传奇:修订间差异

本页面适用于最新的版本(1.12)。
无编辑摘要
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 当被创造时,一个传奇可以是关于创造它的统治者的,也可以是关于其或生或死的近亲或远亲的,只要他们年满16周岁。如果传奇主角是其他角色,那么传奇拥有者将获得{{green|+20}} [[File:Legitimacy.png|24px]] 正统性(如果传奇主角没有美德特质)或{{green|+50}}正统性(如果传奇主角有美德特质)。创造一个传奇也会解锁“委托制作传奇宝物”决议。
 当被创造时,一个传奇可以是关于创造它的统治者的,也可以是关于其或生或死的近亲或远亲的,只要他们年满16周岁。如果传奇主角是其他角色,那么传奇拥有者将获得{{green|+20}} [[File:Legitimacy.png|24px]] 正统性(如果传奇主角没有美德特质)或{{green|+50}}正统性(如果传奇主角有美德特质)。创造一个传奇也会解锁“委托制作传奇宝物”决议。


一旦一个传奇被创造出来,它就能被其他角色推广。Promoting a legend has half of the maintenance cost of creating it and gives bonuses depending on the legend type. Promoting a legend requires one of the following:
Each legend while being created will have an [[File:Legend owner.png|24px]] Owner and may have [[File:Legend promoter.png|24px]] Promoters as well. Both will gain bonuses depending on the legend type and unlock the [[File:Spread legend intent.png|24px]] Spread Legend intent for certain activities.
* Know the language of the legend's creator
* [[File:Legend owner.png|24px]] Owner is the ruler who starts the legend and gains the most bonuses. If the character dies any member of the same dynasty can take ownership of the legend from the Chronicle screen.
* Neighbor with the legend's creator
* [[File:Legend promoter.png|24px]] Promoters are rulers that promote the legend, gaining fewer bonuses but only paying half of the maintenance cost of owning it. Promoting a legend requires one of the following:
* Lover or Soulmate with the legend's creator
** Know the language of the legend's creator
* Friend or Best Friend with the legend's creator
** Neighbor with the legend's creator
 
** Lover or Soulmate with the legend's creator
A legend's owner, as well as characters promoting it, unlock the [[File:Spread legend intent.png|24px]] Spread Legend intent for certain activities.
** Friend or Best Friend with the legend's creator


