核心教义:修订间差异

本页面所适用的版本可能已经过时,最后更新于1.0
无编辑摘要
(翻译)
第1行: 第1行:
{{Version|1.0}}
{{Version|1.0}}
'''核心教义'''('''Tenets''')代表一种信仰独特的行为习惯和礼仪。每种信仰有三条核心教义。
'''核心教义'''('''Tenets''')代表一种信仰独特的行为习惯和礼仪。每种信仰有三条核心教义。
{| class="mildtable plainlist" width=100%
{| class="mildtable plainlist" width="100%"
! 核心教义
!核心教义
! 效果
!效果
! Max Piety cost
! 最多虔诚花费
! 宗教
!宗教
! 要求
!要求
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 苦行主义
| style="text-align: center; " |[[File:Core tenet meditation.png|60px]] <br> 苦行主义
|
* {{icon|decision}}  解锁 议: 避世冥想
*{{icon|decision}}  角色可以 避世冥想 ,降低压力并有可能获得神学领悟
* [[File:Trait temperate.png|24px]] 使节制成为美德
*[[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
*[[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
* [[File:Trait greedy.png|24px]] 使贪婪成为罪恶
*[[File:Trait greedy.png|24px]] 使贪婪成为罪恶
* [[File:Trait reveler 1.png|24px]] 使热切的狂欢者成为罪恶
*[[File:Trait reveler 1.png|24px]] 使热切的狂欢者成为罪恶
* [[File:Trait reveler 2.png|24px]] 使著名的狂欢者成为罪恶
*[[File:Trait reveler 2.png|24px]] 使著名的狂欢者成为罪恶
* [[File:Trait reveler 3.png|24px]] 使传奇的狂欢者成为罪恶
*[[File:Trait reveler 3.png|24px]] 使传奇的狂欢者成为罪恶
|
* 500 if Christian, Dualist, Buddhist, Jain or Taoist
* 基督教、二元神教、佛教、道教:500
* 1500 Zoroastrian or Pagan
* 祆教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> 占星术
| style="text-align: center; " |[[File:Core tenet bigbook.png|60px]] <br> 占星术
|
* {{icon|pursuit}} {{green|+25%}} 海军速度
*{{icon|pursuit}} {{green|+25%}} 海军速度
* {{icon|decision}} 允许信徒占星并预测未来
*{{icon|decision}} 允许信徒占星并预测未来
|
* 500 if Zoroastrian or Pagan
* 祆教、原始宗教:500
* 1500 if Christian, Muslim or Jewish
* 基督教、伊斯兰教、犹太教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> 肉欲高扬
| style="text-align: center; " |[[File:Core tenet festivities.png|60px]] <br> 肉欲高扬
|
* {{icon|fertility}} {{green|+25%}} 生育力
*{{icon|fertility}} {{green|+25%}} 生育力
* [[File:Trait lustful.png|24px]] 使色欲成为美德
*[[File:Trait lustful.png|24px]] 使色欲成为美德
* [[File:Trait chaste.png|24px]] 使忠贞成为罪恶
*[[File:Trait chaste.png|24px]] 使忠贞成为罪恶
|
* 500 if Hindu
* 印度教:500
* 1500 if Christian or Jewish
* 基督教、犹太教:1500
* 2000 if Buddhist or Jain
* 佛教、耆那教:2000
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> 团体身份
| style="text-align: center; " |[[File:Core tenet followers.png|60px]] <br> 团体身份
|
* {{icon|opinion}} {{green|+10}} 相同信仰的好感度
*{{icon|opinion}} {{green|+10}} 相同信仰的好感度
* [[File:Task promote culture.png|24px]] {{green|+50%}} 与我同信仰的伯爵领的推广文化速度
*[[File:Task promote culture.png|24px]] {{green|+50%}} 与我同信仰的[[ 伯爵领]] 的推广文化速度
* [[File:Task conversion.png|24px]] {{green|+50%}} 与我同文化的伯爵领的改信速度
*[[File:Task conversion.png|24px]] {{green|+50%}} 与我同文化的伯爵领的改信速度
* [[File:Task conversion.png|24px]] {{red|-50%}} 不同文化的伯爵领的改信速度
*[[File:Task conversion.png|24px]] {{red|-50%}} 不同文化的伯爵领的改信速度
|
* 1000 if Buddhist or Jain
* 佛教、耆那教:1000
* 500 if any other
* 其他宗教:500
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> 秘传
| style="text-align: center; " |[[File:Core tenet bhakti.png|60px]] <br> 秘传
|
* [[File:Learning lifestyle.png|24px]] 学识教育重心的儿童如果出色完成学业,可以获得智者特质
*[[File:Learning lifestyle.png|24px]] 学识教育重心的儿童如果出色完成学业,可以获得智者特质
* [[File:Trait mystic 1.png|24px]] 使智者成为美德
*[[File:Trait mystic 1.png|24px]] 使智者成为美德
* [[File:Trait mystic 2.png|24px]] 使神秘主义者成为美德
*[[File:Trait mystic 2.png|24px]] 使神秘主义者成为美德
* [[File:Trait mystic 3.png|24px]] 使行奇迹者成为美德
*[[File:Trait mystic 3.png|24px]] 使行奇迹者成为美德
|
* 500 if Hindu, Jain, Zoroastrian or Pagan
* 印度教、耆那教、祆教、原始宗教:500
* 1500 if Christian
* 基督教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> 律法主义
| style="text-align: center; " |[[File:Core tenet bigbook.png|60px]] <br> 律法主义
|
* {{icon|prestige}} {{green|-10%}} 法律花费每有一种美德特质
*{{icon|prestige}} {{green|-10%}} 法律花费每有一种美德特质
* {{icon|prestige}} {{red|+10%}} 法律花费每有一种罪恶特质
*{{icon|prestige}} {{red|+10%}} 法律花费每有一种罪恶特质
* [[File:Factions.png|24px]] Characters are less likely to join [[Faction]]s if the Liege has a Virtue trait
*[[File:Factions.png|24px]] 封臣和伯爵领更少可能加入针对有美德的统治者的派系
* [[File:Factions.png|24px]] Characters are more likely to join Factions if the Liege has a Sin trait
*[[File:Factions.png|24px]]  封臣和伯爵领更可能加入针对罪恶的统治者的派系
* {{icon|yes}} 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
*{{icon|yes}} 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
* [[File:Trait just.png|24px]] 使公正成为大美德
*[[File:Trait just.png|24px]] 使公正成为大美德
* [[File:Trait arbitrary.png|24px]] 使专断成为大罪恶
*[[File:Trait arbitrary.png|24px]] 使专断成为大罪恶
|
* 500 if Muslim, Jewish or Zoroastrian
* 伊斯兰教、犹太教、祆教:500
* 1500 if Buddhist, Jain or Pagan
* 佛教、耆那教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> 追逐权力
| style="text-align: center; " |[[File:Core tenet judged.png|60px]] <br> 追逐权力
|
* {{icon|gold}} {{green|-50%}} 创建头衔花费
*{{icon|gold}} {{green|-50%}} 创建头衔花费
* {{icon|opinion}} {{green|-50%}} Tyranny Gain
*{{icon|opinion}} {{green|-50%}} 暴政获得
* {{icon|opinion}} {{red|-10}} 直属封臣好感
*{{icon|opinion}} {{red|-10}} 直属封臣好感
* [[File:Conquest cb.png|24px]] 授予征服宣战理由
*[[File:Conquest cb.png|24px]] 授予征服宣战理由
* [[File:Default cb.png|24px]] 授予侵略宣战理由
*[[File:Default cb.png|24px]] 授予侵略宣战理由
* [[File:Trait ambitious.png|24px]] 使野心勃勃成为美德
*[[File:Trait ambitious.png|24px]] 使野心勃勃成为美德
* [[File:Trait content.png|24px]] 使安于现状成为罪恶
*[[File:Trait content.png|24px]] 使安于现状成为罪恶
|
* 1000 if Muslim, Hindu or Pagan
* 伊斯兰教、印度教、原始宗教:1000
* 1500 if Jewish
* 犹太教:1500
* 100 if any other
* 其他宗教:2000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> 宗教法
| style="text-align: center; " |[[File:Core tenet judged.png|60px]] <br> 宗教法
* ''Variant Names:''
 
* [[File:Religion sunni.png|25px]] 法特瓦 (伊斯兰教)
*'' 异名:''
* [[File:Religion kabarism.png|25px]] 哈拉卡 (犹太教)
*[[File:Religion sunni.png|25px]] 法特瓦 (伊斯兰教)
*[[File:Religion kabarism.png|25px]] 哈拉卡 (犹太教)
|
*{{icon|prestige}} {{green|-10%}} 法律花费
*{{icon|yes}} 高学识的统治者可以谴责其罪恶的封臣。封臣的罪恶越大,统治者谴责所需的学识就越低
|
|
* {{icon|prestige}} {{green|-10%}} 法律花费
* 伊斯兰教、犹太教:500
* {{icon|yes}} Enables the Temporal Condemnation interaction with Vassals
* 基督教、印度教、祆教、原始宗教:1500
|
* 其他宗教:1000
* 500 if Muslim or Jewish
|所有
* 1500 if Christian, Hindu, Zoroastrian or Pagan
|无
* 1000 if any other
| 所有
|
|-
|-
| style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> 食人礼
| style="text-align: center; " |[[File:Core tenet foodsacrifice.png|60px]] <br> 食人礼
|
* [[File:Trait cannibal.png|24px]] 食人者特质不再被视为罪行
*[[File:Trait cannibal.png|24px]] 食人者特质不再被视为罪行
* [[File:Trait cannibal.png|24px]] 使食人者成为大美德
*[[File:Trait cannibal.png|24px]] 使食人者成为大美德
|
* 1000 if Christian or Pagan
* 基督教、原始宗教:1000
* 1500 if Hindu
* 印度教:1500
* 2000 if any other
* 其他宗教:2000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> 庆典
| style="text-align: center; " |[[File:Core tenet festivities.png|60px]] <br> 庆典
|
* {{icon|opinion}} {{green|+5}} 封臣好感度
*{{icon|opinion}} {{green|+5}} 封臣好感度
* {{icon|opinion}} {{green|+5}} 廷臣好感度
*{{icon|opinion}} {{green|+5}} 廷臣好感度
* {{icon|piety}} {{green|+100}} 虔诚当举行一个宴会时
*{{icon|piety}} {{green|+100}} 虔诚当举行一个宴会时
* {{icon|piety}} {{red|-100}} 虔诚当拒绝参加一个宴会时
*{{icon|piety}} {{red|-100}} 虔诚当拒绝参加一个宴会时
|
* 500 if Hindu, Zoroastrian or Pagan
* 印度教、祆教、原始宗教:500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> 圣诳
| style="text-align: center; " |[[File:Core tenet shadyfigure.png|60px]] <br> 圣诳
|
* {{icon|piety}} {{green|+50}} 虔诚当成功完成一个 [[Scheme]]
*{{icon|piety}} {{green|+50}} 虔诚当成功完成一个[[ 阴谋]]
* {{icon|yes}} {{green|+20}} Agent Acceptance
