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=== 游戏平衡 === | === 游戏平衡 === | ||
* 修改了互有敌意阶段的结束条件。你现在既可以拥有两个王国,也可以选择[[决议#统一西班牙各邦|统一西班牙各邦]]。此外,[[决议#统一西班牙各邦|统一西班牙各邦]]将伯爵领的转换率从100%降低至75% | * 修改了互有敌意阶段的结束条件。你现在既可以拥有两个王国,也可以选择[[决议#统一西班牙各邦|统一西班牙各邦]]。此外,[[决议#统一西班牙各邦|统一西班牙各邦]]将伯爵领的转换率从100%降低至75% | ||
* | * 为867年的阿斯图里亚斯王国国王增加威望,以避免从-600 威望的情况下开始游戏 | ||
* | * 调整了来自宴会的体重增长 | ||
* | * 将两局棋类游戏之间的冷却时间由5年减少至1年 | ||
* | * 调整了教育层级的门槛,使得4级教育更有可能发生,同时仍然保持罕见 | ||
* | * 改善了解体派系的平衡性 | ||
* | * 如果领国正在进行可能导致领土损失的内战,则阻止宣称人的要求 | ||
* | * 特尔戈维什泰现在是瓦拉几亚的法理首都 | ||
* | * 加利西亚现在为神殿地产而不是农田地产 | ||
* | * 在冲突结束后,冲突斗争的宣战借口现在会产生宣战花费 | ||
* | * 调整了[[决议#掌控地中海|掌控地中海]]决议的奖励 | ||
* | * 调整了诗歌被赞美/ 嘲笑的机率,以确保事件结果的好坏符合你的外交能力 | ||
* | * 塞法迪文化现在可以参与冲突e | ||
* | * 完善了新事件的触发概率和冷却时间 | ||
=== AI === | === AI === |
2023年3月11日 (六) 09:25的版本
十字军之王 III
1.6.X版本的补丁包含全部以1.6开头的小版本。
1.6
主条目:1.6 版本
1.6.0.1
1.6.0.1是2022年6月9日发布的补丁[1]校验码为44bc。
Bug修复
- 后者旨在修复您在第二个风味包发布后报告的伊比利亚的命运(AVX错误)的最新 CPU 支持问题。
1.6.1
1.6.1是2022年6月21日发布的补丁[2]校验码为e03d。
拓展包特性
- 为拥有pp伊比利亚的命运]]DLC的玩家提供有关皈依派、西班牙犹太人(塞法迪犹太人)和其他宗教主题的新事件
免费特性
- 西非原始宗教教徒们现在拥有一条走向封建主义的替代道路,允许他们通过建立成功的王国而不是要求信仰改革来获得封建主义
- 与加纳利群岛有关的新内容:
- 增加了关切文化
- 建立加纳利王国决议
- 一个新的巨石建筑核心教义(允许当地人修建巨石阵)
- 一个新的异教信仰:阿查曼教
- 新的游戏规则设置,控制伍麦叶王朝的陨落。你可以选择:
- 从游戏开始时
- 只在游戏开始时的哈里发死亡后
- 只在1020年后
- 在数据库中新增更多的安达卢西亚阿拉伯人的姓名
游戏平衡
- 修改了互有敌意阶段的结束条件。你现在既可以拥有两个王国,也可以选择统一西班牙各邦。此外,统一西班牙各邦将伯爵领的转换率从100%降低至75%
- 为867年的阿斯图里亚斯王国国王增加威望,以避免从-600威望的情况下开始游戏
- 调整了来自宴会的体重增长
- 将两局棋类游戏之间的冷却时间由5年减少至1年
- 调整了教育层级的门槛,使得4级教育更有可能发生,同时仍然保持罕见
- 改善了解体派系的平衡性
- 如果领国正在进行可能导致领土损失的内战,则阻止宣称人的要求
- 特尔戈维什泰现在是瓦拉几亚的法理首都
- 加利西亚现在为神殿地产而不是农田地产
- 在冲突结束后,冲突斗争的宣战借口现在会产生宣战花费
- 调整了掌控地中海决议的奖励
- 调整了诗歌被赞美/嘲笑的机率,以确保事件结果的好坏符合你的外交能力
- 塞法迪文化现在可以参与冲突e
- 完善了新事件的触发概率和冷却时间
AI
- They will wage holy wars again
- Added a blocker for the AI to not give away their relics
Art
- Visual updates for some legacy clothing, armor and headgear assets. This should not cause any issues except for potentially some assets that were renamed.
- For hairstyles and beards, we switched from using separate meshes/entities for hat combinations to using blend shapes now defined in the .asset file of the hairstyle/beard.
- Removed the additional pdxmeshes and entities from each asset file so that there is only the base mesh and entity there.
- Added all of the different blend shapes to that entity. For many of the older assets this means we re-exported the mesh variants as blend shapes instead of entirely separate meshes.
- Removed unneeded mesh files from the game folders.
- Removed the scripted reference to hairstyle and beard variants from each asset in the "accessories" script.
- All headgear should now set its appropriate tag to be used to deform hairstyles and beards with the corresponding blend shape. The tags are crown, cap, hat, helmet, hood, chinstrap.
