十字军之王3
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
×
欢迎访问十字军之王3百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
Events modding/doc
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
===event_targets=== {{MultiColumn| <pre> Event Target Documentation: -------------------- house_head - Unknown, add something in code registration Input Scopes: dynasty house Output Scopes: character -------------------- capital_vassal - Unknown, add something in code registration Input Scopes: landed title Output Scopes: landed title -------------------- controlled_faith - Unknown, add something in code registration Input Scopes: landed title Output Scopes: faith -------------------- current_heir - Unknown, add something in code registration Input Scopes: landed title Output Scopes: character -------------------- de_facto_liege - Unknown, add something in code registration Input Scopes: landed title Output Scopes: landed title -------------------- de_jure_liege - Unknown, add something in code registration Input Scopes: landed title Output Scopes: landed title -------------------- holder - Unknown, add something in code registration Input Scopes: landed title Output Scopes: character -------------------- lessee - Unknown, add something in code registration Input Scopes: landed title Output Scopes: character -------------------- lessee_title - Unknown, add something in code registration Input Scopes: landed title Output Scopes: landed title -------------------- previous_holder - Unknown, add something in code registration Input Scopes: landed title Output Scopes: character -------------------- title_capital_county - Unknown, add something in code registration Input Scopes: landed title Output Scopes: landed title -------------------- title_province - Unknown, add something in code registration Input Scopes: landed title Output Scopes: province -------------------- culture_head - Unknown, add something in code registration Input Scopes: culture Output Scopes: character -------------------- betrothed - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- capital_barony - Unknown, add something in code registration Input Scopes: character Output Scopes: landed title -------------------- capital_county - Unknown, add something in code registration Input Scopes: character Output Scopes: landed title -------------------- capital_province - Unknown, add something in code registration Input Scopes: character Output Scopes: province -------------------- commanding_army - Unknown, add something in code registration Input Scopes: character Output Scopes: army -------------------- concubinist - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- council_task - Unknown, add something in code registration Input Scopes: character Output Scopes: council task -------------------- council_task - Unknown, add something in code registration Requires Data: yes Input Scopes: character Output Scopes: council task -------------------- councillor_task_target - Unknown, add something in code registration Input Scopes: character -------------------- court_owner - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- cp - Unknown, add something in code registration Requires Data: yes Input Scopes: character Output Scopes: character -------------------- designated_heir - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- dynasty - Unknown, add something in code registration Input Scopes: character Output Scopes: dynasty -------------------- employer - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- father - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- ghw_beneficiary - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- host - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- house - Unknown, add something in code registration Input Scopes: character Output Scopes: dynasty house -------------------- imprisoner - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- joined_faction - Unknown, add something in code registration Input Scopes: character Output Scopes: faction -------------------- killer - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- knight_army - Unknown, add something in code registration Input Scopes: character Output Scopes: army -------------------- liege - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- liege_or_court_owner - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- matchmaker - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- mother - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- player_heir - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- pregnancy_assumed_father - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- pregnancy_real_father - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- primary_heir - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- primary_partner - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- primary_spouse - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- primary_title - Unknown, add something in code registration Input Scopes: character Output Scopes: landed title -------------------- real_father - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- realm_priest - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- top_liege - Unknown, add something in code registration Input Scopes: character Output Scopes: character -------------------- vassal_contract_obligation_level - The level of the provided contract type in the scoped objects current vassal contract Requires Data: yes Input Scopes: character Output Scopes: value -------------------- culture_group - Unknown, add something in code registration Input Scopes: character, landed title, province, culture Output Scopes: culture group -------------------- great_holy_war - Unknown, add something in code registration Input Scopes: faith Output Scopes: great holy war -------------------- religious_head - Unknown, add something in code registration Input Scopes: faith Output Scopes: character -------------------- religious_head_title - Unknown, add something in code registration Input Scopes: faith Output Scopes: landed title -------------------- secret_owner - Unknown, add something in code registration Input Scopes: secret Output Scopes: character -------------------- secret_target - Unknown, add something in code registration Input Scopes: secret Output Scopes: character -------------------- province_owner - Unknown, add something in code registration Input Scopes: province Output Scopes: character -------------------- culture - Unknown, add something in code registration Input Scopes: character, landed title, province Output Scopes: culture -------------------- holy_order_patron - Unknown, add something in code registration Input Scopes: holy order Output Scopes: character -------------------- leader - Unknown, add something in code registration Input Scopes: holy order Output Scopes: character -------------------- title - Unknown, add something in code registration Input Scopes: holy order Output Scopes: landed title -------------------- army_commander - Unknown, add something in code registration Input Scopes: army Output Scopes: character -------------------- army_owner - Unknown, add something in code registration Input Scopes: army Output Scopes: character -------------------- blue - The blue value of a color Input Scopes: color Output Scopes: value -------------------- brightness - The brightness value of a color Input Scopes: color Output Scopes: value -------------------- green - The green value of a color Input Scopes: color Output Scopes: value -------------------- hue - The hue value of a color Input Scopes: color Output Scopes: value -------------------- red - The red value of a color Input Scopes: color Output Scopes: value -------------------- saturation - The saturation value of a color Input Scopes: color Output Scopes: value -------------------- combat - Unknown, add something in code registration Input Scopes: combat side Output Scopes: combat -------------------- enemy_side - Unknown, add something in code registration Input Scopes: combat side Output Scopes: combat side -------------------- side_commander - Unknown, add something in code registration Input Scopes: combat side Output Scopes: character -------------------- side_primary_participant - Unknown, add something in code registration Input Scopes: combat side Output Scopes: character -------------------- ghw_designated_winner - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: character -------------------- ghw_target_character - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: character -------------------- ghw_target_title - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: landed title -------------------- ghw_title_recipient - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: character -------------------- ghw_war - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: war -------------------- ghw_war_declarer - Unknown, add something in code registration Input Scopes: great holy war Output Scopes: character -------------------- dynast - Unknown, add something in code registration Input Scopes: dynasty Output Scopes: character -------------------- scheme_defender - Unknown, add something in code registration Input Scopes: scheme Output Scopes: character -------------------- scheme_owner - Unknown, add something in code registration Input Scopes: scheme Output Scopes: character -------------------- scheme_target - Unknown, add something in code registration Input Scopes: scheme Output Scopes: character -------------------- councillor - Scope to the councillor in a council task Input Scopes: council task Output Scopes: character -------------------- claimant - Unknown, add something in code registration Input Scopes: war, casus belli Output Scopes: character -------------------- primary_attacker - Unknown, add something in code registration Input Scopes: war, casus belli Output Scopes: character -------------------- primary_defender - Unknown, add something in code registration Input Scopes: war, casus belli Output Scopes: character -------------------- combat_attacker - Unknown, add something in code registration Input Scopes: combat Output Scopes: combat side -------------------- combat_defender - Unknown, add something in code registration Input Scopes: combat Output Scopes: combat side -------------------- combat_war - Unknown, add something in code registration Input Scopes: combat Output Scopes: war -------------------- location - Unknown, add something in code registration Input Scopes: character, combat, army Output Scopes: province -------------------- faith - Unknown, add something in code registration Input Scopes: character, landed title, province, great holy war Output Scopes: faith -------------------- story_owner - Unknown, add something in code registration Input Scopes: story cycle Output Scopes: character -------------------- faction_leader - Unknown, add something in code registration Input Scopes: faction Output Scopes: character -------------------- faction_target - Unknown, add something in code registration Input Scopes: faction Output Scopes: character -------------------- faction_war - Unknown, add something in code registration Input Scopes: faction Output Scopes: war -------------------- special_character - Unknown, add something in code registration Input Scopes: faction Output Scopes: character -------------------- special_title - Unknown, add something in code registration Input Scopes: faction Output Scopes: landed title -------------------- religion - Unknown, add something in code registration Input Scopes: character, landed title, province, faith, great holy war Output Scopes: religion -------------------- casus_belli - Unknown, add something in code registration Input Scopes: war Output Scopes: casus belli -------------------- activity_owner - Unknown, add something in code registration Input Scopes: activity Output Scopes: character -------------------- activity_province - Unknown, add something in code registration Input Scopes: activity Output Scopes: province -------------------- war - Unknown, add something in code registration Input Scopes: casus belli Output Scopes: war -------------------- barony - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: landed title -------------------- barony_controller - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: character -------------------- county - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: landed title -------------------- county_controller - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: character -------------------- duchy - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: landed title -------------------- empire - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: landed title -------------------- kingdom - Unknown, add something in code registration Input Scopes: landed title, province Output Scopes: landed title -------------------- array_define - Reference the value of a numeric value in an array define: array_define:Namespace|Name|Index. Index is 0-based. Requires Data: yes Global Link: yes Output Scopes: value -------------------- character - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: character -------------------- compare_value - A comparison trigger that will return its value in the context it is used eg: root.gold Wild Card: yes Output Scopes: value -------------------- culture - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: culture -------------------- culture_group - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: culture group -------------------- custom - Adds custom text between scope changes Requires Data: yes -------------------- define - Reference the value of a numeric define: define:Namespace|Name Requires Data: yes Global Link: yes Output Scopes: value -------------------- dummy_female - Unknown, add something in code registration Global Link: yes Output Scopes: character -------------------- dummy_male - Unknown, add something in code registration Global Link: yes Output Scopes: character -------------------- dynasty - Unknown, add something in code registration Requires Data: yes Output Scopes: dynasty -------------------- faith - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: faith -------------------- flag - Flag literals eg: flag:the_boss Requires Data: yes Global Link: yes Output Scopes: flag -------------------- global_var - Reference a previous set global variable via its name eg: global_var:important_thing Requires Data: yes Global Link: yes -------------------- house - Unknown, add something in code registration Requires Data: yes Output Scopes: dynasty house -------------------- local_var - Reference a previous set local variable via its name eg: local_var:person_of_interest Requires Data: yes Global Link: yes -------------------- named_script_value - A script value that will calculate and returns its value in the context it is used Wild Card: yes Output Scopes: value -------------------- no - Boolean literal for false values Global Link: yes Output Scopes: bool -------------------- prev - The previous scope -------------------- province - Directly scope to a specific province by its ID Requires Data: yes Global Link: yes Output Scopes: province -------------------- religion - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: religion -------------------- root - The head of the current top scope eg: reciever of an event, taker of a decision Global Link: yes -------------------- scope - Reference a previously saved scope via its name eg: scope:target Requires Data: yes Global Link: yes -------------------- this - The current scope -------------------- title - Unknown, add something in code registration Requires Data: yes Global Link: yes Output Scopes: landed title -------------------- value - A numeric literal value eg: 1, 5.2, -6 Wild Card: yes Global Link: yes Output Scopes: value -------------------- var - Reference a previous set variable via its name eg: var:mortal_enemy Requires Data: yes -------------------- yes - Boolean literal for true values Global Link: yes Output Scopes: bool -------------------- Event Targets Saved from Code: context actor activity recipient target owner scheme agent combat combat_side combat_enemy_side duel_target child mother father real_father is_bastard first second attacker defender attackers defenders war invalidated_by_script killer story secondary_actor secondary_recipient matrilineal discoverer landed_title title friendly_commander enemy_commander friendly_battle_owner enemy_battle_owner province victory imprisoner none target_titles secret_exposer blackmailer gift hook claimant holder county barony councillor councillor_liege liege courtier host guest characters gold_paid gold_received vassal faction target_character new_title army old_location new_location old_employer new_employer previous_controller occupied_baronies duel_value faction_member selected_doctrines cb_prestige_factor old_faith new_faith faith army_owner lessee ruler decision_type value real_value great_holy_war name_character_target base replacement new_holy_order council_task patron leader candidate holder_candidate previous_holder previous_defender num_missing quarter opinion_of_liege exposed commanders knights is_child_of_concubine concubine character court_physician old_culture special dangerous secret_owner secret_target mass_action spouse new_holder raider wipe text_target script reason death timeout </pre> <pre> 事件目标文档: -------------------- house_head - 未知,在代码注册项添加一些说明 输入作用域:dynasty house 输出作用域:character -------------------- capital_vassal - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:landed title -------------------- controlled_faith - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:faith -------------------- current_heir - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:character -------------------- de_facto_liege - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:landed title -------------------- de_jure_liege - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:landed title -------------------- holder - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:character -------------------- lessee - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:character -------------------- lessee_title - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:landed title -------------------- previous_holder - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:character -------------------- title_capital_county - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:landed title -------------------- title_province - 未知,在代码注册项添加一些说明 输入作用域:landed title 输出作用域:province -------------------- culture_head - 未知,在代码注册项添加一些说明 输入作用域:culture 输出作用域:character -------------------- betrothed - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- capital_barony - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:landed title -------------------- capital_county - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:landed title -------------------- capital_province - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:province -------------------- commanding_army - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:army -------------------- concubinist - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- council_task - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:council task -------------------- council_task - 未知,在代码注册项添加一些说明 请求数据:是 输入作用域:character 输出作用域:council task -------------------- councillor_task_target - 未知,在代码注册项添加一些说明 输入作用域:character -------------------- court_owner - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- cp - 未知,在代码注册项添加一些说明 请求数据:是 输入作用域:character 输出作用域:character -------------------- designated_heir - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- dynasty - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:dynasty -------------------- employer - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- father - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- ghw_beneficiary - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- host - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- house - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:dynasty house -------------------- imprisoner - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- joined_faction - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:faction -------------------- killer - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- knight_army - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:army -------------------- liege - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- liege_or_court_owner - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- matchmaker - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- mother - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- player_heir - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- pregnancy_assumed_father - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- pregnancy_real_father - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- primary_heir - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- primary_partner - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- primary_spouse - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- primary_title - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:landed title -------------------- real_father - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- realm_priest - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- top_liege - 未知,在代码注册项添加一些说明 输入作用域:character 输出作用域:character -------------------- vassal_contract_obligation_level - The level of the provided contract type in the scoped objects current vassal contract 请求数据:是 输入作用域:character 输出作用域:value -------------------- culture_group - 未知,在代码注册项添加一些说明 输入作用域:character, landed title, province, culture 输出作用域:culture group -------------------- great_holy_war - 未知,在代码注册项添加一些说明 输入作用域:faith 输出作用域:great holy war -------------------- religious_head - 未知,在代码注册项添加一些说明 输入作用域:faith 输出作用域:character -------------------- religious_head_title - 未知,在代码注册项添加一些说明 输入作用域:faith 输出作用域:landed title -------------------- secret_owner - 未知,在代码注册项添加一些说明 输入作用域:secret 输出作用域:character -------------------- secret_target - 未知,在代码注册项添加一些说明 输入作用域:secret 输出作用域:character -------------------- province_owner - 未知,在代码注册项添加一些说明 输入作用域:province 输出作用域:character -------------------- culture - 未知,在代码注册项添加一些说明 输入作用域:character, landed title, province 输出作用域:culture -------------------- holy_order_patron - 未知,在代码注册项添加一些说明 输入作用域:holy order 输出作用域:character -------------------- leader - 未知,在代码注册项添加一些说明 输入作用域:holy order 输出作用域:character -------------------- title - 未知,在代码注册项添加一些说明 输入作用域:holy order 输出作用域:landed title -------------------- army_commander - 未知,在代码注册项添加一些说明 输入作用域:army 输出作用域:character -------------------- army_owner - 未知,在代码注册项添加一些说明 输入作用域:army 输出作用域:character -------------------- blue - The blue value of a color 输入作用域:color 输出作用域:value -------------------- brightness - The brightness value of a color 输入作用域:color 输出作用域:value -------------------- green - The green value of a color 输入作用域:color 输出作用域:value -------------------- hue - The hue value of a color 输入作用域:color 输出作用域:value -------------------- red - The red value of a color 输入作用域:color 输出作用域:value -------------------- saturation - The saturation value of a color 输入作用域:color 输出作用域:value -------------------- combat - 未知,在代码注册项添加一些说明 输入作用域:combat side 输出作用域:combat -------------------- enemy_side - 未知,在代码注册项添加一些说明 输入作用域:combat side 输出作用域:combat side -------------------- side_commander - 未知,在代码注册项添加一些说明 输入作用域:combat side 输出作用域:character -------------------- side_primary_participant - 未知,在代码注册项添加一些说明 