(14:34, 15 October 2020 WeirdMatter) |
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{{Version|1.1}}{{需要翻译}} | {{Version|1.1}}{{需要翻译}} | ||
'''修正'''是('''Modifiers''')是各种增益或惩罚,附加到宗族、角色或伯爵领上。修正可以是暂时或者永久持续的,永久修正总是给予正面效果。 | '''修正'''是('''Modifiers''')是各种增益或惩罚,附加到宗 族、家 族、角色或伯爵领上。修正可以是暂时或者永久持续的,永久修正总是给予正面效果。 | ||
==永久宗族修正== | ==永久宗族修正== | ||
以下永久修正影响 | 以下永久修正影响[[ 宗族]]的所有成员 : | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
!修正 | ! 修正 | ||
!效果 | ! 效果 | ||
!要求 | ! 要求 | ||
|- | |- | ||
| | |{{icon|prestige positive}} 众王之族 | ||
| | | | ||
*{{icon|stewardship}} {{green|+2}} 管理 | *{{icon|stewardship}} {{green|+2}} 管理 | ||
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|{{icon|decision}} 众王之族决议 | |{{icon|decision}} 众王之族决议 | ||
|- | |- | ||
| | |{{icon|health positive}} 强大的血脉 | ||
| | | | ||
*{{icon|unknown}} 继承正面先天特质的概率:{{green|+40%}} | *{{icon|unknown}} 继承正面先天特质的概率:{{green|+40%}} | ||
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*{{icon|health boost}} {{green|+0.25}} 健康 | *{{icon|health boost}} {{green|+0.25}} 健康 | ||
|{{icon|decision}} 加强血脉决议 | |{{icon|decision}} 加强血脉决议 | ||
|} | |||
== Permanent house modifiers == | |||
The following permanent modifiers affect all members of a [[house]]: | |||
{| class="mildtable plainlist" | |||
! Modifier | |||
! Effects | |||
! Requirements | |||
|- | |||
| {{icon|outdoors positive}} Witch Coven | |||
| | |||
* {{icon|fertility}} {{green|+10%}} Fertility | |||
* {{icon|health boost}} {{green|Medium Health Boost}} | |||
* {{icon|scheme success chance}} {{green|+10}} Hostile Scheme Power | |||
* {{icon|scheme success chance}} {{green|+10}} Hostile Scheme Resistance | |||
| {{icon|decision}} [[Decisions#Found_Witch_Coven|Found Witch Coven]] decision | |||
|} | |} | ||
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!要求 | !要求 | ||
|- | |- | ||
| | |{{icon|development positive}} 官方通行税 | ||
| | | | ||
*{{icon|time}} {{green|-10%}} 建筑的建造时间 | *{{icon|time}} {{green|-10%}} 建筑的建造时间 | ||
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|{{icon|decision}} 建立巴克特里亚霸权决议 | |{{icon|decision}} 建立巴克特里亚霸权决议 | ||
|- | |- | ||
| | |{{icon|social positive}} 符石 | ||
| | | | ||
*{{icon|opinion}} {{green|+20}} 公众好感度 | *{{icon|opinion}} {{green|+20}} 公众好感度 | ||
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!要求 | !要求 | ||
|- id="Avenger of the Martyrs" | |- id="Avenger of the Martyrs" | ||
| | |{{icon|piety positive}} 殉道者的复仇者 | ||
| | | | ||
*{{icon|opinion}} {{green|+10}} 相同信仰的好感度 | *{{icon|opinion}} {{green|+10}} 相同信仰的好感度 | ||
|{{icon|decision}} 为图尔战役复仇决议 | |{{icon|decision}} 为图尔战役复仇决议 | ||
|- id="Defender of the Faith" | |- id="Defender of the Faith" | ||
| | |{{icon|piety positive}} 信仰守护者 | ||
| | | | ||
*{{icon|prowess}} {{green|+1}} 勇武 | *{{icon|prowess}} {{green|+1}} 勇武 | ||
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|{{icon|decision}} 季耶瓦斯的守护者,罗得的守护者或乌戈的守护者决议 | |{{icon|decision}} 季耶瓦斯的守护者,罗得的守护者或乌戈的守护者决议 | ||
|- id="Display of Submission" | |- id="Display of Submission" | ||
| | |{{icon|social positive}} 展示服从 | ||
| | | | ||
*{{icon|opinion}} {{green|+10}} 相同信仰的好感度 | *{{icon|opinion}} {{green|+10}} 相同信仰的好感度 | ||
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<br>{{icon|decision}} 去朝圣或开始朝觐决议 | <br>{{icon|decision}} 去朝圣或开始朝觐决议 | ||
