无编辑摘要 |
无编辑摘要 |
||
第11行: | 第11行: | ||
!要求 | !要求 | ||
|- | |- | ||
|建立一个新王国 | |建立一个新王国<br>{{collapse|1=''我将以新的王国头衔统一我的领地,它将永远属于我的宗族。''}} | ||
| | | | ||
*{{icon|kingdom}} 创建一个王国头衔 | * {{icon|kingdom}} 创建一个王国头衔 | ||
* | * {{icon|de jure}} 所有持有的公爵头衔成为新王国法理的一部分 | ||
|{{icon|gold}} 300金 | | {{icon|gold}} 300金 钱<br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚 | ||
| | | | ||
*{{icon|yes}} 成年人 | * {{icon|yes}} 成年人 | ||
*{{icon|yes}} 独立 | * {{icon|yes}} 独立 | ||
*{{icon|yes}} 和平 | * {{icon|yes}} 和平 | ||
*{{icon|yes}} 至少30块领地或者三个公爵头衔 | * {{icon|yes}} 至少30块领地或者三个公爵头衔 | ||
* | * {{icon|illustrious}} 威望等级至少“威名赫赫” | ||
*[[File:Rules.png|24px]] 游戏规则自建王国已启用 | * [[File:Rules.png|24px]] 游戏规则自建王国已启用 | ||
|- | |- | ||
|建立一个新帝国 | |建立一个新帝国<br>{{collapse|1=''我将创造一个帝国,胜过其他一切,甚至比历史本身更长久。''}} | ||
| | | | ||
*{{icon|empire}} 创建一个帝国头衔 | * {{icon|empire}} 创建一个帝国头衔 | ||
* | * {{icon|de jure}} 所有持有的王国头衔成为新帝国法理的一部分 | ||
|{{icon|gold}} 1200 | | {{icon|gold}} 1200金 钱<br>{{icon|prestige}} 2000威望<br>{{icon|piety}} 600虔诚 | ||
| | | | ||
*{{icon|yes}} 成年人 | * {{icon|yes}} 成年人 | ||
*{{icon|yes}} 独立 | * {{icon|yes}} 独立 | ||
*{{icon|yes}} 和平 | * {{icon|yes}} 和平 | ||
*{{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地 | * {{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地 | ||
* | * {{icon|exalted among men}} 威望等级至少“高贵之人” | ||
*[[File:Rules.png|24px]] 游戏规则自建王国已启用 | * [[File:Rules.png|24px]] 游戏规则自建王国已启用 | ||
|- | |- | ||
|采用特殊的继承方式 | | 采用特殊的继承方式<br>{{collapse|1=''分割继承让我们弱小而分裂。也许领地中的巨头们会接受历史上的另一种选项……''}} | ||
| | | | ||
*{{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture | * {{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture | ||
*{{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years | * {{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years | ||
|{{icon|prestige}} 300 Prestige | | {{icon|prestige}} 300 Prestige | ||
| | | | ||
*{{icon|yes}} Title rank is king or emperor | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture | * {{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture | ||
*{{icon|no}} Year is 1100 or above | * {{icon|no}} Year is 1100 or above | ||
|- | |- | ||
|Challenge the Ruler | | Challenge the Ruler<br>{{collapse|1=''The ruler carries the title as if it is unquestionable theirs; as if it is not skill and strength alone that should decide our leader.<br>I, [name], question their right to the title, to all of [title], and I will be silent no longer!''}} | ||
| | | | ||
*If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years | * If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years | ||
*If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame | * If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame | ||
*Defeated character gets the | * Defeated character gets the {{icon|wounded}} Wounded trait | ||
**If they already have the | ** If they already have the {{icon|wounded}} Wounded trait, they get the {{icon|severely injured}} Severely Injured trait | ||
**If they already have the | ** If they already have the {{icon|severely injured}} Severely Injured trait, they get the {{icon|Brutally Mauled}} Brutally Mauled trait | ||
**If they already have the | ** If they already have the {{icon|Brutally Mauled}} Brutally Mauled trait, they are killed | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} Tribal government | * {{icon|yes}} Tribal government | ||
*{{icon|vassal}} Vassal | * {{icon|vassal}} Vassal | ||
*[[File:Default cb.png|24px]] Claim on the Liege's title | * [[File:Default cb.png|24px]] Claim on the Liege's title | ||
*[[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine | * [[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine | ||
*{{icon|yes}} Liege is adult | * {{icon|yes}} Liege is adult | ||
*{{icon|warning}} Can only be tried once every 10 years | * {{icon|warning}} Can only be tried once every 10 years | ||
|- | |- | ||
|创建宗族支系 | |创建宗族支系<br>{{collapse|1=''It may be time for my family to abandon the legacy of the House [house] and carve its own path in history, with me as the head of this new branch of our great dynasty.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+350}} Prestige | * {{icon|prestige}} {{green|+350}} Prestige | ||
*{{icon|yes}} Creates a Cadet Branch of the current House | * {{icon|yes}} Creates a Cadet Branch of the current House | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|no}} Tribal government | * {{icon|no}} Tribal government | ||
*{{icon|no}} House head | * {{icon|no}} House head | ||
*{{icon|no}} Third or closer in succession for one of the house head's titles | * {{icon|no}} Third or closer in succession for one of the house head's titles | ||
*{{icon|no}} Court chaplain if faith has the Theocratic doctrine | * {{icon|no}} Court chaplain if faith has the Theocratic doctrine | ||
|- | |- | ||
|祝圣血脉 | |祝圣血脉<br>{{collapse|1=''By showing sufficient devotion and gathering the favor of the clergy, I can ensure that my dynasty is forever enshrined as a holy bloodline under divine protection.''}} | ||
| | | | ||
*{{icon|renown}} {{green|+500}} Renown | * {{icon|renown}} {{green|+500}} Renown | ||
*{{icon|fervor}} {{green|+25%}} Fervor | * {{icon|fervor}} {{green|+25%}} Fervor | ||
* | * {{icon|Paragon}} Gain the Paragon trait if not Head of Faith | ||
* | * {{icon|Savior}} Gain the The Savior trait if Head of Faith | ||
|{{icon|piety}} 2500 Piety | | {{icon|piety}} 2500 Piety | ||
| | | | ||
*{{icon|yes}} At least 3 titles above County | * {{icon|yes}} At least 3 titles above County | ||
*{{icon|yes}} Faith is Organized | * {{icon|yes}} Faith is Organized | ||
*{{icon|yes}} Control a holy site | * {{icon|yes}} Control a holy site | ||
* | * {{icon|religious icon}} Religious Icon Level of Devotion | ||
*{{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists | * {{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists | ||
*{{icon|warning}} Can only be done once per faith | * {{icon|warning}} Can only be done once per faith | ||
*{{icon|no}} | * {{icon|no}} {{icon|content}} Content trait | ||
*{{icon|no}} | * {{icon|no}} {{icon|humble}} Humble trait | ||
|- | |- | ||
|建立女巫集会 | |建立女巫集会<br>{{collapse|1=''Our proud house is united by blood, but the truth divides us. I long for the day when we will no longer live in fear, but be completely open with each other. Our sons and daughter will be raised to embrace their powers and the will of [witch god]. May we serve them well!''}} | ||
| | | | ||
*[[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier | * [[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier | ||
* | * {{icon|witch}} All children educated by a character with the Witch trait gain it | ||
* | * {{icon|witch}} All characters with the Witch trait are more successful when converting others to witchcraft | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} House Head | * {{icon|yes}} House Head | ||
* | * {{icon|witch}} Witch trait or secret | ||
* | * {{icon|witch}} Player Heir has the Witch trait or secret known by you | ||
* | * {{icon|witch}} At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you | ||
|- | |- | ||
|Adopt Feudal Ways through Liege | | Adopt Feudal Ways through Liege<br>{{collapse|1=''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}} | ||
| | | | ||
*{{icon|yes}} Government becomes Feudal | * {{icon|yes}} Government becomes Feudal | ||
*{{icon|yes}} Government of Tribal vassals becomes Feudal | * {{icon|yes}} Government of Tribal vassals becomes Feudal | ||
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings | * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | ||
|{{icon|prestige}} 150 Prestige | | {{icon|prestige}} 150 Prestige | ||
| | | | ||
*{{icon|yes}} Tribal government | * {{icon|yes}} Tribal government | ||
*{{icon|yes}} Faith is Organized | * {{icon|yes}} Faith is Organized | ||
*{{icon|yes}} Liege with Feudal government | * {{icon|yes}} Liege with Feudal government | ||
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law | * {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law | ||
|- | |- | ||
|Adopt Clan Ways through Liege | | Adopt Clan Ways through Liege<br>{{collapse|1='''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}} | ||
| | | | ||
*{{icon|yes}} Government becomes Clan | * {{icon|yes}} Government becomes Clan | ||
*{{icon|yes}} Government of Tribal vassals becomes Clan | * {{icon|yes}} Government of Tribal vassals becomes Clan | ||
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings | * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | ||
|{{icon|prestige}} 150 Prestige | | {{icon|prestige}} 150 Prestige | ||
| | | | ||
*{{icon|yes}} Tribal government | * {{icon|yes}} Tribal government | ||
*{{icon|yes}} Faith is Organized | * {{icon|yes}} Faith is Organized | ||
*{{icon|yes}} Liege with Clan government | * {{icon|yes}} Liege with Clan government | ||
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law | * {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law | ||
|- | |- | ||
|Adopt Feudal Ways | <!-- convert_whole_realm_to_feudalism_decision --> | ||
| | <!-- Note: not to be confused with convert_to_feudalism_decision which is commented out in the files. --> | ||
*{{icon|yes}} Government becomes Feudal | | Adopt Feudal Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}} | ||
*{{icon|yes}} Government of Tribal vassals becomes Feudal | | | ||
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings | * {{icon|yes}} Government becomes Feudal | ||
|{{icon|prestige}} 200 Prestige | * {{icon|yes}} Government of Tribal vassals becomes Feudal | ||
| | * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | ||
*{{icon|yes}} Tribal government | | {{icon|prestige}} 200 Prestige | ||
*{{icon|yes}} Faith is Organized | | | ||
*{{icon|innovation}} All Tribal Era innovations | * {{icon|yes}} Tribal government | ||
*{{icon|development}} 5 or more Development in the realm capital | * {{icon|yes}} Faith is Organized | ||
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law | * {{icon|innovation}} All Tribal Era innovations | ||
* | * {{icon|development}} 5 or more Development in the realm capital | ||
*{{icon|no}} Liege with Feudal or Clan government | * [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law | ||
*{{icon|no}} Islam religion | * {{icon|distinguished}} Level of Fame is at least Distinguished | ||
* {{icon|no}} Liege with Feudal or Clan government | |||
* {{icon|no}} Islam religion | |||
|- | |- | ||
|Adopt Clan Ways | <!-- Note: same as convert_whole_realm_to_feudalism_decision --> | ||
| | | Adopt Clan Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}} | ||
*{{icon|yes}} Government becomes Clan | | | ||
*{{icon|yes}} Government of Tribal vassals becomes Clan | * {{icon|yes}} Government becomes Clan | ||
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings | * {{icon|yes}} Government of Tribal vassals becomes Clan | ||
|{{icon|prestige}} 200 Prestige | * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | ||
| | | {{icon|prestige}} 200 Prestige | ||
*{{icon|yes}} Tribal government | | | ||
*{{icon|yes}} Faith is Organized | * {{icon|yes}} Tribal government | ||
*{{icon|innovation}} All Tribal Era innovations | * {{icon|yes}} Faith is Organized | ||
*{{icon|development}} 5 or more Development in the realm capital | * {{icon|innovation}} All Tribal Era innovations | ||
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law | * {{icon|development}} 5 or more Development in the realm capital | ||
* | * [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law | ||
*{{icon|no}} Liege with Feudal or Clan government | * {{icon|distinguished}} Level of Fame is at least Distinguished | ||
*{{icon|yes}} Islam religion | * {{icon|no}} Liege with Feudal or Clan government | ||
* {{icon|yes}} Islam religion | |||
|- | |- | ||
|Found Holy Order | | Found Holy Order<br>{{collapse|1=''There can never be too many warriors dedicated to defending the true faith. I will honor [war god] by giving those who would serve a home and arms!''}} | ||
| | | | ||
*{{icon|yes}} Become the Patron of a newly created Holy Order | * {{icon|yes}} Become the Patron of a newly created Holy Order | ||
|{{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety | | {{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} At peace | * {{icon|yes}} At peace | ||
*{{icon|yes}} Title rank is king or emperor | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon|yes}} At least one Castle or City holding except the realm capital | * {{icon|yes}} At least one Castle or City holding except the realm capital | ||
*{{icon|opinion}} At least 60 Opinion with the head of faith if one exists | * {{icon|opinion}} At least 60 Opinion with the head of faith if one exists | ||
* | * {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | ||
*{{icon|no}} Patron of a holy order | * {{icon|no}} Patron of a holy order | ||
|- | |- | ||
|Take Stewardship of the Sacred River | | Take Stewardship of the Sacred River<br>{{collapse|1=''With control over all the lands along the Ganges' flow, I have some authority over which rulers are allowed access to the sacred waters and its rituals. It is time to have the priest formalize this authority as the protector of holiness itself''}} | ||
| | | | ||
*[[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion | * [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion | ||
*[[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier | * [[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier | ||
**{{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them | ** {{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them | ||
*{{icon|yes}} Gain ''the Lord of the Ganges'' nickname | * {{icon|yes}} Gain ''the Lord of the Ganges'' nickname | ||
|[[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold | | [[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} Title rank is at least duke | * {{icon|yes}} Title rank is at least duke | ||
*{{icon|yes}} Control the region of Ganges Plain | * {{icon|yes}} Control the region of Ganges Plain | ||
*{{icon|yes}} Realm capital is in the region of Ganges Plain | * {{icon|yes}} Realm capital is in the region of Ganges Plain | ||
*[[File:Religion shaivism.png|24px]] Hinduism religion | * [[File:Religion shaivism.png|24px]] Hinduism religion | ||
* | * {{icon|Illustrious}} Level of Fame is at least Illustrious | ||
*[[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful | * [[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful | ||
|- | |- | ||
| | | Found University<br>{{collapse|1=''Learned scholars have been congregating within my realm as of late. Many are sought after as teachers, but to pool — and pass on — their knowledge, they need somewhere to gather.''}} | ||
| | |||
* [[File:Building university.png|24px]] Creates a University building on a historical site | |||
* | * {{icon|yes}} Gain ''the Scholar'' nickname | ||
* | | {{icon|prestige}} 150 Prestige | ||
|{{icon| | | | ||
| | * {{icon|yes}} Adult | ||
*{{icon|yes}} Adult | * {{icon|yes}} Title rank is king or emperor | ||
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
*{{icon|yes}} Title | * {{icon|development}} At least 40 Development in a historical university site | ||
*{{icon| | |||
*{{icon| | |||
|- | |- | ||
| | | Reclaim Constantinople<br>{{collapse|1=''Constantinople is the capital of the Eastern Empire and as such she rightfully belongs to me.''}} | ||
| | |||
* [[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital | |||
| None | |||
| | |||
*[[File: | * {{icon|yes}} Adult | ||
* {{icon|empire}} Own the Byzantine Empire title | |||
* {{icon|county}} Own or is liege of County of Constantinople | |||
|None | |||
| | |||
*{{icon|yes}} Adult | |||
*{{icon| | |||
*{{icon|county}} Own | |||
|- | |- | ||
| | | Reclaim Rome<br>{{collapse|1=''Rome is the ancestral capital of the Roman Empire and as such she rightfully belongs to me.''}} | ||
| | |||
* [[File:Realm capital.png|24px]] Barony of Rome becomes realm capital | |||
| None | |||
| | |||
*[[File: | * {{icon|yes}} Adult | ||
* {{icon|empire}} Own the Roman Empire title | |||
* {{icon|county}} Own or is liege of County of Rome | |||
|None | |||
| | |||
*{{icon|yes}} Adult | |||
*{{icon| | |||
*{{icon|county}} Own | |||
|- | |- | ||
| | | Repay Loan<br>{{collapse|1=''To have a debt hanging over me is unbecoming of a [title] – the time has come to repay the money I owe.''}} | ||
| | |||
* {{icon|yes}} Removes all negative effects associated with holy order loans | |||
| {{icon|gold}} Scaled Gold | |||
| | |||
* {{icon|decision}} Borrow Gold from Holy Order decision | |||
| | |||
*{{icon|yes}} | |||
*{{icon| | |||
|- | |- | ||
| | | Escape from Prison<br>{{collapse|1=''The same walls, the same routine, the same gruel for food – every day is just like the last. This prison is eating away at me, and I will stand it no longer!''}} | ||
| | |||
* {{icon|unknown}} {{green|50%}} chance to escape prison | |||
