| Tenet
|
Effects
|
Max piety cost
|
Religions
|
Requirements
|
Description
|
Adaptive
|
+30% County Conversion Resistance
+15 Different Faith Liege Opinion
+15 Opinion of Different Faith Liege
−25% Different Faith Popular Opinion
Different faith vassals are less likely to join Independence and Populist factions
|
- 500 if Jewish, Buddhist, Jain or Pagan
- 1500 if Christian or Muslim
- 1000 if any other
|
All
|
Pluralist religious attitude doctrine
|
Dogmatic adherence to old restrictions only harms the faithful. As long as we stay true to the core beliefs of our faith, we may adapt our laws to the world around us.
|
Adorcism
|
Enables the Seek Aid of the Spirits decision
Makes Possessed a great virtue
|
500
|
|
None
|
The spirits of the world can do great works of both good and evil. By honoring and respecting them we can only hope that they will do their good to us and their evil to our foes.
|
Alexandrian Catechism
|
+20% Monthly Learning Lifestyle Experience
|
1000
|
Christianity
|
 Fundamentalist religious attitude doctrine
|
The Catechetical School of Alexandria had a long tradition of encouraging theologians to think critically and question the status quo.
- Despite the physical destruction of the school, we carry on these traditions.
|
Ancestor Worship
|
+100% Prestige from Level of Splendor
+5 Close Family Opinion
+50% Maximum Long Reign Opinion Bonus
Completing a pilgrimage grants Close Family Opinion modifier
|
500
|
All Pagan
|
None
|
Our ancestors watch over us from beyond the grave, guiding us and showing us the way forward. For this we must respect and honor them.
|
Aniconism
|
−33% Temple Holding and Building Construction Cost
−33% Temple Holding and Building Construction Time
|
- 500 if Christian, Muslim or Jewish
- 1000 if Dualist or Miletê
|
All Abrahamic
|
None
|
The worship of graven images has blinded far too many to the divine truth. We will cast all icons out of our holy places so that our faithful will not fall into that trap.
|
Armed Pilgrimages
|
−20% Holy War Piety Cost
+25% County Conversion Speed per owned Holy Site if no Head of Faith
Can declare Great Holy Wars if Faith has a Head of Faith
Completing a pilgrimage grants a Monthly Piety from Knights modifier
|
- 500 if Christian
- 1000 if Jewish
|
|
Dharmic Pacifism tenet
Pacifism tenet
|
Our pilgrims travel across the world to visit our sacred holy sites — we will gladly take up the sword to keep them safe from any who would harm them.
|
Asceticism
|
Enables the Meditate in Seclusion decision
Makes Temperate a virtue
Makes Gluttonous a sin
Makes Greedy a sin
Makes Eager Reveler a sin
Makes Famous Reveler a sin
Makes Legendary Reveler a sin
|
- 500 if Christian, Dualist, Buddhist, Jain or Taoist
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Materialistic pursuits blind us to the divine truth. Only by devoting ourselves to live simple lives without luxury can to achieve spiritual enlightenment.
|
Astrology
|
+25% Naval Speed
Enables the Divine the Stars decision
|
- 500 if Zoroastrian or Pagan
- 1500 if Christian, Muslim or Jewish
- 1000 if any other
|
All
|
None
|
The night sky is our window into the realm of the divine. The great secrets and mysteries of the world are written there, open for all to learn if they know where to look.
|
Auspicious Birthright
|
5% Chance a child is born with the Miracle Worker trait
Makes Miracle Worker a great virtue
Miracle Worker gives +50 Same faith opinion and +5 Monthly Piety instead of the normal amounts
|
500
|
Uralic
|
None
|
Every one of us is born with a destiny, the most import of which is the táltos — those who are chosen from birth to wield magical powers and become spiritual leaders.
|
Bhakti
|
Enables the Determine Bhakti decision
|
1000
|
Hinduism
|
None
|
Mortals cannot live up to the full glory of the divine, but by selecting a single aspect of divinity to emulate, worship and devote oneself to, we can come closer to them than otherwise would be possible.
|
Carnal Exaltation
|
+25% Fertility
Makes Lustful a virtue
Makes Chaste a sin
|
- 500 if Hindu
- 1500 if Christian or Jewish
- 2000 if Buddhist or Jain
- 1000 if any other
|
All
|
None
|
The pleasures of the flesh are sublime in a way that transcends other earthly experiences, bringing us closer to the divine. We should glorify our sexual desires and seek out opportunities for us to fulfill them.
