User:咯咯炀/沙盒:修订间差异

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{{version|1.0}}
=山坡牧场=
Nicknames are epithets granted to [[character]]s. They are displayed either before or after the character's name.<ref>{{cite file|game\common\nicknames\00_nicknames.txt}}, <code>is_prefix = yes</code></ref> They can mainly be gained through {{icon|decision}} [[decision]]s or [[event]]s. Some are reserved for historical characters and can only be obtained through [[console commands]].
{{building box
| file=Building hillside grazing.png
| desc= 这些山丘不适宜耕种,主要覆盖着可以被马儿进食的青草和其他植物,已被用于放牧。
}}


Nicknames are classified as "good" or "bad". Typically, a "good" nickname will replace any "bad" one, but not an existing "good" one.
;建造时间
:{{construction time|quick}}


__TOC__
; 解锁要求
== List of nicknames ==
* 属于区域<code>world_horse_buildings_in_hills_and_mountains</code><ref> 具体的公国列表见于{{Cite file|Crusader Kings III\game\map_data\geographical_regions\geographical_region.txt}} [[ 区域]] 页面尚未补充相关信息,2023/05/24。</ref>
<!-- NOTE: Don't mention historical characters who were born after 15 September 1066, the latest start date, or (unless it's especially interesting) got their nickname after that. They're a holdover from CK2 and not relevant to CK3 (yet). -->
{| class="mildtable sortable plainlist"
! Nickname
! Good?
! Requirement
|-
| the Avenger || Good || {{icon|decision}} Avenge the Battle of Tours decision
|-
| the Saoshyant || Good || {{icon|decision}} [[Become the Saoshyant]] decision
|-
| the Man/Woman of Glass || Good || {{icon|decision}} Build a Glass Monument decision
|-
| the Dragon || Good || [[File:secret deviancy.png|24px]] [[Cannibal secret]] exposed (above {{icon|dread}} 50 [[dread]])
|-
| the Cannibal || Bad || [[File:secret deviancy.png|24px]] Cannibal secret exposed (below {{icon|dread}} 50 dread)
|-
| the Divine || Good || {{icon|decision}} Consecrate Bloodline decision ([[head of faith]])
|-
| the Anointed || Good || {{icon|decision}} Consecrate Bloodline decision (not head of faith)
|-
| the Triumphant || Good || Defeating a character with the nickname "''the Undefeated''"
|-
| the Stupor Mundi || Good || {{icon|decision}} Empower the Sicilian Parliament decision (Holy Roman Emperor controlling all of de jure Sicily, or mentally or treatably ill)
|-
| the Lawgiver || Good || {{icon|decision}} Empower the Sicilian Parliament decision (otherwise)
|-
| the Devourer || Good || {{icon|decision}} Faith Cannibalism decision
|-
| the Knight of Gabriel || Good || {{icon|decision}} Form the Outremer Empire decision (20% chance, [[gender|male]] only)
|-
| the Virgin's Maiden || Good || {{icon|decision}} Form the Outremer Empire decision (20% chance, female only)
|-
| the Holy || Good ||
* {{icon|decision}} Form the Outremer Empire decision (20% chance)
* {{icon|martial lifestyle}} [[Martial lifestyle]] event
* {{icon|opinion}} {{green|High}} opinion with head of faith
|-
| the Messenger of Christ || Good || {{icon|decision}} Form the Outremer Empire decision (20% chance)
|-
| the Sword of God || Good || {{icon|decision}} Form the Outremer Empire decision (20% chance)
|-
| the Great || Good ||
* {{icon|decision}} Found Portugal decision
* {{icon|decision}} Restore Carolingian Borders decision
* {{icon|decision}} Restore the Holy Roman Empire decision
* Historical (many characters)
|-
| the Blessed || Good ||
* {{icon|opinion}} {{green|High}} opinion with head of faith
* Historical (Cadeyrn ap Gwrtheryn Gwerthrynion, prince of Powys 430–471, and his younger brother Gwerthefyr, sons of the legendary Vortigern (Gwrtheryn))
|-
| the Pious || Good ||
* {{icon|opinion}} {{green|High}} opinion with head of faith
* Historical (Boleslav II, duke of Bohemia 972–999; Hugues de Lusignan, count of Lusignan 1026–1060)
|-
| Blue Snake || Good || Historical (Signjótr Rurikid, deceased brother of Rurik)
|-
| Bluetooth || Good || Historical (Harald Gormsson af Gorm, king of Norway 970–986)
|-
| Canmore || Good || Historical ([[King Malcolm III of Scotland|Malcolm III Dunkeld]], king of Scotland in 1066)
|-
| Fairhair || Good || Historical (Harald Halfdansson Yngling, king of Norway 872–931)
|-
| Hard Ruler || Good || Historical ([[Harald Hardrada|Harald IV Sigurðrsson Yngling]], king of Norway in 1066)
|-
| Harthacnut || Good || Historical (Knud Knudsson Knytling, 11th century king of Denmark and England)
|-
| Wartooth || Good || Historical (Haraldr Skjöldung, duke of Sjælland 729–770)
|-
| Loðbrók || Good || Historical (Ragnar Sigurdrsson af Sigurdr, father of the leaders of the Great Heathen Army)
|-
| Ring || Good || Historical (Sigurdr Randversson af Sigurdr, jarl of Uppland 761–800)
|-
| Snake-in-the-Eye || Good || Historical ([[Sigurdr Snake-in-the-Eye|Sigurdr Ragnarrson af Sigurdr]], duke of Sjælland 860–917)