|- id="Friends in High Places" | |- id="Friends in High Places" | ||
| | |{{icon|magic positive}} 庙堂之友 | ||
| | | | ||
*{{icon|diplomacy}} {{green|+6}} 外交 | *{{icon|diplomacy}} {{green|+6}} 外交 | ||
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|{{icon|unknown}} 彗星事件<br>{{icon|yes}} 角色 {{icon|Gregarious}} 合群,{{icon|Hideous}}面目狰狞且 {{icon|Reclusive}} 蟄居 | |{{icon|unknown}} 彗星事件<br>{{icon|yes}} 角色 {{icon|Gregarious}} 合群,{{icon|Hideous}}面目狰狞且 {{icon|Reclusive}} 蟄居 | ||
|- id="Generosity to Mercenaries" | |- id="Generosity to Mercenaries" | ||
| | |{{icon|economy positive}} 大方地对待雇佣兵 | ||
| | | | ||
*{{icon|gold}} {{green|-10%}} 雇佣兵花费 | *{{icon|gold}} {{green|-10%}} 雇佣兵花费 | ||
|{{icon|unknown}} 军事生活方式事件选择 | |{{icon|unknown}} 军事生活方式事件选择 | ||
|- id="Holy Order Training" | |- id="Holy Order Training" | ||
| | |{{icon|prowess positive}} 骑士团训练 | ||
| | | | ||
*{{icon|martial}} {{green|+1}} 军事 | *{{icon|martial}} {{green|+1}} 军事 | ||
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|{{icon|unknown}} 孩子自骑士团返回 | |{{icon|unknown}} 孩子自骑士团返回 | ||
|- id="Imperial Vicar" | |- id="Imperial Vicar" | ||
| | |{{icon|piety positive}} 皇帝代理 | ||
| | | | ||
*{{icon|opinion}} {{green|+25}} 信仰领袖好感 | *{{icon|opinion}} {{green|+25}} 信仰领袖好感 | ||
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|[[File:Icon group of characters.png|24px]] 卡诺萨的玛蒂尔达 | |[[File:Icon group of characters.png|24px]] 卡诺萨的玛蒂尔达 | ||
|- id="Mothered Many Children" | |- id="Mothered Many Children" | ||
| | |{{icon|social positive}} 养育了许多孩子 | ||
| | | | ||
*{{icon|opinion}} {{green|+5}} 大众好感 | *{{icon|opinion}} {{green|+5}} 大众好感 | ||
|{{icon|unknown}} 生育至少4次后,每次生育有10%概率 | |{{icon|unknown}} 生育至少4次后,每次生育有10%概率 | ||
|- id="Prophetic Visions" | |- id="Prophetic Visions" | ||
| | |{{icon|magic positive}} 先知神视 | ||
| | | | ||
<!-- Transclusion used by Piety page. --> | <!-- Transclusion used by Piety page. --> | ||
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|{{icon|unknown}} 附身事件选择 | |{{icon|unknown}} 附身事件选择 | ||
|- id="Respected by Mercenaries" | |- id="Respected by Mercenaries" | ||
| | |{{icon|economy positive}} 为雇佣兵所尊敬 | ||
| | | | ||
*{{icon|gold}} {{green|-20%}} 雇佣兵花费 | *{{icon|gold}} {{green|-20%}} 雇佣兵花费 | ||
|{{icon|unknown}} 军事生活方式事件选择 | |{{icon|unknown}} 军事生活方式事件选择 | ||
|- id="Respected Expert" | |- id="Respected Expert" | ||
| | |{{icon|prowess positive}} 受人敬重的专家 | ||
| | | | ||
*{{icon|prowess}} {{green|+2}} 勇武 | *{{icon|prowess}} {{green|+2}} 勇武 | ||
|{{icon|unknown}} 军事生活方式事件选择 | |{{icon|unknown}} 军事生活方式事件选择 | ||
|- id="Steward of the Sacred River" | |- id="Steward of the Sacred River" | ||
| | |{{icon|learning positive}} 圣河的管理者 | ||
| | | | ||
*{{icon|diplomacy}} {{green|+1}} 外交 | *{{icon|diplomacy}} {{green|+1}} 外交 | ||
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|{{icon|decision}} 成为圣河的管理者决议 | |{{icon|decision}} 成为圣河的管理者决议 | ||
|- id="The Greatest Khan" | |- id="The Greatest Khan" | ||
| | |{{icon|horse positive}} 最伟大的汗 | ||
| | | | ||
*{{icon|dread}} {{green|+30}} 自然恐怖值 | *{{icon|dread}} {{green|+30}} 自然恐怖值 | ||
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|{{icon|decision}} 成为最伟大的汗决议 | |{{icon|decision}} 成为最伟大的汗决议 | ||
|- id="No Raiment" | |- id="No Raiment" | ||
| | |{{icon|prestige negative}} 无服饰 | ||
| | | | ||