Legends come in three types and three levels of quality, which together determine what benefits they give. When a legend is created it will start at Famed quality. Once it has spread to 100 Baronies it can be upgraded to Illustrious quality and once it has spread to 300 Baronies it can be upgraded to Mythical quality.
Legends come in three types and three levels of quality, which together determine what benefits they give. When a legend is created it will start at Famed quality. Once it has spread to 100 Baronies it can be upgraded to Illustrious quality and once it has spread to 300 Baronies it can be upgraded to Mythical quality.
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! Quality
! Quality
! Benefits
! Benefits
! [[File:Legend heroic.png|24px]] Heroic
! {{icon|heroic legend}} Heroic
! [[File:Legend holy.png|24px]] Holy
! {{icon|holy legend}} Holy
! [[File:Legend legitimizing.png|24px]] Legitimizing
! {{icon|legitimizing legend}} Legitimizing
|-
|-
! rowspan=3 | [[File:Legend.png|24px]]<br>Famed
! rowspan=3 | {{icon|legend}}<br>Famed
! [[File:Legend owner.png|24px]] Owner
! [[File:Legend owner.png|24px]] Owner
* {{icon|prestige}} {{green|+10%}} Prestige
* {{icon|prestige}} {{green|+10%}} Prestige
* [[File:Legitimacy.png|24px]] {{green|+100}} Legitimacy
* {{icon|legitimacy}} {{green|+100}} Legitimacy
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|piety}} {{green|+10%}} Piety
* {{icon|piety}} {{green|+10%}} Piety
* [[File:Legitimacy.png|24px]] {{green|+100}} Legitimacy
* {{icon|legitimacy}} {{green|+100}} Legitimacy
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|renown}} {{green|+0.1}} Monthly Renown
* {{icon|renown}} {{green|+0.1}} Monthly Renown
* {{icon|renown}} {{green|+5%}} Renown
* {{icon|renown}} {{green|+5%}} Renown
* [[File:Legitimacy.png|24px]] {{green|+200}} Legitimacy
* {{icon|legitimacy}} {{green|+200}} Legitimacy
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
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* {{icon|development}} {{green|+1%}} Development Growth
* {{icon|development}} {{green|+1%}} Development Growth
|-
|-
! rowspan=3 | [[File:Legend.png|24px]][[File:Legend.png|24px]]<br>Illustrious
! rowspan=3 | {{icon|legend}}{{icon|legend}}<br>Illustrious
! [[File:Legend owner.png|24px]] Owner
! [[File:Legend owner.png|24px]] Owner
* {{icon|prestige}} {{green|+15%}} Prestige
* {{icon|prestige}} {{green|+15%}} Prestige
* {{icon|diplomacy}} {{green|+1}} Diplomacy per Level of Fame
* {{icon|diplomacy}} {{green|+1}} Diplomacy per Level of Fame
* [[File:Legitimacy.png|24px]] {{green|+200}} Legitimacy
* {{icon|legitimacy}} {{green|+200}} Legitimacy
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Launch a Legendary Adventure decision
* {{icon|decision}} Unlocks the Launch a Legendary Adventure decision
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* {{icon|piety}} {{green|+15%}} Piety
* {{icon|piety}} {{green|+15%}} Piety
* {{icon|diplomacy}} {{green|+1}} Diplomacy per Level of Devotion
* {{icon|diplomacy}} {{green|+1}} Diplomacy per Level of Devotion
* [[File:Legitimacy.png|24px]] {{green|+200}} Legitimacy
* {{icon|legitimacy}} {{green|+200}} Legitimacy
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Evangelize to the Realm decision
* {{icon|decision}} Unlocks the Evangelize to the Realm decision
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* {{icon|renown}} {{green|+0.25}} Monthly Renown
* {{icon|renown}} {{green|+0.25}} Monthly Renown
* {{icon|renown}} {{green|+10%}} Renown
* {{icon|renown}} {{green|+10%}} Renown
* [[File:Legitimacy.png|24px]] {{green|+400}} Legitimacy
* {{icon|legitimacy}} {{green|+400}} Legitimacy
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title's kingdom
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title's kingdom
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision
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* {{icon|development}} {{green|+2%}} Development Growth
* {{icon|development}} {{green|+2%}} Development Growth
|-
|-
! rowspan=3 | [[File:Legend.png|24px]][[File:Legend.png|24px]][[File:Legend.png|24px]]<br>Mythical