*{{icon| | * {{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years | ||
*{{icon| | ** Chance is increased to {{red|66%}} if the character has the {{icon|craven}} Craven, [[File:Trait physique bad 1.png|24px]] Delicate or {{icon|weak}} Weak traits | ||
** Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait | |||
| None | |||
| | |||
* {{icon|yes}} At least 10 years old | |||
* {{icon|crime}} Imprisoned | |||
* {{icon|warning}} Can only be tried once every 5 years | |||
|} | |||
*{{ | |||
=== Unique decisions === | |||
The following major decisions can only be taken once per game, regardless of character. | |||
*{{ | {| class="mildtable" | ||
! Decision | |||
! Effect | |||
! Cost | |||
* | ! Requirements | ||
* | |||
*{{icon| | |||
|- | |- | ||
| | | Avenge the Battle of Tours<br>{{collapse|1=''In 732, the Umayyad forces were defeated by the Franks on the road to Tours. Had things gone differently, all of Europe would be under Muslim rule today.<br>I will avenge our fallen martyrs and make their dream a reality.''}} | ||
| | | | ||
*{{icon| | * {{icon|prestige}} {{green|+750}} Prestige | ||
*{{icon|fervor}} {{green|+ | * [[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety | ||
* | * {{icon|fervor}} {{green|+25%}} Fervor | ||
* {{icon|fervor}} {{green|-25%}} Catholicism faith fervor | |||
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith | |||
* {{icon|yes}} Gain ''the Avenger'' nickname | |||
*{{icon| | | None | ||
| | |||
*{{icon|yes}} | * [[File:Icon piety islam 01.png|24px]] Islam religion | ||
*[[File: | * {{icon|yes}} Control the regions of Iberia and Southern Francia | ||
*{{icon| | * {{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia | ||
*{{icon|yes}} | |||
|- | |- | ||
| | | Become the Saoshyant<br>{{collapse|1=''By driving out the Muslims and restoring Zoroastrian rule over the entirety of the Persian Empire, a pious ruler may be recognized to be Zoroaster's prophesied Saoshyant — the chosen savior of the world.''}} | ||
| | | | ||
*{{icon| | * {{icon|fervor}} {{green|+15%}} Fervor | ||
*[[File:Trait | * {{icon|saoshyant}} Gain the [[Saoshyant trait]] | ||
*[[File: | * [[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait | ||
*{{icon|yes}} Gain ''the | * {{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith | ||
|{{icon| | * [[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects: | ||
** {{icon|renown}} {{green|+1}} Monthly Renown | |||
*{{icon|yes}} | ** {{icon|prestige}} {{green|+0.5}} Monthly Prestige | ||
* | ** [[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety | ||
*[[File: | * {{icon|yes}} Gain ''the Saoshyant'' nickname | ||
*[[File:Icon piety | | None | ||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} At peace | |||
* {{icon|empire}} Own the Persian Empire title and all its de jure territory | |||
* [[File:Religion urartuism.png|24px]] Zoroastrianism religion | |||
* [[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue | |||
|- | |- | ||
| | | Build a Glass Monument<br>{{collapse|1=''I dreamed of a building all made of glass, where the sun warms like a summer's day even in the deepest of winters, and plants can grow year round!''}} | ||
| | | | ||
*[[File:Building | * [[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital | ||
*{{icon|yes}} Gain ''the | * {{icon|yes}} Gain ''the Man of Glass'' nickname | ||
|{{icon|prestige}} 150 Prestige | | {{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|lunatic}} Lunatic trait event | ||
* | * {{icon|distinguished}} Level of Fame is at least Distinguished | ||
|- | |- | ||
| | | Dismantle German Pretenders<br>{{collapse|1=''Retaking the Italian Peninsula and the Gallic border will allow us to be in a position strong enough to challenge the German pretenders who are wrongfully claiming Imperial dignity.''}} | ||
| | | | ||
*{{icon|prestige}} {{ | * [[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it | ||
*{{icon| | | {{icon|prestige}} 10000 Prestige | ||
*{{icon| | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|yes}} Independent | ||
* {{icon|yes}} At peace | |||
* {{icon|empire}} Own the Byzantine Empire or Roman Empire title | |||
*{{icon|yes}} | * {{icon|yes}} Another character owns the Holy Roman Empire title | ||
*{{icon| | * {{icon|yes}} Control the region of Italia | ||
*{{icon| | * {{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine | ||
*{{icon|culture}} | * {{icon|living legend}} The Living Legend Level of Fame | ||
* {{icon|culture}} Greek, Italian or Roman culture | |||
|- | |- | ||
| | | Dismantle Greek Pretenders<br>{{collapse|1=''Controlling the Italian Peninsula and gaining a foothold in Greece will allow us to be in a position strong enough to challenge the decaying Empire of the Greeks still clinging to a waning shred of Imperial dignity.''}} | ||
| | | | ||
* | * [[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it | ||
| {{icon|prestige}} 10000 Prestige | |||
*{{icon| | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
* {{icon|yes}} Independent | |||
* {{icon|yes}} At peace | |||
*{{icon| | * {{icon|empire}} Own the Holy Roman Empire title | ||
*{{icon| | * {{icon|yes}} Another character owns the Byzantine Empire title | ||
*{{icon| | * {{icon|yes}} Control the region of Italia | ||
*{{icon|yes}} | * {{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus | ||
*{{icon|yes}} | * {{icon|living legend}} The Living Legend Level of Fame | ||
* {{icon|culture}} One of the following cultures: | |||
** {{icon|culture}} Any culture in the Central Germanic group | |||
**{{icon|culture}} | ** {{icon|culture}} Frankish, French or Italian | ||
* | |||
* | |||
|- | |- | ||
| | | Dynasty of Many Crowns<br>{{collapse|1=''One day, our dynasty will rule realms across the world. Through marriage and conquest, the [dynasty] name will be known to all.''}} | ||
| | | | ||
*[[File: | * {{icon|renown}} {{green|+75}} Renown | ||
| | * [[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving: | ||
| | ** {{icon|stewardship}} {{green|+2}} Stewardship | ||
*{{icon| | ** {{icon|prestige}} {{green|+20%}} Monthly Prestige | ||
*{{icon| | ** {{icon|levies}} {{green|+10%}} Levy Size | ||
*{{icon| | ** {{icon|opinion}} {{green|+5}} Direct Vassal Opinion | ||
| | |||
| | |||
* {{icon|yes}} 10 Dynasty members are independent kings or emperors | |||
|- | |- | ||
| | | Empower the Sicilian Parliament<br>{{collapse|1=''By balancing the representative of Nobility, Clergy and Burghers with the old Roman infrastructure, a new advisory body could be organized, for the benefit of both monarch and subjects.''}} | ||
| | | | ||
*[[File: | * {{icon|law}} Gain the next level of Crown Authority Law | ||
| | * [[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving: | ||
| | ** {{icon|time}} {{green|-5%}} Building Construction Time | ||
*{{icon|yes}} Adult | ** {{icon|gold}} {{green|-5%}} Building Construction Gold Cost | ||
*{{icon| | ** {{icon|development}} {{green|+10%}} Monthly Development | ||
*{{icon| | | {{icon|gold}} 1500 Gold | ||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} Independent | |||
* {{icon|yes}} At peace | |||
* {{icon|yes}} Feudal government | |||
* {{icon|learning}} At least 10 Learning | |||
* {{icon|Illustrious}} Level of Fame is at least Illustrious | |||
* {{icon|culture}} Central Germanic, Iberian or Latin culture group | |||
* {{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title | |||
* {{icon|yes}} Control Duchy of Capua or Duchy of Sicily | |||
* {{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily | |||
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law | |||
|- | |- | ||
| | | Inspire Opus Francigenum<br>{{collapse|1=''A new age of art and discovery awaits us to drag [title] out of these dark times and make our homeland the pulsating heart of European culture.''}} | ||
| | | | ||
*{{icon| | * {{icon|law}} Gain the next level of Crown Authority Law | ||
|{{icon|gold}} | * [[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects: | ||
| | ** {{icon|time}} {{green|-10%}} Building Construction Time | ||
*{{icon| | ** {{icon|gold}} {{green|-10%}} Building Construction Gold Cost | ||
** {{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost | |||
** {{icon|development}} {{green|+10%}} Monthly Development | |||
| {{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold | |||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} At peace | |||
* {{icon|yes}} Feudal government | |||
* {{icon|yes}} Title rank is king or emperor | |||
* {{icon|learning}} At least 10 Learning | |||
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
* {{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations | |||
* {{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title | |||
* {{icon|yes}} Control one of the following: | |||
** {{icon|yes}} Duchy of Orleans and Duchy of Valois | |||
** {{icon|yes}} Duchy of Provence and Duchy of Toulouse | |||
* {{icon|culture}} Latin culture group | |||
* {{icon|no}}{{icon|culture}} Italian culture | |||
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law | |||
|- | |- | ||
| | | Mend the Great Schism<br>{{collapse|1=''The Great Schism saw the Christian Church divided into two branches, but if all five of the Episcopal Sees of the Pentarchy could be restored under the rule of a single Empire under the enlightened leadership of a saintly ruler, there may be a chance to finally reunite Christendom.''}} | ||
| | | | ||
*{{icon| | * {{icon|fervor}} {{green|+25%}} Fervor | ||
*{{icon| | * {{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths | ||
** | * [[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it. | ||
* | * [[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine | ||
| | * {{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith | ||
| | ** All characters with the {{icon|cynical}} Cynical trait will convert and all characters with the {{icon|zealous}} Zealous that will refuse | ||
*{{icon|yes}} At | * {{icon|yes}} Gain ''the Ecumenist'' nickname | ||
*{{icon| | | None | ||
*{{icon| | | | ||
|} | * {{icon|yes}} Adult | ||
* {{icon|yes}} Independent | |||
* {{icon|yes}} Title rank is emperor | |||
{{ | * {{icon|piety}} Christian religion | ||
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion | |||
{| | * {{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma | ||
|- | |||
| Prepare to Cross the Carpathians<br>{{collapse|1=''Competing tribes on the steppe, especially the marauding Pecheneg warbands that litter our territory, are making life increasingly difficult. Across the Carpathians, however, lie the fertile, wooded valleys and rolling plains of weak Pannonia...''}} | |||
| | |||
* [[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli | |||
| {{icon|prestige}} 1000 Prestige | |||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} At peace | |||
* {{icon|yes}} Tribal government | |||
* {{icon|yes}} Year is 911 or above | |||
* {{icon|culture}} Mogyër culture | |||
* {{icon|culture}} Liege is Mogyër if not independent | |||
* {{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia | |||
* {{icon|no}} Title rank is emperor | |||
* {{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule | |||
|- | |- | ||
| | | Promote Christian Settlements<br>{{collapse|1=''By opening the [title] to traders and settlers from nearby Christian realms, I will be able to speed the development of my country and strengthen our bond with the Universal Church.''}} | ||
| | | | ||
*{{icon| | * {{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian | ||
*[[File: | * {{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5 | ||
*{{icon| | * {{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith | ||
*{{icon| | * [[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years: | ||
*{{icon| | ** {{icon|development}} {{green|+10%}} Monthly Development | ||
*{{icon|yes}} | ** {{icon|time}} {{green|-10%}} Building Construction Time | ||
| | ** {{icon|opinion}} {{red|-10}} Popular Opinion | ||
| | | {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety | ||
*[[File: | | | ||
*{{icon|yes}} | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|yes}} Independent | ||
* {{icon|yes}} At peace | |||
* {{icon|culture}} Magyar culture group | |||
* {{icon|culture}} Realm capital has a Magyar culture | |||
* [[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine | |||
* {{icon|piety}} At least 2 neighbor independent rulers are Christian | |||
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia | |||
* {{icon|no}} ''Revive Táltoism'' | |||
|- | |- | ||
| | | Revive Táltoism<br>{{collapse|1=''Christianity might have its advantages, but it has caused no end of grief and unrest amongst our subjects. Perhaps it is time to rekindle our connection with the ancient rites...''}} | ||
| | |||
* [[File:Religion pagan magyar.png|24px]] Convert to Táltoism | |||
*[[File: | * [[File:Religion pagan magyar.png|24px]] Close family and vassals may convert | ||
*[[File: | | {{icon|piety}} 2000 Piety | ||
| | |||
* | * {{icon|yes}} Adult | ||
* {{icon|yes}} At peace | |||
* {{icon|yes}} Feudal government | |||
* | * {{icon|piety}} Christian religion | ||
*{{icon| | * {{icon|culture}} Magyar culture group | ||
* {{icon|culture}} Realm capital has a Magyar culture | |||
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | |||
*{{icon| | * {{icon|innovation}} Early Medieval era | ||
*{{icon|yes}} | * {{icon|innovation}} Royal Prerogative innovation | ||
*{{icon| | * {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia | ||
* {{icon|no}} Did not ''Promote Christian Settlements'' | |||
|- | |- | ||
| | | Reclaim Britannia<br>{{collapse|1=''These lands were once ruled by Celts, and the significance and influence of the culture is once again spreading throughout the lands. As more men and women embrace the Celtic tongue and culture, it is only right to make it official!''}} | ||
| | | | ||
*[[File: | * [[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects: | ||
*{{icon|yes}} Gain ''the | ** [[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed | ||
|{{icon| | * {{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname | ||
| None | |||
*{{icon| | | | ||
* | * {{icon|yes}} Adult | ||
* | * {{icon|yes}} At peace | ||
* {{icon|culture}} Brythonic or Goidelic culture group | |||
* {{icon|culture}} All powerful vassals belong to Brythonic or Goidelic | |||
* {{icon|yes}} Control the region of Britannia | |||
|- | |- | ||
| | | Request Claim on Ireland<br>{{collapse|1=''If the Holy See sanctions a campaign against the barbarous tribes of Ireland, all of the British Isles could become ours to rule.''}} | ||
| | | | ||
*[[File:Default cb.png|24px]] | * [[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years | ||
|{{icon| | | {{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} Independent | * {{icon|yes}} Independent | ||
*{{icon|yes}} At peace | * {{icon|yes}} At peace | ||
* {{icon|yes}} Feudal government | |||
*{{icon|yes}} | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon|yes}} | * {{icon|culture}} Frankish, North Germanic or West Germanic culture group | ||
*{{icon| | * [[File:Religion catholicism.png|24px]] Catholicism faith | ||
*[[File: | * {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | ||
*{{icon| | * {{icon|opinion}} {{green|+80}} Opinion with the pope | ||
* {{icon|yes}} Control Deira, Essex, Lancester and Mercia | |||
* {{icon|no}} Control the region of Ireland | |||
|- | |- | ||
| | | Restore Carolingian Borders<br>{{collapse|1=''The dream of Charlemagne of a united Europe was unraveled by his sons and the pettiness of German Princes, yet it can still come true if the Franks unite under this single purpose.''}} | ||
| | | | ||
* {{icon|prestige}} {{green|+350}} Prestige | |||
|{{icon|prestige}} | * {{icon|law}} Gain the Primogeniture Law | ||
| | * {{icon|innovation}} Culture gains the Heraldry and Knighthood innovations | ||
*{{icon|yes}} | * {{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title | ||
*{{icon|yes}} | * {{icon|yes}} Gain ''the Great'' nickname | ||
*{{icon|yes}} At peace | | None | ||
*{{icon|empire}} Own the | | | ||
*{{icon|yes}} | * {{icon|yes}} Adult | ||
*{{icon|yes}} | * {{icon|yes}} At peace | ||
*{{icon|yes}} Control | * {{icon|empire}} Own the Empire of Francia title | ||
* {{icon|yes}} Realm capital is in the region of Western Europe | |||
*{{icon|culture}} | * {{icon|yes}} The Holy Roman Empire title is owned by another character | ||
* {{icon|yes}} Control the western half of Europe | |||
* {{icon|culture}} French culture | |||
* {{icon|piety}} Christian religion | |||
* {{icon|Illustrious}} Level of Fame is at least Illustrious | |||
|- | |- | ||
| | | Restore the Ash'ari Caliphate<br>{{collapse|1=''If a righteous ruler reclaims the holy cities from the clutches of the infidels, the Caliphate could be restored and unite the true worshipers of Allah under a single cause.''}} | ||
