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{{Version|1.14.2.2}}{{Buildings nav}}{{#lst:男爵领|template}}<section begin=intro /> 公国建筑<ref>本页面的公国建筑属于{{Cite file|Crusader Kings III\game\common\buildings\00_duchy_capital_buildings.txt.txt}}</ref>仅能被[[政体#封建制|封建制]]或[[政体#氏族制|氏族制]]统治者在 {{iconify|Duchy|公国}}的法理首都建造,并且只有角色持有相关公爵头衔时公国建筑才能生效。每个公国只能建造一个公国建筑。大部分公国建筑需要花费{{construction time|slow}}来建造或升级,总共 3 级;[[#伟大巨石阵|伟大巨石阵]]需要花费{{construction time|very slow}}来建造,只有 1 级。此外[[#奥勒良城墙|奥勒良城墙]]和[[#狄奥多西城墙|狄奥多西城墙]]属于史实公国建筑,开局已经建成,可以被取代或者重建。 *初始(1级)建筑花费 {{Building cost_gold|expensive|3}} *2级建筑花费 {{Building cost_gold|expensive|4}} *3级建筑花费 {{Building cost_gold|expensive|5}}<section end="intro" /> == 大寂静之塔 == {{Building box | file=Building tower of slience.png | desc= 我们的信仰教会我们处理正义信徒尸体的方法,就是将其留给动物和开阔的天空。如此一来,灵魂便保持了纯洁,社群也不会受到肉体腐败的困扰。当外人不允许我们举行仪式时,我们必须兴建这些高塔来保护这些遗骸,来象征我们永久的信念。 }} ; 建造时间 : {{construction time|slow}} ; 基本要求 : 建造者和当地伯爵领信仰有[[丧葬传统#天葬|天葬]]丧葬传统 ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|5}} | {{em dash}} | {{em dash}} | * {{Building monthly_piety|1}} * {{Building same_faith_opinion|10}} * {{owned_legend_spread_mult|0.2}} * {{legitimacy_gain_mult|0.3}} * {{Building zealot_opinion|10}} * {{Building zealot_tax_contribution_mult|0.2}} * {{Building zealot_levy_contribution_mult|0.2}} | * {{Building monthly_county_control_growth_add|0.25}} * {{Building county_opinion_add|30}} * {{epidemic_resistance|10}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 大寂静之塔 | tower_of_silence_01 | ''这座平顶塔楼建在公爵领内一片安静的区域那是当地人让死者安息的地方。里面的尸体暴露在食腐鸟和阳光的酷烈之下,将他们逝去的灵魂安稳地送往死后的世界,让活着的人不受腐败的影响。宗教禁令让这座塔成为必要,而非成为传统的荒野,但它的出现却让社群迅速成为一体'' |} </tabber> == 停尸场 == {{Building box | file=Building charnel gounds.png | desc=这些露天场地既是精神净化的场所,也是死者安息之处,也为尸体的腐烂分解提供了场地。 }} ; 建造时间 : {{construction time|slow}} ; 基本要求 : 建造者和当地伯爵领信仰有[[丧葬传统#天葬|天葬]]丧葬传统 ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{em dash}} | {{em dash}} | * {{Building monthly_piety|0.1}} * {{Building stress_gain_mult|-0.10}} * {{Building clergy_opinion|5}} | * {{Building county_opinion_add|5}} * {{Building epidemic_resistance|10}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{em dash}} | {{em dash}} | * {{Building negate_health_penalty_add|0.05}} * {{Building monthly_piety|0.2}} * {{Building stress_gain_mult|-0.15}} * {{Building clergy_opinion|10}} | * {{Building county_opinion_add|10}} * {{Building epidemic_resistance|15}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{em dash}} | {{em dash}} | * {{Building negate_health_penalty_add|0.1}} * {{Building monthly_piety|0.3}} * {{Building stress_gain_mult|-0.2}} * {{Building clergy_opinion|15}} | * {{Building county_opinion_add|15}} * {{Building epidemic_resistance|20}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 存尸地 | charnel_grounds_01 | ''被太阳晒白,被猛禽啄食,尸体在山顶腐化。'' |- ! 2 | 肉身脱离场地 | charnel_grounds_02 | ''这里一部分是宗教场所,一部分是墓园,腐烂的尸体被妥善保存,远离活人。'' |- ! 3 | 秘仪丘 | charnel_grounds_03 | ''到处都是尸体,香囊部分掩盖了小径上的气味活着的人在那里准备向大自然献上新的祭品。'' |} </tabber> == 墓园 == {{Building box | file=Building graveyards.png | desc=通过为我们的死者建造一个巨大的墓园我们既可以使瘴气远离民众,又可以为我们的祖先提供一个受到尊敬和纪念的地方 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{em dash}} | {{em dash}} | * {{Building monthly_piety|0.3}} * {{Building court_grandeur_baseline_add|2}} * {{Building owned_legend_spread_mult|0.2}} * {{Building legitimacy_gain_mult|0.1}} | * {{Building monthly_county_control_growth_factor|0.1}} * {{Building county_opinion_add|5}} * {{Building epidemic_resistance|20}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{em dash}} | {{em dash}} | * {{Building monthly_piety|0.5}} * {{Building court_grandeur_baseline_add|4}} * {{Building owned_legend_spread_mult|0.3}} * {{Building legitimacy_gain_mult|0.15}} | * {{Building monthly_county_control_growth_factor|0.2}} * {{Building county_opinion_add|10}} * {{Building epidemic_resistance|30}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{em dash}} | {{em dash}} | * {{Building monthly_piety|1}} * {{Building court_grandeur_baseline_add|6}} * {{Building owned_legend_spread_mult|0.4}} * {{Building legitimacy_gain_mult|0.2}} | * {{Building monthly_county_control_growth_factor|0.4}} * {{Building county_opinion_add|10}} * {{Building epidemic_resistance|40}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 大型墓园 | burial_site_01 | ''这个巨大的墓园里到处都是普通的坟墓,还有一些埋葬重要人物的小陵墓。'' |- ! 