*{{icon|opinion}} {{green|+20}} 吸引好感度 | *{{icon|opinion}} {{green|+20}} 吸引好感度 | ||
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| | | | ||
{{icon|unknown}} 精神错乱事件选择 | {{icon|unknown}} 精神错乱事件选择 | ||
<br>[[File:Rules.png|24px]] | <br>[[File:Rules.png|24px]] [[游戏规则]]中 角色裸体设置为默认 | ||
|} | |} | ||
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| feast_obsessed_with_garum_modifier | | feast_obsessed_with_garum_modifier | ||
| | | | ||
|} | |||
=== From pilgrimage === | |||
The following modifiers may be gained through the {{icon|pilgrimage}} [[Go on a Pilgrimage]] or [[Undertake the Hajj]] activities.<ref>{{cite file|game\common\modifiers\00_activity_pilgrimage_modifiers.txt}}</ref> Note that they are all character modifiers. | |||
{| class="mildtable plainlist sortable" | |||
! Name | |||
! data-sort-type=number | Effects | |||
! Description | |||
! Modifier ID | |||
! Notes | |||
|- id="Sympathy to Heathens" | |||
| {{icon|learning positive}} Sympathy to Heathens | |||
| | |||
* {{icon|opinion}} {{green|+10}} Different faith opinion | |||
* {{icon|opinion}} {{green|+10}} Opinion of different faiths | |||
* {{icon|gold}} {{green|+10%}} Domain taxes (different faith) | |||
| - | |||
| pilgrimage_sympathetic_towards_faiths_modifier | |||
| | |||
|- id="Disdain for Heathens" | |||
| {{icon|martial positive}} Disdain for Heathens | |||
| | |||
* {{icon|opinion}} {{red|−5}} Different faith opinion | |||
* {{icon|opinion}} {{red|−5}} Opinion of different faiths | |||
* {{icon|levy}} {{green|+20%}} Levy reinforcement rate (same faith) | |||
| - | |||
| pilgrimage_disdainful_towards_faiths_modifier | |||
| | |||
|- id="Foreign Guards" | |||
| {{icon|prowess positive}} Foreign Guards | |||
| | |||
* {{icon|prowess}} {{green|+2}} Prowess | |||
* {{icon|levy}} {{green|+5%}} Levy size | |||
| ''This character has hired foreign personal guards from distant lands'' | |||
| pilgrimage_foreign_guards_modifier | |||
| | |||
|- id="Divine Protection" | |||
| {{icon|letter positive}} Divine Protection | |||
| | |||
<!-- Transclusion used by Piety page. --> | |||
* {{icon|piety}} <section begin=DivineProtectionPietyGainPct />{{green|+5%}}<section end=DivineProtectionPietyGainPct /> Monthly piety | |||
* {{icon|diplomacy}} {{green|+1}} Diplomacy per level of devotion | |||
* {{icon|intrigue}} {{red|−1}} Intrigue per level of devotion | |||
| ''This character has safely traveled with almost no protection through foreign lands'' | |||
| pilgrimage_divine_protection_modifier | |||
| | |||
|- id="Varied Pilgrimage Companions" | |||
| {{icon|social positive}} Varied Pilgrimage Companions | |||
| | |||
* {{icon|opinion}} {{green|+10}} Different culture opinion | |||
* {{icon|opinion}} {{green|+10}} Opinion of different cultures | |||
| ''This character has traveled with a wide range of different people'' | |||
| new_pilgrimage_companions_modifier | |||
| | |||
|- id="Got Lost" | |||
| {{icon|health negative}} Got Lost | |||
| | |||
* {{icon|health penalty}} {{red|−1}} Health | |||
| ''This character got completely lost on a pilgrimage'' | |||
| pilgrimage_completely_lost_modifier | |||
| | |||
|- id="Dedicated Pilgrim" | |||
| {{icon|learning positive}} Dedicated Pilgrim | |||
| | |||
<!-- Transclusion used by Piety page. --> | |||