*{{icon|yes}} {{green|+20}} Agent Acceptance
* [[File:Trait deceitful.png|24px]] 使狡诈成为美德
*[[File:Trait deceitful.png|24px]] 使狡诈成为美德
* [[File:Trait honest.png|24px]] 使诚实成为罪恶
*[[File:Trait honest.png|24px]] 使诚实成为罪恶
|
* 1000 if Pagan
* 原始宗教:1000
* 1500 if Muslim or Jewish
* 伊斯兰教:1500
* 2000 if any other
* 其他宗教:2000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> 圣洁自然
| style="text-align: center; " |[[File:Core tenet holytree.png|60px]] <br> 圣洁自然
|
* {{icon|opinion}} {{green|+5}} 公众好感度
*{{icon|opinion}} {{green|+5}} 公众好感度
* {{icon|advantage}} {{green|+5}} [[优势]]在丛林、森林和针叶林[[地形]]
*{{icon|advantage}} {{green|+5}} [[优势]]在丛林、森林和针叶林[[地形]]
* {{icon|advantage}} {{green|-25%}} [[损耗]]在丛林、森林和针叶林地形
*{{icon|advantage}} {{green|-25%}} [[损耗]]在丛林、森林和针叶林地形
* {{icon|gold}} {{red|+10%}} 建筑建造的金钱花费
*{{icon|gold}} {{red|+10%}} 建筑建造的金钱花费
|
* 500 if Pagan
* 原始宗教:500
* 1500 if Hindu
* 印度教:1500
* 2000 if Abrahamic
* 亚拉伯罕宗教组:2000
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet handcoin.png|60px]] <br> 不信者税 
| style="text-align: center; " |[[File:Core tenet handcoin.png|60px]] <br> 不信者税 
* ''Variant Names:''
 
* [[File:Religion sunni.png|25px]] 吉兹亚 (伊斯兰教)
*'' 异名:''
*[[File:Religion sunni.png|25px]] 吉兹亚 (伊斯兰教)
* {{icon|gold}} {{green|+20%}} 直辖领地税收(不同信仰)
|
* {{icon|levies}} {{green|+25%}} 征召兵补员速率(相同信仰)
*{{icon|gold}} {{green|+20%}} 直辖领地税收(不同信仰)
* {{icon|levies}} {{red|-25%}} 征召兵补员速率(不同信仰)
*{{icon|levies}} {{green|+25%}} 征召兵补员速率(相同信仰)
*{{icon|levies}} {{red|-25%}} 征召兵补员速率(不同信仰)
* 500 if Muslim or Pagan
|
* 1500 if Christian or Dualist
* 伊斯兰教、原始宗教:500
* 1000 if any other
* 基督教、二元神教:1500
| 所有
* 其他宗教:1000
|
|所有
|无
|-
|-
| style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> 不屈信仰
| style="text-align: center; " |[[File:Core tenet sword.png|60px]] <br> 不屈信仰
|
* {{icon|prowess}} {{green|+4}} 勇武
*{{icon|prowess}} {{green|+4}} 勇武
* {{icon|advantage}} {{green|+2}} 信仰敌对度优势
*{{icon|advantage}} {{green|+2}} 信仰敌对度优势
* {{icon|knight}} 神职人员可以担任[[将领]]或[[骑士]]
*{{icon|knight}} 神职人员可以担任[[将领]]或[[骑士]]
|
* 500 if Muslim, Jewish or Pagan
* 伊斯兰教、犹太教、原始宗教:500
* 1500 if Buddhist or Jain
* 佛教、耆那教:1500 if 
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 神贫誓愿
| style="text-align: center; " |[[File:Core tenet meditation.png|60px]] <br> 神贫誓愿
|
* {{icon|decision}}  解锁 发神贫誓愿 决议
*{{icon|decision}}  统治者可以决定 发神贫誓愿 ,通过减少每月的税收收入来增加每月所获得的虔诚
* [[File:Trait generous.png|24px]] 使慷慨成为大美德
*[[File:Trait generous.png|24px]] 使慷慨成为大美德
* [[File:Trait greedy.png|24px]] 使贪婪成为大罪恶
*[[File:Trait greedy.png|24px]] 使贪婪成为大罪恶
|
* 500 if Christian, Dualist, Buddhist or Jain
* 基督教、二元神教、佛教、耆那教:500
* 1500 Zoroastrian or Pagan
* 祆教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
|
|无
|-
|-
| style="text-align: center; | [[File:Core tenet gnostic.png|60px]] <br> 诺斯替主义
| style="text-align: center; " |[[File:Core tenet gnostic.png|60px]] <br> 诺斯替主义
|
* {{icon|learning}} {{green|+2}} 学识
*{{icon|learning}} {{green|+2}} 学识
* {{icon|stewardship}} {{red|-2}} 管理
*{{icon|stewardship}} {{red|-2}} 管理
* {{icon|stress loss}} 放弃头衔减轻相应数量的[[压力]]
*{{icon|stress loss}} 放弃头衔减轻相应数量的[[压力]]
** {{icon|stress loss}} {{green|-5}} 压力当授予一个伯爵头衔
**{{icon|stress loss}} {{green|-5}} 压力当授予一个伯爵头衔
** {{icon|stress loss}} {{green|-15}} 压力当授予一个公爵头衔
**{{icon|stress loss}} {{green|-15}} 压力当授予一个公爵头衔
** {{icon|stress loss}} {{green|-65}} 压力当授予一个王国头衔
**{{icon|stress loss}} {{green|-65}} 压力当授予一个王国头衔
** {{icon|stress loss}} {{green|-160}} 压力当授予一个帝国头衔
**{{icon|stress loss}} {{green|-160}} 压力当授予一个帝国头衔
* {{icon|yes}} 认为其他诺斯替主义的信仰是正义的
*{{icon|yes}} 认为其他诺斯替主义的信仰是正义的
* [[File:Trait temperate.png|24px]] 使节制成为美德
*[[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
*[[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
|
* 500 if Dualist, Zoroastrian
* 二元神教、祆教:500
* 1500 if Muslim, Jewish, Hindu or Pagan
* 伊斯兰教、犹太教、印度教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
| {{icon|no}} Eastern Syncretism tenet
|{{icon|no}} 东方综摄主义
|-
|-
| style="text-align: center; | [[File:Core tenet missionary.png|60px]] <br> 托钵宣道者
| style="text-align: center; " |[[File:Core tenet missionary.png|60px]] <br> 托钵宣道者
|
* [[File:Task conversion.png|24px]] {{green|+33%}} 伯爵领改信速度
*[[File:Task conversion.png|24px]] {{green|+33%}} 伯爵领改信速度
* {{icon|gold}} Completing a pilgrimage grants a Holy Order Hire Cost modifier
*{{icon|gold}} 该信仰的角色成功朝圣后可以获得一项骑士团雇佣花费增益
* [[File:Trait temperate.png|24px]] 使节制成为美德
*[[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
*[[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
|
* 500 if Christian, Dualist, Buddhist or Jain
* 基督教、二元神教、佛教、耆那教:500
* 1500 if Hindu, Zoroastrian or Pagan
* 印度教、祆教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
| {{icon|no}} 享乐主 义核心教
|{{icon|no}} 享乐主义
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 隐修制度
| style="text-align: center; " |[[File:Core tenet meditation.png|60px]] <br> 隐修制度
|
* {{icon|yes}} Enables the Ask to Take Vows interaction with Courtiers
*{{icon|yes}} 廷臣可以誓发终身圣愿并成为修士
* [[File:Trait temperate.png|24px]] 使节制成为美德
*[[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
*[[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
|
* 500 if Christian, Dualist, Buddhist or Jain
* 基督教、二元神教、佛教、耆那教:500
* 1500 Zoroastrian or Pagan
* 祆教、原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| 所有
|所有
| {{icon|no}}  核心教义: 享乐主义
|{{icon|no}} 享乐主义
|-
|-
| style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Communion
| style="text-align: center; " |[[File:Core tenet chalice.png|60px]] <br> 共融圣事
|
* {{icon|yes}} Enables the Seek Indulgences interaction with the Head of Faith
*{{icon|yes}} 角色能从他们的信仰领袖处购买赎罪券
* {{icon|excommunicated}} Head of Faith can Excommunicate characters
*{{icon|excommunicated}} 信仰领袖可以绝罚其他角色
* [[File:Trait honest.png|24px]] Makes Honest a Virtue
*[[File:Trait honest.png|24px]] 使诚实成为美德
* [[File:Trait deceitful.png|24px]] Makes Deceitful a Sin
*[[File:Trait deceitful.png|24px]] 使狡诈成为罪恶
* {{icon|excommunicated}} Makes Excommunicated a Crime
*{{icon|excommunicated}} 受绝罚者被视为罪犯
|
* 500 if Christian or Jewish
* 基督教、犹太教:500
* 1500 if Pagan
* 原始宗教:1500
* 1000 if any other
* 其他宗教:1000
| All
| 所有
| {{icon|no}}[[File:Doctrine no head.png|24px]] None head of faith doctrine
|{{icon|no}}[[File:Doctrine no head.png|24px]] 信仰领袖教义:无
|-
|-
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Ecclesiarchy
| style="text-align: center; " |[[File:Core tenet followers.png|60px]] <br> 教权制
* ''Variant Names:''
 
* [[File:Religion catholicism.png|25px]] The Pentarchy (Christianity)
*'' 异名:''
*[[File:Religion catholicism.png|25px]] 五大牧首区(基督教)
* {{icon|fervor}} {{green|+0.1}} Monthly Fervor per Holy Site
|
* {{icon|opinion}} Completing a pilgrimage grants a Clergy Opinion modifier
*{{icon|fervor}} {{green|+0.1}} 每月宗教热切每有一个宗教圣地
*{{icon|opinion}} 成功朝圣后可以获得一项神职人员好感度增益
* 1000 if Christian, Hindu or Zoroastrian
|
* 1500 if any other
*1000 if Christian, Hindu or Zoroastrian
| All
*1500 if any other
| {{icon|no}}[[File:Doctrine pluralism pluralistic.png|24px]] 宗教态度:多元主义
| 所有
|{{icon|no}}[[File:Doctrine pluralism pluralistic.png|24px]] 宗教态度 教义 :多元主义
|-
|-
| style="text-align: center; | [[File:Core tenet cabal.png|60px]] <br> 顺应
| style="text-align: center; " |[[File:Core tenet cabal.png|60px]] <br> 顺应
|
* [[File:Task conversion.png|24px]] {{green|+30%}} 伯爵领抵制改信
*[[File:Task conversion.png|24px]] {{green|+30%}} 伯爵领抵制改信
