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==虔诚== | ==虔诚== | ||
虔诚代表了一个角色的美德水平,主要来自于宗教关系和角色的学识能力。角色特质中每个该[[宗教]]的美德增加+1虔诚/月,而罪恶减少-1虔诚/月;伟大的美德和重大的罪恶使这些后果加倍。与教会互动并宣战时花费虔诚。表示角色虔诚等级的奉献等级图标取决于角色的宗教信仰。 | 虔诚代表了一个角色的美德水平,主要来自于宗教关系和角色的 {{Icon|learning}} [[ 学识]] 能力。角色特质中每个该[[宗教]]的美德增加+1虔诚/月,而罪恶减少-1虔诚/月;伟大的美德和重大的罪恶使这些后果加倍。与教会互动并宣战时花费虔诚。表示角色虔诚等级的奉献等级图标取决于角色的宗教信仰。 | ||
每月虔诚来源: | 每月虔诚来源 包括 : | ||
{| class="mildtable plainlist mw-collapsible mw-collapsed" | {| class="mildtable plainlist sortable mw-collapsible mw-collapsed" | ||
! | !来源 | ||
! {{icon|piety}} 每月虔诚 | !{{icon|piety}} 每月虔诚 | ||
|- | |- | ||
| {{icon|reincarnation}} [[转世]]特质 | | {{icon|Learning}} Learning skill | ||
| {{green|+1}} | | {{green|+0.1}} per point | ||
|- | |||
|{{icon|reincarnation}} [[转世]] ( 特质 ) | |||
|{{green|+1}} | |||
|- | |- | ||
| {{icon|humble}} [[谦卑]]特质 | |{{icon|humble}} [[谦卑]]特质 | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
|- | |- | ||
| {{icon|celibate}} [[禁欲者]]特质 | |{{icon|celibate}} [[禁欲者]]特质 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| {{icon|devoted}} [[誓愿者]]特质 | |{{icon|devoted}} [[誓愿者]]特质 | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
|- | |- | ||
| {{icon|saint}} [[圣人]]特质 | |{{icon|saint}} [[圣人]]特质 | ||
| {{green|+2}} | |{{green|+2}} | ||
|- | |- | ||
| {{icon|court chaplain}} | |{{icon|court chaplain}} 是[[宫廷司祭]] | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| {{icon|Religious Relations}} 宗教关系内阁任务 | |{{icon|Religious Relations}} 宗教关系内阁任务 | ||
| | | | ||
* {{green|+1}} (if liege is Duke) | |||
* {{green|+2}} (if liege is King) | |||
* {{green|+3}} (if liege is Emperor) | |||
|- | |- | ||
| {{icon|Learning lifestyle}} [[神学]]重心 | |{{icon|Learning lifestyle}} [[神学]]重心 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| | |美德特质 | ||
| | |每个特质{{green|+1}} | ||
|- | |- | ||
| | |罪恶特质 | ||
| | |每个特质{{red|-1}} | ||
|- | |- | ||
| [[大座堂]] | |[[大座堂]] | ||
| {{green|+0.25}} | |{{green|+0.25}} | ||
|- | |- | ||
| | |大清真寺 | ||
| {{green|+0.25}} | |{{green|+0.25}} | ||
|- | |- | ||
| | |大神庙(所有类型) | ||
| {{green|+0.25}} | |{{green|+0.25}} | ||
|- | |- | ||
| | |摩诃菩提寺 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| | |伊玛目阿里清真寺 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| | |麦加大清真寺 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| | |科尔多瓦大清真寺 | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
|- | |- | ||
| | |杰内大清真寺 | ||
| {{green|+1}} | |{{green|+1}} | ||
|- | |- | ||
| | |萨迈拉大清真寺 | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
|- | |- | ||
| | |坎特伯雷大教堂 | ||
| | | | ||
{{green|+0.3}} 基础值 | {{green|+0.3}} 基础值 | ||
<br>{{green|+0.2}} 每位在内阁任职的强力封臣 | <br>{{green|+0.2}} 每位在内阁任职的强力封臣 | ||
|- | |- | ||
| | |先知清真寺 | ||
|{{green|+0.5}} | |||
|- | |||
| Notre Dame | |||
| {{green|+1}} | |||
|- | |||
| Brihadeeswarar Temple | |||
| {{green|+0.25}} | |||
|- | |||
| Shwedagon Pagoda | |||
| {{green|+0.5}} | | {{green|+0.5}} | ||
|- | |- | ||
| | | Hagia Sophia | ||
| | | | ||
* {{green|+0.1}} per knight | |||
|- | |||
| Hall of Heroes | |||
| | |||
* {{green|+0.1}} per knight | |||
|- | |||
| Monastic Schools | |||
| | |||
* {{green|+0.1}} per level | |||
|- | |||
| Ritual Hospitality tenet | |||
| {{green|+0.3}} per happy powerful vassal | |||
|- | |||
| Braslau holy site | |||
| {{green|+0.1}} per knight | |||
|- | |||
| Is [[head of faith]] | |||
| {{green|+1}} | |||
|- | |||
| 各种事件 | |||
| | |||
|} | |} | ||
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{{SVersion|1.0}} | {{SVersion|1.0}} | ||
金钱代表角色的财富储备。如果角色的金钱为负数,则处于{{red|负债}}。在负债期间,角色: | 金钱代表角色的财富储备。如果角色的金钱为负数,则处于{{red|负债}}。在负债期间,角色: | ||
*可能将会经历各种负面事件; | *可能将会经历各种负面事件; | ||
*不能宣战; | *不能宣战; | ||
第271行: | 第308行: | ||
|... (其他)||... (其他) | |... (其他)||... (其他) | ||
|} | |} | ||
=== Income === | |||
Monthly gold income comes from multiple sources. | |||
Domain tax is generated by a character's personal holdings. The holder of the barony receives all of the barony's domain tax. It can be increased by the following: | |||
* Character's Stewardship skill (+2% per level) | |||
* Buildings | |||
* Collect Taxes councilor task (+0.5% per Stewardship level) | |||
* County development (+0.5% per level) | |||
Vassal tax is given to a title holder's direct liege. The amount given depends on the vassal's obligations: | |||
* Castles are limited to normal obligations, giving 10% of their domain tax to the liege. | |||
