十字军之王 III
Patch 1.14.X are all patches beginning with 1.14.
1.14.0.2
Patch 1.14.0.2 was released on 2024-11-06[1].
Bugfixes
- Fixed an issue where siege occupations would last forever if the attacker was ousted from their realm by a third party during war.
1.14.1
Patch 1.14.1 was released on 2024-11-19[2].
Game content
- Reorganized the Wandering lifestyle trees slightly, so the activity opening perks would be one row further up, and easier to open up early.
- Moved around the three perks 'Mercenary contacts', 'Been there, done that', and 'Journey planner'.
- The 'Second try' modifier for failed inspections will now go all the way up to 30% (if you fail it three times in a row).
- Changed the merge France decision to be visible even if you don't hold both titles.
- Made the dynamic battle points of interest slightly more likely to happen in general, and particularly if a player is involved.
Bugfixes
- Fixed all adventurer invasion casus belli granting you incorrect or no land on victory to always give you the targeted title capital county and counties held directly by the defender in the targeted title de jure hierarchy.
- Adjusted the amount of lifestyle experience points gained by dynamic battle points of interest, so they are in line with historical ones.
- Fixed an issue where province occupation would not get cleared properly after a vassal became independent due to an independence revolt.
- Tweaked the wording of the ‘Souvenirs aplenty’ perk to be clearer.
- Changed one of the alternative descriptions for when you start a hike, which refers to a court, so it'll also fit for landless adventurers.
- Made sure that babies wouldn't talk about what a good day it is for fishing.
- Fixed an issue where a castle wouldn't properly upgrade in certain cases when you found a holding as a landless adventurer.
- Removed a betrothal in certain cases where a grand wedding wouldn't go through, so you wouldn't be stuck being unable to marry the character you are betrothed to.
- Added a missing toast description when one of your knights is injured while sparring whilst visiting a castle as a landless adventurer.
- Fixed bug that could make the travel itinerary target a special building visited where no building actually existed.
- Fixed the gender of Judyta of Poland.
- Fixed the localization issue of the 'Possession by Lust Demons' modifier in the odds prediction of seduction schemes.
- Fixed an issue that made the ‘Searching for Talent’ event unable to trigger.
- Added more stringent checks on a scheme event, so you wouldn't get a duplicate character in it.
- Made sure that prestige and stress effects are applied when exposing secrets.
- Adjusted the vfx of activity events slightly, so they don't go outside the event window in specific cases.
- Removed the line mentioning adventurers as possible acclamation candidates, as that is not the case.
- Added stricter checks and ensured that some characters would not be pruned, so the dynamic battle points of interests would not end up with broken localization.
- Fixed the localization issue with the 'The Great & the Good' event, where the second option would only be a period.
- Fixed an issue where the contract 'Settle Theological Disputes' would not end properly if you had your domicile in the start location of the contract.
- Changed the 'Pilgrim's Guide' artifact to be a journal, instead of a trinket.
- Fixed the contract ‘Fighting Corruption’, so you cannot accidentally leave the travel planner and proceed to get stuck during one of the events.
- Changed the ‘Embrace English culture’ decision to be above 14 pacification instead of 16, so it is in line with the game concept.
- Made sure that you also receive a tiny bit of Hastiluder experience when you return from pilgrimages, so it is line with other types of travel.
- Fixed an issue where you could get an invalid female bodyguard from the 'Mercenaries of <x>' travel event.
- Fixed an issue with the chance of gaining a trait from battle point of interests, where the game would think you had gotten one even if you had not.
- Moved the text saying you would get a legitimacy boost from the Diplomat trait to the August trait, since internally that has been the one who has actually gotten legitimacy all along.
- Added a missing bonus from the legalistic culture tradition for the administrator trait.
Game balance
- Increased the language learning scheme bonus from the journey perk.
Interface
- Restricted the regency tutorial to basic regencies.
Modding
- Added the effect set_designated_heir_allow_non_direct_children, use it with care!
1.14.2.1
Patch 1.14.2.1 was released on 2024-11-27[3].