! rowspan=3 | {{icon|legend}}{{icon|legend}}{{icon|legend}}<br>Mythical
! [[File:Legend owner.png|24px]] Owner
! [[File:Legend owner.png|24px]] Owner
* {{icon|prestige}} {{green|+25%}} Prestige
* {{icon|prestige}} {{green|+25%}} Prestige
* {{icon|diplomacy}} {{green|+2}} Diplomacy per Level of Fame
* {{icon|diplomacy}} {{green|+2}} Diplomacy per Level of Fame
* [[File:Legitimacy.png|24px]] {{green|+300}} Legitimacy
* {{icon|legitimacy}} {{green|+300}} Legitimacy
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Launch a Legendary Adventure decision
* {{icon|decision}} Unlocks the Launch a Legendary Adventure decision
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* {{icon|piety}} {{green|+25%}} Piety
* {{icon|piety}} {{green|+25%}} Piety
* {{icon|diplomacy}} {{green|+2}} Diplomacy per Level of Devotion
* {{icon|diplomacy}} {{green|+2}} Diplomacy per Level of Devotion
* [[File:Legitimacy.png|24px]] {{green|+300}} Legitimacy
* {{icon|legitimacy}} {{green|+300}} Legitimacy
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Evangelize to the Realm decision
* {{icon|decision}} Unlocks the Evangelize to the Realm decision
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* {{icon|renown}} {{green|+0.5}} Monthly Renown
* {{icon|renown}} {{green|+0.5}} Monthly Renown
* {{icon|renown}} {{green|+20%}} Renown
* {{icon|renown}} {{green|+20%}} Renown
* [[File:Legitimacy.png|24px]] {{green|+600}} Legitimacy
* {{icon|legitimacy}} {{green|+600}} Legitimacy
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title's empire
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title's empire
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
* {{icon|decision}} Unlocks the Clear Grounds for a Legendary Building decision
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* Having a skilled [[File:Chancellor job.png|24px]] Chancellor
* Having a skilled [[File:Chancellor job.png|24px]] Chancellor
* Having the {{icon|crusader}} Crusader trait
* Having the {{iconify|Crusader}} trait
* Having the {{icon|mujahid}} Mujahid trait
* Having the {{iconify|Mujahid}} trait
* Having the {{icon|warrior of the faith}} Warrior of the Faith trait
* Having the {{iconify|Warrior of the Faith}} trait
* Defeating a commander with the {{icon|greatest of khans}} Greatest of Khans trait
* Defeating a commander with the {{iconify|Greatest of Khans}} trait
* Killing the animal of a [[File:Hunt type legendary icon.png|24px]] Legendary Hunt
* Killing the animal of a [[File:Hunt type legendary icon.png|24px]] Legendary Hunt
* Having an Accolade and a [[File:Activity feast.png|24px]] Feast
* Having an Accolade and a [[File:Activity feast.png|24px]] Feast
* Winning 3 [[File:Activity tournament.png|24px]] Grand Tournaments
* Forming a new empire
* Winning a great holy war
* Winning a defense battle against a higher title rank ruler
* Raiding a barony that has a special building
* Raiding a barony that has a special building
* Winning a duel against an Emperor or Head of Faith
* Winning a duel against an Emperor or Head of Faith
* Winning 3 [[File:Activity tournament.png|24px]] Grand Tournaments
* Having a skilled [[File:Chancellor job.png|24px]] Chancellor
* Having a skilled [[File:Chancellor job.png|24px]] Chancellor
* Having the {{icon|crusader}} Crusader trait
* Having the {{iconify|Crusader}} trait
* Having the {{icon|mujahid}} Mujahid trait
* Having the {{iconify|Mujahid}} trait
* Having the {{icon|warrior of the faith}} Warrior of the Faith trait
* Having the {{iconify|Warrior of the Faith}} trait
* Having the {{icon|theologian}} Theologian trait
* Having the {{iconify|Theologian}} trait
* Having the {{icon|sayyid}} Sayyid trait
* Having the {{iconify|Sayyid}} trait
* Completing a [[File:Activity pilgrimage.png|24px]] Pilgrimage while the {{icon|pilgrim}} Pilgrim trait has enough experience
* Completing a [[File:Activity pilgrimage.png|24px]] Pilgrimage while the {{iconify|Pilgrim}} trait has enough experience
* Holding a holy site title
* Holding a holy site title
* Reforming or creating a faith
* Reforming or creating a faith