* {{icon|piety}} <section begin=DedicatedPilgrimPietyGainPct />{{green|+10%}}<section end=DedicatedPilgrimPietyGainPct /> Monthly piety | |||
| - | |||
| dedicated_to_pilgrimage_modifier | |||
| | |||
|- id="Theatrical Pilgrimage" | |||
| {{icon|social positive}} Theatrical Pilgrimage | |||
| | |||
* {{icon|opinion}} {{green|+15}} Theocratic ruler opinion (same faith) | |||
| ''This character has made sure that everyone knows how pious their pilgrimage was'' | |||
| showy_about_pilgrimage_modifier | |||
| | |||
|- id="Worldly Pilgrimage" | |||
| {{icon|diplomacy positive}} Worldly Pilgrimage | |||
| | |||
* {{icon|diplomacy}} {{green|+2}} Diplomacy | |||
| ''A pilgrimage has taught this character much about the world'' | |||
| pilgrimage_worldly_modifier | |||
| | |||
|- id="Determined Pilgrim" | |||
| {{icon|prowess positive}} Determined Pilgrim | |||
| | |||
<!-- Transclusion used by Piety page. --> | |||
* {{icon|piety}} <section begin=DeterminedPilgrimPietyGainPct />{{green|+2.5%}}<noinclude> Monthly piety</noinclude> per knight<section end=DeterminedPilgrimPietyGainPct /> | |||
| ''This character has been on a Pilgrimage while following the Armed Pilgrimages tenet.'' | |||
| pilgrimage_armed_pilgrimages_modifier | |||
| Requires faith to have [[Armed Pilgrimages]] tenet. | |||
|- id="Poverty's Journey" | |||
| {{icon|martial positive}} Poverty's Journey | |||
| | |||
* {{icon|gold}} {{green|−33%}} Holy order hire cost | |||
| ''This character has been on a Pilgrimage while following the Mendicant Preachers tenet.'' | |||
| pilgrimage_mendicant_preachers_modifier | |||
| Requires faith to have [[Mendicant Preachers]] tenet. | |||
|- id="The Seats of Bishops" | |||
| {{icon|social positive}} The Seats of Bishops | |||
| | |||
* {{icon|opinion}} {{green|+10}} Clergy opinion | |||
| ''This character has been on a Pilgrimage while following the Ecclesiarchy tenet.'' | |||
| pilgrimage_pentarchy_modifier | |||
| Requires faith to have [[Ecclesiarchy]] tenet. | |||
|- id="Display of Submission" | |||
| {{icon|social positive}} Display of Submission | |||
| | |||
* {{icon|opinion}} {{green|+10}} Same faith opinion | |||
| ''This character has been on a Pilgrimage while following the Struggle and Submission tenet.'' | |||
| pilgrimage_struggle_submission_modifier | |||
| Requires faith to have [[Struggle and Submission]] tenet. | |||
|- id="In the Footsteps of My Forebears" | |||
| {{icon|family positive}} In the Footsteps of My Forebears | |||
| | |||
* {{icon|opinion}} {{green|+10}} Close relative opinion | |||
| ''This character has been on a Pilgrimage while following the Ancestor Worship tenet.'' | |||
| pilgrimage_ancestor_worship_modifier | |||
| Requires faith to have [[Ancestor Worship]] tenet. | |||
|- id="Halq" | |||
| {{icon|letter positive}} Halq | |||
| | |||
* {{icon|opinion}} {{green|+10}} Same faith opinion | |||
* {{icon|opinion}} {{red|−10}} Attraction opinion | |||
<!-- Transclusion used by Piety page. --> | |||
* {{icon|piety}} <section begin=HalqPietyGain />{{green|+5}}<section end=HalqPietyGain /> Monthly piety | |||
| ''This character's head has been shaved clean, a sign of their recent completion of the Hajj.'' | |||
| hajj_halq_modifier | |||
| Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine: | |||
