骑士:修订间差异

本页面所适用的版本可能已经过时,最后更新于1.9
(翻译)
(补全部分翻译)
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== Appointment ==
== Appointment ==
Each ruler can only have a small number of Knights. By default, Knights are appointed automatically based on their {{iconify|Prowess}} skill, but characters can be manually forced or forbidden to become Knights.
Each ruler can only have a small 骑士数量. By default, Knights are appointed automatically based on their {{iconify|Prowess}} skill, but characters can be manually forced or forbidden to become Knights.


To be appointed as Knights a character must fulfil the following conditions:
To be appointed as Knights a character must fulfil the following conditions:
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== 勋号 ==
== 勋号 ==
{{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。}}
{{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。}}
 勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige|威望}}, 他们 能够获得荣誉值。只有拥有至少8{{iconify|Prowess|勇武}},且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一 符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。
 勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige|威望}}, 勋号 能够获得荣誉值。只有拥有至少8{{iconify|Prowess|勇武}},且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一 符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。


 一个统治者可拥有至多5 勋号骑士,这由以下几项决定:
 一个统治者可拥有至多5 勋号骑士,这由以下几项决定:
* {{iconify|King|国王}}头衔等级
* {{iconify|King|国王}}头衔等级
* {{iconify|Emperor|皇帝}}头衔等级
* {{iconify|Emperor|皇帝}}头衔等级
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=== 勋号属性 ===
=== 勋号属性 ===
 每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 勋号骑士的每个勋号属性不能与其他任何一 勋号骑士相同。
 每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 勋号骑士的每个勋号属性不能与其他任何一 勋号骑士相同。


