1.5.X 版本

Qi讨论 | 贡献2022年5月3日 (二) 17:41的版本 →‎Balance
十字军之王 III
DLC Legacy of Persia.png 波斯遗产
DLC TaT.png 巡游与比武大会
1.101.10.11.10.2
1.91.9.0.41.9.11.9.21.9.2.1
DLC FoI.png 伊比利亚的命运
1.81.8.11.8.2
1.71.7.1
1.61.6.0.11.6.11.6.1.11.6.1.2
DLC RC.png 帝王宫廷
1.51.5.0.21.5.11.5.1.1
DLC NL.png 北境群雄
1.41.4.21.4.4
1.31.3.1
Icon CK3b.png 基础版本
1.21.2.2
1.11.1.21.1.31.1.3.1
1.01.0.3

1.5.X版本的补丁包含全部以1.5开头的小版本。

1.5

主条目:1.5 版本

1.5.0.2

1.5.0.2是2022年2月17日发布的补丁[1]校验码为c9bd

美工

  • 调整并改进了角色眼眶区域的外观。
  • 更新了历史人物的DNA以解决眼部错乱的问题。

本地化

  • 修复了在西班牙语中文化传统与文化美学文本与工具栏缺失的问题。
  • 修复了在韩语与俄语中显赫度工具栏未翻译的问题。
  • 修复了一些文本在韩语中未翻译的问题。
  • 删除了可见调试文本。

Bug修复

  • 修复了玩家向领主请愿是无法取消暂停的问题。
  • 修复了玩家通过向领主请愿决议时出现在自己宫廷而不是领主宫廷的问题。
  • 修复了谋杀计谋中窃取宝物的问题。
  • 修复了如果玩家角色在宫廷事件中死亡会导致软锁定的问题。
  • 修复了玩家无法通过UI以采用宫廷语言的问题。

1.5.1

1.5.1是2022年3月10日发布的补丁[2]检验码为fedb

平衡

  • 现在AI如果对你当领主满意的话,会更快的离开派系。
  • 现在AI如果很喜欢当前的领主的话,就不会发起宣称者派系,好感越高,机率越低(例如,如果AI对宣称者的关系是80,对领主的关系是60,AI发起派系的机率下降)。
  • 现在AI在选择宣称者时会考虑信仰敌对度。
  • AI在觐见的时候送出礼物的机率提高。
  • 新增游戏规则(帝国消逝)如果帝国只控制了20%以下的法理伯爵领,那么帝国头衔会被销毁。这样就可以解决微型帝国永远存在的问题了。
  • 提高了请愿时请领主派遣执达官增加的控制度增长。
  • 修正了贾姆希德之杯的修正。
  • 现在使用牵制强制别人投票给某个候选人会持续100年,而不是5年。
  • 现在邀请有灵感的人到你的宫廷更加困难了,而邀请正在被赞助的人则几乎是不可能的。
  • 无地的AI现在会尝试把你通过互动送给他的宝物装备上(也取决于稀有度)。
  • 如果宝物只有家族宣称的话,则只有家族族长会要求归还宝物。
  • 策略重心给散兵的加成移动到了“一击脱离”里。
  • AI请求教育玩家的孩子,如果玩家拒绝的话,会有5年的冷却期。
  • 如果AI很喜欢玩家,就不会再向玩家要求宝物,在玩家拒绝过一次以后也不会反复要求了。
  • 忠贞特质现在只会降低勾引计谋强度。
  • 现在,勤勉文化传统一年最多只能加一次发展度进程。
  • 海押立圣地现在提供弓骑兵伤害加成。
  • 骑士比武场和靶场公国建筑现在会提供骆驼骑兵、象骑兵、弓骑兵加成。
  • 帕提亚战术现在会提供骆驼骑兵和象骑兵加成。
  • 通过文化传统使建筑家特质提供的威望从50%改成了+0.5每月。
  • 战地军营和狩猎场建筑现在会提供弓骑兵加成。
  • 微调了争夺英格兰战争的各种因素,以降低哈罗德得胜的概率。
  • AI在诺曼征服胜利后,会尽可能迁都去伦敦。
  • 现在,任何诺斯文化后裔以及诺斯文化本身的宗族都可以点北境群雄的传承。
  • 现在,圣分娩在每次有孩子出生时都会提供虔诚,并且怀孕会被认为是美德特质。
  • 重新平衡了赠送宝物提升的好感。
  • 部落制的国王和皇帝也有宫廷了,但是玩法有所不同(译者注:这使四方通语成就难度大幅提升,所以建议在此版本前做此成就):
    • “预期显赫度”永远与当前显赫度相同。不会上也不会下。
    • 是部落制的话,舒适等级只解锁前两个等级。
    • 是部落制的话,舒适度花费大幅上升(之前太便宜了)
    • 只能使用一种宫廷类型:部落。封建化以后也可以保留,但是好处并不多,所以AI都会迅速换成别的。
    • 各种教程和游戏概念都会提到部落制以及各种不同。
    • 与部落不相匹配的许多事件将不会发生(例如,修建新的城市地产)。