|-
| the Bald || Good || Historical ([[Charles the Bald|Charles II Karling]], king of West Francia 840–877)
<!-- |-
| the Black Whirlwind || Good || Unused -->
|-
| the Boneless || Good || Historical ([[Ivar the Boneless|Ivar Ragnarsson Ivaring]], petty king of the Isles 855–873)
|-
| the Builder || Good || Historical (Nerses III Mangaphas, Catholicos of the Apostolic Church 641–661)
<!-- |-
| the Campeador || Good || Unused -->
|-
| The Cucumber King || Good || Historical (Nyaung-u Sawrahan, duke of Pagan 956–1001)
|-
| Curthose || Good || Historical (Robert de Normandie, count of Maine in 1066)
|-
| the Deep-Minded || Good || Historical (Auðr Flatnefr, countess of Vestisland 867–900)
|-
| the Destroyer || Good || Historical (Máel-Coluim Ailpin, king of Scotland 1005–1034)
|-
| the German || Good || Historical ([[Ludwig the German|Ludwig Karling]], king of East Francia 843–876)
|-
| the Illuminator || Good || Historical (Gregory I Gregorid, Catholicos of the Apostolic Church 288–325)
<!-- |-
| the Jade Unicorn || Good || Unused -->
|-
| the Martyrophile || Good || Historical (Gregory II, Catholicos of the Apostolic Church in 1066)
|-
| the Missionary || Good || Historical (Hasan Alavid, Atabeg of Tabaristan 864–884)
<!-- |-
| the Panther Head || Good || Unused -->
|-
| the Peaceful || Good || Historical (Prince Olav Haraldsson Yngling of Norway, count of Ránriki in 1066, but didn't earn the name until he became king)
|-
| the Red || Good || Historical (several characters)
|-
| the Seer || Good || Historical (Helgi Ruriksson, king of Ruthenia 882–912)
|-
| the Slayer of the Snake || Good || Historical (Galadima Bayajidda Durbawa, high chief of Kano 865−910)
|-
| the Stranger || Good || Historical (Dyre Oskyldr, Grand Prince of Kiev 860–882)
<!-- |-
| the Tattooed Monk || Good || Unused
|-
| the Timely Rain || Good || Unused
|-
| the Turbulent River Dragon || Good || Unused -->
|-
| the Whetstone || Good || Historical (Prince Harald Svendsen Estrid of Denmark, duke of Jylland in 1066)
|-
| the White || Good || Historical (Olafr Guðröðrsson Yngling, earl of Dublin 855–866)
|-
| the Wild || Good || Historical (Eadric Eadricson Aelfricson, earl of Shropshire in 1066)
<!-- |-
| the Winged Tiger || Good || Unused -->
|-
| the Younger || Good || Historical (Ludwig Karling, king of Lotharingia 877–882; Louis II Karling, king of Italy 855–875)
|-
| Troublemaker || Good || Historical (Rurik Umilasson Rurikid, grand prince of Novgorod 862–879)
<!-- |-
| Wang Khan || Good || Unused (historical after 1066) -->
|-
| Whiteshirt || Good || Historical ([[Halfdan Whiteshirt|Halfdan Ragnarrson Hvitserk]], duke of Deira 866–875)
|-
| the Heartbreaker || Bad || {{icon|intrigue lifestyle}} [[Intrigue lifestyle]] event
|-
| the Mindbreaker || Good || {{iconify|Intrigue lifestyle}} event
|-
| the Flayer || Good || {{iconify|Intrigue lifestyle}} event
|-
| Fear-Eater || Good || {{iconify|Martial lifestyle}} event
|-
| the Brave || Good ||
* {{iconify|Martial lifestyle}} event
* Historical (Bolesław I Piast, king of Poland 1025; Alfonso VI Jimena, king of León in 1066)
|-
| the Foolish || Bad || {{iconify|Martial lifestyle}} event
|-
| the Fury || Good || {{iconify|Martial lifestyle}} event
|-
| the Hawk || Good || {{iconify|Martial lifestyle}} event
|-
| the Imperious || Good || {{iconify|Martial lifestyle}} event
|-
| the Merciless || Good || {{iconify|Martial lifestyle}} event
|-
| the Stalwart || Good || {{iconify|Martial lifestyle}} event
|-
| the Unrelenting || Good || {{iconify|Martial lifestyle}} event
|-
| the Ecumenist || Good || {{icon|decision}} Mend the Great Schism decision
|-
| the Conqueror || Good ||
* {{iconify|Martial lifestyle}} (rarely after completing two perk trees)
* Winning the Norman Conquest of England [[war]] as [[Duke William II of Normandy]]
|-
| the Peacemaker || Good || {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
|-
| the Tuatha Dé Danann || Good || {{icon|decision}} Reclaim Britannia decision as a character of Irish culture
|-
| the Shepherd || Good || {{icon|decision}} Restore Israel decision (50% chance)
|-
| the Judge || Good || {{icon|decision}} Restore Israel decision (50% chance)
|-
| the Dane || Good || {{icon|decision}} Restore the Danelaw decision
|-
| the Glorious || Good || {{icon|decision}} Restore the Roman Empire decision
|-
| the Greedy || Bad ||
* {{icon|decision}} Sell Minor Titles decision
* Mental break when having or gaining {{iconify|Comfort Eater}}
|-
| the Honorable || Good || {{icon|decision}} Sell Minor Titles decision
|-
| the Scholar || Good ||
* [[Spouse]] [[education|tutoring]] event
* {{icon|decision}} Found University decision
|-
| the Wise || Good ||
