决议:修订间差异

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无编辑摘要
无编辑摘要
第11行: 第11行:
!要求
!要求
|-
|-
|建立一个新王国
|建立一个新王国<br>{{collapse|1=''我将以新的王国头衔统一我的领地,它将永远属于我的宗族。''}}
|
*{{icon|kingdom}} 创建一个王国头衔
* {{icon|kingdom}} 创建一个王国头衔
*[[File:De jure cb.png|24px]] 所有持有的公爵头衔成为新王国法理的一部分
* {{icon|de jure}} 所有持有的公爵头衔成为新王国法理的一部分
|{{icon|gold}} 300金 <br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚
| {{icon|gold}} 300金 <br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚
|
*{{icon|yes}} 成年人
* {{icon|yes}} 成年人
*{{icon|yes}} 独立
* {{icon|yes}} 独立
*{{icon|yes}} 和平
* {{icon|yes}} 和平
*{{icon|yes}} 至少30块领地或者三个公爵头衔
* {{icon|yes}} 至少30块领地或者三个公爵头衔
*[[File:Icon prestige 03.png|24px]] 威望等级至少“威名赫赫”
* {{icon|illustrious}} 威望等级至少“威名赫赫”
*[[File:Rules.png|24px]] 游戏规则自建王国已启用
* [[File:Rules.png|24px]] 游戏规则自建王国已启用
|-
|-
|建立一个新帝国
|建立一个新帝国<br>{{collapse|1=''我将创造一个帝国,胜过其他一切,甚至比历史本身更长久。''}}
|
*{{icon|empire}} 创建一个帝国头衔
* {{icon|empire}} 创建一个帝国头衔
*[[File:De jure cb.png|24px]] 所有持有的王国头衔成为新帝国法理的一部分
* {{icon|de jure}} 所有持有的王国头衔成为新帝国法理的一部分
|{{icon|gold}} 1200 <br>{{icon|prestige}} 2000 威望<br>{{icon|piety}} 600 虔诚
| {{icon|gold}} 1200金 <br>{{icon|prestige}} 2000威望<br>{{icon|piety}} 600虔诚
|
*{{icon|yes}} 成年人
* {{icon|yes}} 成年人
*{{icon|yes}} 独立
* {{icon|yes}} 独立
*{{icon|yes}} 和平
* {{icon|yes}} 和平
*{{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地
* {{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地
*[[File:Icon prestige 04.png|24px]] 威望等级至少“高贵之人”
* {{icon|exalted among men}} 威望等级至少“高贵之人”
*[[File:Rules.png|24px]] 游戏规则自建王国已启用
* [[File:Rules.png|24px]] 游戏规则自建王国已启用
|-
|-
|采用特殊的继承方式
| 采用特殊的继承方式<br>{{collapse|1=''分割继承让我们弱小而分裂。也许领地中的巨头们会接受历史上的另一种选项……''}}
|
*{{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture
* {{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture
*{{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years
* {{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years
|{{icon|prestige}} 300 Prestige
| {{icon|prestige}} 300 Prestige
|
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Title rank is king or emperor
*{{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture
* {{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture
*{{icon|no}} Year is 1100 or above
* {{icon|no}} Year is 1100 or above
|-
|-
|Challenge the Ruler
| Challenge the Ruler<br>{{collapse|1=''The ruler carries the title as if it is unquestionable theirs; as if it is not skill and strength alone that should decide our leader.<br>I, [name], question their right to the title, to all of [title], and I will be silent no longer!''}}
|
*If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years
* If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years
*If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame
* If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame
*Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait
* Defeated character gets the {{icon|wounded}} Wounded trait
**If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If they already have the {{icon|wounded}} Wounded trait, they get the {{icon|severely injured}} Severely Injured trait
**If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If they already have the {{icon|severely injured}} Severely Injured trait, they get the {{icon|Brutally Mauled}} Brutally Mauled trait
**If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed
** If they already have the {{icon|Brutally Mauled}} Brutally Mauled trait, they are killed
|None
| None
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} Tribal government
* {{icon|yes}} Tribal government
*{{icon|vassal}} Vassal
* {{icon|vassal}} Vassal
*[[File:Default cb.png|24px]] Claim on the Liege's title
* [[File:Default cb.png|24px]] Claim on the Liege's title
*[[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine
* [[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine
*{{icon|yes}} Liege is adult
* {{icon|yes}} Liege is adult
*{{icon|warning}} Can only be tried once every 10 years
* {{icon|warning}} Can only be tried once every 10 years
|-
|-
|创建宗族支系
|创建宗族支系<br>{{collapse|1=''It may be time for my family to abandon the legacy of the House [house] and carve its own path in history, with me as the head of this new branch of our great dynasty.''}}
|
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|yes}} Creates a Cadet Branch of the current House
* {{icon|yes}} Creates a Cadet Branch of the current House
|None
| None
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|no}} Tribal government
* {{icon|no}} Tribal government
*{{icon|no}} House head
* {{icon|no}} House head
*{{icon|no}} Third or closer in succession for one of the house head's titles
* {{icon|no}} Third or closer in succession for one of the house head's titles
*{{icon|no}} Court chaplain if faith has the Theocratic doctrine
* {{icon|no}} Court chaplain if faith has the Theocratic doctrine
|-
|-
|祝圣血脉
|祝圣血脉<br>{{collapse|1=''By showing sufficient devotion and gathering the favor of the clergy, I can ensure that my dynasty is forever enshrined as a holy bloodline under divine protection.''}}
|
*{{icon|renown}} {{green|+500}} Renown
* {{icon|renown}} {{green|+500}} Renown
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|fervor}} {{green|+25%}} Fervor
*[[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith
* {{icon|Paragon}} Gain the Paragon trait if not Head of Faith
*[[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith
* {{icon|Savior}} Gain the The Savior trait if Head of Faith
|{{icon|piety}} 2500 Piety
| {{icon|piety}} 2500 Piety
|
*{{icon|yes}} At least 3 titles above County
* {{icon|yes}} At least 3 titles above County
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Control a holy site
* {{icon|yes}} Control a holy site
*[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|religious icon}} Religious Icon Level of Devotion
*{{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists
* {{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists
*{{icon|warning}} Can only be done once per faith
* {{icon|warning}} Can only be done once per faith
*{{icon|no}} [[File:Trait content.png|24px]] Content trait
* {{icon|no}} {{icon|content}} Content trait
*{{icon|no}} [[File:Trait humble.png|24px]] Humble trait
* {{icon|no}} {{icon|humble}} Humble trait
|-
|-
|建立女巫集会
|建立女巫集会<br>{{collapse|1=''Our proud house is united by blood, but the truth divides us. I long for the day when we will no longer live in fear, but be completely open with each other. Our sons and daughter will be raised to embrace their powers and the will of [witch god]. May we serve them well!''}}
|
*[[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier
* [[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier
*[[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it
* {{icon|witch}} All children educated by a character with the Witch trait gain it
*[[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft
* {{icon|witch}} All characters with the Witch trait are more successful when converting others to witchcraft
|None
| None
|
*{{icon|yes}} House Head
* {{icon|yes}} House Head
*[[File:Trait witch.png|24px]] Witch trait or secret
* {{icon|witch}} Witch trait or secret
*[[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret known by you
* {{icon|witch}} Player Heir has the Witch trait or secret known by you
*[[File:Trait witch.png|24px]] At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
* {{icon|witch}} At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
|-
|-
|Adopt Feudal Ways through Liege
| Adopt Feudal Ways through Liege<br>{{collapse|1=''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}}
|
*{{icon|yes}} Government becomes Feudal
* {{icon|yes}} Government becomes Feudal
*{{icon|yes}} Government of Tribal vassals becomes Feudal
* {{icon|yes}} Government of Tribal vassals becomes Feudal
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
|{{icon|prestige}} 150 Prestige
| {{icon|prestige}} 150 Prestige
|
*{{icon|yes}} Tribal government
* {{icon|yes}} Tribal government
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Liege with Feudal government
* {{icon|yes}} Liege with Feudal government
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
|-
|Adopt Clan Ways through Liege
| Adopt Clan Ways through Liege<br>{{collapse|1='''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}}
|
*{{icon|yes}} Government becomes Clan
* {{icon|yes}} Government becomes Clan
*{{icon|yes}} Government of Tribal vassals becomes Clan
* {{icon|yes}} Government of Tribal vassals becomes Clan
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
|{{icon|prestige}} 150 Prestige
| {{icon|prestige}} 150 Prestige
|
*{{icon|yes}} Tribal government
* {{icon|yes}} Tribal government
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Liege with Clan government
* {{icon|yes}} Liege with Clan government
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
|-
|Adopt Feudal Ways
<!-- convert_whole_realm_to_feudalism_decision -->
|
<!-- Note: not to be confused with convert_to_feudalism_decision which is commented out in the files. -->
*{{icon|yes}} Government becomes Feudal
| Adopt Feudal Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}}
*{{icon|yes}} Government of Tribal vassals becomes Feudal
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
* {{icon|yes}} Government becomes Feudal
|{{icon|prestige}} 200 Prestige
* {{icon|yes}} Government of Tribal vassals becomes Feudal
|
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
*{{icon|yes}} Tribal government
| {{icon|prestige}} 200 Prestige
*{{icon|yes}} Faith is Organized
*{{icon|innovation}} All Tribal Era innovations
* {{icon|yes}} Tribal government
*{{icon|development}} 5 or more Development in the realm capital
* {{icon|yes}} Faith is Organized
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* {{icon|innovation}} All Tribal Era innovations
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|development}} 5 or more Development in the realm capital
*{{icon|no}} Liege with Feudal or Clan government
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
*{{icon|no}} Islam religion
* {{icon|distinguished}} Level of Fame is at least Distinguished
* {{icon|no}} Liege with Feudal or Clan government
* {{icon|no}} Islam religion
|-
|-
|Adopt Clan Ways
<!-- Note: same as convert_whole_realm_to_feudalism_decision  -->
|
| Adopt Clan Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}}
*{{icon|yes}} Government becomes Clan
*{{icon|yes}} Government of Tribal vassals becomes Clan
* {{icon|yes}} Government becomes Clan
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
* {{icon|yes}} Government of Tribal vassals becomes Clan
|{{icon|prestige}} 200 Prestige
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
|
| {{icon|prestige}} 200 Prestige
*{{icon|yes}} Tribal government
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Tribal government
*{{icon|innovation}} All Tribal Era innovations
* {{icon|yes}} Faith is Organized
*{{icon|development}} 5 or more Development in the realm capital
* {{icon|innovation}} All Tribal Era innovations
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* {{icon|development}} 5 or more Development in the realm capital
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
*{{icon|no}} Liege with Feudal or Clan government
* {{icon|distinguished}} Level of Fame is at least Distinguished
*{{icon|yes}} Islam religion
* {{icon|no}} Liege with Feudal or Clan government
* {{icon|yes}} Islam religion
|-
|-
|Found Holy Order
| Found Holy Order<br>{{collapse|1=''There can never be too many warriors dedicated to defending the true faith. I will honor [war god] by giving those who would serve a home and arms!''}}
|
*{{icon|yes}} Become the Patron of a newly created Holy Order
* {{icon|yes}} Become the Patron of a newly created Holy Order
|{{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety
| {{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} At peace
* {{icon|yes}} At peace
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} At least one Castle or City holding except the realm capital
* {{icon|yes}} At least one Castle or City holding except the realm capital
*{{icon|opinion}} At least 60 Opinion with the head of faith if one exists
* {{icon|opinion}} At least 60 Opinion with the head of faith if one exists
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
*{{icon|no}} Patron of a holy order
* {{icon|no}} Patron of a holy order
|-
|-
|Take Stewardship of the Sacred River
| Take Stewardship of the Sacred River<br>{{collapse|1=''With control over all the lands along the Ganges' flow, I have some authority over which rulers are allowed access to the sacred waters and its rituals. It is time to have the priest formalize this authority as the protector of holiness itself''}}
|
*[[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion
* [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion
*[[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier
* [[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier
**{{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them
** {{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them
*{{icon|yes}} Gain ''the Lord of the Ganges'' nickname
* {{icon|yes}} Gain ''the Lord of the Ganges'' nickname
|[[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold
| [[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} Title rank is at least duke
* {{icon|yes}} Title rank is at least duke
*{{icon|yes}} Control the region of Ganges Plain
* {{icon|yes}} Control the region of Ganges Plain
*{{icon|yes}} Realm capital is in the region of Ganges Plain
* {{icon|yes}} Realm capital is in the region of Ganges Plain
*[[File:Religion shaivism.png|24px]] Hinduism religion
* [[File:Religion shaivism.png|24px]] Hinduism religion
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|Illustrious}} Level of Fame is at least Illustrious
*[[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful
* [[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful
|-
|-
|Accuse the Krstjani of Heresy
| Found University<br>{{collapse|1=''Learned scholars have been congregating within my realm as of late. Many are sought after as teachers, but to pool — and pass on — their knowledge, they need somewhere to gather.''}}
|
*If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years
* [[File:Building university.png|24px]] Creates a University building on a historical site
*If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine
* {{icon|yes}} Gain ''the Scholar'' nickname
**The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them
| {{icon|prestige}} 150 Prestige
|{{icon|piety}} 250 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Independent
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
*{{icon|yes}} Title tier is at least duke
* {{icon|development}} At least 40 Development in a historical university site
*{{icon|yes}} Feudal or Clan government
*{{icon|yes}} Faith has a head of faith
*[[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani
*{{icon|no}}{{iconify|Excommunicated}} trait
|-
|-
|Establish Ecumenical Patriarchate
| Reclaim Constantinople<br>{{collapse|1=''Constantinople is the capital of the Eastern Empire and as such she rightfully belongs to me.''}}
|
*{{icon|piety}} {{green|+250}} Piety
* [[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital
*{{icon|fervor}} {{green|+15%}} Fervor
| None
*{{icon|fervor}} {{green|-30%}} Iconoclasm Fervor
*[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine
* {{icon|yes}} Adult
*[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine
* {{icon|empire}} Own the Byzantine Empire title
*{{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
* {{icon|county}} Own or is liege of County of Constantinople
|None
|
*{{icon|yes}} Adult
*{{icon|yes}} Independent
*{{icon|yes}} Title rank is king or emperor
*{{icon|county}} Own the County of Constantinople title
*{{icon|piety}} 1500 Piety
*[[File:Religion orthodox.png|24px]] Orthodoxy Faith
*{{icon|no}} Ecumenical Patriarchate
|-
|-
|Establish Iconoclast Patriarchate
| Reclaim Rome<br>{{collapse|1=''Rome is the ancestral capital of the Roman Empire and as such she rightfully belongs to me.''}}
|
*{{icon|piety}} {{green|+250}} Piety
* [[File:Realm capital.png|24px]] Barony of Rome becomes realm capital
*{{icon|fervor}} {{green|+15%}} Fervor
| None
*{{icon|fervor}} {{green|-30%}} Orthodoxy Fervor
*[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine
* {{icon|yes}} Adult
*[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine
* {{icon|empire}} Own the Roman Empire title
*{{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
* {{icon|county}} Own or is liege of County of Rome
|None
|
*{{icon|yes}} Adult
*{{icon|yes}} Independent
*{{icon|yes}} Title rank is king or emperor
*{{icon|county}} Own the County of Constantinople title
*{{icon|piety}} 1500 Piety
*[[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith
*{{icon|no}} Iconoclast Patriarchate
|-
|-
|Restore the Faith High Priesthood
| Repay Loan<br>{{collapse|1=''To have a debt hanging over me is unbecoming of a [title] – the time has come to repay the money I owe.''}}
|
*{{icon|prestige}} {{green|+300}} Prestige
* {{icon|yes}} Removes all negative effects associated with holy order loans
*{{icon|piety}} {{green|+250}} Piety
| {{icon|gold}} Scaled Gold
*{{icon|fervor}} {{green|+10%}} Fervor
*{{icon|vassal}} A random character becomes head of faith and vassal
* {{icon|decision}} Borrow Gold from Holy Order decision
|None
|
*{{icon|yes}} Adult
*{{icon|yes}} Independent
*{{icon|yes}} At peace
*{{icon|yes}} Control at least 3 holy sites
*{{icon|piety}} 1000 Piety
*{{icon|yes}} One of the following:
**[[File:Religion kabarism.png|24px]] Judaism religion
**[[File:Religion zoroastrian.png|24px]] Zoroastrianism religion
|-
|-
|Dismantle the Papacy
| Escape from Prison<br>{{collapse|1=''The same walls, the same routine, the same gruel for food – every day is just like the last. This prison is eating away at me, and I will stand it no longer!''}}
|
*{{icon|piety}} {{green|+500}} Piety
* {{icon|unknown}} {{green|50%}} chance to escape prison
*{{icon|fervor}} {{green|+50%}} Fervor
* {{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years
*{{icon|fervor}} {{green|-100%}} Catholicism fervor
** Chance is increased to {{red|66%}} if the character has the {{icon|craven}} Craven, [[File:Trait physique bad 1.png|24px]] Delicate or {{icon|weak}} Weak traits
*[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine
** Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait
*{{icon|yes}} The former pope converts to the character's faith
| None
*{{icon|warning}} Destroy the Papacy title
|None
* {{icon|yes}} At least 10 years old
|
* {{icon|crime}} Imprisoned
*{{icon|yes}} Adult
* {{icon|warning}} Can only be tried once every 5 years
*{{icon|yes}} Independent
|}
*{{icon|yes}} Title rank is king or emperor
 