|
Christian Syncretism
|
+30 Christian Faith Opinion
Christian faiths cannot be considered or consider this faith Evil
Makes Compassionate a virtue
Makes Callous a sin
Makes Sadistic a sin
|
- 500 if Muslim or Dualist
- 1000 if any other
|
|
Islamic Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
Jesus of Nazareth may not have been true divinity, but he was an upstanding and virtuous figure. We should honor and respect his teachings.
|
Communal Identity
|
+10 Same faith opinion
+50% Culture Promotion Speed if same faith
+50% County Conversion Speed if same culture
−50% County Conversion Speed if different culture
|
- 1000 if Buddhist or Jain
- 500 if any other
|
All
|
None
|
Our faith and our culture are intrinsically linked together. This practice strengthens the bonds of our community, though it tends to exclude foreigners.
|
Communion
|
Enables the Seek Indulgences interaction with the Head of Faith
Head of Faith can Excommunicate characters
Makes Honest a virtue
Makes Deceitful a sin
Makes Excommunicated a crime
|
- 500 if Christian or Jewish
- 1500 if Pagan
- 1000 if any other
|
All
|
 None head of faith doctrine
|
Our rituals are not merely symbolic — they invoke the very presence of the divine itself. Those who cannot or do not join us in their practice cannot be true believers.
|
Consolamentum
|
−50% Short Reign Duration
Enables the Initiate Consolamentum decision
|
- 1500 if Dualist, Hindu or Jain
- 1000 if any other
- 250 if Kushite
|
- All Eastern (Except Zoroastrian)
- Christianity
- Dualism
- Miletê Tawûsê Melek
- Kushite
|
None
|
When we grow old or sick, we perform a ritual to cleanse our soul of sins. Once that is done, we quickly and definitively end our lives, so that sins does not have the opportunity to infest us once more.
|
Dharmic Pacifism
|
+20% County Conversion Resistance
+10 Opinion of other Pacifists
Cannot declare Holy Wars or Raid
Makes Calm a virtue
Makes Wrathful a sin
|
- 500 if Buddhism or Jainism
- 1000 if any other
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
Armed Pilgrimages tenet
Human Sacrifice tenet
|
We are all part of the cosmic order. Violence against anything is violence against everything, oneself included.
|
Divine Marriage
|
+10 Vassal Opinion if married to a Close Family member
- Receive
Piety if first marriage is with a Close Family member and is Monogamous
|
- 1500 if Muslim, Dualist, Buddhist or Jain
- 1000 if any other
|
All
|
Unrestricted Marriage consanguinity doctrine
|
The blood of the divine runs through the veins of our kings and queens. Keeping our bloodlines pure is the best way to ensure our family's reign continues for centuries to come.
|
Eastern Syncretism
|
Faiths of eastern religions cannot be considered or consider this faith Evil
Makes Honest a virtue
Makes Wrathful a sin
|
- 500 if Dualist or Pagan
- 1500 if Muslim
- 1000 if any other
|
|
Gnosticism tenet
Christian Syncretism tenet
Islamic Syncretism tenet
Jewish Syncretism tenet
Syncretic Folk Traditions tenet
|
There is something to be learned from the way the different eastern religions tolerate each other. They may not follow the true faith, but that does not make them evil.
|
Ecclesiarchy
- Variant Names:
The Pentarchy (Christianity)
|
+0.1 Monthly Fervor per Holy Site
Completing a pilgrimage grants a Clergy Opinion modifier
|
- 1000 if Christian, Hindu or Zoroastrian
- 1500 if any other
|
All
|
 Pluralist religious attitude doctrine
|
Our holy sites are more than just sacred places — they are the very seats of power from which our religious leaders rule.
|
Esotericism
|
Learning Education may also grant the Wise Man trait
Makes Wise Man a virtue
Makes Mystic a virtue
Makes Miracle Worker a virtue
- Hidden: Pilgrimages have a chance to grant or upgrade the Wise Man trait line.
|
- 500 if Hindu, Jain, Zoroastrian or Pagan
- 1500 if Christian
- 1000 if any other
|
All
|
None
|
The great mysteries of the divine may be beyond mortal comprehension, but that is not an excuse for ignorance. Their very existence compels us to seek knowledge and understanding of the world around us.
|
Gnosticism
|
+2 Learning
−2 Stewardship
Giving away titles reduces Stress:
−5 Stress when granting a County Title
−15 Stress when granting a Duchy Title
−65 Stress when granting a Kingdom Title
−160 Stress when granting an Empire Title
Faiths with the same tenet are considered Righteous
Makes Temperate a virtue
Makes Gluttonous a sin
|
- 500 if Dualist, Zoroastrian
- 1500 if Muslim, Jewish, Hindu or Pagan
- 1000 if any other
|
All
|
Eastern Syncretism tenet
|
Through knowledge, the divine spark that rests inside all humans may be liberated and returned to its heavenly source in the spirit-realm.