* Spouse tutoring event
* Historical (Berengar Unruochinger, duke of Barcelona 832–837; Baithené Néill aka St Baoithin, a cousin of the famous missionary St Columba)
|-
| the Bully || Bad || {{icon|stewardship lifestyle}} [[Stewardship lifestyle]] event
|-
| the Meticulous || Good || {{icon|stewardship lifestyle}} Stewardship lifestyle event
|-
| the Father/Mother of Spain || Good || {{icon|decision}} Unite the Spanish Thrones decision
|-
| the Undefeated || Good || Winning 100 [[battle]]s in a row (currently disabled)
<!-- |-
| Bad Hand || Bad || Unused
|-
| the Bloody || Bad || Unused
|-
| Half-Hand || Bad || Unused
|-
| the Hotspur || Bad || Unused -->
|-
| Little || Good, prefix || Easter egg character
<!-- |-
| Moneybags || Bad || Unused
|-
| the One-eyed || Bad || Unused -->
|-
| Pendragon || Good || {{icon|decision}} Reclaim Britannia decision as a character of Welsh culture
<!-- |-
| the Priest-Eater || Bad || Unused
|-
| the Priest-Hater || Bad || Unused --><!--
Doesn't actually exist:
|-
| Savage || ??? || --><!--
|-
| the Able || Good || Unused -->
|-
| the Accursed || Bad || Historical (Ioannes II Lantpertidi, duke of Salerno 983–999)
|-
| the Affable || Good ||
* {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
* Historical (Ranulf Taillefer, count of Angouleme 962–975)
|-
| the Apostle || Good || Historical (the first three Nestorian Popes, plus St Andrew, considered the first Ecumenical Patriarch)
|-
| the Architect || Good || {{iconify|Stewardship lifestyle}} (rarely after completing two perk trees)
|-
| the Bard || Good || Easter egg character
|-
| the Bastard || Bad || Historical ([[William the Bastard|William I de Normandie]], duke of Normandy in 1066; Arnaud Taillefer, count of Angouleme 976–998)
<!-- |-
| the Bear || Good || Unused -->
|-
| the Beautiful Beard || Good || Easter egg character
<!-- |-
| the Beguiling || Good || Unused -->
|-
| the Benevolent || Good || {{iconify|Stewardship lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Betrayer || Bad || Unused
|-
| the Bewitched || Bad || Unused
|-
| the Big Halberd || Good || Unused
|-
| the Black || Bad || Unused (historical after 1066)
|-
| the Black Adder || Good || Unused -->
|-
| the Blind || Bad || Historical (Manso II Musconidi, doge of Amalfi intermittently 1028–1051; Louis III Bouvinid, king of Italy 902–905)
|-
| the Blood-Father/Mother || Good || {{icon|decision}} Strengthen Bloodline decision
<!-- |-
| the Bloody || Good || Unused -->
|-
| the Bogatyr || Good || {{icon|decision}} Unite the Slavs decision (if male)
|-
| the Bold || Good || Historical (Bolesław II Piast, king of Poland in 1066)
<!-- |-
| the Brilliant || Good || Unused
|-
| the Brute || Bad || Unused
|-
| the Butcher || Bad || Unused -->
|-
| the Chaste || Good || Historical (Aldefonso II de Asturias, king of Asturias 791–842)
<!-- |-
| the Chivalrous || Good || Unused -->
|-
| the Chronicler || Good || {{iconify|Learning lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Compassionate || Good || Unused --
|-
| the Confessor || Good || Historical (Smbat III Bagrationi, king of Old Armenia 851–862; Eadward II of Wessex, king of England 1042–1066)
<!-- |-
| the Courageous || Good || Unused -->
|-
| the Crow || Good || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
|-
| the Crowned || Good || {{icon|decision}} Unite the Southern Slavs decision
|-
| the Cruel || Bad || Historical (Fruella I de Asturias, king of Castille 757–768)
|-
| the Crusader || Good || {{icon|decision}} Form the Outremer Empire decision (20% chance)
<!-- |-
| the Deceiver || Good || Unused -->
|-
| the Defender of [God] || Good || {{icon|decision}} Defenders of [God] decision
<!-- |-
| the Demon || Bad || Unused
|-
| the Depraved || Bad || Unused -->
|-
| the Devil || Bad || Unused (historical: [[wikipedia:Robert of Bellême, 3rd Earl of Shrewsbury|Robert de Montgomery]], 3rd Earl of Shrewsbury, in 1066 a 9 year old courtier in the County of Bayeux)
|-
| the Diplomat || Good || {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Diseased || Bad || Unused -->
|-
| the Drunkard || Bad || Historical (Michael III Amorios, basileus of the Byzantine Empire 842–866)
|-
| the Eager || Bad || Easter egg character
|-
| the Elegant || Good || {{iconify|Stewardship lifestyle}} (rarely after completing two perk trees)
|-
| the Enlightened || Good || {{iconify|Learning lifestyle}} nickname (rarely after completing two perk trees)
|-
| the Fair || Good || Historical (Donald Dunkeld, brother of King Malcolm III of Scotland in 1066; Eadgifu Swanneshals, countess of Bedford in 1066; Eadwig of Wessex, king of England 955–959)
|-