- Additionally, some headgears add a secondary tag to reduce clipping in certain combinations. These are snug_headgear, nose_guard, hood_beard and mask_hat (added to headgear which can be used together with the Disfigured mask).
Bugfixes
- Fixed crash when hovering unavailable court amenity upgrades in Tribal Court
- Restored the missing assets from Northern Lords in the Barbershop
- Reduced crippling empathy in characters receiving stress when their dying rival/nemesis has ANY ritual best friend anywhere
- Fixed a bug when University (and all special buildings) doesn't apply county holder character modifiers (county_holder_character_modifier)
- Reviving Adoptionism now grants you the heresiarch trait
- Fixed some map names being displaced
- Adjusted the culture of the two Visigothic characters that snuck back in after Visigothic was removed
- Regnal numbers will no longer appear after the first *word* in a first name, instead appearing after the entire first name
- Conquest CB now provides more feedback about it's requirements during the struggle
- Added de jure kingdom splitting logic for edge case where there are kings which don't hold their capital duchy
- Fixed Map Mode in struggle interface not being localized
- There is a proper feedback if you don't have enough money to wage in a board game
- Rite tenet now actually reduces hostility with same-HoF faiths to Astray, instead of leaving you hopelessly enamored of a Head of Faith who still says you're a heretic
- Fixed Portugal going to Hispania when created after Compromise
- Fixed edge cases where empires were created for competing kings, due to order of kingdom creation
- Improved script logic of Status Quo de jure transfers and title creation
- Elvira Jimena is definitely unlanded now
- Removed the remains of debug option in the “By Another Man” event
- You can now choose to banish El Cid even if he becomes your vassal. Doing so will make you a tyrant and may lead to becoming rivals or worse with El Cid.
- The Secret to Freedom is now more likely to trigger. Prisoners may earn stress if they are the kind that does not usually reveal secrets.
- Fixed a bug which caused tall characters to float over MENA and Indian thrones
- You can now challenge someone to chess, even if they have an active event they need to answer to.
- The break truce catalyst now works against Count as well
- Demanding payment works against any involved Ruler (or any other use of a hook)
- Titles which will be destroyed by the Dissolution Faction are properly displayed
- We now keep the chosen education traits for custom children rulers
- An indecent event has been blocked against children
- All non-muslim iberian culture uses the Mediterranean Court Room now instead of fallbacking on the Indian Court Room
- Added a cooldown to "invite to activity" to avoid spamming and weird edge cases
- Removed redundant option in fp2_struggle.2050 if el cid is your vassal
- Displays the activity cost in the interaction window for "Invite to Activity"
- Properly displays the icon and related description for the Share Secret interaction
- Split the Involvement and Phase conditions for the Ending Decision into two to avoid being involved as an implicit condition
- Only trigger the development gain for city holdings for the Prestigious Development Perk
- Lubb Musa is now properly described as having a clan government in the bookmark screen
- Holy order are properly ignored for Struggle Ending Decisions
- Iberian Foothold is available when owning the land for 15 years or more, not only for 15 years only
- Fixed issue where betting land causes the county to get permanently set as "in wager"
- Enforce Truce can properly be enforced post-Struggle
- Bells of Santiago is now active for Iberian cultures once the Struggle ends
- The new Dynasty track stays available after ending the struggle for Dynast living in Iberia or with an Iberian Heritage culture.
- Fixed some clipping issues
- Fixed a localization error in the tooltip of the hybridization cost
- Fixed an error in an option’s tooltip for the Meet Peers event “Playing House”
- Fixe Out of Syncs due to players having different languages
- The Iberian sword will be held properly and without its stand during duels
- History’s best friends is now only triggered when seducing / romancing your best friend
- Children cannot become Thief-Slayers anymore: they are forbidden from dueling
- Adjusted the margin in the character window to allow hovering over and lock tooltips
- Fixed connectivity issues between counties
- The missing name "Ató" (for occitan0066) is now in the list of names
- Lots of localization fixes in the different languages
1.6.1.1
Patch 1.6.1.1 was released on 2022-06-22 with the checksum 7473.
Bugfixes
- Corrected an issue causing a crash when court events timed out.
- Corrected an issue with AI Clan characters using Conquest CB.
1.6.1.2
Patch 1.6.1.2 was released on 2022-06-29[3] with the checksum 3579.
Bugfixes
- Fixed icon overlap in the character view, preventing players from accessing their tooltips
- Properly applied the Priesthood Slaughtered modifiers on the different counties for the Toledan Nights event
- The Guanches culture properly unlocks their Men-at-Arms, the Vaulter Infantry
- The notification event for forming the Canaries should no longer have missing localization
- Properly displayed the liege title requirement for the "Consolidate the Canaries" decision
- Iberia should now have much fewer provinces becoming Sephardi
References
- ↑ Forum, Update 1.6.0.1, 2022-06-09.
- ↑ Forum, CK3 Dev Diary #102: The 1.6.1 Update, 2022-06-21.
- ↑ Forum, Update 1.6.1.2, 2022-06-29.