(同步到官方百科05:15, 6 September 2020 128.*.*.79) |
小 (en) |
||
第79行: | 第79行: | ||
{{Modding navbox}} | {{Modding navbox}} | ||
[[Category:模组制作]] | [[Category:模组制作]] | ||
[[en:Modding]] |
2020年9月8日 (二) 19:16的版本
Template:Evt 模组制作(Modding)或者叫创作模组,是修改游戏行为的活动,无论个人使用,还是公开发布给其他玩家,譬如通过 Paradox Mods 或者 Steam 创意工坊。
As with all Paradox games, Crusader Kings III is moddable to a great extent. Motivations of modders may vary widely; better translation to native language, more events or decisions, better map, major overhaul, cheating, etc.
This guide is intended to lower the entry barriers to the world of Crusader Kings III modding. However, there is still a learning curve to it, and it cannot replace the need to read some working vanilla code and do lots of trial and error experimentation.
Tips & guidelines
- Create a mod for your modifications: use a personal mod even for minor changes, and never directly modify the game files in the CK3 game folder as they may be overwritten without warning.
- Use a good text editor to edit files and search into multiple files.
- Use the error.log file to get execution errors. ...\Documents\Paradox Interactive\Crusader Kings III\logs
- The directory for the CK3 folder on Linux is /.local/share/Paradox Interactive/Crusader Kings III
Localization Files
- *.yml files in the localization folder must be saved with UTF-8 + BOM encoding to be read properly by the game.
Tags for Mods
Overhaul
Cosmetic
Exporters (Maya and Photoshop)
Creating immortal traits
As with the previous game, traits that grant immortality are not present in the game at launch but are already programmed and can be easily created. It only requires adding the following parameter to a trait: immortal = yes
For your immortals to look forever young, you can use the effect immortal age. Such as, set_immortal_age = 30
Save game editing
To edit a manual save:
PC:
- Right-click, select "7-Zip: extract here"
- Rename the extracted 'gamestate' file to something with a .ck3 extension
- Edit this plain-text save
- Load it directly in the game (no need to re-compress)
Mac:
- Open Terminal
- Ensure that the directory is set to the correct folder
- Type in "unzip FileName.ck3"
- Rename the extracted 'gamestate' file to something with a .ck3 extension
- Edit this plain-text save
- Load it directly in the game (no need to re-compress)
Autosaves use a different format and cannot be edited the same way.
OS | Save type | Location |
---|---|---|
Windows | Local | C:\Users\%USERPROFILE%\Documents\Paradox Interactive\Crusader Kings III\save games
|
Windows | Steam Cloud | C:\Program Files (x86)\Steam\userdata\####\1158310\remote\save games
|
Mac | Local | $HOME/Documents/Paradox Interactive/Crusader Kings III/save games
|
Linux | Local | $HOME/.local/share/Paradox Interactive/Crusader Kings III/save games
|
Tools & utilities
- Clausewitz Maya Exporter: a tool to create and export 3D models to use in CK3 and other Clausewitz games.
External links
- CK3 User Mods on the Paradox Forum.
- Crusader Kings official Discord modding channel. Go to the server-roles channel and choose CK3 Modding in the Channel Access post.
- CK3 Mod Coop A community Discord server dedicated to modding for CK3.
文档 | Effects • 触发器 • 修正 • 作用域 • 变量 • 数据类型 • 本地化 • 可定制的本地化 |
脚本 | AI • 剧本 • 角色 • 效果指令 • 内阁 • 文化 • 决议 • 宗族 • 事件 • 政体 • 历史 • 地产 • 生活方式 • 军队 • 宗教 • Story cycles • 头衔 • 特质 |
地图 | 地图 • 地形 |
图形 | 3D模型 • Exporters • 界面 • Coat of arms • Graphical assets • Fonts • Particles • Shaders • Unit models |
音频 | Music • Sound |
其他 | 控制台指令 • 校验码 • 模组结构 • Troubleshooting |