封臣:修订间差异

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The feudal system from both the Middle Ages and Crusader Kings III revolves around '''Vassals''', characters who are granted by a Liege lower-ranked Titles to more easily manage the realm in exchange for a cut of their Taxes and Levies. Each Vassal can be a Liege towards its own set of Vassals, as long as lower title ranks exist.
The feudal system from both the Middle Ages and [[Crusader Kings III]] revolves around '''vassals''', [[character]]s who are granted by a [[liege]] lower-ranked [[title]]s to more easily manage the [[realm]] in exchange for a cut of their {{icon|gold}} [[tax]]es and {{icon|levies}} [[levies]]. Each vassal can be a liege towards its own set of vassals, as long as lower [[title rank]]s exist.


The amount of taxes and levies granted by a Vassal to their Liege depends on their [[Government]] type:
The amount of {{icon|gold}} taxes and {{iconify|levies}} granted by a vassal to their liege depends on their [[government]] type:
*'''Feudal''' Vassals provide taxes and levies based on their individual Contracts, with minimum amounts determined by Crown Authority.
*'''Feudal''' vassals provide taxes and levies based on their individual [[feudal contract]]s, with minimum amounts determined by [[crown authority]].
*'''Tribal''' Vassals provide taxes and levies based on the Liege's Level of Fame, with minimum amounts determined by Tribal Authority
*'''Tribal''' vassals provide taxes and levies based on the liege's [[level of fame]], with minimum amounts determined by [[tribal authority]].
*All other Vassals provide taxes and levies based on their Opinion towards their Liege, with minimum amounts determined by Crown Authority.
*'''Clan''' vassals provide taxes and levies based on their {{icon|opinion}} [[opinion]] towards their liege, with minimum amounts determined by crown authority.
*'''Theocracies''' provide taxes and levies based on the liege's [[level of devotion]]. 
*'''Republic''' vassals always provide {{green|20%}} taxes and {{green|10%}} levies to their liege


As long as Opinion is at least {{green|+1}}, all Vassals will provide the maximum amount of taxes and levies.
As long as {{iconify|opinion}} is at least {{green|+1}}, non-clan vassals will provide the maximum amount of {{icon|gold}} taxes and {{iconify|levies}}.


== Vassal Limit ==
== Vassal Limit ==
The Vassal Limit is the number of direct Count Vassals a ruler can have without penalties and scales with the rank of the ruler's Primary Title. A character can avoid going over the Vassal Limit by creating Duke Vassals and transferring Count Vassals to them.
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The vassal limit is the number of direct vassals (excluding [[Baron]]s) a ruler can have without penalties. It is primarily based on the rank of the ruler's [[primary title]] and can be increased by [[title law]]s and [[trait]]s.<ref>{{cite file|game\common\laws\01_title_succession_laws.txt}}, {{cite file|game\common\traits\00_traits.txt}}</ref>
{| class="mildtable"
! Condition
! Vassal limit
|-
| {{icon|yes}} Is {{icon|county}} [[Duke]]
| {{green|+20}}
|-
| {{icon|yes}} Is {{icon|kingdom}} [[King]]
| {{green|+40}}
|-
| {{icon|yes}} Is {{icon|empire}} [[Emperor]]
| {{green|+60}}
|-
| {{icon|yes}} Has {{icon|law}} title law ''Princely Elective''
| {{green|+20}}
|-
| {{icon|yes}} Has trait [[File:Trait greatest of khans.png|24px]] ''Greatest of Khans''
| {{green|+20}}
|}
A character can avoid going over the vassal limit by creating duke vassals and transferring count vassals to them through the ''grant title'' interaction. A character's vassal limit can be seen by opening the ''Realm'' menu (key: {{key press|F2}}) towards the bottom-right.