* {{icon|opinion}} {{green|+15}} 不同信仰的领主的好感
*{{icon|opinion}} {{green|+15}} 不同信仰的领主的好感
* {{icon|opinion}} {{red|-25%}} 不同信仰公众好感度
*{{icon|opinion}} {{red|-25%}} 不同信仰公众好感度
* [[File:Factions.png|24px]] 不同信仰的封臣不太可能加入独立或民粹派系
*[[File:Factions.png|24px]] 不同信仰的封臣不太可能加入独立或民粹派系
|
* 500 if Jewish, Buddhist, Jain or Pagan
*500 if Jewish, Buddhist, Jain or Pagan
* 1500 if Christian or Muslim
*1500 if Christian or Muslim
* 1000 if any other
*1000 if any other
| 所有
|所有
| [[File:Doctrine pluralism pluralistic.png|24px]] 宗教态度:多元主义
|[[File:Doctrine pluralism pluralistic.png|24px]] 宗教态度 教义 :多元主义
|-
|-
| style="text-align: center; | [[File:Core tenet marriage.png|60px]] <br> 圣婚
| style="text-align: center; " |[[File:Core tenet marriage.png|60px]] <br> 圣婚
|
* {{icon|fertility}} {{green|+100%}} Fertility with Close Family members
*{{icon|fertility}} {{green|+100%}} Fertility with Close Family members
* {{icon|opinion}} {{green|+10}} 封臣好感如果与至亲结婚
*{{icon|opinion}} {{green|+10}} 封臣好感如果与至亲结婚
* {{icon|piety}} {{green|+1000}} 虔诚如果是第一次与至亲结婚且是单配偶制
*{{icon|piety}} {{green|+1000}} 虔诚如果是第一次与至亲结婚且是单配偶制
|
* 1500 if Muslim, Dualist, Buddhist or Jain
*1500 if Muslim, Dualist, Buddhist or Jain
* 1000 if any other
*1000 if any other
| 所有
|所有
| [[File:Doctrine consanguinity.png|24px]] 血亲性关系:无限制婚姻
|[[File:Doctrine consanguinity.png|24px]] 血亲性关系:无限制婚姻
|-
|-
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> 多边恋
| style="text-align: center; " |[[File:Core tenet followers.png|60px]] <br> 多边恋
|
* {{icon|no}} 不会因婚外情受到惩罚
*{{icon|no}} 不会因婚外情受到惩罚
|
* 500 if Hindu
*500 if Hindu
* 1500 if Abrahamic, Buddhist or Jain
*1500 if Abrahamic, Buddhist or Jain
* 1000 if any other
*1000 if any other
| All
|All
|
* {{icon|no}}[[File:Doctrine adultery men.png|24px]] 男性通奸:忌讳
*{{icon|no}}[[File:Doctrine adultery men.png|24px]] 男性通奸:忌讳
* {{icon|no}}[[File:Doctrine adultery men.png|24px]] 男性通奸:罪行
*{{icon|no}}[[File:Doctrine adultery men.png|24px]] 男性通奸:罪行
* {{icon|no}}[[File:Doctrine adultery women.png|24px]] 女性通奸:忌讳
*{{icon|no}}[[File:Doctrine adultery women.png|24px]] 女性通奸:忌讳
* {{icon|no}}[[File:Doctrine adultery women.png|24px]] 女性通奸:罪行
*{{icon|no}}[[File:Doctrine adultery women.png|24px]] 女性通奸:罪行
|-
|-
| style="text-align: center; | [[File:Core tenet nudism.png|60px]] <br> 自然原始主义
| style="text-align: center; " |[[File:Core tenet nudism.png|60px]] <br> 自然原始主义
|
* {{icon|stress loss}} {{green|+25%}} [[Stress]] Loss
*{{icon|stress loss}} {{green|+25%}} [[Stress]] Loss
* {{icon|stress gain}} {{green|-25%}} Stress Gain
*{{icon|stress gain}} {{green|-25%}} Stress Gain
* {{icon|prestige}} {{red|+50%}} Law Cost
*{{icon|prestige}} {{red|+50%}} Law Cost
* {{icon|opinion}} {{red|+100%}} [[Tyranny]] Gain
*{{icon|opinion}} {{red|+100%}} [[Tyranny]] Gain
* [[File:Rules.png|24px]] Characters don't wear clothes if the Character Nudity game rule is set to Default
*[[File:Rules.png|24px]] Characters don't wear clothes if the Character Nudity game rule is set to Default
|
* 1000 if Hindu or Jain
*1000 if Hindu or Jain
* 1500 if Christian, Dualist, Buddhist or Pagan
*1500 if Christian, Dualist, Buddhist or Pagan
* 2000 if any other
*2000 if any other
| All
|All
|
* {{icon|no}}[[File:Doctrine homosexuality.png|24px]] Criminal same-sex relations doctrine
*{{icon|no}}[[File:Doctrine homosexuality.png|24px]] Criminal same-sex relations doctrine
* {{icon|no}}[[File:Doctrine adultery men.png|24px]] Criminal male adultery doctrine
*{{icon|no}}[[File:Doctrine adultery men.png|24px]] Criminal male adultery doctrine
* {{icon|no}}[[File:Doctrine adultery women.png|24px]] Criminal female adultery doctrine
*{{icon|no}}[[File:Doctrine adultery women.png|24px]] Criminal female adultery doctrine
* {{icon|no}}[[File:Doctrine deviancy.png|24px]] Criminal deviancy doctrine
*{{icon|no}}[[File:Doctrine deviancy.png|24px]] Criminal deviancy doctrine
* {{icon|no}}[[File:Doctrine witchcraft.png|24px]] Criminal witchcraft doctrine
*{{icon|no}}[[File:Doctrine witchcraft.png|24px]] Criminal witchcraft doctrine
* {{icon|no}}[[File:Doctrine kinslaying.png|24px]] Criminal kinslaying doctrine
*{{icon|no}}[[File:Doctrine kinslaying.png|24px]] Criminal kinslaying doctrine
|-
|-
| style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> Hedonistic
| style="text-align: center; " |[[File:Core tenet foodsacrifice.png|60px]] <br> Hedonistic
|
* {{icon|piety}} {{green|+100}} Piety when holding a Feast
*{{icon|piety}} {{green|+100}} Piety when holding a Feast
* [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Great Virtue
*[[File:Trait gluttonous.png|24px]] Makes Gluttonous a Great Virtue
* [[File:Trait temperate.png|24px]] Makes Temperate a Great Sin
*[[File:Trait temperate.png|24px]] Makes Temperate a Great Sin
|
* 500 if Hindu
*500 if Hindu
* 1500 if Muslim or Jewish
*1500 if Muslim or Jewish
* 2000 if Christian, Buddhist or Jain
*2000 if Christian, Buddhist or Jain
* 1000 if any other
*1000 if any other
| All except Dualism
|All except Dualism
|
* {{icon|no}} Mendicant Preachers tenet
*{{icon|no}} Mendicant Preachers tenet
* {{icon|no}} Monasticism tenet
*{{icon|no}} Monasticism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> Sanctioned False Conversions
| style="text-align: center; " |[[File:Core tenet shadyfigure.png|60px]] <br> Sanctioned False Conversions
* ''Variant Names:''
 
* [[File:Religion sunni.png|25px]] Taqiya (Islam)
*''Variant Names:''
*[[File:Religion sunni.png|25px]] Taqiya (Islam)
* [[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance
|
* {{icon|yes}} Counties and characters may sometimes reconvert to this faith
*[[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance
*{{icon|yes}} Counties and characters may sometimes reconvert to this faith
* 500 if Zoroastrian
|
* 1500 if Dualist, Buddhist, Hindu or Jain
*500 if Zoroastrian
* 1000 if any other
*1500 if Dualist, Buddhist, Hindu or Jain
| All except Christianity
*1000 if any other
| None
|All except Christianity
|None
|-
|-
| style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Christian Syncretism
| style="text-align: center; " |[[File:Core tenet chalice.png|60px]] <br> Christian Syncretism
|
* {{icon|opinion}} {{green|+30}} Christian Faith Opinion
*{{icon|opinion}} {{green|+30}} Christian Faith Opinion
* {{icon|yes}} Christian faiths cannot be considered or consider this faith Evil
*{{icon|yes}} Christian faiths cannot be considered or consider this faith Evil
* [[File:Trait compassionate.png|24px]] Makes Compassionate a Virtue
*[[File:Trait compassionate.png|24px]] Makes Compassionate a Virtue
* [[File:Trait callous.png|24px]] Makes Callous a Sin
*[[File:Trait callous.png|24px]] Makes Callous a Sin
* [[File:Trait sadistic.png|24px]] Makes Sadistic a Sin
*[[File:Trait sadistic.png|24px]] Makes Sadistic a Sin
|
* 500 if Muslim or Dualist
*500 if Muslim or Dualist
* 1000 if any other
*1000 if any other
|
* All except Christianity
*All except Christianity
|
* {{icon|no}} Islamic Syncretism tenet
*{{icon|no}} Islamic Syncretism tenet
* {{icon|no}} Jewish Syncretism tenet
*{{icon|no}} Jewish Syncretism tenet
* {{icon|no}} Eastern Syncretism tenet
*{{icon|no}} Eastern Syncretism tenet
* {{icon|no}} Syncretic Folk Traditions tenet
*{{icon|no}} Syncretic Folk Traditions tenet
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Islamic Syncretism