*{{icon|yes}} Control the region of Italia
=== Unique decisions ===
*{{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East
The following major decisions can only be taken once per game, regardless of character.
*{{icon|yes}} One of the following faiths
{| class="mildtable"
**[[File:Religion germanic.png|24px]] Ásatrú
! Decision
**[[File:Religion sunni.png|24px]] Ash'arism
! Effect
**[[File:Religion hellenic.png|24px]] Hellenism
! Cost
**[[File:Religion slavic.png|24px]] Slovianska Pravda
! Requirements
**[[File:Religion baltic.png|24px]] Vidilism
*{{icon|no}} The pope is landed
|-
|-
|Restore the Papacy
| Avenge the Battle of Tours<br>{{collapse|1=''In 732, the Umayyad forces were defeated by the Franks on the road to Tours. Had things gone differently, all of Europe would be under Muslim rule today.<br>I will avenge our fallen martyrs and make their dream a reality.''}}
|
*{{icon|piety}} {{green|+250}} Piety
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|fervor}} {{green|+15%}} Fervor
* [[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety
*[[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
* {{icon|fervor}} {{green|+25%}} Fervor
*[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine
* {{icon|fervor}} {{green|-25%}} Catholicism faith fervor
|None
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith
|
* {{icon|yes}} Gain ''the Avenger'' nickname
*{{icon|yes}} Adult
| None
*{{icon|yes}} Independent
|
*{{icon|yes}} Title rank is king or emperor
* [[File:Icon piety islam 01.png|24px]] Islam religion
*[[File:Religion catholicism.png|24px]] Catholicism faith
* {{icon|yes}} Control the regions of Iberia and Southern Francia
*{{icon|piety}} 3000 Piety
* {{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia
*{{icon|county}} Own the County of Roma title
*{{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto
|-
|-
|Faith Cannibalism
| Become the Saoshyant<br>{{collapse|1=''By driving out the Muslims and restoring Zoroastrian rule over the entirety of the Persian Empire, a pious ruler may be recognized to be Zoroaster's prophesied Saoshyant — the chosen savior of the world.''}}
|
*{{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet
* {{icon|fervor}} {{green|+15%}} Fervor
*[[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait
* {{icon|saoshyant}} Gain the [[Saoshyant trait]]
*[[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait
* [[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait
*{{icon|yes}} Gain ''the Devourer'' nickname
* {{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith
|{{icon|piety}} 250 Piety
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
|
** {{icon|renown}} {{green|+1}} Monthly Renown
*{{icon|yes}} Adult
** {{icon|prestige}} {{green|+0.5}} Monthly Prestige
*[[File:Trait cannibal.png|24px]] Cannibal trait
** [[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety
*[[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait
* {{icon|yes}} Gain ''the Saoshyant'' nickname
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
| None
*{{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists
|
*{{icon|no}} Faith has the Ritual Cannibalism tenet
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|empire}} Own the Persian Empire title and all its de jure territory
* [[File:Religion urartuism.png|24px]] Zoroastrianism religion
* [[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue
|-
|-
|Found University
| Build a Glass Monument<br>{{collapse|1=''I dreamed of a building all made of glass, where the sun warms like a summer's day even in the deepest of winters, and plants can grow year round!''}}
|
*[[File:Building university.png|24px]] Creates a University building on a historical site
* [[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital
*{{icon|yes}} Gain ''the Scholar'' nickname
* {{icon|yes}} Gain ''the Man of Glass'' nickname
|{{icon|prestige}} 150 Prestige
| {{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} Title rank is king or emperor
* {{icon|lunatic}} Lunatic trait event
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|distinguished}} Level of Fame is at least Distinguished
*{{icon|development}} At least 40 Development in a historical university site
|-
|-
|Embrace English Culture
| Dismantle German Pretenders<br>{{collapse|1=''Retaking the Italian Peninsula and the Gallic border will allow us to be in a position strong enough to challenge the German pretenders who are wrongfully claiming Imperial dignity.''}}
|
*{{icon|prestige}} {{green|+150}} Prestige
* [[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it
*{{icon|culture}} Change culture to English
| {{icon|prestige}} 10000 Prestige
*{{icon|culture}} Family Members change culture to English
|
*{{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
* {{icon|yes}} Adult
*{{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations
* {{icon|yes}} Independent
|None
* {{icon|yes}} At peace
|
* {{icon|empire}} Own the Byzantine Empire or Roman Empire title
*{{icon|yes}} Adult
* {{icon|yes}} Another character owns the Holy Roman Empire title
*{{icon|kingdom}} Own the Kingdom of England title
* {{icon|yes}} Control the region of Italia
*{{icon|yes}} Realm capital is in Kingdom of England
* {{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
*{{icon|culture}} Frankish culture group
* {{icon|living legend}} The Living Legend Level of Fame
* {{icon|culture}} Greek, Italian or Roman culture
|-
|-
|Embrace Outremer Culture
| Dismantle Greek Pretenders<br>{{collapse|1=''Controlling the Italian Peninsula and gaining a foothold in Greece will allow us to be in a position strong enough to challenge the decaying Empire of the Greeks still clinging to a waning shred of Imperial dignity.''}}
|
*{{icon|culture}} Change culture to Outremer
* [[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it
*{{icon|culture}} Courtiers of the same Dynasty change culture to Outremer
| {{icon|prestige}} 10000 Prestige
*{{icon|culture}} Realm Capital changes culture to Outremer
|
*{{icon|culture}} Domain counties in the region of Middle-East culture to Outremer
* {{icon|yes}} Adult
|None
* {{icon|yes}} Independent
|
* {{icon|yes}} At peace
*{{icon|culture}} Frankish culture group
* {{icon|empire}} Own the Holy Roman Empire title
*{{icon|piety}} Character or liege follows a Christian faith
* {{icon|yes}} Another character owns the Byzantine Empire title
*{{icon|decision}} Form the Outremer Empire decision
* {{icon|yes}} Control the region of Italia
*{{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia
* {{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
*{{icon|yes}} One of the following:
* {{icon|living legend}} The Living Legend Level of Fame
**{{icon|empire}} Own the Empire on Outremer title
* {{icon|culture}} One of the following cultures:
**{{icon|empire}} Liege owns the Empire on Outremer title
** {{icon|culture}} Any culture in the Central Germanic group
**{{icon|culture}} Liege belongs to the Outremer culture
** {{icon|culture}} Frankish, French or Italian
**[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*{{icon|no}}{{icon|culture}} Roman culture
|-
|-
|Reclaim Constantinople
| Dynasty of Many Crowns<br>{{collapse|1=''One day, our dynasty will rule realms across the world. Through marriage and conquest, the [dynasty] name will be known to all.''}}
|
*[[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital
* {{icon|renown}} {{green|+75}} Renown
|None
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
|
** {{icon|stewardship}} {{green|+2}} Stewardship
*{{icon|yes}} Adult
** {{icon|prestige}} {{green|+20%}} Monthly Prestige
*{{icon|empire}} Own the Byzantine Empire title
** {{icon|levies}} {{green|+10%}} Levy Size
*{{icon|county}} Own or is liege of County of Constantinople
** {{icon|opinion}} {{green|+5}} Direct Vassal Opinion
|
|
* {{icon|yes}} 10 Dynasty members are independent kings or emperors
|-
|-
|Reclaim Rome
| Empower the Sicilian Parliament<br>{{collapse|1=''By balancing the representative of Nobility, Clergy and Burghers with the old Roman infrastructure, a new advisory body could be organized, for the benefit of both monarch and subjects.''}}
|
*[[File:Realm capital.png|24px]] Barony of Rome becomes realm capital
* {{icon|law}} Gain the next level of Crown Authority Law
|None
* [[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
|
** {{icon|time}} {{green|-5%}} Building Construction Time
*{{icon|yes}} Adult
** {{icon|gold}} {{green|-5%}} Building Construction Gold Cost
*{{icon|empire}} Own the Roman Empire title
** {{icon|development}} {{green|+10%}} Monthly Development
*{{icon|county}} Own or is liege of County of Rome
| {{icon|gold}} 1500 Gold
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|learning}} At least 10 Learning
* {{icon|Illustrious}} Level of Fame is at least Illustrious
* {{icon|culture}} Central Germanic, Iberian or Latin culture group
* {{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
* {{icon|yes}} Control Duchy of Capua or Duchy of Sicily
* {{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
|Repay Loan
| Inspire Opus Francigenum<br>{{collapse|1=''A new age of art and discovery awaits us to drag [title] out of these dark times and make our homeland the pulsating heart of European culture.''}}
|
*{{icon|yes}} Removes all negative effects associated with holy order loans
* {{icon|law}} Gain the next level of Crown Authority Law
|{{icon|gold}} Scaled Gold
* [[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
|
** {{icon|time}} {{green|-10%}} Building Construction Time
*{{icon|decision}} Borrow Gold from Holy Order decision
** {{icon|gold}} {{green|-10%}} Building Construction Gold Cost
** {{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost
** {{icon|development}} {{green|+10%}} Monthly Development
| {{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|learning}} At least 10 Learning
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
* {{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations
* {{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
* {{icon|yes}} Control one of the following:
** {{icon|yes}} Duchy of Orleans and Duchy of Valois
** {{icon|yes}} Duchy of Provence and Duchy of Toulouse
* {{icon|culture}} Latin culture group
* {{icon|no}}{{icon|culture}} Italian culture
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
|Escape from Prison
| Mend the Great Schism<br>{{collapse|1=''The Great Schism saw the Christian Church divided into two branches, but if all five of the Episcopal Sees of the Pentarchy could be restored under the rule of a single Empire under the enlightened leadership of a saintly ruler, there may be a chance to finally reunite Christendom.''}}
|
*{{icon|unknown}} {{green|50%}} chance to escape prison
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years
* {{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths
**Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits
* [[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it.
**Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait
* [[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine
|None
* {{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith
|
** All characters with the {{icon|cynical}} Cynical trait will convert and all characters with the {{icon|zealous}} Zealous that will refuse
*{{icon|yes}} At least 10 years old
* {{icon|yes}} Gain ''the Ecumenist'' nickname
*{{icon|crime}} Imprisoned
| None
*{{icon|warning}} Can only be tried once every 5 years
|
|}
* {{icon|yes}} Adult
 
* {{icon|yes}} Independent
===Unique decisions===
* {{icon|yes}} Title rank is emperor
{{SVersion|1.0}}
* {{icon|piety}} Christian religion
The following major decisions can only be taken once per game, regardless of character.
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
{| class="mildtable"
* {{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
!Decision
|-
!Effect
| Prepare to Cross the Carpathians<br>{{collapse|1=''Competing tribes on the steppe, especially the marauding Pecheneg warbands that litter our territory, are making life increasingly difficult. Across the Carpathians, however, lie the fertile, wooded valleys and rolling plains of weak Pannonia...''}}
!Cost
!Requirements
* [[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli
| {{icon|prestige}} 1000 Prestige
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Tribal government
* {{icon|yes}} Year is 911 or above
* {{icon|culture}} Mogyër culture
* {{icon|culture}} Liege is Mogyër if not independent
* {{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia
* {{icon|no}} Title rank is emperor
* {{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule
|-
|-
|Avenge the Battle of Tours
| Promote Christian Settlements<br>{{collapse|1=''By opening the [title] to traders and settlers from nearby Christian realms, I will be able to speed the development of my country and strengthen our bond with the Universal Church.''}}
|
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
*[[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety
* {{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
*{{icon|fervor}} {{green|-25%}} Catholicism faith fervor
* [[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
*{{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith
** {{icon|development}} {{green|+10%}} Monthly Development
*{{icon|yes}} Gain ''the Avenger'' nickname
** {{icon|time}} {{green|-10%}} Building Construction Time
|None
** {{icon|opinion}} {{red|-10}} Popular Opinion
|
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety
*[[File:Icon piety islam 01.png|24px]] Islam relgion
|
*{{icon|yes}} Control the regions of Iberia and Southern Francia
* {{icon|yes}} Adult
*{{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|culture}} Magyar culture group
* {{icon|culture}} Realm capital has a Magyar culture
* [[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine
* {{icon|piety}} At least 2 neighbor independent rulers are Christian
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* {{icon|no}} ''Revive Táltoism''
|-
|-
|Become the Saoshyant
| Revive Táltoism<br>{{collapse|1=''Christianity might have its advantages, but it has caused no end of grief and unrest amongst our subjects. Perhaps it is time to rekindle our connection with the ancient rites...''}}
|
*{{icon|fervor}} {{green|+15%}} Fervor
* [[File:Religion pagan magyar.png|24px]] Convert to Táltoism
*[[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait
* [[File:Religion pagan magyar.png|24px]] Close family and vassals may convert
*[[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait
| {{icon|piety}} 2000 Piety
*{{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith
|
*[[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
* {{icon|yes}} Adult
**{{icon|renown}} {{green|+1}} Monthly Renown
* {{icon|yes}} At peace
**{{icon|prestige}} {{green|+0.5}} Monthly Prestige
* {{icon|yes}} Feudal government
**[[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety
* {{icon|piety}} Christian religion
*{{icon|yes}} Gain ''the Saoshyant'' nickname
* {{icon|culture}} Magyar culture group
|None
* {{icon|culture}} Realm capital has a Magyar culture
|
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
*{{icon|yes}} Adult
* {{icon|innovation}} Early Medieval era
*{{icon|yes}} At peace
* {{icon|innovation}} Royal Prerogative innovation
*{{icon|empire}} Own the Persian Empire title and all its de jure territory
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
*[[File:Religion urartuism.png|24px]] Zoroastrianism religion
* {{icon|no}} Did not ''Promote Christian Settlements''
*[[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue
|-
|-
|Build a Glass Monument
| Reclaim Britannia<br>{{collapse|1=''These lands were once ruled by Celts, and the significance and influence of the culture is once again spreading throughout the lands. As more men and women embrace the Celtic tongue and culture, it is only right to make it official!''}}
|
*[[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital
* [[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
*{{icon|yes}} Gain ''the Man of Glass'' nickname
** [[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed
|{{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold
* {{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname
|
| None
*{{icon|yes}} Adult
|
*[[File:Trait lunatic.png|24px]] Lunatic trait event
* {{icon|yes}} Adult
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|yes}} At peace
* {{icon|culture}} Brythonic or Goidelic culture group
* {{icon|culture}} All powerful vassals belong to Brythonic or Goidelic
* {{icon|yes}} Control the region of Britannia
|-
|-
|Dismantle German Pretenders
| Request Claim on Ireland<br>{{collapse|1=''If the Holy See sanctions a campaign against the barbarous tribes of Ireland, all of the British Isles could become ours to rule.''}}
|
*[[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it
* [[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years
|{{icon|prestige}} 10000 Prestige
| {{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} Independent
* {{icon|yes}} Independent
*{{icon|yes}} At peace
* {{icon|yes}} At peace
*{{icon|empire}} Own the Byzantine Empire or Roman Empire title
* {{icon|yes}} Feudal government
*{{icon|yes}} Another character owns the Holy Roman Empire title
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Control the region of Italia
* {{icon|culture}} Frankish, North Germanic or West Germanic culture group
*{{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
*{{icon|culture}} Greek, Italian or Roman culture
* {{icon|opinion}} {{green|+80}} Opinion with the pope
* {{icon|yes}} Control Deira, Essex, Lancester and Mercia
* {{icon|no}} Control the region of Ireland
|-
|-
|Dismantle Greek Pretenders
| Restore Carolingian Borders<br>{{collapse|1=''The dream of Charlemagne of a united Europe was unraveled by his sons and the pettiness of German Princes, yet it can still come true if the Franks unite under this single purpose.''}}
|
*[[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it
* {{icon|prestige}} {{green|+350}} Prestige
|{{icon|prestige}} 10000 Prestige
* {{icon|law}} Gain the Primogeniture Law
|
* {{icon|innovation}} Culture gains the Heraldry and Knighthood innovations
*{{icon|yes}} Adult
* {{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title
*{{icon|yes}} Independent
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|yes}} At peace
| None
*{{icon|empire}} Own the Holy Roman Empire title
|
*{{icon|yes}} Another character owns the Byzantine Empire title
* {{icon|yes}} Adult
*{{icon|yes}} Control the region of Italia
* {{icon|yes}} At peace
*{{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
* {{icon|empire}} Own the Empire of Francia title
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} Realm capital is in the region of Western Europe
*{{icon|culture}} One of the following cultures:
* {{icon|yes}} The Holy Roman Empire title is owned by another character
**{{icon|culture}} Any culture in the Central Germanic group
* {{icon|yes}} Control the western half of Europe
**{{icon|culture}} Frankish, French or Italian
* {{icon|culture}} French culture
* {{icon|piety}} Christian religion
* {{icon|Illustrious}} Level of Fame is at least Illustrious
|-
|-
|Dynasty of Many Crowns
| Restore the Ash'ari Caliphate<br>{{collapse|1=''If a righteous ruler reclaims the holy cities from the clutches of the infidels, the Caliphate could be restored and unite the true worshipers of Allah under a single cause.''}}
|
*{{icon|renown}} {{green|+75}} Renown
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety
*[[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
* {{icon|fervor}} {{green|+15%}} Fervor
**{{icon|stewardship}} {{green|+2}} Stewardship
* {{icon|yes}} Gain the Sunni Caliphate title
**{{icon|prestige}} {{green|+20%}} Monthly Prestige
| None
**{{icon|levies}} {{green|+10%}} Levy Size
|
**{{icon|opinion}} {{green|+5}} Direct Vassal Opinion
* {{icon|yes}} Adult
|
* {{icon|yes}} Independent
|
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} 10 Dynasty members are independent kings or emperors
* {{icon|yes}} Control the County of Mecca
* {{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar
* [[File:Religion sunni.png|24px]] Ash'arism faith
* [[File:Icon piety islam 01.png|24px]] 3000 Piety
* {{icon|decision}} Form the Outremer Empire decision
|-
|-
|Empower the Sicilian Parliament
| Strengthen Bloodline<br>{{collapse|1=''Vigor, beauty and intellect are all proof of a bloodline's strength. A dynasty thus blessed will pass these gifts on from generation to generation.''}}
|
|
*{{icon|law}} Gain the next level of Crown Authority Law
* [[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier
*[[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
| None
**{{icon|time}} {{green|-5%}} Building Construction Time
**{{icon|gold}} {{green|-5%}} Building Construction Gold Cost
* {{icon|yes}} Dynasty Head
**{{icon|development}} {{green|+10%}} Monthly Development
* {{icon|no}} Negative congenital traits
|{{icon|gold}} 1500 Gold
* {{icon|yes}} One of the following traits
|
** {{iconify|Beautiful}}
*{{icon|yes}} Adult
** {{iconify|Genius}}
*{{icon|yes}} Independent
** {{iconify|Herculean}}
*{{icon|yes}} At peace
* {{icon|yes}} One positive manifestation of each of the congential traits above
*{{icon|yes}} Feudal government
*{{icon|learning}} At least 10 Learning
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*{{icon|culture}} Central Germanic, Iberian or Latin culture group
*{{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
*{{icon|yes}} Control Duchy of Capua or Duchy of Sicily
*{{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily
*{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
|Establish Norman Culture
<!-- Note: has alternative descriptions. -->
|
| Unite Africa<br>{{collapse|1=''The peoples of Africa are proud, brave and strong. Yet, so many are misled and worship false gods. The time has come to unite them all under [god].''}}
*{{icon|culture}} Change culture to Norman
*{{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures
* {{icon|piety}} {{green|+500}} Piety
*{{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy
* {{icon|fervor}} {{green|+25%}} Fervor
|None
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
|
* {{icon|yes}} Gain ''the Unifier of Africa'' nickname
*{{icon|yes}} At peace
| None
*{{icon|yes}} Own and fully control the Duchy of Neustria
*{{icon|culture}} Norse culture
* {{icon|yes}} Control the region of Africa
*{{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture
* {{icon|yes}} Realm capital is in the region of Africa
*{{icon|no}}{{icon|culture}} Norman culture doesn't exist
* {{icon|culture}} Any African culture group
|}
 