{| class="mildtable plainlist"
{| class="mildtable plainlist"
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| '''竞争者'''
| '''竞争者'''
* {{icon|hastiluder}} {{green|+10%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} 枪斗士特质经验获得{{green|+10%}} 
* {{icon|hastiluder}} {{green|+10}} Hastiluder Trait Experience from tournaments
* {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+10}} 
* {{icon|hastiluder}} {{green|+15%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} 枪斗士特质经验获得{{green|+15%}} 
* {{icon|hastiluder}} {{green|+15}} Hastiluder Trait Experience from tournaments
* {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+15}}
* {{icon|hastiluder}} {{green|+5}} Hastiluder Trait Experience for all Knights from tournaments
* {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+5}}
* {{icon|hastiluder}} {{green|+30%}} Hastiluder Trait Experience Gain
* {{icon|hastiluder}} 枪斗士特质经验获得{{green|+30%}} 
* {{icon|hastiluder}} {{green|+20}} Hastiluder Trait Experience from Grand Tournaments
* {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+20}}
* {{icon|hastiluder}} {{green|+10}} Hastiluder Trait Experience for all Knights from tournaments
* {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+10}}
* {{icon|prestige}} {{green|+2%}} Monthly Prestige per Knight
* {{icon|prestige}} 每位骑士使每月威望{{green|+2%}} 
| {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path
| {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path
|-
|-
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|-
|-
| '''导师'''
| '''导师'''
| {{icon|knight}} {{green|+1}} Number of Knights
| {{icon|knight}} {{green|+1}} 骑士数量
* {{icon|knight}} {{green|+1}} Number of Knights
* {{icon|knight}} {{green|+1}} 骑士数量
* {{icon|prowess}} {{green|+1}} Prowess for children when they become 16
* {{icon|prowess}} 当儿童16岁时获得{{green|+1}} 勇武
* {{icon|prestige}} {{green|+100}} Prestige for children when they become 16
* {{icon|prestige}} 当儿童16岁时获得{{green|+100}} 威望
* {{icon|hastiluder}} Train Commanders task may grant Hastiluder experience
* {{icon|hastiluder}} 训练将领内阁任务偶尔会提高一名骑士的枪斗士经验
* {{icon|knight}} {{green|+2}} Number of Knights
* {{icon|knight}} {{green|+2}} 骑士数量
* {{icon|prowess}} {{green|+3}} Prowess for children when they become 16
* {{icon|prowess}} 当儿童16岁时获得{{green|+3}} 勇武
* {{icon|prestige}} {{green|+250}} Prestige for children when they become 16
* {{icon|prestige}} 当儿童16岁时获得{{green|+250}} 威望
* {{icon|hastiluder}} Train Commanders task may grant Hastiluder experience
* {{icon|hastiluder}} 训练将领内阁任务偶尔会大幅提高一名骑士的枪斗士经验
| {{icon|learning}} 15 Learning or {{iconify|Whole of Body}}
| {{icon|learning}} 15 Learning or {{iconify|Whole of Body|身心具悉}}
|-
|-
| '''政客'''
| '''政客'''
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* {{icon|levies}} 完成大巡游后提高封臣的征召兵基础贡赋
* {{icon|levies}} 完成大巡游后提高封臣的征召兵基础贡赋
* [[File:Unit stat siege progress.png|24px]] 完成大巡游后提高针对叛乱的围攻进展
* [[File:Unit stat siege progress.png|24px]] 完成大巡游后提高针对叛乱的围攻进展
| {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat}}
| {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat|外交家}}
|-
|-
| '''市议长'''
| '''市议长'''
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* {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+100}} 发展度成长值
* {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+100}} 发展度成长值
* {{icon|levies}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益
* {{icon|levies}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益
| {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator}}
| {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator|行政家}}
|-
|-
| '''战术家'''
| '''战术家'''
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* [[File:Icon maa countered.png|24px]] {{green|+35%}} 所在军队的兵士克制效率
* [[File:Icon maa countered.png|24px]] {{green|+35%}} 所在军队的兵士克制效率
* {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率
* {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率
| {{icon|martial}} 15 Martial or {{iconify|Strategist}}
| {{icon|martial}} 15 Martial or {{iconify|Strategist|军事家}}
|-
|-
| '''万人迷'''
| '''万人迷'''
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| '''狩猎大师'''
| '''狩猎大师'''
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} Venator Trait Experience Gain
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} 猎手特质经验获得
* {{icon|hunter}} Gain the Hunter trait in 3 years
* {{icon|hunter}} Gain the Hunter trait in 3 years
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years
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=== 可解锁扈从兵士的勋号属性 ===
=== 可解锁扈从兵士的勋号属性 ===
 以下的勋号属性作为主要属性时,可以解锁一项独 的扈从兵士:
 以下的勋号属性作为主要属性时,可以解锁一项独 的扈从兵士:
{| class="mildtable plainlist"
{| class="mildtable plainlist"
! width=1% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求
! width=1% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求
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| '''弓箭手'''
| '''弓箭手'''
* {{icon|levies}} {{green|+4}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+10%}} Archer Damage
* {{icon|damage}} {{green|+10%}} 弓箭手伤害
* {{icon|toughness}} {{green|+10%}} Archer Toughness
* {{icon|toughness}} {{green|+10%}} 弓箭手坚韧
* {{icon|levies}} {{green|+6}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+40%}} Archer Damage
* {{icon|damage}} {{green|+40%}} 弓箭手伤害
* {{icon|toughness}} {{green|+20%}} Archer Toughness
* {{icon|toughness}} {{green|+20%}} 弓箭手坚韧
* {{icon|gold}} {{green|-15%}} Archer Maintenance
* {{icon|gold}} {{green|-15%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Archers Men-at-Arms
* {{icon|archers}} 可招募:扈从弓箭手
* {{icon|levies}} {{green|+8}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+60%}} Archer Damage
* {{icon|damage}} {{green|+60%}} 弓箭手伤害
* {{icon|toughness}} {{green|+30%}} Archer Toughness
* {{icon|toughness}} {{green|+30%}} 弓箭手坚韧
* {{icon|gold}} {{green|-25%}} Archer Maintenance
* {{icon|gold}} {{green|-25%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Archers Men-at-Arms
* {{icon|archers}} 可招募:扈从弓箭手
| {{iconify|Forest Fighter}}
| {{iconify|Forest Fighter}}
|-
|-
| '''掠袭骑兵'''
| '''掠袭骑兵'''
* {{icon|levies}} {{green|+2}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+2}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Light Cavalry Damage
