法律:修订间差异

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==权威==
==权威==
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 封建制和氏族制政体拥有'''君权'''法,在发现所需革新后可以提高君权;此法律每20年可以更改一次 。Ⅱ 级君权(有限君权)需要''全体大会革新'' (部落时期), 而Ⅲ 级(高君权) 和Ⅳ 级(绝对君权)君权需要''王室特权''革新(中世纪早期)。
 封建制和氏族制政体拥有'''君权'''法,在发现所需革新后可以提高君权;此法律每20年可以更改一次 。2 级君权(有限君权)需要''全体大会革新'' (部落时期), 而3 级(高君权) 和4 级(绝对君权)君权需要''王室特权''革新(中世纪早期)。


 部落制政体拥有'''部落权威'''法,不需要革新便可以提高部落权威;此法律每10年可以更改一次。改变部落权威的花费主要与统治者领地规模大小成正比,其次受统治者的 {{iconify|Learning}} 能力的影响。{{clear}}
 部落制政体拥有'''部落权威'''法,不需要革新便可以提高部落权威;此法律每10年可以更改一次。改变部落权威的花费主要与统治者领地规模大小成正比,其次受统治者的 {{iconify|Learning}} 能力的影响。{{clear}}
{| class="mildtable plainlist"
{| class="mildtable plainlist"
!权威
!权威
! 级效果
!1 级效果
! 级效果
!2 级效果
! 级效果
!3 级效果
! 级效果
!4 级效果
|-
|-
!君权
!君权
第18行: 第18行:
*{{icon|opinion}} {{green|+10}} 直属封臣好感
*{{icon|opinion}} {{green|+10}} 直属封臣好感
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*{{icon|yes}} Titles can be '''revoked'''
*{{icon|yes}} 可以''' 剥夺''' 头衔
*{{icon|yes}} Vassals can be retracted
*{{icon|yes}} 可以收回封臣
*{{icon|law}} Enables all Partition Succession Laws
*{{icon|law}} 统治者能选择可用的分割继承制继承法
*{{icon|gold}} Clan Government Vassals provide at least 2% Income
*{{icon|gold}} 氏族制封臣会提供至少2% 的收入
*{{icon|levies}} Clan Government Vassals provide at least 5% Levies
*{{icon|levies}} 氏族制封臣会提供至少5% 的征召兵
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*{{icon|yes}} Vassals cannot declare war on fellow Vassals without a Hook on the Liege
*{{icon|yes}} 封臣不能对其他封臣发动战争,除非其使用对领主的牵制
*{{icon|yes}} Vassal Titles cannot be inherited by characters outside the Realm
*{{icon|yes}} 封臣的头衔不能被领地外的角色继承
*{{icon|law}} Enables all Succession Laws
*{{icon|law}} 统治者可以在所有可用继承法之间切换
*{{icon|law}} Enables changing Gender Law
*{{icon|crime}} 所有拒绝收回封臣或剥夺头衔的封臣会被认为是罪犯
*{{icon|crime}} Refusing Title Revocation is a Crime
*{{icon|gold}} 氏族制封臣会提供至少5% 的收入
*{{icon|crime}} Refusing Vassal Retraction is a Crime
*{{icon|levies}} 氏族制封臣会提供至少15% 的征召兵
*{{icon|crime}} Refusing Imprisonment is a Crime
*{{icon|gold}} {{green|+10%}} 封建制封臣的税收贡献
*{{icon|gold}} Clan Government Vassals provide at least 5% Income
*{{icon|levies}} {{green|+10%}} 封臣的征召兵贡献
*{{icon|levies}} Clan Government Vassals provide at least 15% Levies
*{{icon|opinion}} {{red|-10}} 直属封臣好感
*{{icon|gold}} {{green|+10%}} Feudal Vassal Tax Contribution
*{{icon|levies}} {{green|+10%}} Vassal Levy Contribution
*{{icon|opinion}} {{red|-10}} Direct Vassal Opinion
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*{{icon|yes}} Vassals cannot declare war without a Hook on the Liege
*{{icon|yes}} 封臣不能发动任何战争,除非其使用对领主的牵制
*{{icon|yes}} Rulers can designate the Heir
*{{icon|yes}} 统治者可以指定继承人
*{{icon|gold}} Clan Government Vassals provide at least 10% Income
*{{icon|gold}} 氏族制封臣会提供至少10% 的收入
*{{icon|levies}} Clan Government Vassals provide at least 25% Levies
*{{icon|levies}} 氏族制封臣会提供至少25% 的征召兵
*{{icon|gold}} {{green|+35%}} Feudal Vassal Tax Contribution
*{{icon|gold}} {{green|+35%}} 封建制封臣的税收贡献
*{{icon|levies}} {{green|+35%}} Vassal Levy Contribution
*{{icon|levies}} {{green|+35%}} 封臣的征召兵贡献
*{{icon|opinion}} {{red|-30}} Direct Vassal Opinion
*{{icon|opinion}} {{red|-30}} 直属封臣好感
|-
|-
!部落权威
!部落权威
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*{{icon|opinion}} {{green|+10}} 直属封臣好感
*{{icon|opinion}} {{green|+10}} 直属封臣好感
*{{icon|no}}角色不能被囚禁
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*{{icon|crime}} Characters can be Imprisoned
*{{icon|crime}} 可囚禁角色
*{{icon|decision}} Enables the Adopt Feudal Ways through Liege decision
*{{icon|decision}} 非部落制领主下的部落制统治者可以定居,并转变为封建制或氏族制<!-- 游戏1.0版本翻译为“部落制统治者与非部落制领主可以定居” -->
*{{icon|decision}} Enables the Adopt Clan Ways through Liege decision
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*{{icon|yes}} Titles can be '''revoked'''
*{{icon|yes}} 可以''' 剥夺''' 头衔
*{{icon|yes}} Vassals can be retracted
*{{icon|yes}} 可以收回封臣
*{{icon|opinion}} {{red|-10}} Direct Vassal Opinion
*{{icon|opinion}} {{red|-10}} 直属封臣好感
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*{{icon|decision}} Enables the Adopt Feudal Ways decision
*{{icon|decision}} 独立部落制统治者可以选择定居,并转变为封建制或氏族制
*{{icon|decision}} Enables the Adopt Clan Ways decision
*{{icon|opinion}} {{red|-30}} 直属封臣好感
*{{icon|opinion}} {{red|-30}} Direct Vassal Opinion
|}
|}