2024年4月23日 (二) 11:15的版本

File:Creating a legend.png
A legend being created

传奇代表了一位角色在一生中成就的重要事迹。传奇的故事在传奇从创造到完成的过程中会通过许多事件改写。默认的游戏规则下,伯爵或公爵创造一项传奇花费200金钱,国王是300,皇帝是400,并且直到其完成都有月度维护费。Legend legitimizing.png创造正统传奇还会花费75威望。一项传奇需要经过至少5年的时间能被完成或放弃。每个传奇只能被创造一次。

传奇由传奇种子所创造。获得传奇种子的原始方法是雇佣一位高称职度的File:Court chronicler court position.png宫廷史官(并使其执行“搜寻传奇”的任务)。某些特定的操作(决议、事件等)或作为特定宗族的一员也可以获得传奇种子。

当被创造时,一个传奇可以是关于创造它的统治者的,也可以是关于其或生或死的近亲或远亲的,只要他们年满16周岁。如果传奇主角是其他角色,那么传奇拥有者将获得 +20 Legitimacy.png 正统性(如果传奇主角没有美德特质)或 +50正统性(如果传奇主角有美德特质)。创造一个传奇也会解锁“委托制作传奇宝物”决议。

Each legend while being created will have an File:Legend owner.png Owner and may have File:Legend promoter.png Promoters as well. Both will gain bonuses depending on the legend type and unlock the Spread legend intent.png Spread Legend intent for certain activities.

  • File:Legend owner.png Owner is the ruler who starts the legend and gains the most bonuses. If the character dies any member of the same dynasty can take ownership of the legend from the Chronicle screen.
  • File:Legend promoter.png Promoters are rulers that promote the legend, gaining fewer bonuses but only paying half of the maintenance cost of owning it. Promoting a legend requires one of the following:
    • Know the language of the legend's creator
    • Neighbor with the legend's creator
    • Lover or Soulmate with the legend's creator
    • Friend or Best Friend with the legend's creator

Legends come in three types and three levels of quality, which together determine what benefits they give. When a legend is created it will start at Famed quality. Once it has spread to 100 Baronies it can be upgraded to Illustrious quality and once it has spread to 300 Baronies it can be upgraded to Mythical quality.

