1.6.X 版本:修订间差异

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=== Art ===
=== Art ===
* Visual updates for some legacy clothing, armor and headgear assets. This should not cause any issues except for potentially some assets that were renamed.
* 一些遗留服装、盔甲和头饰的视觉更新。 除了可能重命名的某些东西外,这不会导致任何问题
* For hairstyles and beards, we switched from using separate meshes/entities for hat combinations to using blend shapes now defined in the .asset file of the hairstyle/beard.
* 对于发型和胡须,我们从为帽子组合使用单独的网格/ 实体切换到使用现在在发型/胡须的.asset 文件中定义的混合形状
** Removed the additional pdxmeshes and entities from each asset file so that there is only the base mesh and entity there.
** 从每个资产文件中删除了额外的 pdxmeshes 和实体,以便那里只有基础网格和实体
** Added all of the different blend shapes to that entity. For many of the older assets this means we re-exported the mesh variants as blend shapes instead of entirely separate meshes.
** 向该实体添加了所有不同的混合形状。 对于许多较旧的资产,这意味着我们将网格变体重新导出为混合形状,而不是完全独立的网格
** Removed unneeded mesh files from the game folders.
** 从游戏文件夹中删除了不需要的网格文件
** Removed the scripted reference to hairstyle and beard variants from each asset in the "accessories" script.
** 从“配件”脚本中的每个资产中删除了对发型和胡须变体的脚本引用
* All headgear should now set its appropriate tag to be used to deform hairstyles and beards with the corresponding blend shape. The tags are crown, cap, hat, helmet, hood, chinstrap.
* 所有头饰现在都应设置其适当的标签,用于使用相应的混合形状变形发型和胡须。 标签是皇冠、帽子、帽子、头盔、兜帽、下巴带
* Additionally, some headgears add a secondary tag to reduce clipping in certain combinations. These are snug_headgear, nose_guard, hood_beard and mask_hat (added to headgear which can be used together with the Disfigured mask).
* 此外,一些头饰会添加一个辅助标签以减少某些组合中的剪裁。 如<code>snug_headgear</code>、<code>nose_guard</code>、<code>hood_beard</code>与<code>mask_hat</code>(添加到可与毁容面罩一起使用的头饰)


=== Bugfixes ===
=== Bugfixes ===

2023年3月11日 (六) 09:30的版本

十字军之王 III
DLC Legends of the Dead.png 不朽传说
1.121.12.2.11.12.31.12.41.12.5
DLC Legacy of Persia.png 波斯遗产
1.111.11.11.11.21.11.31.11.4
DLC TaT.png 巡游与比武大会
1.101.10.11.10.2
1.91.9.0.41.9.11.9.21.9.2.1
DLC FoI.png 伊比利亚的命运
1.81.8.11.8.2
1.71.7.1
1.61.6.0.11.6.11.6.1.11.6.1.2
DLC RC.png 帝王宫廷
1.51.5.0.21.5.11.5.1.1
DLC NL.png 北境群雄
1.41.4.21.4.4
1.31.3.1
Icon CK3b.png 基础版本
1.21.2.2
1.11.1.21.1.31.1.3.1
1.01.0.3

1.6.X版本的补丁包含全部以1.6开头的小版本。


1.6

主条目:1.6 版本

1.6.0.1

1.6.0.1是2022年6月9日发布的补丁[1]校验码为44bc

Bug修复

  • 后者旨在修复您在第二个风味包发布后报告的伊比利亚的命运(AVX错误)的最新 CPU 支持问题。

1.6.1

1.6.1是2022年6月21日发布的补丁[2]校验码为e03d

拓展包特性

  • 为拥有pp伊比利亚的命运]]DLC的玩家提供有关皈依派、西班牙犹太人(塞法迪犹太人)和其他宗教主题的新事件

免费特性

  • 西非原始宗教教徒们现在拥有一条走向封建主义的替代道路,允许他们通过建立成功的王国而不是要求信仰改革来获得封建主义
  • 与加纳利群岛有关的新内容:
    • 增加了关切文化
    • 建立加纳利王国决议
    • 一个新的巨石建筑核心教义(允许当地人修建巨石阵)
    • 一个新的异教信仰:阿查曼教
  • 新的游戏规则设置,控制伍麦叶王朝的陨落。你可以选择:
    • 从游戏开始时
    • 只在游戏开始时的哈里发死亡后
    • 只在1020年后
  • 在数据库中新增更多的安达卢西亚阿拉伯人的姓名

