无编辑摘要 |
无编辑摘要 |
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** 是传奇创造者的情人或灵魂伴侣 | ** 是传奇创造者的情人或灵魂伴侣 | ||
** 是传奇创造者的朋友或至交 | ** 是传奇创造者的朋友或至交 | ||
传奇有三种类型和三个品质等级,合起来决定了传奇带来的增益。 | 传奇有三种类型和三个品质等级,合起来决定了传奇带来的增益。 当一个传奇被创造出来它将处于显赫品质。一旦其传播到100个男爵领,其可以被提升为辉煌品质。传播到300个男爵领时可以被提升为神话品质。 一个传奇最多可被传播至500个男爵领,达到此上限后传奇的传播会停止。 | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! | ! 品质 | ||
! | ! 增益 | ||
! [[File:Legend heroic.png|24px]] 英雄 | ! [[File:Legend heroic.png|24px]] 英雄 | ||
! [[File:Legend holy.png|24px]] 神圣 | ! [[File:Legend holy.png|24px]] 神圣 | ||
! [[File:Legend legitimizing.png|24px]] 正统 | ! [[File:Legend legitimizing.png|24px]] 正统 | ||
|- | |- | ||
! rowspan=3 | {{icon|legend}}<br> | ! rowspan=3 | {{icon|legend}}<br> 显赫 | ||
! [[File:Legend owner.png|24px]] | ! [[File:Legend owner.png|24px]] 持有者 | ||
| | | | ||
* {{icon|prestige}} {{green|+10%}} | * {{icon|prestige}} {{green|+10%}} 威望 | ||
* {{icon|legitimacy}} {{green|+100}} | * {{icon|legitimacy}} {{green|+100}} 正统性 | ||
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | * {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | ||
| | | | ||
* {{icon|piety}} {{green|+10%}} | * {{icon|piety}} {{green|+10%}} 虔诚 | ||
* {{icon|legitimacy}} {{green|+100}} | * {{icon|legitimacy}} {{green|+100}} 正统性 | ||
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | * {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | ||
| | | | ||
* {{icon|renown}} {{green|+0.1}} | * {{icon|renown}} {{green|+0.1}} 每月宗族威望 | ||
* {{icon|renown}} {{green|+5%}} | * {{icon|renown}} {{green|+5%}} 宗族威望 | ||
* {{icon|legitimacy}} {{green|+200}} | * {{icon|legitimacy}} {{green|+200}} 正统性 | ||
* {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title | * {{icon|unpressed claim}} Get an Unpressed Claim on every title de jure of the primary title | ||
* {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | * {{icon|decision}} 50% chance unlocks the Clear Grounds for a Legendary Building decision | ||
|- | |- | ||
! [[File:Legend promoter.png|24px]] | ! [[File:Legend promoter.png|24px]] 推广者 | ||
| | | | ||
* {{icon|prestige}} {{green|+2%}} | * {{icon|prestige}} {{green|+2%}} 威望 | ||
* {{icon|martial}} {{green|+1}} | * {{icon|martial}} {{green|+1}} 军事 | ||
| | | | ||
* {{icon|piety}} {{green|+2%}} | * {{icon|piety}} {{green|+2%}} 虔诚 | ||
* {{icon|learning}} {{green|+1}} | * {{icon|learning}} {{green|+1}} 学识 | ||
| | | | ||
* {{icon|renown}} {{green|+0.01}} | * {{icon|renown}} {{green|+0.01}} 每月宗族威望 | ||
* {{icon|stewardship}} {{green|+1}} | * {{icon|stewardship}} {{green|+1}} 管理 | ||
|- | |- | ||
! [[File:Legend province modifier.png|24px]] | ! [[File:Legend province modifier.png|24px]] 伯爵领 | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | * {{icon|opinion}} {{green|+5}} 民众好感度 | ||
* {{icon|damage}} {{green|+5%}} Stationed Men-at-Arms Damage | * {{icon|damage}} {{green|+5%}} Stationed Men-at-Arms Damage | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | * {{icon|opinion}} {{green|+5}} 民众好感度 | ||
* {{icon|control}} {{green|+0.1}} | * {{icon|control}} {{green|+0.1}} 每月控制力 | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | * {{icon|opinion}} {{green|+5}} 民众好感度 | ||
* {{icon|development}} {{green|+1%}} Development Growth | * {{icon|development}} {{green|+1%}} Development Growth | ||
|- | |- | ||
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! [[File:Legend province modifier.png|24px]] County | ! [[File:Legend province modifier.png|24px]] County | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} | * {{icon|opinion}} {{green|+10}} 民众好感度 | ||
