等级 | 花费 | 要求 | 地产效果 | 伯爵领效果 | 领地效果 |
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敌对劫掠时间:![]() |
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(→城墙与塔楼) |
无编辑摘要 |
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{{Version|1.9}}{{Buildings nav}}{{#lst:男爵领|template}}<section begin=intro /> | {{Version|1.9}}{{Buildings nav}}{{#lst:男爵领|template}}<section begin=intro /> | ||
工事 建筑<ref>本页面的工事建筑属于{{Cite file|Crusader Kings III\game\common\buildings\00_standard_fortification_buildings.txt}}</ref> 只能建造于城堡地产中, 提供防御方优势、城防等级以及驻扎兵士加成等其他修正。<section end=intro /> | |||
== 林中堡垒 == | == 林中堡垒 == | ||
第12行: | 第12行: | ||
; 基本要求 | ; 基本要求 | ||
* | * 城堡 地产 | ||
* 非部落制 | * 非部落制 | ||
第232行: | 第232行: | ||
; 基本要求 | ; 基本要求 | ||
* | * 城堡 地产 | ||
* 非部落制 | * 非部落制 | ||
第433行: | 第433行: | ||
</tabber> | </tabber> | ||
== | == 瞭望塔 == | ||
{{Building box | {{Building box | ||
| file=Building | | file=Building watchtowers.png | ||
| desc= | | desc= 若干巨大 的 瞭望塔耸立着 , 守卫着劳作的农民,为弓箭手们提供有利 地 形。 | ||
}} | }} | ||
; 建造时间 | ; 建造时间 | ||
: {{construction time| | : {{construction time|standard}} | ||
; 基本要求 | |||
* 城堡地产 | |||
* 非部落制 | |||
; 地形要求 | ; 地形要求 | ||
: {{terrain requirement | : {{terrain requirement | ||
| | | desert = yes | ||
| | | drylands = yes | ||
| | | oasis = yes | ||
| | | steppe = yes | ||
}} | }} | ||
; 解锁效果 | |||
: 提高在该地产举办的{{icon|hunt}}狩猎活动的狩猎目击概率 | |||
; 升级 | ; 升级 | ||
<tabber> | <tabber> | ||
第464行: | 第470行: | ||
|- | |- | ||
! 1 | ! 1 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|1}} | ||
| | | {{em dash}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|normal|1}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|1}} | ||
* {{Building | * {{Building fort_level|normal|1}} | ||
| | * {{Building stationed_heavy_infantry_damage_mult|low|1}} | ||
| | * {{Building stationed_heavy_infantry_toughness_mult|low|1}} | ||
* {{Building stationed_light_cavalry_damage_mult|low|1}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|1}} | |||
* {{Building travel_danger|-1}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |- | ||
! 2 | ! 2 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|2}} | ||
| {{iconify| | | {{iconify|mottes|[[革新#土垒|土垒]]}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|normal|2}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|2}} | ||
* {{Building | * {{Building fort_level|normal|2}} | ||
| {{ | * {{Building stationed_heavy_infantry_damage_mult|low|2}} | ||
| | * {{Building stationed_heavy_infantry_toughness_mult|low|2}} | ||
* {{Building stationed_light_cavalry_damage_mult|low|2}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|2}} | |||
* {{Building travel_danger|-2}} | |||
| {{Building hostile_raid_time|0.1}} | |||
| {{em dash}} | |||
|- | |- | ||
! 3 | ! 3 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|3}} | ||
| | | | ||
* 地产至少2级 | * 地产至少2级 | ||
* {{iconify|Battlements|[[革新#城垛|城垛]]}} | * {{iconify|Battlements|[[革新#城垛|城垛]]}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|normal|3}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|3}} | ||