* {{icon|damage}} {{green|+10%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+10%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+10%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+4}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Light Cavalry Damage
* {{icon|damage}} {{green|+40%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+20%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+20%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Light Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} 轻骑兵维护费
* {{icon|light cavalry}} Can recruit Retinue Outriders Men-at-Arms
* {{icon|light cavalry}} 可招募:扈从掠袭骑兵
* {{icon|levies}} {{green|+6}} Max Size for Light Cavalry Regiments
* {{icon|levies}} {{green|+6}} 轻骑兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Light Cavalry Damage
* {{icon|damage}} {{green|+60%}} 轻骑兵伤害
* {{icon|toughness}} {{green|+30%}} Light Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} 轻骑兵坚韧
* {{icon|pursuit}} {{green|+40%}} Light Cavalry Pursuit
* {{icon|pursuit}} {{green|+40%}} 轻骑兵追击
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Light Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} 轻骑兵维护费
* {{icon|light cavalry}} Can recruit Retinue Outriders Men-at-Arms
* {{icon|light cavalry}} 可招募:扈从掠袭骑兵
| {{iconify|Open Terrain Expert}}
| {{iconify|Open Terrain Expert}}
|-
|-
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| '''先锋'''
| '''先锋'''
* {{icon|levies}} {{green|+2}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+2}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+10%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+10%}} 重步兵伤害
* {{icon|toughness}} {{green|+10%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+10%}} 重步兵坚韧
* {{icon|levies}} {{green|+4}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+4}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+40%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+40%}} 重步兵伤害
* {{icon|toughness}} {{green|+20%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+20%}} 重步兵坚韧
* {{icon|gold}} {{green|-10%}} Heavy Infantry Maintenance
* {{icon|gold}} {{green|-10%}} 重步兵维护费
* {{icon|heavy infantry}} Can recruit Retinue Vanguard Men-at-Arms
* {{icon|heavy infantry}} 可招募:扈从先锋军
* {{icon|levies}} {{green|+6}} Max Size for Heavy Infantry Regiments
* {{icon|levies}} {{green|+6}} 重步兵军团的最大规模
* {{icon|damage}} {{green|+60%}} Heavy Infantry Damage
* {{icon|damage}} {{green|+60%}} 重步兵伤害
* {{icon|toughness}} {{green|+30%}} Heavy Infantry Toughness
* {{icon|toughness}} {{green|+30%}} 重步兵坚韧
* {{icon|gold}} {{green|-20%}} Heavy Infantry Maintenance
* {{icon|gold}} {{green|-20%}} 重步兵维护费
* {{icon|heavy infantry}} Can recruit Retinue Vanguard Men-at-Arms
* {{icon|heavy infantry}} 可招募:扈从先锋军
| {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}}
| {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}}
|-
|-
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* {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit
* {{icon|screen}} {{green|+10%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+10%}} Camel Cavalry Screen
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments
* {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments
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* {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit
* {{icon|screen}} {{green|+20%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+20%}} Camel Cavalry Screen
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
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* {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit
* {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit
* {{icon|screen}} {{green|+30%}} Camel Cavalry Screen
* {{icon|screen}} {{green|+30%}} Camel Cavalry Screen
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms
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| '''弩兵队长'''
| '''弩兵队长'''
* {{icon|levies}} {{green|+4}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+10%}} Archer Damage
* {{icon|damage}} {{green|+10%}} 弓箭手伤害
* {{icon|toughness}} {{green|+10%}} Archer Toughness
* {{icon|toughness}} {{green|+10%}} 弓箭手坚韧
* {{icon|levies}} {{green|+6}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+40%}} Archer Damage
* {{icon|damage}} {{green|+40%}} 弓箭手伤害
* {{icon|toughness}} {{green|+20%}} Archer Toughness
* {{icon|toughness}} {{green|+20%}} 弓箭手坚韧
* {{icon|gold}} {{green|-15%}} Archer Maintenance
* {{icon|gold}} {{green|-15%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|levies}} {{green|+8}} Max Size for Archer Regiments
* {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模
* {{icon|damage}} {{green|+60%}} Archer Damage
* {{icon|damage}} {{green|+60%}} 弓箭手伤害
* {{icon|toughness}} {{green|+30%}} Archer Toughness
* {{icon|toughness}} {{green|+30%}} 弓箭手坚韧
* {{icon|gold}} {{green|-25%}} Archer Maintenance
* {{icon|gold}} {{green|-25%}} 弓箭手维护费
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms
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* {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness
* {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+5%}} Army Movement Speed
* {{icon|pursuit}} {{green|+5%}} 军队行军速度
* {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments
* {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments
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* {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness
* {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+10%}} Army Movement Speed
* {{icon|pursuit}} {{green|+10%}} 军队行军速度
* {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance
* {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
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* {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness
* {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness
* {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit
* {{icon|pursuit}} {{green|+15%}} Army Movement Speed
* {{icon|pursuit}} {{green|+15%}} 军队行军速度
* {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance
* {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms

2023年5月23日 (二) 00:10的版本

骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据 勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。

如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。

骑士战斗数值基于他们的 勇武能力。每1点 勇武,增加100 伤害和10 坚韧。

文化异名

骑士是大多数政体的默认名称,而部落政体的默认名称为勇士。但也有一些不同的名称。

骑士名称 语言
伙友骑兵 希腊
把阿图尔 Mongolic, Turkic
输罗毗罗 Sauraseni, Marathi, Magadhan, Pahari, Vrachada, Rajasthani, Sinhalese, Kashmiri, Tamil, Telugu, Kannada
阿斯瓦尔 Iranian (Zoroastrianism)
法里斯 Arabic (Islam)

Appointment

Each ruler can only have a small 骑士数量. By default, Knights are appointed automatically based on their  Prowess skill, but characters can be manually forced or forbidden to become Knights.

To be appointed as Knights a character must fulfil the following conditions:

  • Is adult
  • Is not imprisoned
  • Does not have the  Blind or  Incapable trait
  • Members of the clergy and characters with the  Devoted trait may only serve as knights if their faith has the Recruitment Clerical Function doctrine, the Warmonger tenet, or the Unrelenting Faith tenet.
  • Based on the Martial Custom of the rule's culture:
    • Male: only men may become knights
    • Female: only women may become knights
    • Equal: both men and women may become knights

Once appointed, the knights' combat stats are based on their  Prowess skill with each point of  Prowess grants 100  Damage and 10  Toughness.

勋号

DLC TaT.png 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。

勋号是授予骑士的特殊命名荣誉,需要花费200 威望,勋号能够获得荣誉值。只有拥有至少8 勇武,且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一名符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。

一个统治者可拥有至多5名勋号骑士,这由以下几项决定:

  •  国王头衔等级
  •  皇帝头衔等级
  •  军队征召令革新
  •  骑士头衔革新
  • Glory legacy track.png 荣耀传承2(遐弥闻名)

荣誉值获取

勋号骑士可通过以下途径获得荣誉值:

  • 军队获胜。
  • 击败其他的骑士。
  • 参加活动。
  • 他们的领主在与头衔更高的统治者的战争中获胜。

一旦获得足够的荣耀值,勋号等级会得到提升并获得额外增益。

勋号共有6个等级,各等级需要的荣耀值如下:

等级 1 2 3 4 5 6
荣誉值 100 300 600 1000 1500 2100

勋号属性

每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一名勋号骑士的每个勋号属性不能与其他任何一名勋号骑士相同。