==继承法==
==继承法==
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 共有三种类型的法律影响头衔的继承:性别, realm and title.
 共有三种类型的法律影响头衔的继承:性别 ,领地和头衔。


===Gender Law===
=== 性别法===
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The Gender Law determines which gender can inherit Titles and Claims and who can have more than one partner if its Faith Doctrines allow. Changing the Gender Law costs 500 {{iconify|Prestige}} and requires all Powerful Vassals to have a positive {{iconify|Opinion}} of the Liege.
性别法决定可以继承头衔和宣称的性别,以及谁可以拥有多个配偶(如果信仰允许)。更改性别法花费500 {{iconify|Prestige}} 威望并且要求所有强力封臣对领主有正面 {{iconify|Opinion}} 好感。
{| class="mildtable"
{| class="mildtable"
!Law
! 法律
!Inheritance
! 继承
!Concubinage and Polygamy
! 侧室和多配偶
!Required Views on Gender doctrine
! 要求的性别观点教义
|-
|-
|'''Male Only'''
|''' 仅男性'''
|Men only
| 仅男性
|Men only
| 仅男性
|[[File:Doctrine gender male dominated.png|24px]] Male Dominated
|[[File:Doctrine gender male dominated.png|24px]] 男性主导
|-
|-
|'''Male preference'''
|''' 男性优先'''
|Men take precedence
| 男性优先
|Men only
| 仅男性
|[[File:Doctrine gender male dominated.png|24px]] Male Dominated<br>[[File:Doctrine gender equal.png|24px]] Equal
|[[File:Doctrine gender male dominated.png|24px]] 男性主导<br>[[File:Doctrine gender equal.png|24px]] 男女平等
|-
|-
|'''Equal'''
|''' 男女平等'''
|Both genders
| 两种性别
|Both genders
| 两种性别
|[[File:Doctrine gender equal.png|24px]] Equal
|[[File:Doctrine gender equal.png|24px]] 男女平等
|-
|-
|'''Female preference'''
|''' 女性优先'''
|Women take precedence
| 女性优先
|Women only
| 仅女性
|[[File:Doctrine gender equal.png|24px]] Equal<br>[[File:Doctrine gender female dominated.png|24px]] Female Dominated
|[[File:Doctrine gender equal.png|24px]] 男女平等<br>[[File:Doctrine gender female dominated.png|24px]] 女性主导
|-
|-
|'''Female Only'''
|''' 仅女性'''
|Women only
| 仅女性
|Women only
| 仅女性
|[[File:Doctrine gender female dominated.png|24px]] Female Dominated
|[[File:Doctrine gender female dominated.png|24px]] 女性主导
|}
|}