Expansion Features (Paid)
Game content
Western Slavic Attire added to the game includes the following assets:
Clothes
- 2 variants of male west slavic commoner clothes
- 2 variants of female west slavic commoner clothes
- 2 variants of male west slavic low nobility clothes
- 2 variants of female west slavic low nobility clothes
- 2 variants of male west slavic high nobility clothes
- 2 variants of female west slavic high nobility clothes
- 1 variant of male west slavic royal clothes
- 1 variant of female west slavic royal clothes
- 1 variant of early male west slavic armor
- 1 variant of early female west slavic armor
Legwear
- 1 variant of male west slavic legwear
- 1 variant of female west slavic legwear
Headgear
- 2 variants of male west slavic commoner headgear
- 2 variants of female west slavic commoner headgear
- 1 variant of male west slavic low nobility headgear
- 1 variant of female west slavic low nobility headgear
- 1 variant of male west slavic high nobility headgear
- 1 variant of female west slavic high nobility headgear
- 1 variant of male west slavic royalty headgear
- 1 variant of female west slavic royalty headgear
- 1 variant of male west slavic imperial headgear
- 1 variant of female west slavic imperial headgear
- 1 variant of male era1+2 west slavic war helmet
- 1 variant of female era1+2 west slavic war helmet
- 1 variant of male era3 west slavic war helmet
- 1 variant of female era3 west slavic war helmet
- 1 variant of male era4 west slavic war helmet
Additive war headgear
- 1 variant of male era3 west slavic additive war headgear
- 1 variant of female era3 west slavic additive war headgear
- 1 variant of male era4 west slavic additive war headgear
- 1 variant of female era4 west slavic additive war headgear
Artifact
- Szczerbiec visual model
New Props
- West Slavic sword
Patterns
- 4 stripped patterns
- 2 brocade patterns
- 5 embroidered trims
Free Features
Localization
- Polish is now an officially supported and fully localized language in the game and will get continued translations and improvements along all our other supported languages
Bugfixes
- Reverted the fix to vassal contracts, which broke the interaction for subjects when they tried to propose a new contract
1.14.2.2
Patch 1.14.2.2 was released on 2024-11-28[4].
Bugfixes
- Fixed UI overflow when playing in Polish in:
- County View
- Interaction options
- Scheme Headers
- Law descriptions
- Struggle cultures
Localization
- Changed the name of poborowi (levies) to pospolite ruszenie
- Changed the names of West Frankia and East Frankia to Francia Occidentalis and Francie Orientalis respectively. Unfortunately, all the Polish versions of those realms were creating highly visible, broken loc strings in the game, hence the Latin
- Fixed the missing Wanderer lifestyle name in the perk selection window
- Fixed the UNLOCKED_PERKS string in the perk selection window gluing itself to the previous string
- Fixed the desc and/or names for the following Roads to Power decisions:
- visit_local_settlement_decision
- gather_provisions_decision
- seasoned_visitor_decision
- zealous_missionary_prep_decision
- zealous_missionary_start_decision
- bandit_king_decision
- start_city_construction_decision
- separatist_uprising_decision
- go_fishing_decision
- butcher_animals_decision
- Changed the name of domicile temperament modifiers
- Fixed the lowercase in governorship gov desc in foreign character panel
- Fixed the text overflow on Move Domicile button in the Domicile window
- Fixed the EPIDEMIC_OUTBREAK_LOCATION in the epidemic window
- Changed too modern and too long AI personality names to more suitable ones
- Fixed the text overflow in the character window from being a vassal
- Fixed the text overflow for landless adventurers in the character window
- Fixed the missing loc string in when selecting a new court position task
- Fixed the text overflow in the invite_to_court_interaction and recruit_guest_interaction names
- Changed armored_footmen, armored_horsemen, cataphract and guanch_vaulter MaA names
- Changed the trait_adventurer name
- Changed the trait_tourney_participant name
- Changed the trait_gallowsbait name
- Added a missing apostrophe in game_concept_iberian_reclamation_desc
- Fixed all truncated game rules descriptions
- Removed incorrect translations of landless in the context of landless adventurers
- Shortened the choose random destiny text to fit the button in Choose New Destiny window
- Changed the concubinage doctrine name
- Removed doubled dashes in visit settlement event options
- Removed all mentions of "period of time"
- Allowed modifiers header in schemes window to be translated in all languages
- Removed all uses of superfluous "as follows"
- Fixed missing diarchy scope in notifications about diarchies
- Fixed link to the into description in recruit wet nurse event
1.14.3
Patch 1.14.3 was released on 2025-02-25[5].
General Update
- Added support for Medieval Monuments and Arctic Attire Content Creator Packs
- Added new DLC icons and descriptions for the Content Creator Packs
References
- ↑ Forum, Update 1.14.0.2 Changelog, 2024-11-06.
- ↑ Forum, Update 1.14.1 Changelog, 2024-11-19.
- ↑ Forum, "West Slavic Attire" Content Creator Pack - Now Available!, 2024-11-27.
- ↑ Forum, Update 1.14.2.2, 2024-11-28.
- ↑ Forum, "Medieval Monuments" & "Arctic Attire" - Now Available!, 2025-02-25.