==== Realm founding decisions ====
The following unique decisions will result in the creation of a powerful new realm.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
|-
|-
|Inspire Opus Francigenum
| Become Chakravrati<br>{{collapse|1=''With the necessary rituals and ceremonies, I will formalize my divine status as the rightful ruler of the entire world.''}}
|
*{{icon|law}} Gain the next level of Crown Authority Law
* {{icon|prestige}} {{green|+750}} Prestige
*[[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
* {{icon|prestige}} {{green|+2}} Levels of Fame
**{{icon|time}} {{green|-10%}} Building Construction Time
* {{icon|fervor}} {{green|+50%}} Fervor
**{{icon|gold}} {{green|-10%}} Building Construction Gold Cost
* [[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost
**{{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost
* {{icon|chakravarti}} Gain the Chakravrati trait
**{{icon|development}} {{green|+10%}} Monthly Development
* {{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
|{{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold
* {{icon|empire}} Gain the Empire of India title
|
* {{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine
*{{icon|yes}} Adult
* {{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith
*{{icon|yes}} At peace
| [[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold
*{{icon|yes}} Feudal government
|
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Adult
*{{icon|learning}} At least 10 Learning
* {{icon|yes}} Independent
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* [[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion
*{{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations
* {{icon|yes}} Realm capital is in the region of India
*{{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
* {{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire
*{{icon|yes}} Control one of the following:
* {{icon|yes}} One of the following religions
**{{icon|yes}} Duchy of Orleans and Duchy of Valois
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
**{{icon|yes}} Duchy of Provence and Duchy of Toulouse
** [[File:Religion shaivism.png|24px]] Hinduism
*{{icon|culture}} Latin culture group
** [[File:Religion jainism.png|24px]] Jainism
*{{icon|no}}{{icon|culture}} Italian culture
*{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
|Mend the Great Schism
| Become Greatest of Khans<br>{{collapse|1=''I am ready to call every clan leader from across my vast realm to a gathering. They will proclaim me the Khan of Khans, lord of all that is under the Sky.<br>From there, we conquer.''}}
|
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|empire}} Gain the Mongol Empire title
*{{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths
* {{icon|law}} Mongol Empire gains High Partition title succession law
*[[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it.
* {{icon|Greatest of Khans}} Gain the Greatest of Khans trait
*[[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine
* [[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier
*{{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith
* [[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli
**All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse
* {{icon|living legend}} Level of Fame becomes The Living Legend if not already
*{{icon|yes}} Gain ''the Ecumenist'' nickname
* {{icon|horse archers}} Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
|None
** {{icon|levies}} {{green|+500}} Levies for each held duchy title
|
** {{icon|levies}} {{green|+1000}} Levies for each held kingdom title
*{{icon|yes}} Adult
** {{icon|levies}} {{green|+2000}} Levies for each held empire title
*{{icon|yes}} Independent
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
*{{icon|yes}} Title rank is emperor
*{{icon|piety}} Christian religion
* {{icon|yes}} Adult
*[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Independent
*{{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
* {{icon|yes}} Tribal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} At least 25 realm size
* {{icon|yes}} Realm capital is in the Steppe region
* [[File:Religion tengri.png|24px]] Tengriism faith
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
* {{icon|culture}} Mongolic culture group
|-
|-
|Prepare to Cross the Carpathians
| Establish Bactrian Supremacy<br>{{collapse|1=''For generations, Bactrian kings dominated the crossroad of civilizations. It is time to take up their mantle, and let word spread from caravanserai to oasis that here, under the four corners of the sky, it is we who rule.''}}
|
*[[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli
* {{icon|empire}} Gain the Empire of Bactria title
|{{icon|prestige}} 1000 Prestige
* [[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier
|
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
*{{icon|yes}} Adult
*{{icon|yes}} At peace
* {{icon|yes}} Adult
*{{icon|yes}} Tribal government
* {{icon|yes}} Independent
*{{icon|yes}} Year is 911 or above
* {{icon|yes}} Feudal government
*{{icon|culture}} Mogyër culture
* {{icon|yes}} Title rank is king or emperor
*{{icon|culture}} Liege is Mogyër if not independent
* {{icon|yes}} Realm capital is in the region of Bactria
*{{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia
* {{icon|yes}} Control the region of Bactria
*{{icon|no}} Title rank is emperor
* {{icon|culture}} Afghan culture
*{{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule
* {{icon|Illustrious}} Level of Fame is at least Illustrious
* {{icon|yes}} One of the following religions
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
** [[File:Religion urartuism.png|24px]] Zoroastrianism
|-
|-
|Promote Christian Settlements
| Form the Outremer Empire<br>{{collapse|1=''Only once the golden cross shines from Ascalon to Omar and the infidels have been truly cast out of the Holy Land will the sacred mission of the Crusades be achieved.''}}
|
|
*{{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
* {{icon|piety}} {{green|+100}} Piety
*{{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
* {{icon|fervor}} {{green|+15%}} Fervor
*[[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
* {{icon|fervor}} {{green|-25%}} Ash'arism faith fervor
**{{icon|development}} {{green|+10%}} Monthly Development
* {{icon|empire}} Gain the Empire of Outremer title
**{{icon|time}} {{green|-10%}} Building Construction Time
* {{icon|de jure}} Kingdom of Arabia becomes de jure part of Empire of Outremer
**{{icon|opinion}} {{red|-10}} Popular Opinion
* {{icon|de jure}} Kingdom of Jerusalem becomes de jure part of Empire of Outremer
|{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety
* {{icon|de jure}} Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
|
* {{icon|de jure}} Kingdom of Syria becomes de jure part of Empire of Outremer
*{{icon|yes}} Adult
* {{icon|de jure}} Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
*{{icon|yes}} Independent
* {{icon|de jure}} Kingdom of Israel becomes de jure part of Empire of Outremer if owned
*{{icon|yes}} At peace
* {{icon|culture}} Change culture to Outremer
*{{icon|culture}} Magyar culture group
* {{icon|culture}} County of Jerusalem changes culture to Outremer
*{{icon|culture}} Realm capital has a Magyar culture
* {{icon|innovation}} Culture gains the Men-at-Arms innovation
*[[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine
* {{icon|warning}} Destroy the Sunni Caliphate title
*{{icon|piety}} At least 2 neighbor independent rulers are Christian
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism
*{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism
*{{icon|no}} ''Revive Táltoism''
* {{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
* {{icon|living legend}} The Living Legend Level of Fame
* {{icon|yes}} Control the region of Outremer
* {{icon|yes}} Realm capital is in the region of Outremer
* {{icon|yes}} Crusades are available
|-
|-
|Revive Táltoism
| Form the Sultanate of Rum<br>{{collapse|1=''By bringing the Roman heartland of Asia Minor under Faith control, we will create a new, better Rome under the guiding light of [god].''}}
|
*[[File:Religion pagan magyar.png|24px]] Convert to Táltoism
* {{icon|prestige}} {{green|+150}} Prestige
*[[File:Religion pagan magyar.png|24px]] Close family and vassals may convert
* {{icon|kingdom}} Gain the Kingdom of Rum title
|{{icon|piety}} 2000 Piety
* {{icon|vassal}} If vassal become independent and the former liege gains the following:
|
** {{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title
*{{icon|yes}} Adult
** {{icon|opinion}} {{red|-100}} Opinion for 50 years
*{{icon|yes}} At peace
| None
*{{icon|yes}} Feudal government
*{{icon|piety}} Christian religion
* {{icon|yes}} Adult
*{{icon|culture}} Magyar culture group
* {{icon|yes}} At peace
*{{icon|culture}} Realm capital has a Magyar culture
* {{icon|yes}} Control the region of Asia Minor
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|yes}} Realm capital is in the regions of Asia Minor or Persia
*{{icon|innovation}} Early Medieval era
* [[File:Icon piety islam 01.png|24px]] Islam religion
*{{icon|innovation}} Royal Prerogative innovation
* {{icon|Illustrious}} Level of Fame is at least Illustrious
*{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* [[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant
*{{icon|no}} Did not ''Promote Christian Settlements''
* {{icon|yes}} One of the following:
** {{icon|yes}} Independent
** [[File:Icon piety islam 01.png|24px]] Liege follows Islam religion
* {{icon|no}} Title rank is emperor
* {{icon|no}}{{icon|culture}} Greek culture
|-
|-
|Reclaim Britannia
| Form Portugal<br>{{collapse|1=''Once I am in control of the western coast of the Iberian Peninsula, I can form the Kingdom of Portugal and establish our own unique culture.''}}
|
|
*[[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
* {{icon|prestige}} {{green|+350}} Prestige
**[[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed
* {{icon|kingdom}} Gain the Kingdom of Portugal title
*{{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname
* {{icon|de jure}} Duchy of Algarve becomes de jure part of Kingdom of Portugal
|None
* {{icon|de jure}} Duchy of Beja becomes de jure part of Kingdom of Portugal
|
* {{icon|de jure}} Duchy of Coimbra becomes de jure part of Kingdom of Portugal
*{{icon|yes}} Adult
* {{icon|de jure}} Duchy of Portucale becomes de jure part of Kingdom of Portugal
*{{icon|yes}} At peace
* {{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture
*{{icon|culture}} Brythonic or Goidelic culture group
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|culture}} All powerful vassals belong to Brythonic or Goidelic
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|yes}} Control the region of Britannia
| {{icon|gold}} 300 Gold
|
* {{icon|yes}} Independent
* {{icon|yes}} Control Algarve, Beja, Coimbra and Portucale
* {{icon|culture}} Iberian culture group
|-
|-
|Request Claim on Ireland
| Found the Kingdom of Aragon<br>{{collapse|1=''The Aragón river flows through my realm, creating rich and fertile lands. Such a land deserves to be its own kingdom, so I shall make it one!''}}
|
*[[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years
* {{icon|prestige}} {{green|+350}} Prestige
|{{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety
* {{icon|kingdom}} Gain the Kingdom of Aragon title
|
* {{icon|de jure}} Duchy of Aragon becomes de jure part of Kingdom of Aragon
*{{icon|yes}} Adult
* {{icon|de jure}} Duchy of Barcelona becomes de jure part of Kingdom of Aragon
*{{icon|yes}} Independent
| {{icon|gold}} 200 Gold
*{{icon|yes}} At peace
*{{icon|yes}} Feudal government
* {{icon|yes}} Independent
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona
*{{icon|culture}} Frankish, North Germanic or West Germanic culture group
* {{icon|yes}} Title rank is count or duke
*[[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*{{icon|opinion}} {{green|+80}} Opinion with the pope
*{{icon|yes}} Control Deira, Essex, Lancester and Mercia
*{{icon|no}} Control the region of Ireland
|-
|-
|Restore Carolingian Borders
| Found Kingdom of Bosnia<ref>{{cite file|game\localization\english\decisions_l_english.yml}}</ref><br>{{collapse|1=''The mountains and forests of central Bosnia flit ceaselessly between lords from the north and south. Perhaps not for much longer...''}}
|
|
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Bosnia title
*{{icon|law}} Gain the Primogeniture Law
* {{icon|de jure}} Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
*{{icon|innovation}} Culture gains the Heraldry and Knighthood innovations
* {{icon|de jure}} Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
*{{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title
| {{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige
*{{icon|yes}} Gain ''the Great'' nickname
|None
* {{icon|yes}} Independent
|
* {{icon|yes}} Control Bosnia and Zachlumia
*{{icon|yes}} Adult
* {{icon|yes}} Capital is within Bosnia or Zachlumia
*{{icon|yes}} At peace
* {{icon|yes}} Feudal or Clan government
*{{icon|empire}} Own the Empire of Francia title
* {{icon|yes}} Title rank is count or duke
*{{icon|yes}} Realm capital is in the region of Western Europe
* {{icon|Reputable}} Level of Splendor is at least Reputable
*{{icon|yes}} The Holy Roman Empire title is owned by another character
* {{icon|culture}} Bosnian, Croatian or Serbian culture
*{{icon|yes}} Control the western half of Europe
* {{icon|no}} Tribal era
*{{icon|culture}} French culture
*{{icon|piety}} Christian religion
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
|Restore the Ash'ari Caliphate
| Restore Israel<br>{{collapse|1=''It is time for the Children of Israel to found a new United Monarchy built around Jerusalem and the Promised Land, so that Jews may once more live together in peace and harmony.''}}
|
*[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|piety}} {{green|+100}} Piety
*{{icon|yes}} Gain the Sunni Caliphate title
* {{icon|fervor}} {{green|+25%}} Fervor
|None
* {{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel
|
* {{icon|kingdom}} Gain the Kingdom of Israel title
*{{icon|yes}} Adult
* {{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture
*{{icon|yes}} Independent
| None
*{{icon|yes}} Title rank is king or emperor
|
*{{icon|yes}} Control the County of Mecca
* {{icon|yes}} Adult
*{{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar
* {{icon|yes}} Independent
*[[File:Religion sunni.png|24px]] Ash'arism faith
* {{icon|yes}} At peace
*[[File:Icon piety islam 01.png|24px]] 3000 Piety
* [[File:Religion kabarism.png|24px]] Judaism religion
*{{icon|decision}} Form the Outremer Empire decision
* [[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith
* {{icon|Illustrious}} Level of Fame is at least Illustrious
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
* {{icon|yes}} Control Oultrejourdain, Palestine and Urdunn
|-
|-
|Strengthen Bloodline
| Restore the Danelaw<br>{{collapse|1=''As the laws of the Danes once ruled these lands they shall once again!''}}
|
*[[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier
* {{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw
|None
* {{icon|kingdom}} Gain the Kingdom of the Danelaw title
|
* {{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law
*{{icon|yes}} Dynasty Head
* {{icon|yes}} Gain ''the Dane'' nickname
*{{icon|no}} Negative congenital traits
| None
*{{icon|yes}} One of the following traits
|
**[[File:Trait beauty good 3.png|24px]] Beautiful
* {{icon|yes}} Adult
**[[File:Trait intellect good 3.png|24px]] Genius
* {{icon|yes}} At peace
**[[File:Trait physique good 3.png|24px]] Herculean
* {{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia
*{{icon|yes}} One positive manifestation of each of the congential traits above
* {{icon|culture}} North Germanic culture group
|-
|-
|Unite Africa
| Restore the Kingdom of Cornwall<br>{{collapse|1=''The spirit of ancient Dumnonia has burned in our breasts since Brutus first landed on Britannia's misty shores. It will burn brighter yet.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Cornwall title
*{{icon|piety}} {{green|+500}} Piety
* {{icon|de jure}} Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|de jure}} Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
*{{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
| {{icon|gold}} 300 Gold
*{{icon|yes}} Gain ''the Unifier of Africa'' nickname
|
|None
* {{icon|yes}} Adult
|
* {{icon|yes}} Independent
*{{icon|yes}} Control the region of Africa
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Realm capital is in the region of Africa
* {{icon|yes}} Title rank is count or duke
*{{icon|culture}} Any African culture group
* {{icon|yes}} Owns Duchy of Cornwall and all its counties
|}
* {{icon|culture}} Brythonic culture group
 
* {{icon|culture}} At least one barony has Brythonic culture group
====Realm founding decisions====
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
{{SVersion|1.0}}
* [[File:Icon dynasty prestige 02.png|35px]] Dynasty Level of Spendor is at least 4
The following unique decisions will result in the creation of a powerful new realm.
{| class="mildtable"
!Decision
!Effect
!Cost
!Requirements
|-
|-
|Become Chakravrati
| Restore the Holy Roman Empire<br>{{collapse|1=''The true Empire in the West lies in tatters, the legacy of Charlemagne shattered by cruel fate. It would take a strong and godly ruler to return Germany's imperial dignity.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+2}} Levels of Fame
* {{icon|prestige}} {{green|+500}} Fame
*{{icon|fervor}} {{green|+50%}} Fervor
* {{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years
*[[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost
* {{icon|empire}} Gain the Holy Roman Empire title
*[[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait
* {{icon|law}} Holy Roman Empire gains High Partition title succession law
*{{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
* {{icon|de jure}} Completely controlled kingdoms become de jure part of Holy Roman Empire
*{{icon|empire}} Gain the Empire of India title
* {{icon|warning}} Destroy the Kingdom of East Francia title
*{{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith
| {{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold
|[[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
*[[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Title rank is king
*{{icon|yes}} Realm capital is in the region of India
* {{icon|yes}} At least 120 realm size
*{{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire
* {{icon|kingdom}} Owns the Kingdom of East Francia title
*{{icon|yes}} One of the following religions
* {{icon|kingdom}} Own at least 3 kingdom titles
**[[File:Religion lamaism buddhism.png|24px]] Buddhism
* {{icon|kingdom}} Hold or control the the following titles: Duchies of Ostmark, Ostfalen, East Franconia, Bohemia, and the Counties of Trier, Mainz, and Cologne
**[[File:Religion shaivism.png|24px]] Hinduism
* [[File:Religion catholicism.png|24px]] Catholicism faith
**[[File:Religion jainism.png|24px]] Jainism
* {{icon|Illustrious}} Level of Fame is at least Illustrious
* {{icon|yes}} One of the following
** {{icon|opinion}} {{green|+60}} Opinion with the pope
** {{icon|weak hook}} A hook on the pope
* {{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith
* {{icon|no}}{{iconify|Excommunicated}} trait
|-
|-
|Become Greatest of Khans
| Restore the Roman Empire<br>{{collapse|1=''If Rome and other key territories of the old empire could be reclaimed, the Byzantine Empire would win recognition in the eyes of the West as the true and rightful continuation of the Roman State.''}}
|
|
*{{icon|empire}} Gain the Mongol Empire title
* {{icon|empire}} Replace all held empire titles with Roman Empire
*{{icon|law}} Mongol Empire gains High Partition title succession law
* [[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli
*[[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait
* {{icon|augustus}} Gain the Augustus trait
*[[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier
* {{icon|yes}} Gain ''the Glorious'' nickname
*[[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli
| None
*[[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already
*[[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
* {{icon|yes}} Adult
**{{icon|levies}} {{green|+500}} Levies for each held duchy title
* {{icon|yes}} Feudal or Clan government
**{{icon|levies}} {{green|+1000}} Levies for each held kingdom title
* {{icon|yes}} Control the territory of the Roman Empire
**{{icon|levies}} {{green|+2000}} Levies for each held empire title
* {{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
|{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
* {{icon|living legend}} The Living Legend Level of Fame
|
* {{icon|yes}} Religion is one of the following:
*{{icon|yes}} Adult
** {{icon|piety}} Christian
*{{icon|yes}} Independent
** [[File:Religion hellenic.png|24px]] Greco-Roman
*{{icon|yes}} Tribal government
*{{icon|yes}} Title rank is king or emperor
*{{icon|yes}} At least 25 realm size
*{{icon|yes}} Realm capital is in the Steppe region
*[[File:Religion tengri.png|24px]] Tengriism faith
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*{{icon|culture}} Mongolic culture group
|-
|-
|Establish Bactrian Supremacy
| Revive Greater Armenia<br>{{collapse|1=''Greece and Persia are not the only lands ever to maintain imperial dignity. There was a time long ago, before Rome had ever seen an emperor, when our monarch was King of Kings. That time may yet come again.''}}
|
*{{icon|empire}} Gain the Empire of Bactria title
* {{icon|empire}} Gain the Empire of Greater Armenia title
*[[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier
* {{icon|de jure}} All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
|{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} Independent
* {{icon|yes}} Independent
*{{icon|yes}} Feudal government
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Title rank is king
*{{icon|yes}} Realm capital is in the region of Bactria
* {{icon|yes}} Control the region of Armenia
*{{icon|yes}} Control the region of Bactria
* {{icon|yes}} One of the following
*{{icon|culture}} Afghan culture
** {{icon|culture}} Armenian culture
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
** [[File:Religion christianity armenian.png|24px]] Apostolic faith
*{{icon|yes}} One of the following religions
**[[File:Religion lamaism buddhism.png|24px]] Buddhism
**[[File:Religion urartuism.png|24px]] Zoroastrianism
|-
|-
|Form the Outremer Empire
| Form Archduchy of Austria<br>{{collapse|1=''By gaining enough influence within the Empire, the Austrian Duchy could achieve greater dignity than any other Elector.''}}
|
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|piety}} {{green|+100}} Piety
* {{icon|kingdom}} Gain the Archduchy of Austria title
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|law}} Gain the Primogeniture Law
*{{icon|fervor}} {{green|-25%}} Ash'arism faith fervor
* {{icon|de jure}} Duchy of Austria becomes de jure part of Archduchy of Austria
*{{icon|empire}} Gain the Empire of Outremer title
* {{icon|de jure}} Duchy of Carinthia becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer
* {{icon|de jure}} Duchy of Salzburg becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer
* {{icon|de jure}} Duchy of Steyermark becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
| {{icon|gold}} 1000 Gold
*[[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer
*[[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
* {{icon|yes}} Adult
*[[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned
* {{icon|yes}} At peace
*{{icon|culture}} Change culture to Outremer
* {{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark
*{{icon|culture}} County of Jerusalem changes culture to Outremer
* {{icon|vassal}} Dynasty member owns the Holy Roman Empire title
*{{icon|innovation}} Culture gains the Men-at-Arms innovation
* {{icon|piety}} Christian religion
*{{icon|warning}} Destroy the Sunni Caliphate title
* {{icon|Illustrious}} Level of Fame is at least Illustrious
*[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism
*[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism
*{{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer
|None
|
*{{icon|yes}} Adult
*{{icon|yes}} Independent
*{{icon|yes}} Title rank is king or emperor
*[[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
*{{icon|yes}} Control the region of Outremer
*{{icon|yes}} Realm capital is in the region of Outremer
*{{icon|yes}} Crusades are available
|-
|-
|Form the Sultanate of Rum
| Form the Swiss Confederation<br>{{collapse|1=''If all the Alpine Cantons are brought together, the Empire will have to recognize their claim as a unified Confederation.''}}
|
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|kingdom}} Gain the Kingdom of Rum title
* {{icon|kingdom}} Gain the Kingdom of Switzerland title
*{{icon|vassal}} If vassal become independent and the former liege gains the following:
* {{icon|de jure}} Duchy of Currezia becomes de jure part of Kingdom of Switzerland
**{{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title
* {{icon|de jure}} Duchy of Savoy becomes de jure part of Kingdom of Switzerland
**{{icon|opinion}} {{red|-100}} Opinion for 50 years
* {{icon|de jure}} Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
|None
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal
|
| {{icon|gold}} 500 Gold
*{{icon|yes}} Adult
*{{icon|yes}} At peace
* {{icon|yes}} Adult
*{{icon|yes}} Control the region of Asia Minor
* {{icon|yes}} At peace
*{{icon|yes}} Realm capital is in the regions of Asia Minor or Persia
*{{icon|no}} Does not own a Kingdom title
*[[File:Icon piety islam 01.png|24px]] Islam religion
* {{icon|yes}} Control Currezia, Savoy and Upper Burgundy
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|vassal}} Liege owns the Holy Roman Empire title
*[[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|piety}} Christian religion
*{{icon|yes}} One of the following:
* {{icon|Illustrious}} Level of Fame is at least Illustrious
**{{icon|yes}} Independent
* {{icon|culture}} One of the following cultures:
**[[File:Icon piety islam 01.png|24px]] Liege follows Islam religion
** {{icon|culture}} Any culture in the Central Germanic group
*{{icon|no}} Title rank is emperor
** {{icon|culture}} Frankish, Italian, Lombard or Occitan
*{{icon|no}}{{icon|culture}} Greek culture
|-
|-
|Found Portugal
| Unify the Burgundies<br>{{collapse|1=''Ever since being brought under Frankish heel, the lands of the Burgundians have been fragmented, split by foreign Kings. If all the Burgundies were united under the same banner, they could finally reclaim their place as a sovereign power in Europe.''}}
|
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|kingdom}} Gain the Kingdom of Portugal title
* {{icon|kingdom}} Gain the Kingdom of Burgundy title
*[[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal
* {{icon|culture}} Change culture to Occitan if not already
*[[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal
* {{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations
*[[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal
* {{icon|vassal}} Become independent
*[[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal
* {{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Burgundy title
*{{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture
* {{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
| {{icon|gold}} 1000 Gold
*{{icon|yes}} Gain ''the Great'' nickname
|
|{{icon|gold}} 300 Gold
* {{icon|yes}} Adult
|
* {{icon|yes}} At peace
*{{icon|yes}} Independent
* {{icon|yes}} Realm capital is in the region of Burgundy
*{{icon|yes}} Control Algarve, Beja, Coimbra and Portucale
* {{icon|yes}} Control the region of Burgundy
*{{icon|culture}} Iberian culture group
* {{icon|culture}} French or Occitan culture
* {{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
* {{icon|Illustrious}} Level of Fame is at least Illustrious
|-
|-
|Found the Kingdom of Aragon
| Unify Italy<br>{{collapse|1=''If the squabbling city-states and barbarous realms of Italy are brought once again under Imperial rule, the entire peninsula will regain its dignity and power.''}}
|
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|kingdom}} Gain the Kingdom of Aragon title
* {{icon|de jure}} Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
*[[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon
* {{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
*[[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon
| None
|{{icon|gold}} 200 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Independent
* {{icon|yes}} Independent
*{{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona
* {{icon|yes}} At peace
*{{icon|yes}} Title rank is count or duke
* {{icon|empire}} Own the Empire of Italia title
* {{icon|yes}} Control the regions of Italia and Illyricum
* {{icon|yes}} Realm Capital is in the region of Italia
* {{icon|culture}} Italian culture
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|decision}} Restore Carolingian Borders decision
|-
|-
|Found the Kingdom of Bosnia
| Unite the Slavs<br>{{collapse|1=''If all of the Slavic peoples unite, there is no one who can stop us. I will bring about the mightiest empire the world has ever known!''}}
|
*{{icon|kingdom}} Gain the Kingdom of Bosnia title
* {{icon|prestige}} {{green|+750}} Prestige
*[[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
* {{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures
*[[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
* {{icon|empire}} Gain the Empire of Slavia title
|{{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige
* {{icon|de jure}} All owned Slavic kingdom titles become de jure part of Empire of Slavia
|
* {{icon|yes}} Gain ''the Bogatyr'' nickname if male
*{{icon|yes}} Independent
* {{icon|yes}} Gain ''the Polyanitsa'' nickname if female
*{{icon|yes}} Control Bosnia and Zachlumia
| {{icon|gold}} 600 Gold
*{{icon|yes}} Capital is within Bosnia or Zachlumia
*{{icon|yes}} Feudal or Clan government
* {{icon|culture}} East Slavic, West Slavic or South Slavic culture group
*{{icon|yes}} Title rank is count or duke
* {{icon|yes}} Control the region of Slavia
*[[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable
*{{icon|culture}} Bosnian, Croatian or Serbian culture
*{{icon|no}} Tribal era
|-
|-
|Restore Israel
| Unite the South Slavs<br>{{collapse|1=''We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes.<br>Now we are surrounded by mighty Empires with strange customs. Due to their influence our own way of life is slowly fading. We cannot let this happen — the time has come to unite once more.''}}
|
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|piety}} {{green|+100}} Piety
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title
*{{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
*{{icon|kingdom}} Gain the Kingdom of Israel title
| None
*{{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture
|None
* {{icon|culture}} South Slavic culture group
|
* {{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
*{{icon|yes}} Adult
* {{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
*{{icon|yes}} Independent
*{{icon|yes}} At peace
*[[File:Religion kabarism.png|24px]] Judaism religion
*[[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*{{icon|yes}} Control Oultrejourdain, Palestine and Urdunn
|-
|-
|Restore the Danelaw
| Unite the West Slavs<br>{{collapse|1=''We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes. With foreign forces lurking at our doorstep, it is time to stand together once more.''}}
|
*{{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|kingdom}} Gain the Kingdom of the Danelaw title
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law
* {{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title
*{{icon|yes}} Gain ''the Dane'' nickname
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
|None
| None
|
*{{icon|yes}} Adult
* {{icon|culture}} West Slavic culture group
*{{icon|yes}} At peace
* {{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania
*{{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia
* {{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
*{{icon|culture}} North Germanic culture group
|-
|-
|Restore the Kingdom of Cornwall
| Unite the Spanish Thrones<br>{{collapse|1=''The Spanish Thrones will be united once more, and this time under the banner of [title].''}}
|
*{{icon|kingdom}} Gain the Kingdom of Cornwall title
* {{icon|prestige}} {{green|+750}} Prestige
*[[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
* {{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title
*[[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
|{{icon|gold}} 300 Gold
| None
|
*{{icon|yes}} Adult
* {{icon|culture}} Iberian culture group
*{{icon|yes}} Independent
* {{icon|yes}} Control Castille, Léon and Galicia
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor
*{{icon|yes}} Title rank is count or duke
* {{icon|yes}} Year is 1000 or above
*{{icon|yes}} Owns Duchy of Cornwall and all its counties
|}
*{{icon|culture}} Brythonic culture group
 
