核心教义
|
效果
|
最多虔诚花费
|
宗教
|
要求
|
苦行主义
|
- 角色可以决定避世冥想,降低压力并有可能获得神学领悟
- 使节制成为美德
- 使暴食成为罪恶
- 使贪婪成为罪恶
- 使热切的狂欢者成为罪恶
- 使著名的狂欢者成为罪恶
- 使传奇的狂欢者成为罪恶
|
- 基督教、二元神教、佛教、道教:500
- 祆教、原始宗教:1500
- 其他宗教:1000
|
所有
|
无
|
占星术
|
- +25% 海军速度
- 允许信徒占星并预测未来
|
- 祆教、原始宗教:500
- 基督教、伊斯兰教、犹太教:1500
- 其他宗教:1000
|
所有
|
无
|
肉欲高扬
|
|
- 印度教:500
- 基督教、犹太教:1500
- 佛教、耆那教:2000
- 其他宗教:1000
|
所有
|
无
|
团体身份
|
- +10 相同信仰的好感度
- +50% 与我同信仰的伯爵领的推广文化速度
- +50% 与我同文化的伯爵领的改信速度
- -50% 不同文化的伯爵领的改信速度
|
|
所有
|
无
|
秘传
|
- 学识教育重心的儿童如果出色完成学业,可以获得智者特质
- 使智者成为美德
- 使神秘主义者成为美德
- 使行奇迹者成为美德
|
- 印度教、耆那教、祆教、原始宗教:500
- 基督教:1500
- 其他宗教:1000
|
所有
|
无
|
律法主义
|
- -10% 法律花费每有一种美德特质
- +10% 法律花费每有一种罪恶特质
- 封臣和伯爵领更少可能加入针对有美德的统治者的派系
- 封臣和伯爵领更可能加入针对罪恶的统治者的派系
- 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
- 使公正成为大美德
- 使专断成为大罪恶
|
- 伊斯兰教、犹太教、祆教:500
- 佛教、耆那教、原始宗教:1500
- 其他宗教:1000
|
所有
|
无
|
追逐权力
|
- -50% 创建头衔花费
- -50% 暴政获得
- -10 直属封臣好感
- 授予征服宣战理由
- 授予侵略宣战理由
- 使野心勃勃成为美德
- 使安于现状成为罪恶
|
- 伊斯兰教、印度教、原始宗教:1000
- 犹太教:1500
- 其他宗教:2000
|
所有
|
无
|
宗教法
- 异名:
- 法特瓦 (伊斯兰教)
- 哈拉卡 (犹太教)
|
- -10% 法律花费
- 高学识的统治者可以谴责其罪恶的封臣。封臣的罪恶越大,统治者谴责所需的学识就越低
|
- 伊斯兰教、犹太教:500
- 基督教、印度教、祆教、原始宗教:1500
- 其他宗教:1000
|
所有
|
无
|
食人礼
|
- 食人者特质不再被视为罪行
- 使食人者成为大美德
|
- 基督教、原始宗教:1000
- 印度教:1500
- 其他宗教:2000
|
所有
|
无
|
庆典
|
- +5 封臣好感度
- +5 廷臣好感度
- +100 虔诚当举行一个宴会时
- -100 虔诚当拒绝参加一个宴会时
|
- 印度教、祆教、原始宗教:500
- 其他宗教:1000
|
所有
|
无
|
圣诳
|
- +50 虔诚当成功完成一个阴谋
- +20 Agent Acceptance
- 使狡诈成为美德
- 使诚实成为罪恶
|
- 原始宗教:1000
- 伊斯兰教:1500
- 其他宗教:2000
|
所有
|
无
|
圣洁自然
|
- +5 公众好感度
- +5 优势在丛林、森林和针叶林地形
- -25% 损耗在丛林、森林和针叶林地形
- +10% 建筑建造的金钱花费
|
- 原始宗教:500
- 印度教:1500
- 亚拉伯罕宗教组:2000
- 其他宗教:1000
|
所有
|
无
|
不信者税
- 异名:
- 吉兹亚 (伊斯兰教)
|
- +20% 直辖领地税收(不同信仰)
- +25% 征召兵补员速率(相同信仰)
- -25% 征召兵补员速率(不同信仰)
|
- 伊斯兰教、原始宗教:500
- 基督教、二元神教:1500
- 其他宗教:1000
|
所有
|
无
|
不屈信仰
|
- +4 勇武
- +2 信仰敌对度优势
- 神职人员可以担任将领或骑士
|
- 伊斯兰教、犹太教、原始宗教:500
- 佛教、耆那教:1500 if
- 其他宗教:1000
|
所有
|
无
|
神贫誓愿
|
- 统治者可以决定发神贫誓愿,通过减少每月的税收收入来增加每月所获得的虔诚
- 使慷慨成为大美德
- 使贪婪成为大罪恶
|
- 基督教、二元神教、佛教、耆那教:500
- 祆教、原始宗教:1500
- 其他宗教:1000
|
所有
|
无
|
诺斯替主义
|
- +2 学识
- -2 管理
- 放弃头衔减轻相应数量的压力
- -5 压力当授予一个伯爵头衔
- -15 压力当授予一个公爵头衔
- -65 压力当授予一个王国头衔
- -160 压力当授予一个帝国头衔
- 认为其他诺斯替主义的信仰是正义的
- 使节制成为美德
- 使暴食成为罪恶
|
- 二元神教、祆教:500
- 伊斯兰教、犹太教、印度教、原始宗教:1500
- 其他宗教:1000
|
所有
|
东方综摄主义
|
托钵宣道者
|
- +33% 伯爵领改信速度
- 该信仰的角色成功朝圣后可以获得一项骑士团雇佣花费增益
- 使节制成为美德
- 使暴食成为罪恶
|
- 基督教、二元神教、佛教、耆那教:500
- 印度教、祆教、原始宗教:1500
- 其他宗教:1000
|
所有
|
享乐主义
|
隐修制度
|
- 廷臣可以誓发终身圣愿并成为修士
- 使节制成为美德
- 使暴食成为罪恶
|
- 基督教、二元神教、佛教、耆那教:500
- 祆教、原始宗教:1500
- 其他宗教:1000
|
所有
|
享乐主义
|
共融圣事
|
- 角色能从他们的信仰领袖处购买赎罪券
- 信仰领袖可以绝罚其他角色
- 使诚实成为美德
- 使狡诈成为罪恶
- 受绝罚者被视为罪犯
|
- 基督教、犹太教:500
- 原始宗教:1500
- 其他宗教:1000
|
所有
|
信仰领袖教义:无
|
教权制
- 异名:
- 五大牧首区(基督教)
|
- +0.1 每月宗教热切每有一个宗教圣地
- 成功朝圣后可以获得一项神职人员好感度增益
|
- 1000 if Christian, Hindu or Zoroastrian
- 1500 if any other
|
所有
|
宗教态度教义:多元主义
|
顺应
|
- +30% 伯爵领抵制改信
- +15 不同信仰的领主的好感
- -25% 不同信仰公众好感度
