骑士

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木火流派讨论 | 贡献2023年5月22日 (一) 22:37的版本 (翻译)

骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据 勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。

如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。

骑士战斗数值基于他们的 勇武能力。每1点 勇武,增加100 伤害和10 坚韧。

文化异名

骑士是大多数政体的默认名称,而部落政体的默认名称为勇士。但也有一些不同的名称。

骑士名称 语言
伙友骑兵 希腊
把阿图尔 Mongolic, Turkic
输罗毗罗 Sauraseni, Marathi, Magadhan, Pahari, Vrachada, Rajasthani, Sinhalese, Kashmiri, Tamil, Telugu, Kannada
阿斯瓦尔 Iranian (Zoroastrianism)
法里斯 Arabic (Islam)

Appointment

Each ruler can only have a small number of Knights. By default, Knights are appointed automatically based on their  Prowess skill, but characters can be manually forced or forbidden to become Knights.

To be appointed as Knights a character must fulfil the following conditions:

  • Is adult
  • Is not imprisoned
  • Does not have the  Blind or  Incapable trait
  • Members of the clergy and characters with the  Devoted trait may only serve as knights if their faith has the Recruitment Clerical Function doctrine, the Warmonger tenet, or the Unrelenting Faith tenet.
  • Based on the Martial Custom of the rule's culture:
    • Male: only men may become knights
    • Female: only women may become knights
    • Equal: both men and women may become knights

Once appointed, the knights' combat stats are based on their  Prowess skill with each point of  Prowess grants 100  Damage and 10  Toughness.

勋号

DLC TaT.png 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。

勋号是授予骑士的特殊命名荣誉,需要花费200 威望,他们能够获得荣誉值。只有拥有至少8 勇武,且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一个符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。

一个统治者可拥有至多5个勋号骑士,这由以下几项决定:

  •  国王头衔等级
  •  皇帝头衔等级
  •  军队征召令革新
  •  骑士头衔革新
  • Glory legacy track.png 荣耀传承2(遐弥闻名)

荣誉值获取

勋号骑士可通过以下途径获得荣誉值:

  • 军队获胜。
  • 击败其他的骑士。
  • 参加活动。
  • 他们的领主在与头衔更高的统治者的战争中获胜。

一旦获得足够的荣耀值,勋号等级会得到提升并获得额外增益。

勋号共有6个等级,各等级需要的荣耀值如下:

等级 1 2 3 4 5 6
荣誉值 100 300 600 1000 1500 2100

勋号属性

每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一个勋号骑士的每个勋号属性不能与其他任何一个勋号骑士相同。