*{{icon|culture}} At least one barony has Brythonic culture group
=== Culture creation decisions ===
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
{{see also|Culture#Creatable_cultures}}
The following decisions allow characters to create a new {{iconify|culture}}.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
|-
|-
|Restore the Holy Roman Empire
| Embrace English Culture<br>{{collapse|1=''My vassals, my family, and I have lived side by side with Saxons and Celts, and as our language and customs have mixed with theirs, it is time to embrace the fact that we have become one.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+500}} Fame
* {{icon|culture}} Change culture to English
*{{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years
* {{icon|culture}} Family Members change culture to English
*{{icon|empire}} Gain the Holy Roman Empire title
* {{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
*{{icon|law}} Holy Roman Empire gains High Partition title succession law
* {{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations
*[[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire
| None
*{{icon|warning}} Destroy the Kingdom of East Francia title
*{{icon|yes}} Gain ''the Great'' nickname
* {{icon|yes}} Adult
|{{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold
* {{icon|kingdom}} Own the Kingdom of England title
|
* {{icon|yes}} Realm capital is in Kingdom of England
*{{icon|yes}} Adult
* {{icon|culture}} Frankish culture group
*{{icon|yes}} Independent
*{{icon|yes}} Feudal or Clan government
*{{icon|yes}} Title rank is king
*{{icon|yes}} At least 140 realm size
*{{icon|kingdom}} Owns the Kingdom of East Francia title
*{{icon|kingdom}} Own at least 3 kingdom titles
*[[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*{{icon|yes}} One of the following
**{{icon|opinion}} {{green|+60}} Opinion with the pope
**{{icon|weak hook}} A hook on the pope
*{{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith
*{{icon|no}}{{iconify|Excommunicated}} trait
|-
|-
|Restore the Roman Empire
| Embrace Outremer Culture<br>{{collapse|1=''The European incursions in the Levant have brought a multitude of strident cultures together. From their clashes, a new Outremer identity is emerging.''}}
|
*{{icon|empire}} Replace all held empire titles with Roman Empire
* {{icon|culture}} Change culture to Outremer
*[[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli
* {{icon|culture}} Courtiers of the same Dynasty change culture to Outremer
*[[File:Trait augustus.png|24px]] Gain the Augustus trait
* {{icon|culture}} Realm Capital changes culture to Outremer
*{{icon|yes}} Gain ''the Glorious'' nickname
* {{icon|culture}} Domain counties in the region of Middle-East culture to Outremer
|None
| None
|
*{{icon|yes}} Adult
* {{icon|culture}} Frankish culture group
*{{icon|yes}} Feudal or Clan government
* {{icon|piety}} Character or liege follows a Christian faith
*{{icon|yes}} Control the territory of the Roman Empire
* {{icon|decision}} Form the Outremer Empire decision
*{{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
* {{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} One of the following:
*{{icon|yes}} Religion is one of the following:
** {{icon|empire}} Own the Empire on Outremer title
**{{icon|piety}} Christian
** {{icon|empire}} Liege owns the Empire on Outremer title
**[[File:Religion hellenic.png|24px]] Greco-Roman
** {{icon|culture}} Liege belongs to the Outremer culture
** {{icon|exalted among men}} Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|culture}} Roman culture
|-
|-
|Revive Greater Armenia
| Establish Norman Culture<br>{{collapse|1=''Our old traditions do not serve us well in our new home. We should look to the locals and see what we can learn from them.''}}
|
*{{icon|empire}} Gain the Empire of Greater Armenia title
* {{icon|culture}} Change culture to Norman
*[[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
* {{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman
|{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety
* {{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures
|
* {{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy
*{{icon|yes}} Adult
| None
*{{icon|yes}} Independent
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} At peace
*{{icon|yes}} Title rank is king
* {{icon|yes}} Own and fully control the Duchy of Neustria
*{{icon|yes}} Control the region of Armenia
* {{icon|culture}} Norse culture
*{{icon|yes}} One of the following
* {{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture
**{{icon|culture}} Armenian culture
* {{icon|no}}{{icon|culture}} Norman culture doesn't exist
**[[File:Religion christianity armenian.png|24px]] Apostolic faith
|-
|-
|Form Archduchy of Austria
|}
|
 
*{{icon|prestige}} {{green|+350}} Prestige
=== Religious decisions ===
*{{icon|kingdom}} Gain the Archduchy of Austria title
These decisions greatly effect at least one faith.
*{{icon|law}} Gain the Primogeniture Law
{| class="mildtable"
*[[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria
! Decision
*[[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria
! Effect
*[[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria
! Cost
*[[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria
! Requirements
|{{icon|gold}} 1000 Gold
|
*{{icon|yes}} Adult
*{{icon|yes}} At peace
*{{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark
*{{icon|vassal}} Liege owns the Holy Roman Empire title
*{{icon|piety}} Christian religion
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
|Form the Swiss Confederation
| Accuse the Krstjani of Heresy<br>{{collapse|1=''The wild Bosnian highlands have, for years, housed a sect that does not truly belong to East or West, yet both seem content to ignore this growing deviation.\n\nNo longer! We shall have the [religious head] formally declare them heretics, and they will have nowhere to hide!''}}
|
*{{icon|prestige}} {{green|+350}} Prestige
* If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years
*{{icon|kingdom}} Gain the Kingdom of Switzerland title
* If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine
*[[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland
** The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them
*[[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland
| {{icon|piety}} 250 Piety
*[[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal
* {{icon|yes}} Adult
|{{icon|gold}} 500 Gold
* {{icon|yes}} Independent
|
* {{icon|yes}} Title tier is at least duke
*{{icon|yes}} Adult
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} At peace
* {{icon|yes}} Faith has a head of faith
*{{icon|yes}} Control Currezia, Savoy and Upper Burgundy
* [[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine
*{{icon|vassal}} Liege owns the Holy Roman Empire title
* [[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine
*{{icon|piety}} Christian religion
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani
*{{icon|culture}} One of the following cultures:
* {{icon|no}}{{iconify|Excommunicated}} trait
**{{icon|culture}} Any culture in the Central Germanic group
**{{icon|culture}} Frankish, Italian, Lombard or Occitan
|-
|-
|Unify the Burgundies
| Restore Ecumenical Patriarchate<br>{{collapse|1=''Only a pious and influential ruler that holds sway over Constantinople will be capable of cleansing the Patriarchate to restore it to a purer form, devoid of barbarity and iconoclasm.''}}
|
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|piety}} {{green|+250}} Piety
*{{icon|kingdom}} Gain the Kingdom of Burgundy title
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|culture}} Change culture to Occitan if not already
* {{icon|fervor}} {{green|-30%}} Iconoclasm Fervor
*{{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine
*{{icon|vassal}} Become independent
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine
*{{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title
* {{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
*{{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years
| None
|{{icon|gold}} 1000 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} At peace
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Realm capital is in the region of Burgundy
* {{icon|county}} Own the County of Constantinople title
*{{icon|yes}} Control the region of Burgundy
* {{icon|piety}} 1500 Piety
*{{icon|culture}} French or Occitan culture
* [[File:Religion orthodox.png|24px]] Orthodoxy Faith
*{{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
* {{icon|no}} Ecumenical Patriarchate
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
|Unify Italy
| Establish Iconoclast Patriarchate<br>{{collapse|1=''Only a pious and influential ruler that holds sway over Constantinople could cleanse the Ecumenical Patriarchate and restore it to a purer form, devoid of idolatry and corruption.''}}
|
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|piety}} {{green|+250}} Piety
*[[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
* {{icon|fervor}} {{green|-30%}} Orthodoxy Fervor
|None
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine
|
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine
*{{icon|yes}} Adult
* {{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
*{{icon|yes}} Independent
| None
*{{icon|yes}} At peace
*{{icon|empire}} Own the Empire of Italia title
* {{icon|yes}} Adult
*{{icon|yes}} Control the regions of Italia and Illyricum
* {{icon|yes}} Independent
*{{icon|yes}} Realm Capital is in the region of Italia
* {{icon|yes}} Title rank is king or emperor
*{{icon|culture}} Italian culture
* {{icon|county}} Own the County of Constantinople title
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|piety}} 1500 Piety
*{{icon|no}}{{icon|decision}} Restore Carolingian Borders decision
* [[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith
* {{icon|no}} Iconoclast Patriarchate
|-
|-
|Unite the Slavs
| Restore the Faith High Priesthood<br>{{collapse|1=''The office of the [religious head] — the High Priest of Judaism — has been vacant since the destruction of the Second Temple at the hands of the Romans. Yet, if we are able to retake control of enough of our ancestral holy sites, a new priesthood could be established.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+300}} Prestige
*{{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures
* {{icon|piety}} {{green|+250}} Piety
*{{icon|empire}} Gain the Empire of Slavia title
* {{icon|fervor}} {{green|+10%}} Fervor
*[[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia
* {{icon|vassal}} A random character becomes head of faith and vassal
*{{icon|yes}} Gain ''the Bogatyr'' nickname if male
| None
*{{icon|yes}} Gain ''the Polyanitsa'' nickname if female
|
|{{icon|gold}} 600 Gold
* {{icon|yes}} Adult
|
* {{icon|yes}} Independent
*{{icon|culture}} East Slavic, West Slavic or South Slavic culture group
* {{icon|yes}} At peace
*{{icon|yes}} Control the region of Slavia
* {{icon|yes}} Control at least 3 holy sites
* {{icon|piety}} 1000 Piety
* {{icon|yes}} One of the following:
** [[File:Religion kabarism.png|24px]] Judaism religion
** [[File:Religion zoroastrian.png|24px]] Zoroastrianism religion
|-
|-
|Unite the South Slavs
| Dismantle the Papacy<br>{{collapse|1=''Once the entire Italian peninsula has been brought under [faith] control, we will be able to permanently expunge the Catholic heathens from this world.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|piety}} {{green|+500}} Piety
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|fervor}} {{green|+50%}} Fervor
*{{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title
* {{icon|fervor}} {{green|-100%}} Catholicism fervor
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine
|None
* {{icon|yes}} The former pope converts to the character's faith
|
* {{icon|warning}} Destroy the Papacy title
*{{icon|culture}} South Slavic culture group
| None
*{{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
*{{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the region of Italia
* {{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East
* {{icon|yes}} One of the following faiths
** [[File:Religion germanic.png|24px]] Ásatrú
** [[File:Religion sunni.png|24px]] Ash'arism
** [[File:Religion hellenic.png|24px]] Hellenism
** [[File:Religion slavic.png|24px]] Slovianska Pravda
** [[File:Religion baltic.png|24px]] Vidilism
* {{icon|no}} The pope is landed
|-
|-
|Unite the West Slavs
| Restore the Papacy<br>{{collapse|1=''If a pious Catholic were to recover the core territories of Saint Peter's patrimony, the Holy See could be restored once more to its rightful place in the Vatican.''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|piety}} {{green|+250}} Piety
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title
* [[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine
|None
| None
|
|
*{{icon|culture}} West Slavic culture group
* {{icon|yes}} Adult
*{{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania
* {{icon|yes}} Independent
*{{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
* {{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
* {{icon|piety}} 3000 Piety
* {{icon|county}} Own the County of Roma title
* {{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto
|-
|-
|Unite the Spanish Thrones
| Faith Cannibalism<br>{{collapse|1=''Our creator [god] made us in their image. By imbibing the reflection of the divine we grow closer to [god].''}}
|
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet
*{{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title
* {{icon|cannibal}} All close family members gain the Cannibal trait
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
* {{icon|cannibal}} All intimidated vassals gain the Cannibal trait
|None
* {{icon|yes}} Gain ''the Devourer'' nickname
|
| {{icon|piety}} 250 Piety
*{{icon|culture}} Iberian culture group
*{{icon|yes}} Control Castille, Léon and Galicia
* {{icon|yes}} Adult
*{{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor
* {{icon|cannibal}} Cannibal trait
*{{icon|yes}} Year is 1000 or above
* {{icon|cannibal}} Court chaplain has the Cannibal trait
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant
* {{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists
* {{icon|no}} Faith has the Ritual Cannibalism tenet
|}
|}