2 | 陵墓 | burial_site_02 | ''一座巨大的陵墓已经建成,里面到处都是普通的坟墓,还有一些受人尊敬的圣人和战士的墓地。'' |- ! 3 | 大型陵墓 | burial_site_03 | ''陵墓已扩建成一座高耸的死者纪念碑。殿堂内部布满了坟墓和祈祷大厅,用来祭奠死者。'' |} </tabber> == 御花园 == {{Building box | file=Building royal forest.png | desc=一座美丽的花园很适合人们放松和社交。虽然小型的私人花园就能满足大部分人的需求,但富裕而有权势的人需要最壮观的作品才能满足! }} ; 建造时间 : {{construction time|slow}} ; 基本要求 : [[传统#花园建筑师|花园建筑师]]文化传统 ; 地形要求 : {{terrain requirement | desert=yes | drylands=yes | farmlands=yes | floodplains=yes | forest=yes | hills=yes | jungle=yes | plains=yes | taiga=yes | oasis=yes | steppe=yes }} ; 解锁效果 : {{icon|Tours and Tournaments}} 提高在该地产举办的[[File:activity_wedding.png|24px]]大婚活动的奖励 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|manorialism}} [[革新#庄园制度|庄园制度]]革新 | * {{Building monthly_income|good|2}} | * {{Building monthly_prestige_gain_mult|0.05}} * {{Building stress_gain_mult|-0.10}} * {{Building court_grandeur_baseline_add|4}} | * {{Building county_opinion_add|5}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|windmills}} [[革新#风车磨坊|风车磨坊]]革新 | * {{Building monthly_income|good|3}} | * {{Building monthly_prestige_gain_mult|0.10}} * {{Building stress_gain_mult|-0.20}} * {{Building court_grandeur_baseline_add|8}} | * {{Building county_opinion_add|10}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|cranes}} [[革新#起重机|起重机]]革新 | * {{Building monthly_income|good|4}} | * {{Building monthly_prestige_gain_mult|0.15}} * {{Building stress_gain_mult|-0.30}} * {{Building court_grandeur_baseline_add|12}} | * {{Building county_opinion_add|15}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 私密花园 | royal_garden_01 | ''石墙封闭着的小花园,将繁忙的俗世关闭在外,提供了一处安宁舒适的避风港。'' |- ! 2 | 花园建筑群 | royal_garden_02 | ''昂贵而壮丽的花园,花草果树等等争奇斗艳。这座花园时常受到一大批园丁的照料。'' |- ! 3 | 御苑 | royal_garden_03 | ''御苑是一座庞大而震撼的园林景观,精心嵌入了周边的地形和建筑之中。御苑向所有人开放,令远方的来客震撼不已。'' |} </tabber> == 军校 == {{Building box | file=Building military academy.png | desc=专门用来训练军官和骑士的设施,以提高他们在战斗中的效率。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 : 启用训练骑士旅行选项 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | {{em dash}} | * {{Building men_at_arms_recruitment_cost|-0.1}} * {{Building army_maintenance_mult|-0.025}} * {{Building knight_limit|2}} * {{Building knight_effectiveness_mult|0.25}} * {{Building men_at_arms_limit|1}} | {{em dash}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | {{em dash}} | * {{Building men_at_arms_recruitment_cost|-0.2}} * {{Building army_maintenance_mult|-0.035}} * {{Building knight_limit|4}} * {{Building knight_effectiveness_mult|0.5}} * {{Building men_at_arms_limit|2}} | {{em dash}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | {{em dash}} | * {{Building men_at_arms_recruitment_cost|-0.3}} * {{Building army_maintenance_mult|-0.05}} * {{Building knight_limit|6}} * {{Building knight_effectiveness_mult|0.75}} * {{Building men_at_arms_limit|3}} | {{em dash}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 军事学校 | military_academy_01 | ''有志成为军官者给予他们在军事学校的表现接受彻底调查。很自然的是,这所学校只接受贵族家世的学生。'' |- ! 2 | 军官学院 | military_academy_02 | ''经历过这所学院的士官对于战场会有更深的理解,或者至少知道要如何正确地在他们的上级面前卑躬屈膝。'' |- ! 3 | 大型军事学院 | military_academy_03 | ''此公国内有一座大型军事学院,当地军官要经历严格的训练。'' </tabber> == 边区 == {{Building box | file=Building march.png | desc=边区领主用防御工事和当地守军保卫边境。