勋号属性 等级1-2增益 等级3-4增益 等级5-6增益 要求
竞争者
  • 枪斗士特质经验获得 +10%
  • 参加比武大会后枪斗士特质经验获得 +10
  • 枪斗士特质经验获得 +15%
  • 参加比武大会后枪斗士特质经验获得 +15
  • 所有骑士参加比武大会后枪斗士特质经验获得 +5
  • 枪斗士特质经验获得 +30%
  • 参加比武大会后枪斗士特质经验获得 +20
  • 所有骑士参加比武大会后枪斗士特质经验获得 +10
  • 每位骑士使每月威望 +2%
20 Prowess or  Hastiluder with 50 experience in any path
操纵者 +10 谋略计谋强度
  • +20 谋略计谋强度
  • +1 谋略
  • 每点恐怖值使骑士战斗力 +0.3%
  • +30 谋略计谋强度
  • +2 谋略
  • 每点恐怖值使骑士战斗力 +0.5%
  • +20 自然恐怖值
15谋略或 阴谋家
导师 +1 骑士数量
  • +1 骑士数量
  • 当儿童16岁时获得 +1 勇武
  • 当儿童16岁时获得 +100 威望
  • 训练将领内阁任务偶尔会提高一名骑士的枪斗士经验
  • +2 骑士数量
  • 当儿童16岁时获得 +3 勇武
  • 当儿童16岁时获得 +250 威望
  • 训练将领内阁任务偶尔会大幅提高一名骑士的枪斗士经验
15 Learning or  身心具悉
政客
  • +3 宫廷礼制封臣好感
  • +3 小土地主封臣好感
  • +5 少数族群封臣好感
  • +6 宫廷礼制封臣好感
  • +6 小土地主封臣好感
  • +8 少数族群封臣好感
  • +1 学识
  • -10 权力天平平衡点
  • +10 宫廷礼制封臣好感
  • +10 小土地主封臣好感
  • +10 少数族群封臣好感
  • +2 学识
  • -15 权力天平平衡点
  • 完成大巡游后提高封臣的征召兵基础贡赋
  • Unit stat siege progress.png 完成大巡游后提高针对叛乱的围攻进展
15 Diplomacy or  外交家
市议长 +10 本乡本土封臣好感
  • +15 本乡本土封臣好感
  • +1 管理
  • 完成比武大会给予发展度最低的伯爵领 +50 发展度成长值
  • +25 本乡本土封臣好感
  • +2 管理
  • 完成比武大会给予发展度最低的伯爵领 +100 发展度成长值
  • 提高伯爵领控制力内阁任务偶尔会获得一项显著增益
15 Stewardship or  行政家
战术家 Martial lifestyle.png +15% 每月军事生活方式的经验值
  • Martial lifestyle.png +25% 每月军事生活方式的经验值
  • +1 军事
  • Icon maa countered.png +25% 所在军队的兵士克制效率
  • Martial lifestyle.png +35% 每月军事生活方式的经验值
  • +2 军事
  • Icon maa countered.png +35% 所在军队的兵士克制效率
  • 组织军队内阁任务偶尔会增加征召兵补员速率
15 Martial or  军事家
万人迷
  • +10 勾引计谋强度
  • Yes 廷臣稍微更容易受到任何角色的勾引计谋影响
  • +20 勾引计谋强度
  • Yes 廷臣稍微更容易受到任何角色的勾引计谋影响
  • 举办宴会和大婚时的生育力 +25%
  • 举办宴会和大婚时的吸引好感 +10
  • +30 勾引计谋强度
  • Yes 廷臣稍微更容易受到任何角色的勾引计谋影响
  • 举办宴会和大婚时的生育力 +50%
  • 举办宴会和大婚时的吸引好感 +20
 Lustful or  Seducer
纪律严明者 +10% 征召兵补员效率
  • +20% 征召兵补员效率
  • -10% 征召兵维护费
  • -40% 所在军队敌方伯爵领损耗
  • +30% 征召兵补员效率
  • -20% 征召兵维护费
  • -80% 所在军队敌方伯爵领损耗
 Diligent,  Stubborn,  Temperate,  Organizer or  Overseer
理想主义者
  • +5 宫廷礼制封臣好感
  • +3 小土地主封臣好感
  • +3 少数族群封臣好感
  • +8 宫廷礼制封臣好感
  • +6 小土地主封臣好感
  • +6 少数族群封臣好感
  • +10 宫廷礼制封臣好感
  • +10 小土地主封臣好感
  • +10 少数族群封臣好感
  • 无条件和平获得威望 +350
 Compassionate,  Forgiving,  Generous or  Trusting
掠夺者 每点恐怖值使每月威望 +0.1%
  • +3 未控制领土的进攻方优势
  • 每点恐怖值使每月威望 +0.2%
  • +5 未控制领土的进攻方优势
  • 每点恐怖值使每月威望 +0.5%
 Callous,  Sadistic or  Vengeful
恶棍 -10% 雇佣兵雇佣花费
  • -20% 雇佣兵雇佣花费
  • 每级压力等级使军事 +2
  • -30% 雇佣兵雇佣花费
  • 每级压力等级使军事 +5
 Ambitious,  Deceitful,  Greedy,  Gregarious or  Adventurer
坚定者 +5 旅行安全性
  • +10 旅行安全性
  • +10% 军队坚韧
  • +15 旅行安全性
  • +15% 军队坚韧
 Honest,  Just,  Patient,  Loyal or  Unyielding Defender
暴徒 每次暴政的恐怖值获得 +0.2
  • 每次暴政的恐怖值获得 +0.4
  • +15 囚禁概率
  • 每次暴政的恐怖值获得 +0.8
  • +25 囚禁概率
 Arbitrary,  Arrogant,  Impatient,  Wrathful or  Reaver