== Powerful Vassals ==
== Powerful Vassals ==
In each realm, Vassals with the highest tax income and number of levies are designated as Powerful Vassals, Vassals who expect to be part of the Liege's Council and will have {{red|-40}} {{iconify|Opinion}} of their Liege if they're not. The number of Powerful Vassals a Liege will have depends on the rank of their primary title. In elective succession types, Powerful Vassals have more votes than regular Vassals. They're also much harder to use the Sway Scheme on.
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In each realm, vassals with the highest {{icon|gold}} tax income and number of {{iconify|levies}} are designated as powerful vassals, who expect to be part of the liege's [[council]] and will have {{red|-40}} {{iconify|opinion}} of their liege if they're not. The number of powerful vassals a liege will have depends on the rank of their primary title:
In order for the succession law of a realm to be changed, all Powerful Vassals must either have positive {{iconify|Opinion}} of the Liege, be Terrified or be Imprisoned.
{| class="mildtable"
! Rank
! Powerful vassals
|-
| {{icon|county}} Count
| 3
|-
| {{icon|duchy}} Duke
| 4
|-
| {{icon|kingdom}} King
| 5
|-
| {{icon|empire}} Emperor
| 5
|}
In [[elective succession]] types, powerful vassals have more votes than regular vassals. They're also much harder to use the [[sway scheme]] on. In order for the [[succession law]] of a realm to be changed, all powerful vassals must either have {{green|positive}} {{iconify|opinion}} of the liege, be [[File:Terrified.png|24px]] [[terrified]] or be [[imprisoned]].


== Factions ==
== Factions ==
Factions are organized groups that are united against their Liege for a common purpose. As long as their issue isn't resolved they will keep growing until they will be large enough to deliver an ultimatum to the liege.
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Factions are organized groups that are united against their liege for a common purpose. As long as their issue isn't resolved they will keep growing until they will be large enough to deliver an ultimatum to the liege.


All Factions have two important values: Military Power and Discontent.
All factions have two important values: military power and discontent.
* '''Military Power''' is the ratio between the combined military strength of all Faction members and the military strength of the liege. When the ratio is above 80%, the Faction will gain Discontent; when it is below the threshold, the Faction will lose Discontent.
* '''Military power''' is the ratio between the combined military strength of all faction members and the military strength of the liege. When the ratio is above 80%, the Faction will gain discontent; when it is below the threshold, the faction will lose discontent.
* '''Discontent''' is a measure of how close the Faction is to sending their ultimatum.
* '''Discontent''' is a measure of how close the faction is to sending their ultimatum.


A Faction will deliver its ultimatum shortly after Discontent reaches 100%. It can also send it early if the liege unjustly imprisons someone. If the ultimatum is accepted the liege will gain {{red|-20}} {{iconify|Dread}}. If it is refused it will start a civil war.
A faction will deliver its ultimatum shortly after discontent reaches 100%. It can also send the ultimatum early if the liege [[tyranny|unjustly]] imprisons someone. If the ultimatum is accepted, the liege will gain {{red|-20}} {{icon|dread}} [[dread]]. If it is refused, it will start a civil war.