* {{Building | * {{Building fort_level|normal|3}} | ||
| {{ | * {{Building stationed_heavy_infantry_damage_mult|low|3}} | ||
| {{ | * {{Building stationed_heavy_infantry_toughness_mult|low|3}} | ||
* {{Building stationed_light_cavalry_damage_mult|low|3}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|3}} | |||
* {{Building travel_danger|-3}} | |||
| {{Building hostile_raid_time|0.1}} | |||
| {{em dash}} | |||
|- | |- | ||
! 4 | ! 4 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|4}} | ||
| | | | ||
* 地产至少2级 | |||
* {{iconify|Battlements|[[革新#城垛|城垛]]}} | |||
| | | | ||
* {{Building | * {{Building max_garrison|normal|4}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|4}} | ||
* {{Building | * {{Building fort_level|normal|4}} | ||
| | * {{Building supply_limit|300}} | ||
* {{ | * {{Building stationed_heavy_infantry_damage_mult|low|4}} | ||
* {{ | * {{Building stationed_heavy_infantry_toughness_mult|low|4}} | ||
| {{ | * {{Building stationed_light_cavalry_damage_mult|low|4}} | ||
* {{Building stationed_light_cavalry_toughness_mult|low|4}} | |||
* {{Building travel_danger|-4}} | |||
| {{Building hostile_raid_time|0.1}} | |||
| {{em dash}} | |||
|- | |- | ||
! 5 | ! 5 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|5}} | ||
| | | | ||
* 地产至少3级 | * 地产至少3级 | ||
* {{iconify| | * {{iconify|hoardings|[[革新#棚楼|棚楼]]}} | ||
| | | | ||
* {{ | * {{Building max_garrison|normal|5}} | ||
* {{ | * {{Building defender_holding_advantage|normal|5}} | ||
| {{ | * {{Building fort_level|normal|5}} | ||
* {{Building supply_limit|300}} | |||
* {{Building stationed_heavy_infantry_damage_mult|low|5}} | |||
* {{Building stationed_heavy_infantry_toughness_mult|low|5}} | |||
* {{Building stationed_light_cavalry_damage_mult|low|5}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|5}} | |||
* {{Building travel_danger|-5}} | |||
| {{Building hostile_raid_time|0.15}} | |||
| {{em dash}} | |||
|- | |- | ||
! 6 | ! 6 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|6}} | ||
| | | | ||
* 地产至少3级 | |||
* {{iconify|hoardings|[[革新#棚楼|棚楼]]}} | |||
| | | | ||
* {{Building | * {{Building max_garrison|normal|6}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|6}} | ||
* {{Building | * {{Building fort_level|normal|6}} | ||
| | * {{Building supply_limit|300}} | ||
* {{ | * {{Building stationed_heavy_infantry_damage_mult|low|6}} | ||
* {{ | * {{Building stationed_heavy_infantry_toughness_mult|low|6}} | ||
* {{Building stationed_light_cavalry_damage_mult|low|6}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|6}} | |||
* {{Building travel_danger|-6}} | |||
| | | | ||
* {{ | * {{Building hostile_raid_time|0.15}} | ||
* {{Building supply_limit_mult|0.05}} | |||
| {{em dash}} | |||
|- | |- | ||
! 7 | ! 7 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|7}} | ||
| | | | ||
* 地产4级 | * 地产4级 | ||
* {{iconify| | * {{iconify|machicolations|[[革新#突堞|突堞]]}} | ||
| | | | ||