==小型决议==
== 小型决议 ==
{{SVersion|1.0}}
{{SVersion|1.0}}
The following decisions have a cooldown and do not affect the world at large.
The following decisions have a cooldown and do not affect the world at large.
{| class="mildtable"
{| class="mildtable"
!Decision
! Decision
!Effect
! Effect
!Cost
! Cost
!Requirements
! Requirements
!Cooldown
! Cooldown
|-
|-
| 寻找宫廷医生
| Search for Physician
|
*{{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks:
* {{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks:
**A character with 5-10 {{iconify|Learning}}
** A character with 5-10 {{iconify|Learning}}
**A character with 10-15 {{iconify|Learning}}
** A character with 10-15 {{iconify|Learning}}
**A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county
** A character with 1-15 {{iconify|Learning}} and the {{icon|Wise man}} Wise Man or {{icon|Mystic}} Mystic trait if they're in the capital county
**A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}}
** A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}}
|None
| None
|
*None
* None
|{{icon|time}} 1 year
| {{icon|time}} 1 year
|-
|-
|邀请骑士
| 邀请骑士
|
*[[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
* [[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
*[[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
* [[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
*[[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
* [[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
|{{icon|prestige}} 150 Prestige
| {{icon|prestige}} 150 Prestige
|
*None
* None
|{{icon|time}} 10 years
| {{icon|time}} 10 years
|-
|-
|邀请宣称者
| 邀请宣称者
|
*{{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years
* {{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years
|{{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor
| {{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor
|
*{{icon|yes}} Title rank is at least duke
* {{icon|yes}} Title rank is at least duke
|{{icon|time}} 10 years
| {{icon|time}} 10 years
|-
|-
|转变成本地文化
| 转变成本地文化
|
*{{icon|culture}} Adopts the culture of the realm capital
* {{icon|culture}} Adopts the culture of the realm capital
*{{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture
* {{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture
|{{icon|prestige}} 300 Prestige
| {{icon|prestige}} 300 Prestige
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} At peace
* {{icon|yes}} At peace
*{{icon|culture}} Realm capital has a different culture
* {{icon|culture}} Realm capital has a different culture
|{{icon|time}} Lifetime
| {{icon|time}} Lifetime
|-
|-
|Borrow Gold from Holy Order
| Borrow Gold from Holy Order
|
*{{icon|gold}} Gain scaled Gold
* {{icon|gold}} Gain scaled Gold
*{{icon|warning}} The holy order will make demands if the loan is not repaid
* {{icon|warning}} The holy order will make demands if the loan is not repaid
*{{icon|warning}} If the character dies the loan is inherited
* {{icon|warning}} If the character dies the loan is inherited
|{{icon|piety}} 50 Piety
| {{icon|piety}} 50 Piety
|
*{{icon|yes}} Any holy order with the same faith and enough gold
* {{icon|yes}} Any holy order with the same faith and enough gold
*{{icon|yes}} No active loan
* {{icon|yes}} No active loan
|{{icon|time}} 15 years
| {{icon|time}} 15 years
|-
|-
|Revoke Holy Order Lease
| Revoke Holy Order Lease
|
*{{icon|warning}} Take a barony title from the holy order
* {{icon|warning}} Take a barony title from the holy order
*{{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster
* {{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster
*{{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists
* {{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists
|{{icon|piety}} 500 Piety
| {{icon|piety}} 500 Piety
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} At peace
* {{icon|yes}} At peace
*{{icon|yes}} Own the de jure county of a holy order barony
* {{icon|yes}} Own the de jure county of a holy order barony
|None
| None
|-
|-
|Submit to the Great Khan
| Submit to the Great Khan
|
*{{icon|vassal}} Become a vassal of the Mongol Empire
* {{icon|vassal}} Become a vassal of the Mongol Empire
*[[File:War outcome white peace.png|24px]] All offensive wars end in white peace
* [[File:War outcome white peace.png|24px]] All offensive wars end in white peace
|None
| None
|
*{{icon|yes}} Independent
* {{icon|yes}} Independent
*{{icon|yes}} Mongol Empire borders the realm
* {{icon|yes}} Mongol Empire borders the realm
*{{icon|no}} Title rank is emperor
* {{icon|no}} Title rank is emperor
|None
| None
|-
|-
| 归还 罗马
| 重返 罗马
|
*{{icon|yes}} The pope gains the County of Roma title
* {{icon|yes}} The pope gains the County of Roma title
*{{icon|piety}} {{green|+250}} Piety
* {{icon|piety}} {{green|+250}} Piety
*{{icon|opinion}} {{green|+20}} Opinion with the pope
* {{icon|opinion}} {{green|+20}} Opinion with the pope
*{{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait
* {{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait
*{{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait
* {{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait
|None
| None
|
*{{icon|yes}} Independent
* {{icon|yes}} Independent
*{{icon|county}} Own the County of Roma title
* {{icon|county}} Own the County of Roma title
*[[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Religion catholicism.png|24px]] Catholicism faith
|None
| None
|-
|-
|Raise a Runestone
| Raise a Runestone
|
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety
*{{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith
* {{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith
*[[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier
* [[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier
|None
| None
|
*[[File:Religion germanic.png|24px]] Ásatrú faith
* [[File:Religion germanic.png|24px]] Ásatrú faith
*[[File:Death natural.png|24px]] Dead ancestor
* {{icon|death}} Dead ancestor
|None
| None
|-
|-
|Determine Bhakti
| Determine Bhakti
|
*{{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
* {{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
**{{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}}
** {{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}}
**{{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience
** {{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience
**{{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage
** {{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage
**{{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety
** {{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety
*{{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
* {{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
**{{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}}  {{icon|opinion}} Attraction Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion.
** {{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}}  {{icon|opinion}} Attraction Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion. 
**{{green|+4}}  {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage
** {{green|+4}}  {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage
**{{green|+20}}  {{icon|opinion}} Spouse Opinion, {{green|+10}}  {{icon|opinion}} Dynasty Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion.
** {{green|+20}}  {{icon|opinion}} Spouse Opinion, {{green|+10}}  {{icon|opinion}} Dynasty Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion. 
**{{green|20%}}  [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}}  {{icon|opinion}} Clergy Opinion.
** {{green|20%}}  [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}}  {{icon|opinion}} Clergy Opinion. 
*{{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
* {{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
**{{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion
** {{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion
**{{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}}
** {{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}}
**{{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}}
** {{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}}
**{{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage
** {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage
|[[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity
| [[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity
|
*{{icon|yes}} Faith has the Bhakti tenet
* {{icon|yes}} Faith has the Bhakti tenet
|None
| None
|-
|-
|Divine the Stars
| Divine the Stars
|
*{{icon|unknown}} Gain a random modifier for 10 years:
* {{icon|unknown}} Gain a random modifier for 10 years:
**{{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}}
** {{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}}
**{{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}}
** {{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}}
**{{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}}
** {{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}}
**{{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}}
** {{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}}
**{{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}}
** {{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}}
|None
| None
|
*{{icon|yes}} Faith has the Astrology tenet
* {{icon|yes}} Faith has the Astrology tenet
|None
| None
|-
|-
|Give your Ancestor a Sky Burial
| Give your Ancestor a Sky Burial
|
*[[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety
* [[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety
*{{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet
* {{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet
|None
| None
|
*{{icon|yes}} Faith has the Sky Burials tenet
* {{icon|yes}} Faith has the Sky Burials tenet
*[[File:Death natural.png|24px]] Dead ancestor
* {{icon|death}} Dead ancestor
|None
| None
|-
|-
|Initiate Consolamentum
| Initiate Consolamentum
|
*[[File:Death natural.png|24px]] Character dies
* {{icon|death}} Character dies
*{{icon|piety}} {{green|+1}} Level of Devotion
* {{icon|devotion}} {{green|+1}} Level of Devotion
|None
| None
|
*{{icon|yes}} Faith has the Consolamentum tenet
* {{icon|yes}} Faith has the Consolamentum tenet
*{{icon|yes}} One of the following
* {{icon|yes}} One of the following
**{{icon|yes}} 60 years old
** {{icon|yes}} 60 years old
**{{icon|health penalty}} Health is Near Death or Dying
** {{icon|health penalty}} Health is Near Death or Dying
**{{iconify|Incapable}} trait
** {{iconify|Incapable}} trait
|None
| None
|-
|-
|Seek Aid of the Spirits
| Seek Aid of the Spirits
|
*{{icon|unknown}} Choose an offering
* {{icon|unknown}} Choose an offering
**A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits
** A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|cynical}} Cynical or {{icon|greedy}} Greedy traits
**No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits
** No offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|generous}} Generous or {{icon|humble}} Humble traits
*{{icon|unknown}} Gain one of the following:
* {{icon|unknown}} Gain one of the following:
**[[File:Trait shrewd.png|24px]] Shrewd trait
** {{icon|shrewd}} Shrewd trait
**[[File:Trait strong.png|24px]] Strong trait
** {{icon|strong}} Strong trait
**[[File:Trait possessed.png|24px]] Possessed trait
** {{icon|possessed}} Possessed trait
**[[File:Trait impotent.png|24px]] Impotent trait
** {{icon|impotent}} Impotent trait
**[[File:Trait infirm.png|24px]] Infirm trait
** {{icon|infirm}} Infirm trait
**{{iconify|Ill}} trait
** {{iconify|Ill}} trait
**{{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years
** {{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years
**{{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years
** {{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years
**{{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years
** {{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years
**{{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years
** {{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years
**{{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years
** {{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years
**Lose [[File:Trait dull.png|24px]] Dull trait
** Lose {{icon|dull}} Dull trait
**Lose [[File:Trait weak.png|24px]] Weak trait
** Lose {{icon|weak}} Weak trait
|None
| None
|
*{{icon|yes}} Faith has the Adorcism tenet
* {{icon|yes}} Faith has the Adorcism tenet
*[[File:Religious councillor job.png|24px]] Court Chaplain
* {{iconify|Court Chaplain}}
*{{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait
* {{icon|no}}{{icon|possessed}} Possessed trait
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|Take Vow of Poverty
| Take Vow of Poverty
|
*[[File:Modifier piety positive.png|24px]] Vow of Poverty
* [[File:Modifier piety positive.png|24px]] Vow of Poverty
**{{icon|opinion}} {{green|+5}} Clergy Opinion
** {{icon|opinion}} {{green|+5}} Clergy Opinion
**{{icon|piety}} {{green|+2}} Monthly Piety
** {{icon|piety}} {{green|+2}} Monthly Piety
**{{icon|gold}} {{red|-20%}} Monthly Income
** {{icon|gold}} {{red|-20%}} Monthly Income
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait
|None
| None
|
*{{icon|yes}} Faith has the Vows of Poverty tenet
* {{icon|yes}} Faith has the Vows of Poverty tenet
|None
| None
|-
|-
|Renounce Vow of Poverty
| Renounce Vow of Poverty
|
*[[File:Modifier piety positive.png|24px]] Lose Vow of Poverty
* [[File:Modifier piety positive.png|24px]] Lose Vow of Poverty
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
|{{icon|piety}} 100 Piety
| {{icon|piety}} 100 Piety
|
*{{icon|yes}} Faith has the Vows of Poverty tenet
* {{icon|yes}} Faith has the Vows of Poverty tenet
|None
| None
|-
|-
|Commission Epic
| Commission Epic
|
*{{icon|unknown}} Choose who shall write the epic:
* {{icon|unknown}} Choose who shall write the epic:
**Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait
** Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait
*{{icon|unknown}} Choose a theme:
* {{icon|unknown}} Choose a theme:
**Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete
** Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete
**Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete
** Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete
**Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete
** Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete
*{{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular
* {{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular
*{{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional
* {{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional
|{{icon|gold}} Depends on monthly income
| {{icon|gold}} Depends on monthly income
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*[[File:Diplomacy lifestyle.png|24px]] Writing History perk
* [[File:Diplomacy lifestyle.png|24px]] Writing History perk
|{{icon|time}} 10 years
| {{icon|time}} 10 years
|-
|-
|Extort Subjects
| Extort Subjects
|
*{{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days
* {{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
|None
| None
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*[[File:Stewardship lifestyle.png|24px]] It is MY Domain perk
* [[File:Stewardship lifestyle.png|24px]] It is MY Domain perk
|{{icon|time}} 2 years
| {{icon|time}} 2 years
|-
|-
|Sell Minor Titles
| Sell Minor Titles
|
*{{icon|gold}} Scaled Gold
* {{icon|gold}} Scaled Gold
*{{icon|unknown}} One of the following happens in 5 days:
* {{icon|unknown}} One of the following happens in 5 days:
**Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal
** Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal
**Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes
** Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes
**Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal
** Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal
**Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}}
** Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}}
**Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}}
** Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}}
**Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal
** Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal
|{{icon|prestige}} 150 Prestige
| {{icon|prestige}} 150 Prestige
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*[[File:Stewardship lifestyle.png|24px]] At Any Cost perk
* [[File:Stewardship lifestyle.png|24px]] At Any Cost perk
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|Embrace Celibacy
| Embrace Celibacy
|
*[[File:Trait celibate.png|24px]] Gain the Celibate trait
* {{icon|celibate}} Gain the Celibate trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait
|None
| None
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*[[File:Learning lifestyle.png|24px]] Restraint perk
* [[File:Learning lifestyle.png|24px]] Restraint perk
*{{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait
* {{icon|no}}{{icon|seducer}} Seducer trait
*{{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait
* {{icon|no}}{{iconify|Eager Reveler}} trait
*{{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait
* {{icon|no}}{{iconify|Famous Reveler}} trait
*{{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait
* {{icon|no}}{{iconify|Legendary Reveler}} trait
|{{icon|time}} 1 year
| {{icon|time}} 1 year
|-
|-
|Abandon Celibacy
| Abandon Celibacy
|
*[[File:Trait celibate.png|24px]] Lose the Celibate trait
* {{icon|celibate}} Lose the Celibate trait
*{{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait
* {{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait
|None
| None
|
*[[File:Learning lifestyle.png|24px]] Restraint perk
* [[File:Learning lifestyle.png|24px]] Restraint perk
*[[File:Trait celibate.png|24px]] Celibate trait
* {{icon|celibate}} Celibate trait
|{{icon|time}} 1 year
| {{icon|time}} 1 year
|-
|-
|Hold Mystical Communion
| Hold Mystical Communion
|
*[[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience
* [[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience
*[[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects:
* [[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects:
**{{icon|martial}} {{green|+1}} Martial
** {{icon|martial}} {{green|+1}} Martial
**{{icon|learning}} {{green|+1}} Learning
** {{icon|learning}} {{green|+1}} Learning
**{{icon|stress gain}} {{green|-25%}} Stress Gain
** {{icon|stress gain}} {{green|-25%}} Stress Gain
**{{icon|stress loss}} {{green|+25%}} Stress Loss
** {{icon|stress loss}} {{green|+25%}} Stress Loss
*{{icon|unknown}} '''50%''' change to gain one of the following in 3 days:
* {{icon|unknown}} '''50%''' change to gain one of the following in 3 days:
**{{icon|opinion}} {{red|-20}} Opinion with the court chaplain
** {{icon|opinion}} {{red|-20}} Opinion with the court chaplain
**{{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait
**{{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion
** {{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion
**{{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait
**{{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait
** {{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait
**{{icon|ill}} Ill trait
** {{icon|ill}} Ill trait
**{{icon|ill}} Ill trait removed
** {{icon|ill}} Ill trait removed
|{{icon|piety}} 100 Piety
| {{icon|piety}} 100 Piety
|
*{{icon|yes}} Adult
* {{icon|yes}} Adult
*{{icon|yes}} One of the following
* {{icon|yes}} One of the following
**[[File:Trait mystic 1.png|24px]] Wise Man trait
** {{icon|Wise man}} Wise Man trait
**[[File:Trait mystic 2.png|24px]] Mystic trait
** {{icon|Mystic}} Mystic trait
**[[File:Trait mystic 3.png|24px]] Miracle Worker trait
** {{icon|Miracle worker}} Miracle Worker trait
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|Pet Cat
| Pet Cat
|
*{{icon|stress loss}} {{green|-10}} Stress
* {{icon|stress loss}} {{green|-10}} Stress
|None
| None
|
*[[File:Modifier cat positive.png|24px]] Pet cat
* [[File:Modifier cat positive.png|24px]] Pet cat
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|Pet Dog
| Pet Dog
|
*{{icon|unknown}} One of the following happens:
* {{icon|unknown}} One of the following happens:
**98% character gains {{green|-10}} {{iconify|Stress}}
** 98% character gains {{green|-10}} {{iconify|Stress}}
**1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder
** 1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder
**1% character is injured
** 1% character is injured
|None
| None
|
*[[File:Modifier dog positive.png|24px]] Pet dog
* [[File:Modifier dog positive.png|24px]] Pet dog
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|Attempt Suicide
| Attempt Suicide
|
*{{icon|piety}} {{red|-1}} Level of Devotion
* {{icon|piety}} {{red|-1}} Level of Devotion
*{{icon|unknown}} '''50%''' chance the following happen
* {{icon|unknown}} '''50%''' chance the following happen
**[[File:Death natural.png|24px]] Character dies
** {{icon|death}} Character dies
**{{icon|renown}} {{red|-1}} Level of Splendor
** {{icon|renown}} {{red|-1}} Level of Splendor
**{{icon|opinion}} {{red|-30}} Opinion with all vassals
** {{icon|opinion}} {{red|-30}} Opinion with all vassals
|None
| None
|
*{{icon|no}} Faith has the Consolamentum tenet
* {{icon|no}} Faith has the Consolamentum tenet
*{{icon|warning}} One of the following
* {{icon|warning}} One of the following
**[[File:Trait cancer.png|24px]] Cancer trait
** {{icon|cancer}} Cancer trait
**[[File:Trait depressed.png|24px]] Depressed trait
** {{icon|melancholic}} melancholic trait
**[[File:Trait great pox.png|24px]] Great Pox trait
** {{icon|great pox}} Great Pox trait
**{{iconify|Incapable}} trait
** {{iconify|Incapable}} trait
**[[File:Trait leper.png|24px]] Leper trait
** {{icon|leper}} Leper trait
**[[File:Trait lunatic.png|24px]] Lunatic trait
** {{icon|lunatic}} Lunatic trait
**[[File:Stress level 3.png|24px]] Stress Level 3
** [[File:Stress level 3.png|24px]] Stress Level 3
**[[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died
** {{icon|death}} Best Friend, Soulmate or Child with high Opinion died
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|}
|}


===Activities===
=== Activities ===
{{SVersion|1.0}}
{{SVersion|1.0}}
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
{| class="mildtable"
{| class="mildtable"
!Activity
! Activity
!Immediate effects
! Immediate effects
!Cost
! Cost
!Additional rquirements
! Additional requirements
!Cooldown
! Cooldown
|-
|-
|[[File:Activity hunt.png]] Call Hunt
| [[File:Activity hunt.png]] Call Hunt
|
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait
*{{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
* {{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
*{{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait.
* {{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait.
*{{icon|unknown}} Can trigger events with courtiers, vassals and guests
* {{icon|unknown}} Can trigger events with courtiers, vassals and guests
|{{icon|gold}} Depends of primary title tier divide by 1.5
| {{icon|gold}} Depends on primary title tier (divide by 1.5)
|None
| None
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|[[File:Activity feast.png]] Host Feast
| [[File:Activity feast.png]] Host Feast
|
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait
*{{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
* {{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
*{{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets
* {{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets
|{{icon|gold}} Depends of primary title tier
| {{icon|gold}} Depends on primary title tier
|None
| None
|{{icon|time}} 5 years
| {{icon|time}} 5 years
|-
|-
|[[File:Activity meditation.png]] Meditate in Seclusion
| [[File:Activity meditation.png]] Meditate in Seclusion
|
*{{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have:
* {{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have:
**If meditating at the castle lose {{green|-10}} {{iconify|Stress}}
** If meditating at the castle lose {{green|-10}} {{iconify|Stress}}
**If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait
** If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait
*[[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
* [[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
**{{icon|diplomacy}} {{red|-1}} Diplomacy
** {{icon|diplomacy}} {{red|-1}} Diplomacy
**{{icon|martial}} {{red|-1}} Martial
** {{icon|martial}} {{red|-1}} Martial
**{{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|stewardship}} {{red|-1}} Stewardship
**{{icon|intrigue}} {{red|-1}} Intrigue
** {{icon|intrigue}} {{red|-1}} Intrigue
*{{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations
* {{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations
|None
| None
|{{icon|yes}} Faith has one of the following tenets:
| {{icon|yes}} Faith has one of the following tenets:
 
* Asceticism
*Asceticism
* Inner Journey
*Inner Journey
| {{icon|time}} 3 years
|{{icon|time}} 3 years
|-
|-
|[[File:Activity pilgrimage.png]] Go on a Pilgrimage
| [[File:Activity pilgrimage.png]] Go on a Pilgrimage
|
*{{icon|unknown}} Choose a destination
* {{icon|unknown}} Choose a destination
*{{icon|unknown}} Can trigger various events
* {{icon|unknown}} Can trigger various events
*[[File:Trait mystic.png|24px]] {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
* {{icon|mystic}} {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
*[[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
* [[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
**{{icon|piety}} {{green|+2%}} Monthly Piety per Knight
** {{icon|piety}} {{green|+2%}} Monthly Piety per Knight
*[[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
* [[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
**{{icon|opinion}} {{green|+10}} Close Family Opinion
** {{icon|opinion}} {{green|+10}} Close Family Opinion
*[[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
* [[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
**{{icon|gold}} {{green|-33%}} Holy Order Hire Cost
** {{icon|gold}} {{green|-33%}} Holy Order Hire Cost
*[[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
* [[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
**{{icon|opinion}} {{green|+10}} Clergy Opinion
** {{icon|opinion}} {{green|+10}} Clergy Opinion
*[[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
* [[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
**{{icon|opinion}} {{green|+10}} Same Faith Opinion
** {{icon|opinion}} {{green|+10}} Same Faith Opinion
*{{icon|ill}} {{red|Character may die if they're ill}}
* {{icon|ill}} {{red|Character may die if they're ill}}
|{{icon|gold}} Depends of distance to destination
| {{icon|gold}} Depends on distance to destination
|{{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith
| {{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith
|{{icon|time}} 15 years
| {{icon|time}} 15 years
|-
|-
|[[File:Activity pilgrimage.png]] Undertake the Hajj
| [[File:Activity pilgrimage.png]] Undertake the Hajj
|
*[[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait
* {{icon|pilgrim}} Gain the Hajjaj Trait
*[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby
*[[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away
* [[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away
*[[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far
* [[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far
*[[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far
* [[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far
*[[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
* [[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
*[[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
* [[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
**[[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety
** [[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety
**{{icon|opinion}} {{green|+5}} Same Faith Opinion
** {{icon|opinion}} {{green|+5}} Same Faith Opinion
**{{icon|opinion}} {{red|-10}} Attraction Opinion
** {{icon|opinion}} {{red|-10}} Attraction Opinion
*{{icon|ill}} {{red|Character may die if they're ill}}
* {{icon|ill}} {{red|Character may die if they're ill}}
|{{icon|gold}} Depends of distance to Mecca
| {{icon|gold}} Depends on distance to Mecca
|[[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith
| [[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith
|{{icon|time}} 15 years
| {{icon|time}} 15 years
|-
|-
|[[File:Activity witch ritual.png]] Host Grant Rite
| [[File:Activity witch ritual.png]] Host Grant Rite
|
*{{icon|unknown}} 7 days after starting the activity choose what to perform:
* {{icon|unknown}} 7 days after starting the activity choose what to perform:
**Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant
** Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant
**Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}}
** Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}}
*[[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait
* {{icon|witch}} Can trigger events with characters with the Witch trait
|{{icon|gold}} 50 Gold
| {{icon|gold}} 50 Gold
|[[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier
| {{icon|witch}} Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier
|{{icon|time}} 10 years
| {{icon|time}} 10 years
|}
|}


===Coping actions===
=== Coping actions ===
{{SVersion|1.0}}
{{SVersion|1.0}}
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
{| class="mildtable"
{| class="mildtable"
!Decision
! Decision
!Stress
! Stress
!Cost
! Cost
!Required trait
! Required trait
! width="35%" |Description
! width=35% | Description
|-
|-
|Confess
| Confess
|{{green|-20}}
| {{green|-20}}
|
*{{icon|warning}} Expose a secret if the character has any
* {{icon|warning}} Expose a secret if the character has any
*[[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
* [[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
**{{icon|opinion}} {{red|-5}} General Opinion
** {{icon|opinion}} {{red|-5}} General Opinion
|[[File:Trait contrite.png|24px]] Contrite
| {{icon|contrite}} Contrite
|''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.''
| ''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.''
|-
|-
|Consume Hashish Cakes
| Consume Hashish Cakes
|{{green|-20}}
| {{green|-20}}
|
*[[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects:
* [[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects:
**{{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|stewardship}} {{red|-1}} Stewardship
**{{icon|learning}} {{red|-2}} Learning
** {{icon|learning}} {{red|-2}} Learning
|[[File:Trait hashishiyah.png|24px]] Hashishiyah
| {{icon|hashishiyah}} Hashishiyah
|''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!''
| ''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!''
|-
|-
|Donate to Charity
| Donate to Charity
|{{green|-20}}
| {{green|-20}}
|
*{{icon|gold}} Scaled gold
* {{icon|gold}} Scaled gold
|[[File:Trait improvident.png|24px]] Improvident
| {{icon|improvident}} Improvident
|''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.''
| ''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.''
|-
|-
|Flagellate
| Flagellate
|{{green|-40}}
| {{green|-40}}
|
*[[File:Trait wounded 1.png|24px]] Gain the Wounded trait
* {{icon|wounded}} Gain the Wounded trait
**If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If already {{icon|wounded}} Wounded, gain the {{icon|severely injured}} Severely Injured trait
**If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If already {{icon|severely injured}} Severely Injured, gain the {{icon|Brutally Mauled}} Brutally Mauled trait
**If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies
** If already {{icon|Brutally Mauled}} Brutally Mauled, character dies
|[[File:Trait flagellant.png|24px]] Flagellant
| {{icon|flagellant}} Flagellant
|''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.''
| ''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.''
|-
|-
|Indulge in Drink
| Indulge in Drink
|{{green|-20}}
| {{green|-20}}
|
*{{icon|prestige}} {{red|-150}} Prestige
* {{icon|prestige}} {{red|-150}} Prestige
|[[File:Trait drunkard.png|24px]] Drunkard
| {{icon|drunkard}} Drunkard
|''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!''
| ''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!''
|-
|-
|Indulge in Food
| Indulge in Food
|{{green|-20}}
| {{green|-20}}
|
*{{icon|gold}} Scaled gold
* {{icon|gold}} Scaled gold
|[[File:Trait comfort eater.png|24px]] Comfort Eater
| {{icon|comfort eater}} Comfort Eater
|''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.''
| ''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.''
|-
|-
|Lash Out
| Lash Out
|{{green|-20}}
| {{green|-20}}
|
*[[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
* [[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
**{{icon|opinion}} {{red|-10}} Direct Vassal Opinion
** {{icon|opinion}} {{red|-10}} Direct Vassal Opinion
*{{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal
* {{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal
**Friend vassals will only be insulted if the character has no other vassals
** Friend vassals will only be insulted if the character has no other vassals
|[[File:Trait irritable.png|24px]] Irritable
| {{icon|irritable}} Irritable
|''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.''
| ''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.''
|-
|-
|Seclude Yourself
| Seclude Yourself
|{{green|-20}}
| {{green|-20}}
|
*{{icon|prestige}} {{red|-150}} Prestige
* {{icon|prestige}} {{red|-150}} Prestige
|[[File:Trait reclusive.png|24px]] Reclusive
| {{icon|reclusive}} Reclusive
|''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.''
| ''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.''
|-
|-
|Shun Food
| Shun Food
|{{green|-20}}
| {{green|-20}}
|
*[[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects:
* [[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects:
**{{icon|prowess}} {{red|-1}} Prowess
** {{icon|prowess}} {{red|-1}} Prowess
**{{icon|health penalty}} {{red|Moderate Health Penalty}}
** {{icon|health penalty}} {{red|Moderate Health Penalty}}
|[[File:Trait inappetetic.png|24px]] Inappetetic
| {{icon|inappetetic}} Inappetetic
|''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.''
| ''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.''
|-
|-
|Talk to Confidant
| Talk to Confidant
|{{green|-20}}
| {{green|-20}}
|
*{{icon|opinion}} {{red|-10}} Opinion with all courtiers except one
* {{icon|opinion}} {{red|-10}} Opinion with all courtiers except one
|[[File:Trait confider.png|24px]] Confider
| {{icon|confider}} Confider
|''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!''
| ''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!''
|-
|-
|Visit a Brothel
| Visit a Brothel
|{{green|-40}}
| {{green|-40}}
|
*{{icon|gold}} Scaled gold
* {{icon|gold}} Scaled gold
*[[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait
* {{icon|lovers pox}} {{red|20%}} chance to gain the Lover's Pox trait
*[[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait
* {{icon|great pox}} {{red|5%}} chance to gain the Great Pox trait
*{{icon|warning}} {{red|5%}} chance to be suspected of adultery
* {{icon|warning}} {{red|5%}} chance to be suspected of adultery
|[[File:Trait rakish.png|24px]] Rakish
| {{icon|rakish}} Rakish
|''Nothing relieves the mind like some carnal relief.''
| ''Nothing relieves the mind like some carnal relief.''
|-
|-
|Visit the Market
| Visit the Market
|{{green|-20}}
| {{green|-20}}
|
*{{icon|gold}} Scaled gold
* {{icon|gold}} Scaled gold
|[[File:Trait profligate.png|24px]] Profligate
| {{icon|profligate}} Profligate
|''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!''
| ''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!''
|-
|-
|Work Off Some Stress
| Work Off Some Stress
|{{green|-20}}
| {{green|-20}}
|
*[[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects:
* [[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects:
**{{icon|opinion}} {{red|-5}} General Opinion
** {{icon|opinion}} {{red|-5}} General Opinion
|[[File:Trait athletic.png|24px]] Athletic
| {{icon|athletic}} Athletic
|''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.''
| ''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.''
|-
|-
|Write Thoughts Down
| Write Thoughts Down
|{{green|-20}}
| {{green|-20}}
|
*[[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects:
* [[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects:
**{{icon|diplomacy}} {{red|-2}} Diplomacy
** {{icon|diplomacy}} {{red|-2}} Diplomacy
|[[File:Trait journaller.png|24px]] Journaller
| {{icon|journaller}} Journaller
|''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!''
| ''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!''
|}
|}
== Modding ==
{{SVersion|1.0}}
{{main|Decisions modding}}
The internal name of a decison in the game's files can be found by following these steps:
* Take the decision's name.
* Turn all letters into lowercase (<code>A...Z->a...z</code>).
* Replace spaces (<code> </code>) with underscores (<code>_</code>).
* Add <code>_decision</code> to the end.
Decisions with in-game names that do not match their internal name are included in the table below:
<!-- Generated by script: https://github.com/SaucyPigeon/ck3_mapdata -->
{| class="mildtable"
! Decision
! Internal name
|-
| Call Hunt || start_hunt
|-
| Search for Physician || hire_physician
|-
| Borrow Gold from Holy Order || borrow_from_holy_order
|-
| Challenge the Ruler || tribal_challenge_ruler
|-
| Stop Gaining Weight || stop_gain_weight
|-
| Stop Losing Weight || stop_lose_weight
|-
| Attempt Suicide || commit_suicide
|-
| Return Roma || return_rome
|-
| Determine Bhakti || select_personal_deity
|-
| Give Your Ancestor a Sky Burial || give_sky_burial
|-
| Raise a Runestone || raise_runestone
|-
| Found Holy Order || create_holy_order
|-
| Revoke Holy Order Lease || cancel_holy_order_lease
|-
| Go on a Pilgrimage || go_on_pilgrimage
|-
| Undertake the Hajj || go_on_hajj
|-
| Restore the Kingdom of Cornwall || restore_dumnonia
|-
| Reclaim Constantinople || set_capital_constantinople
|-
| Reclaim Rome || set_capital_rome
|-
| Restore the Papacy || restore_papacy
|-
| Form the Swiss Confederation || form_switzerland_kingdom
|-
| Form Archduchy of Austria || form_austria_kingdom
|-
| Dismantle the Papacy || dismantle_papacy
|-
| Restore Carolingian Borders || reform_carolingian_empire
|-
| Unify the Burgundies || unify_burgundy_kingdom
|-
| Unify Italy || unify_italian_empire
|-
| Adopt Feudalism || convert_to_feudalism
|-
| Adopt Feudal / Clan Ways through Liege || convert_to_feudalism_liege_converted
|-
| Adopt Feudal / Clan Ways || convert_whole_realm_to_feudalism
|-
| Form the Outremer Empire || create_outremer_empire
|-
| Sell Minor Titles || sale_of_titles
|-
| Restore the Ash'ari Caliphate || restore_sunni_caliphate
|-
| Restore Israel || create_israel_kingdom
|-
| Restore the Faith High Priesthood || jewish_restore_high_priesthood
|-
| Restore the Faith High Priesthood || zoroastrian_restore_high_priesthood
|-
| Become the Saoshyant || become_saoshyant
|-
| Dismantle German Pretenders || dismantle_holy_pretender
|-
| Dismantle Greek Pretenders || dismantle_byz_pretender
|-
| Form the Sultanate of Rum || form_rum_sultanate
|-
| Revive Greater Armenia || create_armenian_empire
|-
| Consecrate Bloodline || declare_bloodline_holy
|-
| Build a Grand Church || build_grand_church
|-
| Faith Cannibalism || accept_cannibalism
|-
| Request Claim on Ireland || england_request_laudabiliter
|-
| Inspire Opus Francigenum || promote_gothic_innovations
|-
| Build a Glass Monument || lunatic_building
|-
| Promote Christian Settlements || promote_hungarian_settlement
|-
| Revive Táltoism || revive_magyar_paganism
|-
| Unite the West Slavs || unite_the_western_slavs
|-
| Unite the South Slavs || unite_the_southern_slavs
|-
| Defenders of High God || defenders_of_highgod
|-
| Found a New Kingdom || found_kingdom
|-
| Found a New Empire || found_empire
|-
| Amnesty for False Conversions || encourage_confession_of_false_conversions
|-
| Restore the Holy Roman Empire || restore_holy_roman_empire
|-
| Adopt Special Succession Type || adopt_special_succession
|-
| Found the Kingdom of Aragon || form_the_kingdom_of_aragon
|-
| Indulge in Drink || stress_loss_drunkard
|-
| Consume Hashish Cakes || stress_loss_hashishiyah
|-
| Visit a Brothel || stress_loss_rakish
|-
| Seclude Yourself || stress_loss_reclusive
|-
| Lash Out || stress_loss_irritable
|-
| Flagellate || stress_loss_flagellant
|-
| Visit the Market || stress_loss_profligate
|-
| Donate to Charity || stress_loss_improvident
|-
| Confess || stress_loss_contrite
|-
| Indulge in Food || stress_loss_comfort_eater
|-
| Shun Food || stress_loss_inappetetic
|-
| Write Thoughts Down || stress_loss_journaller
|-
| Talk to Confidant || stress_loss_confider
|-
| Work off Some Stress || stress_loss_athletic
|-
| Accuse the Krstjani of Heresy || accuse_krstjani_of_heresy
|-
| Prepare to Cross the Carpathians || launch_hungarian_migration
|-
| Restore the Roman Empire || restore_roman_empire (as Byzantine Emperor)<br>restore_roman_empire_holy (as Holy Roman Emperor)<br>restore_roman_empire_italian (as Emperor of Italia)
|}
== References ==
<references/>
{{Mechanics navbox}}
[[Category:Lists]]
[[en:Decisions]]
[[en:Decisions]]