| style="text-align: center; " |[[File:Core tenet bigbook.png|60px]] <br> Islamic Syncretism
|
* {{icon|opinion}} {{green|+30}} Muslim Faith Opinion
*{{icon|opinion}} {{green|+30}} Muslim Faith Opinion
* {{icon|yes}} Muslim faiths cannot be considered or consider this faith Evil
*{{icon|yes}} Muslim faiths cannot be considered or consider this faith Evil
* [[File:Trait generous.png|24px]] Makes Generous a Virtue
*[[File:Trait generous.png|24px]] Makes Generous a Virtue
* [[File:Trait arbitrary.png|24px]] Makes Arbitrary a Sin
*[[File:Trait arbitrary.png|24px]] Makes Arbitrary a Sin
* [[File:Trait greedy.png|24px]] Makes Greedy a Sin
*[[File:Trait greedy.png|24px]] Makes Greedy a Sin
|
* 500 if Christian or Dualist
*500 if Christian or Dualist
* 1000 if any other
*1000 if any other
|
* All except Islam
*All except Islam
|
* {{icon|no}} Christian Syncretism tenet
*{{icon|no}} Christian Syncretism tenet
* {{icon|no}} Jewish Syncretism tenet
*{{icon|no}} Jewish Syncretism tenet
* {{icon|no}} Eastern Syncretism tenet
*{{icon|no}} Eastern Syncretism tenet
* {{icon|no}} Syncretic Folk Traditions tenet
*{{icon|no}} Syncretic Folk Traditions tenet
|-
|-
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Jewish Syncretism
| style="text-align: center; " |[[File:Core tenet followers.png|60px]] <br> Jewish Syncretism
|
* {{icon|opinion}} {{green|+30}} Jewish Faith Opinion
*{{icon|opinion}} {{green|+30}} Jewish Faith Opinion
* {{icon|yes}} Jewish faiths cannot be considered or consider this faith Evil
*{{icon|yes}} Jewish faiths cannot be considered or consider this faith Evil
* [[File:Trait patient.png|24px]] Makes patient a Virtue
*[[File:Trait patient.png|24px]] Makes patient a Virtue
* [[File:Trait cynical.png|24px]] Makes Cynical a Sin
*[[File:Trait cynical.png|24px]] Makes Cynical a Sin
* [[File:Trait greedy.png|24px]] Makes Greedy a Sin
*[[File:Trait greedy.png|24px]] Makes Greedy a Sin
|
* 500 if Christian or Dualist
*500 if Christian or Dualist
* 1000 if any other
*1000 if any other
|
* All except Judaism
*All except Judaism
|
* {{icon|no}} Christian Syncretism tenet
*{{icon|no}} Christian Syncretism tenet
* {{icon|no}} Islamic Syncretism tenet
*{{icon|no}} Islamic Syncretism tenet
* {{icon|no}} Eastern Syncretism tenet
*{{icon|no}} Eastern Syncretism tenet
* {{icon|no}} Syncretic Folk Traditions tenet
*{{icon|no}} Syncretic Folk Traditions tenet
|-
|-
| style="text-align: center; | [[File:Core tenet dharmawheel.png|60px]] <br> Eastern Syncretism
| style="text-align: center; " |[[File:Core tenet dharmawheel.png|60px]] <br> Eastern Syncretism
|
* {{icon|yes}} Faiths of eastern religions cannot be considered or consider this faith Evil
*{{icon|yes}} Faiths of eastern religions cannot be considered or consider this faith Evil
* [[File:Trait honest.png|24px]] Makes Honest a Virtue
*[[File:Trait honest.png|24px]] Makes Honest a Virtue
* [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
*[[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
|
* 500 if Dualist or Pagan
*500 if Dualist or Pagan
* 1500 if Muslim
*1500 if Muslim
* 1000 if any other
*1000 if any other
|
* All Abrahamic
*All Abrahamic
* All Pagan
*All Pagan
|
* {{icon|no}} Gnosticism tenet
*{{icon|no}} Gnosticism tenet
* {{icon|no}} Christian Syncretism tenet
*{{icon|no}} Christian Syncretism tenet
* {{icon|no}} Islamic Syncretism tenet
*{{icon|no}} Islamic Syncretism tenet
* {{icon|no}} Jewish Syncretism tenet
*{{icon|no}} Jewish Syncretism tenet
* {{icon|no}} Syncretic Folk Traditions tenet
*{{icon|no}} Syncretic Folk Traditions tenet
|-
|-
| style="text-align: center; | [[File:Core tenet skyshaman.png|60px]] <br> Syncretic Folk Traditions
| style="text-align: center; " |[[File:Core tenet skyshaman.png|60px]] <br> Syncretic Folk Traditions
|
* {{icon|opinion}} {{green|+30}} Unreformed Faith Opinion
*{{icon|opinion}} {{green|+30}} Unreformed Faith Opinion
* {{icon|yes}} Faiths of unreformed religions cannot be considered or consider this faith Evil
*{{icon|yes}} Faiths of unreformed religions cannot be considered or consider this faith Evil
* [[File:Trait humble.png|24px]] Makes Humble a Virtue
*[[File:Trait humble.png|24px]] Makes Humble a Virtue
* [[File:Trait arrogant.png|24px]] Makes Arrogant a Sin
*[[File:Trait arrogant.png|24px]] Makes Arrogant a Sin
| 1000
|1000
|
* All Abrahamic
*All Abrahamic
* All Eastern
*All Eastern
|
* {{icon|no}} Christian Syncretism tenet
*{{icon|no}} Christian Syncretism tenet
* {{icon|no}} Islamic Syncretism tenet
*{{icon|no}} Islamic Syncretism tenet
* {{icon|no}} Jewish Syncretism tenet
*{{icon|no}} Jewish Syncretism tenet
* {{icon|no}} Eastern Syncretism tenet
*{{icon|no}} Eastern Syncretism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet pacifism.png|60px]] <br> Pacifism
| style="text-align: center; " |[[File:Core tenet pacifism.png|60px]] <br> Pacifism
|
* {{icon|no}} Cannot declare Holy Wars or [[Raid]]
*{{icon|no}} Cannot declare Holy Wars or [[Raid]]
* {{icon|opinion}} {{green|+10}} Opinion of Other Pacifists
*{{icon|opinion}} {{green|+10}} Opinion of Other Pacifists
* Rulers at peace for at least two years will have their {{icon|piety}} Piety change by {{green|1}} each month
*Rulers at peace for at least two years will have their {{icon|piety}} Piety change by {{green|1}} each month
* [[File:Trait calm.png|24px]] Makes Calm a Virtue
*[[File:Trait calm.png|24px]] Makes Calm a Virtue
* [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
*[[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
|
* 500 if Christian or Taoist
*500 if Christian or Taoist
* 1500 if Muslim
*1500 if Muslim
* 1000 if any other
*1000 if any other
|
* All Abrahamic
*All Abrahamic
* All Pagan
*All Pagan
* Zoroastrianism
*Zoroastrianism
* Taoism
*Taoism
|
* {{icon|no}} Armed Pilgrimages tenet
*{{icon|no}} Armed Pilgrimages tenet
* {{icon|no}} Human Sacrifice tenet
*{{icon|no}} Human Sacrifice tenet
|-
|-
| style="text-align: center; | [[File:Core tenet adorcism.png|60px]] <br> Reincarnation
| style="text-align: center; " |[[File:Core tenet adorcism.png|60px]] <br> Reincarnation
|
* [[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance
*[[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance
* [[File:Trait reincarnation.png|24px]] {{green|4%}} Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
*[[File:Trait reincarnation.png|24px]] {{green|4%}} Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
|
* 500 if Dualist, Buddhist, Hindu or Jain
*500 if Dualist, Buddhist, Hindu or Jain
* 1500 if Muslim
*1500 if Muslim
* 1000 if any other
*1000 if any other
|
* All Eastern
*All Eastern
* All Pagan
*All Pagan
* Islam
*Islam
* Dualism
*Dualism
* Miletê Tawûsê Melek
*Miletê Tawûsê Melek
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet flagellant.png|60px]] <br> Human Sacrifice
| style="text-align: center; " |[[File:Core tenet flagellant.png|60px]] <br> Human Sacrifice
|
* [[File:Default cb.png|24px]] Grants the Raid for Captives Casus Belli
*[[File:Default cb.png|24px]] Grants the Raid for Captives Casus Belli
* {{icon|piety}} {{green|+50}} Piety per executed Count
*{{icon|piety}} {{green|+50}} Piety per executed Count
* {{icon|piety}} {{green|+100}} Piety per executed Duke
*{{icon|piety}} {{green|+100}} Piety per executed Duke
* {{icon|piety}} {{green|+500}} Piety per executed King