- 不同信仰的封臣不太可能加入独立或民粹派系
|
- 500 if Jewish, Buddhist, Jain or Pagan
- 1500 if Christian or Muslim
- 1000 if any other
|
所有
|
宗教态度教义:多元主义
|
圣婚
|
- +100% Fertility with Close Family members
- +10 封臣好感如果与至亲结婚
- +1000 虔诚如果是第一次与至亲结婚且是单配偶制
|
- 1500 if Muslim, Dualist, Buddhist or Jain
- 1000 if any other
|
所有
|
血亲性关系:无限制婚姻
|
多边恋
|
- 不会因婚外情受到惩罚
|
- 500 if Hindu
- 1500 if Abrahamic, Buddhist or Jain
- 1000 if any other
|
All
|
- 男性通奸:忌讳
- 男性通奸:罪行
- 女性通奸:忌讳
- 女性通奸:罪行
|
自然原始主义
|
- +25% Stress Loss
- -25% Stress Gain
- +50% Law Cost
- +100% Tyranny Gain
- Characters don't wear clothes if the Character Nudity game rule is set to Default
|
- 1000 if Hindu or Jain
- 1500 if Christian, Dualist, Buddhist or Pagan
- 2000 if any other
|
All
|
- Criminal same-sex relations doctrine
- Criminal male adultery doctrine
- Criminal female adultery doctrine
- Criminal deviancy doctrine
- Criminal witchcraft doctrine
- Criminal kinslaying doctrine
|
Hedonistic
|
- +100 Piety when holding a Feast
- Makes Gluttonous a Great Virtue
- Makes Temperate a Great Sin
|
- 500 if Hindu
- 1500 if Muslim or Jewish
- 2000 if Christian, Buddhist or Jain
- 1000 if any other
|
All except Dualism
|
- Mendicant Preachers tenet
- Monasticism tenet
|
Sanctioned False Conversions
- Variant Names:
- Taqiya (Islam)
|
- +30% County Conversion Resistance
- Counties and characters may sometimes reconvert to this faith
|
- 500 if Zoroastrian
- 1500 if Dualist, Buddhist, Hindu or Jain
- 1000 if any other
|
All except Christianity
|
None
|
Christian Syncretism
|
- +30 Christian Faith Opinion
- Christian faiths cannot be considered or consider this faith Evil
- Makes Compassionate a Virtue
- Makes Callous a Sin
- Makes Sadistic a Sin
|
- 500 if Muslim or Dualist
- 1000 if any other
|
|
- Islamic Syncretism tenet
- Jewish Syncretism tenet
- Eastern Syncretism tenet
- Syncretic Folk Traditions tenet
|
Islamic Syncretism
|
- +30 Muslim Faith Opinion
- Muslim faiths cannot be considered or consider this faith Evil
- Makes Generous a Virtue
- Makes Arbitrary a Sin
- Makes Greedy a Sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
- Christian Syncretism tenet
- Jewish Syncretism tenet
- Eastern Syncretism tenet
- Syncretic Folk Traditions tenet
|
Jewish Syncretism
|
- +30 Jewish Faith Opinion
- Jewish faiths cannot be considered or consider this faith Evil
- Makes patient a Virtue
- Makes Cynical a Sin
- Makes Greedy a Sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
- Christian Syncretism tenet
- Islamic Syncretism tenet
- Eastern Syncretism tenet
- Syncretic Folk Traditions tenet
|
Eastern Syncretism
|
- Faiths of eastern religions cannot be considered or consider this faith Evil
- Makes Honest a Virtue
- Makes Wrathful a Sin
|
- 500 if Dualist or Pagan
- 1500 if Muslim
- 1000 if any other
