活动

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Qi讨论 | 贡献2023年12月10日 (日) 14:57的版本 →‎旅行

Activities are special occasions hosted by a certain character. Most activities have multiple variants to choose from. Each activity goes through a number of phases and during each phase there is a chance every 7 days for an event to happen. A character can only take part in one activity as a time and characters with the  Incapable trait cannot host or join activities.

Most activities requires other characters to join. If not a single character joins the activity will be canceled and the character who started it will gain 20  Stress.

旅行

规划朝圣之旅

启动一项活动的角色将成为该活动的东道主,其花费将取决于举办活动所选的男爵领。部分活动只能在特定男爵领(如直辖领地或宗教圣地)进行,对于其它活动(如狩猎),地图将显示5个最佳男爵领,但任意有效男爵领均在可选范围。所有参加活动的角色都必须前往指定的男爵领,除非那里是他们领地的首都。旅行有两个重要因素需要注意:

  • 速度决定了旅队相对军队的速度。当速度为100%时,旅队将与和军队同样的速度前进。
  • 减少所有危险

在旅行中,途径带有历史建筑的男爵领将依据相关建筑给予特定的生活方式经验,途径王国或帝国的首都男爵领将依据该地的宫廷类型给予对应的生活方式经验,当地领主没有宫廷时将给予 Diplomacy lifestyle.png外交经验。途径未经控制的罗马或巴格达时,将触发选择滞留14天以有机会获得多项加成的事件。

选定旅行目的地后,会自动生成途径最少男爵领的路线。当然,玩家也可以选择手动添加绕道,以避开危险或访问特定男爵领。每个男爵领都有概率触发危险事件,危险程度取决于男爵领的地形、地产等级、地产建筑以及当地领主对你的  Opinion态度。

每个角色都将带着一个由与活动相关的角色组成的随行团旅行。宫廷医生或贴身侍卫这两种宫廷职位的角色将始终加入,并且可以通过旅行选项添加其他角色。如果其中一个角色正在旅行,则计划进程将暂停,除非两个角色都是同一随行团的一部分。

旅行选项

Each character who travels may select up to two travel options to improve traveling:

Travel option Effects Requirements Description
Hire desert warrior option.png Hire Desert Warrior
  • -32 Danger in Desert and Steppe baronies
  • -22 Danger in Drylands baronies
  • A character with the Desert Warrior trait joins the Entourage
8 Gold You will send word for experts in desert terrain to join your entourage, significantly reducing the danger of traveling through dry and arid lands.
Hire forder option.png Hire Forder
  • -42 Danger in Wetlands baronies
  • -22 Danger in Floodplains baronies
  • A character with the Forder trait joins the Entourage
8 Gold You will send word for experts in wetlands terrain to join your entourage, significantly reducing the danger of traveling through wetlands and floodplains.
Hire rough terrain expert option.png Hire Forest Guide
  • -37 Danger in Taiga baronies
  • -31 Danger in Forest baronies
  • A character with the Forest Fighter trait joins the Entourage
8 Gold You will send word for experts in forested terrain to join your entourage, significantly reducing the danger of traveling through forests.
Hire jungle expert option.png Hire Jungle Stalker
  • -42 Danger in Jungle baronies
  • A character with the Jungle Stalker trait joins the Entourage
8 Gold You will send word for experts in jungle terrain to join your entourage, significantly reducing the danger of traveling across jungle terrain.
Hire mountaineer option.png Hire Mountaineer
  • -42 Danger in Mountains and Desert Mountains baronies
  • -41 Danger in Hills baronies
  • A character with the Rough Terrain Expert trait joins the Entourage
8 Gold You will send word for experts in mountainous terrain to join your entourage, significantly reducing the danger of traveling across high peaks.
Cultural ambassador option.png Hire Cultural Ambassador A character with high Diplomacy joins the Entourage 20 Gold You hire someone to serve as a Cultural Ambassador on your journey to disseminate information about your culture to all the baronies you travel through.
Experienced captains option.png Hire Experienced Captains
  • -45 Danger in Sea and Coastal Sea areas
  • A character with the Forder trait joins the Entourage
20 Gold You will send word for experienced captains to join your entourage, significantly reducing the danger of traveling across sea and ocean.
Hire experienced mercenaries option.png Hire Mercenary Guards
  • +10 Travel Speed
  • +20 Travel Safety
  • The title owner of a Mercenary Company will join the Entourage
  • 40 Gold
  • Mercenary.png Unhired Mercenary Company within diplomatic range
You will hire hardened mercenaries to join your entourage as guards, increasing overall safety and speed.
Superior armaments option.png Superior Armaments
  • +10 Travel Safety
  • -20% Artifact Decay Reduction
Building blacksmiths.png Crown Smithies duchy building in Domain Your superior blacksmiths outfit your entourage with the finest equipment and preparations for the journey.
Fancy mounts option.png Superior Mounts +20 Travel Speed Building stables.png Stables or Camelry level 3 or higher building in Domain Your experienced stable-hands outfit your entourage with the finest mounts in all the realm.
Military recruits option.png Train Knights
  • +10 Travel Safety
  • The 3 Knights with lowest Prowess will join the Entourage
Building military academy.png Military Academies duchy building in Domain You bring along your weakest knights to train and learn from the challenges to be faced on the open road.
Anxious option.png Make Haste
  • +20 Travel Speed
  • -10 Travel Safety
Yes Craven, Impatient or Reckless trait The world is a dark and dangerous place; best to hasten the journey as much as possible.
Circumspect option.png Circumspect
  • +50% Hostile Scheme Resistance
  • -50% Enemy Hostile Scheme Success Chance
  • -10 Travel Speed
Yes Arbitrary, Fickle or Paranoid trait Never let them know your next move.

