(翻译) |
(补全部分翻译) |
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== Appointment == | == Appointment == | ||
Each ruler can only have a small | Each ruler can only have a small 骑士数量. By default, Knights are appointed automatically based on their {{iconify|Prowess}} skill, but characters can be manually forced or forbidden to become Knights. | ||
To be appointed as Knights a character must fulfil the following conditions: | To be appointed as Knights a character must fulfil the following conditions: | ||
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== 勋号 == | == 勋号 == | ||
{{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。}} | {{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武大会 (Tours & Tournaments)DLC的情况下可用。}} | ||
勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige|威望}}, | 勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige|威望}}, 勋号 能够获得荣誉值。只有拥有至少8{{iconify|Prowess|勇武}},且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一 名 符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。 | ||
一个统治者可拥有至多5 | 一个统治者可拥有至多5 名 勋号骑士,这由以下几项决定: | ||
* {{iconify|King|国王}}头衔等级 | * {{iconify|King|国王}}头衔等级 | ||
* {{iconify|Emperor|皇帝}}头衔等级 | * {{iconify|Emperor|皇帝}}头衔等级 | ||
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=== 勋号属性 === | === 勋号属性 === | ||
每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 | 每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一 名 勋号骑士的每个勋号属性不能与其他任何一 名 勋号骑士相同。 | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
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| '''竞争者''' | | '''竞争者''' | ||
| | | | ||
* {{icon|hastiluder}} {{green|+10%}} | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+10%}} | ||
* {{icon|hastiluder}} {{green|+10}} | * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+10}} | ||
| | | | ||
* {{icon|hastiluder}} {{green|+15%}} | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+15%}} | ||
* {{icon|hastiluder}} {{green|+15}} | * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+15}} | ||
* {{icon|hastiluder}} {{green|+5}} | * {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+5}} | ||
| | | | ||
* {{icon|hastiluder}} {{green|+30%}} | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+30%}} | ||
* {{icon|hastiluder}} {{green|+20}} | * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+20}} | ||
* {{icon|hastiluder}} {{green|+10}} | * {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+10}} | ||
* {{icon|prestige}} {{green|+2%}} | * {{icon|prestige}} 每位骑士使每月威望{{green|+2%}} | ||
| {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path | | {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path | ||
|- | |- | ||
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|- | |- | ||
| '''导师''' | | '''导师''' | ||
| {{icon|knight}} {{green|+1}} | | {{icon|knight}} {{green|+1}} 骑士数量 | ||
| | | | ||
* {{icon|knight}} {{green|+1}} | * {{icon|knight}} {{green|+1}} 骑士数量 | ||
* {{icon|prowess}} {{green|+1}} | * {{icon|prowess}} 当儿童16岁时获得{{green|+1}} 勇武 | ||
* {{icon|prestige}} {{green|+100}} | * {{icon|prestige}} 当儿童16岁时获得{{green|+100}} 威望 | ||
* {{icon|hastiluder}} | * {{icon|hastiluder}} 训练将领内阁任务偶尔会提高一名骑士的枪斗士经验 | ||
| | | | ||
* {{icon|knight}} {{green|+2}} | * {{icon|knight}} {{green|+2}} 骑士数量 | ||
* {{icon|prowess}} {{green|+3}} | * {{icon|prowess}} 当儿童16岁时获得{{green|+3}} 勇武 | ||
* {{icon|prestige}} {{green|+250}} | * {{icon|prestige}} 当儿童16岁时获得{{green|+250}} 威望 | ||
* {{icon|hastiluder}} | * {{icon|hastiluder}} 训练将领内阁任务偶尔会大幅提高一名骑士的枪斗士经验 | ||
| {{icon|learning}} 15 Learning or {{iconify|Whole of Body}} | | {{icon|learning}} 15 Learning or {{iconify|Whole of Body|身心具悉}} | ||
|- | |- | ||
| '''政客''' | | '''政客''' | ||
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* {{icon|levies}} 完成大巡游后提高封臣的征召兵基础贡赋 | * {{icon|levies}} 完成大巡游后提高封臣的征召兵基础贡赋 | ||
* [[File:Unit stat siege progress.png|24px]] 完成大巡游后提高针对叛乱的围攻进展 | * [[File:Unit stat siege progress.png|24px]] 完成大巡游后提高针对叛乱的围攻进展 | ||
| {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat}} | | {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat|外交家}} | ||
|- | |- | ||
| '''市议长''' | | '''市议长''' | ||
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* {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+100}} 发展度成长值 | * {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+100}} 发展度成长值 | ||
* {{icon|levies}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益 | * {{icon|levies}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益 | ||