|
|
- Gnosticism tenet
- Christian Syncretism tenet
- Islamic Syncretism tenet
- Jewish Syncretism tenet
- Syncretic Folk Traditions tenet
|
Syncretic Folk Traditions
|
- +30 Unreformed Faith Opinion
- Faiths of unreformed religions cannot be considered or consider this faith Evil
- Makes Humble a Virtue
- Makes Arrogant a Sin
|
1000
|
- All Abrahamic
- All Eastern
|
- Christian Syncretism tenet
- Islamic Syncretism tenet
- Jewish Syncretism tenet
- Eastern Syncretism tenet
|
Pacifism
|
- Cannot declare Holy Wars or Raid
- +10 Opinion of Other Pacifists
- Rulers at peace for at least two years will have their Piety change by 1 each month
- Makes Calm a Virtue
- Makes Wrathful a Sin
|
- 500 if Christian or Taoist
- 1500 if Muslim
- 1000 if any other
|
- All Abrahamic
- All Pagan
- Zoroastrianism
- Taoism
|
- Armed Pilgrimages tenet
- Human Sacrifice tenet
|
Reincarnation
|
- +20% County Conversion Resistance
- 4% Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
|
- 500 if Dualist, Buddhist, Hindu or Jain
- 1500 if Muslim
- 1000 if any other
|
- All Eastern
- All Pagan
- Islam
- Dualism
- Miletê Tawûsê Melek
|
None
|
Human Sacrifice
|
- Grants the Raid for Captives Casus Belli
- +50 Piety per executed Count
- +100 Piety per executed Duke
- +500 Piety per executed King
- +1000 Piety per executed Emperor
|
- 1000 if Pagan
- 1500 if Hindu
- 2000 if any other
|
- All Eastern
- All Pagan
- Dualism
- Miletê Tawûsê Melek
|
- Dharmic Pacifism tenet
- Pacifism tenet
|
Warmonger
|
- Members of the clergy can serve as Commanders or Knights
- Grants the Conquest Casus Belli
- Grants the Invasion Casus Belli
- No Offensive War Opinion
- Being at peace for more than 6 months lowers Vassal Opinion
- Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
|
- 2000 if Buddhist, Jain or Taoist
- 1000 if any other
|
- All Eastern
- All Pagan
- Miletê Tawûsê Melek
|
- Dharmic Pacifism tenet
- Pacifism tenet
|
Ritual Hospitality
- Variant Names:
- Pūjā (Hinduism)
|
- +0.3 Piety per Powerful Vassal on the Council
- Enables the Host as Honored Guest interaction with landed characters
- Makes Generous a Virtue
- Makes Callous a Sin
|
- 500 if Buddhist, Hindu or Jain
- 1000 if any other
|
|
None
|
Sky Burials
|
- Enables the Give your Ancestor a Sky Burial decision
- Small Disease Resistance Boost
|
500
|
|
None
|
Consolamentum
|
- -50% Short Reign Duration
- Enables the Initiate Consolamentum decision
|
- 1500 if Dualist, Hindu or Jain
- 1000 if any other
|
- All Eastern
- Christianity
- Dualism
- Miletê Tawûsê Melek
|
None
|
Aniconism
|
- -33% Temple Holding and Building Construction Cost
- -33% Temple Holding and Building Construction Time
|
- 500 if Christian, Muslim or Jewish
- 1000 if Dualist or Miletê
|
All Abrahamic
|
None
|
Literalism
|