* {{ | * {{Building max_garrison|normal|7}} | ||
* {{ | * {{Building defender_holding_advantage|normal|7}} | ||
* {{Building fort_level|normal|7}} | |||
* {{Building supply_limit|600}} | |||
* {{Building stationed_heavy_infantry_damage_mult|low|7}} | |||
* {{Building stationed_heavy_infantry_toughness_mult|low|7}} | |||
* {{Building stationed_light_cavalry_damage_mult|low|7}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|7}} | |||
* {{Building travel_danger|-7}} | |||
| | | | ||
* {{ | * {{Building hostile_raid_time|0.15}} | ||
* {{Building supply_limit_mult|0.05}} | |||
| {{em dash}} | |||
|- | |- | ||
! 8 | ! 8 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|8}} | ||
| | | | ||
* | * 地产4级 | ||
* {{ | * {{iconify|machicolations|[[革新#突堞| 突堞]]}} | ||
| | | | ||
* {{ | * {{Building max_garrison|normal|8}} | ||
* {{ | * {{Building defender_holding_advantage|normal|8}} | ||
* {{Building fort_level|normal|8}} | |||
* {{Building supply_limit|600}} | |||
* {{Building stationed_heavy_infantry_damage_mult|low|8}} | |||
* {{Building stationed_heavy_infantry_toughness_mult|low|8}} | |||
* {{Building stationed_light_cavalry_damage_mult|low|8}} | |||
* {{Building stationed_light_cavalry_toughness_mult|low|8}} | |||
* {{Building travel_danger|-8}} | |||
| | | | ||
* {{ | * {{Building hostile_raid_time|0.2}} | ||
* {{Building supply_limit_mult|0.05}} | |||
| {{em dash}} | |||
|} | |} | ||
|-| | |-| | ||
第574行: | 第621行: | ||
|- | |- | ||
! 1 | ! 1 | ||
| | | 泥砖塔 | ||
| | | watchtowers_01 | ||
| '' | | '' 这些塔楼由泥砖砌成 , 提供了简单而有效的防御 。'' | ||
|- | |- | ||
! 2 | ! 2 | ||
| | | 碉楼 | ||
| | | watchtowers_02 | ||
| '' | | '' 碉楼既能防御又能居住 , 且占据战略要地 。'' | ||
|- | |- | ||
! 3 | ! 3 | ||
| | | 木制瞭望塔 | ||
| | | watchtowers_03 | ||
| '' | | '' 若干木制暸望塔俯瞰着 在 田里耕种 的 农民 。 弓箭手在有利 的 位置上能提供优秀 的 保护 。'' | ||
|- | |- | ||
! 4 | ! 4 | ||
| | | 小型泥砖堡垒 | ||
| | | watchtowers_04 | ||
| '' | | '' 精致 的 泥砖 堡 垒 , 尽管小,相较于更普通 的 塔楼却提供了更优越的保护。战争时他们能保护 一 大群农民免遭劫掠,甚至储藏粮食以备荒年 。'' | ||
|- | |- | ||
! 5 | ! 5 | ||
| | | 石制瞭望塔 | ||
| | | watchtowers_05 | ||
| '' | | '' 这些暸望塔提供了极佳的视野 , 不仅位弓箭手准备 , 也让领主们可以视察自己 的 农民 。'' | ||
|- | |- | ||
! 6 | ! 6 | ||
| | | 射孔 | ||
| | | watchtowers_06 | ||
| '' | | '' 建造塔楼时预留许多箭矢能透过射出 的 小孔 , 弓箭手的射程和保护都大大提升 了。'' | ||
|- | |- | ||
! 7 | ! 7 | ||
| | | 堡 塔 | ||
| | | watchtowers_07 | ||
| '' | | '' 这些小碉楼经过极 大加 固,显示了拥有者的威望。如有劫掠 , 整支牛群都能进入塔楼并受到保护 。'' | ||
|- | |- | ||
! 8 | ! 8 | ||
| | | 圆顶塔楼 | ||
| | | watchtowers_08 | ||
| '' | | '' 这些气势恢宏 的 塔楼完全由石头建成 , 上盖圆顶。其中采用的建筑技术让它们在劫掠者面前 几乎无 懈可 击 。'' | ||
|} | |} | ||
</tabber> | </tabber> | ||
== | |||
== 山堡 == | |||
{{Building box | {{Building box | ||
| file=Building | | file=Building hill forts.png | ||
| desc= | | desc= 建于陡峭的山崖峭壁,这些 巨 型堡垒坚定地屹 立 在没有飞行能力 的 来犯敌军面前! | ||
}} | }} | ||
; 建造时间 | ; 建造时间 | ||
: {{construction time| | : {{construction time|slow}} | ||
; 基本要求 | |||
* 城堡地产 | |||
* 非部落制 | |||
; 地形要求 | ; 地形要求 | ||
: {{terrain requirement | : {{terrain requirement | ||
| | | mode = sentence | ||
| | | desert mountains = yes | ||