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | {{em dash}} | {{em dash}} | * {{Building supply_limit_mult|0.25}} * {{Building additional_fort_level|normal|2}} * {{Building hostile_raid_time|0.2}} * {{Building garrison_size|0.25}} * {{Building levy_reinforcement_rate|0.25}} * {{Building defender_holding_advantage|5}} * {{Building travel_danger|-10}} * {{Building hills_tax_mult|0.15}} * {{Building mountains_tax_mult|0.15}} * {{Building desert_mountains_tax_mult|0.15}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | {{em dash}} | {{em dash}} | * {{Building supply_limit_mult|0.5}} * {{Building additional_fort_level|normal|4}} * {{Building hostile_raid_time|0.3}} * {{Building garrison_size|0.5}} * {{Building levy_reinforcement_rate|0.5}} * {{Building defender_holding_advantage|10}} * {{Building travel_danger|-20}} * {{Building hills_tax_mult|0.2}} * {{Building mountains_tax_mult|0.2}} * {{Building desert_mountains_tax_mult|0.2}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | {{em dash}} | {{em dash}} | * {{Building supply_limit_mult|1}} * {{Building additional_fort_level|normal|6}} * {{Building hostile_raid_time|0.4}} * {{Building garrison_size|1}} * {{Building levy_reinforcement_rate|1}} * {{Building defender_holding_advantage|15}} * {{Building travel_danger|-30}} * {{Building hills_tax_mult|0.3}} * {{Building mountains_tax_mult|0.3}} * {{Building desert_mountains_tax_mult|0.3}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 战略边区 | march_01 | ''边区在此公国最脆弱和偏远的地区组建,保护其免受袭击。尽管很少发挥作用,边区是有用的预警系统,不时也会抓住几个走私者。'' |- ! 2 | 交界边区 | march_02 | ''边区领主制度扩展到整个边境,进一步提供防卫。'' |- ! 3 | 大边区 | march_03 | ''大规模的边区防御工事在整个公国设立,大大阻滞任何进犯敌军。'' </tabber> == 攻城器械所 == {{Building box | file=Building siege works.png | desc=专用的攻城器械所让统治者可以使用并维护高质量的攻城武器。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | * {{Building stationed_siege_weapon_toughness_add|5}} * {{Building stationed_siege_weapon_siege_value_mult|very high|1}} | * {{Building siege_weapon_maintenance_mult|-0.15}} * {{Building siege_weapon_recruitment_cost_mult|-0.15}} | {{Building additional_fort_level|normal|2}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | * {{Building stationed_siege_weapon_toughness_add|10}} * {{Building stationed_siege_weapon_siege_value_mult|very high|2}} | * {{Building siege_weapon_maintenance_mult|-0.3}} * {{Building siege_weapon_recruitment_cost_mult|-0.3}} | {{Building additional_fort_level|normal|4}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | * {{Building stationed_siege_weapon_toughness_add|15}} * {{Building stationed_siege_weapon_siege_value_mult|very high|3}} | * {{Building siege_weapon_maintenance_mult|-0.45}} * {{Building siege_weapon_recruitment_cost_mult|-0.45}} | {{Building additional_fort_level|normal|6}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 攻城器械工坊 | siege_works_01 | ''攻城器械工坊提供了组装并测试各种攻城武器的场地。'' |- ! 2 | 抛石机工程师 | siege_works_02 | ''专业的工程师班底不知疲倦地工作,以保证我们的抛石机能把90公斤重的石头投射出超过300米远。'' |- ! 3 | 铸炮厂 | siege_works_03 | ''铸炮厂可以快速铸造并准备好大炮。'' </tabber> == 王家军械库 == {{Building box | file=Building royal armory.png | desc=由君主资助的军械库将会为军队提供稳定的武器供应和维护。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 : {{icon|Tours and Tournaments}} 在该地产举办[[File:activity_tournament.png|24px]]比武大会 团战 的花费降低:{{green|−25%}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | * {{Building stationed_maa_damage_mult|normal|1}} * {{Building stationed_maa_toughness_mult|normal|1}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_maa_damage_mult|normal|1}}</br>   {{Building stationed_maa_toughness_mult|normal|1}} | * {{Building army_maintenance_mult|-0.025}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building prowess|2}}</br>   {{Building knight_effectiveness_mult|0.15}} | * {{Building levy_size|0.2}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building build_gold_cost|-0.1}}</br>   {{Building holding_build_gold_cost|-0.1}}</br> |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | * {{Building stationed_maa_damage_mult|normal|2}} * {{Building