===Realm Succession=== 
=== 领地继承法=== 
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The Realm Succession Law determines which and how many heirs will inherit the character's Titles upon death. Changing the Succession Law costs 500 {{iconify|Prestige}} and requires all Powerful Vassals to have a positive {{iconify|Opinion}} of the Liege. All children will gain Claims on Titles they did not inherit regardless of the Realm Succession Law.
领地继承法决定多少以及哪些继承人会在角色去世后继承其头衔。更改继承法花费500 {{iconify|Prestige}} 威望,要求所有强力封臣对领主有正面 {{iconify|Opinion}} 好感。无论什么领地继承法,所有孩子将对他们未获得的头衔拥有宣称。
{| class="mildtable"
{| class="mildtable"
!Heir number
!
!Law
! 法律
!Required Innovation
! 要求革新
!Opinion
! 好感
! width="60%" |Effect
! width="60%" | 效果
|-
|-
| rowspan="3" |Multiple Heirs
| rowspan="3" | 多个继承人
|Confederate Partition
| 联盟分割继承制
|Gavelkind (Tribal Era)
| 均分继承(部落时期)
|{{green|+5}} Direct Vassal<br>{{green|+5}} House<br>{{green|+10}} Eligible Child
|{{green|+5}} 直属封臣<br>{{green|+5}} 家族<br>{{green|+10}} 有继承资格的子女
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.<br><br>Younger children will have Titles created for them, if enough land is held.
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.<br><br>Younger children will have Titles created for them, if enough land is held.
|-
|-
|Partition
| 分割继承制
|Hereditary Rule (Early Medieval Era)
| 世袭统治(中世纪早期)
|{{green|+5}} Direct Vassal<br>{{green|+5}} Eligible Child<br>{{green|+10}} Player Heir
|{{green|+5}} 直属封臣<br>{{green|+5}} 有继承资格的子女<br>{{green|+10}} 玩家继承人
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.
|-
|-
|High Partition
| 高等分割继承制
|Heraldry (High Medieval Era)
| 纹章学(中世纪盛期)
|{{green|+5}} Direct Vassal<br>{{green|+15}} Player Heir
|{{green|+5}} 直属封臣<br>{{green|+15}} 玩家继承人
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.<br><br>The Player Heir will always inherit at least half of the late Ruler's Titles.
|Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.<br><br>Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.<br><br>The Player Heir will always inherit at least half of the late Ruler's Titles.
|-
|-
| rowspan="3" |Single Heir
| rowspan="3" | 单继承人
|Primogeniture
| 长子继承制
|Primogeniture (Late Medieval Era)
| 长子继承法(中世纪晚期)
|{{green|+20}} Player Heir<br>{{red|-5}} Eligible Child
|{{green|+20}} 玩家继承人<br>{{red|-5}} 有继承资格的子女
|Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their oldest Eligible Child. Younger children will receive nothing.
|Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their oldest Eligible Child. Younger children will receive nothing.
|-
|-
|Ultimogeniture
| 幼子继承制
|Primogeniture (Late Medieval Era)
| 长子继承法(中世纪晚期)
|{{green|+20}} Player Heir<br>{{red|-5}} Eligible Child
|{{green|+20}} 玩家继承人<br>{{red|-5}} 有继承资格的子女
|Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their youngest Eligible Child. Older children will receive nothing.
|Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their youngest Eligible Child. Older children will receive nothing.
|-
|-
|House Seniority
| 家族年长者继承制
|Heraldry (High Medieval Era)
| 纹章学(中世纪盛期)
|{{green|+5}} House<br>{{red|-5}} Direct Vassal<br>{{red|-15}} Eligible Child
|{{green|+5}} 家族好感<br>{{red|-5}} 直属封臣好感<br>{{red|-15}} 有继承资格的子女
|Upon succession, all of the late Ruler's Titles will be given to the oldest eligible member of their House. Your children will not be given anything, unless one of them happens to be the oldest House member.
|Upon succession, all of the late Ruler's Titles will be given to the oldest eligible member of their House. Your children will not be given anything, unless one of them happens to be the oldest House member.
|}
|}

2020年9月21日 (一) 12:44的版本

法律Laws) 决定了领地的体系,对领地的发展有至关重要的影响。

权威

封建制和氏族制政体拥有君权法,在发现所需革新后可以提高君权;此法律每20年可以更改一次。2级君权(有限君权)需要全体大会革新 (部落时期),而3级(高君权)和4级(绝对君权)君权需要王室特权革新(中世纪早期)。