| hills = yes | |||
| mountains = yes | |||
| | |||
| | |||
}} | }} | ||
第648行: | 第697行: | ||
|- | |- | ||
! 1 | ! 1 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|1}} | ||
| | | {{em dash}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|good|1}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|1}} | ||
* {{Building | * {{Building fort_level|good|1}} | ||
| | * {{Building stationed_skirmishers_damage_mult|low|1}} | ||
| | * {{Building stationed_skirmishers_toughness_mult|low|1}} | ||
* {{Building stationed_pikemen_damage_mult|low|1}} | |||
* {{Building stationed_pikemen_toughness_mult|low|1}} | |||
* {{Building travel_danger|-1}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |- | ||
! 2 | ! 2 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|2}} | ||
| {{iconify| | | {{iconify|mottes|[[革新#土垒|土垒]]}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|good|2}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|2}} | ||
* {{Building | * {{Building fort_level|good|2}} | ||
| {{ | * {{Building stationed_skirmishers_damage_mult|low|2}} | ||
| | * {{Building stationed_skirmishers_toughness_mult|low|2}} | ||
* {{Building stationed_pikemen_damage_mult|low|2}} | |||
* {{Building stationed_pikemen_toughness_mult|low|2}} | |||
* {{Building travel_danger|-2}} | |||
| {{Building monthly_county_control_change_factor|0.1}} | |||
| {{em dash}} | |||
|- | |- | ||
! 3 | ! 3 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|3}} | ||
| | | | ||
* 地产至少2级 | * 地产至少2级 | ||
* {{iconify| | * {{iconify|battlements|[[革新#城垛|城垛]]}} | ||
| | | | ||
* {{Building | * {{Building max_garrison|good|3}} | ||
* {{Building | * {{Building defender_holding_advantage|normal|3}} | ||
* {{Building | * {{Building fort_level|good|3}} | ||
| {{ | * {{Building stationed_skirmishers_damage_mult|low|3}} | ||
| {{ | * {{Building stationed_skirmishers_toughness_mult|low|3}} | ||
* {{Building stationed_pikemen_damage_mult|low|3}} | |||
* {{Building stationed_pikemen_toughness_mult|low|3}} | |||
* {{Building travel_danger|-3}} | |||
| {{Building monthly_county_control_change_factor|0.1}} | |||
| {{em dash}} | |||
|- | |- | ||
! 4 | ! 4 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|4}} | ||
| | | | ||
* 地产至少2级 | |||
* {{iconify|battlements|[[革新#城垛|城垛]]}} | |||
| | | | ||
* {{Building | * {{Building max_garrison|good|4}} | ||
* {{ | * {{Building defender_holding_advantage|normal|4}} | ||
* {{Building | * {{Building fort_level|good|4}} | ||
* {{Building | * {{Building stationed_skirmishers_damage_mult|low|4}} | ||
* {{Building stationed_skirmishers_toughness_mult|low|4}} | |||
| {{ | * {{Building stationed_pikemen_damage_mult|low|4}} | ||
* {{Building stationed_pikemen_toughness_mult|low|4}} | |||
* {{Building travel_danger|-4}} | |||
| | |||
* {{Building monthly_county_control_change_factor|0.1}} | |||
* {{Building levy_size|0.02}} | |||
| {{em dash}} | |||
|- | |- | ||
! 5 | ! 5 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|5}} | ||