| | |||
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety | |||
*[[File: | * {{icon|fervor}} {{green|+15%}} Fervor | ||
* {{icon|yes}} Gain the Sunni Caliphate title | |||
| None | |||
| | |||
* {{icon|yes}} Adult | |||
| | * {{icon|yes}} Independent | ||
| | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon| | * {{icon|yes}} Control the County of Mecca | ||
* {{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar | |||
* [[File:Religion sunni.png|24px]] Ash'arism faith | |||
* [[File:Icon piety islam 01.png|24px]] 3000 Piety | |||
* {{icon|decision}} Form the Outremer Empire decision | |||
|- | |- | ||
| | | Strengthen Bloodline<br>{{collapse|1=''Vigor, beauty and intellect are all proof of a bloodline's strength. A dynasty thus blessed will pass these gifts on from generation to generation.''}} | ||
| | |||
* [[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier | |||
*[[File:Modifier | | None | ||
| | |||
* {{icon|yes}} Dynasty Head | |||
* {{icon|no}} Negative congenital traits | |||
* {{icon|yes}} One of the following traits | |||
| | ** {{iconify|Beautiful}} | ||
*{{icon|yes}} | ** {{iconify|Genius}} | ||
*{{icon| | ** {{iconify|Herculean}} | ||
*{{icon|yes}} | * {{icon|yes}} One positive manifestation of each of the congential traits above | ||
* | |||
*{{ | |||
* | |||
*{{ | |||
*{{ | |||
*{{icon|yes}} | |||
|- | |- | ||
| | <!-- Note: has alternative descriptions. --> | ||
| | | Unite Africa<br>{{collapse|1=''The peoples of Africa are proud, brave and strong. Yet, so many are misled and worship false gods. The time has come to unite them all under [god].''}} | ||
*{{icon| | | | ||
*{{icon| | * {{icon|prestige}} {{green|+750}} Prestige | ||
*{{icon| | * {{icon|piety}} {{green|+500}} Piety | ||
*{{icon|yes}} | * {{icon|fervor}} {{green|+25%}} Fervor | ||
|None | * {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith | ||
| | * {{icon|yes}} Gain ''the Unifier of Africa'' nickname | ||
*{{icon|yes}} | | None | ||
*{{icon|yes}} | | | ||
*{{icon|culture}} | * {{icon|yes}} Control the region of Africa | ||
* {{icon|yes}} Realm capital is in the region of Africa | |||
* {{icon|culture}} Any African culture group | |||
|} | |||
==== Realm founding decisions ==== | |||
The following unique decisions will result in the creation of a powerful new realm. | |||
{| class="mildtable" | |||
! Decision | |||
! Effect | |||
! Cost | |||
! Requirements | |||
|- | |- | ||
| | | Become Chakravrati<br>{{collapse|1=''With the necessary rituals and ceremonies, I will formalize my divine status as the rightful ruler of the entire world.''}} | ||
| | |||
* {{icon|prestige}} {{green|+750}} Prestige | |||
* {{icon|prestige}} {{green|+2}} Levels of Fame | |||
* {{icon|fervor}} {{green|+50%}} Fervor | |||
* [[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost | |||
* {{icon|chakravarti}} Gain the Chakravrati trait | |||
* | * {{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India | ||
* {{icon|empire}} Gain the Empire of India title | |||
* {{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine | |||
*{{icon| | * {{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith | ||
*{{icon| | | [[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold | ||
*{{icon|yes}} | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
* {{icon|yes}} Independent | |||
* [[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion | |||
* {{icon|yes}} Realm capital is in the region of India | |||
*{{icon|yes}} | * {{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire | ||
*{{icon|yes}} | * {{icon|yes}} One of the following religions | ||
** [[File:Religion lamaism buddhism.png|24px]] Buddhism | |||
** [[File:Religion shaivism.png|24px]] Hinduism | |||
*{{icon| | ** [[File:Religion jainism.png|24px]] Jainism | ||
* | |||
* | |||
|- | |- | ||
| | | Become Greatest of Khans<br>{{collapse|1=''I am ready to call every clan leader from across my vast realm to a gathering. They will proclaim me the Khan of Khans, lord of all that is under the Sky.<br>From there, we conquer.''}} | ||
| | | | ||
*{{icon| | * {{icon|empire}} Gain the Mongol Empire title | ||
*{{icon| | * {{icon|law}} Mongol Empire gains High Partition title succession law | ||
*[[File: | * {{icon|Greatest of Khans}} Gain the Greatest of Khans trait | ||
*[[File: | * [[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier | ||
*{{icon| | * [[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli | ||
** | * {{icon|living legend}} Level of Fame becomes The Living Legend if not already | ||
*{{icon| | * {{icon|horse archers}} Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following: | ||
| | ** {{icon|levies}} {{green|+500}} Levies for each held duchy title | ||
| | ** {{icon|levies}} {{green|+1000}} Levies for each held kingdom title | ||
*{{icon|yes}} Adult | ** {{icon|levies}} {{green|+2000}} Levies for each held empire title | ||
*{{icon|yes}} Independent | | {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | ||
*{{icon|yes}} Title rank is emperor | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
*[[File: | * {{icon|yes}} Independent | ||
*{{icon| | * {{icon|yes}} Tribal government | ||
* {{icon|yes}} Title rank is king or emperor | |||
* {{icon|yes}} At least 25 realm size | |||
* {{icon|yes}} Realm capital is in the Steppe region | |||
* [[File:Religion tengri.png|24px]] Tengriism faith | |||
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
* {{icon|culture}} Mongolic culture group | |||
|- | |- | ||
| | | Establish Bactrian Supremacy<br>{{collapse|1=''For generations, Bactrian kings dominated the crossroad of civilizations. It is time to take up their mantle, and let word spread from caravanserai to oasis that here, under the four corners of the sky, it is we who rule.''}} | ||
| | | | ||
*[[File: | * {{icon|empire}} Gain the Empire of Bactria title | ||
|{{icon|prestige}} | * [[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier | ||
| | | {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | ||
*{{icon|yes}} Adult | | | ||
*{{icon|yes}} | * {{icon|yes}} Adult | ||
*{{icon|yes}} | * {{icon|yes}} Independent | ||
*{{icon|yes}} | * {{icon|yes}} Feudal government | ||
*{{icon| | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon| | * {{icon|yes}} Realm capital is in the region of Bactria | ||
*{{icon| | * {{icon|yes}} Control the region of Bactria | ||
*{{icon| | * {{icon|culture}} Afghan culture | ||
*{{icon| | * {{icon|Illustrious}} Level of Fame is at least Illustrious | ||
* {{icon|yes}} One of the following religions | |||
** [[File:Religion lamaism buddhism.png|24px]] Buddhism | |||
** [[File:Religion urartuism.png|24px]] Zoroastrianism | |||
|- | |- | ||
| | | Form the Outremer Empire<br>{{collapse|1=''Only once the golden cross shines from Ascalon to Omar and the infidels have been truly cast out of the Holy Land will the sacred mission of the Crusades be achieved.''}} | ||
| | | | ||
*{{icon| | * {{icon|prestige}} {{green|+150}} Prestige | ||
*{{icon| | * {{icon|piety}} {{green|+100}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+15%}} Fervor | ||
* | * {{icon|fervor}} {{green|-25%}} Ash'arism faith fervor | ||
* {{icon|empire}} Gain the Empire of Outremer title | |||
* {{icon|de jure}} Kingdom of Arabia becomes de jure part of Empire of Outremer | |||
* {{icon|de jure}} Kingdom of Jerusalem becomes de jure part of Empire of Outremer | |||
|{{ | * {{icon|de jure}} Kingdom of Mesopotamia becomes de jure part of Empire of Outremer | ||
* {{icon|de jure}} Kingdom of Syria becomes de jure part of Empire of Outremer | |||
*{{icon| | * {{icon|de jure}} Kingdom of Egypt becomes de jure part of Empire of Outremer if owned | ||
* {{icon|de jure}} Kingdom of Israel becomes de jure part of Empire of Outremer if owned | |||
*{{icon|yes}} | * {{icon|culture}} Change culture to Outremer | ||
*{{icon| | * {{icon|culture}} County of Jerusalem changes culture to Outremer | ||
*{{icon| | * {{icon|innovation}} Culture gains the Men-at-Arms innovation | ||
*[[File: | * {{icon|warning}} Destroy the Sunni Caliphate title | ||
*{{icon| | * [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism | ||
*{{icon|yes}} | * [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism | ||
*{{icon| | * {{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer | ||
| None | |||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} Independent | |||
* {{icon|yes}} Title rank is king or emperor | |||
* [[File:Religion catholicism.png|24px]] Catholicism faith | |||
* {{icon|living legend}} The Living Legend Level of Fame | |||
* {{icon|yes}} Control the region of Outremer | |||
* {{icon|yes}} Realm capital is in the region of Outremer | |||
* {{icon|yes}} Crusades are available | |||
|- | |- | ||
| | | Form the Sultanate of Rum<br>{{collapse|1=''By bringing the Roman heartland of Asia Minor under Faith control, we will create a new, better Rome under the guiding light of [god].''}} | ||
| | | | ||
* | * {{icon|prestige}} {{green|+150}} Prestige | ||
* | * {{icon|kingdom}} Gain the Kingdom of Rum title | ||
|{{icon| | * {{icon|vassal}} If vassal become independent and the former liege gains the following: | ||
| | ** {{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title | ||
*{{icon|yes}} Adult | ** {{icon|opinion}} {{red|-100}} Opinion for 50 years | ||
*{{icon|yes}} At peace | | None | ||
*{{icon|yes}} | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
* | * {{icon|yes}} At peace | ||
*{{icon| | * {{icon|yes}} Control the region of Asia Minor | ||
*[[File:Icon piety | * {{icon|yes}} Realm capital is in the regions of Asia Minor or Persia | ||
*{{icon| | * [[File:Icon piety islam 01.png|24px]] Islam religion | ||
*{{icon| | * {{icon|Illustrious}} Level of Fame is at least Illustrious | ||
*{{icon| | * [[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant | ||
*{{icon|no}} | * {{icon|yes}} One of the following: | ||
** {{icon|yes}} Independent | |||
** [[File:Icon piety islam 01.png|24px]] Liege follows Islam religion | |||
* {{icon|no}} Title rank is emperor | |||
* {{icon|no}}{{icon|culture}} Greek culture | |||
|- | |- | ||
| | | Form Portugal<br>{{collapse|1=''Once I am in control of the western coast of the Iberian Peninsula, I can form the Kingdom of Portugal and establish our own unique culture.''}} | ||
| | | | ||
* {{icon|prestige}} {{green|+350}} Prestige | |||
* | * {{icon|kingdom}} Gain the Kingdom of Portugal title | ||
*{{icon| | * {{icon|de jure}} Duchy of Algarve becomes de jure part of Kingdom of Portugal | ||
| | * {{icon|de jure}} Duchy of Beja becomes de jure part of Kingdom of Portugal | ||
| | * {{icon|de jure}} Duchy of Coimbra becomes de jure part of Kingdom of Portugal | ||
*{{icon| | * {{icon|de jure}} Duchy of Portucale becomes de jure part of Kingdom of Portugal | ||
*{{icon| | * {{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture | ||
*{{icon|culture}} | * {{icon|innovation}} Culture gains a random Civic and Military Innovation | ||
*{{icon| | * {{icon|yes}} Gain ''the Great'' nickname | ||
*{{icon|yes}} Control | | {{icon|gold}} 300 Gold | ||
| | |||
* {{icon|yes}} Independent | |||
* {{icon|yes}} Control Algarve, Beja, Coimbra and Portucale | |||
* {{icon|culture}} Iberian culture group | |||
|- | |- | ||
| | | Found the Kingdom of Aragon<br>{{collapse|1=''The Aragón river flows through my realm, creating rich and fertile lands. Such a land deserves to be its own kingdom, so I shall make it one!''}} | ||
| | |||
* {{icon|prestige}} {{green|+350}} Prestige | |||
* {{icon|kingdom}} Gain the Kingdom of Aragon title | |||
| | * {{icon|de jure}} Duchy of Aragon becomes de jure part of Kingdom of Aragon | ||
*{{icon| | * {{icon|de jure}} Duchy of Barcelona becomes de jure part of Kingdom of Aragon | ||
| {{icon|gold}} 200 Gold | |||
*{{icon| | | | ||
*{{icon| | * {{icon|yes}} Independent | ||
*{{icon| | * {{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona | ||
* {{icon|yes}} Title rank is count or duke | |||
*{{icon| | |||
*{{icon|yes}} Control | |||
*{{icon| | |||
|- | |- | ||
| | | Found Kingdom of Bosnia<ref>{{cite file|game\localization\english\decisions_l_english.yml}}</ref><br>{{collapse|1=''The mountains and forests of central Bosnia flit ceaselessly between lords from the north and south. Perhaps not for much longer...''}} | ||
| | |||
* {{icon|kingdom}} Gain the Kingdom of Bosnia title | |||
*{{icon| | * {{icon|de jure}} Duchy of Bosnia becomes de jure part of Kingdom of Bosnia | ||
*{{icon| | * {{icon|de jure}} Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia | ||
*{{icon| | | {{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige | ||
| | |||
* {{icon|yes}} Independent | |||
| | * {{icon|yes}} Control Bosnia and Zachlumia | ||
*{{icon|yes}} | * {{icon|yes}} Capital is within Bosnia or Zachlumia | ||
*{{icon|yes}} | * {{icon|yes}} Feudal or Clan government | ||
*{{icon| | * {{icon|yes}} Title rank is count or duke | ||
*{{icon|yes}} | * {{icon|Reputable}} Level of Splendor is at least Reputable | ||
*{{icon|yes}} | * {{icon|culture}} Bosnian, Croatian or Serbian culture | ||
*{{icon| | * {{icon|no}} Tribal era | ||
*{{icon|culture}} | |||
*{{icon| | |||
|- | |- | ||
|Restore the | | Restore Israel<br>{{collapse|1=''It is time for the Children of Israel to found a new United Monarchy built around Jerusalem and the Promised Land, so that Jews may once more live together in peace and harmony.''}} | ||
| | | | ||
* | * {{icon|prestige}} {{green|+150}} Prestige | ||
*{{icon|fervor}} {{green|+ | * {{icon|piety}} {{green|+100}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+25%}} Fervor | ||
* {{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel | |||
* {{icon|kingdom}} Gain the Kingdom of Israel title | |||
*{{icon| | * {{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture | ||
*{{icon| | | None | ||
*{{icon|yes}} | | | ||
*{{icon|yes}} | * {{icon|yes}} Adult | ||
*{{icon|yes}} | * {{icon|yes}} Independent | ||
*[[File:Religion | * {{icon|yes}} At peace | ||
*[[File: | * [[File:Religion kabarism.png|24px]] Judaism religion | ||
*{{icon| | * [[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith | ||
* {{icon|Illustrious}} Level of Fame is at least Illustrious | |||
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | |||
* {{icon|yes}} Control Oultrejourdain, Palestine and Urdunn | |||
|- | |- | ||
| | | Restore the Danelaw<br>{{collapse|1=''As the laws of the Danes once ruled these lands they shall once again!''}} | ||
| | | | ||
* | * {{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw | ||
* {{icon|kingdom}} Gain the Kingdom of the Danelaw title | |||
* {{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law | |||
*{{icon| | * {{icon|yes}} Gain ''the Dane'' nickname | ||
*{{icon| | | None | ||
*{{icon|yes}} | | | ||
* | * {{icon|yes}} Adult | ||
* | * {{icon|yes}} At peace | ||
* | * {{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia | ||
*{{icon| | * {{icon|culture}} North Germanic culture group | ||
|- | |- | ||
| | | Restore the Kingdom of Cornwall<br>{{collapse|1=''The spirit of ancient Dumnonia has burned in our breasts since Brutus first landed on Britannia's misty shores. It will burn brighter yet.''}} | ||
| | | | ||
*{{icon| | * {{icon|kingdom}} Gain the Kingdom of Cornwall title | ||
*{{icon| | * {{icon|de jure}} Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned | ||
*{{icon| | * {{icon|de jure}} Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned | ||
*{{icon| | | {{icon|gold}} 300 Gold | ||
*{{icon|yes}} | | | ||
* {{icon|yes}} Adult | |||
* {{icon|yes}} Independent | |||
*{{icon|yes}} | * {{icon|yes}} Feudal or Clan government | ||
*{{icon| | * {{icon|yes}} Title rank is count or duke | ||
*{{icon|culture}} | * {{icon|yes}} Owns Duchy of Cornwall and all its counties | ||
* {{icon|culture}} Brythonic culture group | |||
* {{icon|culture}} At least one barony has Brythonic culture group | |||
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
{{ | * [[File:Icon dynasty prestige 02.png|35px]] Dynasty Level of Spendor is at least 4 | ||
|- | |- | ||
| | | Restore the Holy Roman Empire<br>{{collapse|1=''The true Empire in the West lies in tatters, the legacy of Charlemagne shattered by cruel fate. It would take a strong and godly ruler to return Germany's imperial dignity.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+750}} Prestige | * {{icon|prestige}} {{green|+750}} Prestige | ||
*{{icon|prestige}} {{green|+ | * {{icon|prestige}} {{green|+500}} Fame | ||
*{{icon| | * {{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years | ||
* | * {{icon|empire}} Gain the Holy Roman Empire title | ||
* {{icon|law}} Holy Roman Empire gains High Partition title succession law | |||
*{{icon| | * {{icon|de jure}} Completely controlled kingdoms become de jure part of Holy Roman Empire | ||
*{{icon| | * {{icon|warning}} Destroy the Kingdom of East Francia title | ||
