等级 | 花费 | 要求 | 地产效果 | 伯爵领效果 | 领地效果 |
---|---|---|---|---|---|
1 | 1金钱 |
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— | — | |
2 | 2金钱 | 兵营 |
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— | — |
3 | 3金钱 |
|
|
— | — |
4 | 4金钱 |
|
|
— | — |
5 | 5金钱 |
|
|
— | — |
6 | 6金钱 |
|
|
— | — |
7 | 7金钱 |
|
|
— | — |
8 | 8金钱 |
|
|
— | — |
无编辑摘要 |
无编辑摘要 |
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第1行: | 第1行: | ||
=== | = 山坡牧场= | ||
{{building box | |||
| file=Building hillside grazing.png | |||
| desc=这些 山丘不适宜耕种,主要覆盖着 可以 被马儿进食的青草 和其 他植物 , 已被 用 于放牧 。 | |||
}} | |||
;建造时间 | |||
:{{construction time|quick}} | |||
{| class="mildtable plainlist" | ;解锁要求 | ||
! | * 属于区域<code>world_horse_buildings_in_hills_and_mountains</code><ref>具体的公国列表见于{{Cite file|Crusader Kings III\game\map_data\geographical_regions\geographical_region.txt}},[[区域]]页面尚未补充相关信息,2023/05/24。</ref>。 | ||
! | |||
! | ;地形要求 | ||
! | :{{terrain requirement|mountains=yes|desert mountains=yes|hills=yes}} | ||
;升级 | |||
<tabber> | |||
游戏资料= | |||
{|class="mildtable plainlist" width=100%; | |||
! 等级 | |||
! 花费 | |||
! 要求 | |||
! 地产效果 | |||
! 伯 爵领 效果 | |||
! 领地效果 | |||
|- | |||
! 1 | |||
| {{Building cost|cheap|1}} | |||
| | |||
| | |||
* {{building levies|small|1}} | |||
* {{Building maa bonuses|normal|1|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|1|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|1|damage|archer cavalry}} | |||
* {{Building tax|super poor|1}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |||
! 2 | |||
| {{Building cost|cheap|2}} | |||
| {{iconify|Barracks|[[革新#兵营|兵营]]}} | |||
| | |||
* {{building levies|small|2}} | |||
* {{Building maa bonuses|normal|2|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|1|toughness|light cavalry}} | |||
* {{Building maa bonuses|normal|2|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|1|toughness|heavy cavalry}} | |||
* {{Building maa bonuses|normal|2|damage|archer cavalry}} | |||
* {{Building maa bonuses|normal|1|toughness|archer cavalry}} | |||
* {{Building tax|super poor|2}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |- | ||
! | ! 3 | ||
| | | {{Building cost|cheap|3}} | ||
| | |||
| | | | ||
* 地产至少2级 | |||
* 非部落制 | |||
* 非部落地产 | |||
| | * {{iconify|Burhs|[[ 革新#乡堡| 乡堡]]}} | ||
*{{ | | | ||
* | * {{building levies|small|2}} | ||
*{{ | * {{Building maa bonuses|normal|3|damage|light cavalry}} | ||
*{{ | * {{Building maa bonuses|normal|2|toughness|light cavalry}} | ||
*{{ | * {{Building maa bonuses|normal|3|damage|heavy cavalry}} | ||
* {{Building maa bonuses|normal|2|toughness|heavy cavalry}} | |||
*{{ | * {{Building maa bonuses|normal|3|damage|archer cavalry}} | ||
* {{Building maa bonuses|normal|2|toughness|archer cavalry}} | |||
*{{ | * {{Building maa bonuses|custom|4|screen||add}} | ||
* {{Building tax|super poor|3}} | |||
|- | | {{em dash}} | ||
! | | {{em dash}} | ||
| | |- | ||
| | ! 4 | ||