2020年9月14日 (一) 15:46的版本

Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the  Incapable trait. Decisions are not shown unless the character meets one of the more specific requirements.

重要决议

重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。

决议 影响 花费 要求
建立一个新王国

我将以新的王国头衔统一我的领地,它将永远属于我的宗族。

  • 创建一个王国头衔
  • 所有持有的公爵头衔成为新王国法理的一部分
300金钱
500威望
200虔诚
  • Yes 成年人
  • Yes 独立
  • Yes 和平
  • Yes 至少30块领地或者三个公爵头衔
  • 威望等级至少“威名赫赫”
  • Rules.png 游戏规则自建王国已启用
建立一个新帝国

我将创造一个帝国,胜过其他一切,甚至比历史本身更长久。

  • 创建一个帝国头衔
  • 所有持有的王国头衔成为新帝国法理的一部分
1200金钱
2000威望
600虔诚
  • Yes 成年人
  • Yes 独立
  • Yes 和平
  • Yes 至少120块领地 或者 三个王国头衔及80块领地
  • 威望等级至少“高贵之人”
  • Rules.png 游戏规则自建王国已启用
采用特殊的继承方式

分割继承让我们弱小而分裂。也许领地中的巨头们会接受历史上的另一种选项……

  • Changes the title succession of the primary title to the one specific to the character's culture
  • +30 Opinion with vassals of the same culture for 30 years
300 Prestige
  • Yes Title rank is king or emperor
  • Goidelic or North Germanic culture group or Anglo-Saxon culture
  • No Year is 1100 or above
Challenge the Ruler

The ruler carries the title as if it is unquestionable theirs; as if it is not skill and strength alone that should decide our leader.
I, [name], question their right to the title, to all of [title], and I will be silent no longer!

  • If victorious take the claimed title and lose -50  Opinion with the former liege for 12 years
  • If defeated lose -30  Opinion with the former liege for 12 years and a Level of Fame
  • Defeated character gets the Wounded trait
    • If they already have the Wounded trait, they get the Severely Injured trait
    • If they already have the Severely Injured trait, they get the Brutally Mauled trait
    • If they already have the Brutally Mauled trait, they are killed
None
  • Yes Adult
  • Yes Tribal government
  • Vassal
  • Default cb.png Claim on the Liege's title
  • Doctrine gender equal.png Characters have the same gender or faith has the Equal doctrine
  • Yes Liege is adult
  • Can only be tried once every 10 years
创建宗族支系

It may be time for my family to abandon the legacy of the House [house] and carve its own path in history, with me as the head of this new branch of our great dynasty.

  • +350 Prestige
  • Yes Creates a Cadet Branch of the current House
None
  • Yes Adult
  • No Tribal government
  • No House head
  • No Third or closer in succession for one of the house head's titles
  • No Court chaplain if faith has the Theocratic doctrine
祝圣血脉

By showing sufficient devotion and gathering the favor of the clergy, I can ensure that my dynasty is forever enshrined as a holy bloodline under divine protection.

  • +500 Renown
  • +25% Fervor
  • Gain the Paragon trait if not Head of Faith
  • Gain the The Savior trait if Head of Faith
2500 Piety
  • Yes At least 3 titles above County
  • Yes Faith is Organized
  • Yes Control a holy site
  • Religious Icon Level of Devotion
  • +75 Opinion with head of faith if one exists
  • Can only be done once per faith
  • No Content trait
  • No Humble trait
建立女巫集会

Our proud house is united by blood, but the truth divides us. I long for the day when we will no longer live in fear, but be completely open with each other. Our sons and daughter will be raised to embrace their powers and the will of [witch god]. May we serve them well!

  • Modifier outdoors positive.png House gains the Witch Coven permanent modifier
  • All children educated by a character with the Witch trait gain it
  • All characters with the Witch trait are more successful when converting others to witchcraft
None
  • Yes House Head
  • Witch trait or secret
  • Player Heir has the Witch trait or secret known by you
  • At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
Adopt Feudal Ways through Liege

As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.

  • Yes Government becomes Feudal
  • Yes Government of Tribal vassals becomes Feudal
  • Holding castle.png All tribal holdings become castle holdings
150 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • Yes Liege with Feudal government
  • NoTribal authority 0.png Disparate Tribes Authority law
Adopt Clan Ways through Liege

'As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.

  • Yes Government becomes Clan
  • Yes Government of Tribal vassals becomes Clan
  • Holding castle.png All tribal holdings become castle holdings
150 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • Yes Liege with Clan government
  • NoTribal authority 0.png Disparate Tribes Authority law
Adopt Feudal Ways

For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.

  • Yes Government becomes Feudal
  • Yes Government of Tribal vassals becomes Feudal
  • Holding castle.png All tribal holdings become castle holdings
200 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • All Tribal Era innovations
  • 5 or more Development in the realm capital
  • Tribal authority 3.png Absolute Tribal Authority law
  • Level of Fame is at least Distinguished
  • No Liege with Feudal or Clan government
  • No Islam religion
Adopt Clan Ways

For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.

  • Yes Government becomes Clan
  • Yes Government of Tribal vassals becomes Clan
  • Holding castle.png All tribal holdings become castle holdings
200 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • All Tribal Era innovations
  • 5 or more Development in the realm capital
  • Tribal authority 3.png Absolute Tribal Authority law
  • Level of Fame is at least Distinguished
  • No Liege with Feudal or Clan government
  • Yes Islam religion
Found Holy Order

There can never be too many warriors dedicated to defending the true faith. I will honor [war god] by giving those who would serve a home and arms!

  • Yes Become the Patron of a newly created Holy Order
500 Gold
1000 Piety
  • Yes Adult
  • Yes At peace
  • Yes Title rank is king or emperor
  • Yes At least one Castle or City holding except the realm capital
  • At least 60 Opinion with the head of faith if one exists
  • Level of Devotion is at least Devoted Servant
  • No Patron of a holy order
Take Stewardship of the Sacred River

With control over all the lands along the Ganges' flow, I have some authority over which rulers are allowed access to the sacred waters and its rituals. It is time to have the priest formalize this authority as the protector of holiness itself

  • Icon piety eastern 01.png +1 Level of Devotion
  • Modifier learning positive.png Gain the Steward of the Sacred River modifier
    • If another character has the Steward of the Sacred River modifier it is removed and gain -40  Opinion with them
  • Yes Gain the Lord of the Ganges nickname
Icon piety eastern 01.png 350 Piety
Scaled Gold
  • Yes Adult
  • Yes Title rank is at least duke
  • Yes Control the region of Ganges Plain
  • Yes Realm capital is in the region of Ganges Plain
  • Religion shaivism.png Hinduism religion
  • Level of Fame is at least Illustrious
  • Icon piety eastern 01.png Level of Devotion is at least Dutiful
Found University

Learned scholars have been congregating within my realm as of late. Many are sought after as teachers, but to pool — and pass on — their knowledge, they need somewhere to gather.

  • Building university.png Creates a University building on a historical site
  • Yes Gain the Scholar nickname
150 Prestige
  • Yes Adult
  • Yes Title rank is king or emperor
  • Level of Fame is at least Exalted Among Men
  • At least 40 Development in a historical university site
Reclaim Constantinople

Constantinople is the capital of the Eastern Empire and as such she rightfully belongs to me.

  • Realm capital.png Barony of Constantinople becomes realm capital
None
  • Yes Adult
  • Own the Byzantine Empire title
  • Own or is liege of County of Constantinople
Reclaim Rome

Rome is the ancestral capital of the Roman Empire and as such she rightfully belongs to me.

  • Realm capital.png Barony of Rome becomes realm capital
None
  • Yes Adult
  • Own the Roman Empire title
  • Own or is liege of County of Rome
Repay Loan

To have a debt hanging over me is unbecoming of a [title] – the time has come to repay the money I owe.

  • Yes Removes all negative effects associated with holy order loans
Scaled Gold
  • Borrow Gold from Holy Order decision
Escape from Prison

The same walls, the same routine, the same gruel for food – every day is just like the last. This prison is eating away at me, and I will stand it no longer!

  • 50% chance to escape prison
  • 50% chance to gain -20  Opinion with the jailer and Moderate Health Penalty for 5 years
    • Chance is increased to 66% if the character has the Craven, Trait physique bad 1.png Delicate or Weak traits
    • Chance is increased to 75% if the character has the Trait physique bad 2.png Frail or Trait physique bad 3.png Feeble trait
None
  • Yes At least 10 years old
  • Imprisoned
  • Can only be tried once every 5 years

Unique decisions

The following major decisions can only be taken once per game, regardless of character.

Decision Effect Cost Requirements
Avenge the Battle of Tours

In 732, the Umayyad forces were defeated by the Franks on the road to Tours. Had things gone differently, all of Europe would be under Muslim rule today.
I will avenge our fallen martyrs and make their dream a reality.

  • +750 Prestige
  • Icon piety islam 01.png +500 Piety
  • +25% Fervor
  • -25% Catholicism faith fervor
  • 33% chance for each vassal or county in Western Europe to convert to the character's faith
  • Yes Gain the Avenger nickname
None
  • Icon piety islam 01.png Islam religion
  • Yes Control the regions of Iberia and Southern Francia
  • Yes Realm capital is near the regions of Iberia and Southern Francia
Become the Saoshyant

By driving out the Muslims and restoring Zoroastrian rule over the entirety of the Persian Empire, a pious ruler may be recognized to be Zoroaster's prophesied Saoshyant — the chosen savior of the world.

  • +15% Fervor
  • Gain the Saoshyant trait
  • Trait saoshyant descendant.png Descendants gain the Saoshyant Descendant trait
  • 35% chance for each courtier to convert to the character's faith
  • Modifier prestige positive.png Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
    • +1 Monthly Renown
    • +0.5 Monthly Prestige
    • Icon piety eastern 01.png +0.5 Monthly Piety
  • Yes Gain the Saoshyant nickname
None
  • Yes Adult
  • Yes At peace
  • Own the Persian Empire title and all its de jure territory
  • Religion urartuism.png Zoroastrianism religion
  • Icon piety eastern 04.png Level of Devotion is at least Paragon of Virtue
Build a Glass Monument

I dreamed of a building all made of glass, where the sun warms like a summer's day even in the deepest of winters, and plants can grow year round!

  • Building generic house.png Creates a Glass Monument building in the realm capital
  • Yes Gain the Man of Glass nickname
150 Prestige
Scaled Gold
  • Yes Adult
  • Lunatic trait event
  • Level of Fame is at least Distinguished
Dismantle German Pretenders

Retaking the Italian Peninsula and the Gallic border will allow us to be in a position strong enough to challenge the German pretenders who are wrongfully claiming Imperial dignity.

  • Default cb.png Start a war against the Holy Roman Empire to conquer it
10000 Prestige
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Byzantine Empire or Roman Empire title
  • Yes Another character owns the Holy Roman Empire title
  • Yes Control the region of Italia
  • Yes Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
  • The Living Legend Level of Fame
  • Greek, Italian or Roman culture
Dismantle Greek Pretenders

Controlling the Italian Peninsula and gaining a foothold in Greece will allow us to be in a position strong enough to challenge the decaying Empire of the Greeks still clinging to a waning shred of Imperial dignity.

  • Default cb.png Start a war against the Byzantine Empire to conquer it
10000 Prestige
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Holy Roman Empire title
  • Yes Another character owns the Byzantine Empire title
  • Yes Control the region of Italia
  • Yes Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
  • The Living Legend Level of Fame
  • One of the following cultures:
    • Any culture in the Central Germanic group
    • Frankish, French or Italian
Dynasty of Many Crowns

One day, our dynasty will rule realms across the world. Through marriage and conquest, the [dynasty] name will be known to all.

  • +75 Renown
  • Modifier prestige positive.png Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
    • +2 Stewardship
    • +20% Monthly Prestige
    • +10% Levy Size
    • +5 Direct Vassal Opinion
  • Yes 10 Dynasty members are independent kings or emperors
Empower the Sicilian Parliament

By balancing the representative of Nobility, Clergy and Burghers with the old Roman infrastructure, a new advisory body could be organized, for the benefit of both monarch and subjects.

  • Gain the next level of Crown Authority Law
  • Modifier county development positive.png De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
    • -5% Building Construction Time
    • -5% Building Construction Gold Cost
    • +10% Monthly Development
1500 Gold
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Feudal government
  • At least 10 Learning
  • Level of Fame is at least Illustrious
  • Central Germanic, Iberian or Latin culture group
  • Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
  • Yes Control Duchy of Capua or Duchy of Sicily
  • Yes Realm capital is in the Duchy of Capua or Duchy of Sicily
  • NoCrown authority 0.png Autonomous Vassals Law
Inspire Opus Francigenum

A new age of art and discovery awaits us to drag [title] out of these dark times and make our homeland the pulsating heart of European culture.

  • Gain the next level of Crown Authority Law
  • Modifier county development positive.png Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
    • -10% Building Construction Time
    • -10% Building Construction Gold Cost
    • -10% Building Construction Prestige Cost
    • +10% Monthly Development
3000 Prestige
500 Gold
  • Yes Adult
  • Yes At peace
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • At least 10 Learning
  • Level of Fame is at least Exalted Among Men
  • Knighthood, Royal Prerogative and Windmills innovations
  • Yes Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
  • Yes Control one of the following:
    • Yes Duchy of Orleans and Duchy of Valois
    • Yes Duchy of Provence and Duchy of Toulouse
  • Latin culture group
  • No Italian culture
  • NoCrown authority 0.png Autonomous Vassals Law
Mend the Great Schism

The Great Schism saw the Christian Church divided into two branches, but if all five of the Episcopal Sees of the Pentarchy could be restored under the rule of a single Empire under the enlightened leadership of a saintly ruler, there may be a chance to finally reunite Christendom.

  • +25% Fervor
  • -25% Fervor for all other Christian faiths
  • Doctrine ecumenical christian.png Your faith gains Ecumenism if it did not already have it.
  • Doctrine ecumenical christian.png All other Christian faiths lose the Ecumenism doctrine
  • 80% chance for each character of a different Christian faith to convert to the character's faith
    • All characters with the Cynical trait will convert and all characters with the Zealous that will refuse
  • Yes Gain the Ecumenist nickname
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is emperor
  • Christian religion
  • Icon piety christian 05.png Religious Icon Level of Devotion
  • Yes Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
Prepare to Cross the Carpathians

Competing tribes on the steppe, especially the marauding Pecheneg warbands that litter our territory, are making life increasingly difficult. Across the Carpathians, however, lie the fertile, wooded valleys and rolling plains of weak Pannonia...

  • Default cb.png Gain the Migrate to Pannonia casus belli
1000 Prestige
  • Yes Adult
  • Yes At peace
  • Yes Tribal government
  • Yes Year is 911 or above
  • Mogyër culture
  • Liege is Mogyër if not independent
  • No Owns 12 or more county titles de jure in Kingdom of Pannonia
  • No Title rank is emperor
  • NoRules.png Immediate Hungarian Migration game rule
Promote Christian Settlements

By opening the [title] to traders and settlers from nearby Christian realms, I will be able to speed the development of my country and strengthen our bond with the Universal Church.

  • Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
  • Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
  • Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
  • Modifier horse positive.png Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
    • +10% Monthly Development
    • -10% Building Construction Time
    • -10 Popular Opinion
2000 Prestige
500 Piety
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Magyar culture group
  • Realm capital has a Magyar culture
  • Doctrine ecumenical christian.png Faith has the Ecumenism doctrine
  • At least 2 neighbor independent rulers are Christian
  • Yes Owns Kingdom of Hungary or Empire of Carpathia
  • No Revive Táltoism
Revive Táltoism

Christianity might have its advantages, but it has caused no end of grief and unrest amongst our subjects. Perhaps it is time to rekindle our connection with the ancient rites...

  • Religion pagan magyar.png Convert to Táltoism
  • Religion pagan magyar.png Close family and vassals may convert
2000 Piety
  • Yes Adult
  • Yes At peace
  • Yes Feudal government
  • Christian religion
  • Magyar culture group
  • Realm capital has a Magyar culture
  • Level of Devotion is at least Devoted Servant
  • Early Medieval era
  • Royal Prerogative innovation
  • Yes Owns Kingdom of Hungary or Empire of Carpathia
  • No Did not Promote Christian Settlements
Reclaim Britannia

These lands were once ruled by Celts, and the significance and influence of the culture is once again spreading throughout the lands. As more men and women embrace the Celtic tongue and culture, it is only right to make it official!