| {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator}} | | {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator|行政家}} | ||
|- | |- | ||
| '''战术家''' | | '''战术家''' | ||
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* [[File:Icon maa countered.png|24px]] {{green|+35%}} 所在军队的兵士克制效率 | * [[File:Icon maa countered.png|24px]] {{green|+35%}} 所在军队的兵士克制效率 | ||
* {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率 | * {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率 | ||
| {{icon|martial}} 15 Martial or {{iconify|Strategist}} | | {{icon|martial}} 15 Martial or {{iconify|Strategist|军事家}} | ||
|- | |- | ||
| '''万人迷''' | | '''万人迷''' | ||
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| '''狩猎大师''' | | '''狩猎大师''' | ||
| | | | ||
* [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} | * [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} 猎手特质经验获得 | ||
* {{icon|hunter}} Gain the Hunter trait in 3 years | * {{icon|hunter}} Gain the Hunter trait in 3 years | ||
* {{icon|hunter}} Primary heir gains the Hunter trait in 3 years | * {{icon|hunter}} Primary heir gains the Hunter trait in 3 years | ||
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=== 可解锁扈从兵士的勋号属性 === | === 可解锁扈从兵士的勋号属性 === | ||
以下的勋号属性作为主要属性时,可以解锁一项独 | 以下的勋号属性作为主要属性时,可以解锁一项独 特 的扈从兵士: | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! width=1% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求 | ! width=1% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求 | ||
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| '''弓箭手''' | | '''弓箭手''' | ||
| | | | ||
* {{icon|levies}} {{green|+4}} | * {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+10%}} | * {{icon|damage}} {{green|+10%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+10%}} | * {{icon|toughness}} {{green|+10%}} 弓箭手坚韧 | ||
| | | | ||
* {{icon|levies}} {{green|+6}} | * {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+40%}} | * {{icon|damage}} {{green|+40%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+20%}} | * {{icon|toughness}} {{green|+20%}} 弓箭手坚韧 | ||
* {{icon|gold}} {{green|-15%}} | * {{icon|gold}} {{green|-15%}} 弓箭手维护费 | ||
* {{icon|archers}} | * {{icon|archers}} 可招募:扈从弓箭手 | ||
| | | | ||
* {{icon|levies}} {{green|+8}} | * {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+60%}} | * {{icon|damage}} {{green|+60%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+30%}} | * {{icon|toughness}} {{green|+30%}} 弓箭手坚韧 | ||
* {{icon|gold}} {{green|-25%}} | * {{icon|gold}} {{green|-25%}} 弓箭手维护费 | ||
* {{icon|archers}} | * {{icon|archers}} 可招募:扈从弓箭手 | ||
| {{iconify|Forest Fighter}} | | {{iconify|Forest Fighter}} | ||
|- | |- | ||
| '''掠袭骑兵''' | | '''掠袭骑兵''' | ||
| | | | ||
* {{icon|levies}} {{green|+2}} | * {{icon|levies}} {{green|+2}} 轻骑兵军团的最大规模 | ||
* {{icon|damage}} {{green|+10%}} | * {{icon|damage}} {{green|+10%}} 轻骑兵伤害 | ||
* {{icon|toughness}} {{green|+10%}} | * {{icon|toughness}} {{green|+10%}} 轻骑兵坚韧 | ||
* {{icon|pursuit}} {{green|+10%}} | * {{icon|pursuit}} {{green|+10%}} 轻骑兵追击 | ||
* {{icon|pursuit}} {{green|+5%}} | * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | ||
| | | | ||
* {{icon|levies}} {{green|+4}} | * {{icon|levies}} {{green|+4}} 轻骑兵军团的最大规模 | ||
* {{icon|damage}} {{green|+40%}} | * {{icon|damage}} {{green|+40%}} 轻骑兵伤害 | ||
* {{icon|toughness}} {{green|+20%}} | * {{icon|toughness}} {{green|+20%}} 轻骑兵坚韧 | ||
* {{icon|pursuit}} {{green|+20%}} | * {{icon|pursuit}} {{green|+20%}} 轻骑兵追击 | ||
* {{icon|pursuit}} {{green|+10%}} | * {{icon|pursuit}} {{green|+10%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-10%}} | * {{icon|gold}} {{green|-10%}} 轻骑兵维护费 | ||
* {{icon|light cavalry}} | * {{icon|light cavalry}} 可招募:扈从掠袭骑兵 | ||
| | | | ||
* {{icon|levies}} {{green|+6}} | * {{icon|levies}} {{green|+6}} 轻骑兵军团的最大规模 | ||
* {{icon|damage}} {{green|+60%}} | * {{icon|damage}} {{green|+60%}} 轻骑兵伤害 | ||
* {{icon|toughness}} {{green|+30%}} | * {{icon|toughness}} {{green|+30%}} 轻骑兵坚韧 | ||
* {{icon|pursuit}} {{green|+40%}} | * {{icon|pursuit}} {{green|+40%}} 轻骑兵追击 | ||
* {{icon|pursuit}} {{green|+15%}} | * {{icon|pursuit}} {{green|+15%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-20%}} | * {{icon|gold}} {{green|-20%}} 轻骑兵维护费 | ||
* {{icon|light cavalry}} | * {{icon|light cavalry}} 可招募:扈从掠袭骑兵 | ||
| {{iconify|Open Terrain Expert}} | | {{iconify|Open Terrain Expert}} | ||
|- | |- | ||