游戏平衡

  • 修改了互有敌意阶段的结束条件。你现在既可以拥有两个王国,也可以选择统一西班牙各邦。此外,统一西班牙各邦将伯爵领的转换率从100%降低至75%
  • 为867年的阿斯图里亚斯王国国王增加威望,以避免从-600威望的情况下开始游戏
  • 调整了来自宴会的体重增长
  • 将两局棋类游戏之间的冷却时间由5年减少至1年
  • 调整了教育层级的门槛,使得4级教育更有可能发生,同时仍然保持罕见
  • 改善了解体派系的平衡性
  • 如果领国正在进行可能导致领土损失的内战,则阻止宣称人的要求
  • 特尔戈维什泰现在是瓦拉几亚的法理首都
  • 加利西亚现在为神殿地产而不是农田地产
  • 在冲突结束后,冲突斗争的宣战借口现在会产生宣战花费
  • 调整了掌控地中海决议的奖励
  • 调整了诗歌被赞美/嘲笑的机率,以确保事件结果的好坏符合你的外交能力
  • 塞法迪文化现在可以参与冲突
  • 完善了新事件的触发概率和冷却时间

AI

  • 他们又会发动圣战了
  • 为AI增添了一个阻断器,使其不会送出自己的圣物

Art

  • 一些遗留服装、盔甲和头饰的视觉更新。 除了可能重命名的某些东西外,这不会导致任何问题
  • 对于发型和胡须,我们从为帽子组合使用单独的网格/实体切换到使用现在在发型/胡须的.asset文件中定义的混合形状
    • 从每个资产文件中删除了额外的 pdxmeshes 和实体,以便那里只有基础网格和实体
    • 向该实体添加了所有不同的混合形状。 对于许多较旧的资产,这意味着我们将网格变体重新导出为混合形状,而不是完全独立的网格
    • 从游戏文件夹中删除了不需要的网格文件
    • 从“配件”脚本中的每个资产中删除了对发型和胡须变体的脚本引用
  • 所有头饰现在都应设置其适当的标签,用于使用相应的混合形状变形发型和胡须。 标签是皇冠、帽子、帽子、头盔、兜帽、下巴带
  • 此外,一些头饰会添加一个辅助标签以减少某些组合中的剪裁。 如snug_headgearnose_guardhood_beardmask_hat(添加到可与毁容面罩一起使用的头饰)