  • Modifier county opinion positive.png All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
    • Task promote culture.png +1000 Promote Celtic Culture Speed
  • Yes Gain the Tuatha Dé Danann nickname
None
  • Yes Adult
  • Yes At peace
  • Brythonic or Goidelic culture group
  • All powerful vassals belong to Brythonic or Goidelic
  • Yes Control the region of Britannia
Request Claim on Ireland

If the Holy See sanctions a campaign against the barbarous tribes of Ireland, all of the British Isles could become ours to rule.

  • Default cb.png Gain the Laudably Conquer County casus belli for 100 years
1000 Gold
2000 Piety
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • Frankish, North Germanic or West Germanic culture group
  • Religion catholicism.png Catholicism faith
  • Level of Devotion is at least Devoted Servant
  • +80 Opinion with the pope
  • Yes Control Deira, Essex, Lancester and Mercia
  • No Control the region of Ireland
Restore Carolingian Borders

The dream of Charlemagne of a united Europe was unraveled by his sons and the pettiness of German Princes, yet it can still come true if the Franks unite under this single purpose.

  • +350 Prestige
  • Gain the Primogeniture Law
  • Culture gains the Heraldry and Knighthood innovations
  • -50 Opinion with the owner of the Holy Roman Empire title
  • Yes Gain the Great nickname
None
  • Yes Adult
  • Yes At peace
  • Own the Empire of Francia title
  • Yes Realm capital is in the region of Western Europe
  • Yes The Holy Roman Empire title is owned by another character
  • Yes Control the western half of Europe
  • French culture
  • Christian religion
  • Level of Fame is at least Illustrious
Restore the Ash'ari Caliphate

If a righteous ruler reclaims the holy cities from the clutches of the infidels, the Caliphate could be restored and unite the true worshipers of Allah under a single cause.

  • Icon piety islam 01.png +250 Piety
  • +15% Fervor
  • Yes Gain the Sunni Caliphate title
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Yes Control the County of Mecca
  • Yes Control Hashimid, Oultrejourdain, Palestine and Shammar
  • Religion sunni.png Ash'arism faith
  • Icon piety islam 01.png 3000 Piety
  • Form the Outremer Empire decision
Strengthen Bloodline

Vigor, beauty and intellect are all proof of a bloodline's strength. A dynasty thus blessed will pass these gifts on from generation to generation.

  • Modifier health positive.png Dynasty gains the Strong Blood permanent modifier
None
  • Yes Dynasty Head
  • No Negative congenital traits
  • Yes One of the following traits
    •  Beautiful
    •  Genius
    •  Herculean
  • Yes One positive manifestation of each of the congential traits above
Unite Africa

The peoples of Africa are proud, brave and strong. Yet, so many are misled and worship false gods. The time has come to unite them all under [god].

  • +750 Prestige
  • +500 Piety
  • +25% Fervor
  • 33% chance for each vassal or county in Africa to convert to the character's faith
  • Yes Gain the Unifier of Africa nickname
None
  • Yes Control the region of Africa
  • Yes Realm capital is in the region of Africa
  • Any African culture group

Realm founding decisions

The following unique decisions will result in the creation of a powerful new realm.

Decision Effect Cost Requirements
Become Chakravrati

With the necessary rituals and ceremonies, I will formalize my divine status as the rightful ruler of the entire world.

  • +750 Prestige
  • +2 Levels of Fame
  • +50% Fervor
  • Icon piety eastern 01.png -50% Holy War Piety Cost
  • Gain the Chakravrati trait
  • Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
  • Gain the Empire of India title
  • Yes Faith gains the Rightful Rulers of the World special doctrine
  • 50% chance for each vassal to convert to the character's faith
Icon piety eastern 01.png 500 Piety
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Icon piety eastern 05.png Religious Icon Level of Devotion
  • Yes Realm capital is in the region of India
  • Yes Control Deccan Empire, Empire of Rajastan and The Bengal Empire
  • Yes One of the following religions
    • Religion lamaism buddhism.png Buddhism
    • Religion shaivism.png Hinduism
    • Religion jainism.png Jainism
Become Greatest of Khans

I am ready to call every clan leader from across my vast realm to a gathering. They will proclaim me the Khan of Khans, lord of all that is under the Sky.
From there, we conquer.

  • Gain the Mongol Empire title
  • Mongol Empire gains High Partition title succession law
  • Gain the Greatest of Khans trait
  • Modifier horse positive.png Gain the The Great Khan permanent modifier
  • Default cb.png Gain the Mongol Invasion of Kingdom casus belli
  • Level of Fame becomes The Living Legend if not already
  • Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
    • +500 Levies for each held duchy title
    • +1000 Levies for each held kingdom title
    • +2000 Levies for each held empire title
350 Prestige
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Yes Tribal government
  • Yes Title rank is king or emperor
  • Yes At least 25 realm size
  • Yes Realm capital is in the Steppe region
  • Religion tengri.png Tengriism faith
  • Level of Fame is at least Exalted Among Men
  • Mongolic culture group
Establish Bactrian Supremacy

For generations, Bactrian kings dominated the crossroad of civilizations. It is time to take up their mantle, and let word spread from caravanserai to oasis that here, under the four corners of the sky, it is we who rule.

  • Gain the Empire of Bactria title
  • Modifier county development positive.png County of Balkh gains the Royal Tolls permanent modifier
350 Prestige
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • Yes Realm capital is in the region of Bactria
  • Yes Control the region of Bactria
  • Afghan culture
  • Level of Fame is at least Illustrious
  • Yes One of the following religions
    • Religion lamaism buddhism.png Buddhism
    • Religion urartuism.png Zoroastrianism
Form the Outremer Empire

Only once the golden cross shines from Ascalon to Omar and the infidels have been truly cast out of the Holy Land will the sacred mission of the Crusades be achieved.

  • +150 Prestige
  • +100 Piety
  • +15% Fervor
  • -25% Ash'arism faith fervor
  • Gain the Empire of Outremer title
  • Kingdom of Arabia becomes de jure part of Empire of Outremer
  • Kingdom of Jerusalem becomes de jure part of Empire of Outremer
  • Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
  • Kingdom of Syria becomes de jure part of Empire of Outremer
  • Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
  • Kingdom of Israel becomes de jure part of Empire of Outremer if owned
  • Change culture to Outremer
  • County of Jerusalem changes culture to Outremer
  • Culture gains the Men-at-Arms innovation
  • Destroy the Sunni Caliphate title
  • Religion catholicism.png 35% chance for each owned county to change faith to Catholicism
  • Religion catholicism.png 35% chance for each Muslim vassal to change faith to Catholicism
  • 50% chance for each vassal in the same culture group to change culture to Outremer
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Religion catholicism.png Catholicism faith
  • The Living Legend Level of Fame
  • Yes Control the region of Outremer
  • Yes Realm capital is in the region of Outremer
  • Yes Crusades are available
Form the Sultanate of Rum

By bringing the Roman heartland of Asia Minor under Faith control, we will create a new, better Rome under the guiding light of [god].

  • +150 Prestige
  • Gain the Kingdom of Rum title
  • If vassal become independent and the former liege gains the following:
    • Unpressed claim on the Kingdom of Rum title
    • -100 Opinion for 50 years
None
  • Yes Adult
  • Yes At peace
  • Yes Control the region of Asia Minor
  • Yes Realm capital is in the regions of Asia Minor or Persia
  • Icon piety islam 01.png Islam religion
  • Level of Fame is at least Illustrious
  • Icon piety islam 03.png Level of Devotion is at least Devoted Servant
  • Yes One of the following:
    • Yes Independent
    • Icon piety islam 01.png Liege follows Islam religion
  • No Title rank is emperor
  • No Greek culture
Form Portugal

Once I am in control of the western coast of the Iberian Peninsula, I can form the Kingdom of Portugal and establish our own unique culture.

  • +350 Prestige
  • Gain the Kingdom of Portugal title
  • Duchy of Algarve becomes de jure part of Kingdom of Portugal
  • Duchy of Beja becomes de jure part of Kingdom of Portugal
  • Duchy of Coimbra becomes de jure part of Kingdom of Portugal
  • Duchy of Portucale becomes de jure part of Kingdom of Portugal
  • All Iberian culture group characters and counties adopt Portuguese culture
  • Culture gains a random Civic and Military Innovation
  • Yes Gain the Great nickname
300 Gold
  • Yes Independent
  • Yes Control Algarve, Beja, Coimbra and Portucale
  • Iberian culture group
Found the Kingdom of Aragon

The Aragón river flows through my realm, creating rich and fertile lands. Such a land deserves to be its own kingdom, so I shall make it one!

  • +350 Prestige
  • Gain the Kingdom of Aragon title
  • Duchy of Aragon becomes de jure part of Kingdom of Aragon
  • Duchy of Barcelona becomes de jure part of Kingdom of Aragon
200 Gold
  • Yes Independent
  • Yes Control the Duchy of Aragon and Duchy of Barcelona
  • Yes Title rank is count or duke
Found Kingdom of Bosnia[1]

The mountains and forests of central Bosnia flit ceaselessly between lords from the north and south. Perhaps not for much longer...

  • Gain the Kingdom of Bosnia title
  • Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
  • Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
300 Gold
200 Prestige
  • Yes Independent
  • Yes Control Bosnia and Zachlumia
  • Yes Capital is within Bosnia or Zachlumia
  • Yes Feudal or Clan government
  • Yes Title rank is count or duke
  • Level of Splendor is at least Reputable
  • Bosnian, Croatian or Serbian culture
  • No Tribal era
Restore Israel

It is time for the Children of Israel to found a new United Monarchy built around Jerusalem and the Promised Land, so that Jews may once more live together in peace and harmony.

  • +150 Prestige
  • +100 Piety
  • +25% Fervor
  • Kingdom of Jerusalem title is replaced by Kingdom of Israel
  • Gain the Kingdom of Israel title
  • 33% chance for each owned county to gain the character's faith and culture
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Religion kabarism.png Judaism religion
  • Religion kabarism.png County of Jerusalem shares the character's faith
  • Level of Fame is at least Illustrious
  • Level of Devotion is at least Devoted Servant
  • Yes Control Oultrejourdain, Palestine and Urdunn
Restore the Danelaw

As the laws of the Danes once ruled these lands they shall once again!

  • Kingdom of England title is replaced by Kingdom of the Danelaw
  • Gain the Kingdom of the Danelaw title
  • Kingdom of the Danelaw gains Scandinavian Elective title succession law
  • Yes Gain the Dane nickname
None
  • Yes Adult
  • Yes At peace
  • Yes Control Deira, East Anglia, East Seaxe, Lancester and Mercia
  • North Germanic culture group
Restore the Kingdom of Cornwall

The spirit of ancient Dumnonia has burned in our breasts since Brutus first landed on Britannia's misty shores. It will burn brighter yet.

  • Gain the Kingdom of Cornwall title
  • Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
  • Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
300 Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is count or duke
  • Yes Owns Duchy of Cornwall and all its counties
  • Brythonic culture group
  • At least one barony has Brythonic culture group
  • Level of Fame is at least Exalted Among Men
  • Icon dynasty prestige 02.png Dynasty Level of Spendor is at least 4
Restore the Holy Roman Empire

The true Empire in the West lies in tatters, the legacy of Charlemagne shattered by cruel fate. It would take a strong and godly ruler to return Germany's imperial dignity.

  • +750 Prestige
  • +500 Fame
  • +30 Opinion with current direct vassals for 30 years
  • Gain the Holy Roman Empire title
  • Holy Roman Empire gains High Partition title succession law
  • Completely controlled kingdoms become de jure part of Holy Roman Empire
  • Destroy the Kingdom of East Francia title
  • Yes Gain the Great nickname
500 Gold
200 Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is king
  • Yes At least 120 realm size
  • Owns the Kingdom of East Francia title
  • Own at least 3 kingdom titles
  • Hold or control the the following titles: Duchies of Ostmark, Ostfalen, East Franconia, Bohemia, and the Counties of Trier, Mainz, and Cologne
  • Religion catholicism.png Catholicism faith
  • Level of Fame is at least Illustrious
  • Yes One of the following
    • +60 Opinion with the pope
    • A hook on the pope
  • No Owner of the Byzantine Empire title follows follows the Catholicism faith
  • No Excommunicated trait
Restore the Roman Empire

If Rome and other key territories of the old empire could be reclaimed, the Byzantine Empire would win recognition in the eyes of the West as the true and rightful continuation of the Roman State.

  • Replace all held empire titles with Roman Empire
  • Default cb.png Gain the Restore Imperial Province casus belli
  • Gain the Augustus trait
  • Yes Gain the Glorious nickname
None
  • Yes Adult
  • Yes Feudal or Clan government
  • Yes Control the territory of the Roman Empire
  • Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
  • The Living Legend Level of Fame
  • Yes Religion is one of the following:
    • Christian
    • Religion hellenic.png Greco-Roman
Revive Greater Armenia

Greece and Persia are not the only lands ever to maintain imperial dignity. There was a time long ago, before Rome had ever seen an emperor, when our monarch was King of Kings. That time may yet come again.

  • Gain the Empire of Greater Armenia title
  • All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
2000 Prestige
1000 Piety
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is king
  • Yes Control the region of Armenia
  • Yes One of the following
    • Armenian culture
    • Religion christianity armenian.png Apostolic faith
Form Archduchy of Austria

By gaining enough influence within the Empire, the Austrian Duchy could achieve greater dignity than any other Elector.

  • +350 Prestige
  • Gain the Archduchy of Austria title
  • Gain the Primogeniture Law
  • Duchy of Austria becomes de jure part of Archduchy of Austria
  • Duchy of Carinthia becomes de jure part of Archduchy of Austria
  • Duchy of Salzburg becomes de jure part of Archduchy of Austria
  • Duchy of Steyermark becomes de jure part of Archduchy of Austria
1000 Gold
  • Yes Adult
  • Yes At peace
  • Yes Control Austria, Carinthia, Salzburg and Steyermark
  • Dynasty member owns the Holy Roman Empire title
  • Christian religion
  • Level of Fame is at least Illustrious
Form the Swiss Confederation

If all the Alpine Cantons are brought together, the Empire will have to recognize their claim as a unified Confederation.

  • +350 Prestige
  • Gain the Kingdom of Switzerland title
  • Duchy of Currezia becomes de jure part of Kingdom of Switzerland
  • Duchy of Savoy becomes de jure part of Kingdom of Switzerland
  • Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
  • Gain the next level of Crown Authority Law if government is Feudal
500 Gold
  • Yes Adult
  • Yes At peace
  • No Does not own a Kingdom title
  • Yes Control Currezia, Savoy and Upper Burgundy
  • Liege owns the Holy Roman Empire title
  • Christian religion
  • Level of Fame is at least Illustrious
  • One of the following cultures:
    • Any culture in the Central Germanic group
    • Frankish, Italian, Lombard or Occitan
Unify the Burgundies

Ever since being brought under Frankish heel, the lands of the Burgundians have been fragmented, split by foreign Kings. If all the Burgundies were united under the same banner, they could finally reclaim their place as a sovereign power in Europe.

  • +150 Prestige
  • Gain the Kingdom of Burgundy title
  • Change culture to Occitan if not already
  • Culture discovers the Bailiffs, Burhs and Guilds innovations
  • Become independent
  • Former liege gains an unpressed claim on the Kingdom of Burgundy title
  • -100 Opinion with the former liege gains for 50 years
1000 Gold
  • Yes Adult
  • Yes At peace
  • Yes Realm capital is in the region of Burgundy
  • Yes Control the region of Burgundy
  • French or Occitan culture
  • Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
  • Level of Fame is at least Illustrious
Unify Italy

If the squabbling city-states and barbarous realms of Italy are brought once again under Imperial rule, the entire peninsula will regain its dignity and power.

  • +350 Prestige
  • Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
  • Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Empire of Italia title
  • Yes Control the regions of Italia and Illyricum
  • Yes Realm Capital is in the region of Italia
  • Italian culture
  • Level of Fame is at least Exalted Among Men
  • No Restore Carolingian Borders decision
Unite the Slavs

If all of the Slavic peoples unite, there is no one who can stop us. I will bring about the mightiest empire the world has ever known!

  • +750 Prestige
  • Culture gains up to 3 Innovations from other Slavic cultures
  • Gain the Empire of Slavia title
  • All owned Slavic kingdom titles become de jure part of Empire of Slavia
  • Yes Gain the Bogatyr nickname if male
  • Yes Gain the Polyanitsa nickname if female
600 Gold
  • East Slavic, West Slavic or South Slavic culture group
  • Yes Control the region of Slavia
Unite the South Slavs

We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes.
Now we are surrounded by mighty Empires with strange customs. Due to their influence our own way of life is slowly fading. We cannot let this happen — the time has come to unite once more.

  • +750 Prestige
  • Culture gains a random Civic and Military Innovation
  • All owned South Slavic kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • South Slavic culture group
  • Yes Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
  • Yes Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
Unite the West Slavs

We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes. With foreign forces lurking at our doorstep, it is time to stand together once more.

  • +750 Prestige
  • Culture gains a random Civic and Military Innovation
  • All owned West Slavic kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • West Slavic culture group
  • Yes Control Boemia, Great Moravia, Poland and Pomerania
  • Yes Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
Unite the Spanish Thrones

The Spanish Thrones will be united once more, and this time under the banner of [title].

  • +750 Prestige
  • All owned Spanish kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • Iberian culture group
  • Yes Control Castille, Léon and Galicia
  • Yes Primary title is Castille, Léon, Galicia or Portugal unless emperor
  • Yes Year is 1000 or above

Culture creation decisions

The following decisions allow characters to create a new  culture.

Decision Effect Cost Requirements
Embrace English Culture

My vassals, my family, and I have lived side by side with Saxons and Celts, and as our language and customs have mixed with theirs, it is time to embrace the fact that we have become one.

  • +150 Prestige
  • Change culture to English
  • Family Members change culture to English
  • Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
  • English culture gains several Norman and Anglo-Saxon culture innovations
None
  • Yes Adult
  • Own the Kingdom of England title
  • Yes Realm capital is in Kingdom of England
  • Frankish culture group
Embrace Outremer Culture

The European incursions in the Levant have brought a multitude of strident cultures together. From their clashes, a new Outremer identity is emerging.

  • Change culture to Outremer
  • Courtiers of the same Dynasty change culture to Outremer
  • Realm Capital changes culture to Outremer
  • Domain counties in the region of Middle-East culture to Outremer
None
  • Frankish culture group
  • Character or liege follows a Christian faith
  • Form the Outremer Empire decision
  • Yes Realm capital is in the region of Africa, Middle-East or Persia
  • Yes One of the following:
    • Own the Empire on Outremer title
    • Liege owns the Empire on Outremer title
    • Liege belongs to the Outremer culture
    • Level of Fame is at least Exalted Among Men
  • No Roman culture
Establish Norman Culture

Our old traditions do not serve us well in our new home. We should look to the locals and see what we can learn from them.

  • Change culture to Norman
  • Norse and French culture characters in the Northern France region change culture to Norman
  • Culture gains all innovation discovered by the Norse and French cultures
  • Yes Duchy of Neustria is renamed Duchy of Normandy
None
  • Yes At peace
  • Yes Own and fully control the Duchy of Neustria
  • Norse culture
  • At least one county de jure part of Duchy of Neustria has French culture
  • No Norman culture doesn't exist

Religious decisions

These decisions greatly effect at least one faith.

Decision Effect Cost Requirements
Accuse the Krstjani of Heresy

The wild Bosnian highlands have, for years, housed a sect that does not truly belong to East or West, yet both seem content to ignore this growing deviation.\n\nNo longer! We shall have the [religious head] formally declare them heretics, and they will have nowhere to hide!

  • If the head of faith refuses lose -30  Opinion with them and cannot take the decision for 30 years
  • If the head of faith agrees gain +30  Opinion with them and the Krstjani loses the Doctrine ecumenical christian.png Ecumenism doctrine
    • The head of faith always agrees if the character has a  Strong Hook on them
250 Piety
  • Yes Adult
  • Yes Independent
  • Yes Title tier is at least duke
  • Yes Feudal or Clan government
  • Yes Faith has a head of faith
  • Doctrine ecumenical christian.png Character's faith has the Ecumenism doctrine
  • Doctrine ecumenical christian.png Krstjani faith has the Ecumenism doctrine
  • Level of Devotion is at least Devoted Servant
  • Religion bosnian church.png A neighbor Duke of at least 8 Realm Size practices Krstjani
  • No Excommunicated trait
Restore Ecumenical Patriarchate

Only a pious and influential ruler that holds sway over Constantinople will be capable of cleansing the Patriarchate to restore it to a purer form, devoid of barbarity and iconoclasm.

  • +250 Piety
  • +15% Fervor
  • -30% Iconoclasm Fervor
  • Doctrine ecumenical christian.png Orthodoxy faith gains the Ecumenism doctrine
  • Doctrine ecumenical christian.png Iconoclasm faith loses the Ecumenism doctrine
  • The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Own the County of Constantinople title
  • 1500 Piety
  • Religion orthodox.png Orthodoxy Faith
  • No Ecumenical Patriarchate
Establish Iconoclast Patriarchate

Only a pious and influential ruler that holds sway over Constantinople could cleanse the Ecumenical Patriarchate and restore it to a purer form, devoid of idolatry and corruption.