| | | | ||
* 地产至少3级 | * 地产至少3级 | ||
* {{iconify| | * {{iconify|hoardings|[[革新#棚楼|棚楼]]}} | ||
| | |||
* {{Building max_garrison|good|5}} | |||
* {{Building defender_holding_advantage|normal|5}} | |||
* {{Building fort_level|good|5}} | |||
* {{Building stationed_skirmishers_damage_mult|low|5}} | |||
* {{Building stationed_skirmishers_toughness_mult|low|5}} | |||
* {{Building stationed_pikemen_damage_mult|low|5}} | |||
* {{Building stationed_pikemen_toughness_mult|low|5}} | |||
* {{Building travel_danger|-5}} | |||
| | | | ||
* {{Building | * {{Building monthly_county_control_change_factor|0.15}} | ||
* {{Building levy_size|0.02}} | |||
* {{Building | | {{em dash}} | ||
|- | |- | ||
! 6 | ! 6 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|6}} | ||
| | | | ||
* 地产至少3级 | |||
* {{iconify|hoardings|[[革新#棚楼|棚楼]]}} | |||
| | | | ||
* {{Building | * {{Building max_garrison|good|6}} | ||
* {{ | * {{Building defender_holding_advantage|normal|6}} | ||
* {{Building | * {{Building fort_level|good|6}} | ||
* {{Building | * {{Building stationed_skirmishers_damage_mult|low|6}} | ||
* {{Building stationed_skirmishers_toughness_mult|low|6}} | |||
* {{Building stationed_pikemen_damage_mult|low|6}} | |||
* {{Building stationed_pikemen_toughness_mult|low|6}} | |||
* {{Building travel_danger|-6}} | |||
| | | | ||
* {{ | * {{Building monthly_county_control_change_factor|0.15}} | ||
* {{Building levy_size|0.02}} | |||
| {{em dash}} | |||
* {{ | |||
|- | |- | ||
! 7 | ! 7 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|7}} | ||
| | | | ||
* 地产4级 | * 地产4级 | ||
* {{iconify| | * {{iconify|machicolations|[[革新#突堞|突堞]]}} | ||
| | |||
* {{Building max_garrison|good|7}} | |||
* {{Building defender_holding_advantage|normal|7}} | |||
* {{Building fort_level|good|7}} | |||
* {{Building stationed_skirmishers_damage_mult|low|7}} | |||
* {{Building stationed_skirmishers_toughness_mult|low|7}} | |||
* {{Building stationed_pikemen_damage_mult|low|7}} | |||
* {{Building stationed_pikemen_toughness_mult|low|7}} | |||
* {{Building travel_danger|-7}} | |||
| | | | ||
* {{Building | * {{Building monthly_county_control_change_factor|0.15}} | ||
* {{Building levy_size|0.02}} | |||
| {{em dash}} | |||
* {{Building | |||
| | |||
|- | |- | ||
! 8 | ! 8 | ||
| {{Building cost gold| | | {{Building cost gold|cheap|8}} | ||
| | | | ||
* {{Building | * 地产4级 | ||
* {{ | * {{iconify|machicolations|[[革新#突堞|突堞]]}} | ||
* {{Building | | | ||
* {{Building | * {{Building max_garrison|good|8}} | ||
* {{Building defender_holding_advantage|normal|8}} | |||
* {{Building fort_level|good|8}} | |||
* {{Building stationed_skirmishers_damage_mult|low|8}} | |||
* {{Building stationed_skirmishers_toughness_mult|low|8}} | |||
* {{Building stationed_pikemen_damage_mult|low|8}} | |||
* {{Building stationed_pikemen_toughness_mult|low|8}} | |||
* {{Building travel_danger|-8}} | |||
| | | | ||
* {{ | * {{Building monthly_county_control_change_factor|0.2}} | ||
* {{Building levy_size|0.02}} | |||