stationed_maa_toughness_mult|normal|2}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_maa_damage_mult|normal|2}}</br>   {{Building stationed_maa_toughness_mult|normal|2}} | * {{Building army_maintenance_mult|-0.05}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building prowess|3}}</br>   {{Building knight_effectiveness_mult|0.3}} | * {{Building levy_size|0.3}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building build_gold_cost|-0.15}}</br>   {{Building holding_build_gold_cost|-0.15}}</br> |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | * {{Building stationed_maa_damage_mult|normal|3}} * {{Building stationed_maa_toughness_mult|normal|3}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_maa_damage_mult|normal|3}}</br>   {{Building stationed_maa_toughness_mult|normal|3}} | * {{Building army_maintenance_mult|-0.1}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building prowess|4}}</br>   {{Building knight_effectiveness_mult|0.45}} | * {{Building levy_size|0.4}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building build_gold_cost|-0.2}}</br>   {{Building holding_build_gold_cost|-0.2}}</br> |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 武器兵站 | royal_armory_01 | ''战争时期,农民征召兵从兵站中分配到武器。这些武器大多是生锈的旧斧头、断掉的长枪和钝刀,但只要稍加保养,它们就能比士兵们通常使用的普通农具更高效。'' |- ! 2 | 王家军械库 | royal_armory_02 | ''由王权运作的军械库收集和保养武器与盔甲以供战时使用。这些东西都有不错的质量,可以瞬间让任何醉醺醺的懒汉在外观上变成一名合格的士兵,虽然作风不一定跟得上。'' |- ! 3 | 王家兵工厂 | royal_armory_03 | ''一个王家兵工厂收纳并维护着大量的武器,足以在短时间内组建数量惊人的农民征召军团,并吸引国内最优秀的雇佣兵。'' </tabber> == 骑士比武地 == {{Building box | file=Building jousting lists.png | desc=有了专门的场地给骑士比武,更多骑兵和骑士就会受到激励去努力训练并加入我们麾下。 }} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 : {{icon|Tours and Tournaments}} 在该地产举办的[[File:activity_tournament.png|24px]]比武大会的马上比武和赛马项目的花费降低:{{green|−50%}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | * {{Building stationed_light_cavalry_damage_mult|high|1}} * {{Building stationed_light_cavalry_toughness_mult|high|1}} * {{Building stationed_light_cavalry_pursuit_mult|high|1}} * {{Building stationed_light_cavalry_screen_mult|high|1}} * {{Building stationed_heavy_cavalry_damage_mult|very high|1}} * {{Building stationed_heavy_cavalry_toughness_mult|very high|1}} * {{Building stationed_heavy_cavalry_pursuit_mult|very high|1}} * {{Building stationed_heavy_cavalry_screen_mult|very high|1}} * {{Building stationed_camel_cavalry_damage_mult|high|1}} * {{Building stationed_camel_cavalry_toughness_mult|high|1}} * {{Building stationed_camel_cavalry_pursuit_mult|high|1}} * {{Building stationed_camel_cavalry_screen_mult|high|1}} * {{Building stationed_elephant_cavalry_damage_mult|very high|1}} * {{Building stationed_elephant_cavalry_toughness_mult|very high|1}} | * {{Building men_at_arms_maintenance|-0.06}} | {{em dash}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | * {{Building stationed_light_cavalry_damage_mult|high|2}} * {{Building stationed_light_cavalry_toughness_mult|high|2}} * {{Building stationed_light_cavalry_pursuit_mult|high|2}} * {{Building stationed_light_cavalry_screen_mult|high|2}} * {{Building stationed_heavy_cavalry_damage_mult|very high|2}} * {{Building stationed_heavy_cavalry_toughness_mult|very high|2}} * {{Building stationed_heavy_cavalry_pursuit_mult|very high|2}} * {{Building stationed_heavy_cavalry_screen_mult|very high|2}} * {{Building stationed_camel_cavalry_damage_mult|high|2}} * {{Building stationed_camel_cavalry_toughness_mult|high|2}} * {{Building stationed_camel_cavalry_pursuit_mult|high|2}} * {{Building stationed_camel_cavalry_screen_mult|high|2}} * {{Building stationed_elephant_cavalry_damage_mult|very high|2}} * {{Building stationed_elephant_cavalry_toughness_mult|very high|2}} | * {{Building men_at_arms_maintenance|-0.08}} | {{em dash}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | * {{Building stationed_light_cavalry_damage_mult|high|3}} * {{Building