常规活动

Activity Rewards Valid baronies Variants Additional rewards Requirements Cooldown
Activity feast.png Feast
  •  Prestige
  •  Opinion
  •  Stress Loss
  • Trait reveler.png Eager Reveler trait
Domain Feast type generic icon.png Feast
  •  Opinion
  •  Stress Loss
Yes Adult 5 years
Feast type murder icon.png Murder Feast Chance to kill a designated character
  • DLC T&T.png Tours and Tournaments DLC
  • Yes Adult
  • Yes Forever Infamous lifestyle perk
15 years
Activity hunt.png Hunt
  •  Prestige
  •  Stress Loss
  • Glory Hound Vassal Opinion
  • Trophy artifacts
  • Trait hunter.png Hunter trait
Realm Hunt type standard icon.png Hunt  Prestige
  • Yes Adult
  • No Vegetarians tradition
2 years
Hunt type legendary icon.png Legendary  Prestige
  • Yes Adult
  • No Vegetarians tradition
2 years
Hunt type falconry icon.png Falconry
  • DLC T&T.png Tours and Tournaments DLC
  • Yes Adult
  • No Vegetarians tradition
2 years
Activity pilgrimage.png Pilgrimage
  •  Piety
  •  Stress Loss
  • Trait pilgrim.png Pilgrim trait
Holy Site Pilgrimage type pious icon.png Pious Pilgrimage  Piety
  • Yes Adult
  •  Hajji trait if the faith has it
Pilgrimage type worldly icon.png Worldly Pilgrimage Culture modifier
  • Yes Adult
  •  Hajji trait if the faith has it
Pilgrimage type hajj icon.png Hajj  Hajji trait
  • Yes Adult
  • Doctrine pilgrimage mandatory hajj.png Hajj doctrine
Activity playdate.png Meet Peers  Opinion Realm Capital Activity playdate.png Meet Peers  Opinion Yes Age 4-15 3 years
Activity witch ritual.png Grand Rite
  •  Opinion
  •  Stress Loss
  • Focus invalid.png Lifestyle Experience
Realm Capital Activity witch ritual.png Grand Rite
  •  Opinion
  •  Stress Loss
  • Focus invalid.png Lifestyle Experience
  • Yes Adult
  •  Witch trait
  • Modifier outdoors positive.png Witch Coven house modifier
5 years
Activity gruesome festival.png Festival / Blót
  •  Piety
  •  Opinion
Domain and faith with the Gruesome Festivals tenet Activity gruesome festival.png Festival / Blót
  •  Piety
  •  Opinion
  • Yes Adult
  • DLC NL.png Faith has the Gruesome Festivals tenet
9 years