勇者 +10% 军队伤害
  • +20% 军队伤害
  • +15 追名逐利封臣好感
  • +30% 军队伤害
  • +25 追名逐利封臣好感
 Brave,  Berserker or  Reckless
狂热者 +10 宗教狂热封臣好感
  • +15 宗教狂热封臣好感
  • -10% 圣战花费
  • 加入圣战获得虔诚
  • +25 宗教狂热封臣好感
  • -20% 圣战花费
  • 加入圣战获得大量虔诚
  •  Zealous or  Holy Warrior
  • Yes Same faith
剑术大师
  • Trait track lifestyle blademaster.png +15% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
  • Trait track lifestyle blademaster.png +25% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
  • Trait track lifestyle blademaster.png +35% Blademaster Trait Experience Gain
  • Gain the Aspiring Blademaster trait in 3 years
  • Primary heir gains the Aspiring Blademaster trait in 3 years
 Aspiring Blademaster
狩猎大师
  • Trait track hunter.png +15% 猎手特质经验获得
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Trait track hunter.png +25% Venator Trait Experience Gain
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Reduced chance for negative Hunt events
  • Trait track hunter.png +35% Venator Trait Experience Gain
  • Gain the Hunter trait in 3 years
  • Primary heir gains the Hunter trait in 3 years
  • Reduced chance for negative Hunt events
  •  Hunter
  • No Vegetarians tradition
狂欢大师
  • Trait track lifestyle reveler.png +15% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • Trait track lifestyle reveler.png +25% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • +35 Prestige per victory if this knight is in army
  • Trait track lifestyle reveler.png +35% Reveler Trait Experience Gain
  • Gain the Eager Reveler trait in 3 years
  • Primary heir gains the Eager Reveler trait in 3 years
  • +75 Prestige per victory if this knight is in army
  • +20 Feast and Grand Wedding Invitation Acceptance
 Eager Reveler
围攻者
  • +1 攻城武器军团的最大规模
  • -10% Siege Phase Time
  • Unit stat siege progress.png +10% Daily Siege Progress
  • +2 攻城武器军团的最大规模
  • -15% Siege Phase Time
  • Unit stat siege progress.png +15% Daily Siege Progress
  • +4 攻城武器军团的最大规模
  • -20% Siege Phase Time
  • Unit stat siege progress.png +20% Daily Siege Progress
  •  Logistician or  Military Engineer
  • Yes Mangonels innovation
家族楷模 House members in the same army are safer
  • House members in the same army are safer
  • Children gain the Hastiluder trait at 16 if the Martial Custom allows
  • +5% Monthly Renown
  • House members in the same army are safer
  • Children gain the Hastiluder trait at 16 if the Martial Custom allows
  • +15% Monthly Renown
  • Children gain Hastiluder experience at 16 if the Martial Custom allows
  • Kin legacy track.png Kin dynasty legacy 4
  • Yes Same house
  • No Denounced