* {{icon|damage}} {{green|+10%}} Stationed Men-at-Arms Damage | * {{icon|damage}} {{green|+10%}} Stationed Men-at-Arms Damage | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} | * {{icon|opinion}} {{green|+10}} 民众好感度 | ||
* {{icon|control}} {{green|+0.15}} Monthly Control | * {{icon|control}} {{green|+0.15}} Monthly Control | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} | * {{icon|opinion}} {{green|+10}} 民众好感度 | ||
* {{icon|development}} {{green|+2%}} Development Growth | * {{icon|development}} {{green|+2%}} Development Growth | ||
|- | |- | ||
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! [[File:Legend province modifier.png|24px]] County | ! [[File:Legend province modifier.png|24px]] County | ||
| | | | ||
* {{icon|opinion}} {{green|+20}} | * {{icon|opinion}} {{green|+20}} 民众好感度 | ||
* {{icon|damage}} {{green|+20%}} Stationed Men-at-Arms Damage | * {{icon|damage}} {{green|+20%}} Stationed Men-at-Arms Damage | ||
| | | | ||
* {{icon|opinion}} {{green|+20}} | * {{icon|opinion}} {{green|+20}} 民众好感度 | ||
* {{icon|control}} {{green|+0.25}} Monthly Control | * {{icon|control}} {{green|+0.25}} Monthly Control | ||
| | | | ||
* {{icon|opinion}} {{green|+20}} | * {{icon|opinion}} {{green|+20}} 民众好感度 | ||
* {{icon|development}} {{green|+6%}} Development Growth | * {{icon|development}} {{green|+6%}} Development Growth | ||
|- | |- | ||
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| | | | ||
* Having a skilled [[File:Chancellor job.png|24px]] Chancellor | * Having a skilled [[File:Chancellor job.png|24px]] Chancellor | ||
* Having the {{ | * Having the {{icon|Crusader}} 十字军战士特质 | ||
* Having the {{iconify|Mujahid}} | * Having the {{iconify|Mujahid}} 圣战士特质 | ||
* Having the {{iconify|Warrior of the Faith}} | * Having the {{iconify|Warrior of the Faith}} 信仰勇士特质 | ||
* Defeating a commander with the {{iconify|Greatest of Khans}} trait | * Defeating a commander with the {{iconify|Greatest of Khans}} trait | ||
* Killing the animal of a [[File:Hunt type legendary icon.png|24px]] | * Killing the animal of a [[File:Hunt type legendary icon.png|24px]] 传奇狩猎 | ||
* Having an Accolade and a [[File:Activity feast.png|24px]] Feast | * Having an Accolade and a [[File:Activity feast.png|24px]] Feast | ||
* Forming a new empire | * Forming a new empire | ||
* | * 赢得一场大圣战 | ||
* Winning a defense battle against a higher title rank ruler | * Winning a defense battle against a higher title rank ruler | ||
* Raiding a barony that has a special building | * Raiding a barony that has a special building |
2024年5月10日 (五) 18:30的版本
仅在启用不朽传说DLC的情况下可用。 |
传奇代表了一位角色在一生中成就的重要事迹。传奇的故事在传奇从创造到完成的过程中会通过许多事件改写。默认的游戏规则下,伯爵或公爵创造一项传奇花费200金钱,国王是300,皇帝是400,并且直到其完成都有月度维护费。创造正统传奇还会花费75威望。一项传奇需要经过至少5年的时间能被完成或放弃。每个传奇只能被创造一次。
传奇由传奇种子所创造。获得传奇种子的原始方法是雇佣一位高称职度的宫廷史官(并使其执行“搜寻传奇”的任务)。某些特定的操作(决议、事件等)或作为特定宗族的一员也可以获得传奇种子。
当被创造时,一个传奇可以是关于创造它的统治者的,也可以是关于其或生或死的近亲或远亲的,只要他们年满16周岁。如果传奇主角是其他角色,那么传奇拥有者将获得 +20 正统性(如果传奇主角没有美德特质)或 +50正统性(如果传奇主角有美德特质)。创造一个传奇也会解锁“委托制作传奇宝物”决议。
每个传奇在被创造出来后都会有一个持有者并且可能会有推广者。两者都会根据传奇类型获得加成并解锁在特定活动中传播传奇的意图。
- 持有者是开启传奇的统治者,获得最多的加成。如果这个角色在传奇完成前死亡,同宗族的任意统治者都可以从传奇历史界面获得这个传奇的所有权。
- 推广者是推广这个传奇的统治者,获得较少的加成,但只需要付出持有传奇所需维护费的一半。推广一项传奇至少需要以下条件之一:
- 会讲传奇创造者的母语
- 与传奇创造者相邻
- 是传奇创造者的情人或灵魂伴侣
- 是传奇创造者的朋友或至交
传奇有三种类型和三个品质等级,合起来决定了传奇带来的增益。当一个传奇被创造出来它将处于显赫品质。一旦其传播到100个男爵领,其可以被提升为辉煌品质。传播到300个男爵领时可以被提升为神话品质。一个传奇最多可被传播至500个男爵领,达到此上限后传奇的传播会停止。
Completing a legend ends the Owner and Promoter bonuses but allows a new legend to be started. A county can receive bonuses from multiple legends.
决议传奇种子
以下传奇种子只能通过决议获得。有几个传奇种子的名称和描述会随头衔名而变化,例如“波斯帝国的命运”可能就会因氏族制萨法尔家族结束了伊朗间奏曲而变为“萨法尔的命运”。
史实传奇种子
史实传奇种子一局游戏中只能使用一次,无论角色是谁。它们被限定为只有特定的宗族、文化或信仰才能使用。