AI

  • A unit stack wanting to resupply will spread out its subunit stacks into neighboring provinces even though said provinces might not allow resupplying, in order to try and avoid attrition.
  • AI should take player units into account for supply situation when selecting target province.
  • AI stops to raise levies with very small amount of troops
  • Allow units to ignore hostile attrition as a last resort when moving to a target in a neighboring county.
  • Added missing check for if a unit is moving or not when calculating troop strength for supply.
  • For combat evaluation, only count available subunit stacks if they are close enough.
  • If the main subunit stack is already moving, then don't deny being available for order because some units are still technically sieging.
  • Desperate AI will be more bold when selecting targets near enemy units, or when engaging enemy units.
  • Ignore non-castle provinces when giving extra score to province targets near the war goal area.
  • In Great Holy Wars the AI will be more focused on fighting about the war goal and less likely to shy away from confrontation due to numerical weakness.
  • Instructed the AI to adjust its court amenity spending in a more responsive manner
  • AI will no longer go to war for artifacts that are below masterwork, cursed or that it cannot use (like toys).
  • Lowered the AI cooldown on Pay Homage to 2 years from 3
  • Blocked the AI from overspending in Hold Court events
  • Fixed an issue where AI's could get stuck and never go home after a raid

Performance

  • Significantly improved the performance of all portraits in the game
  • Improved the performance of the Throne Room scenes

Interface

  • Add check boxes for flipping coat of arm emblems in detail edit mode
  • Budget tooltip entry on liege taxes are now shown as a breakdown instead of being within the budget tooltip
  • Fixed too low left margin for crown authority buttons
  • Recruited prisoners can now be forced to Take the Vows when Negotiating Release
  • When gifting an Artifact, the entry will now show if it is equipped
  • Added a prestige icon to council task descs
  • Empty court positions you cannot hire are now correctly sorted to the bottom of the list
  • Dead characters now have a skull next to their age
  • Renamed the Court tab to Courtiers to differentiate between it and Royal Court
  • Made text labels have more correct margins.
  • Cleaned up margins and spacings in the Faith View.
  • Changed the standard window margins so they no longer overlap the vertical lines at the sides of the window.

Art

  • Significantly improved the lighting and shadows in all throne rooms
  • Fixed CoA on shield artifacts being mirrored when displayed in the Royal Court
  • Added unique icons for all different types of inspirations
  • Added a new set of Legwear for Arabic clothes sets
  • Added unique art for the Throne of Solomon
  • Olifant now has a unique 3D appearance
  • African and Norse swords now have unique 3D appearance
  • Steppe Axes now have a unique 3D appearance
  • African Axes now have a unique 3D appearance
  • Steppe Maces now have a unique 3D appearance
  • Mediterranean Maces and Axes now have a unique 3D appearance
  • Added several new 2D icons to artifacts
  • Changed which texture quality settings are used on each preset level in the graphics settings menu so that the highest preset default to using the highest quality textures
  • Made it so that orthodox priests should always have a beard
  • Adjusted eyelids that were sometimes causing characters to have overly “squinty” eyes
  • Added a hybrid culture art pattern for options that can mix from two different cultures
  • Added unique CoA for HRE that reformed Roman Empire