stationed_light_cavalry_toughness_mult|high|3}} * {{Building stationed_light_cavalry_pursuit_mult|high|3}} * {{Building stationed_light_cavalry_screen_mult|high|3}} * {{Building stationed_heavy_cavalry_damage_mult|very high|3}} * {{Building stationed_heavy_cavalry_toughness_mult|very high|3}} * {{Building stationed_heavy_cavalry_pursuit_mult|very high|3}} * {{Building stationed_heavy_cavalry_screen_mult|very high|3}} * {{Building stationed_camel_cavalry_damage_mult|high|3}} * {{Building stationed_camel_cavalry_toughness_mult|high|3}} * {{Building stationed_camel_cavalry_pursuit_mult|high|3}} * {{Building stationed_camel_cavalry_screen_mult|high|3}} * {{Building stationed_elephant_cavalry_damage_mult|very high|3}} * {{Building stationed_elephant_cavalry_toughness_mult|very high|3}} | * {{Building men_at_arms_maintenance|-0.1}} | {{em dash}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 骑士比武地 | jousting_lists_01 | ''常年开放的空地,帮助训练骑兵和骑士。'' |- ! 2 | 比武大会场地 | jousting_lists_02 | ''有了骑士比武竞技场和向公众开放的看台,这些比武大会场地能吸引大量参赛者。'' |- ! 3 | 王家比武大会竞技场 | jousting_lists_03 | ''升级加入了王家贵客的座位和更大的露天场地,这个比武大会竞技场确实令人惊叹。'' </tabber> == 君主铁匠铺 == {{Building box | file=Building blacksmiths.png | desc=君主雇佣的铁匠为禁卫打造武器盔甲,确保优质军备的稳定供应。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 * {{icon|Tours and Tournaments}} 在该地产举办的[[File:activity_tournament.png|24px]]比武大会的决斗项目的花费降低:{{green|−50%}} * {{icon|Royal Court}} 提高赞助的灵感的质量 * 启动优良军备旅行选项 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | * {{Building stationed_pikemen_damage_mult|normal|1}} * {{Building stationed_pikemen_toughness_mult|very high|1}} * {{Building stationed_heavy_infantry_damage_mult|normal|1}} * {{Building stationed_heavy_infantry_toughness_mult|very high|1}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_pikemen_damage_mult|normal|1}}</br>   {{Building stationed_pikemen_toughness_mult|normal|1}}</br>   {{Building stationed_heavy_infantry_damage_mult|normal|1}}</br>   {{Building stationed_heavy_infantry_toughness_mult|normal|1}}</br> | * {{Building men_at_arms_maintenance|-0.06}} * [[传统#金属工人|金属工人]]文化传统:   {{Building prowess|2}}</br> | * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building supply_limit_mult|0.25}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | * {{Building stationed_pikemen_damage_mult|normal|2}} * {{Building stationed_pikemen_toughness_mult|very high|2}} * {{Building stationed_heavy_infantry_damage_mult|normal|2}} * {{Building stationed_heavy_infantry_toughness_mult|very high|2}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_pikemen_damage_mult|normal|2}}</br>   {{Building stationed_pikemen_toughness_mult|normal|2}}</br>   {{Building stationed_heavy_infantry_damage_mult|normal|2}}</br>   {{Building stationed_heavy_infantry_toughness_mult|normal|2}}</br> | * {{Building men_at_arms_maintenance|-0.08}} * [[传统#金属工人|金属工人]]文化传统:   {{Building prowess|3}}</br>   {{Building stationed_heavy_infantry_toughness_mult|0.05}}</br>   {{Building stationed_pikemen_toughness_mult|0.05}}</br> | * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building supply_limit_mult|0.5}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | * {{Building stationed_pikemen_damage_mult|normal|3}} * {{Building stationed_pikemen_toughness_mult|very high|3}} * {{Building stationed_heavy_infantry_damage_mult|normal|3}} * {{Building stationed_heavy_infantry_toughness_mult|very high|3}} * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building stationed_pikemen_damage_mult|normal|3}}</br>   {{Building stationed_pikemen_toughness_mult|normal|3}}</br>   {{Building stationed_heavy_infantry_damage_mult|normal|3}}</br>   {{Building stationed_heavy_infantry_toughness_mult|normal|3}}</br> | * {{Building men_at_arms_maintenance|-0.1}} * [[传统#金属工人|金属工人]]文化传统:   {{Building prowess|4}}</br>   {{Building stationed_heavy_infantry_toughness_mult|0.08}}</br>   {{Building stationed_pikemen_toughness_mult|0.08}}</br> | * [[传统#金属工人|金属工人]]文化传统:</br>   {{Building supply_limit_mult|0.75}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 君主铁匠 | blacksmiths_01 | ''技术最好生产力最强的铁匠由君主雇佣,专门为禁卫生产长剑、锁子甲和长矛。'' |- ! 