  • +250 Piety
  • +15% Fervor
  • -30% Orthodoxy Fervor
  • Doctrine ecumenical christian.png Iconoclasm faith gains the Ecumenism doctrine
  • Doctrine ecumenical christian.png Orthodoxy faith loses the Ecumenism doctrine
  • The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Own the County of Constantinople title
  • 1500 Piety
  • Religion christianity iconoclasm.png Iconoclasm Faith
  • No Iconoclast Patriarchate
Restore the Faith High Priesthood

The office of the [religious head] — the High Priest of Judaism — has been vacant since the destruction of the Second Temple at the hands of the Romans. Yet, if we are able to retake control of enough of our ancestral holy sites, a new priesthood could be established.

  • +300 Prestige
  • +250 Piety
  • +10% Fervor
  • A random character becomes head of faith and vassal
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Control at least 3 holy sites
  • 1000 Piety
  • Yes One of the following:
    • Religion kabarism.png Judaism religion
    • Religion zoroastrian.png Zoroastrianism religion
Dismantle the Papacy

Once the entire Italian peninsula has been brought under [faith] control, we will be able to permanently expunge the Catholic heathens from this world.

  • +500 Piety
  • +50% Fervor
  • -100% Catholicism fervor
  • Doctrine ecumenical christian.png Catholicism faith loses the Ecumenism doctrine
  • Yes The former pope converts to the character's faith
  • Destroy the Papacy title
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Yes Control the region of Italia
  • Yes Realm capital is in the region of Africa, Europe or Middle-East
  • Yes One of the following faiths
    • Religion germanic.png Ásatrú
    • Religion sunni.png Ash'arism
    • Religion hellenic.png Hellenism
    • Religion slavic.png Slovianska Pravda
    • Religion baltic.png Vidilism
  • No The pope is landed
Restore the Papacy

If a pious Catholic were to recover the core territories of Saint Peter's patrimony, the Holy See could be restored once more to its rightful place in the Vatican.

  • +250 Piety
  • +15% Fervor
  • Religious councillor job.png The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
  • Doctrine ecumenical christian.png Catholicism faith gains the Ecumenism doctrine
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Religion catholicism.png Catholicism faith
  • 3000 Piety
  • Own the County of Roma title
  • Yes Control Ancora, Latinum, Romagna and Spoleto
Faith Cannibalism

Our creator [god] made us in their image. By imbibing the reflection of the divine we grow closer to [god].

  • -50% Piety cost to reform or create a faith with the Ritual cannibalism tenet
  • All close family members gain the Cannibal trait
  • All intimidated vassals gain the Cannibal trait
  • Yes Gain the Devourer nickname
250 Piety
  • Yes Adult
  • Cannibal trait
  • Court chaplain has the Cannibal trait
  • Level of Devotion is at least Devoted Servant
  • +40 Opinion with head of faith if one exists
  • No Faith has the Ritual Cannibalism tenet

小型决议

The following decisions have a cooldown and do not affect the world at large.

Decision Effect Cost Requirements Cooldown
Search for Physician
  • Gain the option to hire one of the following Court Physicians within two weeks:
    • A character with 5-10  Learning
    • A character with 10-15  Learning
    • A character with 1-15  Learning and the Wise Man or Mystic trait if they're in the capital county
    • A character with 15  Learning if the character taking the decision has at least 15  Learning
None
  • None
1 year
邀请骑士
  • Doctrine gender male dominated.png 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
  • Doctrine gender equal.png 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
  • Doctrine gender female dominated.png 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
150 Prestige
  • None
10 years
邀请宣称者
  • Yes 3 characters with relevant claims will arrive as guests within the next 5 years
150 Prestige if Count
350 Prestige if Duke
750 Prestige if King
1500 Prestige if Emperor
  • Yes Title rank is at least duke
10 years
转变成本地文化
  • Adopts the culture of the realm capital
  • 20% chance for each vassal to convert to the character's culture
300 Prestige
  • Yes Adult
  • Yes At peace
  • Realm capital has a different culture
Lifetime
Borrow Gold from Holy Order
  • Gain scaled Gold
  • The holy order will make demands if the loan is not repaid
  • If the character dies the loan is inherited
50 Piety
  • Yes Any holy order with the same faith and enough gold
  • Yes No active loan
15 years
Revoke Holy Order Lease
  • Take a barony title from the holy order
  • -40 Opinion with the holy order grandmaster
  • -20 Opinion with the head of faith if one exists
500 Piety
  • Yes Adult
  • Yes At peace
  • Yes Own the de jure county of a holy order barony
None
Submit to the Great Khan
  • Become a vassal of the Mongol Empire
  • War outcome white peace.png All offensive wars end in white peace
None
  • Yes Independent
  • Yes Mongol Empire borders the realm
  • No Title rank is emperor
None
重返罗马
  • Yes The pope gains the County of Roma title
  • +250 Piety
  • +20 Opinion with the pope
  • +10 Stress if character has the Ambitious trait
  • +30 Stress if character has the Cynical trait
None
  • Yes Independent
  • Own the County of Roma title
  • Religion catholicism.png Catholicism faith
None
Raise a Runestone
  • Icon piety pagan 01.png +100 Piety
  • +10 Opinion with vassals of the same faith
  • Modifier social positive.png Capital county gains the Runestone permanent modifier
None
  • Religion germanic.png Ásatrú faith
  • Dead ancestor
None
Determine Bhakti
  • If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
    • -33%  Stress Gain and Medium Health Boost
    • +10% Domain Taxes from same faith and +20% Stewardship lifestyle.png Monthly Stewardship Lifestyle Experience
    • +2  Martial and +3 Controlled Territory Defender Advantage
    • +2  Learning and +20% Icon piety eastern 01.png Monthly Piety
  • If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
    • 25%  Fertility Gain, +10 Attraction Opinion and +10 Close Relative Opinion.
    • +4  Prowess and +3 Attacker Advantage
    • +20 Spouse Opinion, +10 Dynasty Opinion and +10 Close Relative Opinion.
    • 20% Focus invalid.png Monthly Lifestyle Experience Gain and +10 Clergy Opinion.
  • If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
    • +2  Stewardship, +5% Domain Taxes and -10 Attraction Opinion
    • +2  Diplomacy and +2  Learning
    • +10 Vassal Opinion and Small Health Boost
    • +10 Dynasty Opinion and +2 Faith Hostility Advantage
Icon piety eastern 01.png 100 Piety if no patron deity
Icon piety eastern 01.png 500 Piety if any patron deity
  • Yes Faith has the Bhakti tenet
None
Divine the Stars
  • Gain a random modifier for 10 years:
    • +2  Diplomacy, +25% Diplomacy lifestyle.png Monthly Diplomacy Lifestyle Experience and -2  Martial
    • +2  Martial, +25% Martial lifestyle.png Monthly Martial Lifestyle Experience and -2  Learning
    • +2  Stewardship, +25% Stewardship lifestyle.png Monthly Stewardship Lifestyle Experience and -2  Intrigue
    • +2  Intrigue, +25% Intrigue lifestyle.png Monthly Intrigue Lifestyle Experience and -2  Diplomacy
    • +2  Learning, +25% Learning lifestyle.png Monthly Learning Lifestyle Experience and -2  Stewardship
None
  • Yes Faith has the Astrology tenet
None
Give your Ancestor a Sky Burial
  • Icon piety pagan 01.png +250 Piety
  • +20 Opinion with vassals whose faiths have the same tenet
None
  • Yes Faith has the Sky Burials tenet
  • Dead ancestor
None
Initiate Consolamentum
  • Character dies
  • +1 Level of Devotion
None
  • Yes Faith has the Consolamentum tenet
  • Yes One of the following
    • Yes 60 years old
    • Health is Near Death or Dying
    •  Incapable trait
None
Seek Aid of the Spirits
  • Choose an offering
    • A large offering gives +40  Stress if the character has the Cynical or Greedy traits
    • No offering gives +40  Stress if the character has the Generous or Humble traits
  • Gain one of the following:
    • Shrewd trait
    • Strong trait
    • Possessed trait
    • Impotent trait
    • Infirm trait
    •  Ill trait
    • +3  Stewardship and +25%  Fertility for 20 years
    • +3  Intrigue and +25%  Dread Gain for 20 years
    • +3  Learning and -25%  Stress Gain for 20 years
    • +3  Martial and +4  Prowess for 20 years
    • +3  Diplomacy and Small Health Boost for 20 years
    • Lose Dull trait
    • Lose Weak trait
None
  • Yes Faith has the Adorcism tenet
  •  Court Chaplain
  • No Possessed trait
5 years
Take Vow of Poverty
  • Modifier piety positive.png Vow of Poverty
    • +5 Clergy Opinion
    • +2 Monthly Piety
    • -20% Monthly Income
  • +10 Stress if the character has the Ambitious trait
  • +35 Stress if the character has the Cynical trait
  • +60 Stress if the character has the Greedy trait
None
  • Yes Faith has the Vows of Poverty tenet
None
Renounce Vow of Poverty
  • Modifier piety positive.png Lose Vow of Poverty
  • +10 Stress if the character has the Humble trait
  • +35 Stress if the character has the Zealous trait
  • +60 Stress if the character has the Generous trait
100 Piety
  • Yes Faith has the Vows of Poverty tenet
None
Commission Epic
  • Choose who shall write the epic:
    • Choosing the storyteller will give +30  Stress if the character has the Greedy trait
  • Choose a theme:
    • Focusing on the character will grant 150  Prestige and 50  Renown when the poem is complete
    • Focusing on family will grant 75  Prestige and 75  Renown when the poem is complete
    • Focusing on truth will grant 150  Prestige and 250  Piety when the poem is complete
  • +2 Monthly Prestige for 10 years if the epic is regular
  • +5 Monthly Prestige for 10 years if the epic is exceptional
Depends on monthly income
  • Yes Adult
  • Diplomacy lifestyle.png Writing History perk
10 years
Extort Subjects
  • Two events to gain gold in exchange for penalties will take place within the next 5 days
  • +60 Stress if the character has the Generous trait
None
  • Yes Adult
  • Stewardship lifestyle.png It is MY Domain perk
2 years
Sell Minor Titles
  • Scaled Gold
  • One of the following happens in 5 days:
    • Gain random  Gold,  Prestige and a  Weak Hook on a vassal
    • Gain random  Gold and reduce a powerful vassal's feudal taxes
    • Lose random  Prestige and 30  Opinion with a vassal
    • Choose to gain random  Gold or random  Prestige
    • Choose to gain random  Gold or random  Renown
    • Choose to lose random  Prestige or 30  Opinion with a powerful vassal
150 Prestige
  • Yes Adult
  • Stewardship lifestyle.png At Any Cost perk
5 years
Embrace Celibacy
  • Gain the Celibate trait
  • +60 Stress if the character has the Lustful trait
None
  • Yes Adult
  • Learning lifestyle.png Restraint perk
  • No Seducer trait
  • No Eager Reveler trait
  • No Famous Reveler trait
  • No Legendary Reveler trait
1 year
Abandon Celibacy
  • Lose the Celibate trait
  • -35 Stress if the character has the Lustful trait
None
  • Learning lifestyle.png Restraint perk
  • Celibate trait
1 year
Hold Mystical Communion
  • Learning lifestyle.png +300 Learning Lifestyle Experience
  • Modifier stress positive.png Gain the Divine Guidance modifier for 5 years, giving the following effects:
    • +1 Martial
    • +1 Learning
    • -25% Stress Gain
    • +25% Stress Loss
  • 50% change to gain one of the following in 3 days:
    • -20 Opinion with the court chaplain
    • -20 Opinion with a vassal with the Zealous trait
    • -30 Opinion with the head of faith and -1 level of devotion
    • +30 Opinion with a vassal with the Zealous trait
    • +30 Opinion with a vassal, councilor or family member with a required trait
    • Ill trait
    • Ill trait removed
100 Piety
  • Yes Adult
  • Yes One of the following
    • Wise Man trait
    • Mystic trait
    • Miracle Worker trait
5 years
Pet Cat
  • -10 Stress
None
  • Modifier cat positive.png Pet cat
5 years
Pet Dog
  • One of the following happens:
    • 98% character gains -10  Stress
    • 1% choice between an  Unpressed Claim on a random neighbor title or +20  Opinion with the title holder
    • 1% character is injured
None
  • Modifier dog positive.png Pet dog
5 years
Attempt Suicide
  • -1 Level of Devotion
  • 50% chance the following happen
    • Character dies
    • -1 Level of Splendor
    • -30 Opinion with all vassals
None
  • No Faith has the Consolamentum tenet
  • One of the following
    • Cancer trait
    • melancholic trait
    • Great Pox trait
    •  Incapable trait
    • Leper trait
    • Lunatic trait
    • Stress level 3.png Stress Level 3
    • Best Friend, Soulmate or Child with high Opinion died
5 years

Activities

Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.

Activity Immediate effects Cost Additional requirements Cooldown
Activity hunt.png Call Hunt
  • -30 Stress if the character doesn't have the Lazy trait
  • Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
  • Additional stress gain if character have Compassionate or Craven trait.
  • Can trigger events with courtiers, vassals and guests
Depends on primary title tier (divide by 1.5) None 5 years
Activity feast.png Host Feast
  • Icon piety pagan 01.png +100 Piety if faith has the Hedonistic tenet
  • Icon piety pagan 01.png +100 Piety if faith has the Ritual Celebrations tenet
  • -30 Stress if the character doesn't have the Shy trait
  • Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
  • Can trigger events with courtiers, vassals, family, liege and personal scheme targets
Depends on primary title tier None 5 years
Activity meditation.png Meditate in Seclusion
  • Choose a place to meditate based on what terrain controlled baronies have:
    • If meditating at the castle lose -10  Stress
    • If meditating outside the castle can lose or gain random  Stress, gain  Learning or lose a negative trait
  • Modifier learning negative.png Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
    • -1 Diplomacy
    • -1 Martial
    • -1 Stewardship
    • -1 Intrigue
  • Each meditation increases the chance of a successful outcome for further meditations
None Yes Faith has one of the following tenets:
  • Asceticism
  • Inner Journey
3 years
Activity pilgrimage.png Go on a Pilgrimage
  • Choose a destination
  • Can trigger various events
  • 50% Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
  • Modifier prowess positive.png Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
    • +2% Monthly Piety per Knight
  • Modifier family positive.png Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
    • +10 Close Family Opinion
  • Modifier martial positive.png Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
    • -33% Holy Order Hire Cost
  • Modifier social positive.png Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
    • +10 Clergy Opinion
  • Modifier social positive.png Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
    • +10 Same Faith Opinion
  • Character may die if they're ill
Depends on distance to destination NoReligion christianity lollard.png Lollardy faith
NoReligion christianity paulicanism.png Paulicianism faith
NoReligion christianity waldensian.png Waldensianism faith
15 years
Activity pilgrimage.png Undertake the Hajj
  • Gain the Hajjaj Trait
  • Icon piety islam 01.png +250 Piety if Mecca is nearby
  • Icon piety islam 01.png +375 Piety if Mecca is some distance away
  • Icon piety islam 01.png +625 Piety if Mecca is far
  • Icon piety islam 01.png +875 Piety if Mecca is very far
  • Modifier social positive.png Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
  • Modifier letter positive.png Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
    • Icon piety islam 01.png +5 Monthly Piety
    • +5 Same Faith Opinion
    • -10 Attraction Opinion
  • Character may die if they're ill
Depends on distance to Mecca Icon piety islam 01.png Islam religion
NoReligion alevi.png Alevism faith
NoReligion islam druze.png Druze faith
15 years
Activity witch ritual.png Host Grant Rite
  • 7 days after starting the activity choose what to perform:
    • Being successful grants +20  Opinion with every participant
    • Being unsuccessful grants -15  Opinion with every participant and +20  Stress
  • Can trigger events with characters with the Witch trait
50 Gold Witch trait
Modifier outdoors positive.png Witch Coven house modifier
10 years

Coping actions

Coping actions are decisions available to characters with a coping mechanism trait and reduce  Stress at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.

Decision Stress Cost Required trait Description
Confess -20
  • Expose a secret if the character has any
  • Modifier social negative.png Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
    • -5 General Opinion
Contrite Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.
Consume Hashish Cakes -20
  • Modifier stress negative.png Gain the Hashish Stupor modifier for 2 years, giving the following effects:
    • -1 Stewardship
    • -2 Learning
Hashishiyah Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!
Donate to Charity -20
  • Scaled gold
Improvident There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.
Flagellate -40
  • Gain the Wounded trait
    • If already Wounded, gain the Severely Injured trait
    • If already Severely Injured, gain the Brutally Mauled trait
    • If already Brutally Mauled, character dies
Flagellant Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.
Indulge in Drink -20
  • -150 Prestige
Drunkard The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!
Indulge in Food -20
  • Scaled gold
Comfort Eater When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.
Lash Out -20
  • Modifier stress negative.png 50% Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
    • -10 Direct Vassal Opinion
  • 50% Chance to lose -40 Opinion with a vassal
    • Friend vassals will only be insulted if the character has no other vassals
Irritable To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.
Seclude Yourself -20
  • -150 Prestige
Reclusive To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.
Shun Food -20
  • Modifier food negative.png Gain the Famished modifier for 3 years, giving the following effects:
    • -1 Prowess
    • Moderate Health Penalty
Inappetetic I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.
Talk to Confidant -20
  • -10 Opinion with all courtiers except one
Confider To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!
Visit a Brothel -40
  • Scaled gold
  • 20% chance to gain the Lover's Pox trait
  • 5% chance to gain the Great Pox trait
  • 5% chance to be suspected of adultery
Rakish Nothing relieves the mind like some carnal relief.
Visit the Market -20
  • Scaled gold
Profligate Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!
Work Off Some Stress -20
  • Modifier social negative.png Gain the Sweaty Stench modifier for 1 year, giving the following effects:
    • -5 General Opinion
Athletic Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.
Write Thoughts Down -20
  • Modifier social negative.png Gain the Occupied Writing modifier for 1 year, giving the following effects:
    • -2 Diplomacy
Journaller I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!

Modding

主条目:Decisions modding The internal name of a decison in the game's files can be found by following these steps:

  • Take the decision's name.
  • Turn all letters into lowercase (A...Z->a...z).
  • Replace spaces ( ) with underscores (_).
  • Add _decision to the end.

Decisions with in-game names that do not match their internal name are included in the table below:

Decision Internal name
Call Hunt start_hunt
Search for Physician hire_physician
Borrow Gold from Holy Order borrow_from_holy_order
Challenge the Ruler tribal_challenge_ruler
Stop Gaining Weight stop_gain_weight
Stop Losing Weight stop_lose_weight
Attempt Suicide commit_suicide
Return Roma return_rome
Determine Bhakti select_personal_deity
Give Your Ancestor a Sky Burial give_sky_burial
Raise a Runestone raise_runestone
Found Holy Order create_holy_order
Revoke Holy Order Lease cancel_holy_order_lease
Go on a Pilgrimage go_on_pilgrimage
Undertake the Hajj go_on_hajj
Restore the Kingdom of Cornwall restore_dumnonia
Reclaim Constantinople set_capital_constantinople
Reclaim Rome set_capital_rome
Restore the Papacy restore_papacy
Form the Swiss Confederation form_switzerland_kingdom
Form Archduchy of Austria form_austria_kingdom
Dismantle the Papacy dismantle_papacy
Restore Carolingian Borders reform_carolingian_empire
Unify the Burgundies unify_burgundy_kingdom
Unify Italy unify_italian_empire
Adopt Feudalism convert_to_feudalism
Adopt Feudal / Clan Ways through Liege convert_to_feudalism_liege_converted
Adopt Feudal / Clan Ways convert_whole_realm_to_feudalism
Form the Outremer Empire create_outremer_empire
Sell Minor Titles sale_of_titles
Restore the Ash'ari Caliphate restore_sunni_caliphate
Restore Israel create_israel_kingdom
Restore the Faith High Priesthood jewish_restore_high_priesthood
Restore the Faith High Priesthood zoroastrian_restore_high_priesthood
Become the Saoshyant become_saoshyant
Dismantle German Pretenders dismantle_holy_pretender
Dismantle Greek Pretenders dismantle_byz_pretender
Form the Sultanate of Rum form_rum_sultanate
Revive Greater Armenia create_armenian_empire
Consecrate Bloodline declare_bloodline_holy
Build a Grand Church build_grand_church
Faith Cannibalism accept_cannibalism
Request Claim on Ireland england_request_laudabiliter
Inspire Opus Francigenum promote_gothic_innovations
Build a Glass Monument lunatic_building
Promote Christian Settlements promote_hungarian_settlement
Revive Táltoism revive_magyar_paganism
Unite the West Slavs unite_the_western_slavs
Unite the South Slavs unite_the_southern_slavs
Defenders of High God defenders_of_highgod
Found a New Kingdom found_kingdom
Found a New Empire found_empire
Amnesty for False Conversions encourage_confession_of_false_conversions
Restore the Holy Roman Empire restore_holy_roman_empire
Adopt Special Succession Type adopt_special_succession
Found the Kingdom of Aragon form_the_kingdom_of_aragon
Indulge in Drink stress_loss_drunkard
Consume Hashish Cakes stress_loss_hashishiyah
Visit a Brothel stress_loss_rakish
Seclude Yourself stress_loss_reclusive
Lash Out stress_loss_irritable
Flagellate stress_loss_flagellant
Visit the Market stress_loss_profligate
Donate to Charity stress_loss_improvident
Confess stress_loss_contrite
Indulge in Food stress_loss_comfort_eater
Shun Food stress_loss_inappetetic
Write Thoughts Down stress_loss_journaller
Talk to Confidant stress_loss_confider
Work off Some Stress stress_loss_athletic
Accuse the Krstjani of Heresy accuse_krstjani_of_heresy
Prepare to Cross the Carpathians launch_hungarian_migration
Restore the Roman Empire restore_roman_empire (as Byzantine Emperor)
restore_roman_empire_holy (as Holy Roman Emperor)
restore_roman_empire_italian (as Emperor of Italia)

References

  1. game\localization\english\decisions_l_english.yml
机制 
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领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
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