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[[File:Creating a legend.png|thumb|350px|A legend being created]] | [[File:Creating a legend.png|thumb|350px|A legend being created]] | ||
Legends represent important deeds that a character achieved in life. The story of the legend will be written in various events as the legend is being completed. Creating a legend costs 200 {{iconify|Gold}} if {{iconify|Count}} or {{iconify|Duke}}, 300 if {{iconify|King}} and 400 if {{iconify|Emperor}}, and it also has a monthly maintenance cost until it is completed. {{icon|legitimizing legend}} Legitimizing legends also cost 75 {{iconify|Prestige}}. A legend needs at least 5 years before it can be completed or abandoned. Each legend can only be created once. | Legends represent important deeds that a character achieved in life. The story of the legend will be written in various events as the legend is being completed. Creating a legend costs 200 {{iconify|Gold}} if {{iconify|Count}} or {{iconify|Duke}}, 300 if {{iconify|King}} and 400 if {{iconify|Emperor}}, and it also has a monthly maintenance cost until it is completed. {{icon|legitimizing legend}} Legitimizing legends also cost 75 {{iconify|Prestige}}. A legend needs at least 5 years before it can be completed or abandoned. Each legend can only be created once. | ||
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2024年4月20日 (六) 17:07的版本
仅在启用不朽传说DLC的情况下可用。 |
Legends represent important deeds that a character achieved in life. The story of the legend will be written in various events as the legend is being completed. Creating a legend costs 200 Gold if Count or Duke, 300 if King and 400 if Emperor, and it also has a monthly maintenance cost until it is completed. Legitimizing legends also cost 75 Prestige. A legend needs at least 5 years before it can be completed or abandoned. Each legend can only be created once.
Legends are created from Legend Seeds. The primary way of obtaining Legend Seeds is by employing a Court Chronicler with high Aptitude. They can also be obtained by doing certain deeds or being part of a certain dynasty.
When created, a legend can about either the ruler creating it or to one of its close or extended family members, living or dead, as long as they are at least 16 years old. If the protagonist is another character the ruler will gain +20 Legitimacy if the protagonist does not have a trait considered a virtue, and +50 if it does. Creating a legend also unlocks the Commission Legend Artifact decision.
Once a legend is being created, it can be promoted by other characters. Promoting a legend has half of the maintenance cost of creating it and gives bonuses depending on the legend type. Promoting a legend requires one of the following:
- Know the language of the legend's creator
- Neighbor with the legend's creator
- Lover or Soulmate with the legend's creator
- Friend or Best Friend with the legend's creator
A legend's owner, as well as characters promoting it, unlock the Spread Legend intent for certain activities.
Legends come in three types and three levels of quality, which together determine what benefits they give. When a legend is created it will start at Famed quality. Once it has spread to 100 Baronies it can be upgraded to Illustrious quality and once it has spread to 300 Baronies it can be upgraded to Mythical quality.
Completing a legend ends the Owner and Promoter bonuses but allows a new legend to be started. A county can receive bonuses from multiple legends.
Decision legend seeds
The following legend seeds can only be obtained by decisions.
Legend seed | Type | Decision | Description |
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The Sovereignty | Legitimizing |
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Either through fate or by design, power falls into [dynasty name] hands. Our lands are many and our deeds great, and our dominion over the thrones of the world is preordained. |
A New Caesar | Legitimizing | Restore the Roman Empire | Rome, once diminished to a distant memory, now rises again with a new Caesar, ready to bring civilization once again to a new age. |
The Empire of the Slavs | Legitimizing | Unite the Slavs | The Slavic peoples spread far and wide across Europe, but now [character name] stands as the first Tsar of all Slavs! |
The Holy Blood | Legitimizing | Consecrate Bloodline | [character name]'s blood flows through all members of the [dynasty name] family. Our devotion to [high god name] is absolute and our deeds done only in His/Her name. |
A New Priesthood | Holy | Restore the Magi | The Zoroastrian faith was lead by the great Magi of the past, but the order was dismantled. By the grace of Ahuramazda, Anahita, and Mithra, [character name] restored the Magi. |
The Prophecy Fulfilled | Holy | Restore the Faith High Priesthood | The diaspora was thought to be eternal, but under [character name], a new High Priesthood has emerged to lead the Jewish people into a new and brighter age. |
Dominion of the Sea | Heroic | Secure the High Kingdom of the North Sea | The North Sea has been the dominion of the Danes, and now under the rulership of [character name], an empire rises above the waves. |
The Greatest of Khans | Heroic | Become Greatest of Khans | All that is under the sky belongs to the greatest of all Khans. With the Mongol people united behind one Khagan, wolves howl and eagles cry as Genghis Khan burns his/her name across the world. |
The New Kaiser/Kaiserin | Heroic | Restore the Holy Roman Empire | A new Kaiser/Kaiserin rises from the ashes to bring prosperity under his/her benevolent rule. |
The New King/Queen of Israel | Heroic | Restore Israel | Israel, a Kingdom for God's chosen people, subjugated by Assyrians, Babylonians, and Romans. Our exodus from the Promised Land has sent our people on a journey across the world, but now a new Kingdom of Israel rises and God's people inhabit its lands once again! |
The Pirate King/Queen | Heroic | Elevate the Kingdom of Mann & the Isles | Across the waves of Britannia, sailors tell stories of a great and dreadful pirate King/Queen, the terrifying [character name]. Even the mightiest of warriors turns pale when they see those boats appearing on their shores. Surrender would be the only option, if only the King/Queen would accept such a thing. |
The Fate of Hispania | Heroic | Ended the Iberian Struggle | The squabbling of the Iberian nobility is over, and [character first name] emerges as its savior. The [primary title tier] victorious. |
The Fate of The Persian Empire | Heroic | Ended the Iranian Intermezzo | The Iranian Intermezzo is at last at an end, and [character name] emerges as the hero to usher in a new age for the region. |
Historical legend seeds
Historical legend seeds can only be used once per game, regardless of character. They are restricted to certain dynasties, cultures or faiths.