1.6 版本:修订间差异

无编辑摘要
Qi讨论 | 贡献
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* 添加了伊比利亚斗争系统:决定半岛的命运吧。斗争分为几个阶段,不同阶段会开启独特机遇,同时引向不同结局。利用新内容(交互,宣战理由和决议)来主宰半岛,或是寻求他法获得和平吧。
* 添加了伊比利亚斗争系统:决定半岛的命运吧。斗争分为几个阶段,不同阶段会开启独特机遇,同时引向不同结局。利用新内容(交互,宣战理由和决议)来主宰半岛,或是寻求他法获得和平吧。
* 添加了一系列新的伊比利亚宝物:
* 添加了一系列新的伊比利亚宝物:
** Chalice of Dona Urraca
** 唐娜乌拉卡圣爵
** Santiago aquamanile
** 圣地亚哥水壶(一但它被夺取,它就会被熔铸成一个'''水壶Aquamanile'''(译注:一个装水的容置,但多为人像或动物造型)。在它又被夺回去时,它又会被熔化。而在被夺回后又一次被夺取的话,它会再次被熔化。如此类推。)
Bells of Santiago de Compostela. Upon capture, they are melted down into an aquamanile. Upon recapture, they are melted down. Upon re-recapture, they are melted down. Etc.
** 西哥特还愿冠
 
** 浑仪
* Visigothic votive crown
** 盥手礼水壶
* Armillary sphere
** 幸运棋盘
* Andalusian aquamanile
** 四人棋盘
* Chessboard for 2 players
* Chessboard for 4 players(以上宝物还没在游戏中获得,或者忘记官方译名了,先不翻译)
* 添加了新的伊比利亚城堡和城市模型。
* 添加了新的伊比利亚城堡和城市模型。
* 添加了新的天主教堂和穆斯林清真寺模型。
* 添加了新的天主教堂和穆斯林清真寺模型。
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* 当在伊比利亚发动战争或是推动斗争时,会触发新的音效。
* 当在伊比利亚发动战争或是推动斗争时,会触发新的音效。
* 为伊比利亚文化设置了新的氛围音轨。
* 为伊比利亚文化设置了新的氛围音轨。
* Added a wandering monk with a small dream ?没看懂
* 增加了一个有着小小梦想的流浪僧侣 即'''奇怪的教义'''事件链,此会让你皈依{[[File:Adoptionism.png|24px]][[信仰#嗣子论派|嗣子论派]]


== 免费特性 ==
== 免费特性 ==

2022年10月5日 (三) 16:11的版本

十字军之王 III
DLC Roads to Power.png 权力之路
DLC Legends of the Dead.png 不朽传说
1.121.12.2.11.12.31.12.41.12.5
DLC Legacy of Persia.png 波斯遗产
1.111.11.11.11.21.11.31.11.4
DLC TaT.png 巡游与比武大会
1.101.10.11.10.2
1.91.9.0.41.9.11.9.21.9.2.1
DLC FoI.png 伊比利亚的命运
1.81.8.11.8.2
1.71.7.1
1.61.6.0.11.6.11.6.1.11.6.1.2
DLC RC.png 帝王宫廷
1.51.5.0.21.5.11.5.1.1
DLC NL.png 北境群雄
1.41.4.21.4.4
1.31.3.1
Icon CK3b.png 基础版本
1.21.2.2
1.11.1.21.1.31.1.3.1
1.01.0.3

1.6 版本,又称“Castle”,发布于 2022-05-31[1],校验码为6504。这个版本和伊比利亚的命运特色包同步发行。
翻译请见:
【牧游社】是时候决定伊比利亚的命运了