There are 5 types of Factions:
There are 5 types of factions:
{| class="mildtable"
{| class="mildtable"
! Type
! Type
! Ultimatum
! Ultimatum
! Military Power
! Military power
! Members
! Members
! Requires Military Power for Discontent
! Requires military power for discontent
|-
|-
| [[File:Independence faction.png|50px]] Independence
| [[File:Independence faction.png|50px]] Independence
* All Faction members become Independent
* All faction members become independent
* Liege loses 150 {{iconify|Prestige}}
* Liege loses 150 {{icon|Prestige}} [[prestige]]
| Members' armies
| Members' [[army|armies]]
| {{iconify|Vassal}}s
| {{iconify|Vassal}}s
| style="text-align: center; | {{icon|yes}}
| style="text-align: center; | {{icon|yes}}
|-
|-
| [[File:Claimant faction.png|50px]] Claimant
| [[File:Claimant faction.png|50px]] [[Claim]]ant
* Claimant gains the claimed Title
* Claimant gains the claimed title
* Every Faction member gains a {{iconify|Weak Hook}} on the Claimant
* Every faction member gains a {{icon|Weak Hook}} [[weak hook]] on the claimant
| Members' armies
| Members' armies
| {{iconify|Vassal}}s
| {{iconify|Vassal}}s
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| [[File:Liberty faction.png|50px]] Liberty
| [[File:Liberty faction.png|50px]] Liberty
* Liege lowers Crown Authority
* Liege lowers crown authority
* Liege loses 200 {{iconify|Prestige}}
* Liege loses 200 {{iconify|prestige}}
| Members' armies
| Members' armies
| {{iconify|Vassal}}s
| {{iconify|Vassal}}s
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| [[File:Populist faction.png|50px]] Populists
| [[File:Populist faction.png|50px]] Populists
* All Faction members form an Independent Realm
* All faction members form an independent realm
* Liege loses a Level of Fame
* Liege loses a level of fame
| 25% to 50% of each County's {{iconify|Levies}}
| 25% to 50% of each county's {{iconify|levies}}
| {{icon|county}} Counties
| {{icon|county}} Counties
| style="text-align: center; | {{icon|yes}}
| style="text-align: center; | {{icon|yes}}
|-
|-
| [[File:Peasant faction.png|50px]] Peasant Rabble
| [[File:Peasant faction.png|50px]] Peasant rabble
* All Faction members get {{red|-75}} {{iconify|Control}}
* All faction members get {{red|-75}} {{icon|control}} [[control]] ({{red|-25}} if the faction goes to war)
* All Faction members get {{red|-50%}} {{iconify|Control}} Growth and {{green|+30}} {{icon|opinion}} Popular Opinion for 10 years
* All faction members get {{red|-50%}} {{iconify|control}} growth and {{green|+30}} {{icon|opinion}} [[popular opinion]] for 10 years
| 50% to 100% of each County's {{iconify|Levies}}
| 50% to 100% of each county's {{iconify|levies}}
| {{icon|county}} Counties
| {{icon|county}} Counties
| style="text-align: center; | {{icon|no}}
| style="text-align: center; | {{icon|no}}
|}
|}
Vassals cannot join a Faction against a liege that has an Alliance with them or has a Hook on them. They also can't join a Faction against a Friend, Lover or someone they're Terrified of.
Vassals cannot join a faction against a liege if:
* They are [[allied]].
* The liege has a [[hook]] on them.
* They are [[friend]]s.
* They are [[lover]]s.
* The vassal is [[File:Terrified.png|24px]] [[terrified]] of them.
* The vassal is a [[child]].


=== Civil Wars ===
=== Civil Wars ===
If a Faction's ultimatum is refused, it will start a '''Civil War'''. During a Civil War, Faction members stop providing taxes and levies to the liege and their liege loses access to certain powers such as imprisonment. All Faction members will turn hostile to both the liege and all vassals that did not join the Faction, though they will focus on fighting the liege.
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* If the Civil War ends in White Peace, the Liege will gain an imprisonment reason against all Faction members.
If a faction's ultimatum is refused, it will start a '''civil war'''. During a civil war, faction members stop providing taxes and levies to the liege and their liege loses access to certain powers such as imprisonment. All faction members will turn hostile to both the liege and all vassals that did not join the faction, though they will focus on fighting the liege.
* If the Civil War is won by the Vassals, they will enforce the Faction's ultimatum.
* If the civil war ends in [[white peace]], the liege will gain an imprisonment reason against all faction members.
* If the Civil War is won by the Liege, all Faction members are imprisoned and the Liege gains {{green|+20}} {{iconify|Dread}}. If the Faction was caused by Popular Opinion, each rebelling County will gain {{green|+20}} Popular Opinion for 10 years.
* If the civil war is won by the vassals, they will enforce the faction's ultimatum.
* If the civil war is won by the liege, all faction members are imprisoned and the liege gains {{green|+20}} {{iconify|dread}}. If the faction was caused by {{icon|opinion}} popular opinion, each rebelling county will gain {{green|+20}} {{icon|opinion}} popular opinion for 10 years.


== References ==
<references/>
[[en:Vassals]]
[[en:Vassals]]

2020年9月10日 (四) 23:29的版本

The feudal system from both the Middle Ages and Crusader Kings III revolves around vassals, characters who are granted by a liege lower-ranked titles to more easily manage the realm in exchange for a cut of their taxes and levies. Each vassal can be a liege towards its own set of vassals, as long as lower title ranks exist.