| | | {{Building cost|cheap|4}} | ||
*{{ | | | ||
* | * 地产至少2级 | ||
*{{ | * 非部落制 | ||
*{{ | * 非部落地产 | ||
*{{ | * {{iconify|Burhs|[[ 革新# 乡堡| 乡堡]]}} | ||
* | | | ||
*{{ | * {{building levies|small|4}} | ||
*{{ | * {{Building maa bonuses|normal|4|damage|light cavalry}} | ||
*{{ | * {{Building maa bonuses|normal|3|toughness|light cavalry}} | ||
* {{Building maa bonuses|normal|4|damage|heavy cavalry}} | |||
*{{ | * {{Building maa bonuses|normal|3|toughness|heavy cavalry}} | ||
*{{ | * {{Building maa bonuses|normal|4|damage|archer cavalry}} | ||
* {{Building maa bonuses|normal|3|toughness|archer cavalry}} | |||
* {{Building maa bonuses|custom|6|screen||add}} | |||
* {{Building tax|super poor|4}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |||
! 5 | |||
| {{Building cost|cheap|5}} | |||
| | |||
* 地产至少3级 | |||
* 非部落制 | |||
* 非部落地产 | |||
* {{iconify|Castle Baileys|[[ 革新#城堡庭院| 城堡庭院]]}} | |||
| | |||
* {{building levies|small|4}} | |||
* {{Building maa bonuses|normal|5|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|4|toughness|light cavalry}} | |||
* {{Building maa bonuses|normal|5|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|4|toughness|heavy cavalry}} | |||
* {{Building maa bonuses|normal|5|damage|archer cavalry}} | |||
* {{Building maa bonuses|normal|4|toughness|archer cavalry}} | |||
* {{Building maa bonuses|custom|8|screen||add}} | |||
* {{Building tax|super poor|5}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |||
! 6 | |||
| {{Building cost|cheap|6}} | |||
| | |||
* 地产至少3级 | |||
* 非部落制 | |||
* 非部落 地 产 | |||
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}} | |||
| | |||
* {{building levies|small|6}} | |||
* {{Building maa bonuses|normal|6|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|5|toughness|light cavalry}} | |||
* {{Building maa bonuses|normal|6|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|5|toughness|heavy cavalry}} | |||
* {{Building maa bonuses|normal|6|damage|archer cavalry}} | |||
* {{Building maa bonuses|normal|5|toughness|archer cavalry}} | |||
* {{Building maa bonuses|custom|12|screen||add}} | |||
* {{Building tax|super poor|6}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |- | ||
| | ! 7 | ||
| | | {{Building cost|cheap|7}} | ||
| | | | ||
* 地产至少4级 | |||
* 非部落制 | |||
* 非部落地产 | |||
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}} | |||
| | |||
* {{building levies|small|7}} | |||
* {{Building maa bonuses|normal|7|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|6|toughness|light cavalry}} | |||
* {{Building maa bonuses|normal|7|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|6|toughness|heavy cavalry}} | |||
* {{Building maa bonuses|normal|7|damage|archer cavalry}} | |||
* {{Building maa bonuses|normal|6|toughness|archer cavalry}} | |||
* {{Building maa bonuses|custom|16|screen||add}} | |||
* {{Building tax|super poor|7}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|- | |||
! 8 | |||