Grand activities

Activity Rewards Valid baronies Variants Additional rewards Requirements Cooldown
Activity tour.png Grand Tour
  • County Control
  • Popular Opinion
  •  Stress Loss
Vassal Realm Capital Tour type majesty icon.png Majesty Tour
  •  Prestige
  • Vassal Opinion
  • Yes Adult
  • 3 Vassals
  • Duke or higher title rank
10 years
Tour type intimidation icon.png Intimidation Tour
  •  Dread
  • Yes May force Vassals out of Factions
  • Yes Adult
  • 3 Vassals
  • Duke or higher title rank
10 years
Tour type taxation icon.png Taxation Tour  Gold
  • Yes Adult
  • 3 Vassals
  • Duke or higher title rank
  • No Tribal government
10 years
Activity wedding.png Grand Wedding
  •  Marriage
  •  Prestige
  •  Opinion
  •  Stress Loss
  • Trait reveler.png Eager Reveler trait
  • Modifier wedding positive.png Gracious Host modifier for 5-20 years
  • Modifier wedding positive.png Magnificent Host modifier for 10-20 years
Domain Wedding type normal icon.png Grand Wedding Yes Fulfills the Grand Wedding promise
  • Yes Both characters are adults
  • Grand Wedding marriage or betrothal promise
Feast type murder icon.png Bloody Wedding Chance to kill the spouse's family
  • Yes Both characters are adults
  • Grand Wedding marriage or betrothal promise
  • Yes Accomplished Forger lifestyle perk
15 years

Grand Tournament

The Grand Tournament is a highly interactive activity that can be held every 10 years in a Domain barony. It is only available for adult characters. Grand Tournaments have two Activity Options:

  • Tournament option accommodations.png Accommodations determine the likelihood of certain negative events. Can choose to pay 20, 60 or 180  Gold.
  • Tournament option prizes.png Prizes determines the quality of prize artifacts. Can choose to pay 20 (Common), 60 (Common-Masterwork), 180 (Masterwork-Famed), 360 (Masterwork-Illustrious) or 720 (Famed-Illustrious)  Gold.

A Grand Tournament is made up of between 1 and 5 Contests. Each character can choose whether to take part in a contest or merely observe. Taking part in a Contest has risks but will grant or improve the Trait tournament.png Hastiluder trait, grant a positive modifier for 5 years, and winning grants an artifact. Each character has a chance to win a Contest depending on its attributes, health, and traits, particularly the Trait tournament.png Hastiluder trait. A tournament can have the following contests:

Contest Hastiluder experience Cost Defeat modifier Victory modifier Description
Tournament phase archery.png Archery Trait track bow.png Bow 100
  • +1 Injury Resistance
  • +2 Archer Damage
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +3 Injury Resistance
  • +3 Archer Damage
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A bow competition in which each contestant shoots at a target with a set number of arrows, aiming to score as many points as possible.
Tournament phase board game.png Board Game Trait track wit.png Wit 100
  • +1 Learning
  • +2 Maximum Battle Roll
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
  • +3 Learning
  • +3 Maximum Battle Roll
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A contest of wits in which contestants play a series of board game matches, with the ultimate winner being the last remaining player.
Tournament phase duel.png Duel Trait track foot.png Foot 100
  • +1 Prowess
  • +1 Prowess per Level of Fame
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +3 Prowess
  • +2 Prowess per Level of Fame
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A series of armed duels fought on foot, in which contestants attempt to disarm or score more points than their foes to be the last standing.
Tournament phase horse race.png Horse Race Trait track horse.png Horse 150
  • +25% Supply Limit
  • +10% Travel Speed
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +50% Supply Limit
  • +25% Travel Speed
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A spectator sport in which lords and ladies enter horses to race against each other, with the winner being the first to cross the finishing line.
Tournament phase melee.png Melee
  • Trait track foot.png Foot
  • Trait track horse.png Horse
100
  • +3 Martial
  • Martial lifestyle.png +10% Monthly Martial Lifestyle Experience
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +3 Martial
  • Martial lifestyle.png +10% Monthly Martial Lifestyle Experience
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A mock battle, on horse and on foot, between two teams vying to control a contested field and capture opposing combatants for ransom.
Tournament phase recital.png Recital Trait track wit.png Wit 50
  • +1 Diplomacy
  • +20% Learn Language Scheme Power
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +3 Diplomacy
  • +30% Learn Language Scheme Power
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A poetry competition in which each contestant publicly recites a poem written for the occasion, and is judged against all other entrants.
Tournament phase wrestling.png Wrestling Trait track foot.png Foot 100
  • +0.5 Health
  • +25% Hostile Scheme Resistance
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +1 Health
  • +50% Hostile Scheme Resistance
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
A contest of strength and cunning, in which contestants attempt to knock down or throw their foes from the ring to be the last standing.
Tournament phase joust.png Joust
  • Trait track foot.png Foot
  • Trait track horse.png Horse
200
  • +10 Glory Hound Vassal Opinion
  • +5 Heavy Cavalry Damage
  • Trait tournament.png +5% Hastiluder Trait Experience Gain
  • +20 Glory Hound Vassal Opinion
  • +10 Heavy Cavalry Damage
  • Trait tournament.png +10% Hastiluder Trait Experience Gain
An equestrian competition in which contestants tilt with lances, attempting to unhorse or score more points than their foes to be the last standing.

Joust is only available if the culture has the Horseshoes of Arched Saddle innovation

3 weeks after the tournament is hosted every participating character will be able to visit various areas to trigger events.

Area Description
Artisan Quarters Merchants have installed themselves over here. Maintain your Artifacts, get new clothes, or improve your weaponry.
Tavern A place to rest. Sit down and get a chance to reduce your Stress.
Temple A calm place. Pray for victory or test your faith.
Tent Camp All the visitors have taken this field as theirs. Meet the other Contestants or sabotage them.
Tourney Grounds The training area for the Tournament. Spending time here will increase your Progress to Victory.
Village The closest settlement. Here, you may get County Control, Popular Opinion and interactions with its inhabitants.

Characters will have a Progress to Victory bar showing how close they are to winning the current Contest. At least 20 progress is required to quality for a Contest.

Intents

When a character joins an activity it must select an Intent, which can be changed at any point. The Intent has an influence on what events will happen during the activity.

Intent Activity feast.png Feast Activity hunt.png Hunt Activity pilgrimage.png Pilgrimage Activity playdate.png Meet Peers Activity witch ritual.png Grand Rite Activity gruesome festival.png Festival / Blót Activity tour.png Grand Tour Activity tournament.png Grand Tournament Activity wedding.png Grand Wedding
Reduce stress intent.png Recreation Yes Yes Yes Yes No Yes Yes Yes Yes
Worship devil intent.png Worship the Horned God No No No No Yes No No No No
Befriend intent.png Befriend Yes Yes No No No No No Yes Yes
Murder intent.png Murder Yes Yes No No No No No Yes Yes
Romance intent.png Seduce Yes Yes No No No No No Yes Yes
Acquire pelts intent.png Slay Beast No Yes No No No No No No No
Altruism intent.png Altruism No No Yes No No No Yes No No
Pious intent.png Zealotry No No Yes No No No No No No
Justice intent.png Justice No No No No No No Yes No No
Lechery intent.png Lechery No No No No No No Yes No No
Recruit knights intent.png Recruit No No No No No No No Yes No
Win contest intent.png Triumph No No No No No No No Yes No
Diplomacy intent.png Diplomacy No No No No No No No No Yes
Matchmaking intent.png Matchmaking No No No No No No No No Yes

References

机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
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