| the Fat || Bad || Historical (Umar Hafsid, emir of Crete 827–855; Sanchu I de León, king of Castille, León and Galicia intermittently 956–966; Guiges d'Albon, heir to the county of Viennois in 1066)
|-
| the Fearless || Good || Historical (Richard I de Normandie, duke of Normandy 942–996)
<!-- |-
| the Ferocious Giant || Good || Unused -->
|-
| the Fishy || Bad || {{iconify|Learning lifestyle}} event
<!-- |-
| the Flash of (God) || Good || Unused -->
|-
| the Fowler || Good || Historical (Heinrich I Ludolfinger, Holy Roman Emperor 918–962)
|-
| the Fox || Good || Historical ([[Robert Guiscard|Robert de Hautville]], duke of Apulia in 1066)
<!-- |-
| the Frail || Bad || Unused
|-
| the Frog || Bad || Unused -->
|-
| the Gardener || Bad || {{iconify|Stewardship lifestyle}} event
|-
| the Generous || Good ||  {{iconify|Stewardship lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Gentle || Good || Unused (historical after 1066)
|-
| the Giant || Good || Unused -->
|-
| the Girthy || Good || Easter egg character
|-
| the Good || Good || Historical (Richard de Normandie, duke of Normandy 996–1026; Hywel II Dinefwr, prince of Deheubarth (and later the rest of Wales) 909–950; Parsman Parnavaziani, count of Tblisi 116–135)
|-
| the Gouty || Bad || Historical (Bermudu II de León, king of Castille, León and Galicia 984–999)
<!-- |-
| the Gracious || Good || Unused -->
|-
| the Guardian || Good || {{iconify|Martial lifestyle}} (rarely after completing two perk trees)
|-
| the Hammer || Good || Historical ([[wikipedia:Charles Martel|Karl Karling]], count of Vermandois 714–741)
|-
| the Handsome || Good || Historical (Ota Přemyslid, count of Olomouc in 1066; Elidyr Rheged, duke of Lancaster 560)
|-
| the Heathen || Bad || Historical (Prince Erik Emundrsson af Munsö, duke of Uppland in 1066)
<!-- |-
| the Hideous || Bad || Unused -->
|-
| the Historian || Good ||
* {{iconify|Learning lifestyle}} (rarely after completing two perk trees)
* Historical (John V Zohrabian, Catholicos of the Apostolic Church 897–898)
<!-- |-
| the Honest || Good || Unused
|-
| the Hotspur || Good || Unused -->
|-
| the Hunchback || Bad || Historical (Prince Pepin Karling, son of Karl the Great, Holy Roman Emperor)
|-
| the Hunter || Good || Historical (Hugues de Lusignan, count of Lusignan 915–930)
<!-- |-
| the Immortal || Good || Unused -->
|-
| the Impaler || Bad || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
|-
| the Inevitable || Good || Easter egg character
<!-- |-
| the Insane || Bad || Unused -->
|-
| Ironside || Good || Historical ([[Björn Ironside|Björn Ragnarsson af Munsö]], jarl of Uppland 860–868; Eadmund II of Wessex, king of England 1016)
|-
| the Just || Good || {{iconify|Stewardship lifestyle}} (rarely after completing two perk trees)
|-
| the Kind || Good ||
* {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
* Historical (Hugues II de Lusignan, count of Lusignan 930–967)
|-
| the Lord/Lady of the Ganges || Good || {{icon|decision}} Take Stewardship of the Sacred River decision
<!-- |-
| the Lame || Bad || Unused (historical after 1066)
|-
| the Lecher || Bad || Unused
|-
| the Leper || Bad || Unused
|-
| the Lewd || Bad || Unused -->
|-
| the Liberator || Good || Historical (Tengil Karmanjaka, courtier in the Republic of Visby in 1066 – this is an ironic reference to the novel ''The Brothers Lionheart'' by Astrid Lindgren)
|-
| the Lion || Good || Historical (Guiraud d'Armagnac, count of Armagnac 1010–1011; Sangrama I Vijaya, king of Khotan 130–132)
|-
| the Lionheart || Good || Unused (historical after 1066)
|-
| the Lisp and Lame || Bad || Unused (historical after 1066)
|-
| the Little || Bad || Mental break when having or gaining {{iconify|Comfort Eater}} (ironic)
|-
| the Loyal || Good || Historical (Þórvar Umilasson Rurikid (brother of Rurik), count of Pskov 860–862)
<!-- |-
| the Mad || Bad || Unused -->
|-
| the Magnanimous || Good || {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
|-
| the Magnificent || Good ||
* {{iconify|Diplomacy lifestyle}} (rarely after completing two perk trees)
* Historical (Robert de Normandie (father of William), duke of Normandy 1027–1035; Eadmund I of Wessex, king of England 939–946)
|-
| the Martyr || Good || Historical (many characters)
<!-- |-
| the Merry || Good || Unused (historical after 1066) -->
|-
| the Monk || Good || Historical (Alfonsu IV de León, king of León and Castille 925–931 (abdicated))
<!-- |-
| the Monster || Bad || Unused -->
|-
| the Noble || Good ||
* {{iconify|Martial lifestyle}} (rarely after completing two perk trees)
* Historical (Alfonsu V de León, king of Castile 999–1028; Alfonso V of León)
<!-- |-
| the Oathbreaker || Bad || Unused -->
|-
| the Old || Bad || Historical (many characters)
<!-- |-
| the Overseer || Good || Unused
|-