|
Hedonistic
|
+100 Piety when holding a Feast
Makes Gluttonous a great virtue
Makes Temperate a great sin
|
- 500 if Hindu
- 1500 if Muslim or Jewish
- 2000 if Christian, Buddhist or Jain
- 1000 if any other
|
All except Dualism
|
Mendicant Preachers tenet
Monasticism tenet
|
The divine filled this world with a bounty of pleasures for us to indulge in and enjoy — to not partake of such things is to snub the very work of creation itself.
|
Human Sacrifice
|
Grants the Raid for Captives Casus Belli
+50 Piety per executed Count
+100 Piety per executed Duke
+500 Piety per executed King
+1000 Piety per executed Emperor
|
- 1000 if Pagan
- 1500 if Hindu
- 2000 if any other
|
- All Eastern
- All Pagan
- Dualism
- Miletê Tawûsê Melek
|
Dharmic Pacifism tenet
Pacifism tenet
|
The best way to prove our devotion is through the act of sacrifice. The most valuable sacrifice we can offer is the sacrifice of human life.
|
Inner Journey
|
Enables the Meditate in Seclusion decision
Makes Patient a virtue
Makes Impatient a sin
|
500
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
None
|
Only by understanding one's self can we understand the world. The journey of self-discovery is important as it is long and difficult.
|
Islamic Syncretism
|
+30 Muslim Faith Opinion
Muslim faiths cannot be considered or consider this faith Evil
Makes Generous a virtue
Makes Arbitrary a sin
Makes Greedy a sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
Christian Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
The Prophet's words are indisputably wise and just, and whatever our doubts, we should take heed of his thoughts and deeds.
|
Jewish Syncretism
|
+30 Jewish Faith Opinion
Jewish faiths cannot be considered or consider this faith Evil
Makes Patient a virtue
Makes Cynical a sin
Makes Greedy a sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
Christian Syncretism tenet
Islamic Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
Though we do not agree about with its claims about God's chosen people, the wisdom of the Jewish Torah is undeniable, and there is much to be learned from the text.
|
Legalism
|
−10% Law Cost per Virtue trait
+10% Law Cost per Sin trait
Characters are less likely to join Factions if the Liege has a virtue trait
Characters are more likely to join Factions if the Liege has a sin trait
Electors are more likely to vote for the Liege's choice if it has the Just trait
Makes Just a great virtue
Makes Arbitrary a great sin
|
- 500 if Muslim, Jewish or Zoroastrian
- 1500 if Buddhist, Jain or Pagan
- 1000 if any other
|
All
|
None
|
Our laws are the result of generations of wisdom and devoutness, and adhering to them is by its very nature pious. A sinner, no matter who, will never be above the law.
|
Literalism
|
Enables the Literalist Debate interaction with characters of the same faith
Makes Scholar a virtue
Makes Astute Intellectual a virtue
Makes Mastermind Philosopher a virtue
|
- 500 if Muslim or Jewish
- 1000 if Christian, Dualist or Miletê
|
All Abrahamic
|
None
|
Our holy texts clearly state divine intent, and human interpretation is of limited value.
|
Mendicant Preachers
|
+33% County Conversion Speed
Completing a pilgrimage grants a Holy Order Hire Cost modifier
Makes Temperate a virtue
Makes Gluttonous a sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 if Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
Hedonistic tenet
|
Our missionaries travel far and wide with nothing but the clothes they wear on their back. They live off the generosity of those they visit, and share the knowledge of the true faith in return.
|
Monasticism
|
Enables the Ask to Take Vows interaction with Courtiers
Makes Temperate a virtue
Makes Gluttonous a sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
Hedonistic tenet
|
The pleasures of fine food and drink only serve to distract us from service to the divine. Isolating ourselves in remote monasteries is the best way to avoid these temptations.
|
Natural Primitivism
|
+25% Stress Loss
−25% Stress Gain
+50% Law Cost
+100% Tyranny Gain
Characters don't wear clothes if the Character Nudity game rule is set to Default
|
- 1000 if Hindu or Jain
- 1500 if Christian, Dualist, Buddhist or Pagan
- 2000 if any other
|
All
|
 Criminal same-sex relations doctrine
 Criminal male adultery doctrine
 Criminal female adultery doctrine
 Criminal deviancy doctrine
 Criminal witchcraft doctrine
 Criminal kinslaying doctrine
|
Civilization is unnatural, a futile and blasphemous attempt by man to impose order on an inherently unordered creation. We embrace naturism and live as god intended, wild and free.