*{{icon|piety}} {{green|+500}} Piety per executed King
* {{icon|piety}} {{green|+1000}} Piety per executed Emperor
*{{icon|piety}} {{green|+1000}} Piety per executed Emperor
|
* 1000 if Pagan
*1000 if Pagan
* 1500 if Hindu
*1500 if Hindu
* 2000 if any other
*2000 if any other
|
* All Eastern
*All Eastern
* All Pagan
*All Pagan
* Dualism
*Dualism
* Miletê Tawûsê Melek
*Miletê Tawûsê Melek
|
* {{icon|no}} Dharmic Pacifism tenet
*{{icon|no}} Dharmic Pacifism tenet
* {{icon|no}} Pacifism tenet
*{{icon|no}} Pacifism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Warmonger
| style="text-align: center; " |[[File:Core tenet sword.png|60px]] <br> Warmonger
|
* {{icon|knight}} Members of the clergy can serve as [[Commander]]s or [[Knight]]s
*{{icon|knight}} Members of the clergy can serve as [[Commander]]s or [[Knight]]s
* [[File:Conquest cb.png|24px]] Grants the Conquest Casus Belli
*[[File:Conquest cb.png|24px]] Grants the Conquest Casus Belli
* [[File:Default cb.png|24px]] Grants the Invasion Casus Belli
*[[File:Default cb.png|24px]] Grants the Invasion Casus Belli
* {{icon|opinion}} No Offensive War Opinion
*{{icon|opinion}} No Offensive War Opinion
* {{icon|opinion}} Being at peace for more than 6 months lowers Vassal Opinion
*{{icon|opinion}} Being at peace for more than 6 months lowers Vassal Opinion
* {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
*{{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
|
* 2000 if Buddhist, Jain or Taoist
*2000 if Buddhist, Jain or Taoist
* 1000 if any other
*1000 if any other
|
* All Eastern
*All Eastern
* All Pagan
*All Pagan
* Miletê Tawûsê Melek
*Miletê Tawûsê Melek
|
* {{icon|no}} Dharmic Pacifism tenet
*{{icon|no}} Dharmic Pacifism tenet
* {{icon|no}} Pacifism tenet
*{{icon|no}} Pacifism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet cabal.png|60px]] <br> Ritual Hospitality
| style="text-align: center; " |[[File:Core tenet cabal.png|60px]] <br> Ritual Hospitality
* ''Variant Names:''
 
* [[File:Religion shaivism.png|25px]] Pūjā (Hinduism)
*''Variant Names:''
*[[File:Religion shaivism.png|25px]] Pūjā (Hinduism)
* [[File:Icon piety eastern 01.png|24px]] {{green|+0.3}} Piety per Powerful Vassal on the Council
|
* {{icon|yes}} Enables the Host as Honored Guest interaction with landed characters
*[[File:Icon piety eastern 01.png|24px]] {{green|+0.3}} Piety per Powerful Vassal on the Council
* [[File:Trait generous.png|24px]] Makes Generous a Virtue
*{{icon|yes}} Enables the Host as Honored Guest interaction with landed characters
* [[File:Trait callous.png|24px]] Makes Callous a Sin
*[[File:Trait generous.png|24px]] Makes Generous a Virtue
*[[File:Trait callous.png|24px]] Makes Callous a Sin
* 500 if Buddhist, Hindu or Jain
|
* 1000 if any other
*500 if Buddhist, Hindu or Jain
*1000 if any other
* All Eastern
|
* All Pagan
*All Eastern
| None
*All Pagan
|None
|-
|-
| style="text-align: center; | [[File:Core tenet birdofprey.png|60px]] <br> Sky Burials
| style="text-align: center; " |[[File:Core tenet birdofprey.png|60px]] <br> Sky Burials
|
* {{icon|decision}} Enables the Give your Ancestor a Sky Burial decision
*{{icon|decision}} Enables the Give your Ancestor a Sky Burial decision
* {{icon|health boost}} Small Disease Resistance Boost
*{{icon|health boost}} Small Disease Resistance Boost
| 500
|500
|
* All Eastern
*All Eastern
* All Pagan
*All Pagan
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet prayer.png|60px]] <br> Consolamentum
| style="text-align: center; " |[[File:Core tenet prayer.png|60px]] <br> Consolamentum
|
* {{icon|time}} {{green|-50%}} Short Reign Duration
*{{icon|time}} {{green|-50%}} Short Reign Duration
* {{icon|decision}} Enables the Initiate Consolamentum decision
*{{icon|decision}} Enables the Initiate Consolamentum decision
|
* 1500 if Dualist, Hindu or Jain
*1500 if Dualist, Hindu or Jain
* 1000 if any other
*1000 if any other
|
* All Eastern
*All Eastern
* Christianity
*Christianity
* Dualism
*Dualism
* Miletê Tawûsê Melek
*Miletê Tawûsê Melek
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet altar.png|60px]] <br> Aniconism
| style="text-align: center; " |[[File:Core tenet altar.png|60px]] <br> Aniconism
|
* {{icon|gold}} {{green|-33%}} Temple Holding and Building Construction Cost
*{{icon|gold}} {{green|-33%}} Temple Holding and Building Construction Cost
* {{icon|time}} {{green|-33%}} Temple Holding and Building Construction Time
*{{icon|time}} {{green|-33%}} Temple Holding and Building Construction Time
|
* 500 if Christian, Muslim or Jewish
*500 if Christian, Muslim or Jewish
* 1000 if Dualist or Miletê
*1000 if Dualist or Miletê
| All Abrahamic
|All Abrahamic
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet altar.png|60px]] <br> Literalism
| style="text-align: center; " |[[File:Core tenet altar.png|60px]] <br> Literalism
|
* {{icon|yes}} Enables the Literalist Debate interaction with characters of the same faith
*{{icon|yes}} Enables the Literalist Debate interaction with characters of the same faith
* [[File:Trait scholar.png|24px]] Makes Scholar a Virtue
*[[File:Trait scholar.png|24px]] Makes Scholar a Virtue
* [[File:Trait education learning 3.png|24px]] Makes Astute Intellectual a Virtue
*[[File:Trait education learning 3.png|24px]] Makes Astute Intellectual a Virtue
* [[File:Trait education learning 4.png|24px]] Makes Mastermind Philosopher a Virtue
*[[File:Trait education learning 4.png|24px]] Makes Mastermind Philosopher a Virtue
|
* 500 if Muslim or Jewish
*500 if Muslim or Jewish
* 1000 if Christian, Dualist or Miletê
*1000 if Christian, Dualist or Miletê
| All Abrahamic
|All Abrahamic
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet runestone.png|60px]] <br> Ancestor Worship
| style="text-align: center; " |[[File:Core tenet runestone.png|60px]] <br> Ancestor Worship
|
* {{icon|prestige}} {{green|+100%}} Prestige from Level of Splendor
*{{icon|prestige}} {{green|+100%}} Prestige from Level of Splendor
* {{icon|opinion}} {{green|+5}} Close Family Opinion
*{{icon|opinion}} {{green|+5}} Close Family Opinion
* {{icon|opinion}} {{green|+50%}} Maximum Long Reign Opinion Bonus
*{{icon|opinion}} {{green|+50%}} Maximum Long Reign Opinion Bonus
* {{icon|opinion}} Completing a pilgrimage grants Close Family Opinion modifier
*{{icon|opinion}} Completing a pilgrimage grants Close Family Opinion modifier
| 500
|500
| All Pagan
|All Pagan
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Inner Journey
| style="text-align: center; " |[[File:Core tenet meditation.png|60px]] <br> Inner Journey
|
* {{icon|decision}} Enables the Meditate in Seclusion decision
*{{icon|decision}} Enables the Meditate in Seclusion decision
* [[File:Trait patient.png|24px]] Makes Patient a Virtue
*[[File:Trait patient.png|24px]] Makes Patient a Virtue
* [[File:Trait impatient.png|24px]] Makes Impatient a Sin
*[[File:Trait impatient.png|24px]] Makes Impatient a Sin
| 500 
|500
|
* Buddhism
*Buddhism
* Hinduism
*Hinduism
* Jainism
*Jainism
* Taoism
*Taoism
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet dharmawheel.png|60px]] <br> Dharmic Pacifism
| style="text-align: center; " |[[File:Core tenet dharmawheel.png|60px]] <br> Dharmic Pacifism
|
* [[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance
*[[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance
* {{icon|opinion}} {{green|+10}} Opinion of other Pacifists
*{{icon|opinion}} {{green|+10}} Opinion of other Pacifists
* {{icon|no}} Cannot declare Holy Wars or [[Raid]]
*{{icon|no}} Cannot declare Holy Wars or [[Raid]]
* [[File:Trait calm.png|24px]] Makes Calm a Virtue
*[[File:Trait calm.png|24px]] Makes Calm a Virtue
* [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
*[[File:Trait wrathful.png|24px]] Makes Wrathful a Sin
|
* 500 if Buddhism or Jainism
*500 if Buddhism or Jainism
* 1000 if any other
*1000 if any other
|
* Buddhism
*Buddhism
* Hinduism
*Hinduism
* Jainism
*Jainism
* Taoism
*Taoism
|
* {{icon|no}} Armed Pilgrimages tenet
*{{icon|no}} Armed Pilgrimages tenet
* {{icon|no}} Human Sacrifice tenet
*{{icon|no}} Human Sacrifice tenet
|-
|-
| style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Armed Pilgrimages
| style="text-align: center; " |[[File:Core tenet sword.png|60px]] <br> Armed Pilgrimages
|
* {{icon|piety}} {{green|-20%}} Holy War Piety Cost
*{{icon|piety}} {{green|-20%}} Holy War Piety Cost
* [[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith
*[[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith
* {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith
*{{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith
* {{icon|piety}} Completing a pilgrimage grants a Monthly Piety from Knights modifier
*{{icon|piety}} Completing a pilgrimage grants a Monthly Piety from Knights modifier
|
* 500 if Christian
*500 if Christian
* 1000 if Jewish
*1000 if Jewish
|
* Christianity
*Christianity
* Judaism
*Judaism
|
* {{icon|no}} Dharmic Pacifism tenet
*{{icon|no}} Dharmic Pacifism tenet
* {{icon|no}} Pacifism tenet
*{{icon|no}} Pacifism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet scimitars.png|60px]] <br> Struggle and Submission
| style="text-align: center; " |[[File:Core tenet scimitars.png|60px]] <br> Struggle and Submission
|
* {{icon|piety}} {{green|+50%}} Piety and Devotion from Holy Wars
*{{icon|piety}} {{green|+50%}} Piety and Devotion from Holy Wars
* [[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith
*[[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith
* {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith
*{{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith
* {{icon|opinion}} Completing a pilgrimage grants a Same Faith Opinion modifier
*{{icon|opinion}} Completing a pilgrimage grants a Same Faith Opinion modifier
|
* 500 if Muslim
*500 if Muslim
* 1500 if Dualist
*1500 if Dualist
|
* Islam
*Islam
* Dualism
*Dualism
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Sacred Childbirth
| style="text-align: center; " |[[File:Core tenet meditation.png|60px]] <br> Sacred Childbirth
* ''Variant Names:''
 
* [[File:Religion baltic.png|25px]] Kūdikis Lemti (Baltic)
*''Variant Names:''
*[[File:Religion baltic.png|25px]] Kūdikis Lemti (Baltic)
* {{icon|fertility}} {{green|+10%}} Fertility
|
* {{icon|unknown}} {{green|-50%}} Pregnancy Complication Chance
*{{icon|fertility}} {{green|+10%}} Fertility
| 500
*{{icon|unknown}} {{green|-50%}} Pregnancy Complication Chance
|500
* Baltic
|
* Oromo-Somali
*Baltic
| None
*Oromo-Somali
|None
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Alexandrian Catechism
| style="text-align: center; " |[[File:Core tenet bigbook.png|60px]] <br> Alexandrian Catechism
| [[File:Learning lifestyle.png|24px]] {{green|+20%}} Monthly Learning Lifestyle Experience
|[[File:Learning lifestyle.png|24px]] {{green|+20%}} Monthly Learning Lifestyle Experience
| 1000
|1000
| Christianity
|Christianity
| {{icon|no}}[[File:Doctrine pluralism fundamentalist.png|24px]] Fundamentalist religious attitude doctrine
|{{icon|no}}[[File:Doctrine pluralism fundamentalist.png|24px]] Fundamentalist religious attitude doctrine
|-
|-
| style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> Pastoral Isolation
| style="text-align: center; " |[[File:Core tenet holytree.png|60px]] <br> Pastoral Isolation
|
* {{icon|opinion}} {{green|+10}} Different Faith Liege Opinion
*{{icon|opinion}} {{green|+10}} Different Faith Liege Opinion
* [[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance
*[[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance
* {{icon|development}} {{red|-10%}} Monthly Development
*{{icon|development}} {{red|-10%}} Monthly Development
* [[File:Task conversion.png|24px]] {{red|+20}} Enemy Demand Conversion Acceptance
*[[File:Task conversion.png|24px]] {{red|+20}} Enemy Demand Conversion Acceptance
* {{icon|yes}} Christian Faiths are considered Righteous
*{{icon|yes}} Christian Faiths are considered Righteous
* {{icon|yes}} Counties and characters may sometimes reconvert to this faith
*{{icon|yes}} Counties and characters may sometimes reconvert to this faith
| 500
|500
| Christianity
|Christianity
|
* [[File:Doctrine no head.png|24px]] None head of faith doctrine
*[[File:Doctrine no head.png|24px]] None head of faith doctrine
* {{icon|no}} Sanctioned False Conversions tenet
*{{icon|no}} Sanctioned False Conversions tenet
|-
|-
| style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> Bhakti
| style="text-align: center; " |[[File:Core tenet bhakti.png|60px]] <br> Bhakti
| {{icon|decision}} Enables the Determine Bhakti decision
|{{icon|decision}} Enables the Determine Bhakti decision
| 1000
|1000
| Hinduism
|Hinduism
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet adorcism.png|60px]] <br> Adorcism
| style="text-align: center; " |[[File:Core tenet adorcism.png|60px]] <br> Adorcism
|
* {{icon|decision}} Enables the Seek Aid of the Spirits decision
*{{icon|decision}} Enables the Seek Aid of the Spirits decision
* [[File:Trait possessed.png|24px]] Makes Possessed a Great Virtue
*[[File:Trait possessed.png|24px]] Makes Possessed a Great Virtue
| 500
|500
| Hausa
|Hausa
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> Auspicious Birthright
| style="text-align: center; " |[[File:Core tenet bhakti.png|60px]] <br> Auspicious Birthright
|
* [[File:Trait mystic 3.png|24px]] {{green|5%}} Chance a child is born with the Miracle Worker trait
*[[File:Trait mystic 3.png|24px]] {{green|5%}} Chance a child is born with the Miracle Worker trait
* [[File:Trait mystic 3.png|24px]] Makes Miracle Worker a Great Virtue
*[[File:Trait mystic 3.png|24px]] Makes Miracle Worker a Great Virtue
| 500
|500
| Uralic
|Uralic
| None
|None
|-
|-
| style="text-align: center; | [[File:Core tenet skyshaman.png|60px]] <br> Sun Worship
| style="text-align: center; " |[[File:Core tenet skyshaman.png|60px]] <br> Sun Worship
|
* {{icon|advantage}} {{green|-25%}} [[Attrition]] in Desert and Desert Mountains [[terrain]]
*{{icon|advantage}} {{green|-25%}} [[Attrition]] in Desert and Desert Mountains [[terrain]]
* {{icon|yes}} Enables the Sun Trial interaction with [[Prisoner]]s
*{{icon|yes}} Enables the Sun Trial interaction with [[Prisoner]]s
* {{icon|yes}} Hosting Feasts during summer months grants Piety
*{{icon|yes}} Hosting Feasts during summer months grants Piety
| 1000
|1000
| Zunbil
|Zunbil
| None
|None
|}
|}


[[en:Tenets]]
[[en:Tenets]]

2020年9月9日 (三) 00:04的版本

核心教义Tenets)代表一种信仰独特的行为习惯和礼仪。每种信仰有三条核心教义。

核心教义 效果 最多虔诚花费 宗教 要求
Core tenet meditation.png
苦行主义
  • 角色可以决定避世冥想,降低压力并有可能获得神学领悟
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • Trait greedy.png 使贪婪成为罪恶