Localization

  • Fixed error string in spanish inspiration sponsored toast
  • Fixed duplicate chinese character issue in court grandeur rank text
  • Fixed the alliance popup string in spanish to use correct custom loc
  • Fixed Spanish warning message for player marriage and betrothal status
  • Fixed broken string in spanish for inspiration
  • Fixed spanish localisation for intrigue window
  • Fixed 2nd and 3rd tier of beauty traits sharing Hermoso localization in Spanish, 2nd tier is now Atractivo

Game Content

  • Added an additional event for losing language when reached cap for max known
  • Added notification, personal artifact claim, and prestige loss after losing a war banner in battle
  • Added three additional hunt events
  • Added three additional Feast events about artifacts
  • Added a new yearly event about medieval football
  • Added a new martial lifestyle event about improvised weapons
  • Added a new Skulduggery lifestyle event about siege tactics
  • Added a new Intimidation lifestyle event about a forest of corpses
  • Added the establish Yamagate of Samarkand decision
  • Added a new set of events surrounding the Athletic trait
  • Added a new event for characters with the Lisp trait
  • Added an event where you can combine a relic artifact with a weapon artifact
  • Added the 'Passion Play' theology lifestyle event
  • Added a new murder save event about artifacts
  • Added two hostile scheme ongoing events about knowing languages
  • Added the Establish Theravada Faith Event Chain to the Burmese region
  • Added the Olifant artifact as a new artifact that can be found by adventurers

User Modding

  • Added can_pick trigger to Court Amenities
  • Added equip_artifact_to_owner effect
  • Added equip_artifact_to_owner_replace effect
  • Added unequip_artifact_from_owner effect
  • Court scene editor will now save only current active scene and not overwrite all the other variants
  • Allow setting any angle for pitch in court scene settings
  • Add light type controls to court scene editor
  • Add indications for lights that are enabled and with shadows
  • Add shadow fade per light source
  • Add shadow settings as sliders to scene editor
  • Allow shadow depth fade factor to be influenced by a define
  • Allow lights be affected by all shadows according to a define
  • Fix the has_icon trigger not correctly detecting a faith's icon
  • Fix the past_holder list builder being incorrectly registered as any_any_
  • Added a debug interaction for taking an artifact