风味包特性

  • 添加了伊比利亚斗争系统:决定半岛的命运吧。斗争分为几个阶段,不同阶段会开启独特机遇,同时引向不同结局。利用新内容(交互,宣战理由和决议)来主宰半岛,或是寻求他法获得和平吧。
  • 添加了一系列新的伊比利亚宝物:
    • 唐娜乌拉卡圣爵
    • 圣地亚哥水壶(一但它被夺取,它就会被熔铸成一个水壶Aquamanile(译注:一个装水的容置,但多为人像或动物造型)。在它又被夺回去时,它又会被熔化。而在被夺回后又一次被夺取的话,它会再次被熔化。如此类推。)
    • 西哥特还愿冠
    • 浑仪
    • 盥手礼水壶
    • 幸运棋盘
    • 四人棋盘
  • 添加了新的伊比利亚城堡和城市模型。
  • 添加了新的天主教堂和穆斯林清真寺模型。
  • 在地图上添加了一系列新的特殊“建筑”:
    • 阿尔哈费里亚
    • 阿尔罕布拉宫
    • 圣地亚哥-德孔波斯特拉主教座堂
    • 海格力斯灯塔
    • 直布罗陀巨岩
    • 塞哥维亚城堡
    • 托莱多城墙
    • 卢戈的罗马城墙
  • 新的肖像特征:为伊比利亚的天主教徒和穆斯林添加了一系列新的头饰,服饰,发型和胡子。
  • 为伊比利亚传承的文化制作了全新兵模。
  • 新的宗族传承:
    • 都会传承聚焦领地城市的发展。
    • 门阀传承聚焦让家族成员凝聚在一起的力量。
  • 以伊比利亚文化为特色的新风味事件,以及特殊斗争事件。
  • 新的文化传统:国家赎金,仪式化友谊,桌上战士和易受影响的臣民。
  • 为伊比利亚传承的文化和位于伊比利亚的角色设计新UI。
  • 当在伊比利亚发动战争或是推动斗争时,会触发新的音效。
  • 为伊比利亚文化设置了新的氛围音轨。
  • 增加了一个有着小小梦想的流浪僧侣(即奇怪的教义事件链,此会让你皈依{File:Adoptionism.png嗣子论派

免费特性

  • You can now convert to Era Zaharrak when you're an established Basque-cultured sinner in your current faith
  • Several faiths can now have the same Head of Faith:
    • Several Islamic faiths now share a Head of Faith at game start, temporal Islamic faiths need to decide on creation which existing caliph they'll submit to (optional for Muhakkima & Zandaqa)
    • Conversos, Mozarabic, Insular and Catholic all have the Pope as their Head of Faith
  • Added Rite tenet, allowing theocratic faiths to retain their old Head of Faith on creation if they don't differ too heavily from their mother faith
  • Added Mozarabic Christianity as a Rite-faith, sharing their Head of Faith with Catholicism
  • Reworked the Found Aragon decision to create Aragonese culture, be more frequent, and allow for slight varieties in Aragonese
  • Reworked the Avenge the Battle of Tours decision: it now shifts Aquitaine under the De Jure of Hispania when taken as it’s hard to accomplish.
  • Reworked the Form Portugal Decision: it can now be taken during the opportunity phase of the Struggle without being independent.
  • Added new special contracts for Clans: Marriage Favor, Jizya, Iqta, and Ghazi
  • Added a new faction type: the Dissolution faction will destroy the primary titles of their target, removing a Realm from the map
  • Added a new 867 Bookmark for Iberia: play one of the influential vassals and forge the destiny of your dynasty!
  • Added a dozen of new emblems for Coat of Arms and new patterns for Iberian cultures
  • Added a new field “Face item” for the Barbershop to, well, customize the character’s face

平衡

  • Insular Christians now have the Rite tenet rather than the Pastoral Isolation tenet
  • Removed blockers to invite close/extended family children from foreign courts (they still have to accept though, most useful for getting wayward children of your own back to court)
  • Tribals with a Royal Court are no longer penalized for having too few Servant Amenities when Hunting
  • Gave Haesteinn the existing learning lifestyle health buffs & reduced his base health to match the extra health gained, *then* shaved off a little more, hopefully making him a bit less likely to consistently live to over 100
  • Characters will now evaluate their friendship with opponent when answering a call to war from an ally
  • Martial Custom is once again dictated by Faith if the Royal Court expansion is not enabled.
  • All Slavic cultures in 867 now start with a decent degree of mutual cultural acceptance, representing their still being very similar to each other in the earlier bookmark
  • Converted Sayyid, Saoshyant, Saoshyant Descendant, & Chakravarti to use the new specific religious opinion modifiers, rather than same-faith opinion
  • Historical artifacts no longer iterate through every ruler in the game on start 20+ times, Excalibur(s) can now spawn in a much broader range of Western Europe, simply preferring Arthurian heartlands, Norse paganism can now actually spawn its magical branch artifacts
  • Made the March special contract available in the Tribal Era, tied to the Bannus innovation, allowing historical marches to be modeled or emulated
  • Increased the overall stats of the Callaberos MAA
  • Told Haesteinn to chill about invading kingdoms that cannot possibly outlast his death (looking at you, Viking East Francia), *unless* Vikings are set to Apocalyptic, in which case he'll only attack at least kingdom-tier realms
  • You can now benefit from the bonuses of the Salamanca university by being the County holder