  • Trait reveler 1.png 使热切的狂欢者成为罪恶
  • Trait reveler 2.png 使著名的狂欢者成为罪恶
  • Trait reveler 3.png 使传奇的狂欢者成为罪恶
  • 基督教、二元神教、佛教、道教:500
  • 祆教、原始宗教:1500
  • 其他宗教:1000
所有
Core tenet bigbook.png
占星术
  • +25% 海军速度
  • 允许信徒占星并预测未来
  • 祆教、原始宗教:500
  • 基督教、伊斯兰教、犹太教:1500
  • 其他宗教:1000
所有
Core tenet festivities.png
肉欲高扬
  • +25% 生育力
  • Trait lustful.png 使色欲成为美德
  • Trait chaste.png 使忠贞成为罪恶
  • 印度教:500
  • 基督教、犹太教:1500
  • 佛教、耆那教:2000
  • 其他宗教:1000
所有
Core tenet followers.png
团体身份
  • +10 相同信仰的好感度
  • Task promote culture.png +50% 与我同信仰的伯爵领的推广文化速度
  • Task conversion.png +50% 与我同文化的伯爵领的改信速度
  • Task conversion.png -50% 不同文化的伯爵领的改信速度
  • 佛教、耆那教:1000
  • 其他宗教:500
所有
Core tenet bhakti.png
秘传
  • Learning lifestyle.png 学识教育重心的儿童如果出色完成学业,可以获得智者特质
  • Trait mystic 1.png 使智者成为美德
  • Trait mystic 2.png 使神秘主义者成为美德
  • Trait mystic 3.png 使行奇迹者成为美德
  • 印度教、耆那教、祆教、原始宗教:500
  • 基督教:1500
  • 其他宗教:1000
所有
Core tenet bigbook.png
律法主义
  • -10% 法律花费每有一种美德特质
  • +10% 法律花费每有一种罪恶特质
  • Factions.png 封臣和伯爵领更少可能加入针对有美德的统治者的派系
  • Factions.png 封臣和伯爵领更可能加入针对罪恶的统治者的派系
  • Yes 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
  • Trait just.png 使公正成为大美德
  • Trait arbitrary.png 使专断成为大罪恶
  • 伊斯兰教、犹太教、祆教:500
  • 佛教、耆那教、原始宗教:1500
  • 其他宗教:1000
所有
Core tenet judged.png
追逐权力
  • -50% 创建头衔花费
  • -50% 暴政获得
  • -10 直属封臣好感
  • Conquest cb.png 授予征服宣战理由
  • Default cb.png 授予侵略宣战理由
  • Trait ambitious.png 使野心勃勃成为美德
  • Trait content.png 使安于现状成为罪恶
  • 伊斯兰教、印度教、原始宗教:1000
  • 犹太教:1500
  • 其他宗教:2000
所有
Core tenet judged.png
宗教法
  • 异名:
  • Religion sunni.png 法特瓦 (伊斯兰教)
  • Religion kabarism.png 哈拉卡 (犹太教)
  • -10% 法律花费
  • Yes 高学识的统治者可以谴责其罪恶的封臣。封臣的罪恶越大,统治者谴责所需的学识就越低
  • 伊斯兰教、犹太教:500
  • 基督教、印度教、祆教、原始宗教:1500
  • 其他宗教:1000
所有
Core tenet foodsacrifice.png
食人礼
  • Trait cannibal.png 食人者特质不再被视为罪行
  • Trait cannibal.png 使食人者成为大美德
  • 基督教、原始宗教:1000
  • 印度教:1500
  • 其他宗教:2000
所有
Core tenet festivities.png
庆典
  • +5 封臣好感度
  • +5 廷臣好感度
  • +100 虔诚当举行一个宴会时
  • -100 虔诚当拒绝参加一个宴会时
  • 印度教、祆教、原始宗教:500
  • 其他宗教:1000
所有
Core tenet shadyfigure.png
圣诳
  • +50 虔诚当成功完成一个阴谋
  • Yes +20 Agent Acceptance
  • Trait deceitful.png 使狡诈成为美德
  • Trait honest.png 使诚实成为罪恶
  • 原始宗教:1000
  • 伊斯兰教:1500
  • 其他宗教:2000
所有
Core tenet holytree.png
圣洁自然
  • +5 公众好感度
  • +5 优势在丛林、森林和针叶林地形
  • -25% 损耗在丛林、森林和针叶林地形
  • +10% 建筑建造的金钱花费
  • 原始宗教:500
  • 印度教:1500
  • 亚拉伯罕宗教组:2000
  • 其他宗教:1000
所有
Core tenet handcoin.png
不信者税
  • 异名:
  • Religion sunni.png 吉兹亚 (伊斯兰教)
  • +20% 直辖领地税收(不同信仰)
  • +25% 征召兵补员速率(相同信仰)
  • -25% 征召兵补员速率(不同信仰)
  • 伊斯兰教、原始宗教:500
  • 基督教、二元神教:1500
  • 其他宗教:1000
所有
Core tenet sword.png
不屈信仰
  • +4 勇武
  • +2 信仰敌对度优势
  • 神职人员可以担任将领骑士
  • 伊斯兰教、犹太教、原始宗教:500
  • 佛教、耆那教:1500 if
  • 其他宗教:1000
所有
Core tenet meditation.png
神贫誓愿
  • 统治者可以决定发神贫誓愿,通过减少每月的税收收入来增加每月所获得的虔诚
  • Trait generous.png 使慷慨成为大美德
  • Trait greedy.png 使贪婪成为大罪恶
  • 基督教、二元神教、佛教、耆那教:500
  • 祆教、原始宗教:1500
  • 其他宗教:1000
所有
Core tenet gnostic.png
诺斯替主义
  • +2 学识
  • -2 管理
  • 放弃头衔减轻相应数量的压力
    • -5 压力当授予一个伯爵头衔
    • -15 压力当授予一个公爵头衔
    • -65 压力当授予一个王国头衔
    • -160 压力当授予一个帝国头衔
  • Yes 认为其他诺斯替主义的信仰是正义的
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 二元神教、祆教:500
  • 伊斯兰教、犹太教、印度教、原始宗教:1500
  • 其他宗教:1000
所有 No 东方综摄主义
Core tenet missionary.png
托钵宣道者
  • Task conversion.png +33% 伯爵领改信速度
  • 该信仰的角色成功朝圣后可以获得一项骑士团雇佣花费增益
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 基督教、二元神教、佛教、耆那教:500
  • 印度教、祆教、原始宗教:1500
  • 其他宗教:1000
所有 No 享乐主义
Core tenet meditation.png
隐修制度
  • Yes 廷臣可以誓发终身圣愿并成为修士
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 基督教、二元神教、佛教、耆那教:500
  • 祆教、原始宗教:1500
  • 其他宗教:1000
所有 No 享乐主义
Core tenet chalice.png
共融圣事
  • Yes 角色能从他们的信仰领袖处购买赎罪券
  • 信仰领袖可以绝罚其他角色
  • Trait honest.png 使诚实成为美德
  • Trait deceitful.png 使狡诈成为罪恶
  • 受绝罚者被视为罪犯
  • 基督教、犹太教:500
  • 原始宗教:1500
  • 其他宗教:1000
所有 NoDoctrine no head.png 信仰领袖教义:无
Core tenet followers.png
教权制
  • 异名:
  • Religion catholicism.png 五大牧首区(基督教)
  • +0.1 每月宗教热切每有一个宗教圣地
  • 成功朝圣后可以获得一项神职人员好感度增益
  • 1000 if Christian, Hindu or Zoroastrian
  • 1500 if any other
所有 NoDoctrine pluralism pluralistic.png 宗教态度教义:多元主义
Core tenet cabal.png
顺应
  • Task conversion.png +30% 伯爵领抵制改信
  • +15 不同信仰的领主的好感
  • -25% 不同信仰公众好感度
  • Factions.png 不同信仰的封臣不太可能加入独立或民粹派系
  • 500 if Jewish, Buddhist, Jain or Pagan
  • 1500 if Christian or Muslim
  • 1000 if any other
所有 Doctrine pluralism pluralistic.png 宗教态度教义:多元主义
Core tenet marriage.png
圣婚
  • +100% Fertility with Close Family members
  • +10 封臣好感如果与至亲结婚
  • +1000 虔诚如果是第一次与至亲结婚且是单配偶制
  • 1500 if Muslim, Dualist, Buddhist or Jain
  • 1000 if any other
所有 Doctrine consanguinity.png 血亲性关系:无限制婚姻
Core tenet followers.png
多边恋
  • No 不会因婚外情受到惩罚
  • 500 if Hindu
  • 1500 if Abrahamic, Buddhist or Jain
  • 1000 if any other
All
  • NoDoctrine adultery men.png 男性通奸:忌讳
  • NoDoctrine adultery men.png 男性通奸:罪行
  • NoDoctrine adultery women.png 女性通奸:忌讳
  • NoDoctrine adultery women.png 女性通奸:罪行
Core tenet nudism.png
自然原始主义
  • +25% Stress Loss
  • -25% Stress Gain
  • +50% Law Cost
  • +100% Tyranny Gain
  • Rules.png Characters don't wear clothes if the Character Nudity game rule is set to Default
  • 1000 if Hindu or Jain
  • 1500 if Christian, Dualist, Buddhist or Pagan
  • 2000 if any other
All
  • NoDoctrine homosexuality.png Criminal same-sex relations doctrine
  • NoDoctrine adultery men.png Criminal male adultery doctrine
  • NoDoctrine adultery women.png Criminal female adultery doctrine
  • NoDoctrine deviancy.png Criminal deviancy doctrine
  • NoDoctrine witchcraft.png Criminal witchcraft doctrine
  • NoDoctrine kinslaying.png Criminal kinslaying doctrine
Core tenet foodsacrifice.png
Hedonistic
  • +100 Piety when holding a Feast
  • Trait gluttonous.png Makes Gluttonous a Great Virtue
  • Trait temperate.png Makes Temperate a Great Sin
  • 500 if Hindu
  • 1500 if Muslim or Jewish
  • 2000 if Christian, Buddhist or Jain
  • 1000 if any other
All except Dualism
  • No Mendicant Preachers tenet
  • No Monasticism tenet
Core tenet shadyfigure.png
Sanctioned False Conversions
  • Variant Names:
  • Religion sunni.png Taqiya (Islam)
  • Task conversion.png +30% County Conversion Resistance
  • Yes Counties and characters may sometimes reconvert to this faith
  • 500 if Zoroastrian
  • 1500 if Dualist, Buddhist, Hindu or Jain
  • 1000 if any other
All except Christianity None
Core tenet chalice.png
Christian Syncretism
  • +30 Christian Faith Opinion
  • Yes Christian faiths cannot be considered or consider this faith Evil
  • Trait compassionate.png Makes Compassionate a Virtue
  • Trait callous.png Makes Callous a Sin
  • Trait sadistic.png Makes Sadistic a Sin
  • 500 if Muslim or Dualist
  • 1000 if any other
  • All except Christianity
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet bigbook.png
Islamic Syncretism
  • +30 Muslim Faith Opinion
  • Yes Muslim faiths cannot be considered or consider this faith Evil
  • Trait generous.png Makes Generous a Virtue
  • Trait arbitrary.png Makes Arbitrary a Sin
  • Trait greedy.png Makes Greedy a Sin
  • 500 if Christian or Dualist
  • 1000 if any other
  • All except Islam
  • No Christian Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet followers.png
Jewish Syncretism
  • +30 Jewish Faith Opinion
  • Yes Jewish faiths cannot be considered or consider this faith Evil
  • Trait patient.png Makes patient a Virtue
  • Trait cynical.png Makes Cynical a Sin