Databases

  • Added Karelian culture in counties between Finnish and Bjarmian
  • Added more straits connecting Zeeland to surrounding counties
  • Adding missing accents to French titles
  • Fixed death date of Konrad Wettin
  • Fixed gaps in history of Sunni caliphs
  • Improved historical setup of Sankt Gallen
  • Yughur is a now divergence of the Uyghur culture
  • Öngüd is a now divergence of the Shatuo culture
  • Added Ayneha language for Sorko, Gaw, & Songhai to model one of their major gulfs from the other major cultural blocks of the western Sahel
  • Added in Rasad, the mother of the Fatimid Caliph in 1066.
  • Cleaned up loose characters in the Chola dynasty tree.
  • Reverted Uxkull to being on the Latvian side of the river
  • Made Ostmark/Brandenburg, Meissen, and Lausitz default names Polabian, changing to German
  • Lubeck and Mecklenburg now use Slavic names as default and change to German
  • Remove anachronistic names in Russia/Central Asia
  • Kanuri now speak Tubu (Saharan) rather than Chadic language
  • Muslim Volga Bolghars are now Clan instead of Feudal in 1066
  • Fixed typo in name of Otranto
  • Fixed two counties sharing name Naissos, and added Niš as a Slavic name for the real one
  • Fixed inconsistent transliteration of Rashka, and name of its capital barony
  • Replaced erroneous Wallachian Bolghar rulers in 867 with Vlachs
  • Fixed misplaced Irish strait graphics between Carrickfergus and Wigtown
  • Fixed historical ruler of Hörðaland, now is correct Eirikr
  • Fatimah is now guaranteed pious traits
  • Renamed Wilhelmshaven to more historical Jever
  • Changed Bulgarian Warrior Culture tradition to Stand and Fight
  • Added Croatian to history of Bulgarian and made Vlach formation later
  • Capital of Bulgaria is now Preslav in 867
  • Extended Avar settlement of Balaton in 867
  • Early bookmark Polish duchies now have tribal names
  • Nupe culture now speak East Kwa language
  • Fixed names of Petropavl and Petropavolsk
  • Changed the english name of Kiev to Kyiv
  • Renamed Courland to Curonia
  • Nizhny Novgorod is now called Obran Osh unless Russian, rather than only if Finnic
  • Fixed leftover Russian Slovianskan chief in 1066
  • Fixed Finnic Russian overlaps in 1066
  • Updated culture around Provence/Savoy borders to reflect Occitan and Frankish dialect spreads
  • Fixed Pecheneg feudal rulers at start
  • Tied Syriac culture to Nestorian faith in both bookmarks
  • Fixes for missing Mayzadids, Syrian borders in 1066, incorrect duke of Cappadocia in 1066, and more
  • Fixed titles used by Arpitan hybrid culture from Anjou to Provence
  • Fixed some Siguic counties which should have been Bidaic
  • Fixed some Mashriqi counties which should have been Bedouin
  • Improved historical cultural setup of Estonia/Latvia
  • Charleroi renamed to Dinant
  • Adjusted Empire borders in the area formerly covered by the South Baltic Empire
  • Improved historical setup of Langres, moved county to Duchy of Burgundy
  • Added more name equivalencies, mostly Sicilian
  • Added missing accents to French titles
  • Improved historical/cultural setup of Sicily in 1066
  • Sicilian culture now hybridizes in 950, to prevent it stating in 1066 that it hybridized in 700 when it doesn't exist in 867
  • Orissa is now a Kingdom at start in 1066
  • Added the Baudh Bhanjas in Kinjali Mandali in 1066
  • Fixed the Somavamsi family tree, and another branch of the Somavamsi dynasty now holds the western part of the kingdom in 1066.
  • Added the Chikitiki Gangas in Swetaka Mandala in 1066.
  • Qocho's vassals should now be Feudal instead of Clan
  • Updated the Unite the West Slavs decision to give you the West-Slavia title
  • Zurvanism is now a doctrine for Zoroastrians rather than a distinct faith
  • Added Behafaridism as a Zoroastrian faith
  • Changed Polabia to be named Sorbia by default
  • Fixed some historical Georgian Bagrationi characters remaining Armenian
  • Remodeled Ari faith, added historical figures in Burma, adjusted pre-existing ones
  • Switched Ari's color to 'roasted plum'
  • Cathars no longer believe in ritual suicide and now believe in reincarnation
  • Renamed Consolementum to Endura
  • Ivar the Boneless is now the youngest son of Ragnarr rather than the oldest
  • Gave Neftegorsk a more appropriate name
  • Moved Hereward and Turdifa to Count Baldwin of Flanders' court. Adjusted Hereward's traits and gave him a pressed claim on Cambridgeshire. Added "the Wake" nickname.
  • Removed Anglo-Saxon id 90029 = 'Edith' was the name of Hereward's mother, not his wife. Added Dutch id (pending) = 'Turfida' was his actual wife, raised in Saint-Omer.
  • Added a dynasty for Hereward the Wake