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| '''先锋''' | | '''先锋''' | ||
| | | | ||
* {{icon|levies}} {{green|+2}} | * {{icon|levies}} {{green|+2}} 重步兵军团的最大规模 | ||
* {{icon|damage}} {{green|+10%}} | * {{icon|damage}} {{green|+10%}} 重步兵伤害 | ||
* {{icon|toughness}} {{green|+10%}} | * {{icon|toughness}} {{green|+10%}} 重步兵坚韧 | ||
| | | | ||
* {{icon|levies}} {{green|+4}} | * {{icon|levies}} {{green|+4}} 重步兵军团的最大规模 | ||
* {{icon|damage}} {{green|+40%}} | * {{icon|damage}} {{green|+40%}} 重步兵伤害 | ||
* {{icon|toughness}} {{green|+20%}} | * {{icon|toughness}} {{green|+20%}} 重步兵坚韧 | ||
* {{icon|gold}} {{green|-10%}} | * {{icon|gold}} {{green|-10%}} 重步兵维护费 | ||
* {{icon|heavy infantry}} | * {{icon|heavy infantry}} 可招募:扈从先锋军 | ||
| | | | ||
* {{icon|levies}} {{green|+6}} | * {{icon|levies}} {{green|+6}} 重步兵军团的最大规模 | ||
* {{icon|damage}} {{green|+60%}} | * {{icon|damage}} {{green|+60%}} 重步兵伤害 | ||
* {{icon|toughness}} {{green|+30%}} | * {{icon|toughness}} {{green|+30%}} 重步兵坚韧 | ||
* {{icon|gold}} {{green|-20%}} | * {{icon|gold}} {{green|-20%}} 重步兵维护费 | ||
* {{icon|heavy infantry}} | * {{icon|heavy infantry}} 可招募:扈从先锋军 | ||
| {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}} | | {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}} | ||
|- | |- | ||
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* {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit | * {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit | ||
* {{icon|screen}} {{green|+10%}} Camel Cavalry Screen | * {{icon|screen}} {{green|+10%}} Camel Cavalry Screen | ||
* {{icon|pursuit}} {{green|+5%}} | * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | ||
| | | | ||
* {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments | * {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments | ||
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* {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit | * {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit | ||
* {{icon|screen}} {{green|+20%}} Camel Cavalry Screen | * {{icon|screen}} {{green|+20%}} Camel Cavalry Screen | ||
* {{icon|pursuit}} {{green|+10%}} | * {{icon|pursuit}} {{green|+10%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance | * {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance | ||
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | * {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | ||
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* {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit | * {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit | ||
* {{icon|screen}} {{green|+30%}} Camel Cavalry Screen | * {{icon|screen}} {{green|+30%}} Camel Cavalry Screen | ||
* {{icon|pursuit}} {{green|+15%}} | * {{icon|pursuit}} {{green|+15%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance | * {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance | ||
* {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | * {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | ||
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| '''弩兵队长''' | | '''弩兵队长''' | ||
| | | | ||
* {{icon|levies}} {{green|+4}} | * {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+10%}} | * {{icon|damage}} {{green|+10%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+10%}} | * {{icon|toughness}} {{green|+10%}} 弓箭手坚韧 | ||
| | | | ||
* {{icon|levies}} {{green|+6}} | * {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+40%}} | * {{icon|damage}} {{green|+40%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+20%}} | * {{icon|toughness}} {{green|+20%}} 弓箭手坚韧 | ||
* {{icon|gold}} {{green|-15%}} | * {{icon|gold}} {{green|-15%}} 弓箭手维护费 | ||
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | * {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | ||
| | | | ||
* {{icon|levies}} {{green|+8}} | * {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模 | ||
* {{icon|damage}} {{green|+60%}} | * {{icon|damage}} {{green|+60%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+30%}} | * {{icon|toughness}} {{green|+30%}} 弓箭手坚韧 | ||
* {{icon|gold}} {{green|-25%}} | * {{icon|gold}} {{green|-25%}} 弓箭手维护费 | ||
* {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | * {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | ||
| | | | ||
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* {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness | * {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness | ||