:* {{icon|Equal}}:男女平等 | |||
:* {{icon|Male Dominated}}:男性主导 | |||
:* {{icon|Female Dominated}}:女性主导 | |||
|- id="Met Mystic on Pilgrimage" | |||
| {{icon|learning positive}} Met Mystic on Pilgrimage | |||
| | |||
* {{icon|learning}} {{green|+1}} Learning | |||
| - | |||
| pilgrimage_religious_reflections_modifier | |||
| | |||
|- id="Restful Traveler" | |||
| {{icon|health positive}} Restful Traveler | |||
| | |||
* {{icon|health boost}} {{green|+0.25}} Health | |||
* {{icon|stress gain}} {{green|−20%}} Stress gain | |||
| ''This character takes it very easy when journeying.'' | |||
| pilgrimage_rest_and_good_health_modifier | |||
| | |||
|} | |} | ||
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**15%的几率造成两个宠物都死亡 | **15%的几率造成两个宠物都死亡 | ||
**10%的几率它们相处得很好,角色 {{green|-10}} {{icon|stress loss}} 压力 | **10%的几率它们相处得很好,角色 {{green|-10}} {{icon|stress loss}} 压力 | ||
== Unused modifiers == | |||
The modifiers below may not be obtained through decision or event, or any decisions or events that use them are unused, and no historical characters possess them at game start. | |||
=== County modifiers === | |||
The following modifiers are related to the false conversion mechanic.<ref>{{cite file|game\common\modifiers\00_religion_modifiers.txt}}</ref><ref>{{cite file|game\events\religion_events\false_conversion_events.txt}}</ref> | |||
{| class="mildtable plainlist sortable" | |||
! Name | |||
! data-sort-type=number | Effects | |||
! Description | |||
! Modifier ID | |||
! Notes | |||
|- id="Suspected False Converts" | |||
| {{icon|opinion negative}} Suspected False Converts | |||
| | |||
* {{icon|popular opinion}} {{red|−5}} Popular opinion | |||
| ''Many communities in this county are thought to still practice their old faith in secret.'' | |||
| false_convert_modifier | |||
| | |||
|- id="Relieved Crypto-Religionists" | |||
| {{icon|opinion positive}} Relieved Crypto-Religionists | |||
| | |||
* {{icon|popular opinion}} {{green|+30}} Popular opinion | |||
| ''The populace here are thankful for permission to practice their faith in the open once more.'' | |||
| relieved_cryptos_modifier | |||
| | |||
|} | |||
== 参考资料 == | == 参考资料 == |
2020年10月17日 (六) 14:02的版本
修正是(Modifiers)是各种增益或惩罚,附加到宗族、家族、角色或伯爵领上。修正可以是暂时或者永久持续的,永久修正总是给予正面效果。
永久宗族修正
以下永久修正影响宗族的所有成员:
修正 | 效果 | 要求 |
---|---|---|
众王之族 |
|
众王之族决议 |
强大的血脉 |
|
加强血脉决议 |
Permanent house modifiers
The following permanent modifiers affect all members of a house:
Modifier | Effects | Requirements |
---|---|---|
Witch Coven |
|
Found Witch Coven decision |
永久省份修正
以下永久修正影响省份内的所有男爵领:
修正 | 效果 | 要求 |
---|---|---|
官方通行税 |
|
建立巴克特里亚霸权决议 |
符石 |
|
立起符石决议 |
永久角色修正
以下永久修正影响某一角色:
修正 | 效果 | 要求 |
---|---|---|
殉道者的复仇者 |
|
为图尔战役复仇决议 |
信仰守护者 |
|
季耶瓦斯的守护者,罗得的守护者或乌戈的守护者决议 |
展示服从 |
|
斗争与顺服核心教义
|
庙堂之友 | 彗星事件 角色 合群,面目狰狞且 蟄居 | |
大方地对待雇佣兵 |
|
军事生活方式事件选择 |
骑士团训练 |
|
孩子自骑士团返回 |
皇帝代理 |
|
卡诺萨的玛蒂尔达 |
养育了许多孩子 |
|
生育至少4次后,每次生育有10%概率 |
先知神视 |
|
附身事件选择 |
为雇佣兵所尊敬 |
|
军事生活方式事件选择 |
受人敬重的专家 |
|
军事生活方式事件选择 |
圣河的管理者 | 成为圣河的管理者决议 | |
最伟大的汗 |
|
成为最伟大的汗决议 |
无服饰 |
|
精神错乱事件选择
|
Temporary modifiers
From hunting
The following modifiers may be gained through the Call Hunt activity.[1]
Character modifiers
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Poacher Training |
|
This character has been trained by poachers to hunt. | hunt_poacher_training_modifier | |