游戏内容

  • Islamic, Jewish, & Christian Syncretism tenets now allow the syncretising faith to use artifacts from the religion they're syncretizing with at full benefit
  • Castille & Leon will now generally eventually be created in 867 starts, unless Asturias successfully integrates Castille completely
  • Added Basque Pagan faith, with no counties at game start but able to be brought into favor via decision
    • Also added the Chthonic Redoubts tenet, providing benefits to faiths in mountainous areas.
  • Added Hafizi faith to diversify the number of Shias who obey the Ismaili caliph
  • Added Purchase Truce interaction, accessible via the Defensive Measures perk or being in a Struggle
  • Added a decision for Islamic rulers whose head of faith is not the same faith as them to splinter off into their own caliphate (newly created temporal Sunni and Shia faiths generally have to use this to get their own HoFs)
  • Cartagena now spawns rather than Cieza as the city holding for Murcia
  • Added Malleable Subjects, Ritualized Friendship and Tabletop Gamers to the Andalusian culture. Malleable Subjects replaces Xenophile.
  • Added Ritualized Friendship to the Basque
  • Added Ritualized Friendship to the Castillian, and replaced Hit and Run by Tabletop Gamers
  • Added Ritualized Friendship to the Catalan
  • Added Ritualized Friendship to the Portuguese
  • Added Ritualized Friendship and Malleable Subjects to the Visigothic
  • Added Ritualized Friendship to the Galician
  • Added Ritualized Friendship to the Asturleonese
  • Added State Ransoming to the Aragonese, and replaced Wedding Ceremonies with Ritualized Friendship

AI

  • The AI now desires less strength on its side in a war, calling fewer allies if it doesn't have to
  • adjusted involved struggle AI to variously focus less on uninvolved/interloper characters (or more for some aggressive actions) when picking marriage targets, murder/seduction targets, and certain types of war
  • The AI is now further motivated to press claims for its family members
  • The AI is now significantly more inclined to prioritize warring for their De Jure land
  • The AI now more strongly prefers warring for neighboring territories
  • The AI receives an agenda when participating in the Iberian Struggle that will motivate them to take actions tied to the different Catalyst: They will either aim for escalating the struggle, or de-escalating it.

美工

  • Updated the color of the Seljuk Empire to be closer to Persia
  • Updated the color of Majorca to be easier to distinguish from the Umayyad Caliphate
  • Updated the color for Asturias (k_asturias and d_asturia)
  • 'El Cid' will be more handsome
  • King Adelfonso III of Asturias is better looking now
  • King Garzia and his wife did a relooking
  • The Sultan Muhammad and his wife also went to the hairdresser
  • Improved some of the facial animations

游戏界面

  • The Martial Custom Pillar within the Culture Window is no longer shown if the Royal Court expansion is not enabled.
  • Transformed the "player changed" popup into a feed message

本地化

  • Adding faith discount tooltip when converting to an involved faith in the Iberian Struggle
  • Added various Andalusian cultural names to titles in Iberia
  • Dynasty title naming disabled within Iberia to allow for more recognisable (and appropriate) cultures
  • Independent Muslim dukes within Iberia will now use (or rather, have used _for_ them) the title of "Taifa" for their realm tier title
  • Jazzed up the Christian heaven-hell alternate locs a little
  • Removed several niche anachronistic references to smoking

模组

  • Add dynamic modifiers for religious family, religion, and faith opinions.
  • Allowed titles to be the head of multiple different faiths
  • Enabled to script bookmark characters dynasty or dynasty house to be used in bookmark screen
  • Remove bypass requirements from impacting law validity as it would cause issues in succession and other code by applying laws that make no sense.
  • Rework custom modifiers in faith’s sins and virtues, now must specify the key of a static modifier instead of trying to read a modifier inline.
  • Added a new type of modifier for the buildings: county_dynasty_modifier. You can now check for the county’s holder dynasty perk to unlock modifiers
  • Added a new modifier for building to apply them directly on the county holder: county_holder_character_modifier
  • Added a bunch of functionality allowing to implement new Struggles