*{{icon| | * {{icon|yes}} Gain ''the Great'' nickname | ||
*{{icon| | | {{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold | ||
| | |||
| | * {{icon|yes}} Adult | ||
*{{icon|yes}} Adult | * {{icon|yes}} Independent | ||
*{{icon|yes}} Independent | * {{icon|yes}} Feudal or Clan government | ||
* | * {{icon|yes}} Title rank is king | ||
*{{icon|yes}} | * {{icon|yes}} At least 120 realm size | ||
*{{icon| | * {{icon|kingdom}} Owns the Kingdom of East Francia title | ||
*{{icon| | * {{icon|kingdom}} Own at least 3 kingdom titles | ||
* {{icon|kingdom}} Hold or control the the following titles: Duchies of Ostmark, Ostfalen, East Franconia, Bohemia, and the Counties of Trier, Mainz, and Cologne | |||
** | * [[File:Religion catholicism.png|24px]] Catholicism faith | ||
** | * {{icon|Illustrious}} Level of Fame is at least Illustrious | ||
* {{icon|yes}} One of the following | |||
** {{icon|opinion}} {{green|+60}} Opinion with the pope | |||
** {{icon|weak hook}} A hook on the pope | |||
* {{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith | |||
* {{icon|no}}{{iconify|Excommunicated}} trait | |||
|- | |- | ||
| | | Restore the Roman Empire<br>{{collapse|1=''If Rome and other key territories of the old empire could be reclaimed, the Byzantine Empire would win recognition in the eyes of the West as the true and rightful continuation of the Roman State.''}} | ||
| | |||
* {{icon|empire}} Replace all held empire titles with Roman Empire | |||
*{{icon| | * [[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli | ||
* {{icon|augustus}} Gain the Augustus trait | |||
* {{icon|yes}} Gain ''the Glorious'' nickname | |||
*[[File:Default cb.png|24px]] Gain the | | None | ||
| | |||
* {{icon|yes}} Adult | |||
* {{icon|yes}} Feudal or Clan government | |||
* {{icon|yes}} Control the territory of the Roman Empire | |||
* {{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title | |||
* {{icon|living legend}} The Living Legend Level of Fame | |||
| | * {{icon|yes}} Religion is one of the following: | ||
*{{icon|yes}} Adult | ** {{icon|piety}} Christian | ||
*{{icon|yes}} | ** [[File:Religion hellenic.png|24px]] Greco-Roman | ||
*{{icon|yes}} | |||
*{{icon| | |||
*{{icon| | |||
*{{icon|yes}} | |||
* | |||
*[[File: | |||
|- | |- | ||
| | | Revive Greater Armenia<br>{{collapse|1=''Greece and Persia are not the only lands ever to maintain imperial dignity. There was a time long ago, before Rome had ever seen an emperor, when our monarch was King of Kings. That time may yet come again.''}} | ||
| | | | ||
*{{icon|empire}} Gain the Empire of | * {{icon|empire}} Gain the Empire of Greater Armenia title | ||
* | * {{icon|de jure}} All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia | ||
|{{icon|prestige}} | | {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} Independent | * {{icon|yes}} Independent | ||
*{{icon|yes}} Feudal government | * {{icon|yes}} Feudal or Clan government | ||
*{{icon|yes}} Title rank is king | * {{icon|yes}} Title rank is king | ||
*{{icon|yes}} | * {{icon|yes}} Control the region of Armenia | ||
*{{icon|yes}} | * {{icon|yes}} One of the following | ||
*{{icon|culture}} | ** {{icon|culture}} Armenian culture | ||
** [[File:Religion christianity armenian.png|24px]] Apostolic faith | |||
**[[File:Religion | |||
|- | |- | ||
|Form the | | Form Archduchy of Austria<br>{{collapse|1=''By gaining enough influence within the Empire, the Austrian Duchy could achieve greater dignity than any other Elector.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+ | * {{icon|prestige}} {{green|+350}} Prestige | ||
*{{icon| | * {{icon|kingdom}} Gain the Archduchy of Austria title | ||
*{{icon| | * {{icon|law}} Gain the Primogeniture Law | ||
*{{icon| | * {{icon|de jure}} Duchy of Austria becomes de jure part of Archduchy of Austria | ||
* {{icon|de jure}} Duchy of Carinthia becomes de jure part of Archduchy of Austria | |||
* {{icon|de jure}} Duchy of Salzburg becomes de jure part of Archduchy of Austria | |||
* | * {{icon|de jure}} Duchy of Steyermark becomes de jure part of Archduchy of Austria | ||
* | | {{icon|gold}} 1000 Gold | ||
| | |||
* | * {{icon|yes}} Adult | ||
* {{icon|yes}} At peace | |||
* {{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark | |||
* {{icon|vassal}} Dynasty member owns the Holy Roman Empire title | |||
* {{icon|piety}} Christian religion | |||
* {{icon|Illustrious}} Level of Fame is at least Illustrious | |||
| | |||
*{{icon|yes}} Adult | |||
*{{icon|yes}} | |||
*{{icon|yes}} | |||
*{{icon| | |||
*{{icon| | |||
*{{icon| | |||
|- | |- | ||
|Form the | | Form the Swiss Confederation<br>{{collapse|1=''If all the Alpine Cantons are brought together, the Empire will have to recognize their claim as a unified Confederation.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+ | * {{icon|prestige}} {{green|+350}} Prestige | ||
*{{icon|kingdom}} Gain the Kingdom of | * {{icon|kingdom}} Gain the Kingdom of Switzerland title | ||
*{{icon| | * {{icon|de jure}} Duchy of Currezia becomes de jure part of Kingdom of Switzerland | ||
* {{icon|de jure}} Duchy of Savoy becomes de jure part of Kingdom of Switzerland | |||
* {{icon|de jure}} Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland | |||
| | * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal | ||
| | | {{icon|gold}} 500 Gold | ||
*{{icon|yes}} Adult | | | ||
*{{icon|yes}} At peace | * {{icon|yes}} Adult | ||
*{{icon|yes}} Control | * {{icon|yes}} At peace | ||
*{{icon| | *{{icon|no}} Does not own a Kingdom title | ||
* | * {{icon|yes}} Control Currezia, Savoy and Upper Burgundy | ||
* | * {{icon|vassal}} Liege owns the Holy Roman Empire title | ||
* {{icon|piety}} Christian religion | |||
*{{icon| | * {{icon|Illustrious}} Level of Fame is at least Illustrious | ||
**{{icon| | * {{icon|culture}} One of the following cultures: | ||
* | ** {{icon|culture}} Any culture in the Central Germanic group | ||
* | ** {{icon|culture}} Frankish, Italian, Lombard or Occitan | ||
|- | |- | ||
| | | Unify the Burgundies<br>{{collapse|1=''Ever since being brought under Frankish heel, the lands of the Burgundians have been fragmented, split by foreign Kings. If all the Burgundies were united under the same banner, they could finally reclaim their place as a sovereign power in Europe.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+ | * {{icon|prestige}} {{green|+150}} Prestige | ||
*{{icon|kingdom}} Gain the Kingdom of | * {{icon|kingdom}} Gain the Kingdom of Burgundy title | ||
* | * {{icon|culture}} Change culture to Occitan if not already | ||
* | * {{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations | ||
* | * {{icon|vassal}} Become independent | ||
* | * {{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Burgundy title | ||
*{{icon| | * {{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years | ||
| {{icon|gold}} 1000 Gold | |||
*{{icon|yes}} | | | ||
* {{icon|yes}} Adult | |||
* {{icon|yes}} At peace | |||
*{{icon|yes}} | * {{icon|yes}} Realm capital is in the region of Burgundy | ||
*{{icon|yes}} Control | * {{icon|yes}} Control the region of Burgundy | ||
*{{icon|culture}} | * {{icon|culture}} French or Occitan culture | ||
* {{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title | |||
* {{icon|Illustrious}} Level of Fame is at least Illustrious | |||
|- | |- | ||
| | | Unify Italy<br>{{collapse|1=''If the squabbling city-states and barbarous realms of Italy are brought once again under Imperial rule, the entire peninsula will regain its dignity and power.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+350}} Prestige | * {{icon|prestige}} {{green|+350}} Prestige | ||
*{{icon| | * {{icon|de jure}} Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia | ||
* {{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations | |||
* | | None | ||
|{{icon| | | | ||
| | * {{icon|yes}} Adult | ||
*{{icon|yes}} | * {{icon|yes}} Independent | ||
*{{icon|yes}} Control the | * {{icon|yes}} At peace | ||
*{{icon| | * {{icon|empire}} Own the Empire of Italia title | ||
* {{icon|yes}} Control the regions of Italia and Illyricum | |||
* {{icon|yes}} Realm Capital is in the region of Italia | |||
* {{icon|culture}} Italian culture | |||
* {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
* {{icon|no}}{{icon|decision}} Restore Carolingian Borders decision | |||
|- | |- | ||
| | | Unite the Slavs<br>{{collapse|1=''If all of the Slavic peoples unite, there is no one who can stop us. I will bring about the mightiest empire the world has ever known!''}} | ||
| | |||
* {{icon|prestige}} {{green|+750}} Prestige | |||
* {{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures | |||
* | * {{icon|empire}} Gain the Empire of Slavia title | ||
* {{icon|de jure}} All owned Slavic kingdom titles become de jure part of Empire of Slavia | |||
| | * {{icon|yes}} Gain ''the Bogatyr'' nickname if male | ||
*{{icon| | * {{icon|yes}} Gain ''the Polyanitsa'' nickname if female | ||
*{{icon| | | {{icon|gold}} 600 Gold | ||
*{{icon|yes}} | | | ||
*{{icon|yes}} | * {{icon|culture}} East Slavic, West Slavic or South Slavic culture group | ||
* {{icon|yes}} Control the region of Slavia | |||
*{{icon|culture}} | |||
*{{icon| | |||
|- | |- | ||
| | | Unite the South Slavs<br>{{collapse|1=''We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes.<br>Now we are surrounded by mighty Empires with strange customs. Due to their influence our own way of life is slowly fading. We cannot let this happen — the time has come to unite once more.''}} | ||
| | |||
* {{icon|prestige}} {{green|+750}} Prestige | |||
*{{icon| | * {{icon|innovation}} Culture gains a random Civic and Military Innovation | ||
*{{icon| | * {{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title | ||
*{{icon|kingdom}} | * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | ||
*{{icon| | | None | ||
| | |||
|None | * {{icon|culture}} South Slavic culture group | ||
| | * {{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia | ||
*{{icon| | * {{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor | ||
*{{icon|yes}} | |||
*{{icon|yes}} | |||
|- | |- | ||
| | | Unite the West Slavs<br>{{collapse|1=''We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes. With foreign forces lurking at our doorstep, it is time to stand together once more.''}} | ||
| | | | ||
*{{icon| | * {{icon|prestige}} {{green|+750}} Prestige | ||
*{{icon| | * {{icon|innovation}} Culture gains a random Civic and Military Innovation | ||
*{{icon| | * {{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title | ||
*{{icon| | * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | ||
|None | | None | ||
| | | | ||
*{{icon| | * {{icon|culture}} West Slavic culture group | ||
* {{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania | |||
*{{icon|yes}} Control | * {{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor | ||
*{{icon| | |||
|- | |- | ||
| | | Unite the Spanish Thrones<br>{{collapse|1=''The Spanish Thrones will be united once more, and this time under the banner of [title].''}} | ||
| | | | ||
*{{icon| | * {{icon|prestige}} {{green|+750}} Prestige | ||
* | * {{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title | ||
* | * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | ||
| None | |||
| | | | ||
*{{icon| | * {{icon|culture}} Iberian culture group | ||
*{{icon|yes}} | * {{icon|yes}} Control Castille, Léon and Galicia | ||
*{{icon|yes}} | * {{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor | ||
*{{icon|yes}} | * {{icon|yes}} Year is 1000 or above | ||
|} | |||
=== Culture creation decisions === | |||
{{see also|Culture#Creatable_cultures}} | |||
The following decisions allow characters to create a new {{iconify|culture}}. | |||
{| class="mildtable" | |||
! Decision | |||
! Effect | |||
! Cost | |||
! Requirements | |||
|- | |- | ||
| | | Embrace English Culture<br>{{collapse|1=''My vassals, my family, and I have lived side by side with Saxons and Celts, and as our language and customs have mixed with theirs, it is time to embrace the fact that we have become one.''}} | ||
| | |||
* {{icon|prestige}} {{green|+150}} Prestige | |||
*{{icon|prestige}} {{green|+ | * {{icon|culture}} Change culture to English | ||
*{{icon| | * {{icon|culture}} Family Members change culture to English | ||
*{{icon| | * {{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English | ||
*{{icon| | * {{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations | ||
| None | |||
| | |||
*{{icon| | * {{icon|yes}} Adult | ||
| | * {{icon|kingdom}} Own the Kingdom of England title | ||
| | * {{icon|yes}} Realm capital is in Kingdom of England | ||
*{{icon|yes}} Adult | * {{icon|culture}} Frankish culture group | ||
*{{icon|kingdom}} | |||
*{{icon| | |||
|- | |- | ||
| | | Embrace Outremer Culture<br>{{collapse|1=''The European incursions in the Levant have brought a multitude of strident cultures together. From their clashes, a new Outremer identity is emerging.''}} | ||
| | | | ||
*{{icon| | * {{icon|culture}} Change culture to Outremer | ||
* | * {{icon|culture}} Courtiers of the same Dynasty change culture to Outremer | ||
* | * {{icon|culture}} Realm Capital changes culture to Outremer | ||
*{{icon| | * {{icon|culture}} Domain counties in the region of Middle-East culture to Outremer | ||
|None | | None | ||
| | | | ||
*{{icon| | * {{icon|culture}} Frankish culture group | ||
*{{icon|yes}} | * {{icon|piety}} Character or liege follows a Christian faith | ||
*{{icon|yes}} | * {{icon|decision}} Form the Outremer Empire decision | ||
*{{icon|empire}} Own the | * {{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia | ||
* | * {{icon|yes}} One of the following: | ||
*{{icon| | ** {{icon|empire}} Own the Empire on Outremer title | ||
**{{icon| | ** {{icon|empire}} Liege owns the Empire on Outremer title | ||
* | ** {{icon|culture}} Liege belongs to the Outremer culture | ||
** {{icon|exalted among men}} Level of Fame is at least Exalted Among Men | |||
* {{icon|no}}{{icon|culture}} Roman culture | |||
|- | |- | ||
| | | Establish Norman Culture<br>{{collapse|1=''Our old traditions do not serve us well in our new home. We should look to the locals and see what we can learn from them.''}} | ||
| | | | ||
*{{icon| | * {{icon|culture}} Change culture to Norman | ||
* | * {{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman | ||
* {{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures | |||
| | * {{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy | ||
| None | |||
*{{icon|yes}} | | | ||
*{{icon|yes}} | * {{icon|yes}} At peace | ||
*{{icon| | * {{icon|yes}} Own and fully control the Duchy of Neustria | ||
*{{icon| | * {{icon|culture}} Norse culture | ||
*{{icon| | * {{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture | ||
* {{icon|no}}{{icon|culture}} Norman culture doesn't exist | |||
|- | |- | ||
| | |} | ||
=== Religious decisions === | |||
These decisions greatly effect at least one faith. | |||
{| class="mildtable" | |||
! Decision | |||
! Effect | |||
! Cost | |||
! Requirements | |||
|- | |- | ||
| | | Accuse the Krstjani of Heresy<br>{{collapse|1=''The wild Bosnian highlands have, for years, housed a sect that does not truly belong to East or West, yet both seem content to ignore this growing deviation.\n\nNo longer! We shall have the [religious head] formally declare them heretics, and they will have nowhere to hide!''}} | ||
| | | | ||
*{{ | * If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years | ||
* If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine | |||
** The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them | |||
* | | {{icon|piety}} 250 Piety | ||
* | | | ||
* {{icon|yes}} Adult | |||
|{{icon| | * {{icon|yes}} Independent | ||
| | * {{icon|yes}} Title tier is at least duke | ||
*{{icon|yes}} Adult | * {{icon|yes}} Feudal or Clan government | ||
*{{icon|yes}} | * {{icon|yes}} Faith has a head of faith | ||
*{{icon|yes}} | * [[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine | ||
*{{icon| | * [[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine | ||
*{{icon| | * {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | ||
*[[File: | * [[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani | ||
*{{icon| | * {{icon|no}}{{iconify|Excommunicated}} trait | ||
|- | |- | ||
| | | Restore Ecumenical Patriarchate<br>{{collapse|1=''Only a pious and influential ruler that holds sway over Constantinople will be capable of cleansing the Patriarchate to restore it to a purer form, devoid of barbarity and iconoclasm.''}} | ||
| | | | ||
*{{icon| | * {{icon|piety}} {{green|+250}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+15%}} Fervor | ||
* {{icon|fervor}} {{green|-30%}} Iconoclasm Fervor | |||
*{{icon| | * [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine | ||
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine | |||
* | * {{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate | ||