Hunting Trophy |
|
An impressive hunting trophy hangs in this character's great hall, showing off their achievements. | modifier_hunt_hunting_trophy | There is another modifier with the same name. |
Friend of Animals |
|
This character has an uncanny ability to handle animals. | modifier_hunt_friend_of_animal | |
Resisted Advances |
|
This character has resisted the siren song of temptation. | modifier_hunt_resisted_advances | |
Local Guide |
|
- | hunt_guide_local_madman_modifier | |
Fresh Air and Exercise |
|
This character has enjoyed rigorous exercise during their hunts. | hunt_fresh_air_and_exercise_modifier | |
Focused Attention |
|
This character knows how to focus on the things that demand immediate attention. | hunt_focused_attention_modifier | |
Hunting Trophy |
|
An impressive hunting trophy hangs in this character's great hall, showing off their achievements. | modifier_hunt_dog_trophy_modifier | There is another modifier with the same name. |
Improved Prowess |
|
This character has perform an impressive feat of prowess during their hunts. | modifier_hunt_dog_fighting_modifier | |
Mediator |
|
This character has successfully negotiated between two people in conflict– a valuable lesson. | hunt_mediated_fight_modifier | |
Focused Hunting Effort |
|
This character is very focused on the hunt | hunt_focused_effort_modifier | |
Practiced Field Surgery |
|
This character has some recent experience with very trying medical treatments | hunt_treated_injury_modifier | |
Tasted the Belt |
|
This character is suffering from a bruised rear | hunt_tasted_the_belt_modifier | |
Dressed Wounds |
|
This character's wounds have been seen to in some fashion | hunt_treated_wound_modifier | |
Humble Honesty |
|
This character has spoken the truth at the detriment of themselves | hunt_chose_truth_modifier | |
Hunted Mystical Animal |
|
This character hunted, and killed, a mystical white animal | hunt_mystical_animal_modifier |
County modifiers
Name | Effects | Description | Modifier ID |
---|---|---|---|
Punished Poachers |
|
People in this County bear the burden of making up for poachers in the forests. | hunt_punished_locals_modifier |
Poaching Outrage |
|
This County is upset over the way it has been treated for the actions of a handful of poachers | hunt_upset_hunting_county_modifier |
Killed Local |
|
- | hunt_killed_local_madman_modifier |
Listened to Local Concerns |
|
- | hunt_talked_to_madman_modifier |
Peasants Denied Forest |
|
The peasants of this County have been denied the right to forage in the forests. | hunt_peasants_denied_forest_modifier |
Hunted Peasants |
|
Peasants are afraid of settling in this County, due to the unspeakable things that have happened here. | hunt_peasants_hunted_modifier |
Aided Peasants |
|
The poorest people of this County have received significant charitable aid. | hunt_aided_peasants_modifier |
Protected Peasants |
|
The peasants of this county feel protected | hunt_protected_peasants_modifier |
Disturbed Locals |
|
The locals in this county just wants (sic) to be left alone | hunt_disturbed_locals_modifier |
From feasting
The following modifiers may be gained through the Host Feast activity.[2] Note that they are all character modifiers.