Bug修复

  • Eased up the triggers for a variety of book topics.
  • East Francia in 867 will now mostly split into de jure Bavaria and de jure East Francia on the death of Ludwig II, rather than a tiny Bavaria materializing between two giant slabs of East Francia
  • Fixed duplicated price and counter entries for the Lenkas MAA. They should now have the right price and properly relate to archers and pikemen rather than to pikemen and light cavalry.
  • Gave a more concrete sense of (Franconian) cultural identity to the single remaining generic German character in the title
  • Provinces without forts occupied by allies no longer change color to war leader after several days
  • Fixed some historical characters not being bastard founders, leading to strange dynasties/inheritance
  • The AI will stop endless loop of hiring / firing court positions
  • Vassals joining Populist faction will now properly gain independence
  • Fixed a localization bug in Spanish for the Scheme secrecy value
  • Fixed a typo causing Christianity & Taoism to look for "adjerents" rather than "adherents"
  • Fixed the typo for Sjælland
  • Fixed the death icon status for dead characters: they will not be displayed a dying anymore
  • Fixed several instances of characters referring to themselves (eg: spymaster revealing secrets about themselves or ruler kneeling in front of themselves)
  • The AI can now properly select the Council task “Develop Country” task from the Steward
  • The side effects of Manage Royal Guard will be properly triggered now
  • Death icons are color-coded again
  • Petition Liege now requires at least 1 valid option, that will automatically be selected instead of defaulting on “ask for a Council position”
  • Historical Bernards should be where they belong now. We hope.
    • Also axed one _false_ Bernard.
  • Several clipping issues for female children haircut have been fixed
  • You can now romance your incestuous lover: the tabou penalty is not applied if you are already a lover of the target
  • Elvira Jemina now receives a proper holding and will be harder to marry
  • The opinion penalty from Warmonger is now properly applied

数据库

  • Added historic Kingdom of the Visigoths for tracking assorted old Visigothic kings from before 720 - there's no practical function for this, we just think it's neat
  • Added detail to a bunch o'Castilians, exiled a single Castilian to Occitan
  • Added Basque culture to two counties on the French side of the Pyrenees
  • Renamed the Tigris river to actually be called, eh, Tigris.
  • Updated the map in the duchies of Barcelona and Aragon, adding new counties and new baronies to improve the overall level of detail along the Pyrenees.
  • Visigothic split now happens before game start, rather than during gameplay
  • Added & improved hundreds and hundreds of name equivalencies, chiefly (though not exclusively) within or related to Iberia in some fashion
  • Added & updated various historic Portuguese characters, as well as updates for one historic Suebi character
  • Added a raft of new Asturleonese characters
  • Added new Aragonese characters, moved a handful of mislabelled Aragonese characters to French
  • Added or reworked numerous (Iberian) Galician characters
  • Added or reworked various Catalan characters, shuffled a few Catalan/Catalan-adjacent characters out to Occitan & French
  • Added or reworked various minor historical characters across half a dozen cultures only related to Iberia in a secondary capacity (spouses, parents, concubines, etc.)
  • Added pre-scripted Head of Faith title for Muwalladis, available via decision in 867 and for recreation in 1066
  • Deprecated titular Duchy of Zaragoza title, made Duchy of Aragon pull double functional duty as both Aragon and Zaragoza, with some shenanigans for changing the current name (this means that the rulers of Zaragoza are now actually regarded as the rightful rulers of... Zaragoza, and the area around it)
  • Moved a load of folks who were ruling caste members *over* Andalusians from Andalusian and into Bedouin, Berber (either), Mashriqi, or Yemeni
  • Moved an errant Armenian character hiding amidst the Greeks out to Armenian
  • Shuffled various characters that got lumped into Bedouin into Yemeni, Mashriqi, and Andalusian
  • Shuffled various historical personages out of or into Basque
  • Shuffled various misc minor characters out from Berber to Mashriqi, Bedouin, Andalusian, and the _other_ Berber

参考资料