Bugfixes

  • Fixed a lot of various issues with Hold Court events which were caused by subsequent events sometimes 'stealing' characters from those ahead in the queue
  • Fixed some cases when a royal court owner dies but events are still in progress, avoiding soft-locks when visiting "dead" royal courts
  • Council task events should now fire again as intended
  • Fixed Prince Electors needing to hold titles as their primary to vote
  • Fixed Gradient Borders not updating when they should
  • Fixed cultural divergence bonuses not updating until you reload the game
  • Children will no longer vie for their lieges attention in Getting Ahead event
  • Defender value in sieges should no longer become insanely high due to changing underlying factors, and sieges should no longer lose progress when the total value falls under current progress.
  • Don't open the decision view behind the court scene when you try to hold court, just open the one decision detail view we need and close just that.
  • Electors will no longer rate themselves based on rank under Saxon Elective
  • Estonians should now have access to Varangian Adventures for owners of Northern Lords
  • Fix add_achievement_variable_effect not incrementing variables properly causing the "Seductive" achievement to never fire.
  • Fix becoming malnourished sending the toast you became obese instead.
  • Fix pending interactions not expiring after the timer runs out.
  • Fix the culture head learning sometimes being out of date in the culture window UI.
  • Fix the hold court decision window being empty if you use a two step decision, like commission artifact, and then open the royal court view.
  • Fix the no cooldown option in hybridizing cultures not correctly applying.
  • Fixed Blackmail interaction being unavailable forever if someone you were blackmailing died before they replied
  • Fixed Go Outside! event firing for celibate characters
  • Fixed Ruler Designed characters receiving banners of historical dynasties they replaced
  • Fixed Slovianskan adventurers being more likely to find Roog artifacts
  • Fixed Sultanate of Rum decision disappearing if capital was in Syria
  • Restore the Papacy in Rome should now be less hidden
  • Fixed all Anglo-Saxon counties forcibly converting to Scots if their ruler owned any counties in Scotland
  • Fixed being able to choose medical treatment for other character's prisoners
  • Fixed being able to use Revoke Title on characters you have a truce with, and thereby avoid truce by forcing war
  • Fixed broken name in artifacts made from deceased pets
  • Fixed characters living in foreign realms being invited to feasts, and having such a good time they never go back
  • Fixed creating a new cadet branch not granting claims on dynasty banner
  • Fixed duplicate Gauthier de Brienne and dynasty
  • Fixed mismatched triggers in Civic Rivalry event
  • Fixed end of partition of Danelaw and England giving Scandinavian Elective and Danelaw CoA to non-Scandinavians
  • Fixed house banner appearing twice in new court event if not a dynasty head
  • Fixed ill characters wearing helmets and coifs with their nighties
  • Fixed issues caused by being able to Petition Liege or Pay Homage while your own court events were awaiting input
  • Fixed lieges who refuse petitions losing opinion of themselves
  • Fixed misleading dynasty trigger in Archduchy of Austria decision
  • Fixed missing loc, empty councils blocking decision, and other minor issues with Petition Liege
  • Fixed not being able gift Dynasty Banners to their Dynasty Head
  • Fixed rewards and text in The King of Livonia event
  • Fixed some Electors being excluded as Candidates due to low rank under Feudal Elective succession
  • Fixed some anachronistic title names in Slovenia
  • Fixed toast from Urban Development stating a Temple is being built instead of a City
  • Fixed issues with scopes in Hero of the Frontier event
  • Improved display of Found Witch Coven decision requirements
  • Fixed clerical gender in Unconventional Preacher event
  • Holy Orders can now raise themselves when at war or pledged to a Great Holy War
  • Information Brokering event no longer includes known secrets of your own children's parentage
  • Missing text in the automatic law change notification should be corrected
  • Unified Songhai color
  • The follow up event of the Cadastre is not hiding in the court view anymore
  • Angelicas Ring will no longer be stored on the floor if found and brought to court by an adventurer
  • Improved tooltip for elective score required to change a character's vote
  • Fixed electors voting themselves based on education
  • Fixed Estonian characters using non-Estonian names in bookmarks
  • Fixed perspective of Introduce New Fashion cooldown trigger
  • Achievement Delusions of Grandeur requirements now work properly
  • Adjusted the achievement ‘The True Royal Court’ to have more intuitive triggers
  • Adjusted effect of performance-enhancing drugs
  • Children should now always lose their childhood traits/guardians upon reaching 16 years of age
  • Claim wars started via Hold Court events no longer cost prestige to declare
  • Corrected incorrectly saved scopes in Cupbearer/Bodyguard/Food Taster murder save events
  • Count only available innovations for progress towards the next era
  • Executing prisoners should no longer sometimes apply stress twice for the same trait.
  • Fix enable/disable light source checkbox in court scene editor
  • Fixed an instance of missing loc in a seduction event if the target was a wanderer
  • Fixed an issue with Claimant factions constantly forming/disbanding under certain circumstances
  • Fixed an issue with the 'The Northerner Menace' event where it could fire for invalid wars
  • Fixed button sometimes missing the name of an executioner in Public Accusation event
  • Fixed incorrect reference to the Bedchamber event picture
  • Fixed issue that would sometimes cause a bad tooltip for executing prisoners when execution happened due to an event choice
  • The game now tells you that vassals cannot become executioners
  • Fixed several hybrid names incorrectly looking for Saxon culture rather than Anglo-Saxon
  • Fixed the Beta Israel achievement being available to ruler designed characters
  • Fixed the referenced character sometimes being wrong in the text for the outcome events of the rival duel event chain
  • Hide ghost widgets visible for few frames when game map just appears on screen
  • If a scheme is exposed, your spymaster won't reveal themselves as the plotter anymore
  • Lowborn characters with a lowborn liege will no longer pretend like they're nobles for purposes of 'marrying down'
  • Republican Legacy is now properly categorized as a Regional Tradition
  • Restore missing shortcuts in the tooltips for side panel buttons in HUD
  • Revoking a lease should now only give stress once
  • The 'Land of the Bow' Tradition is now properly available to cultures with the East African Heritage
  • The Hybrid Culture notification will now only show up if you're in diplomatic range of the founder
  • The Inventory button is now hidden for dead characters
  • The standard seduction outcome event now uses the bedchamber background
  • The traditions Mountaineer Ruralism and Mountain Homes are now properly mutually exclusive
  • Vassals will no longer show up in court and complain about having imprisoned their own relatives
  • Visigothic Culture now starts with Visgothic Codes
  • You can no longer game over if your designated heir becomes a monk, eunuch or otherwise invalid for inheritance
  • You can now click the button to adopt a Court Language in the Culture View
  • You can now only rename children that are your close family, no more renaming any child in the world!
  • FP1 traditions should no longer show up if they're impossible to take
  • Celebrating another culture should no longer have missing effects
  • Excluded children from trying to murder you in The Timely Artifact
  • Fixed issues with A Sweet Farewell event
  • Fixed Marble Scepter using bone visuals, now use regalia
  • Fixed pagan faiths losing their court chaplain titles when reformed
  • A Shadow in the Night should no longer show percent chances of nothing
  • Fixed hunt hide/skull event not firing if no skull was available to make it more common, and improved/fixed other issues with hunt events
  • Fixed OOS caused by duplicate players
  • Fixed another rare OOS