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Discussions on Strategy |
|
Discussing strategies with experienced commanders has proved fruitful for this character. | feast_strategy_discussions_modifier | |
Cavalry Insight |
|
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their cavalry. | feast_cavalry_insight_modifier | |
Heavy Infantry Insight |
|
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their heavy infantry. | feast_skirmishers_insight_modifier | |
Skirmisher Insight |
|
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their skirmishers. | feast_skirmishers_insight_modifier | |
Archers Insight |
|
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their archers. | feast_archers_insight_modifier | |
Pikemen Insight |
|
Plotting out theoretical strategies has given this character ideas for how to more efficiently use their pikemen. | feast_pikemen_insight_modifier | |
Better Safe Than Sorry |
|
This character likes to assess the situation and make sure they are prepared for all eventualities. | feast_better_safe_than_sorry_modifier | There is another modifier with the same name. |
Better Safe Than Sorry |
|
This character likes to assess the situation and make sure they are prepared for all eventualities. All eventualities. | feast_overly_safe_rather_than_sorry_modifier | There is another modifier with the same name. |
Silenced a Disruptive Guest |
|
- | feast_silenced_a_disruptive_guest | |
Bad Reaction to Food |
|
- | feast_bad_reaction_to_food | |
Had Good Fight |
|
- | feast_had_good_fight_modifier | |
Loyal Servantry |
|
- | feast_loyal_servantry_modifier | |
Courteous Guest |
|
This character is exceptionally courteous and considerate of their host, wherever they may be. | i_am_corteous_guest_modifier | |
Higher Standards of Courtesy |
|
There are certain things a noble should simply be too good for. | feast_higher_standards_modifier | |
Scholarly Confidence |
|
It's not hubris if it's true. | feast_scholarly_confidence_modifier | |
Gratifying Complaints |
|
It is immensely cathartic to complain when things are even slightly wrong. | feast_gratifying_complaints_modifier | |
Life Reaffirmed |
|
A chance encounter with a meal at a feast has reignited this character's passion for life. | feast_life_reaffirmed_modifier | |
Reinvigorating Friendship |
|
Spending time with those who care for us is one of the things that makes life worth living. | feast_reinvigorated_by_friend_modifier | |
Practiced Secrecy |
|
Certain things require great skill to keep unnoticed. | feast_practiced_secrecy_modifier | |
Capable of Restraint |
|
It is important to know when to indulge, and when to make sacrifices. | feast_showed_great_restraint_modifier | |
Feast Ruined by Rival |
|
The world would have been a perfectly fine place without a certain someone. | feast_bad_form_with_rival_modifier | |
Had Interesting Conversation |
|
A good talk about an interesting subject does really get the brain going. | feast_had_interesting_conversation_modifier | |
Fought Thirst |
|
To supply your guests with enough to drink is the job of any host! | feast_bought_more_drink_modifier | |
Ate Exquisite Food |
|
To eat highly agreeable food is good for both mind and soul! | feast_good_food_modifier | |
Household Efforts |
|
The head of this character's household is doing a stellar job of managing the relationship between guests and the court. | feast_household_efforts_modifier | |
Raucous Entertainment |
|
A good laugh prolongs life, as long as you are not the butt of the joke. | feast_raucous_entertainment_modifier | |
Suspicious of Food |
|
Once burnt, check that all food is properly cooked twice. | feast_suspicious_of_food_modifier | |
Public Display of Ruthlessness |
|
Showing a cold heart and a will of steel in front of others, this character has left an impression. | feast_display_of_ruthlessness_modifier | |
Bird-based Exercise |
|
This character has invented an interesting new way of practicing endurance. | feast_bird_based_exercise_modifier | |
Lively Feast |
|
The feast doesn't truly start until the livestock joins the table. | feast_livestock_at_feast_modifier | |
Blew off Steam |
|
This character hasn't been this rested and invigorated in a long time! | feast_blew_off_steam_modifier | |
Hearty Diet |
|
A sound meal can mend the gravest illness. | feast_hearty_diet_modifier | |
Obsessed With Garum |
|
It goes with everything! | feast_obsessed_with_garum_modifier |
From pilgrimage
The following modifiers may be gained through the Go on a Pilgrimage or Undertake the Hajj activities.[3] Note that they are all character modifiers.