| {{Building cost|cheap|8}} | |||
| | |||
* 地产至少4级 | |||
* 非部落制 | |||
* 非部落地产 | |||
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}} | |||
| | |||
* {{building levies|small|8}} | |||
* {{Building maa bonuses|normal|8|damage|light cavalry}} | |||
* {{Building maa bonuses|normal|7|toughness|light cavalry}} | |||
* {{Building maa bonuses|normal|8|damage|heavy cavalry}} | |||
* {{Building maa bonuses|normal|7|toughness|heavy cavalry}} | |||
* {{Building maa bonuses|normal|8|damage|archer cavalry}} | |||
* {{Building maa bonuses|normal|7|toughness|archer cavalry}} | |||
* {{Building maa bonuses|custom|20|screen||add}} | |||
* {{Building tax|super poor|8}} | |||
| {{em dash}} | |||
| {{em dash}} | |||
|} | |||
|-| | |||
描述= | |||
{|class="mildtable plainlist" width=100%; | |||
! 等级 | |||
! 名称 | |||
! 内部ID | |||
! 描述 | |||
|- | |||
! 1 | |||
| 山丘牧场 | |||
| hillside_grazing_01 | |||
| ''空旷开阔的野外区域适宜放养所有种类和大小的马群。任何人都有权使用这些放牧地喂养自己的马,为农牧业和本地的骑兵提供支持。'' | |||
|- | |||
! 2 | |||
| 放牧者 | |||
| hillside_grazing_02 | |||
| ''随着养马业对于本地经济愈发重要,这片牧场现在养活着一大群依靠畜牧人生活的人口。'' | |||
|- | |||
! 3 | |||
| 大牧场 | |||
| hillside_grazing_03 | |||
| ''虽然这片区域天然就适合放牧,还是有着扩大可用区域的途径。砍倒树木、移走石头,向大自然要地的过程永不停息。'' | |||
|- | |||
! 4 | |||
| 马场 | |||
| hillside_grazing_04 | |||
| ''这片地区的任何可用农地都被马场主买下,其中的蔬菜和少量产出有助于喂饱不断增长的劳动力。'' | |||
|- | |||
! 5 | |||
| 小牧马场 | |||
| hillside_grazing_05 | |||
| ''随着时间推移,饲养、繁殖和训练马匹的众多专用牧场,已经成为当地经济不可或缺的一部分。'' | |||
|- | |||
! 6 | |||
| 马市 | |||
| hillside_grazing_06 | |||
| ''马匹交易自然是饲养和繁育马匹的一部分。随着业务的发展,经过一季又一季,或多或少会开始形成一些永久性的马市集镇。'' | |||
|- | |||
! 7 | |||
| 马监 | |||
| hillside_grazing_07 | |||
| ''为了繁育和饲养高质量的战马,需要有人来照顾它们的各种伤病,并且用系统的方式评估它们的质量。随着养马在该地区变得愈渐重要,照管坐骑的马正也越来越重要。'' | |||
|- | |||
! 8 | |||
| 大牧马场 | |||
| hillside_grazing_08 | |||
| ''随着时间推移,整片牧场都被整合为一些大牧场,负责繁殖和训练大量强壮的战马。'' | |||
|} | |} | ||
</tabber> |
2023年5月24日 (三) 22:19的最新版本
山坡牧场[编辑 | 编辑源代码]
这些山丘不适宜耕种,主要覆盖着可以被马儿进食的青草和其他植物,已被用于放牧。 |
- 建造时间
- 2 年
- 解锁要求
- 属于区域
world_horse_buildings_in_hills_and_mountains
[1]。
- 地形要求
- 此建筑可建造于以下地形:
地形 | 可以建造 | 地形 | 可以建造 |
---|---|---|---|
沙漠 | — | 沙漠山地 | |
旱地 | — | 农田 | — |
洪泛平原 | — | 森林 | — |
丘陵 | 丛林 | — | |
山地 | 绿洲 | — | |
平原 | — | 草原 | — |
针叶林 | — | 湿地 | — |
- 升级
等级 | 名称 | 内部ID | 描述 |
---|---|---|---|
1 | 山丘牧场 | hillside_grazing_01 | 空旷开阔的野外区域适宜放养所有种类和大小的马群。任何人都有权使用这些放牧地喂养自己的马,为农牧业和本地的骑兵提供支持。 |
2 | 放牧者 | hillside_grazing_02 | 随着养马业对于本地经济愈发重要,这片牧场现在养活着一大群依靠畜牧人生活的人口。 |
3 | 大牧场 | hillside_grazing_03 | 虽然这片区域天然就适合放牧,还是有着扩大可用区域的途径。砍倒树木、移走石头,向大自然要地的过程永不停息。 |
4 | 马场 | hillside_grazing_04 | 这片地区的任何可用农地都被马场主买下,其中的蔬菜和少量产出有助于喂饱不断增长的劳动力。 |
5 | 小牧马场 | hillside_grazing_05 | 随着时间推移,饲养、繁殖和训练马匹的众多专用牧场,已经成为当地经济不可或缺的一部分。 |
6 | 马市 | hillside_grazing_06 | 马匹交易自然是饲养和繁育马匹的一部分。随着业务的发展,经过一季又一季,或多或少会开始形成一些永久性的马市集镇。 |
7 | 马监 | hillside_grazing_07 | 为了繁育和饲养高质量的战马,需要有人来照顾它们的各种伤病,并且用系统的方式评估它们的质量。随着养马在该地区变得愈渐重要,照管坐骑的马正也越来越重要。 |
8 | 大牧马场 | hillside_grazing_08 | 随着时间推移,整片牧场都被整合为一些大牧场,负责繁殖和训练大量强壮的战马。 |