2 | 铁匠行会 | blacksmiths_02 | ''与各种行会合作,大批装备就可以在有订单时便宜地制造出来。'' |- ! 3 | 王家锻造厂 | blacksmiths_03 | ''大型锻造厂专为向君权提供武器而建,只有最好的铁匠能被雇佣在里面工作。'' </tabber> == 射箭场 == {{Building box | file=Building royal hunting grounds.png | desc=专门的靶场让普通人也能用弓箭训练,也让有经验的弓箭手能磨练技艺。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 : {{icon|Tours and Tournaments}} 在该地产举办的[[File:activity_tournament.png|24px]]比武大会的射箭项目的花费降低:{{green|−50%}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|burhs}} [[革新#乡堡|乡堡]]革新 | * {{Building stationed_archers_damage_mult|very high|1}} * {{Building stationed_archers_toughness_mult|low|1}} * {{Building stationed_skirmishers_damage_mult|very high|1}} * {{Building stationed_skirmishers_toughness_mult|high|1}} * {{Building stationed_skirmishers_pursuit_mult|high|1}} * {{Building stationed_skirmishers_screen_mult|high|1}} * {{Building stationed_archer_cavalry_damage_mult|high|1}} * {{Building stationed_archer_cavalry_toughness_mult|low|1}} * {{Building stationed_archer_cavalry_pursuit_mult|high|1}} * {{Building stationed_archer_cavalry_screen_mult|high|1}} | * {{Building men_at_arms_maintenance|-0.06}} | {{em dash}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|castle baileys}} [[革新#城堡庭院|城堡庭院]]革新 | * {{Building stationed_archers_damage_mult|very high|2}} * {{Building stationed_archers_toughness_mult|low|2}} * {{Building stationed_skirmishers_damage_mult|very high|2}} * {{Building stationed_skirmishers_toughness_mult|high|2}} * {{Building stationed_skirmishers_pursuit_mult|high|2}} * {{Building stationed_skirmishers_screen_mult|high|2}} * {{Building stationed_archer_cavalry_damage_mult|high|2}} * {{Building stationed_archer_cavalry_toughness_mult|low|2}} * {{Building stationed_archer_cavalry_pursuit_mult|high|2}} * {{Building stationed_archer_cavalry_screen_mult|high|2}} | * {{Building men_at_arms_maintenance|-0.08}} | {{em dash}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|royal armory}} [[革新#君主军械库|君主军械库]]革新 | * {{Building stationed_archers_damage_mult|very high|3}} * {{Building stationed_archers_toughness_mult|low|3}} * {{Building stationed_skirmishers_damage_mult|very high|3}} * {{Building stationed_skirmishers_toughness_mult|high|3}} * {{Building stationed_skirmishers_pursuit_mult|high|3}} * {{Building stationed_skirmishers_screen_mult|high|3}} * {{Building stationed_archer_cavalry_damage_mult|high|3}} * {{Building stationed_archer_cavalry_toughness_mult|low|3}} * {{Building stationed_archer_cavalry_pursuit_mult|high|3}} * {{Building stationed_archer_cavalry_screen_mult|high|3}} | * {{Building men_at_arms_maintenance|-0.1}} | {{em dash}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 靶场 | archery_ranges_01 | ''靶场欢迎所有人,不论你是富是穷。原因有两重:农民可以射箭,这样在战争中就更有用处;而有经验的神射手保持状态去在竞技中争夺名次。'' |- ! 2 | 王家制弓师 | archery_ranges_02 | ''君权雇佣最好的制弓师,目标是制作最佳质量的弓,他们在专门为这个任务而建的设施中工作。'' |- ! 3 | 神射手靶场 | archery_ranges_03 | ''为了激励农民并为我们的神射手提供足够的挑战,这些特别的靶场设计用来训练我们弓箭手的长距离射击。'' </tabber> == 税局 == {{Building box | file=Building tax assessor.png | desc=从农民身上收钱是一种“税收”冒险。给税收官员分配官署,我们必能获取应得的! }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|manorialism}} [[革新#庄园制度|庄园制度]]革新 | {{em dash}} | {{em dash}} | * {{Building tax_mult|0.15}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|windmills}} [[革新#风车磨坊|风车磨坊]]革新 | {{em dash}} | {{em dash}} | * {{Building tax_mult|0.2}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|cranes}} [[革新#起重机|起重机]]革新 | {{em dash}} | {{em dash}} | * {{Building tax_mult|0.3}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 课税查定人 | tax_assessor_01 | ''以钱币或产出向君权上缴一定比例的税是每个农民的义务。我们的课税查定人确保他们上缴的东西与我们的需求成足够“比例”,而且我们很幸运,大部分农民都不识字。'' |- ! 