Quality Benefits (unrecognized string “heroic legend” for Template:Icon) Heroic (unrecognized string “holy legend” for Template:Icon) Holy (unrecognized string “legitimizing legend” for Template:Icon) Legitimizing
(unrecognized string “legend” for Template:Icon)
Famed
File:Legend owner.png Owner
  • +10% Prestige
  • (unrecognized string “legitimacy” for Template:Icon) +100 Legitimacy
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
  • +10% Piety
  • (unrecognized string “legitimacy” for Template:Icon) +100 Legitimacy
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
  • +0.1 Monthly Renown
  • +5% Renown
  • (unrecognized string “legitimacy” for Template:Icon) +200 Legitimacy
  • Get an Unpressed Claim on every title de jure of the primary title
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
File:Legend promoter.png Promoter
  • +2% Prestige
  • +1 Martial
  • +2% Piety
  • +1 Learning
  • +0.01 Monthly Renown
  • +1 Stewardship
File:Legend province modifier.png County
  • +5 Popular Opinion
  • +5% Stationed Men-at-Arms Damage
  • +5 Popular Opinion
  • +0.1 Monthly Control
  • +5 Popular Opinion
  • +1% Development Growth
(unrecognized string “legend” for Template:Icon)(unrecognized string “legend” for Template:Icon)
Illustrious
File:Legend owner.png Owner
  • +15% Prestige
  • +1 Diplomacy per Level of Fame
  • (unrecognized string “legitimacy” for Template:Icon) +200 Legitimacy
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Launch a Legendary Adventure decision
  • +15% Piety
  • +1 Diplomacy per Level of Devotion
  • (unrecognized string “legitimacy” for Template:Icon) +200 Legitimacy
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Evangelize to the Realm decision
  • +0.25 Monthly Renown
  • +10% Renown
  • (unrecognized string “legitimacy” for Template:Icon) +400 Legitimacy
  • Get an Unpressed Claim on every title de jure of the primary title's kingdom
  • 50% chance unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Expand the Kingdom decision
File:Legend promoter.png Promoter
  • +6% Prestige
  • +2 Martial
  • +4% Piety
  • +2 Learning
  • +0.04 Monthly Renown
  • +2 Stewardship
File:Legend province modifier.png County
  • +10 Popular Opinion
  • +10% Stationed Men-at-Arms Damage
  • +10 Popular Opinion
  • +0.15 Monthly Control
  • +10 Popular Opinion
  • +2% Development Growth
(unrecognized string “legend” for Template:Icon)(unrecognized string “legend” for Template:Icon)(unrecognized string “legend” for Template:Icon)
Mythical
File:Legend owner.png Owner
  • +25% Prestige
  • +2 Diplomacy per Level of Fame
  • (unrecognized string “legitimacy” for Template:Icon) +300 Legitimacy
  • Unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Launch a Legendary Adventure decision
  • Unlocks the Demand Local Submission decision
  • +25% Piety
  • +2 Diplomacy per Level of Devotion
  • (unrecognized string “legitimacy” for Template:Icon) +300 Legitimacy
  • Unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Evangelize to the Realm decision
  • Unlocks the Reassert Holy Mission or Evangelize Pacifism decision
  • +0.5 Monthly Renown
  • +20% Renown
  • (unrecognized string “legitimacy” for Template:Icon) +600 Legitimacy
  • Get an Unpressed Claim on every title de jure of the primary title's empire
  • Unlocks the Clear Grounds for a Legendary Building decision
  • Unlocks the Consolidate the Kingdom decision
File:Legend promoter.png Promoter
  • +10% Prestige
  • +4 Martial
  • +10% Piety
  • +4 Learning
  • +0.1 Monthly Renown
  • +4 Stewardship
File:Legend province modifier.png County
  • +20 Popular Opinion
  • +20% Stationed Men-at-Arms Damage
  • +20 Popular Opinion
  • +0.25 Monthly Control
  • +20 Popular Opinion
  • +6% Development Growth
Sources
  • Having a skilled Chancellor job.png Chancellor
  • Having the  Crusader trait
  • Having the  Mujahid trait
  • Having the  Warrior of the Faith trait
  • Defeating a commander with the  Greatest of Khans trait
  • Killing the animal of a Hunt type legendary icon.png Legendary Hunt
  • Having an Accolade and a Activity feast.png Feast
  • Forming a new empire
  • Winning a great holy war
  • Winning a defense battle against a higher title rank ruler
  • Raiding a barony that has a special building
  • Winning a duel against an Emperor or Head of Faith
  • Winning 3 Activity tournament.png Grand Tournaments
  • Having a skilled Chancellor job.png Chancellor
  • Having the  Crusader trait
  • Having the  Mujahid trait
  • Having the  Warrior of the Faith trait
  • Having the  Theologian trait
  • Having the  Sayyid trait
  • Completing a Activity pilgrimage.png Pilgrimage while the  Pilgrim trait has enough experience
  • Holding a holy site title
  • Reforming or creating a faith
  • Reaching the Religious Icon level of devotion
  • Constructing a temple holding
  • Having a skilled Chancellor job.png Chancellor
  • Heroic bloodline legacy track.png Heroic Bloodline dynasty legacy
  • Royal Court events
  • Grand Wedding events