| {{em dash}} | |||
* {{ | |||
|} | |} | ||
|-| | |-| | ||
第759行: | 第847行: | ||
|- | |- | ||
! 1 | ! 1 | ||
| | | 小山堡 | ||
| | | hill_forts_01 | ||
| '' | | '' 山堡骄傲地屹立在山巅 , 迫使围攻者逆势攻击 。'' | ||
|- | |- | ||
! 2 | ! 2 | ||
| | | 简单土垒 | ||
| | | hill_forts_02 | ||
| '' | | '' 山堡周围环绕着土垒 , 形成了无法通过的土墙,最坚强的士兵也会失去士气 。'' | ||
|- | |- | ||
! 3 | ! 3 | ||
| | | 壕沟 | ||
| | | hill_forts_03 | ||
| '' | | '' 除了土墙之外, 在 设防 的 山丘周围挖出了大型壕沟 。 愚蠢的进攻者会因为泥泞又湿滑被困 在 底部,被他们 的 同伴溺死在泥里 。'' | ||
|- | |- | ||
! 4 | ! 4 | ||
| | | 防御栅栏 | ||
| | | hill_forts_04 | ||
| '' | | '' 由削尖的圆木组成 的 大围墙环绕着山 堡, 形成抵达其内财宝路上 的 又 一 道阻碍 。'' | ||
|- | |- | ||
! 5 | ! 5 | ||
| | | 卫兵室 | ||
| | | hill_forts_05 | ||
| '' | | '' 环绕山堡散布着卫兵室 , 只要有攻击到来 , 警戒 的 卫兵会立刻警告 。'' | ||
|- | |- | ||
! 6 | ! 6 | ||
| | | 外墙 | ||
| | | hill_forts_06 | ||
| '' | | '' 一道道巨大 的 石墙环绕着山堡 , 一劳永逸地加固了山堡 的 牢不可破 。'' | ||
|- | |- | ||
! 7 | ! 7 | ||
| 堡 | | 大山 堡 | ||
| | | hill_forts_07 | ||
| '' | | '' 中心山堡大 大 扩张和 加 强 , 现在气势宏伟地直指苍穹 。'' | ||
|- | |- | ||
! 8 | ! 8 | ||
| | | 复杂土垒 | ||
| | | hill_forts_08 | ||
| '' | | '' 环绕山堡 的 土垒复杂难懂 , 敌军 几乎无 法弄清哪里是他们应该发起突 击 的入口,这对于我们有利——尤其是看见半数敌军都落入了死亡陷阱……'' | ||
|} | |} | ||
</tabber> | </tabber> |
2023年6月1日 (四) 22:15的最新版本
工事建筑[1]只能建造于城堡地产中,提供防御方优势、城防等级以及驻扎兵士加成等其他修正。
林中堡垒[编辑 | 编辑源代码]
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这些防御工事与其所要保护的丛林融为一体,阻挡住胆敢进犯者,令他们淹没在丛林中。 |
- 建造时间
3 年
- 基本要求
- 城堡地产
- 非部落制
- 地形要求
- 此建筑可建造于
森林,
丛林和
针叶林地形。
- 升级
城墙与塔楼[编辑 | 编辑源代码]
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石墙和令人生畏的棱堡塔楼提供极佳保护,免受劫掠和围攻。建造的防御工事越多,受工事保护的城堡就越难被攻克。 |
- 建造时间
3 年
- 基本要求
- 城堡地产
- 非部落制
- 地形要求
- 此建筑可建造于
农田,
洪泛平原,
平原和
湿地地形。
- 升级
等级 | 花费 | 要求 | 地产效果 | 伯爵领效果 | 领地效果 | |
---|---|---|---|---|---|---|
1 | ![]() |
— | — | — | ||
2 | ![]() |
![]() |
补给上限:![]() |
— | — | |
3 | ![]() |
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补给上限:![]() |
— | ||
4 | ![]() |
|
补给上限:![]() |
— | ||
5 | ![]() |
|
补给上限:![]() |
— | ||
6 | ![]() |
|
— | |||
7 | ![]() |
|
— | |||
8 | ![]() |
|
— |
瞭望塔[编辑 | 编辑源代码]
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若干巨大的瞭望塔耸立着,守卫着劳作的农民,为弓箭手们提供有利地形。 |
- 建造时间
3 年
- 基本要求
- 城堡地产
- 非部落制
- 地形要求
- 此建筑可建造于以下地形:
地形 | 可以建造 | 地形 | 展开可以建造 |
---|
- 解锁效果
- 提高在该地产举办的
狩猎活动的狩猎目击概率
- 升级
等级 | 花费 | 要求 | 地产效果 | 伯爵领效果 | 领地效果 |
---|---|---|---|---|---|
1 | ![]() |
— | — | — | |
2 | ![]() |
![]() |
敌对劫掠时间:![]() |
— | |
3 | ![]() |
|
敌对劫掠时间:![]() |
— | |
4 | ![]() |
|
敌对劫掠时间:![]() |
— | |
5 | ![]() |
|
敌对劫掠时间:![]() |
— | |
6 | ![]() |
|
— | ||
7 | ![]() |
|
— | ||
8 | ![]() |
|
— |
山堡[编辑 | 编辑源代码]
![]() |
建于陡峭的山崖峭壁,这些巨型堡垒坚定地屹立在没有飞行能力的来犯敌军面前! |
- 建造时间
5 年
- 基本要求
- 城堡地产
- 非部落制
- 升级
等级 | 花费 | 要求 | 地产效果 | 伯爵领效果 | 领地效果 |
---|---|---|---|---|---|
1 | ![]() |
— | — | — | |
2 | ![]() |
![]() |
控制力增长:![]() |
— | |
3 | ![]() |
|
控制力增长:![]() |
— | |
4 | ![]() |
|
|
— | |
5 | ![]() |
|
|
— | |
6 | ![]() |
|
|
— | |
7 | ![]() |
|
|
— | |
8 | ![]() |
|
|
— |
参考资料[编辑 | 编辑源代码]
- ↑ 本页面的工事建筑属于
Crusader Kings III\game\common\buildings\00_standard_fortification_buildings.txt