可解锁扈从兵士的勋号属性

以下的勋号属性作为主要属性时,可以解锁一项独特的扈从兵士:

勋号属性 等级1-2增益 等级3-4增益 等级5-6增益 要求
弓箭手
  • +4 弓箭手军团的最大规模
  • +10% 弓箭手伤害
  • +10% 弓箭手坚韧
  • +6 弓箭手军团的最大规模
  • +40% 弓箭手伤害
  • +20% 弓箭手坚韧
  • -15% 弓箭手维护费
  • 可招募:扈从弓箭手
  • +8 弓箭手军团的最大规模
  • +60% 弓箭手伤害
  • +30% 弓箭手坚韧
  • -25% 弓箭手维护费
  • 可招募:扈从弓箭手
 Forest Fighter
掠袭骑兵
  • +2 轻骑兵军团的最大规模
  • +10% 轻骑兵伤害
  • +10% 轻骑兵坚韧
  • +10% 轻骑兵追击
  • +5% 军队行军速度
  • +4 轻骑兵军团的最大规模
  • +40% 轻骑兵伤害
  • +20% 轻骑兵坚韧
  • +20% 轻骑兵追击
  • +10% 军队行军速度
  • -10% 轻骑兵维护费
  • 可招募:扈从掠袭骑兵
  • +6 轻骑兵军团的最大规模
  • +60% 轻骑兵伤害
  • +30% 轻骑兵坚韧
  • +40% 轻骑兵追击
  • +15% 军队行军速度
  • -20% 轻骑兵维护费
  • 可招募:扈从掠袭骑兵
 Open Terrain Expert
枪兵队长
  • +2 长枪兵军团的最大规模
  • +10% 长枪兵伤害
  • +10% 长枪兵坚韧
  • +4 长枪兵军团的最大规模
  • +30% 长枪兵伤害
  • +40% 长枪兵坚韧
  • -10% 长枪兵维护费
  • Can recruit Retinue Pikemen Men-at-Arms
  • +6 长枪兵军团的最大规模
  • +50% 长枪兵伤害
  • +60% 长枪兵坚韧
  • -20% 长枪兵维护费
  • Can recruit Retinue Pikemen Men-at-Arms
 Rough Terrain Expert
散兵
  • +4 Max Size for Skirmisher Regiments
  • +10% Skirmisher Damage
  • +10% Skirmisher Toughness
  • +10% Skirmisher Screen
  • +10% Movement Speed in provinces affected by Winter
  • +6 Max Size for Skirmisher Regiments
  • +40% Skirmisher Damage
  • +20% Skirmisher Toughness
  • +30% Skirmisher Screen
  • +15% Movement Speed in provinces affected by Winter
  • -15% Skirmisher Maintenance
  • Can recruit Retinue Skirmishers Men-at-Arms
  • +8 Max Size for Skirmisher Regiments
  • +60% Skirmisher Damage
  • +30% Skirmisher Toughness
  • +50% Skirmisher Screen
  • +20% Movement Speed in provinces affected by Winter
  • -25% Skirmisher Maintenance
  • Can recruit Retinue Skirmishers Men-at-Arms
 Jungle Stalker or  Winter Soldier
先锋
  • +2 重步兵军团的最大规模
  • +10% 重步兵伤害
  • +10% 重步兵坚韧
  • +4 重步兵军团的最大规模
  • +40% 重步兵伤害
  • +20% 重步兵坚韧
  • -10% 重步兵维护费
  • 可招募:扈从先锋军
  • +6 重步兵军团的最大规模
  • +60% 重步兵伤害
  • +30% 重步兵坚韧
  • -20% 重步兵维护费
  • 可招募:扈从先锋军
 Athletic,  Strong,  Hale,  Robust or  Herculean
枪骑兵
  • +2 重骑兵军团的最大规模
  • +10% 重骑兵伤害
  • +10% 重骑兵坚韧
  • +4 重骑兵军团的最大规模
  • +40% 重骑兵伤害
  • +20% 重骑兵坚韧
  • -10% 重骑兵维护费
  • 可招募:扈从枪骑兵
  • +6 重骑兵军团的最大规模
  • +60% 重骑兵伤害
  • +30% 重骑兵坚韧
  • -20% 重骑兵维护费
  • 可招募:扈从枪骑兵
  •  Aggressive Attacker
  • Yes Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition
骆驼骑兵
  • +2 Max Size for Camel Cavalry Regiments
  • +10% Camel Cavalry Damage
  • +10% Camel Cavalry Toughness