Completing a legend ends the File:Legend owner.png Owner and File:Legend promoter.png Promoter bonuses but allows a new legend to be started. A county can receive bonuses from multiple legends.

决议传奇种子

以下传奇种子只能通过决议获得。有几个传奇种子的名称和描述会随头衔名而变化,例如“波斯帝国的命运”可能就会因氏族制萨法尔家族结束了伊朗间奏曲而变为“萨法尔的命运”。

Legend seed Type Decision Description
The Sovereignty (unrecognized string “legitimizing legend” for Template:Icon) Legitimizing
  • Dynasty of Many Crowns
Either through fate or by design, power falls into [dynasty name] hands. Our lands are many and our deeds great, and our dominion over the thrones of the world is preordained.
A New Caesar (unrecognized string “legitimizing legend” for Template:Icon) Legitimizing Restore the Roman Empire Rome, once diminished to a distant memory, now rises again with a new Caesar, ready to bring civilization once again to a new age.
The Empire of the Slavs (unrecognized string “legitimizing legend” for Template:Icon) Legitimizing Unite the Slavs The Slavic peoples spread far and wide across Europe, but now [protagonist name] stands as the first Tsar of all Slavs!
The Holy Blood (unrecognized string “legitimizing legend” for Template:Icon) Legitimizing Consecrate Bloodline [protagonist name]'s blood flows through all members of the [dynasty name] family. Our devotion to [high god name] is absolute and our deeds done only in His/Her name.
The Prophecy Fulfilled (unrecognized string “holy legend” for Template:Icon) Holy Restore the Faith High Priesthood The diaspora was thought to be eternal, but under [protagonist name], a new High Priesthood has emerged to lead the Jewish people into a new and brighter age.
Reigniting the Flames (unrecognized string “holy legend” for Template:Icon) Holy Restore the Magi The Zoroastrian faith was lead by the great Magi of the past, but the order was dismantled. By the grace of Ahuramazda, Anahita, and Mithra, [protagonist name] restored the Magi.
African True Hero (unrecognized string “heroic legend” for Template:Icon) Heroic Unite Africa There is nay a soul in Africa that does not know the name of [protagonist name] and his/her accomplishments.
Britannian True Hero (unrecognized string “heroic legend” for Template:Icon) Heroic Reclaim Britannia There is nay a soul in Britannia that does not know the name of [protagonist name] and his/her accomplishments.
Dominion of the Sea (unrecognized string “heroic legend” for Template:Icon) Heroic Secure the High Kingdom of the North Sea The North Sea has been the dominion of the Danes, and now under the rulership of [protagonist name], an empire rises above the waves.
Ganges Plain True Hero (unrecognized string “heroic legend” for Template:Icon) Heroic Take Stewardship of the Sacred River There is nay a soul in Ganges Plain that does not know the name of [protagonist name] and his/her accomplishments.
Great Deed for Empire of Francia (unrecognized string “heroic legend” for Template:Icon) Heroic Restore Carolingian Borders Throughout all history, among all rulers of Empire of Francia, none has achieved so much, none shall be spoken about before the great [protagonist name].
Great Deed for Kingdom of Burgundy (unrecognized string “heroic legend” for Template:Icon) Heroic Unify the Burgundies Throughout all history, among all rulers of Kingdom of Burgundy, none has achieved so much, none shall be spoken about before the great [protagonist name].
Great Deed for West-Slavia (unrecognized string “heroic legend” for Template:Icon) Heroic Unite the West Slavs Throughout all history, among all rulers of West-Slavia, none has achieved so much, none shall be spoken about before the great [protagonist name].
Italian True Hero (unrecognized string “heroic legend” for Template:Icon) Heroic Unify Italy There is nay a soul in Italia that does not know the name of [protagonist name] and his/her accomplishments.
The Greatest of Khans (unrecognized string “heroic legend” for Template:Icon) Heroic Become Greatest of Khans All that is under the sky belongs to the greatest of all Khans. With the Mongol people united behind one Khagan, wolves howl and eagles cry as Genghis Khan burns his/her name across the world.
The New Kaiser/Kaiserin (unrecognized string “heroic legend” for Template:Icon) Heroic Restore the Holy Roman Empire A new Kaiser/Kaiserin rises from the ashes to bring prosperity under his/her benevolent rule.
The New King/Queen of Israel (unrecognized string “heroic legend” for Template:Icon) Heroic Restore Israel Israel, a Kingdom for God's chosen people, subjugated by Assyrians, Babylonians, and Romans. Our exodus from the Promised Land has sent our people on a journey across the world, but now a new Kingdom of Israel rises and God's people inhabit its lands once again!
The Pirate King/Queen (unrecognized string “heroic legend” for Template:Icon) Heroic Elevate the Kingdom of Mann & the Isles Across the waves of Britannia, sailors tell stories of a great and dreadful pirate King/Queen, the terrifying [protagonist name]. Even the mightiest of warriors turns pale when they see those boats appearing on their shores. Surrender would be the only option, if only the King/Queen would accept such a thing.
The Fate of Hispania (unrecognized string “heroic legend” for Template:Icon) Heroic 伊比利亚的命运 Iberian Foothold
伊比利亚的命运 Ended the Iberian Struggle
The squabbling of the Iberian nobility is over, and [protagonist first name] emerges as its savior. The [primary title tier] victorious.
The Fate of The Persian Empire (unrecognized string “heroic legend” for Template:Icon) Heroic 伊比利亚的命运 Ended the Iranian Intermezzo The Iranian Intermezzo is at last at an end, and [protagonist name] emerges as the hero to usher in a new age for the region.

