +10% 散兵掩护
  • +10% Movement Speed in provinces affected by Winter
  • +6 散兵军团的最大规模
  • +40% 散兵伤害
  • +20% 散兵坚韧
  • +30% 散兵掩护
  • +15% Movement Speed in provinces affected by Winter
  • -15% 散兵维护费
  • Can recruit Retinue Skirmishers Men-at-Arms
  • +8 散兵军团的最大规模
  • +60% 散兵伤害
  • +30% 散兵坚韧
  • +50% 散兵掩护
  • +20% Movement Speed in provinces affected by Winter
  • -25% 散兵维护费
  • Can recruit Retinue Skirmishers Men-at-Arms
丛林追猎者或冬将军特质
先锋
  • +2 重步兵军团的最大规模
  • +10% 重步兵伤害
  • +10% 重步兵坚韧
  • +4 重步兵军团的最大规模
  • +40% 重步兵伤害
  • +20% 重步兵坚韧
  • -10% 重步兵维护费
  • 可招募:扈从先锋军
  • +6 重步兵军团的最大规模
  • +60% 重步兵伤害
  • +30% 重步兵坚韧
  • -20% 重步兵维护费
  • 可招募:扈从先锋军
健身、 强壮、 硬朗、 健壮或 宛若天神(海格力斯/阿玛宗)特质
枪骑兵
  • +2 重骑兵军团的最大规模
  • +10% 重骑兵伤害
  • +10% 重骑兵坚韧
  • +4 重骑兵军团的最大规模
  • +40% 重骑兵伤害
  • +20% 重骑兵坚韧
  • -10% 重骑兵维护费
  • 可招募:扈从枪骑兵
  • +6 重骑兵军团的最大规模
  • +60% 重骑兵伤害
  • +30% 重骑兵坚韧
  • -20% 重骑兵维护费
  • 可招募:扈从枪骑兵
  • 激进的进攻者特质
  • Yes Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition
骆驼骑兵
  • +2 骆驼骑兵军团的最大规模
  • +10% 骆驼骑兵伤害
  • +10% 骆驼骑兵坚韧
  • +10% 骆驼骑兵追击
  • +10% 骆驼骑兵掩护
  • +5% 军队行军速度
  • +4 骆驼骑兵军团的最大规模
  • +40% 骆驼骑兵伤害
  • +20% 骆驼骑兵坚韧
  • +20% 骆驼骑兵追击
  • +20% 骆驼骑兵掩护
  • +10% 军队行军速度
  • -10% 骆驼骑兵维护费
  • Can recruit Retinue Camel Riders Men-at-Arms
  • +6 骆驼骑兵军团的最大规模
  • +60% 骆驼骑兵伤害
  • +30% 骆驼骑兵坚韧
  • +30% 骆驼骑兵追击
  • +30% 骆驼骑兵掩护
  • +15% 军队行军速度
  • -20% 骆驼骑兵维护费
  • Can recruit Retinue Camel Riders Men-at-Arms
  • 沙漠战士特质
  • Yes War Camels innovation
弩兵队长
  • +4 弓箭手军团的最大规模
  • +10% 弓箭手伤害
  • +10% 弓箭手坚韧
  • +6 弓箭手军团的最大规模
  • +40% 弓箭手伤害
  • +20% 弓箭手坚韧
  • -15% 弓箭手维护费
  • Can recruit Retinue Crossbowmen Men-at-Arms
  • +8 弓箭手军团的最大规模
  • +60% 弓箭手伤害
  • +30% 弓箭手坚韧
  • -25% 弓箭手维护费
  • Can recruit Retinue Crossbowmen Men-at-Arms
  • 谨慎的将领特质
  • Yes Advanced Bowmaking or Chu-ko-nu innovation
象骑兵
  • +1 象骑兵军团的最大规模
  • -20% 象骑兵维护费
  • +2 象骑兵军团的最大规模
  • -35% 象骑兵维护费
  • +20% 象骑兵伤害
  • Can recruit Retinue War Elephants Men-at-Arms
  • +3 象骑兵军团的最大规模
  • -50% 象骑兵维护费
  • +20% 象骑兵伤害
  • +20% 象骑兵坚韧
  • Can recruit Retinue War Elephants Men-at-Arms
  • 丛林追猎者特质
  • Yes Elephantry innovation
弓骑兵
  • +2 弓骑兵军团的最大规模
  • +10% 弓骑兵伤害
  • +10% 弓骑兵坚韧
  • +10% 弓骑兵追击
  • +5% 军队行军速度
  • +4 弓骑兵军团的最大规模
  • +40% 弓骑兵伤害
  • +20% 弓骑兵坚韧
  • +20% 弓骑兵追击
  • +10% 军队行军速度
  • -10% 弓骑兵维护费
  • Can recruit Retinue Horse Archers Men-at-Arms
  • +6 弓骑兵军团的最大规模
  • +60% 弓骑兵伤害
  • +30% 弓骑兵坚韧
  • +40% 弓骑兵追击
  • +15% 军队行军速度
  • -20% 弓骑兵维护费
  • Can recruit Retinue Horse Archers Men-at-Arms
  • 灵活的将领特质
  • Yes Horse Lords tradition

参考资料[编辑 | 编辑源代码]

机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
模组制作补丁可下载内容开发者日志成就术语