|
Pacifism
|
Cannot declare Holy Wars or Raid
+10 Opinion of Other Pacifists
- Rulers at peace for at least two years will have their
Piety change by 1 each month
Makes Calm a virtue
Makes Wrathful a sin
|
- 500 if Christian or Taoist
- 1500 if Muslim
- 1000 if any other
|
- All Abrahamic
- All Pagan
- Zoroastrianism
- Taoism
|
Armed Pilgrimages tenet
Human Sacrifice tenet
|
Violence is an abhorrent act that only leads to suffering, pain and regret. By working to avoid it whenever possible we can build stronger, more secure societies for the faithful to live in.
|
Pastoral Isolation
|
+10 Different Faith Liege Opinion
+30% County Conversion Resistance
−10% Monthly Development
+20 Enemy Demand Conversion Acceptance
Christian Faiths are considered Righteous
Counties and characters may sometimes reconvert to this faith
|
500
|
Christianity
|
None head of faith doctrine
Sanctioned False Conversions tenet
|
All we want is to be left alone. Our practices are our own, and no more the business of anyone else than theirs are of ours.
|
Polyamory
|
No penalties from extramarital relationships
|
- 500 if Hindu
- 1500 if Abrahamic, Buddhist or Jain
- 1000 if any other
|
All
|
 Shunned male adultery doctrine
 Criminal male adultery doctrine
 Shunned female adultery doctrine
 Criminal female adultery doctrine
|
|
Pursuit of Power
|
−50% Title Creation Cost
−50% Tyranny Gain
−10 Direct Vassal Opinion
Grants the Conquest Casus Belli
Grants the Invasion Casus Belli once per lifetime
Makes Ambitious a virtue
Makes Content a sin
|
- 1000 if Muslim, Hindu or Pagan
- 1500 if Jewish
- 2000 if any other
|
All
|
None
|
What is and is not righteous is transient, defined by those who currently hold power. This means that the pursuit of power is the only truly righteous cause.
|
Reincarnation
|
+20% County Conversion Resistance
4% Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
|
- 500 if Dualist, Buddhist, Hindu or Jain
- 1500 if Muslim
- 1000 if any other
|
- All Eastern
- All Pagan
- Islam
- Dualism
- Miletê Tawûsê Melek
|
None
|
We have lived many lives before this one, and will continue to live many lives after it. Every death is only the beginning of something new.
|
Religious Law
- Variant Names:
Fatwa (Islam)
Halakha (Judaism)
|
−10% Law Cost
Enables the Temporal Condemnation interaction with Vassals
|
- 500 if Muslim or Jewish
- 1500 if Christian, Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
The border between theological and legal arguments is thin, and spiritual qualities can and should be considered in secular settlements.
|
Ritual Cannibalism
|
Cannibal is no longer Criminal
Makes Cannibal a great virtue
|
- 1000 if Christian or Pagan
- 1500 if Hindu
- 2000 if any other
|
All
|
None
|
Mankind is blessed to have been bestowed with the spark of the divine. Human flesh is therefore sacred, its presence something to be savored, not buried or burned.
|
Ritual Celebrations
|
+5 Vassal Opinion
+5 Courtier Opinion
+100 Piety when holding a Feast
−100 Piety when refusing to attend a Feast
|
- 500 if Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
The worship of the divine is something to be exalted in and shared with our community. Organizing great festivals to honor and praise the divine brings us all together.
|
Ritual Hospitality
- Variant Names:
Pūjā (Hinduism)
|
+0.3 Piety per Powerful Vassal on the Council
Enables the Host as Honored Guest interaction with landed characters
Makes Generous a virtue
Makes Callous a sin
|
- 500 if Buddhist, Hindu or Jain
- 1000 if any other
|
|
None
|
Hospitality is one of the greatest virtues mankind can exhibit. Guests in our home, be they mortal or divine, should always be treated with the utmost honor and respect.
|
Sacred Childbirth
- Variant Names:
Kūdikis Lemti (Baltic)
|
+10% Fertility
−50% Pregnancy Complication Chance
|
500
|
|
None
|
The bathhouses where mothers give birth must be cleansed and prepared with the proper rituals, in order to encourage the divine to grant us their blessing during childbirth.