史实传奇种子

史实传奇种子一局游戏中只能使用一次,无论角色是谁。它们被限定为只有特定的宗族、文化或信仰才能使用。

传奇种子 类型 宗族 文化 宗教 头衔 威望/奉献等级 其他要求
新特洛伊 Legend heroic.png 英雄 Yes 任意 Yes 任意 中撒克逊伯爵领
维钦托利的继承人 Legend heroic.png 英雄 布立吞传承 Yes 任意
  • No 拜占庭帝国
  • No 神圣罗马帝国
  • No 罗马帝国
赫赫有名 Yes 领地首都位于法兰克地区
斯科塔诸子 Legend heroic.png 英雄
  • 戈伊德尔传承
  • 西日耳曼传承
Yes 任意 苏格兰王国 赫赫有名
特洛伊族族裔 Legend heroic.png 英雄
  • 康沃尔
  • 康沃尔文化的子文化
Yes 任意 康沃尔公国 高贵之人
丰盛的地窖 Legend heroic.png 英雄 皮雅斯特 Yes 任意 Yes 任意 Yes 任意 赫赫有名
龙女之嗣 Legend heroic.png 英雄 蒲甘 Yes 任意 Yes 任意 蒲甘王国 赫赫有名
巴赫拉姆·楚宾的后裔 Legend heroic.png 英雄 米赫兰 伊朗传承 Yes 任意 Yes 任意 高贵之人
洛德布罗克之子 Legend heroic.png 英雄 西古尔德 任意能立起符文石的人 Yes 任意
  • 任意王国
  • 任意帝国
赫赫有名
熙德之歌 Legend heroic.png 英雄 奥索里奥 Yes 任意 Yes 任意
  • 任意王国
  • 任意帝国
Yes 任意 Icon group of characters.png 罗德里戈·德·比瓦尔
那伽血脉 Legend holy.png 神圣
  • 伽湿弥罗
  • 伽湿弥罗文化的子文化
Yes 任意 伽湿弥罗王国 忠实仆人
转轮圣王尸毗 Legend holy.png 神圣 珠利耶 Yes 任意 Yes 任意 Yes 任意 美德典范
圣王 Legend holy.png 神圣 彻迪克 Yes 任意 Yes 任意 Yes 任意 忠实仆人
希法,挪阿之孙 Legend holy.png 神圣 彻迪克 Yes 任意 任意亚伯拉罕宗教
  • 任意王国
  • 任意帝国
忠实仆人
“殉教者”爱德华 Legend holy.png 神圣 彻迪克 Yes 任意 基督教
  • 任意公国
  • 任意王国
  • 任意帝国
忠实仆人
奥朗日收复记 Legend holy.png 神圣 图卢兹 Yes 任意 基督教 图卢兹公国 忠实仆人(或神学家特质)
瑟门诸王 Legend holy.png 神圣 基甸 Yes 任意 犹太教 贡德尔公国 Icon piety judaism 04.png 美德典范
大卫诸子 Legend holy.png 神圣 所罗门 Yes 任意 任意亚伯拉罕宗教
  • 任意王国
  • 任意帝国
美德典范
罗马传承 Legend legitimizing.png 正统 Yes 任意 Yes 任意
  • 罗姆王国
  • 拜占庭帝国
  • 神圣罗马帝国
  • 罗马帝国
赫赫有名
哥特诸王 Legend legitimizing.png 正统
  • 北日耳曼传承
  • 西哥特法典传统
Yes 任意
  • 任意王国
  • 任意帝国
赫赫有名
匈人传承 Legend legitimizing.png 正统
  • 马扎尔传承
  • 蒙古传承
  • 突厥传承
  • 匈传承
Yes 任意
  • 任意王国
  • 任意帝国
赫赫有名
卡德尔的血脉 Legend legitimizing.png 正统 布立吞传承 Yes 任意 波伊斯公国 赫赫有名
亚瑟·潘德拉贡的遗产 Legend legitimizing.png 正统
  • 布立吞传承
  • 西日耳曼传承
Yes 任意 Yes 任意 赫赫有名
阿尔斯特红手 Legend legitimizing.png 正统
  • 爱尔兰
  • 爱尔兰文化的子文化
Yes 任意 阿尔斯特公国 赫赫有名
古尔世系 Legend legitimizing.png 正统 伊朗传承 Yes 任意 希尔凡公国 高贵之人
查理曼的继承人 Legend legitimizing.png 正统
  • 中日耳曼传承
  • 法兰克传承
Yes 任意
  • 法兰西王国
  • 法兰克帝国
  • 神圣罗马帝国
赫赫有名
从农民到巴西琉斯 Legend legitimizing.png 正统 马其顿 Yes 任意 Yes 任意 拜占庭帝国 闻名遐迩 Icon group of characters.png 巴西琉斯巴西尔
“耕地者”普热米斯尔 Legend legitimizing.png 正统 普热米斯尔 Yes 任意 Yes 任意
  • 任意公国
  • 任意王国
  • 任意帝国
赫赫有名
留里克诸子 Legend legitimizing.png 正统 留里克 Yes 任意 Yes 任意
  • 任意王国
  • 任意帝国
闻名遐迩 No 留里克·留里克仍在世
光人来仪 Legend legitimizing.png 正统 孛儿只斤 Yes 任意 Yes 任意
  • 任意公国
  • 任意王国
  • 任意帝国
赫赫有名
梵天血脉 Legend legitimizing.png 正统 拔罗婆 Yes 任意 印度教 Yes 任意 Icon piety eastern 04.png 美德典范
图兰之王:阿夫拉西亚伯 Legend legitimizing.png 正统 喀喇汗 突厥传承 Yes 任意
  • 任意王国
  • 任意帝国
赫赫有名
大卫的继承人 Legend legitimizing.png 正统 巴格拉图尼
  • 格鲁吉亚
  • 格鲁吉亚文化的子文化
任意亚伯拉罕宗教 格鲁吉亚王国 闻名遐迩
伊嗣俟三世的血脉 Legend legitimizing.png 正统 伽色尼 伊朗传承 Yes 任意
  • 任意王国
  • 任意帝国
赫赫有名
圣婚 Legend legitimizing.png 正统 英格林 诺斯 Yes 任意 Yes 任意 赫赫有名
机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
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