(→连接起来) |
(→特殊字符) |
||
第271行: | 第271行: | ||
|#P | |#P | ||
|Formats text "positive" | |Formats text "positive" | ||
|<pre>#P A very good thing has happened#!</pre> | |<pre>#P A very good thing has happened#!</pre> OR <pre>[GetFullName|P]</pre> | ||
|- | |- | ||
|#N | |#N | ||
|Formats text "negative" | |Formats text "negative" | ||
|<pre>#N A rather bad thing has happened#!</pre> | |<pre>#N A rather bad thing has happened#!</pre> OR <pre>[GetFullName|N]</pre> | ||
|- | |- | ||
|#help | |#help | ||
第287行: | 第287行: | ||
|#W | |#W | ||
|Text is displayed as a warning | |Text is displayed as a warning | ||
|<pre># | |<pre>#W Only your younger children lacks [guardians|E]#!</pre> | ||
|- | |||
|#T | |||
|Text is displayed as a title | |||
|<pre>#T Randomize Dynasty Name#!</pre> | |||
|- | |||
|#E | |||
|Text is displayed as a game concept | |||
|<pre>#E Randomize#!</pre> | |||
|- | |||
|#X | |||
|Text is displayed as a warning in italic format | |||
|<pre>#X Choosing a New Appearance will discard ALL previous changes!#!</pre> | |||
|- | |||
|#S | |||
|Formats text bold and italic | |||
|<pre>#S Occupying Counties:#!</pre> | |||
|- | |||
|#V | |||
|Formats text white | |||
|<pre>#V This text is white #!</pre> OR <pre>[GetFullName|V]</pre> | |||
|- | |||
|#U | |||
|Transform text to uppercase | |||
|<pre>[TITLE.GetName|U]</pre> | |||
|- | |||
|#L | |||
|Transform text to lowercase | |||
|<pre>[TITLE.GetName|L]</pre> | |||
|- | |||
|#EMP | |||
|Text is emphasized | |||
|<pre>#EMP Emphasis here #!</pre> | |||
|- | |||
|#weak | |||
|Text has a lighter color | |||
|<pre>#weak footnote or aside #!</pre> | |||
|- | |||
|#bold | |||
|Text is displayed in bold | |||
|<pre>You have #bold NOT #! done this</pre> | |||
|- | |||
|#italic | |||
|Text is displayed in italics | |||
|<pre>You #weak will #! do this</pre> | |||
|- | |- | ||
|} | |} |
2021年9月17日 (五) 09:03的版本
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本地化文件位于localization文件夹中。
与大多数其他文件不同,本地化文件具有.yml扩展名。
所有文件名称类似于:<某一事项>_l_<语言>.yml
文件格式是有BOM的UTF-8。
文本格式化以字符#开始,字符#!结束。
#<格式化代码> <文本> #! 例如: #P +15%#!
插入其他本地化键值:$<其他键值>$(例如$special_contract_march_short$)
举例:
l_english: innovation_motte:0 "Mottes" innovation_motte_desc:0 "Simple yet effective, building our castles on raised earthen mounds is the best way to ensure we quite literally have the high ground over our enemies." unlock_tribal_economic_buildings:0 "Unlocks all Tribal Era [economic_buildings|E]" unlock_tribal_military_buildings:0 "Unlocks all Tribal Era [military_buildings|E]" unlock_march_contract:0 "Unlocks the #high $special_contract_march_short$#! [feudal_contract|E]"
指令
指令必须用于本地化是动态并且基于某些条件而改变的实例。调用一个指令将显示特定文本字符串。
性别
这些指令将显示根据作用域中角色的性别而变化的文本。
指令 |
---|
GetHerHim |
GetHerHis |
GetHerHisMy |
GetHersHis |
GetHerselfHimself |
GetLadyLord |
GetSheHe |
角色名称
这些指令将显示角色名称的某些变体。此列表不完整。
指令 |
---|
GetFirstName |
GetFirstNameBase |
GetFirstNameNicknamed |
GetFirstNameNicknamedNoTooltip |
GetFirstNameNicknamedNoTooltipRegnal |
GetFirstNameNicknamedOrMe |
GetFirstNameNicknamedOrMeNoTooltip |
GetFirstNameNicknamedOrMeNoTooltipRegnal |
GetFirstNameNicknamedOrMeRegnal |
GetFirstNameNicknamedPossessive |
GetFirstNameNicknamedPossessiveNoTooltip |
GetFirstNameNicknamedPossessiveNoTooltipRegnal |
GetFirstNameNicknamedPossessiveOrMy |
GetFirstNameNicknamedPossessiveOrMyNoTooltip |
GetFirstNameNicknamedPossessiveOrMyNoTooltipRegnal |
GetFirstNameNicknamedPossessiveOrMyRegnal |
GetFirstNameNicknamedPossessiveRegnal |
GetFirstNameNicknamedRegnal |
GetFirstNameNoTooltip |
GetFirstNameNoTooltipRegnal |
GetFirstNameOrMe |
GetFirstNameOrMeNoTooltip |
GetFirstNameOrMeNoTooltipRegnal |
GetFirstNameOrMeRegnal |
GetFirstNamePossessive |
GetFirstNamePossessiveNoTooltip |
GetFirstNamePossessiveNoTooltipRegnal |
GetFirstNamePossessiveOrMy |
GetFirstNamePossessiveOrMyNoTooltip |
GetFirstNamePossessiveOrMyNoTooltipRegnal |
GetFirstNamePossessiveOrMyRegnal |
GetFirstNamePossessiveRegnal |
GetFirstNameRegnal |
GetFullName |
GetFullNameNicknamed |
GetFullNameNicknamedNoTooltip |
GetFullNameNicknamedNoTooltipRegnal |
GetFullNameNicknamedOrMe |