| the Passionate || Good || Unused -->
|-
| the Philosopher || Good ||
* {{iconify|Stewardship lifestyle}} event
* Historical (John III Arakelian, Catholicos of the Apostolic Church 717–728)
* Easter egg character
<!-- |-
| the Pilgrim || Good || Unused -->
|-
| the Plump || Bad ||
* Mental break when having or gaining {{iconify|Comfort Eater}}
* Easter egg character
|-
| the Poet || Bad || {{iconify|Stewardship lifestyle}} event
|-
| the Polyanitsa || Good || {{icon|decision}} Unite the Slavs decision (if female)
<!-- |-
| the Prodigy || Good || Unused
|-
| the Proud || Good || Unused (historical after 1066) -->
|-
| the Quarreller || Bad || Historical (Heinrich Ludolfinger, duke of Bavaria etc. intermittently 955–995)
<!-- |-
| the Quick || Bad || Unused
|-
| the Rash || Bad || Unused
|-
| the Repulsive || Bad || Unused -->
|-
| the Restorer || Good || Historical (Kazimierz I Piast, king of Poland 1039–1058)
<!-- |-
| the Ruthless || Bad || Unused -->
|-
| the Sage || Good || {{iconify|Learning lifestyle}} (rarely after completing two perk trees)
|-
| the Saint || Good || Historical (many characters, notably Ildebrando da Soana, future Pope Gregory VII, in 1066 a courtier in the county of Parma)
<!-- |-
| the Seducer || Good || Unused
|-
| the Seductress || Good || Unused -->
|-
| the Selfish || Bad || Mental break when having or gaining {{iconify|Comfort Eater}}
|-
| the Shadow || Good || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Shrewd || Good || Unused
|-
| the Shy || Bad || Unused -->
|-
| the Silent || Bad || Historical (Bernat d'Armagnac, count of Armagnac 1011–1064)
<!-- |-
| the Silly || Bad || Unused
|-
| the Simple || Bad || Unused -->
|-
| the Sly || Good || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
|-
| the Spider || Good || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
|-
| the Stammerer || Bad || Historical (Louis II Karling, king of West Francia 877–879)
|-
| the Strong || Good || Historical (many characters, notably [[King Sancho II of Castile and León|Sancho II Jimena]], king of Castille in 1066)
|-
| the Tactician || Good || {{iconify|Martial lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Temptress || Bad || Unused -->
|-
| the Terrible || Bad || Mental break when having or gaining {{iconify|Comfort Eater}}
<!-- |-
| the Theologian || Good || Unused
|-
| the Thunderbolt || Good || Unused -->
|-
| the Timid || Bad || Historical (Hugo Etichonen, count of Sundgau 820–837)
<!-- |-
| the Tormentor || Bad || Unused
|-
| the Traitor || Bad || Unused
|-
| the Trembling || Bad || Unused
|-
| the Trickster || Good || Unused -->
|-
| the Trojan || Good || {{icon|decision}} Restore Dumnonia decision
<!-- |-
| the Troubadour || Good || Unused (historical after 1066) -->
|-
| the Trustworthy || Good || Easter egg character
|-
| the Truthseeker || Good || {{iconify|Learning lifestyle}} (rarely after completing two perk trees)
|-
| the Truthspeaker || Good || Historical (Saga Ingjerðrsdottir, fictional daughter of Halfdan Whiteshirt)
<!-- |-
| the Tyrant || Bad || Unused (historical after 1066)
|-
| the Unchaste || Bad || Unused
|-
| the Unfaithful || Bad || Unused -->
|-
| the Unifier of Africa || Good || {{icon|decision}} Unite Africa decision
|-
| the Unready || Bad || Historical (Æthelræd of Wessex, king of England intermittently 978–1016)
<!-- |-
| the Unrestrained || Good || Unused -->
|-
| the Unworthy || Bad || Mental break when having or gaining {{iconify|Comfort Eater}}
|-
| the Usurper || Good || Historical (Aeddan ap Blegywryd Ynys Môn, prince of Gwynedd 1005–1018)
|-
| the Valiant || Good || {{iconify|Martial lifestyle}} (rarely after completing two perk trees)
<!-- |-
| the Vanquisher || Good || Unused -->
|-
| the Victorious || Good || Historical (Eirikr Björnsson af Munsö, first king of Sweden 970–995)
|-
| the Viking || Good || Easter egg character
<!-- |-
| the Weak || Bad || Unused -->
|-
| the Wend || Good || {{icon|decision}} Unite Western Slavs decision
<!-- |-
| the Whirlwind || Good || Unused -->
|-
| the Whisperer || Good || {{iconify|Intrigue lifestyle}} (rarely after completing two perk trees)
|-
| the Wicked || Bad || Mental break when having or gaining {{iconify|Comfort Eater}}
<!-- |-
| the Witch || Bad || Unused
|-
| the Wizard || Good || Unused
|-
| the Wolf || Good || Unused
|-
| the Worthy || Good || Unused -->
|-
| the Young || Bad || Historical (many characters, notably Adalvard, prince-bishop of Skara in 1066; Centolh de Béarn, count of Bigorre in 1066)
|-
| Tiny || Good, prefix || Easter-egg character
<!-- |-
| Vanquisher || Good || Unused -->
|}


== Nickname ID ==
;地形要求
The internal name of a nickname in the game's files can be found by following these steps:
:{{terrain requirement|mountains=yes|desert mountains=yes|hills=yes}}
# Take the nickname as displayed in-game.
 
# Turn all letters into lowercase (<code>A...Z->a...z</code>).
;升级
# Replace spaces (<code> </code>) and dashes (<code>-</code>) with underscores (<code>_</code>).
<tabber>
# Add <code>nick_</code> to the beginning.
 游戏资料=


Nickname IDs that do not match their in-game name are included in the table below:
{|class="mildtable plainlist" width=100%;
{| class="mildtable"
! 等级
! Nickname
! 花费
! Internal name
! 要求
! 地产效果
! 伯爵领效果
! 领地效果
|-
|-
| the Man/Woman of Glass || nick_the_glass
! 1
| {{Building cost|cheap|1}}
|
|
* {{building levies|small|1}}
* {{Building maa bonuses|normal|1|damage|light cavalry}}
* {{Building maa bonuses|normal|1|damage|heavy cavalry}}
* {{Building maa bonuses|normal|1|damage|archer cavalry}}
* {{Building tax|super poor|1}}
| {{em dash}}
| {{em dash}}
|-
|-
| the Virgin's Maiden || nick_the_maiden_of_virgin
! 2
| {{Building cost|cheap|2}}
| {{iconify|Barracks|[[革新#兵营|兵营]]}}
|
* {{building levies|small|2}}
* {{Building maa bonuses|normal|2|damage|light cavalry}}
* {{Building maa bonuses|normal|1|toughness|light cavalry}}
* {{Building maa bonuses|normal|2|damage|heavy cavalry}}
* {{Building maa bonuses|normal|1|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|2|damage|archer cavalry}}
* {{Building maa bonuses|normal|1|toughness|archer cavalry}}
* {{Building tax|super poor|2}}
| {{em dash}}
| {{em dash}}
|-
|-
| Hard Ruler || nick_haardraade
! 3
| {{Building cost|cheap|3}}
|
* 地产至少2级
* 非部落制
* 非部落地产
* {{iconify|Burhs|[[革新#乡堡|乡堡]]}}
|
* {{building levies|small|2}}
* {{Building maa bonuses|normal|3|damage|light cavalry}}
* {{Building maa bonuses|normal|2|toughness|light cavalry}}
* {{Building maa bonuses|normal|3|damage|heavy cavalry}}
* {{Building maa bonuses|normal|2|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|3|damage|archer cavalry}}
* {{Building maa bonuses|normal|2|toughness|archer cavalry}}
* {{Building maa bonuses|custom|4|screen||add}}
* {{Building tax|super poor|3}}
| {{em dash}}
| {{em dash}}
|-
|-
| Harthacnut || nick_hardeknud
! 4
| {{Building cost|cheap|4}}
|
* 地产至少2级
* 非部落制
* 非部落地产
* {{iconify|Burhs|[[革新#乡堡|乡堡]]}}
|
* {{building levies|small|4}}
* {{Building maa bonuses|normal|4|damage|light cavalry}}
* {{Building maa bonuses|normal|3|toughness|light cavalry}}
* {{Building maa bonuses|normal|4|damage|heavy cavalry}}
* {{Building maa bonuses|normal|3|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|4|damage|archer cavalry}}
* {{Building maa bonuses|normal|3|toughness|archer cavalry}}
* {{Building maa bonuses|custom|6|screen||add}}
* {{Building tax|super poor|4}}
| {{em dash}}
| {{em dash}}
|-
|-
| Wartooth || nick_hildetand
! 5
| {{Building cost|cheap|5}}
|
* 地产至少3级
* 非部落制
* 非部落地产
* {{iconify|Castle Baileys|[[革新#城堡庭院|城堡庭院]]}}
|
* {{building levies|small|4}}
* {{Building maa bonuses|normal|5|damage|light cavalry}}