部落制政体拥有部落权威法,不需要革新便可以提高部落权威;此法律每10年可以更改一次。改变部落权威的花费主要与统治者领地规模大小成正比,其次受统治者的  Learning 能力的影响。

权威 1级效果 2级效果 3级效果 4级效果
君权
  • +10 直属封臣好感
  • Yes 可以剥夺头衔
  • Yes 可以收回封臣
  • 统治者能选择可用的分割继承制继承法
  • 氏族制封臣会提供至少2%的收入
  • 氏族制封臣会提供至少5%的征召兵
  • Yes 封臣不能对其他封臣发动战争,除非其使用对领主的牵制
  • Yes 封臣的头衔不能被领地外的角色继承
  • 统治者可以在所有可用继承法之间切换
  • 所有拒绝收回封臣或剥夺头衔的封臣会被认为是罪犯
  • 氏族制封臣会提供至少5%的收入
  • 氏族制封臣会提供至少15%的征召兵
  • +10% 封建制封臣的税收贡献
  • +10% 封臣的征召兵贡献
  • -10 直属封臣好感
  • Yes 封臣不能发动任何战争,除非其使用对领主的牵制
  • Yes 统治者可以指定继承人
  • 氏族制封臣会提供至少10%的收入
  • 氏族制封臣会提供至少25%的征召兵
  • +35% 封建制封臣的税收贡献
  • +35% 封臣的征召兵贡献
  • -30 直属封臣好感
部落权威
  • +10 直属封臣好感
  • No角色不能被囚禁
  • 可囚禁角色
  • 非部落制领主下的部落制统治者可以定居,并转变为封建制或氏族制
  • Yes 可以剥夺头衔
  • Yes 可以收回封臣
  • -10 直属封臣好感
  • 独立部落制统治者可以选择定居,并转变为封建制或氏族制
  • -30 直属封臣好感

继承法

共有三种类型的法律影响头衔的继承:性别,领地和头衔。

性别法

性别法决定可以继承头衔和宣称的性别,以及谁可以拥有多个配偶(如果信仰允许)。更改性别法花费500  Prestige 威望并且要求所有强力封臣对领主有正面  Opinion 好感。

法律 继承 侧室和多配偶 要求的性别观点教义
仅男性 仅男性 仅男性 Doctrine gender male dominated.png 男性主导
男性优先 男性优先 仅男性 Doctrine gender male dominated.png 男性主导
Doctrine gender equal.png 男女平等
男女平等 两种性别 两种性别 Doctrine gender equal.png 男女平等
女性优先 女性优先 仅女性 Doctrine gender equal.png 男女平等
Doctrine gender female dominated.png 女性主导
仅女性 仅女性 仅女性 Doctrine gender female dominated.png 女性主导

领地继承法

领地继承法决定多少以及哪些继承人会在角色去世后继承其头衔。更改继承法花费500  Prestige 威望,要求所有强力封臣对领主有正面  Opinion 好感。无论什么领地继承法,所有孩子将对他们未获得的头衔拥有宣称。

法律 要求革新 好感 效果
多个继承人 联盟分割继承制 均分继承(部落时期) +5 直属封臣
+5 家族
+10 有继承资格的子女
Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.

Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.

Younger children will have Titles created for them, if enough land is held.
分割继承制 世袭统治(中世纪早期) +5 直属封臣
+5 有继承资格的子女
+10 玩家继承人
Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.

Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.
高等分割继承制 纹章学(中世纪盛期) +5 直属封臣
+15 玩家继承人
Upon succession, all Titles held by the late Ruler will be divided amongst their Eligible Children, with the Player Heir always being given the Primary Title, Realm Capital and any direct De Jure Titles associated with it.

Younger children will be given Titles starting with those of the same Rank as the Primary Title, if none are available they will be given lower-ranking Titles. Children can not be preemptively granted Titles they do not stand to inherit.

The Player Heir will always inherit at least half of the late Ruler's Titles.
单继承人 长子继承制 长子继承法(中世纪晚期) +20 玩家继承人
-5 有继承资格的子女
Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their oldest Eligible Child. Younger children will receive nothing.
幼子继承制 长子继承法(中世纪晚期) +20 玩家继承人
-5 有继承资格的子女
Upon succession, all of the late Ruler's Titles will be given to the Player Heir, which is their youngest Eligible Child. Older children will receive nothing.
家族年长者继承制 纹章学(中世纪盛期) +5 家族好感
-5 直属封臣好感
-15 有继承资格的子女
Upon succession, all of the late Ruler's Titles will be given to the oldest eligible member of their House. Your children will not be given anything, unless one of them happens to be the oldest House member.