|
Sacred Lies
|
+50 Piety when successfully completing a Scheme
+20 Agent Acceptance
Makes Deceitful a virtue
Makes Honest a sin
|
- 1000 if Pagan
- 1500 if Muslim or Jewish
- 2000 if any other
|
All
|
None
|
Lying is the most profound art in existence. Those who can convince others of their lie are holy. Those who can successfully lie to themselves are unstoppable.
|
Sanctioned False Conversions
- Variant Names:
Taqiya (Islam)
|
+30% County Conversion Resistance
Counties and characters may sometimes reconvert to this faith
|
- 500 if Zoroastrian
- 1500 if Dualist, Buddhist, Hindu or Jain
- 1000 if any other
|
All except Christianity
|
None
|
If your life is threatened, it is acceptable to confess a false faith, as long as you keep the truth in your heart.
|
Sanctity of Nature
|
+5 Popular Opinion
+5 Advantage in Forest, Jungle and Taiga terrain
−25% Attrition in Forest, Jungle and Taiga terrain
+10% Building Construction Gold Cost
|
- 500 if Pagan
- 1500 if Hindu
- 2000 if Abrahamic
- 1000 if any other
|
All
|
None
|
The natural world is the creation of the divine, and we are merely guests in it. We must respect and honor every tree, every animal, and even the ground itself.
|
Sky Burials
|
Enables the Give your Ancestor a Sky Burial decision
Small Disease Resistance (Health) Boost
|
500
|
|
None
|
The dead should not be imprisoned underground — it is far better to allow them to be consumed by scavenging birds, where in a final act of generosity they can feed the world that fed them.
|
Struggle and Submission
|
+50% Piety and Devotion from Holy Wars
+25% County Conversion Speed per owned Holy Site if no Head of Faith
Can declare Great Holy Wars if Faith has a Head of Faith and Fervor is high enough
Completing a pilgrimage grants a Same faith opinion modifier
|
- 500 if Muslim
- 1500 if Dualist
|
|
None
|
Divine will is the source of all good, so a good existence is based on submission to that will, expressed through the struggle to enact it.
|
Sun Worship
|
−25% Attrition in Desert and Desert Mountains terrain
Enables the Sun Trial interaction with Prisoners
+250 Piety when holding a Feast during the summer months
|
1000
|
Zunbil
|
None
|
The light-bringer, the live-giver, the ever-burning flame — It reigns high in the sky as the true sovereign of the world
|
Syncretic Folk Traditions
|
+30 Unreformed Faith Opinion
Faiths of unreformed religions cannot be considered or consider this faith Evil
Makes Humble a virtue
Makes Arrogant a sin
|
1000
|
- All Abrahamic
- All Eastern
|
Christian Syncretism tenet
Islamic Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
|
Who are we to tell others their traditions are untrue? It is not our place to lecture them about customs they have practiced for centuries: Instead, we should learn quietly about their ways.
|
Tax Nonbelievers
- Variant Names:
Jizya (Islam)
|
+20% Domain Taxes if different faith
+25% Levy Reinforcement Rate if same faith
−25% Levy Reinforcement Rate if different faith
|
- 500 if Muslim or Pagan
- 1500 if Christian or Dualist
- 1000 if any other
|
All
|
None
|
Military service is for the faithful only, while a tax is levied on all nonbelievers for the protection they are offered.
|
Unrelenting Faith
|
+4 Prowess
+2 Faith Hostility Advantage
Members of the clergy can serve as Commanders or Knights
|
- 500 if Muslim, Jewish or Pagan
- 1500 if Buddhist or Jain
- 1000 if any other
|
All
|
None
|
Our convictions are strong, and we will gladly fight and die for out faith. No matter how badly the odds are stacked against us, we shall not surrender.
|
Vows of Poverty
|
Enables the Take Vow of Poverty decision
Makes Generous a great virtue
Makes Greedy a great sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Money corrupts the hearts of men and pushes them away from the true faith. We must shun the acquisition of material wealth if we are to focus on what really matters.
|
Warmonger
|
Members of the clergy can serve as Commanders or Knights
Grants the Conquest Casus Belli
Grants the Invasion Casus Belli once per lifetime
No Offensive War Opinion
Being at peace for more than 6 months lowers Vassal Opinion
Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
|
- 2000 if Buddhist, Jain or Taoist
- 1000 if any other
|
- All Eastern
- All Pagan
- Miletê Tawûsê Melek
|
Dharmic Pacifism tenet
Pacifism tenet
|
Faith and war go hand in hand. One who refuses to fight in the name of the divine cannot be called a true believer.
|