- Enables the Literalist Debate interaction with characters of the same faith
- Makes Scholar a Virtue
- Makes Astute Intellectual a Virtue
- Makes Mastermind Philosopher a Virtue
|
- 500 if Muslim or Jewish
- 1000 if Christian, Dualist or Miletê
|
All Abrahamic
|
None
|
Ancestor Worship
|
- +100% Prestige from Level of Splendor
- +5 Close Family Opinion
- +50% Maximum Long Reign Opinion Bonus
- Completing a pilgrimage grants Close Family Opinion modifier
|
500
|
All Pagan
|
None
|
Inner Journey
|
- Enables the Meditate in Seclusion decision
- Makes Patient a Virtue
- Makes Impatient a Sin
|
500
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
None
|
Dharmic Pacifism
|
- +20% County Conversion Resistance
- +10 Opinion of other Pacifists
- Cannot declare Holy Wars or Raid
- Makes Calm a Virtue
- Makes Wrathful a Sin
|
- 500 if Buddhism or Jainism
- 1000 if any other
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
- Armed Pilgrimages tenet
- Human Sacrifice tenet
|
Armed Pilgrimages
|
- -20% Holy War Piety Cost
- +25% County Conversion Speed per owned Holy Site if no Head of Faith
- Can declare Great Holy Wars if Faith has a Head of Faith
- Completing a pilgrimage grants a Monthly Piety from Knights modifier
|
- 500 if Christian
- 1000 if Jewish
|
|
- Dharmic Pacifism tenet
- Pacifism tenet
|
Struggle and Submission
|
- +50% Piety and Devotion from Holy Wars
- +25% County Conversion Speed per owned Holy Site if no Head of Faith
- Can declare Great Holy Wars if Faith has a Head of Faith
- Completing a pilgrimage grants a Same Faith Opinion modifier
|
- 500 if Muslim
- 1500 if Dualist
|
|
None
|
Sacred Childbirth
- Variant Names:
- Kūdikis Lemti (Baltic)
|
- +10% Fertility
- -50% Pregnancy Complication Chance
|
500
|
|
None
|
Alexandrian Catechism
|
+20% Monthly Learning Lifestyle Experience
|
1000
|
Christianity
|
Fundamentalist religious attitude doctrine
|
Pastoral Isolation
|
- +10 Different Faith Liege Opinion
- +30% County Conversion Resistance
- -10% Monthly Development
- +20 Enemy Demand Conversion Acceptance
- Christian Faiths are considered Righteous
- Counties and characters may sometimes reconvert to this faith
|
500
|
Christianity
|
- None head of faith doctrine
- Sanctioned False Conversions tenet
|
Bhakti
|
Enables the Determine Bhakti decision
|
1000
|
Hinduism
|
None
|
Adorcism
|
- Enables the Seek Aid of the Spirits decision
- Makes Possessed a Great Virtue
|
500
|
Hausa
|
None
|
Auspicious Birthright
|
- 5% Chance a child is born with the Miracle Worker trait
- Makes Miracle Worker a Great Virtue
|
500
|
Uralic
|
None
|
Sun Worship
|
- -25% Attrition in Desert and Desert Mountains terrain
- Enables the Sun Trial interaction with Prisoners
- Hosting Feasts during summer months grants Piety
|
1000
|
Zunbil
|
None
|