Title Succession

Feudal Rulers can apply a Title Succession Law on Duchy, Kingdom or Empire titles at the cost of 1500  Prestige. Note that this will only affect the succession law for the title in question; other titles the character holds will be distributed normally. (This can lead to unexpected results.)

Law Direct Vassal Opinion Effect Requirements
Feudal Elective +10 The Ruler and all direct De Jure Vassals of one or two Ranks below the Title can nominate an Heir from amongst themselves and the Close Family of the Ruler. Not Anglo-Saxon culture
Not North Germanic culture group
Saxon Elective +5 The Ruler and all direct De Jure Vassals of one or two Ranks below the Title can nominate an Heir from the most Powerful Vassals amongst them, the Ruler's Legitimate children, and any other valid Claimant. Anglo-Saxon cultue
Title rank is kingdom or empire
Scandinavian Elective +5 The Ruler and all De Jure Vassals (except Barons) can nominate an Heir amongst the Ruler's Extended Family and any available Claimants. Voting Power in this Succession Law is influenced by the Elector's total Domain Development and Capital Popular Opinion. Known criminals are not eligible Heirs, but their descendants are. Grandchildren of non-criminal, living children are not eligible Heirs. North Germanic culture group
Tanistry Elective +5 The Ruler and Vassals of one or two Ranks below the Title can nominate an Heir - the Tanist - from among the members of the Ruler's Dynasty. Vassals will tend to favor older, distant relatives over Close Family. Brythonic or Goidelic culture group
Title rank is kingdom or empire
Princely Elective +10 The Emperor and the seven Prince-Electors can nominate an Heir from amongst themselves, any Legitimate children and siblings of the ruler, as well as any other major De Jure Vassal of the Empire. If an historical elector Title is held by infidels or does not exist, another De Jure Vassal will take its place. This Succession Law places a significant importance on Faith and Piety.

The Electoral Titles for this realm are the Counties of Cologne, Mainz and Trier, and the Duchies Bohemia, East Franconia, Ostfalen and Ostmark.

Removing this Law costs 10000 Prestige.
Holy Roman Empire title

Strategies

  • Monitor which holdings will be lost upon succession: Click the "Succession" tab under the "Realm" window.
  • Get out of Confederate Partition as soon as possible: It is the only succession law which creates new titles upon succession, thus almost guaranteeing a split in the player's realm unless the player restricts the realm to the De Jure Counties of their primary duchy or kingdom. If expanding, they should aim to occupy at most 50% of other duchies/ kingdoms to avoid having enough land to cause a split.
    • Tribal realms are locked to Confederate Partition; they must reform to either Clan or Feudal government before being able to select other succession types.
  • If you have a partition succession and multiple heirs, you may want to remove all heirs except one, if possible, so that your primary heir inherits all titles. This is difficult to do, but there are ways. (Sons with low prowess can be forced to serve as knights, and may die in combat. If you are the dynasty head, you can disinherit all heirs but one. If you have the sadistic personality trait, you can use murder schemes against your children. Etc.)
  • If an event allows you to choose an "elective" title succession law, be aware that this only applies to the title in question. For instance, if you play as the King of Scotland (Goidelic culture group) and you have partition succession, switching Scotland to "Tanistry Elective" will not affect how your duchies and counties are distributed. When you die, if your primary heir is not your tanist, you may find yourself playing a new king with very few holdings and a great deal of internal "border gore".
    • If you have another kingdom in addition to Scotland, then Scotland will be completely removed from partition. All your titles under de jure Scotland will be inherited by the tanist, and your children will inherit the second kingdom and other external titles. This will split your former realm but you will not lose all your domain. On the other hand, if this second kingdom is also under tanistry, it will also be removed from partition and your children will only divide your titles outside of both kingdoms. This will not split your realm, but the electors in both kingdoms have to elect the same person.
    • If you only have one kingdom with tanistry and partition, you can save your domain by adding tanistry law to your duchies. This is expensive (1500 prestige) but such a duchy will be removed from partition and its de jure counts (which is usually only you) will vote for the successor of the duchy title. You should appoint the same person who is going to inherit the kingdom.

Additional Info

"Succession Laws EXPLAINED", forum thread: https://forum.paradoxplaza.com/forum/threads/succession-laws-explained.1419049/

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