Bugfixes

  • Fixed crash when hovering unavailable court amenity upgrades in Tribal Court
  • Restored the missing assets from Northern Lords in the Barbershop
  • Reduced crippling empathy in characters receiving stress when their dying rival/nemesis has ANY ritual best friend anywhere
  • Fixed a bug when University (and all special buildings) doesn't apply county holder character modifiers (county_holder_character_modifier)
  • Reviving Adoptionism now grants you the heresiarch trait
  • Fixed some map names being displaced
  • Adjusted the culture of the two Visigothic characters that snuck back in after Visigothic was removed
  • Regnal numbers will no longer appear after the first *word* in a first name, instead appearing after the entire first name
  • Conquest CB now provides more feedback about it's requirements during the struggle
  • Added de jure kingdom splitting logic for edge case where there are kings which don't hold their capital duchy
  • Fixed Map Mode in struggle interface not being localized
  • There is a proper feedback if you don't have enough money to wage in a board game
  • Rite tenet now actually reduces hostility with same-HoF faiths to Astray, instead of leaving you hopelessly enamored of a Head of Faith who still says you're a heretic
  • Fixed Portugal going to Hispania when created after Compromise
  • Fixed edge cases where empires were created for competing kings, due to order of kingdom creation
  • Improved script logic of Status Quo de jure transfers and title creation
  • Elvira Jimena is definitely unlanded now
  • Removed the remains of debug option in the “By Another Man” event
  • You can now choose to banish El Cid even if he becomes your vassal. Doing so will make you a tyrant and may lead to becoming rivals or worse with El Cid.
  • The Secret to Freedom is now more likely to trigger. Prisoners may earn stress if they are the kind that does not usually reveal secrets.
  • Fixed a bug which caused tall characters to float over MENA and Indian thrones
  • You can now challenge someone to chess, even if they have an active event they need to answer to.
  • The break truce catalyst now works against Count as well
  • Demanding payment works against any involved Ruler (or any other use of a hook)
  • Titles which will be destroyed by the Dissolution Faction are properly displayed
  • We now keep the chosen education traits for custom children rulers
  • An indecent event has been blocked against children
  • All non-muslim iberian culture uses the Mediterranean Court Room now instead of fallbacking on the Indian Court Room
  • Added a cooldown to "invite to activity" to avoid spamming and weird edge cases
  • Removed redundant option in fp2_struggle.2050 if el cid is your vassal
  • Displays the activity cost in the interaction window for "Invite to Activity"
  • Properly displays the icon and related description for the Share Secret interaction
  • Split the Involvement and Phase conditions for the Ending Decision into two to avoid being involved as an implicit condition
  • Only trigger the development gain for city holdings for the Prestigious Development Perk
  • Lubb Musa is now properly described as having a clan government in the bookmark screen
  • Holy order are properly ignored for Struggle Ending Decisions
  • Iberian Foothold is available when owning the land for 15 years or more, not only for 15 years only
  • Fixed issue where betting land causes the county to get permanently set as "in wager"
  • Enforce Truce can properly be enforced post-Struggle
  • Bells of Santiago is now active for Iberian cultures once the Struggle ends
  • The new Dynasty track stays available after ending the struggle for Dynast living in Iberia or with an Iberian Heritage culture.
  • Fixed some clipping issues
  • Fixed a localization error in the tooltip of the hybridization cost
  • Fixed an error in an option’s tooltip for the Meet Peers event “Playing House”
  • Fixe Out of Syncs due to players having different languages
  • The Iberian sword will be held properly and without its stand during duels
  • History’s best friends is now only triggered when seducing / romancing your best friend
  • Children cannot become Thief-Slayers anymore: they are forbidden from dueling
  • Adjusted the margin in the character window to allow hovering over and lock tooltips
  • Fixed connectivity issues between counties
  • The missing name "Ató" (for occitan0066) is now in the list of names
  • Lots of localization fixes in the different languages

1.6.1.1

Patch 1.6.1.1 was released on 2022-06-22 with the checksum 7473.

Bugfixes

  • Corrected an issue causing a crash when court events timed out.
  • Corrected an issue with AI Clan characters using Conquest CB.

1.6.1.2

Patch 1.6.1.2 was released on 2022-06-29[3] with the checksum 3579.

Bugfixes

  • Fixed icon overlap in the character view, preventing players from accessing their tooltips
  • Properly applied the Priesthood Slaughtered modifiers on the different counties for the Toledan Nights event
  • The Guanches culture properly unlocks their Men-at-Arms, the Vaulter Infantry
  • The notification event for forming the Canaries should no longer have missing localization
  • Properly displayed the liege title requirement for the "Consolidate the Canaries" decision
  • Iberia should now have much fewer provinces becoming Sephardi

References

  1. Forum, Update 1.6.0.1, 2022-06-09.
  2. Forum, CK3 Dev Diary #102: The 1.6.1 Update, 2022-06-21.
  3. Forum, Update 1.6.1.2, 2022-06-29.