*{{icon| | | None | ||
| | | | ||
| | * {{icon|yes}} Adult | ||
*{{icon|yes}} Adult | * {{icon|yes}} Independent | ||
*{{icon|yes}} | * {{icon|yes}} Title rank is king or emperor | ||
*{{icon|yes}} | * {{icon|county}} Own the County of Constantinople title | ||
*{{icon| | * {{icon|piety}} 1500 Piety | ||
*{{icon| | * [[File:Religion orthodox.png|24px]] Orthodoxy Faith | ||
* {{icon|no}} Ecumenical Patriarchate | |||
*[[File: | |||
|- | |- | ||
| | | Establish Iconoclast Patriarchate<br>{{collapse|1=''Only a pious and influential ruler that holds sway over Constantinople could cleanse the Ecumenical Patriarchate and restore it to a purer form, devoid of idolatry and corruption.''}} | ||
| | | | ||
*{{icon| | * {{icon|piety}} {{green|+250}} Piety | ||
*[[File: | * {{icon|fervor}} {{green|+15%}} Fervor | ||
*{{icon| | * {{icon|fervor}} {{green|-30%}} Orthodoxy Fervor | ||
|None | * [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine | ||
| | * [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine | ||
*{{icon|yes}} Adult | * {{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate | ||
*{{icon|yes}} Independent | | None | ||
*{{icon|yes}} | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|yes}} Independent | ||
* {{icon|yes}} Title rank is king or emperor | |||
* {{icon|county}} Own the County of Constantinople title | |||
*[[File: | * {{icon|piety}} 1500 Piety | ||
*{{icon|no}} | * [[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith | ||
* {{icon|no}} Iconoclast Patriarchate | |||
|- | |- | ||
| | | Restore the Faith High Priesthood<br>{{collapse|1=''The office of the [religious head] — the High Priest of Judaism — has been vacant since the destruction of the Second Temple at the hands of the Romans. Yet, if we are able to retake control of enough of our ancestral holy sites, a new priesthood could be established.''}} | ||
| | | | ||
*{{icon|prestige}} {{green|+ | * {{icon|prestige}} {{green|+300}} Prestige | ||
*{{icon| | * {{icon|piety}} {{green|+250}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+10%}} Fervor | ||
* | * {{icon|vassal}} A random character becomes head of faith and vassal | ||
*{{icon|yes}} | | None | ||
*{{icon|yes}} | | | ||
* {{icon|yes}} Adult | |||
| | * {{icon|yes}} Independent | ||
*{{icon| | * {{icon|yes}} At peace | ||
*{{icon|yes}} | * {{icon|yes}} Control at least 3 holy sites | ||
* {{icon|piety}} 1000 Piety | |||
* {{icon|yes}} One of the following: | |||
** [[File:Religion kabarism.png|24px]] Judaism religion | |||
** [[File:Religion zoroastrian.png|24px]] Zoroastrianism religion | |||
|- | |- | ||
| | | Dismantle the Papacy<br>{{collapse|1=''Once the entire Italian peninsula has been brought under [faith] control, we will be able to permanently expunge the Catholic heathens from this world.''}} | ||
| | | | ||
*{{icon| | * {{icon|piety}} {{green|+500}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+50%}} Fervor | ||
*{{icon| | * {{icon|fervor}} {{green|-100%}} Catholicism fervor | ||
*{{icon| | * [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine | ||
|None | * {{icon|yes}} The former pope converts to the character's faith | ||
| | * {{icon|warning}} Destroy the Papacy title | ||
*{{icon| | | None | ||
*{{icon|yes}} Control | | | ||
*{{icon|yes}} | * {{icon|yes}} Adult | ||
* {{icon|yes}} Independent | |||
* {{icon|yes}} Title rank is king or emperor | |||
* {{icon|yes}} Control the region of Italia | |||
* {{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East | |||
* {{icon|yes}} One of the following faiths | |||
** [[File:Religion germanic.png|24px]] Ásatrú | |||
** [[File:Religion sunni.png|24px]] Ash'arism | |||
** [[File:Religion hellenic.png|24px]] Hellenism | |||
** [[File:Religion slavic.png|24px]] Slovianska Pravda | |||
** [[File:Religion baltic.png|24px]] Vidilism | |||
* {{icon|no}} The pope is landed | |||
|- | |- | ||
| | | Restore the Papacy<br>{{collapse|1=''If a pious Catholic were to recover the core territories of Saint Peter's patrimony, the Holy See could be restored once more to its rightful place in the Vatican.''}} | ||
| | | | ||
*{{icon| | * {{icon|piety}} {{green|+250}} Piety | ||
*{{icon| | * {{icon|fervor}} {{green|+15%}} Fervor | ||
*{{icon| | * [[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles | ||
*{{icon| | * [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine | ||
| None | |||
| | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|yes}} Independent | ||
*{{icon|yes}} | * {{icon|yes}} Title rank is king or emperor | ||
* [[File:Religion catholicism.png|24px]] Catholicism faith | |||
* {{icon|piety}} 3000 Piety | |||
* {{icon|county}} Own the County of Roma title | |||
* {{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto | |||
|- | |- | ||
| | | Faith Cannibalism<br>{{collapse|1=''Our creator [god] made us in their image. By imbibing the reflection of the divine we grow closer to [god].''}} | ||
| | | | ||
*{{icon| | * {{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet | ||
*{{icon| | * {{icon|cannibal}} All close family members gain the Cannibal trait | ||
*{{icon| | * {{icon|cannibal}} All intimidated vassals gain the Cannibal trait | ||
| | * {{icon|yes}} Gain ''the Devourer'' nickname | ||
| | | {{icon|piety}} 250 Piety | ||
*{{icon| | | | ||
*{{icon| | * {{icon|yes}} Adult | ||
*{{icon| | * {{icon|cannibal}} Cannibal trait | ||
*{{icon| | * {{icon|cannibal}} Court chaplain has the Cannibal trait | ||
* {{icon|devoted servant}} Level of Devotion is at least Devoted Servant | |||
* {{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists | |||
* {{icon|no}} Faith has the Ritual Cannibalism tenet | |||
|} | |} | ||
==小型决议== | == 小型决议 == | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
The following decisions have a cooldown and do not affect the world at large. | The following decisions have a cooldown and do not affect the world at large. | ||
{| class="mildtable" | {| class="mildtable" | ||
!Decision | ! Decision | ||
!Effect | ! Effect | ||
!Cost | ! Cost | ||
!Requirements | ! Requirements | ||
!Cooldown | ! Cooldown | ||
|- | |- | ||
| | | Search for Physician | ||
| | | | ||
*{{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks: | * {{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks: | ||
**A character with 5-10 {{iconify|Learning}} | ** A character with 5-10 {{iconify|Learning}} | ||
**A character with 10-15 {{iconify|Learning}} | ** A character with 10-15 {{iconify|Learning}} | ||
**A character with 1-15 {{iconify|Learning}} and the | ** A character with 1-15 {{iconify|Learning}} and the {{icon|Wise man}} Wise Man or {{icon|Mystic}} Mystic trait if they're in the capital county | ||
**A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}} | ** A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}} | ||
|None | | None | ||
| | | | ||
*None | * None | ||
|{{icon|time}} 1 year | | {{icon|time}} 1 year | ||
|- | |- | ||
|邀请骑士 | | 邀请骑士 | ||
| | | | ||
*[[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine | * [[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine | ||
*[[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine | * [[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine | ||
*[[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine | * [[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine | ||
|{{icon|prestige}} 150 Prestige | | {{icon|prestige}} 150 Prestige | ||
| | | | ||
*None | * None | ||
|{{icon|time}} 10 years | | {{icon|time}} 10 years | ||
|- | |- | ||
|邀请宣称者 | | 邀请宣称者 | ||
| | | | ||
*{{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years | * {{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years | ||
|{{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor | | {{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor | ||
| | | | ||
*{{icon|yes}} Title rank is at least duke | * {{icon|yes}} Title rank is at least duke | ||
|{{icon|time}} 10 years | | {{icon|time}} 10 years | ||
|- | |- | ||
|转变成本地文化 | | 转变成本地文化 | ||
| | | | ||
*{{icon|culture}} Adopts the culture of the realm capital | * {{icon|culture}} Adopts the culture of the realm capital | ||
*{{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture | * {{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture | ||
|{{icon|prestige}} 300 Prestige | | {{icon|prestige}} 300 Prestige | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} At peace | * {{icon|yes}} At peace | ||
*{{icon|culture}} Realm capital has a different culture | * {{icon|culture}} Realm capital has a different culture | ||
|{{icon|time}} Lifetime | | {{icon|time}} Lifetime | ||
|- | |- | ||
|Borrow Gold from Holy Order | | Borrow Gold from Holy Order | ||
| | | | ||
*{{icon|gold}} Gain scaled Gold | * {{icon|gold}} Gain scaled Gold | ||
*{{icon|warning}} The holy order will make demands if the loan is not repaid | * {{icon|warning}} The holy order will make demands if the loan is not repaid | ||
*{{icon|warning}} If the character dies the loan is inherited | * {{icon|warning}} If the character dies the loan is inherited | ||
|{{icon|piety}} 50 Piety | | {{icon|piety}} 50 Piety | ||
| | | | ||
*{{icon|yes}} Any holy order with the same faith and enough gold | * {{icon|yes}} Any holy order with the same faith and enough gold | ||
*{{icon|yes}} No active loan | * {{icon|yes}} No active loan | ||
|{{icon|time}} 15 years | | {{icon|time}} 15 years | ||
|- | |- | ||
|Revoke Holy Order Lease | | Revoke Holy Order Lease | ||
| | | | ||
*{{icon|warning}} Take a barony title from the holy order | * {{icon|warning}} Take a barony title from the holy order | ||
*{{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster | * {{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster | ||
*{{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists | * {{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists | ||
|{{icon|piety}} 500 Piety | | {{icon|piety}} 500 Piety | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} At peace | * {{icon|yes}} At peace | ||
*{{icon|yes}} Own the de jure county of a holy order barony | * {{icon|yes}} Own the de jure county of a holy order barony | ||
|None | | None | ||
|- | |- | ||
|Submit to the Great Khan | | Submit to the Great Khan | ||
| | | | ||
*{{icon|vassal}} Become a vassal of the Mongol Empire | * {{icon|vassal}} Become a vassal of the Mongol Empire | ||
*[[File:War outcome white peace.png|24px]] All offensive wars end in white peace | * [[File:War outcome white peace.png|24px]] All offensive wars end in white peace | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Independent | * {{icon|yes}} Independent | ||
*{{icon|yes}} Mongol Empire borders the realm | * {{icon|yes}} Mongol Empire borders the realm | ||
*{{icon|no}} Title rank is emperor | * {{icon|no}} Title rank is emperor | ||
|None | | None | ||
|- | |- | ||
| | | 重返 罗马 | ||
| | | | ||
*{{icon|yes}} The pope gains the County of Roma title | * {{icon|yes}} The pope gains the County of Roma title | ||
*{{icon|piety}} {{green|+250}} Piety | * {{icon|piety}} {{green|+250}} Piety | ||
*{{icon|opinion}} {{green|+20}} Opinion with the pope | * {{icon|opinion}} {{green|+20}} Opinion with the pope | ||
*{{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait | * {{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait | ||
*{{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait | * {{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Independent | * {{icon|yes}} Independent | ||
*{{icon|county}} Own the County of Roma title | * {{icon|county}} Own the County of Roma title | ||
*[[File:Religion catholicism.png|24px]] Catholicism faith | * [[File:Religion catholicism.png|24px]] Catholicism faith | ||
|None | | None | ||
|- | |- | ||
|Raise a Runestone | | Raise a Runestone | ||
| | | | ||
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety | * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety | ||
*{{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith | * {{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith | ||
*[[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier | * [[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier | ||
|None | | None | ||
| | | | ||
*[[File:Religion germanic.png|24px]] Ásatrú faith | * [[File:Religion germanic.png|24px]] Ásatrú faith | ||
* | * {{icon|death}} Dead ancestor | ||
|None | | None | ||
|- | |- | ||
|Determine Bhakti | | Determine Bhakti | ||
| | | | ||
*{{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses: | * {{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses: | ||
**{{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}} | ** {{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}} | ||
**{{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience | ** {{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience | ||
**{{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage | ** {{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage | ||
**{{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety | ** {{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety | ||
*{{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses: | * {{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses: | ||
**{{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}} {{icon|opinion}} Attraction Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. | ** {{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}} {{icon|opinion}} Attraction Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. | ||
**{{green|+4}} {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage | ** {{green|+4}} {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage | ||
**{{green|+20}} {{icon|opinion}} Spouse Opinion, {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. | ** {{green|+20}} {{icon|opinion}} Spouse Opinion, {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. | ||
**{{green|20%}} [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}} {{icon|opinion}} Clergy Opinion. | ** {{green|20%}} [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}} {{icon|opinion}} Clergy Opinion. | ||
*{{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses: | * {{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses: | ||
**{{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion | ** {{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion | ||
**{{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}} | ** {{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}} | ||
**{{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}} | ** {{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}} | ||
**{{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage | ** {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage | ||
|[[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity | | [[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity | ||
| | | | ||
*{{icon|yes}} Faith has the Bhakti tenet | * {{icon|yes}} Faith has the Bhakti tenet | ||
|None | | None | ||
|- | |- | ||
|Divine the Stars | | Divine the Stars | ||
| | | | ||
*{{icon|unknown}} Gain a random modifier for 10 years: | * {{icon|unknown}} Gain a random modifier for 10 years: | ||
**{{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}} | ** {{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}} | ||
**{{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}} | ** {{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}} | ||
**{{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}} | ** {{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}} | ||
**{{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}} | ** {{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}} | ||
**{{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}} | ** {{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}} | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Faith has the Astrology tenet | * {{icon|yes}} Faith has the Astrology tenet | ||
|None | | None | ||
|- | |- | ||
|Give your Ancestor a Sky Burial | | Give your Ancestor a Sky Burial | ||
| | | | ||
*[[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety | * [[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety | ||
*{{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet | * {{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Faith has the Sky Burials tenet | * {{icon|yes}} Faith has the Sky Burials tenet | ||
* | * {{icon|death}} Dead ancestor | ||
|None | | None | ||
|- | |- | ||
|Initiate Consolamentum | | Initiate Consolamentum | ||
| | | | ||
* | * {{icon|death}} Character dies | ||
*{{icon| | * {{icon|devotion}} {{green|+1}} Level of Devotion | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Faith has the Consolamentum tenet | * {{icon|yes}} Faith has the Consolamentum tenet | ||
*{{icon|yes}} One of the following | * {{icon|yes}} One of the following | ||