勋号属性 等级1-2增益 等级3-4增益 等级5-6增益 要求
竞争者
  • +10% Hastiluder Trait Experience Gain
  • +10 Hastiluder Trait Experience from tournaments
  • +15% Hastiluder Trait Experience Gain
  • +15 Hastiluder Trait Experience from tournaments
  • +5 Hastiluder Trait Experience for all Knights from tournaments
  • +30% Hastiluder Trait Experience Gain
  • +20 Hastiluder Trait Experience from Grand Tournaments
  • +10 Hastiluder Trait Experience for all Knights from tournaments
  • +2% Monthly Prestige per Knight
20 Prowess or  Hastiluder with 50 experience in any path
操纵者 +10 Intrigue Scheme Power
  • +20 Intrigue Scheme Power
  • +1 Intrigue
  • +0.3% Knight Effectiveness per Dread
  • +30 Intrigue Scheme Power
  • +2 Intrigue
  • +0.5% Knight Effectiveness per Dread
  • +20 Natural Dread
15 Intrigue or  Schemer
导师 +1 Number of Knights
  • +1 Number of Knights
  • +1 Prowess for children when they become 16
  • +100 Prestige for children when they become 16
  • Train Commanders task may grant Hastiluder experience
  • +2 Number of Knights
  • +3 Prowess for children when they become 16
  • +250 Prestige for children when they become 16
  • Train Commanders task may grant Hastiluder experience
15 Learning or  Whole of Body
政客
  • +3 Courtly Vassal Opinion
  • +3 Minor Landowner Vassal Opinion
  • +5 Minority Vassal Opinion
  • +6 Courtly Vassal Opinion
  • +6 Minor Landowner Vassal Opinion
  • +8 Minority Vassal Opinion
  • +1 Learning
  • -10 Scales of Power Balancing Point
  • +10 Courtly Vassal Opinion
  • +10 Minor Landowner Vassal Opinion
  • +10 Minority Vassal Opinion
  • +2 Learning
  • -15 Scales of Power Balancing Point
  • Grand Tourns increase Vassal Levy Base Contribution
  • Unit stat siege progress.png Grand Tourns increase Siege Progress against vassals
15 Diplomacy or  Diplomat
市议长 +10 Parochial Vassal Opinion
  • +15 Parochial Vassal Opinion
  • +1 Stewardship
  • +50 Development in least-developed county from Tournaments
  • +25 Parochial Vassal Opinion
  • +2 Stewardship
  • +100 Development in least-developed county from Tournaments
  • Increase Control in County task may grant additional Control
15 Stewardship or  Administrator
战术家 Martial lifestyle.png +15% Monthly Martial Lifestyle Experience
  • Martial lifestyle.png +25% Monthly Martial Lifestyle Experience
  • +1 Martial
  • Icon maa countered.png +25% Men-at-Arms Counter Efficiency for current army
  • Martial lifestyle.png +35% Monthly Martial Lifestyle Experience
  • +2 Martial
  • Icon maa countered.png +35% Men-at-Arms Counter Efficiency for current army
  • Organize Army task may increase Levy Reinforcement Rate
15 Martial or  Strategist
万人迷
  • +10 Seduction Scheme Power
  • Yes Courtiers are more vulnerable to all Seduction schemes
  • +20 Seduction Scheme Power
  • Yes Courtiers are more vulnerable to all Seduction schemes
  • +25% Fertility during Feasts and Grand Weddings
  • +10 Attraction Opinion during Feasts and Grand Weddings
  • +30 Seduction Scheme Power
  • Yes Courtiers are more vulnerable to all Seduction schemes
  • +50% Fertility during Feasts and Grand Weddings
  • +20 Attraction Opinion during Feasts and Grand Weddings
 Lustful or  Seducer
纪律严明者 +10% Levy Reinforcement Rate
  • +20% Levy Reinforcement Rate
  • -10% Levy Maintenance
  • -40% Hostile County Attrition for current army
  • +30% Levy Reinforcement Rate
  • -20% Levy Maintenance
  • -80% Hostile County Attrition for current army
 Diligent,  Stubborn,  Temperate,  Organizer or  Overseer
理想主义者
  • +5 Courtly Vassal Opinion
  • +3 Minor Landowner Vassal Opinion
  • +3 Minority Vassal Opinion
  • +8 Courtly Vassal Opinion
  • +6 Minor Landowner Vassal Opinion