* {{Building maa bonuses|normal|4|toughness|light cavalry}}
* {{Building maa bonuses|normal|5|damage|heavy cavalry}}
* {{Building maa bonuses|normal|4|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|5|damage|archer cavalry}}
* {{Building maa bonuses|normal|4|toughness|archer cavalry}}
* {{Building maa bonuses|custom|8|screen||add}}
* {{Building tax|super poor|5}}
| {{em dash}}
| {{em dash}}
|-
|-
| Loðbrók || nick_lodbrok
! 6
| {{Building cost|cheap|6}}
|
* 地产至少3级
* 非部落制
* 非部落地产
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}}
|
* {{building levies|small|6}}
* {{Building maa bonuses|normal|6|damage|light cavalry}}
* {{Building maa bonuses|normal|5|toughness|light cavalry}}
* {{Building maa bonuses|normal|6|damage|heavy cavalry}}
* {{Building maa bonuses|normal|5|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|6|damage|archer cavalry}}
* {{Building maa bonuses|normal|5|toughness|archer cavalry}}
* {{Building maa bonuses|custom|12|screen||add}}
* {{Building tax|super poor|6}}
| {{em dash}}
| {{em dash}}
|-
|-
| Curthose || nick_the_curthose
! 7
| {{Building cost|cheap|7}}
|
* 地产至少4级
* 非部落制
* 非部落地产
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}}
|
* {{building levies|small|7}}
* {{Building maa bonuses|normal|7|damage|light cavalry}}
* {{Building maa bonuses|normal|6|toughness|light cavalry}}
* {{Building maa bonuses|normal|7|damage|heavy cavalry}}
* {{Building maa bonuses|normal|6|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|7|damage|archer cavalry}}
* {{Building maa bonuses|normal|6|toughness|archer cavalry}}
* {{Building maa bonuses|custom|16|screen||add}}
* {{Building tax|super poor|7}}
| {{em dash}}
| {{em dash}}
|-
! 8
| {{Building cost|cheap|8}}
|
* 地产至少4级
* 非部落制
* 非部落地产
* {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}}
|
* {{building levies|small|8}}
* {{Building maa bonuses|normal|8|damage|light cavalry}}
* {{Building maa bonuses|normal|7|toughness|light cavalry}}
* {{Building maa bonuses|normal|8|damage|heavy cavalry}}
* {{Building maa bonuses|normal|7|toughness|heavy cavalry}}
* {{Building maa bonuses|normal|8|damage|archer cavalry}}
* {{Building maa bonuses|normal|7|toughness|archer cavalry}}
* {{Building maa bonuses|custom|20|screen||add}}
* {{Building tax|super poor|8}}
| {{em dash}}
| {{em dash}}
|}
|-|
 描述=
{|class="mildtable plainlist" width=100%;
! 等级
! 名称
! 内部ID
! 描述
|-
|-
| Fear-Eater || nick_feareater
! 1
| 山丘牧场
| hillside_grazing_01
| ''空旷开阔的野外区域适宜放养所有种类和大小的马群。任何人都有权使用这些放牧地喂养自己的马,为农牧业和本地的骑兵提供支持。''
|-
|-
| the Tuatha Dé Danann || nick_the_tuatha_de_danann
! 2
| 放牧者
| hillside_grazing_02
| ''随着养马业对于本地经济愈发重要,这片牧场现在养活着一大群依靠畜牧人生活的人口。''
|-
|-
| the Father/Mother of Spain || nick_the_motherfather_of_spain
! 3
| 大牧场
| hillside_grazing_03
| ''虽然这片区域天然就适合放牧,还是有着扩大可用区域的途径。砍倒树木、移走石头,向大自然要地的过程永不停息。''
|-
|-
| the Blood-Father/Mother || nick_the_blood_motherfather
! 4
| 马场
| hillside_grazing_04
| ''这片地区的任何可用农地都被马场主买下,其中的蔬菜和少量产出有助于喂饱不断增长的劳动力。''
|-
|-