2 | 执达官署 | tax_assessor_02 | ''确保农民上缴税捐的好方法之一是威胁他们如果不交,就把他们关进地牢。这是执达官的工作,总是站在我们这边!'' |- ! 3 | 治安法院 | tax_assessor_03 | ''农民可能容易课税,但较富裕的地主就更难就范。以王家治安法官设立复杂的行政网络,我们就能确保即使是最富裕的臣民也能乖乖交钱。'' |} </tabber> == 行宫 == {{Building box | file=Building leisure palace.png | desc=停留在一处奢侈华美的城堡是挺不错的,但有多几处可以选绝不会有害处。 }} ; 建造时间 : {{construction time|slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 解锁效果 * {{icon|Tours and Tournaments}} 降低在该地产举办[[File:activity_feast.png|24px]]宴会的花费:{{green|−50%}} * {{icon|Tours and Tournaments}} 提高在该地产举办的[[File:activity_wedding.png|24px]]大婚活动的奖励 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|manorialism}} [[革新#庄园制度|庄园制度]]革新 |{{em dash}} | * {{Building monthly_prestige_gain_mult|0.05}} * {{Building stress_loss_mult|0.15}} * {{Building owned_hostile_scheme_success_chance_add|5}} * {{Building owned_personal_scheme_success_chance_add|5}} | * {{Building monthly_county_control_change_add|0.2}} * {{Building monthly_county_control_change_factor|0.2}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|windmills}} [[革新#风车磨坊|风车磨坊]]革新 |{{em dash}} | * {{Building monthly_prestige_gain_mult|0.1}} * {{Building stress_loss_mult|0.25}} * {{Building owned_hostile_scheme_success_chance_add|15}} * {{Building owned_personal_scheme_success_chance_add|15}} | * {{Building monthly_county_control_change_add|0.3}} * {{Building monthly_county_control_change_factor|0.4}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|cranes}} [[革新#起重机|起重机]]革新 |{{em dash}} | * {{Building monthly_prestige_gain_mult|0.15}} * {{Building stress_loss_mult|0.35}} * {{Building owned_hostile_scheme_success_chance_add|25}} * {{Building owned_personal_scheme_success_chance_add|25}} | * {{Building monthly_county_control_change_add|0.4}} * {{Building monthly_county_control_change_factor|0.6}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 别墅 | leisure_palace_01 | ''当责任的重担太难背负(或愤怒的农民在冲击城门)的时候,没什么地方比得上田园郊外别墅的一场即兴放松!'' |- ! 2 | 夏宫 | leisure_palace_02 | ''夏宫位于公国内一处风景优美的地方,远离我们辛劳臣民的卑贱生活。真的没有更好展示王家权势和威望的方法了,我们就是比其他所有人更优越。'' |- ! 3 | 冬宫 | leisure_palace_03 | ''冬宫的用途是为王室提供一年中较严酷月份里的住处。食品储藏室中物品丰富,地理位置易守难攻,冷得发抖的臣民有幸在高耸冬宫的俯视下在附近劳作。'' |} </tabber> == 王家保留地 == {{Building box | file=Building royal forest.png | desc=王室森林是财富的重要来源,让你能够无视省份中的当地法律,剥夺当地人的权利,然后再把权利卖回去。而且无须多言,狩猎也很赞。 }} ; 地形要求 : {{terrain requirement| | drylands=yes | farmlands=yes | floodplains=yes | forest=yes | hills=yes | jungle=yes | plains=yes | taiga=yes }} ; 解锁效果 : 提高在该地产举办的{{icon|hunt}}狩猎活动的狩猎成功率 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | {{icon|manorialism}} [[革新#庄园制度|庄园制度]]革新 | * {{Building monthly_income|good|2}} | {{em dash}} | * {{Building development_growth_factor|0.1}} * {{Building county_opinion_add|5}} |- ! 2 | {{Building cost_gold|expensive|4}} | {{icon|windmills}} [[革新#风车磨坊|风车磨坊]]革新 | * {{Building monthly_income|good|3}} | {{em dash}} | * {{Building development_growth_factor|0.2}} * {{Building county_opinion_add|10}} |- ! 3 | {{Building cost_gold|expensive|5}} | {{icon|cranes}} [[革新#起重机|起重机]]革新 | * {{Building monthly_income|good|4}} | {{em dash}} | * {{Building development_growth_factor|0.3}} * {{Building county_opinion_add|15}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 王室保留地 | royal_forest_01 | ''这个公国内的大片森林保留给王室使用。农民禁止住在森林内、狩猎森林的任何动物或清理树木务农。攻击路过的君权的课税查定人也是尤其受到禁止的。'' |- ! 2 | 广阔君主保留地 | royal_forest_02 | ''整座城镇都被这片王室保留地吞并,附近的居民点时常发现他们的居所在王室官吏的地图上,赫然被列进当地的王室保留地中。'' |- ! 3 | 王室保留地法院 | royal_forest_03 | ''法律只有通过制度的保障才能生效,现在这片王室保留地拥有了一整套包括法院、看守和书记的制度,在训练有素的治安法官的支持下,他们随时准备着执行王室的法令。'' |} </tabber> == 伟大巨石阵 == {{Building box | file=Building megalith.png | desc=一处极富雄心的巨石阵,这个伟大巨石阵工程旨在将乡村的秀丽风光包含在内。小巨石阵建筑位于中心,周边被一处庞大的构造环绕。 }} ; 建造时间 : {{construction time|very slow}} ; 地形要求 : {{terrain requirement|any=yes}} ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 领地效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|expensive|3}} | [[File:Core tenet runestone.png|24px]] 建造者和伯爵领信奉有[[核心教义#巨石建筑|巨石建筑]]核心教义的信仰 | * {{Building monthly_income|good|3}} | * {{Building monthly_piety|0.25}} * {{Building monthly_dynasty_prestige_mult|0.05}} * {{Building naval_movement_speed_mult|0.1}} * {{Building monthly_learning_lifestyle_xp_gain_mult|0.1}} | * {{Building development_growth_factor|0.15}} * {{Building county_opinion_add|10}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 伟大巨石阵 | great_megalith_01 | ''伟大巨石阵是一个绵延的、规格大到令人瞠目结舌的石头圈,无数的小型场所延申到了乡间各地。此地对所有人开放,将全世界的膜拜者和朝圣者带到此地,让他们离崇拜的神明更近一步。'' |} </tabber> ==史实公国建筑== 史实公国建筑开局已建造,可以被其他公国建筑取代或者在之后重建。建造花费{{Building construction_time|very slow}}时间和{{Building cost_gold|3000}}。 == 奥勒良城墙 == {{Building box | file=Structure aurelian walls.png | desc= 奥勒良城墙建于罗马皇帝奥勒良和普罗布斯的统治期间。时至今日,依然提供了坚固的防御,完整地环护着罗马七丘。 }} ; 建造时间 : {{construction time|very slow}} ; 基本要求 : 位于[[伯爵领列表#罗马|罗马]]伯爵领 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 伯爵领效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|3000}} | {{em dash}} | * {{Building fort_level|3}} * {{Building garrison_size|0.5}} * {{Building travel_danger|-20}} * {{Building max_garrison|500}} | * {{Building hostile_raid_time|0.5}} * {{Building development_growth_factor|0.1}} * {{Building development_growth|0.3}} | * {{Building levy_size|0.15}} * {{Building tax_mult|0.15}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 奥勒良城墙 | aurelian_walls_01 | ''奥勒良城墙建于罗马皇帝奥勒良和普罗布斯的统治期间。时至今日,依然提供了坚固的防御,完整地环护着罗马七丘。'' |} </tabber> == 狄奥多西城墙 == {{Building box | file=Structure theodosian walls.png | desc= 狄奥多西城墙建造于五世纪早期狄奥多西二世皇帝统治期间,至今仍是人力建造的最令人敬畏的防御工事之一。 }} ; 建造时间 : {{construction time|very slow}} ; 基本要求 : 位于[[#伯爵领|君士坦丁堡]]伯爵领并持有[[#公国|色雷斯]]公国头衔 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 伯爵领效果 ! 公国内所有地产效果 |- ! 1 | {{Building cost_gold|3000}} | {{em dash}} | * {{Building monthly_income|10}} * {{Building fort_level|5}} * {{Building garrison_size|1}} * {{Building travel_danger|-20}} * {{Building max_garrison|1000}} | * {{Building hostile_raid_time|0.5}} * {{Building levy_size|0.3}} * {{Building tax_mult|0.3}} * {{Building development_growth_factor|0.2}} * {{Building development_growth|0.4}} | * {{Building levy_size|0.15}} * {{Building tax_mult|0.15}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 狄奥多西城墙 | theodosian_walls_01 | ''狄奥多西城墙建造于五世纪早期狄奥多西二世皇帝统治期间,至今仍是人力建造的最令人敬畏的防御工事之一。'' |} </tabber> ==参考资料== <references /> [[Category:建筑]] [[en:duchy_buildings]]
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Template:Icon/r
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Template:Icon/s
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Template:Icon/t
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Template:Icon/w
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Template:Icon/y
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Template:Icon/z
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Template:Iconify
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Template:Ifeqall
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Template:Infobox
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Template:Infobox/row
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Template:Legitimacy gain mult
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Template:Nav column
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Template:Owned legend spread mult
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Template:Terrain requirement
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Template:Terrain requirement/Any terrain
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Template:Terrain requirement/Row
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Template:Terrain requirement/Table
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Template:Version
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