The amount of taxes and  levies granted by a vassal to their liege depends on their government type:

  • Feudal vassals provide taxes and levies based on their individual feudal contracts, with minimum amounts determined by crown authority.
  • Tribal vassals provide taxes and levies based on the liege's level of fame, with minimum amounts determined by tribal authority.
  • Clan vassals provide taxes and levies based on their opinion towards their liege, with minimum amounts determined by crown authority.
  • Theocracies provide taxes and levies based on the liege's level of devotion.
  • Republic vassals always provide 20% taxes and 10% levies to their liege.

As long as  opinion is at least +1, non-clan vassals will provide the maximum amount of taxes and  levies.

Vassal Limit

The vassal limit is the number of direct vassals (excluding Barons) a ruler can have without penalties. It is primarily based on the rank of the ruler's primary title and can be increased by title laws and traits.[1]

Condition Vassal limit
Yes Is Duke +20
Yes Is King +40
Yes Is Emperor +60
Yes Has title law Princely Elective +20
Yes Has trait Trait greatest of khans.png Greatest of Khans +20

A character can avoid going over the vassal limit by creating duke vassals and transferring count vassals to them through the grant title interaction. A character's vassal limit can be seen by opening the Realm menu (key: F2) towards the bottom-right.

Powerful Vassals

In each realm, vassals with the highest tax income and number of  levies are designated as powerful vassals, who expect to be part of the liege's council and will have -40  opinion of their liege if they're not. The number of powerful vassals a liege will have depends on the rank of their primary title:

Rank Powerful vassals
Count 3
Duke 4
King 5
Emperor 5

In elective succession types, powerful vassals have more votes than regular vassals. They're also much harder to use the sway scheme on. In order for the succession law of a realm to be changed, all powerful vassals must either have positive  opinion of the liege, be Terrified.png terrified or be imprisoned.

Factions

Factions are organized groups that are united against their liege for a common purpose. As long as their issue isn't resolved they will keep growing until they will be large enough to deliver an ultimatum to the liege.

All factions have two important values: military power and discontent.

  • Military power is the ratio between the combined military strength of all faction members and the military strength of the liege. When the ratio is above 80%, the Faction will gain discontent; when it is below the threshold, the faction will lose discontent.
  • Discontent is a measure of how close the faction is to sending their ultimatum.

A faction will deliver its ultimatum shortly after discontent reaches 100%. It can also send the ultimatum early if the liege unjustly imprisons someone. If the ultimatum is accepted, the liege will gain -20 dread. If it is refused, it will start a civil war.

There are 5 types of factions:

Type Ultimatum Military power Members Requires military power for discontent
Independence faction.png Independence
  • All faction members become independent
  • Liege loses 150 prestige
Members' armies  Vassals Yes
Claimant faction.png Claimant
  • Claimant gains the claimed title
  • Every faction member gains a weak hook on the claimant
Members' armies  Vassals Yes
Liberty faction.png Liberty
  • Liege lowers crown authority
  • Liege loses 200  prestige
Members' armies  Vassals Yes
Populist faction.png Populists
  • All faction members form an independent realm
  • Liege loses a level of fame
25% to 50% of each county's  levies Counties Yes
Peasant faction.png Peasant rabble
  • All faction members get -75 control ( -25 if the faction goes to war)
  • All faction members get -50%  control growth and +30 popular opinion for 10 years
50% to 100% of each county's  levies Counties No

Vassals cannot join a faction against a liege if:

Civil Wars

If a faction's ultimatum is refused, it will start a civil war. During a civil war, faction members stop providing taxes and levies to the liege and their liege loses access to certain powers such as imprisonment. All faction members will turn hostile to both the liege and all vassals that did not join the faction, though they will focus on fighting the liege.

  • If the civil war ends in white peace, the liege will gain an imprisonment reason against all faction members.
  • If the civil war is won by the vassals, they will enforce the faction's ultimatum.
  • If the civil war is won by the liege, all faction members are imprisoned and the liege gains +20  dread. If the faction was caused by popular opinion, each rebelling county will gain +20 popular opinion for 10 years.

References

  1. game\common\laws\01_title_succession_laws.txt, game\common\traits\00_traits.txt