GetFullNameNicknamedOrMeNoTooltip |
GetFullNameNicknamedOrMeNoTooltipRegnal |
GetFullNameNicknamedOrMeRegnal |
GetFullNameNicknamedPossessive |
GetFullNameNicknamedPossessiveNoTooltip |
GetFullNameNicknamedPossessiveNoTooltipRegnal |
GetFullNameNicknamedPossessiveOrMy |
GetFullNameNicknamedPossessiveOrMyNoTooltip |
GetFullNameNicknamedPossessiveOrMyNoTooltipRegnal |
GetFullNameNicknamedPossessiveOrMyRegnal |
GetFullNameNicknamedPossessiveRegnal |
GetFullNameNicknamedRegnal |
GetFullNameNoTooltip |
GetFullNameNoTooltipRegnal |
GetFullNameOrMe |
GetFullNameOrMeNoTooltip |
GetFullNameOrMeNoTooltipRegnal |
GetFullNameOrMeRegnal |
GetFullNamePossessive |
GetFullNamePossessiveNoTooltip |
GetFullNamePossessiveNoTooltipRegnal |
GetFullNamePossessiveOrMy |
GetFullNamePossessiveOrMyNoTooltip |
GetFullNamePossessiveOrMyNoTooltipRegnal |
GetFullNamePossessiveOrMyRegnal |
GetFullNamePossessiveRegnal |
GetFullNameRegnal |
GetName |
GetNameNicknamed |
GetNameNicknamedNoTooltip |
GetNameNicknamedNoTooltipRegnal |
GetNameNicknamedOrMe |
GetNameNicknamedOrMeNoTooltip |
GetNameNicknamedOrMeNoTooltipRegnal |
GetNameNicknamedOrMeRegnal |
GetNameNicknamedPossessive |
GetNameNicknamedPossessiveNoTooltip |
GetNameNicknamedPossessiveNoTooltipRegnal |
GetNameNicknamedPossessiveOrMy |
GetNameNicknamedPossessiveOrMyNoTooltip |
GetNameNicknamedPossessiveOrMyNoTooltipRegnal |
GetNameNicknamedPossessiveOrMyRegnal |
GetNameNicknamedPossessiveRegnal |
GetNameNicknamedRegnal |
GetNameNoTooltip |
GetNameNoTooltipRegnal |
GetNameOrMe |
GetNameOrMeNoTooltip |
GetNameOrMeNoTooltipRegnal |
GetNameOrMeRegnal |
GetNamePossessive |
GetNamePossessiveNoTooltip |
GetNamePossessiveNoTooltipRegnal |
GetNamePossessiveOrMy |
GetNamePossessiveOrMyNoTooltip |
GetNamePossessiveOrMyNoTooltipRegnal |
GetNamePossessiveOrMyRegnal |
GetNamePossessiveRegnal |
GetNameRegnal |
特殊字符
Some sets of characters perform special functions.
Command | Description | Example |
---|---|---|
\n | Line break. Works only in certain cases. | |
#P | Formats text "positive" | #P A very good thing has happened#!OR [GetFullName|P] |
#N | Formats text "negative" | #N A rather bad thing has happened#!OR [GetFullName|N] |
#help | Text is shown using a help style | #help If you do not give either Gold or Soldiers to the war effort, your [head_of_faith|E] will condemn you and you will lose [piety|E].#! |
#I | Text is displayed in an informational style | #I Click to view your [GetPlayer.GetCouncillorPosition( 'councillor_court_chaplain' ).GetPositionName]#! |
#W | Text is displayed as a warning | #W Only your younger children lacks [guardians|E]#! |
#T | Text is displayed as a title | #T Randomize Dynasty Name#! |
#E | Text is displayed as a game concept | #E Randomize#! |
#X | Text is displayed as a warning in italic format | #X Choosing a New Appearance will discard ALL previous changes!#! |
#S | Formats text bold and italic | #S Occupying Counties:#! |
#V | Formats text white | #V This text is white #!OR [GetFullName|V] |
#U | Transform text to uppercase | [TITLE.GetName|U] |
#L | Transform text to lowercase | [TITLE.GetName|L] |
#EMP | Text is emphasized | #EMP Emphasis here #! |
#weak | Text has a lighter color | #weak footnote or aside #! |
#bold | Text is displayed in bold | You have #bold NOT #! done this |
#italic | Text is displayed in italics | You #weak will #! do this |
Linking
Localization strings can link to game concepts as follows:
[concept_key|E] # So for example [faith|E]
Rounding numbers
If a numeric value has a decimal portion, it can be rounded by using the desired number of decimal places, such as:
# Round to 2 decimals [some_value|2] # Remove all decimals: [some_value|0]
Note that the value is always rounded down.
参考资料
模组制作
文档 | Effects • 触发器 • 修正 • 作用域 • 变量 • 数据类型 • 本地化 • 可定制的本地化 |
脚本 | AI • 剧本 • 角色 • 效果指令 • 内阁 • 文化 • 决议 • 宗族 • 事件 • 政体 • 历史 • 地产 • 生活方式 • 军队 • 宗教 • Story cycles • 头衔 • 特质 |
地图 | 地图 • 地形 |
图形 | 3D模型 • Exporters • 界面 • Coat of arms • Graphical assets • Fonts • Particles • Shaders • Unit models |
音频 | Music • Sound |
其他 | 控制台指令 • 校验码 • 模组结构 • Troubleshooting |