1.5.1.1

1.5.1.1是2022年3月22日发布的补丁[3]检验码为dcf5.

Game Balance

  • Vassals can no longer join factions if they have a Truce with their liege

Localization

  • Fixed missing text and tooltips for Cultural Traditions and Cultural Aesthetics in Spanish
  • Fixed county title macros in Korean
  • Fixed missing translations for the south Asian event pool
  • Fixed inspired person text not being translated in Korean

User Modding

  • Fixed a crash in the map editor
  • Tree mask assets should now be visible again in the map editor

Other fixes

  • Fix law tooltips in tooltips not showing up correctly
  • Fixed an issue that caused the Coat of Arms designer to repeat the same patterns if players were scrolling up and down the list
  • Fixed an issue that caused the game to sometimes incorrectly display your custom Coat of Arms for other dynasties
  • Fixed a rare crash that occurred when the AI was forming a new hybrid culture
  • Fix text offset for icons in law tooltip
  • Fixed Aslaug, daughter of Ivar the Boneless, being married instead of betrothed at age 1
  • Fixed CTD happening on loading a save after rejecting a culture conversion request.
  • Holy Orders can no longer raise themselves in wars without a hostile faith participant, even if they are somehow allied in the war
  • Renaming event description now targets other characters properly
  • Fixed Ivars sons being older than himself in the bookmark screen
  • Fixed missing key for culture conversion interaction
  • Added correct naming of new eye socket types in the Customize Appearance menu
  • Fixed the Train Commanders task not consistently improving Knights/Commanders and also not boosting the strength of new Men-at-Arms types
  • Map pin portrait no longer freezes animation of all the other portraits of the same character
  • Relaxed Turkish Eagle achievement culture criteria to not require branching directly from Turkish or Greek anymore. It is enough if these two cultures exist somewhere in the parentage of your new culture
  • Trade ports should now be clearer on why they cannot be built when you lack the right cultural tradition or innovation
  • Turkish Eagle achievement should now fire again for new saves
  • Adjusted triggers and localisation for 'Establish the Theravada Faith' decision and event chain
  • Fixed some unnatural looking shadows in certain court room setups

参考资料

  1. Forum, Update 1.5.0.2, 2022-02-17.
  2. Forum, CK3 Dev Diary #90: The 1.5.1 Update, 2022-03-10.
  3. Forum, CK3 Dev Diary #91: Update 1.5.1.1, 2022-03-22.