**{{icon|yes}} 60 years old | ** {{icon|yes}} 60 years old | ||
**{{icon|health penalty}} Health is Near Death or Dying | ** {{icon|health penalty}} Health is Near Death or Dying | ||
**{{iconify|Incapable}} trait | ** {{iconify|Incapable}} trait | ||
|None | | None | ||
|- | |- | ||
|Seek Aid of the Spirits | | Seek Aid of the Spirits | ||
| | | | ||
*{{icon|unknown}} Choose an offering | * {{icon|unknown}} Choose an offering | ||
**A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the | ** A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|cynical}} Cynical or {{icon|greedy}} Greedy traits | ||
**No offering gives {{red|+40}} {{iconify|Stress}} if the character has the | ** No offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|generous}} Generous or {{icon|humble}} Humble traits | ||
*{{icon|unknown}} Gain one of the following: | * {{icon|unknown}} Gain one of the following: | ||
** | ** {{icon|shrewd}} Shrewd trait | ||
** | ** {{icon|strong}} Strong trait | ||
** | ** {{icon|possessed}} Possessed trait | ||
** | ** {{icon|impotent}} Impotent trait | ||
** | ** {{icon|infirm}} Infirm trait | ||
**{{iconify|Ill}} trait | ** {{iconify|Ill}} trait | ||
**{{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years | ** {{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years | ||
**{{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years | ** {{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years | ||
**{{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years | ** {{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years | ||
**{{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years | ** {{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years | ||
**{{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years | ** {{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years | ||
**Lose | ** Lose {{icon|dull}} Dull trait | ||
**Lose | ** Lose {{icon|weak}} Weak trait | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Faith has the Adorcism tenet | * {{icon|yes}} Faith has the Adorcism tenet | ||
* | * {{iconify|Court Chaplain}} | ||
*{{icon|no}} | * {{icon|no}}{{icon|possessed}} Possessed trait | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|Take Vow of Poverty | | Take Vow of Poverty | ||
| | | | ||
*[[File:Modifier piety positive.png|24px]] Vow of Poverty | * [[File:Modifier piety positive.png|24px]] Vow of Poverty | ||
**{{icon|opinion}} {{green|+5}} Clergy Opinion | ** {{icon|opinion}} {{green|+5}} Clergy Opinion | ||
**{{icon|piety}} {{green|+2}} Monthly Piety | ** {{icon|piety}} {{green|+2}} Monthly Piety | ||
**{{icon|gold}} {{red|-20%}} Monthly Income | ** {{icon|gold}} {{red|-20%}} Monthly Income | ||
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait | * {{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait | ||
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait | * {{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait | ||
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait | * {{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Faith has the Vows of Poverty tenet | * {{icon|yes}} Faith has the Vows of Poverty tenet | ||
|None | | None | ||
|- | |- | ||
|Renounce Vow of Poverty | | Renounce Vow of Poverty | ||
| | | | ||
*[[File:Modifier piety positive.png|24px]] Lose Vow of Poverty | * [[File:Modifier piety positive.png|24px]] Lose Vow of Poverty | ||
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait | * {{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait | ||
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait | * {{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait | ||
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | * {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | ||
|{{icon|piety}} 100 Piety | | {{icon|piety}} 100 Piety | ||
| | | | ||
*{{icon|yes}} Faith has the Vows of Poverty tenet | * {{icon|yes}} Faith has the Vows of Poverty tenet | ||
|None | | None | ||
|- | |- | ||
|Commission Epic | | Commission Epic | ||
| | | | ||
*{{icon|unknown}} Choose who shall write the epic: | * {{icon|unknown}} Choose who shall write the epic: | ||
**Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait | ** Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait | ||
*{{icon|unknown}} Choose a theme: | * {{icon|unknown}} Choose a theme: | ||
**Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete | ** Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete | ||
**Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete | ** Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete | ||
**Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete | ** Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete | ||
*{{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular | * {{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular | ||
*{{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional | * {{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional | ||
|{{icon|gold}} Depends on monthly income | | {{icon|gold}} Depends on monthly income | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*[[File:Diplomacy lifestyle.png|24px]] Writing History perk | * [[File:Diplomacy lifestyle.png|24px]] Writing History perk | ||
|{{icon|time}} 10 years | | {{icon|time}} 10 years | ||
|- | |- | ||
|Extort Subjects | | Extort Subjects | ||
| | | | ||
*{{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days | * {{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days | ||
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | * {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*[[File:Stewardship lifestyle.png|24px]] It is MY Domain perk | * [[File:Stewardship lifestyle.png|24px]] It is MY Domain perk | ||
|{{icon|time}} 2 years | | {{icon|time}} 2 years | ||
|- | |- | ||
|Sell Minor Titles | | Sell Minor Titles | ||
| | | | ||
*{{icon|gold}} Scaled Gold | * {{icon|gold}} Scaled Gold | ||
*{{icon|unknown}} One of the following happens in 5 days: | * {{icon|unknown}} One of the following happens in 5 days: | ||
**Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal | ** Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal | ||
**Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes | ** Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes | ||
**Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal | ** Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal | ||
**Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}} | ** Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}} | ||
**Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}} | ** Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}} | ||
**Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal | ** Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal | ||
|{{icon|prestige}} 150 Prestige | | {{icon|prestige}} 150 Prestige | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*[[File:Stewardship lifestyle.png|24px]] At Any Cost perk | * [[File:Stewardship lifestyle.png|24px]] At Any Cost perk | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|Embrace Celibacy | | Embrace Celibacy | ||
| | | | ||
* | * {{icon|celibate}} Gain the Celibate trait | ||
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait | * {{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait | ||
|None | | None | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*[[File:Learning lifestyle.png|24px]] Restraint perk | * [[File:Learning lifestyle.png|24px]] Restraint perk | ||
*{{icon|no}} | * {{icon|no}}{{icon|seducer}} Seducer trait | ||
*{{icon|no}} | * {{icon|no}}{{iconify|Eager Reveler}} trait | ||
*{{icon|no}} | * {{icon|no}}{{iconify|Famous Reveler}} trait | ||
*{{icon|no}} | * {{icon|no}}{{iconify|Legendary Reveler}} trait | ||
|{{icon|time}} 1 year | | {{icon|time}} 1 year | ||
|- | |- | ||
|Abandon Celibacy | | Abandon Celibacy | ||
| | | | ||
* | * {{icon|celibate}} Lose the Celibate trait | ||
*{{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait | * {{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait | ||
|None | | None | ||
| | | | ||
*[[File:Learning lifestyle.png|24px]] Restraint perk | * [[File:Learning lifestyle.png|24px]] Restraint perk | ||
* | * {{icon|celibate}} Celibate trait | ||
|{{icon|time}} 1 year | | {{icon|time}} 1 year | ||
|- | |- | ||
|Hold Mystical Communion | | Hold Mystical Communion | ||
| | | | ||
*[[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience | * [[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience | ||
*[[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects: | * [[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects: | ||
**{{icon|martial}} {{green|+1}} Martial | ** {{icon|martial}} {{green|+1}} Martial | ||
**{{icon|learning}} {{green|+1}} Learning | ** {{icon|learning}} {{green|+1}} Learning | ||
**{{icon|stress gain}} {{green|-25%}} Stress Gain | ** {{icon|stress gain}} {{green|-25%}} Stress Gain | ||
**{{icon|stress loss}} {{green|+25%}} Stress Loss | ** {{icon|stress loss}} {{green|+25%}} Stress Loss | ||
*{{icon|unknown}} '''50%''' change to gain one of the following in 3 days: | * {{icon|unknown}} '''50%''' change to gain one of the following in 3 days: | ||
**{{icon|opinion}} {{red|-20}} Opinion with the court chaplain | ** {{icon|opinion}} {{red|-20}} Opinion with the court chaplain | ||
**{{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait | ** {{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait | ||
**{{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion | ** {{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion | ||
**{{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait | ** {{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait | ||
**{{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait | ** {{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait | ||
**{{icon|ill}} Ill trait | ** {{icon|ill}} Ill trait | ||
**{{icon|ill}} Ill trait removed | ** {{icon|ill}} Ill trait removed | ||
|{{icon|piety}} 100 Piety | | {{icon|piety}} 100 Piety | ||
| | | | ||
*{{icon|yes}} Adult | * {{icon|yes}} Adult | ||
*{{icon|yes}} One of the following | * {{icon|yes}} One of the following | ||
** | ** {{icon|Wise man}} Wise Man trait | ||
** | ** {{icon|Mystic}} Mystic trait | ||
** | ** {{icon|Miracle worker}} Miracle Worker trait | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|Pet Cat | | Pet Cat | ||
| | | | ||
*{{icon|stress loss}} {{green|-10}} Stress | * {{icon|stress loss}} {{green|-10}} Stress | ||
|None | | None | ||
| | | | ||
*[[File:Modifier cat positive.png|24px]] Pet cat | * [[File:Modifier cat positive.png|24px]] Pet cat | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|Pet Dog | | Pet Dog | ||
| | | | ||
*{{icon|unknown}} One of the following happens: | * {{icon|unknown}} One of the following happens: | ||
**98% character gains {{green|-10}} {{iconify|Stress}} | ** 98% character gains {{green|-10}} {{iconify|Stress}} | ||
**1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder | ** 1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder | ||
**1% character is injured | ** 1% character is injured | ||
|None | | None | ||
| | | | ||
*[[File:Modifier dog positive.png|24px]] Pet dog | * [[File:Modifier dog positive.png|24px]] Pet dog | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|Attempt Suicide | | Attempt Suicide | ||
| | | | ||
*{{icon|piety}} {{red|-1}} Level of Devotion | * {{icon|piety}} {{red|-1}} Level of Devotion | ||
*{{icon|unknown}} '''50%''' chance the following happen | * {{icon|unknown}} '''50%''' chance the following happen | ||
** | ** {{icon|death}} Character dies | ||
**{{icon|renown}} {{red|-1}} Level of Splendor | ** {{icon|renown}} {{red|-1}} Level of Splendor | ||
**{{icon|opinion}} {{red|-30}} Opinion with all vassals | ** {{icon|opinion}} {{red|-30}} Opinion with all vassals | ||
|None | | None | ||
| | | | ||
*{{icon|no}} Faith has the Consolamentum tenet | * {{icon|no}} Faith has the Consolamentum tenet | ||
*{{icon|warning}} One of the following | * {{icon|warning}} One of the following | ||
** | ** {{icon|cancer}} Cancer trait | ||
** | ** {{icon|melancholic}} melancholic trait | ||
** | ** {{icon|great pox}} Great Pox trait | ||
**{{iconify|Incapable}} trait | ** {{iconify|Incapable}} trait | ||
** | ** {{icon|leper}} Leper trait | ||
** | ** {{icon|lunatic}} Lunatic trait | ||
**[[File:Stress level 3.png|24px]] Stress Level 3 | ** [[File:Stress level 3.png|24px]] Stress Level 3 | ||
** | ** {{icon|death}} Best Friend, Soulmate or Child with high Opinion died | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|} | |} | ||
===Activities=== | === Activities === | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army. | Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army. | ||
{| class="mildtable" | {| class="mildtable" | ||
!Activity | ! Activity | ||
!Immediate effects | ! Immediate effects | ||
!Cost | ! Cost | ||
!Additional | ! Additional requirements | ||
!Cooldown | ! Cooldown | ||
|- | |- | ||
|[[File:Activity hunt.png]] Call Hunt | | [[File:Activity hunt.png]] Call Hunt | ||
| | | | ||
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait | * {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait | ||
*{{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait. | * {{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait. | ||
*{{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait. | * {{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait. | ||
*{{icon|unknown}} Can trigger events with courtiers, vassals and guests | * {{icon|unknown}} Can trigger events with courtiers, vassals and guests | ||
|{{icon|gold}} Depends | | {{icon|gold}} Depends on primary title tier (divide by 1.5) | ||
|None | | None | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|[[File:Activity feast.png]] Host Feast | | [[File:Activity feast.png]] Host Feast | ||
| | | | ||
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet | * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet | ||
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet | * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet | ||
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait | * {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait | ||
*{{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait. | * {{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait. | ||
*{{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets | * {{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets | ||
|{{icon|gold}} Depends | | {{icon|gold}} Depends on primary title tier | ||
|None | | None | ||
|{{icon|time}} 5 years | | {{icon|time}} 5 years | ||
|- | |- | ||
|[[File:Activity meditation.png]] Meditate in Seclusion | | [[File:Activity meditation.png]] Meditate in Seclusion | ||
| | | | ||
*{{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have: | * {{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have: | ||
**If meditating at the castle lose {{green|-10}} {{iconify|Stress}} | ** If meditating at the castle lose {{green|-10}} {{iconify|Stress}} | ||
**If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait | ** If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait | ||
*[[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects: | * [[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects: | ||
**{{icon|diplomacy}} {{red|-1}} Diplomacy | ** {{icon|diplomacy}} {{red|-1}} Diplomacy | ||
**{{icon|martial}} {{red|-1}} Martial | ** {{icon|martial}} {{red|-1}} Martial | ||
**{{icon|stewardship}} {{red|-1}} Stewardship | ** {{icon|stewardship}} {{red|-1}} Stewardship | ||
**{{icon|intrigue}} {{red|-1}} Intrigue | ** {{icon|intrigue}} {{red|-1}} Intrigue | ||
*{{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations | * {{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations | ||
|None | | None | ||
|{{icon|yes}} Faith has one of the following tenets: | | {{icon|yes}} Faith has one of the following tenets: | ||
* Asceticism | |||
*Asceticism | * Inner Journey | ||
*Inner Journey | | {{icon|time}} 3 years | ||
|{{icon|time}} 3 years | |||
|- | |- | ||
|[[File:Activity pilgrimage.png]] Go on a Pilgrimage | | [[File:Activity pilgrimage.png]] Go on a Pilgrimage | ||
| | | | ||
*{{icon|unknown}} Choose a destination | * {{icon|unknown}} Choose a destination | ||
*{{icon|unknown}} Can trigger various events | * {{icon|unknown}} Can trigger various events | ||
* | * {{icon|mystic}} {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet | ||
*[[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving: | * [[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving: | ||
**{{icon|piety}} {{green|+2%}} Monthly Piety per Knight | ** {{icon|piety}} {{green|+2%}} Monthly Piety per Knight | ||
*[[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving: | * [[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving: | ||