  • +10% Camel Cavalry Pursuit
  • +10% Camel Cavalry Screen
  • +5% 军队行军速度
  • +4 Max Size for Camel Cavalry Regiments
  • +40% Camel Cavalry Damage
  • +20% Camel Cavalry Toughness
  • +20% Camel Cavalry Pursuit
  • +20% Camel Cavalry Screen
  • +10% 军队行军速度
  • -10% Camel Cavalry Maintenance
  • Can recruit Retinue Camel Riders Men-at-Arms
  • +6 Max Size for Camel Cavalry Regiments
  • +60% Camel Cavalry Damage
  • +30% Camel Cavalry Toughness
  • +30% Camel Cavalry Pursuit
  • +30% Camel Cavalry Screen
  • +15% 军队行军速度
  • -20% Camel Cavalry Maintenance
  • Can recruit Retinue Camel Riders Men-at-Arms
  •  Desert Warrior
  • Yes War Camels innovation
弩兵队长
  • +4 弓箭手军团的最大规模
  • +10% 弓箭手伤害
  • +10% 弓箭手坚韧
  • +6 弓箭手军团的最大规模
  • +40% 弓箭手伤害
  • +20% 弓箭手坚韧
  • -15% 弓箭手维护费
  • Can recruit Retinue Crossbowmen Men-at-Arms
  • +8 弓箭手军团的最大规模
  • +60% 弓箭手伤害
  • +30% 弓箭手坚韧
  • -25% 弓箭手维护费
  • Can recruit Retinue Crossbowmen Men-at-Arms
  •  Cautious Leader
  • Yes Advanced Bowmaking or Chu-ko-nu innovation
象骑兵
  • +1 Max Size for Elephant Cavalry Regiments
  • -20% Elephant Cavalry Maintenance
  • +2 Max Size for Elephant Cavalry Regiments
  • -35% Elephant Cavalry Maintenance
  • +20% Elephant Cavalry Damage
  • Can recruit Retinue War Elephants Men-at-Arms
  • +3 Max Size for Elephant Cavalry Regiments
  • -50% Elephant Cavalry Maintenance
  • +20% Elephant Cavalry Damage
  • +20% Elephant Cavalry Toughness
  • Can recruit Retinue War Elephants Men-at-Arms
  •  Jungle Stalker
  • Yes Elephantry innovation
弓骑兵
  • +2 Max Size for Archer Cavalry Regiments
  • +10% Archer Cavalry Damage
  • +10% Archer Cavalry Toughness
  • +10% Archer Cavalry Pursuit
  • +5% 军队行军速度
  • +4 Max Size for Archer Cavalry Regiments
  • +40% Archer Cavalry Damage
  • +20% Archer Cavalry Toughness
  • +20% Archer Cavalry Pursuit
  • +10% 军队行军速度
  • -10% Archer Cavalry Maintenance
  • Can recruit Retinue Horse Archers Men-at-Arms
  • +6 Max Size for Archer Cavalry Regiments
  • +60% Archer Cavalry Damage
  • +30% Archer Cavalry Toughness
  • +40% Archer Cavalry Pursuit
  • +15% 军队行军速度
  • -20% Archer Cavalry Maintenance
  • Can recruit Retinue Horse Archers Men-at-Arms
  •  Flexible Leader
  • Yes Horse Lords tradition

参考资料

机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
模组制作补丁可下载内容开发者日志成就术语