  • Trait greedy.png Makes Greedy a Sin
  • 500 if Christian or Dualist
  • 1000 if any other
  • All except Judaism
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet dharmawheel.png
Eastern Syncretism
  • Yes Faiths of eastern religions cannot be considered or consider this faith Evil
  • Trait honest.png Makes Honest a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Dualist or Pagan
  • 1500 if Muslim
  • 1000 if any other
  • All Abrahamic
  • All Pagan
  • No Gnosticism tenet
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet skyshaman.png
Syncretic Folk Traditions
  • +30 Unreformed Faith Opinion
  • Yes Faiths of unreformed religions cannot be considered or consider this faith Evil
  • Trait humble.png Makes Humble a Virtue
  • Trait arrogant.png Makes Arrogant a Sin
1000
  • All Abrahamic
  • All Eastern
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
Core tenet pacifism.png
Pacifism
  • No Cannot declare Holy Wars or Raid
  • +10 Opinion of Other Pacifists
  • Rulers at peace for at least two years will have their Piety change by 1 each month
  • Trait calm.png Makes Calm a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Christian or Taoist
  • 1500 if Muslim
  • 1000 if any other
  • All Abrahamic
  • All Pagan
  • Zoroastrianism
  • Taoism
  • No Armed Pilgrimages tenet
  • No Human Sacrifice tenet
Core tenet adorcism.png
Reincarnation
  • Task conversion.png +20% County Conversion Resistance
  • Trait reincarnation.png 4% Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
  • 500 if Dualist, Buddhist, Hindu or Jain
  • 1500 if Muslim
  • 1000 if any other
  • All Eastern
  • All Pagan
  • Islam
  • Dualism
  • Miletê Tawûsê Melek
None
Core tenet flagellant.png
Human Sacrifice
  • Default cb.png Grants the Raid for Captives Casus Belli
  • +50 Piety per executed Count
  • +100 Piety per executed Duke
  • +500 Piety per executed King
  • +1000 Piety per executed Emperor
  • 1000 if Pagan
  • 1500 if Hindu
  • 2000 if any other
  • All Eastern
  • All Pagan
  • Dualism
  • Miletê Tawûsê Melek
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet sword.png
Warmonger
  • Members of the clergy can serve as Commanders or Knights
  • Conquest cb.png Grants the Conquest Casus Belli
  • Default cb.png Grants the Invasion Casus Belli
  • No Offensive War Opinion
  • Being at peace for more than 6 months lowers Vassal Opinion
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
  • 2000 if Buddhist, Jain or Taoist
  • 1000 if any other
  • All Eastern
  • All Pagan
  • Miletê Tawûsê Melek
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet cabal.png
Ritual Hospitality
  • Variant Names:
  • Religion shaivism.png Pūjā (Hinduism)
  • Icon piety eastern 01.png +0.3 Piety per Powerful Vassal on the Council
  • Yes Enables the Host as Honored Guest interaction with landed characters
  • Trait generous.png Makes Generous a Virtue
  • Trait callous.png Makes Callous a Sin
  • 500 if Buddhist, Hindu or Jain
  • 1000 if any other
  • All Eastern
  • All Pagan
None
Core tenet birdofprey.png
Sky Burials
  • Enables the Give your Ancestor a Sky Burial decision
  • Small Disease Resistance Boost
500
  • All Eastern
  • All Pagan
None
Core tenet prayer.png
Consolamentum
  • -50% Short Reign Duration
  • Enables the Initiate Consolamentum decision
  • 1500 if Dualist, Hindu or Jain
  • 1000 if any other
  • All Eastern
  • Christianity
  • Dualism
  • Miletê Tawûsê Melek
None
Core tenet altar.png
Aniconism
  • -33% Temple Holding and Building Construction Cost
  • -33% Temple Holding and Building Construction Time
  • 500 if Christian, Muslim or Jewish
  • 1000 if Dualist or Miletê
All Abrahamic None
Core tenet altar.png
Literalism
  • Yes Enables the Literalist Debate interaction with characters of the same faith
  • Trait scholar.png Makes Scholar a Virtue
  • Trait education learning 3.png Makes Astute Intellectual a Virtue
  • Trait education learning 4.png Makes Mastermind Philosopher a Virtue
  • 500 if Muslim or Jewish
  • 1000 if Christian, Dualist or Miletê
All Abrahamic None
Core tenet runestone.png
Ancestor Worship
  • +100% Prestige from Level of Splendor
  • +5 Close Family Opinion
  • +50% Maximum Long Reign Opinion Bonus
  • Completing a pilgrimage grants Close Family Opinion modifier
500 All Pagan None
Core tenet meditation.png
Inner Journey
  • Enables the Meditate in Seclusion decision
  • Trait patient.png Makes Patient a Virtue
  • Trait impatient.png Makes Impatient a Sin
500
  • Buddhism
  • Hinduism
  • Jainism
  • Taoism
None
Core tenet dharmawheel.png
Dharmic Pacifism
  • Task conversion.png +20% County Conversion Resistance
  • +10 Opinion of other Pacifists
  • No Cannot declare Holy Wars or Raid
  • Trait calm.png Makes Calm a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Buddhism or Jainism
  • 1000 if any other
  • Buddhism
  • Hinduism
  • Jainism
  • Taoism
  • No Armed Pilgrimages tenet
  • No Human Sacrifice tenet
Core tenet sword.png
Armed Pilgrimages
  • -20% Holy War Piety Cost
  • Task conversion.png +25% County Conversion Speed per owned Holy Site if no Head of Faith
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith
  • Completing a pilgrimage grants a Monthly Piety from Knights modifier
  • 500 if Christian
  • 1000 if Jewish
  • Christianity
  • Judaism
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet scimitars.png
Struggle and Submission
  • +50% Piety and Devotion from Holy Wars
  • Task conversion.png +25% County Conversion Speed per owned Holy Site if no Head of Faith
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith
  • Completing a pilgrimage grants a Same Faith Opinion modifier
  • 500 if Muslim
  • 1500 if Dualist
  • Islam
  • Dualism
None
Core tenet meditation.png
Sacred Childbirth
  • Variant Names:
  • Religion baltic.png Kūdikis Lemti (Baltic)
  • +10% Fertility
  • -50% Pregnancy Complication Chance
500
  • Baltic
  • Oromo-Somali
None
Core tenet bigbook.png
Alexandrian Catechism
Learning lifestyle.png +20% Monthly Learning Lifestyle Experience 1000 Christianity NoDoctrine pluralism fundamentalist.png Fundamentalist religious attitude doctrine
Core tenet holytree.png
Pastoral Isolation
  • +10 Different Faith Liege Opinion
  • Task conversion.png +30% County Conversion Resistance
  • -10% Monthly Development
  • Task conversion.png +20 Enemy Demand Conversion Acceptance
  • Yes Christian Faiths are considered Righteous
  • Yes Counties and characters may sometimes reconvert to this faith
500 Christianity
  • Doctrine no head.png None head of faith doctrine
  • No Sanctioned False Conversions tenet
Core tenet bhakti.png
Bhakti
Enables the Determine Bhakti decision 1000 Hinduism None
Core tenet adorcism.png
Adorcism
  • Enables the Seek Aid of the Spirits decision
  • Trait possessed.png Makes Possessed a Great Virtue
500 Hausa None
Core tenet bhakti.png
Auspicious Birthright
  • Trait mystic 3.png 5% Chance a child is born with the Miracle Worker trait
  • Trait mystic 3.png Makes Miracle Worker a Great Virtue
500 Uralic None
Core tenet skyshaman.png
Sun Worship
  • -25% Attrition in Desert and Desert Mountains terrain
  • Yes Enables the Sun Trial interaction with Prisoners
  • Yes Hosting Feasts during summer months grants Piety
1000 Zunbil None