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Sympathy to Heathens |
|
- | pilgrimage_sympathetic_towards_faiths_modifier | |
Disdain for Heathens |
|
- | pilgrimage_disdainful_towards_faiths_modifier | |
Foreign Guards |
|
This character has hired foreign personal guards from distant lands | pilgrimage_foreign_guards_modifier | |
Divine Protection |
|
This character has safely traveled with almost no protection through foreign lands | pilgrimage_divine_protection_modifier | |
Varied Pilgrimage Companions |
|
This character has traveled with a wide range of different people | new_pilgrimage_companions_modifier | |
Got Lost |
|
This character got completely lost on a pilgrimage | pilgrimage_completely_lost_modifier | |
Dedicated Pilgrim |
|
- | dedicated_to_pilgrimage_modifier | |
Theatrical Pilgrimage |
|
This character has made sure that everyone knows how pious their pilgrimage was | showy_about_pilgrimage_modifier | |
Worldly Pilgrimage |
|
A pilgrimage has taught this character much about the world | pilgrimage_worldly_modifier | |
Determined Pilgrim |
|
This character has been on a Pilgrimage while following the Armed Pilgrimages tenet. | pilgrimage_armed_pilgrimages_modifier | Requires faith to have Armed Pilgrimages tenet. |
Poverty's Journey |
|
This character has been on a Pilgrimage while following the Mendicant Preachers tenet. | pilgrimage_mendicant_preachers_modifier | Requires faith to have Mendicant Preachers tenet. |
The Seats of Bishops |
|
This character has been on a Pilgrimage while following the Ecclesiarchy tenet. | pilgrimage_pentarchy_modifier | Requires faith to have Ecclesiarchy tenet. |
Display of Submission |
|
This character has been on a Pilgrimage while following the Struggle and Submission tenet. | pilgrimage_struggle_submission_modifier | Requires faith to have Struggle and Submission tenet. |
In the Footsteps of My Forebears |
|
This character has been on a Pilgrimage while following the Ancestor Worship tenet. | pilgrimage_ancestor_worship_modifier | Requires faith to have Ancestor Worship tenet. |
Halq |
|
This character's head has been shaved clean, a sign of their recent completion of the Hajj. | hajj_halq_modifier | Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine:
|
Met Mystic on Pilgrimage |
|
- | pilgrimage_religious_reflections_modifier | |
Restful Traveler |
|
This character takes it very easy when journeying. | pilgrimage_rest_and_good_health_modifier |
宠物
宠物是一种角色修正,持续时间在11到16年之间,如果一个角色在宠物之前死亡,它可以被继承。 两个宠物修正都会解锁一个 决议来宠爱它们,并且当一个针对他或她的谋杀计划被执行时,有 33% 的隐藏几率来拯救这个角色。有两种宠物修正:
两种宠物修正可以通过两种方式获得。在获得修正后的一天,角色将可以选择输入宠物的名字。
- 在任何时候,角色都可以从配偶、朋友、情人或封臣那里得到一只宠物,并可以选择养它或以少量随机的 金钱卖掉它。
- 在童年期间,角色可能会遇到一个宠物,并且可以选择保留它和获得修正。 此外,如果角色有 虐待狂的特质,可以杀死宠物获得 +1 学识。
当角色有宠物修正时,会发生以下事件:
- 一个封臣与宠物玩耍并获得 +20 好感
- 宠物带来了 2 金钱
- 宠物给予一个临时的 健康增益
- 宠物会毁坏封臣的财产,带来以下选项:
- 支付封臣和损失适量随机数量的 金钱
- 封臣失去 -20 好感
- 如果存在一个针对角色的阴谋,宠物有很小的概率会揭露它
- 如果角色有两个宠物修正,可能会触发一个 -20 压力的事件
- 如果角色有两个宠物修正,两个宠物可能会打架。两周内将发生以下情况:
- 30%的几率造成宠物狗死亡
- 45%的几率造成宠物猫死亡
- 15%的几率造成两个宠物都死亡
- 10%的几率它们相处得很好,角色 -10 压力
Unused modifiers
The modifiers below may not be obtained through decision or event, or any decisions or events that use them are unused, and no historical characters possess them at game start.
County modifiers
The following modifiers are related to the false conversion mechanic.[4][5]
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Suspected False Converts |
|
Many communities in this county are thought to still practice their old faith in secret. | false_convert_modifier | |
Relieved Crypto-Religionists |
|
The populace here are thankful for permission to practice their faith in the open once more. | relieved_cryptos_modifier |