**{{icon|opinion}} {{green|+10}} Close Family Opinion | ** {{icon|opinion}} {{green|+10}} Close Family Opinion | ||
*[[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving: | * [[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving: | ||
**{{icon|gold}} {{green|-33%}} Holy Order Hire Cost | ** {{icon|gold}} {{green|-33%}} Holy Order Hire Cost | ||
*[[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving: | * [[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving: | ||
**{{icon|opinion}} {{green|+10}} Clergy Opinion | ** {{icon|opinion}} {{green|+10}} Clergy Opinion | ||
*[[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving: | * [[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving: | ||
**{{icon|opinion}} {{green|+10}} Same Faith Opinion | ** {{icon|opinion}} {{green|+10}} Same Faith Opinion | ||
*{{icon|ill}} {{red|Character may die if they're ill}} | * {{icon|ill}} {{red|Character may die if they're ill}} | ||
|{{icon|gold}} Depends | | {{icon|gold}} Depends on distance to destination | ||
|{{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith | | {{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith | ||
|{{icon|time}} 15 years | | {{icon|time}} 15 years | ||
|- | |- | ||
|[[File:Activity pilgrimage.png]] Undertake the Hajj | | [[File:Activity pilgrimage.png]] Undertake the Hajj | ||
| | | | ||
* | * {{icon|pilgrim}} Gain the Hajjaj Trait | ||
*[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby | * [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby | ||
*[[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away | * [[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away | ||
*[[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far | * [[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far | ||
*[[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far | * [[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far | ||
*[[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet | * [[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet | ||
*[[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects: | * [[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects: | ||
**[[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety | ** [[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety | ||
**{{icon|opinion}} {{green|+5}} Same Faith Opinion | ** {{icon|opinion}} {{green|+5}} Same Faith Opinion | ||
**{{icon|opinion}} {{red|-10}} Attraction Opinion | ** {{icon|opinion}} {{red|-10}} Attraction Opinion | ||
*{{icon|ill}} {{red|Character may die if they're ill}} | * {{icon|ill}} {{red|Character may die if they're ill}} | ||
|{{icon|gold}} Depends | | {{icon|gold}} Depends on distance to Mecca | ||
|[[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith | | [[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith | ||
|{{icon|time}} 15 years | | {{icon|time}} 15 years | ||
|- | |- | ||
|[[File:Activity witch ritual.png]] Host Grant Rite | | [[File:Activity witch ritual.png]] Host Grant Rite | ||
| | | | ||
*{{icon|unknown}} 7 days after starting the activity choose what to perform: | * {{icon|unknown}} 7 days after starting the activity choose what to perform: | ||
**Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant | ** Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant | ||
**Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}} | ** Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}} | ||
* | * {{icon|witch}} Can trigger events with characters with the Witch trait | ||
|{{icon|gold}} 50 Gold | | {{icon|gold}} 50 Gold | ||
| | | {{icon|witch}} Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier | ||
|{{icon|time}} 10 years | | {{icon|time}} 10 years | ||
|} | |} | ||
===Coping actions=== | === Coping actions === | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements. | Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements. | ||
{| class="mildtable" | {| class="mildtable" | ||
!Decision | ! Decision | ||
!Stress | ! Stress | ||
!Cost | ! Cost | ||
!Required trait | ! Required trait | ||
! width= | ! width=35% | Description | ||
|- | |- | ||
|Confess | | Confess | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|warning}} Expose a secret if the character has any | * {{icon|warning}} Expose a secret if the character has any | ||
*[[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects: | * [[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects: | ||
**{{icon|opinion}} {{red|-5}} General Opinion | ** {{icon|opinion}} {{red|-5}} General Opinion | ||
| | | {{icon|contrite}} Contrite | ||
|''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.'' | | ''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.'' | ||
|- | |- | ||
|Consume Hashish Cakes | | Consume Hashish Cakes | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*[[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects: | * [[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects: | ||
**{{icon|stewardship}} {{red|-1}} Stewardship | ** {{icon|stewardship}} {{red|-1}} Stewardship | ||
**{{icon|learning}} {{red|-2}} Learning | ** {{icon|learning}} {{red|-2}} Learning | ||
| | | {{icon|hashishiyah}} Hashishiyah | ||
|''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!'' | | ''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!'' | ||
|- | |- | ||
|Donate to Charity | | Donate to Charity | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|gold}} Scaled gold | * {{icon|gold}} Scaled gold | ||
| | | {{icon|improvident}} Improvident | ||
|''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.'' | | ''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.'' | ||
|- | |- | ||
|Flagellate | | Flagellate | ||
|{{green|-40}} | | {{green|-40}} | ||
| | | | ||
* | * {{icon|wounded}} Gain the Wounded trait | ||
**If already | ** If already {{icon|wounded}} Wounded, gain the {{icon|severely injured}} Severely Injured trait | ||
**If already | ** If already {{icon|severely injured}} Severely Injured, gain the {{icon|Brutally Mauled}} Brutally Mauled trait | ||
**If already | ** If already {{icon|Brutally Mauled}} Brutally Mauled, character dies | ||
| | | {{icon|flagellant}} Flagellant | ||
|''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.'' | | ''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.'' | ||
|- | |- | ||
|Indulge in Drink | | Indulge in Drink | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|prestige}} {{red|-150}} Prestige | * {{icon|prestige}} {{red|-150}} Prestige | ||
| | | {{icon|drunkard}} Drunkard | ||
|''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!'' | | ''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!'' | ||
|- | |- | ||
|Indulge in Food | | Indulge in Food | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|gold}} Scaled gold | * {{icon|gold}} Scaled gold | ||
| | | {{icon|comfort eater}} Comfort Eater | ||
|''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.'' | | ''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.'' | ||
|- | |- | ||
|Lash Out | | Lash Out | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*[[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects: | * [[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects: | ||
**{{icon|opinion}} {{red|-10}} Direct Vassal Opinion | ** {{icon|opinion}} {{red|-10}} Direct Vassal Opinion | ||
*{{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal | * {{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal | ||
**Friend vassals will only be insulted if the character has no other vassals | ** Friend vassals will only be insulted if the character has no other vassals | ||
| | | {{icon|irritable}} Irritable | ||
|''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.'' | | ''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.'' | ||
|- | |- | ||
|Seclude Yourself | | Seclude Yourself | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|prestige}} {{red|-150}} Prestige | * {{icon|prestige}} {{red|-150}} Prestige | ||
| | | {{icon|reclusive}} Reclusive | ||
|''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.'' | | ''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.'' | ||
|- | |- | ||
|Shun Food | | Shun Food | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*[[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects: | * [[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects: | ||
**{{icon|prowess}} {{red|-1}} Prowess | ** {{icon|prowess}} {{red|-1}} Prowess | ||
**{{icon|health penalty}} {{red|Moderate Health Penalty}} | ** {{icon|health penalty}} {{red|Moderate Health Penalty}} | ||
| | | {{icon|inappetetic}} Inappetetic | ||
|''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.'' | | ''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.'' | ||
|- | |- | ||
|Talk to Confidant | | Talk to Confidant | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|opinion}} {{red|-10}} Opinion with all courtiers except one | * {{icon|opinion}} {{red|-10}} Opinion with all courtiers except one | ||
| | | {{icon|confider}} Confider | ||
|''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!'' | | ''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!'' | ||
|- | |- | ||
|Visit a Brothel | | Visit a Brothel | ||
|{{green|-40}} | | {{green|-40}} | ||
| | | | ||
*{{icon|gold}} Scaled gold | * {{icon|gold}} Scaled gold | ||
* | * {{icon|lovers pox}} {{red|20%}} chance to gain the Lover's Pox trait | ||
* | * {{icon|great pox}} {{red|5%}} chance to gain the Great Pox trait | ||
*{{icon|warning}} {{red|5%}} chance to be suspected of adultery | * {{icon|warning}} {{red|5%}} chance to be suspected of adultery | ||
| | | {{icon|rakish}} Rakish | ||
|''Nothing relieves the mind like some carnal relief.'' | | ''Nothing relieves the mind like some carnal relief.'' | ||
|- | |- | ||
|Visit the Market | | Visit the Market | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*{{icon|gold}} Scaled gold | * {{icon|gold}} Scaled gold | ||
| | | {{icon|profligate}} Profligate | ||
|''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!'' | | ''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!'' | ||
|- | |- | ||
|Work Off Some Stress | | Work Off Some Stress | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*[[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects: | * [[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects: | ||
**{{icon|opinion}} {{red|-5}} General Opinion | ** {{icon|opinion}} {{red|-5}} General Opinion | ||
| | | {{icon|athletic}} Athletic | ||
|''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.'' | | ''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.'' | ||
|- | |- | ||
|Write Thoughts Down | | Write Thoughts Down | ||
|{{green|-20}} | | {{green|-20}} | ||
| | | | ||
*[[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects: | * [[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects: | ||
**{{icon|diplomacy}} {{red|-2}} Diplomacy | ** {{icon|diplomacy}} {{red|-2}} Diplomacy | ||
| | | {{icon|journaller}} Journaller | ||
|''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!'' | | ''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!'' | ||
|} | |} | ||
== Modding == | |||
{{SVersion|1.0}} | |||
{{main|Decisions modding}} | |||
The internal name of a decison in the game's files can be found by following these steps: | |||
* Take the decision's name. | |||
* Turn all letters into lowercase (<code>A...Z->a...z</code>). | |||
* Replace spaces (<code> </code>) with underscores (<code>_</code>). | |||
* Add <code>_decision</code> to the end. | |||
Decisions with in-game names that do not match their internal name are included in the table below: | |||
<!-- Generated by script: https://github.com/SaucyPigeon/ck3_mapdata --> | |||
{| class="mildtable" | |||
! Decision | |||
! Internal name | |||
|- | |||
| Call Hunt || start_hunt | |||
|- | |||
| Search for Physician || hire_physician | |||
|- | |||
| Borrow Gold from Holy Order || borrow_from_holy_order | |||
|- | |||
| Challenge the Ruler || tribal_challenge_ruler | |||
|- | |||
| Stop Gaining Weight || stop_gain_weight | |||
|- | |||
| Stop Losing Weight || stop_lose_weight | |||
|- | |||
| Attempt Suicide || commit_suicide | |||
|- | |||
| Return Roma || return_rome | |||
|- | |||
| Determine Bhakti || select_personal_deity | |||
|- | |||
| Give Your Ancestor a Sky Burial || give_sky_burial | |||
|- | |||
| Raise a Runestone || raise_runestone | |||
|- | |||
| Found Holy Order || create_holy_order | |||
|- | |||
| Revoke Holy Order Lease || cancel_holy_order_lease | |||
|- | |||
| Go on a Pilgrimage || go_on_pilgrimage | |||
|- | |||
| Undertake the Hajj || go_on_hajj | |||
|- | |||
| Restore the Kingdom of Cornwall || restore_dumnonia | |||
|- | |||
| Reclaim Constantinople || set_capital_constantinople | |||
|- | |||
| Reclaim Rome || set_capital_rome | |||
|- | |||
| Restore the Papacy || restore_papacy | |||
|- | |||
| Form the Swiss Confederation || form_switzerland_kingdom | |||
|- | |||
| Form Archduchy of Austria || form_austria_kingdom | |||
|- | |||
| Dismantle the Papacy || dismantle_papacy | |||
|- | |||
| Restore Carolingian Borders || reform_carolingian_empire | |||
|- | |||
| Unify the Burgundies || unify_burgundy_kingdom | |||
|- | |||
| Unify Italy || unify_italian_empire | |||
|- | |||
| Adopt Feudalism || convert_to_feudalism | |||
|- | |||
| Adopt Feudal / Clan Ways through Liege || convert_to_feudalism_liege_converted | |||
|- | |||
| Adopt Feudal / Clan Ways || convert_whole_realm_to_feudalism | |||
|- | |||
| Form the Outremer Empire || create_outremer_empire | |||
|- | |||
| Sell Minor Titles || sale_of_titles | |||
|- | |||
| Restore the Ash'ari Caliphate || restore_sunni_caliphate | |||
|- | |||
| Restore Israel || create_israel_kingdom | |||
|- | |||
| Restore the Faith High Priesthood || jewish_restore_high_priesthood | |||
|- | |||
| Restore the Faith High Priesthood || zoroastrian_restore_high_priesthood | |||
|- | |||
| Become the Saoshyant || become_saoshyant | |||
|- | |||
| Dismantle German Pretenders || dismantle_holy_pretender | |||
|- | |||
| Dismantle Greek Pretenders || dismantle_byz_pretender | |||
|- | |||
| Form the Sultanate of Rum || form_rum_sultanate | |||
|- | |||
| Revive Greater Armenia || create_armenian_empire | |||
|- | |||
| Consecrate Bloodline || declare_bloodline_holy | |||
|- | |||
| Build a Grand Church || build_grand_church | |||
|- | |||
| Faith Cannibalism || accept_cannibalism | |||
|- | |||
| Request Claim on Ireland || england_request_laudabiliter | |||
|- | |||
| Inspire Opus Francigenum || promote_gothic_innovations | |||
|- | |||
| Build a Glass Monument || lunatic_building | |||
|- | |||
| Promote Christian Settlements || promote_hungarian_settlement | |||
|- | |||
| Revive Táltoism || revive_magyar_paganism | |||
|- | |||
| Unite the West Slavs || unite_the_western_slavs | |||
|- | |||
| Unite the South Slavs || unite_the_southern_slavs | |||
|- | |||
| Defenders of High God || defenders_of_highgod | |||
|- | |||
| Found a New Kingdom || found_kingdom | |||
|- | |||
| Found a New Empire || found_empire | |||
|- | |||
| Amnesty for False Conversions || encourage_confession_of_false_conversions | |||
|- | |||
| Restore the Holy Roman Empire || restore_holy_roman_empire | |||
|- | |||
| Adopt Special Succession Type || adopt_special_succession | |||
|- | |||
| Found the Kingdom of Aragon || form_the_kingdom_of_aragon | |||
|- | |||
| Indulge in Drink || stress_loss_drunkard | |||
|- | |||
| Consume Hashish Cakes || stress_loss_hashishiyah | |||
|- | |||
| Visit a Brothel || stress_loss_rakish | |||
|- | |||
| Seclude Yourself || stress_loss_reclusive | |||
|- | |||
| Lash Out || stress_loss_irritable | |||
|- | |||
| Flagellate || stress_loss_flagellant | |||
|- | |||
| Visit the Market || stress_loss_profligate | |||
|- | |||
| Donate to Charity || stress_loss_improvident | |||
|- | |||
| Confess || stress_loss_contrite | |||
|- | |||
| Indulge in Food || stress_loss_comfort_eater | |||
|- | |||
| Shun Food || stress_loss_inappetetic | |||
|- | |||
| Write Thoughts Down || stress_loss_journaller | |||
|- | |||
| Talk to Confidant || stress_loss_confider | |||
|- | |||
| Work off Some Stress || stress_loss_athletic | |||
|- | |||
| Accuse the Krstjani of Heresy || accuse_krstjani_of_heresy | |||
|- | |||
| Prepare to Cross the Carpathians || launch_hungarian_migration | |||
|- | |||
| Restore the Roman Empire || restore_roman_empire (as Byzantine Emperor)<br>restore_roman_empire_holy (as Holy Roman Emperor)<br>restore_roman_empire_italian (as Emperor of Italia) | |||
|} | |||
== References == | |||
<references/> | |||
{{Mechanics navbox}} | |||
[[Category:Lists]] | |||
[[en:Decisions]] | [[en:Decisions]] |
2020年9月14日 (一) 15:46的版本
Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the Incapable trait. Decisions are not shown unless the character meets one of the more specific requirements.