  • +6 Minority Vassal Opinion
  • +10 Courtly Vassal Opinion
  • +10 Minor Landowner Vassal Opinion
  • +10 Minority Vassal Opinion
  • +350 Prestige per White Peace
 Compassionate,  Forgiving,  Generous or  Trusting
掠夺者 +2 Uncontrolled Territory Attacker Advantage
  • +3 Uncontrolled Territory Attacker Advantage
  • +0.2% Monthly Prestige per Dread
  • +5 Uncontrolled Territory Attacker Advantage
  • +0.5% Monthly Prestige per Dread
 Callous,  Sadistic or  Vengeful
恶棍 -10% Mercenary Hire Cost
  • -20% Mercenary Hire Cost
  • +2 Martial per Stress Level
  • -30% Mercenary Hire Cost
  • +5 Martial per Stress Level
 Ambitious,  Deceitful,  Greedy,  Gregarious or  Adventurer
坚定者 +5 Travel Safety
  • +10 Travel Safety
  • +10% Army Toughness
  • +15 Travel Safety
  • +15% Army Toughness
 Honest,  Just,  Patient,  Loyal or  Unyielding Defender
暴徒 +0.2 Dread Gain per Tyranny
  • +0.4 Dread Gain per Tyranny
  • +15 Imprison Chance
  • +0.8 Dread Gain per Tyranny
  • +25 Imprison Chance
 Arbitrary,  Arrogant,  Impatient,  Wrathful or  Reaver
勇者 +10% Army Damage
  • +20% Army Damage
  • +15 Glory Hound Vassal Opinion
  • +30% Army Damage
  • +25 Glory Hound Vassal Opinion
 Brave,  Berserker or  Reckless
狂热者 +10 Zealot Vassal Opinion
  • +15 Zealot Vassal Opinion
  • -10% Holy War Cost
  • Gain Piety from joining Holy Wars
  • +25 Zealot Vassal Opinion
  • -20% Holy War Cost
  • Gain Piety from joining Holy Wars
  •  Zealous or  Holy Warrior
  • Yes Same faith
剑术大师
  • Trait track lifestyle blademaster.png +15% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
  • Trait track lifestyle blademaster.png +25% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
  • Trait track lifestyle blademaster.png +35% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
 Aspiring Blademaster
狩猎大师
  • Trait track hunter.png +15% Venator Trait Experience Gain
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Trait track hunter.png +25% Venator Trait Experience Gain
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Reduced chance for negative Hunt events
  • Trait track hunter.png +35% Venator Trait Experience Gain
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Reduced chance for negative Hunt events
  •  Hunter
  • No Vegetarians tradition
狂欢大师
  • Trait track lifestyle reveler.png +15% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • Trait track lifestyle reveler.png +25% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • +35 Prestige per victory if this knight is in army
  • Trait track lifestyle reveler.png +35% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • +75 Prestige per victory if this knight is in army
  • +20 Feast and Grand Wedding Invitation Acceptance
 Eager Reveler
围攻者
  • +1 Max Size for Siege Weapons Regiments
  • -10% Siege Phase Time
  • Unit stat siege progress.png +10% Daily Siege Progress
  • +2 Max Size for Siege Weapons Regiments
  • -15% Siege Phase Time
  • Unit stat siege progress.png +15% Daily Siege Progress
  • +4 Max Size for Siege Weapons Regiments
  • -20% Siege Phase Time
  • Unit stat siege progress.png +20% Daily Siege Progress
  •  Logistician or  Military Engineer
  • Yes Mangonels innovation
家族楷模 House members in the same army are safer
  • House members in the same army are safer
  • Children gain the Hastiluder trait at 16 if the Martial Custom allows
  • +5% Monthly Renown
  • House members in the same army are safer
  • Children gain the Hastiluder trait at 16 if the Martial Custom allows
  • +15% Monthly Renown
  • Children gain Hastiluder experience at 16 if the Martial Custom allows
  • Kin legacy track.png Kin dynasty legacy 4
  • Yes Same house
  • No Denounced