* Cities are held by republics, who provide 20% taxes. | |||
* With the Lay Clergy doctrine, churches function identically to castles. | |||
* With the Theocratic doctrine, churches are held directly by a Realm Priest and are taxed under a separate system. | |||
* Vassal counts, dukes and kings provide tax based on their individual vassal contracts. | |||
Realm Priests receive vassal income at a rate of 25% from Realm Priests belonging to their liege's direct vassals. They also provide up to 50% of their income from directly-controlled churches and their vassal priests to their feudal liege, scaled based on opinion. | |||
The taxable income of feudal vassals (count/duke/king) is their own domain tax, as well as vassal tax from their own vassals. If the vassal receives income from a Realm Priest, this income is ''not'' included as taxable income.<ref>Reddit - [https://www.reddit.com/r/CrusaderKings/comments/iu6pw9/the_obligationeconomy_of_ck3_and_where_resources/|The Obligation-Economy of CK3, and Where Resources Come From]</ref> | |||
== References == | |||
<references/> | |||
{{Mechanics navbox}} | {{Mechanics navbox}} | ||
[[en:Resources]] | [[en:Resources]] |
2020年9月23日 (三) 21:37的版本
游戏中总共有三种对于大部分行动都是必不可少的资源(Resources):威望、虔诚和金钱。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。
威望
威望代表了一个角色的社会地位。它主要由持有头衔所获得。威望可以被用于封臣关系,决议和宣战上。
威望等级
角色的威望等级衡量着他们的声望水平以及每个人对他们的看法。角色每次获得威望时,都将朝着下一个威望等级前进,这会带来各种好处。因采取不荣誉的举动而失去威望会降低角色的威望等级进度。如果角色没有足够的威望,将会降低威望等级。
虔诚
虔诚代表了一个角色的美德水平,主要来自于宗教关系和角色的 学识能力。角色特质中每个该宗教的美德增加+1虔诚/月,而罪恶减少-1虔诚/月;伟大的美德和重大的罪恶使这些后果加倍。与教会互动并宣战时花费虔诚。表示角色虔诚等级的奉献等级图标取决于角色的宗教信仰。
每月虔诚来源包括:
来源 | 展开![]() |
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奉献等级
每当角色获得虔诚时,都将朝着下一个奉献等级前进,这会带来各种好处。如果一个角色被发现做他们的信仰教义被回避的事情,他们将失去一定的奉献等级进度。如果角色没有足够的虔诚,他们将会降低奉献等级。
图标 | 奉献等级 | ![]() |
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戴罪之人 | -10 | 0% | 0% | ![]() |
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0 |
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恭顺尽责 | 0 | 15% | 10% | ![]() |
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1000 |
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虔诚信者 | +5 | 25% | 20% | ![]() |
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500 |
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忠实仆人 | +10 | 35% | 30% | ![]() |
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1000 |
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美德典范 | +20 | 45% | 40% | ![]() |
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2000 |
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宗教楷模 | +30 | 55% | 50% | ![]() |
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4000 |
金钱
金钱代表角色的财富储备。如果角色的金钱为负数,则处于 负债。在负债期间,角色:
- 可能将会经历各种负面事件;
- 不能宣战;
- 伯爵领可能触发腐败;
- 兵士无法补员;
- 军队 -10
优势。
大多数统治者开局拥有相当于12个月收入的金钱。
获取金钱: | 消耗金钱: |
---|---|
你的地产(以及其建筑 ) | 建筑 |
封臣 | 招募兵士 |
赎金 | 创建头衔 |
劫掠 | 雇佣佣兵 |
继承 | 举办宴会/狩猎 |
宗教资助 | 贿赂角色 |
... (其他) | ... (其他) |
Income
Monthly gold income comes from multiple sources.
Domain tax is generated by a character's personal holdings. The holder of the barony receives all of the barony's domain tax. It can be increased by the following:
- Character's Stewardship skill (+2% per level)
- Buildings
- Collect Taxes councilor task (+0.5% per Stewardship level)
- County development (+0.5% per level)
Vassal tax is given to a title holder's direct liege. The amount given depends on the vassal's obligations:
- Castles are limited to normal obligations, giving 10% of their domain tax to the liege.
- Cities are held by republics, who provide 20% taxes.
- With the Lay Clergy doctrine, churches function identically to castles.
- With the Theocratic doctrine, churches are held directly by a Realm Priest and are taxed under a separate system.
- Vassal counts, dukes and kings provide tax based on their individual vassal contracts.
Realm Priests receive vassal income at a rate of 25% from Realm Priests belonging to their liege's direct vassals. They also provide up to 50% of their income from directly-controlled churches and their vassal priests to their feudal liege, scaled based on opinion.
The taxable income of feudal vassals (count/duke/king) is their own domain tax, as well as vassal tax from their own vassals. If the vassal receives income from a Realm Priest, this income is not included as taxable income.[1]