* {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit | * {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit | ||
* {{icon|pursuit}} {{green|+5%}} | * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | ||
| | | | ||
* {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments | * {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments | ||
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* {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness | * {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness | ||
* {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit | * {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit | ||
* {{icon|pursuit}} {{green|+10%}} | * {{icon|pursuit}} {{green|+10%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance | * {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance | ||
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms | * {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms | ||
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* {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness | * {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness | ||
* {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit | * {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit | ||
* {{icon|pursuit}} {{green|+15%}} | * {{icon|pursuit}} {{green|+15%}} 军队行军速度 | ||
* {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance | * {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance | ||
* {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms | * {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms |
2023年5月23日 (二) 00:10的版本
骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据 勇武能力任命骑士,但可以手动强迫或禁止角色成为骑士。
如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。
骑士战斗数值基于他们的 勇武能力。每1点 勇武,增加100 伤害和10 坚韧。
文化异名
骑士是大多数政体的默认名称,而部落政体的默认名称为勇士。但也有一些不同的名称。
骑士名称 | 语言 |
---|---|
伙友骑兵 | 希腊 |
把阿图尔 | Mongolic, Turkic |
输罗毗罗 | Sauraseni, Marathi, Magadhan, Pahari, Vrachada, Rajasthani, Sinhalese, Kashmiri, Tamil, Telugu, Kannada |
阿斯瓦尔 | Iranian (Zoroastrianism) |
法里斯 | Arabic (Islam) |
Appointment
Each ruler can only have a small 骑士数量. By default, Knights are appointed automatically based on their Prowess skill, but characters can be manually forced or forbidden to become Knights.
To be appointed as Knights a character must fulfil the following conditions:
- Is adult
- Is not imprisoned
- Does not have the Blind or Incapable trait
- Members of the clergy and characters with the Devoted trait may only serve as knights if their faith has the Recruitment Clerical Function doctrine, the Warmonger tenet, or the Unrelenting Faith tenet.
- Based on the Martial Custom of the rule's culture:
- Male: only men may become knights
- Female: only women may become knights
- Equal: both men and women may become knights
Once appointed, the knights' combat stats are based on their Prowess skill with each point of Prowess grants 100 Damage and 10 Toughness.
勋号
勋号是授予骑士的特殊命名荣誉,需要花费200 威望,勋号能够获得荣誉值。只有拥有至少8 勇武,且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一名符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。
一个统治者可拥有至多5名勋号骑士,这由以下几项决定:
荣誉值获取
勋号骑士可通过以下途径获得荣誉值:
- 军队获胜。
- 击败其他的骑士。
- 参加活动。
- 他们的领主在与头衔更高的统治者的战争中获胜。
一旦获得足够的荣耀值,勋号等级会得到提升并获得额外增益。
勋号共有6个等级,各等级需要的荣耀值如下:
等级 | 1 | 2 | 3 | 4 | 5 | 6 |
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荣誉值 | 100 | 300 | 600 | 1000 | 1500 | 2100 |
勋号属性
每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一名勋号骑士的每个勋号属性不能与其他任何一名勋号骑士相同。
可解锁扈从兵士的勋号属性
以下的勋号属性作为主要属性时,可以解锁一项独特的扈从兵士:
勋号属性 | 等级1-2增益 | 等级3-4增益 | 等级5-6增益 | 要求 |
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弓箭手 |
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Forest Fighter |
掠袭骑兵 |
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Open Terrain Expert |
枪兵队长 |
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Rough Terrain Expert |
散兵 |
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Jungle Stalker or Winter Soldier |
先锋 |
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Athletic, Strong, Hale, Robust or Herculean |
枪骑兵 |
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骆驼骑兵 |
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弩兵队长 |
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象骑兵 |
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弓骑兵 |
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