Retinue accolades

The following accolades each unlocks a unique type of Men-at-Arms:

Accolade Attribute Rank 1-2 bonus Rank 3-4 bonus Rank 5-6 bonus Requirements
Archer
  • +4 Max Size for Archer Regiments
  • +10% Archer Damage
  • +10% Archer Toughness
  • +6 Max Size for Archer Regiments
  • +40% Archer Damage
  • +20% Archer Toughness
  • -15% Archer Maintenance
  • Can recruit Retinue Archers Men-at-Arms
  • +8 Max Size for Archer Regiments
  • +60% Archer Damage
  • +30% Archer Toughness
  • -25% Archer Maintenance
  • Can recruit Retinue Archers Men-at-Arms
 Forest Fighter
Outrider
  • +2 Max Size for Light Cavalry Regiments
  • +10% Light Cavalry Damage
  • +10% Light Cavalry Toughness
  • +10% Light Cavalry Pursuit
  • +5% Army Movement Speed
  • +4 Max Size for Light Cavalry Regiments
  • +40% Light Cavalry Damage
  • +20% Light Cavalry Toughness
  • +20% Light Cavalry Pursuit
  • +10% Army Movement Speed
  • -10% Light Cavalry Maintenance
  • Can recruit Retinue Outriders Men-at-Arms
  • +6 Max Size for Light Cavalry Regiments
  • +60% Light Cavalry Damage
  • +30% Light Cavalry Toughness
  • +40% Light Cavalry Pursuit
  • +15% Army Movement Speed
  • -20% Light Cavalry Maintenance
  • Can recruit Retinue Outriders Men-at-Arms
 Open Terrain Expert
Pike Captain
  • +2 Max Size for Spearmen Regiments
  • +10% Spearmen Damage
  • +10% Spearmen Toughness
  • +4 Max Size for Spearmen Regiments
  • +30% Spearmen Damage
  • +40% Spearmen Toughness
  • -10% Spearmen Maintenance
  • Can recruit Retinue Pikemen Men-at-Arms
  • +6 Max Size for Spearmen Regiments
  • +50% Spearmen Damage
  • +60% Spearmen Toughness
  • -20% Spearmen Maintenance
  • Can recruit Retinue Pikemen Men-at-Arms
 Rough Terrain Expert
Skirmisher
  • +4 Max Size for Skirmisher Regiments
  • +10% Skirmisher Damage
  • +10% Skirmisher Toughness
  • +10% Skirmisher Screen
  • +10% Movement Speed in provinces affected by Winter
  • +6 Max Size for Skirmisher Regiments
  • +40% Skirmisher Damage
  • +20% Skirmisher Toughness
  • +30% Skirmisher Screen
  • +15% Movement Speed in provinces affected by Winter
  • -15% Skirmisher Maintenance
  • Can recruit Retinue Skirmishers Men-at-Arms
  • +8 Max Size for Skirmisher Regiments
  • +60% Skirmisher Damage
  • +30% Skirmisher Toughness
  • +50% Skirmisher Screen
  • +20% Movement Speed in provinces affected by Winter
  • -25% Skirmisher Maintenance
  • Can recruit Retinue Skirmishers Men-at-Arms
 Jungle Stalker or  Winter Soldier
Vanguard
  • +2 Max Size for Heavy Infantry Regiments
  • +10% Heavy Infantry Damage
  • +10% Heavy Infantry Toughness
  • +4 Max Size for Heavy Infantry Regiments
  • +40% Heavy Infantry Damage
  • +20% Heavy Infantry Toughness
  • -10% Heavy Infantry Maintenance
  • Can recruit Retinue Vanguard Men-at-Arms
  • +6 Max Size for Heavy Infantry Regiments
  • +60% Heavy Infantry Damage
  • +30% Heavy Infantry Toughness
  • -20% Heavy Infantry Maintenance
  • Can recruit Retinue Vanguard Men-at-Arms
 Athletic,  Strong,  Hale,  Robust or  Herculean
Lancer
  • +2 Max Size for Heavy Cavalry Regiments
  • +10% Heavy Cavalry Damage
  • +10% Heavy Cavalry Toughness
  • +4 Max Size for Heavy Cavalry Regiments
  • +40% Heavy Cavalry Damage
  • +20% Heavy Cavalry Toughness
  • -10% Heavy Cavalry Maintenance
  • Can recruit Retinue Lancers Men-at-Arms
  • +6 Max Size for Heavy Cavalry Regiments
  • +60% Heavy Cavalry Damage
  • +30% Heavy Cavalry Toughness
  • -20% Heavy Cavalry Maintenance
  • Can recruit Retinue Lancers Men-at-Arms
  •  Aggressive Attacker
  • Yes Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition
Camelier
  • +2 Max Size for Camel Cavalry Regiments
  • +10% Camel Cavalry Damage
  • +10% Camel Cavalry Toughness
  • +10% Camel Cavalry Pursuit
  • +10% Camel Cavalry Screen
  • +5% Army Movement Speed
  • +4 Max Size for Camel Cavalry Regiments
  • +40% Camel Cavalry Damage
  • +20% Camel Cavalry Toughness
  • +20% Camel Cavalry Pursuit
  • +20% Camel Cavalry Screen
  • +10% Army Movement Speed
  • -10% Camel Cavalry Maintenance
  • Can recruit Retinue Camel Riders Men-at-Arms
  • +6 Max Size for Camel Cavalry Regiments
  • +60% Camel Cavalry Damage
  • +30% Camel Cavalry Toughness
  • +30% Camel Cavalry Pursuit
  • +30% Camel Cavalry Screen
  • +15% Army Movement Speed
  • -20% Camel Cavalry Maintenance
  • Can recruit Retinue Camel Riders Men-at-Arms
  •  Desert Warrior
  • Yes War Camels innovation
Crossbow Captain
  • +4 Max Size for Archer Regiments
  • +10% Archer Damage
  • +10% Archer Toughness
  • +6 Max Size for Archer Regiments
  • +40% Archer Damage
  • +20% Archer Toughness
  • -15% Archer Maintenance
  • Can recruit Retinue Crossbowmen Men-at-Arms
  • +8 Max Size for Archer Regiments
  • +60% Archer Damage
  • +30% Archer Toughness
  • -25% Archer Maintenance
  • Can recruit Retinue Crossbowmen Men-at-Arms
  •  Cautious Leader
  • Yes Advanced Bowmaking or Chu-ko-nu innovation
Elephant Rider
  • +1 Max Size for Elephant Cavalry Regiments
  • -20% Elephant Cavalry Maintenance
  • +2 Max Size for Elephant Cavalry Regiments
  • -35% Elephant Cavalry Maintenance
  • +20% Elephant Cavalry Damage
  • Can recruit Retinue War Elephants Men-at-Arms
  • +3 Max Size for Elephant Cavalry Regiments
  • -50% Elephant Cavalry Maintenance
  • +20% Elephant Cavalry Damage
  • +20% Elephant Cavalry Toughness
  • Can recruit Retinue War Elephants Men-at-Arms
  •  Jungle Stalker
  • Yes Elephantry innovation
Horse Archer
  • +2 Max Size for Archer Cavalry Regiments
  • +10% Archer Cavalry Damage
  • +10% Archer Cavalry Toughness
  • +10% Archer Cavalry Pursuit
  • +5% Army Movement Speed
  • +4 Max Size for Archer Cavalry Regiments
  • +40% Archer Cavalry Damage
  • +20% Archer Cavalry Toughness
  • +20% Archer Cavalry Pursuit
  • +10% Army Movement Speed
  • -10% Archer Cavalry Maintenance
  • Can recruit Retinue Horse Archers Men-at-Arms
  • +6 Max Size for Archer Cavalry Regiments
  • +60% Archer Cavalry Damage
  • +30% Archer Cavalry Toughness
  • +40% Archer Cavalry Pursuit
  • +15% Army Movement Speed
  • -20% Archer Cavalry Maintenance
  • Can recruit Retinue Horse Archers Men-at-Arms
  •  Flexible Leader
  • Yes Horse Lords tradition

References

机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
模组制作补丁可下载内容开发者日志成就术语