| the Defender of (God) || nick_the_defender_of_highgod
! 5
| 小牧马场
| hillside_grazing_05
| ''随着时间推移,饲养、繁殖和训练马匹的众多专用牧场,已经成为当地经济不可或缺的一部分。''
|-
|-
| the Flash of (God) || nick_the_flash
! 6
| 马市
| hillside_grazing_06
| ''马匹交易自然是饲养和繁育马匹的一部分。随着业务的发展,经过一季又一季,或多或少会开始形成一些永久性的马市集镇。''
|-
|-
| Ironside || nick_the_ironside
! 7
| 马监
| hillside_grazing_07
| ''为了繁育和饲养高质量的战马,需要有人来照顾它们的各种伤病,并且用系统的方式评估它们的质量。随着养马在该地区变得愈渐重要,照管坐骑的马正也越来越重要。''
|-
|-
| the Lord/Lady of the Ganges || nick_the_ladylord_of_the_ganges
! 8
| 大牧马场
| hillside_grazing_08
| ''随着时间推移,整片牧场都被整合为一些大牧场,负责繁殖和训练大量强壮的战马。''
|}
|}
== References ==
</tabber>
<references/>
[[Category:Lists]]

2023年5月24日 (三) 22:19的最新版本

山坡牧场[编辑 | 编辑源代码]

Building hillside grazing.png 这些山丘不适宜耕种,主要覆盖着可以被马儿进食的青草和其他植物,已被用于放牧。
建造时间
2 年
解锁要求
  • 属于区域world_horse_buildings_in_hills_and_mountains[1]
地形要求
此建筑可建造于以下地形:
地形 可以建造 地形 可以建造
沙漠 沙漠山地 Yes
旱地 农田
洪泛平原 森林
丘陵 Yes 丛林
山地 Yes 绿洲
平原 草原
针叶林 湿地
升级
等级 花费 要求 地产效果 伯爵领效果 领地效果
1 1金钱
  • 征召兵:+75
  • 驻扎轻骑兵伤害:+15%
  • 驻扎重骑兵伤害:+15%
  • 驻扎弓骑兵伤害:+15%
  • 赋税:+0.125/月
2 2金钱  兵营
  • 征召兵:+125
  • 驻扎轻骑兵伤害:+20%
  • 驻扎轻骑兵坚韧:+15%
  • 驻扎重骑兵伤害:+20%
  • 驻扎重骑兵坚韧:+15%
  • 驻扎弓骑兵伤害:+20%
  • 驻扎弓骑兵坚韧:+15%
  • 赋税:+0.2/月
3 3金钱
  • 地产至少2级
  • 非部落制
  • 非部落地产
  •  乡堡
  • 征召兵:+125
  • 驻扎轻骑兵伤害:+25%
  • 驻扎轻骑兵坚韧:+20%
  • 驻扎重骑兵伤害:+25%
  • 驻扎重骑兵坚韧:+20%
  • 驻扎弓骑兵伤害:+25%
  • 驻扎弓骑兵坚韧:+20%
  • 驻扎兵士掩护:+4
  • 赋税:+0.275/月
4 4金钱
  • 地产至少2级
  • 非部落制
  • 非部落地产
  •  乡堡
  • 征召兵:+225
  • 驻扎轻骑兵伤害:+30%
  • 驻扎轻骑兵坚韧:+25%
  • 驻扎重骑兵伤害:+30%
  • 驻扎重骑兵坚韧:+25%
  • 驻扎弓骑兵伤害:+30%
  • 驻扎弓骑兵坚韧:+25%
  • 驻扎兵士掩护:+6
  • 赋税:+0.35/月
5 5金钱
  • 地产至少3级
  • 非部落制
  • 非部落地产
  •  城堡庭院
  • 征召兵:+225
  • 驻扎轻骑兵伤害:+35%
  • 驻扎轻骑兵坚韧:+30%
  • 驻扎重骑兵伤害:+35%
  • 驻扎重骑兵坚韧:+30%
  • 驻扎弓骑兵伤害:+35%
  • 驻扎弓骑兵坚韧:+30%
  • 驻扎兵士掩护:+8
  • 赋税:+0.425/月
6 6金钱
  • 征召兵:+325
  • 驻扎轻骑兵伤害:+40%
  • 驻扎轻骑兵坚韧:+35%
  • 驻扎重骑兵伤害:+40%
  • 驻扎重骑兵坚韧:+35%
  • 驻扎弓骑兵伤害:+40%
  • 驻扎弓骑兵坚韧:+35%
  • 驻扎兵士掩护:+12
  • 赋税:+0.5/月
7 7金钱
  • 征召兵:+375
  • 驻扎轻骑兵伤害:+45%
  • 驻扎轻骑兵坚韧:+40%
  • 驻扎重骑兵伤害:+45%
  • 驻扎重骑兵坚韧:+40%
  • 驻扎弓骑兵伤害:+45%
  • 驻扎弓骑兵坚韧:+40%
  • 驻扎兵士掩护:+16
  • 赋税:+0.575/月
8 8金钱
  • 征召兵:+425
  • 驻扎轻骑兵伤害:+50%
  • 驻扎轻骑兵坚韧:+45%
  • 驻扎重骑兵伤害:+50%
  • 驻扎重骑兵坚韧:+45%
  • 驻扎弓骑兵伤害:+50%
  • 驻扎弓骑兵坚韧:+45%
  • 驻扎兵士掩护:+20
  • 赋税:+0.65/月

等级 名称 内部ID 描述
1 山丘牧场 hillside_grazing_01 空旷开阔的野外区域适宜放养所有种类和大小的马群。任何人都有权使用这些放牧地喂养自己的马,为农牧业和本地的骑兵提供支持。
2 放牧者 hillside_grazing_02 随着养马业对于本地经济愈发重要,这片牧场现在养活着一大群依靠畜牧人生活的人口。
3 大牧场 hillside_grazing_03 虽然这片区域天然就适合放牧,还是有着扩大可用区域的途径。砍倒树木、移走石头,向大自然要地的过程永不停息。
4 马场 hillside_grazing_04 这片地区的任何可用农地都被马场主买下,其中的蔬菜和少量产出有助于喂饱不断增长的劳动力。
5 小牧马场 hillside_grazing_05 随着时间推移,饲养、繁殖和训练马匹的众多专用牧场,已经成为当地经济不可或缺的一部分。
6 马市 hillside_grazing_06 马匹交易自然是饲养和繁育马匹的一部分。随着业务的发展,经过一季又一季,或多或少会开始形成一些永久性的马市集镇。
7 马监 hillside_grazing_07 为了繁育和饲养高质量的战马,需要有人来照顾它们的各种伤病,并且用系统的方式评估它们的质量。随着养马在该地区变得愈渐重要,照管坐骑的马正也越来越重要。
8 大牧马场 hillside_grazing_08 随着时间推移,整片牧场都被整合为一些大牧场,负责繁殖和训练大量强壮的战马。
  1. 具体的公国列表见于Crusader Kings III\game\map_data\geographical_regions\geographical_region.txt区域页面尚未补充相关信息,2023/05/24。