重要决议
重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。
Unique decisions
The following major decisions can only be taken once per game, regardless of character.
Decision | Effect | Cost | Requirements |
---|---|---|---|
Avenge the Battle of Tours In 732, the Umayyad forces were defeated by the Franks on the road to Tours. Had things gone differently, all of Europe would be under Muslim rule today. |
None | ||
Become the Saoshyant By driving out the Muslims and restoring Zoroastrian rule over the entirety of the Persian Empire, a pious ruler may be recognized to be Zoroaster's prophesied Saoshyant — the chosen savior of the world. |
|
None | |
Build a Glass Monument I dreamed of a building all made of glass, where the sun warms like a summer's day even in the deepest of winters, and plants can grow year round! |
150 Prestige Scaled Gold |
| |
Dismantle German Pretenders Retaking the Italian Peninsula and the Gallic border will allow us to be in a position strong enough to challenge the German pretenders who are wrongfully claiming Imperial dignity. |
10000 Prestige |
| |
Dismantle Greek Pretenders Controlling the Italian Peninsula and gaining a foothold in Greece will allow us to be in a position strong enough to challenge the decaying Empire of the Greeks still clinging to a waning shred of Imperial dignity. |
10000 Prestige |
| |
Dynasty of Many Crowns One day, our dynasty will rule realms across the world. Through marriage and conquest, the [dynasty] name will be known to all. |
| ||
Empower the Sicilian Parliament By balancing the representative of Nobility, Clergy and Burghers with the old Roman infrastructure, a new advisory body could be organized, for the benefit of both monarch and subjects. |
1500 Gold |
| |
Inspire Opus Francigenum A new age of art and discovery awaits us to drag [title] out of these dark times and make our homeland the pulsating heart of European culture. |
3000 Prestige 500 Gold |
| |
Mend the Great Schism The Great Schism saw the Christian Church divided into two branches, but if all five of the Episcopal Sees of the Pentarchy could be restored under the rule of a single Empire under the enlightened leadership of a saintly ruler, there may be a chance to finally reunite Christendom. |
|
None | |
Prepare to Cross the Carpathians Competing tribes on the steppe, especially the marauding Pecheneg warbands that litter our territory, are making life increasingly difficult. Across the Carpathians, however, lie the fertile, wooded valleys and rolling plains of weak Pannonia... |
1000 Prestige | ||
Promote Christian Settlements By opening the [title] to traders and settlers from nearby Christian realms, I will be able to speed the development of my country and strengthen our bond with the Universal Church. |
|
2000 Prestige 500 Piety |
|
Revive Táltoism Christianity might have its advantages, but it has caused no end of grief and unrest amongst our subjects. Perhaps it is time to rekindle our connection with the ancient rites... |
2000 Piety |
| |
Reclaim Britannia These lands were once ruled by Celts, and the significance and influence of the culture is once again spreading throughout the lands. As more men and women embrace the Celtic tongue and culture, it is only right to make it official! |
None |
| |
Request Claim on Ireland If the Holy See sanctions a campaign against the barbarous tribes of Ireland, all of the British Isles could become ours to rule. |
1000 Gold 2000 Piety |
||
Restore Carolingian Borders The dream of Charlemagne of a united Europe was unraveled by his sons and the pettiness of German Princes, yet it can still come true if the Franks unite under this single purpose. |
|
None |
|
Restore the Ash'ari Caliphate If a righteous ruler reclaims the holy cities from the clutches of the infidels, the Caliphate could be restored and unite the true worshipers of Allah under a single cause. |
None | ||
Strengthen Bloodline Vigor, beauty and intellect are all proof of a bloodline's strength. A dynasty thus blessed will pass these gifts on from generation to generation. |
None |
| |
Unite Africa The peoples of Africa are proud, brave and strong. Yet, so many are misled and worship false gods. The time has come to unite them all under [god]. |
|
None |
|
Realm founding decisions
The following unique decisions will result in the creation of a powerful new realm.
Decision | Effect | Cost | Requirements |
---|---|---|---|
Become Chakravrati With the necessary rituals and ceremonies, I will formalize my divine status as the rightful ruler of the entire world. |
|
500 Piety Scaled Gold |
|
Become Greatest of Khans I am ready to call every clan leader from across my vast realm to a gathering. They will proclaim me the Khan of Khans, lord of all that is under the Sky. |
|
350 Prestige Scaled Gold |
|
Establish Bactrian Supremacy For generations, Bactrian kings dominated the crossroad of civilizations. It is time to take up their mantle, and let word spread from caravanserai to oasis that here, under the four corners of the sky, it is we who rule. |
350 Prestige Scaled Gold |
||
Form the Outremer Empire Only once the golden cross shines from Ascalon to Omar and the infidels have been truly cast out of the Holy Land will the sacred mission of the Crusades be achieved. |
|
None | |
Form the Sultanate of Rum By bringing the Roman heartland of Asia Minor under Faith control, we will create a new, better Rome under the guiding light of [god]. |
|
None | |
Form Portugal Once I am in control of the western coast of the Iberian Peninsula, I can form the Kingdom of Portugal and establish our own unique culture. |
|
300 Gold |
|
Found the Kingdom of Aragon The Aragón river flows through my realm, creating rich and fertile lands. Such a land deserves to be its own kingdom, so I shall make it one! |
|
200 Gold |
|
Found Kingdom of Bosnia[1] The mountains and forests of central Bosnia flit ceaselessly between lords from the north and south. Perhaps not for much longer... |
|
300 Gold 200 Prestige |
|
Restore Israel It is time for the Children of Israel to found a new United Monarchy built around Jerusalem and the Promised Land, so that Jews may once more live together in peace and harmony. |
|
None | |
Restore the Danelaw As the laws of the Danes once ruled these lands they shall once again! |
|
None |
|
Restore the Kingdom of Cornwall The spirit of ancient Dumnonia has burned in our breasts since Brutus first landed on Britannia's misty shores. It will burn brighter yet. |
|
300 Gold | |
Restore the Holy Roman Empire The true Empire in the West lies in tatters, the legacy of Charlemagne shattered by cruel fate. It would take a strong and godly ruler to return Germany's imperial dignity. |
|
500 Gold 200 Gold |
|
Restore the Roman Empire If Rome and other key territories of the old empire could be reclaimed, the Byzantine Empire would win recognition in the eyes of the West as the true and rightful continuation of the Roman State. |
None | ||
Revive Greater Armenia Greece and Persia are not the only lands ever to maintain imperial dignity. There was a time long ago, before Rome had ever seen an emperor, when our monarch was King of Kings. That time may yet come again. |
|
2000 Prestige 1000 Piety |
|
Form Archduchy of Austria By gaining enough influence within the Empire, the Austrian Duchy could achieve greater dignity than any other Elector. |
|
1000 Gold |
|
Form the Swiss Confederation If all the Alpine Cantons are brought together, the Empire will have to recognize their claim as a unified Confederation. |
|
500 Gold |
|
Unify the Burgundies Ever since being brought under Frankish heel, the lands of the Burgundians have been fragmented, split by foreign Kings. If all the Burgundies were united under the same banner, they could finally reclaim their place as a sovereign power in Europe. |
|
1000 Gold |
|
Unify Italy If the squabbling city-states and barbarous realms of Italy are brought once again under Imperial rule, the entire peninsula will regain its dignity and power. |
|
None |
|
Unite the Slavs If all of the Slavic peoples unite, there is no one who can stop us. I will bring about the mightiest empire the world has ever known! |
|
600 Gold |
|
Unite the South Slavs We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes. |
|
None |
|
Unite the West Slavs We were one people when we first came to these lands. Over the years we scattered, dividing ourselves into many tribes. With foreign forces lurking at our doorstep, it is time to stand together once more. |
|
None |
|
Unite the Spanish Thrones The Spanish Thrones will be united once more, and this time under the banner of [title]. |
|
None |
|
Culture creation decisions
The following decisions allow characters to create a new culture.
Decision | Effect | Cost | Requirements |
---|---|---|---|
Embrace English Culture My vassals, my family, and I have lived side by side with Saxons and Celts, and as our language and customs have mixed with theirs, it is time to embrace the fact that we have become one. |
|
None |
|
Embrace Outremer Culture The European incursions in the Levant have brought a multitude of strident cultures together. From their clashes, a new Outremer identity is emerging. |
|
None |
|
Establish Norman Culture Our old traditions do not serve us well in our new home. We should look to the locals and see what we can learn from them. |
|
None |
|
Religious decisions
These decisions greatly effect at least one faith.
小型决议
The following decisions have a cooldown and do not affect the world at large.
Activities
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
Coping actions
Coping actions are decisions available to characters with a coping mechanism trait and reduce Stress at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
Decision | Stress | Cost | Required trait | Description |
---|---|---|---|---|
Confess | -20 | Contrite | Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind. | |
Consume Hashish Cakes | -20 | Hashishiyah | Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish! | |
Donate to Charity | -20 |
|
Improvident | There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give. |
Flagellate | -40 |
|
Flagellant | Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears. |
Indulge in Drink | -20 |
|
Drunkard | The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge! |
Indulge in Food | -20 |
|
Comfort Eater | When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind. |
Lash Out | -20 | Irritable | To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself. | |
Seclude Yourself | -20 |
|
Reclusive | To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal. |
Shun Food | -20 | Inappetetic | I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm. | |
Talk to Confidant | -20 |
|
Confider | To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller! |
Visit a Brothel | -40 |
|
Rakish | Nothing relieves the mind like some carnal relief. |
Visit the Market | -20 |
|
Profligate | Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures! |
Work Off Some Stress | -20 | Athletic | Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease. | |
Write Thoughts Down | -20 | Journaller | I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can! |
Modding
主条目:Decisions modding The internal name of a decison in the game's files can be found by following these steps:
- Take the decision's name.
- Turn all letters into lowercase (
A...Z->a...z
). - Replace spaces (
_
). - Add
_decision
to the end.
Decisions with in-game names that do not match their internal name are included in the table below:
Decision | Internal name |
---|---|
Call Hunt | start_hunt |
Search for Physician | hire_physician |
Borrow Gold from Holy Order | borrow_from_holy_order |
Challenge the Ruler | tribal_challenge_ruler |
Stop Gaining Weight | stop_gain_weight |
Stop Losing Weight | stop_lose_weight |
Attempt Suicide | commit_suicide |
Return Roma | return_rome |
Determine Bhakti | select_personal_deity |
Give Your Ancestor a Sky Burial | give_sky_burial |
Raise a Runestone | raise_runestone |
Found Holy Order | create_holy_order |
Revoke Holy Order Lease | cancel_holy_order_lease |
Go on a Pilgrimage | go_on_pilgrimage |
Undertake the Hajj | go_on_hajj |
Restore the Kingdom of Cornwall | restore_dumnonia |
Reclaim Constantinople | set_capital_constantinople |
Reclaim Rome | set_capital_rome |
Restore the Papacy | restore_papacy |
Form the Swiss Confederation | form_switzerland_kingdom |
Form Archduchy of Austria | form_austria_kingdom |
Dismantle the Papacy | dismantle_papacy |
Restore Carolingian Borders | reform_carolingian_empire |
Unify the Burgundies | unify_burgundy_kingdom |
Unify Italy | unify_italian_empire |
Adopt Feudalism | convert_to_feudalism |
Adopt Feudal / Clan Ways through Liege | convert_to_feudalism_liege_converted |
Adopt Feudal / Clan Ways | convert_whole_realm_to_feudalism |
Form the Outremer Empire | create_outremer_empire |
Sell Minor Titles | sale_of_titles |
Restore the Ash'ari Caliphate | restore_sunni_caliphate |
Restore Israel | create_israel_kingdom |
Restore the Faith High Priesthood | jewish_restore_high_priesthood |
Restore the Faith High Priesthood | zoroastrian_restore_high_priesthood |
Become the Saoshyant | become_saoshyant |
Dismantle German Pretenders | dismantle_holy_pretender |
Dismantle Greek Pretenders | dismantle_byz_pretender |
Form the Sultanate of Rum | form_rum_sultanate |
Revive Greater Armenia | create_armenian_empire |
Consecrate Bloodline | declare_bloodline_holy |
Build a Grand Church | build_grand_church |
Faith Cannibalism | accept_cannibalism |
Request Claim on Ireland | england_request_laudabiliter |
Inspire Opus Francigenum | promote_gothic_innovations |
Build a Glass Monument | lunatic_building |
Promote Christian Settlements | promote_hungarian_settlement |
Revive Táltoism | revive_magyar_paganism |
Unite the West Slavs | unite_the_western_slavs |
Unite the South Slavs | unite_the_southern_slavs |
Defenders of High God | defenders_of_highgod |
Found a New Kingdom | found_kingdom |
Found a New Empire | found_empire |
Amnesty for False Conversions | encourage_confession_of_false_conversions |
Restore the Holy Roman Empire | restore_holy_roman_empire |
Adopt Special Succession Type | adopt_special_succession |
Found the Kingdom of Aragon | form_the_kingdom_of_aragon |
Indulge in Drink | stress_loss_drunkard |
Consume Hashish Cakes | stress_loss_hashishiyah |
Visit a Brothel | stress_loss_rakish |
Seclude Yourself | stress_loss_reclusive |
Lash Out | stress_loss_irritable |
Flagellate | stress_loss_flagellant |
Visit the Market | stress_loss_profligate |
Donate to Charity | stress_loss_improvident |
Confess | stress_loss_contrite |
Indulge in Food | stress_loss_comfort_eater |
Shun Food | stress_loss_inappetetic |
Write Thoughts Down | stress_loss_journaller |
Talk to Confidant | stress_loss_confider |
Work off Some Stress | stress_loss_athletic |
Accuse the Krstjani of Heresy | accuse_krstjani_of_heresy |
Prepare to Cross the Carpathians | launch_hungarian_migration |
Restore the Roman Empire | restore_roman_empire (as Byzantine Emperor) restore_roman_empire_holy (as Holy Roman Emperor) restore_roman_empire_italian (as Emperor of Italia) |
References
- ↑
game\localization\english\decisions_l_english.yml