输入作用域:combat side 输出作用域:character -------------------- ghw_designated_winner - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:character -------------------- ghw_target_character - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:character -------------------- ghw_target_title - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:landed title -------------------- ghw_title_recipient - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:character -------------------- ghw_war - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:war -------------------- ghw_war_declarer - 未知,在代码注册项添加一些说明 输入作用域:great holy war 输出作用域:character -------------------- dynast - 未知,在代码注册项添加一些说明 输入作用域:dynasty 输出作用域:character -------------------- scheme_defender - 未知,在代码注册项添加一些说明 输入作用域:scheme 输出作用域:character -------------------- scheme_owner - 未知,在代码注册项添加一些说明 输入作用域:scheme 输出作用域:character -------------------- scheme_target - 未知,在代码注册项添加一些说明 输入作用域:scheme 输出作用域:character -------------------- councillor - Scope to the councillor in a council task 输入作用域:council task 输出作用域:character -------------------- claimant - 未知,在代码注册项添加一些说明 输入作用域:war, casus belli 输出作用域:character -------------------- primary_attacker - 未知,在代码注册项添加一些说明 输入作用域:war, casus belli 输出作用域:character -------------------- primary_defender - 未知,在代码注册项添加一些说明 输入作用域:war, casus belli 输出作用域:character -------------------- combat_attacker - 未知,在代码注册项添加一些说明 输入作用域:combat 输出作用域:combat side -------------------- combat_defender - 未知,在代码注册项添加一些说明 输入作用域:combat 输出作用域:combat side -------------------- combat_war - 未知,在代码注册项添加一些说明 输入作用域:combat 输出作用域:war -------------------- location - 未知,在代码注册项添加一些说明 输入作用域:character, combat, army 输出作用域:province -------------------- faith - 未知,在代码注册项添加一些说明 输入作用域:character, landed title, province, great holy war 输出作用域:faith -------------------- story_owner - 未知,在代码注册项添加一些说明 输入作用域:story cycle 输出作用域:character -------------------- faction_leader - 未知,在代码注册项添加一些说明 输入作用域:faction 输出作用域:character -------------------- faction_target - 未知,在代码注册项添加一些说明 输入作用域:faction 输出作用域:character -------------------- faction_war - 未知,在代码注册项添加一些说明 输入作用域:faction 输出作用域:war -------------------- special_character - 未知,在代码注册项添加一些说明 输入作用域:faction 输出作用域:character -------------------- special_title - 未知,在代码注册项添加一些说明 输入作用域:faction 输出作用域:landed title -------------------- religion - 未知,在代码注册项添加一些说明 输入作用域:character, landed title, province, faith, great holy war 输出作用域:religion -------------------- casus_belli - 未知,在代码注册项添加一些说明 输入作用域:war 输出作用域:casus belli -------------------- activity_owner - 未知,在代码注册项添加一些说明 输入作用域:activity 输出作用域:character -------------------- activity_province - 未知,在代码注册项添加一些说明 输入作用域:activity 输出作用域:province -------------------- war - 未知,在代码注册项添加一些说明 输入作用域:casus belli 输出作用域:war -------------------- barony - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:landed title -------------------- barony_controller - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:character -------------------- county - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:landed title -------------------- county_controller - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:character -------------------- duchy - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:landed title -------------------- empire - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:landed title -------------------- kingdom - 未知,在代码注册项添加一些说明 输入作用域:landed title, province 输出作用域:landed title -------------------- array_define - Reference the value of a numeric value in an array define: array_define:Namespace|Name|Index. Index is 0-based. 请求数据:是 全局关联:是 输出作用域:value -------------------- character - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:character -------------------- compare_value - A comparison trigger that will return its value in the context it is used eg: root.gold 通配符:是 输出作用域:value -------------------- culture - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:culture -------------------- culture_group - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:culture group -------------------- custom - Adds custom text between scope changes 请求数据:是 -------------------- define - Reference the value of a numeric define: define:Namespace|Name 请求数据:是 全局关联:是 输出作用域:value -------------------- dummy_female - 未知,在代码注册项添加一些说明 全局关联:是 输出作用域:character -------------------- dummy_male - 未知,在代码注册项添加一些说明 全局关联:是 输出作用域:character -------------------- dynasty - 未知,在代码注册项添加一些说明 请求数据:是 输出作用域:dynasty -------------------- faith - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:faith -------------------- flag - Flag literals eg: flag:the_boss 请求数据:是 全局关联:是 输出作用域:flag -------------------- global_var - Reference a previous set global variable via its name eg: global_var:important_thing 请求数据:是 全局关联:是 -------------------- house - 未知,在代码注册项添加一些说明 请求数据:是 输出作用域:dynasty house -------------------- local_var - Reference a previous set local variable via its name eg: local_var:person_of_interest 请求数据:是 全局关联:是 -------------------- named_script_value - A script value that will calculate and returns its value in the context it is used 通配符:是 输出作用域:value -------------------- no - Boolean literal for false values 全局关联:是 输出作用域:bool -------------------- prev - The previous scope -------------------- province - Directly scope to a specific province by its ID 请求数据:是 全局关联:是 输出作用域:province -------------------- religion - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:religion -------------------- root - The head of the current top scope eg: reciever of an event, taker of a decision 全局关联:是 -------------------- scope - Reference a previously saved scope via its name eg: scope:target 请求数据:是 全局关联:是 -------------------- this - 当前作用域 -------------------- title - 未知,在代码注册项添加一些说明 请求数据:是 全局关联:是 输出作用域:landed title -------------------- value - A numeric literal value eg: 1, 5.2, -6 通配符:是 全局关联:是 输出作用域:value -------------------- var - Reference a previous set variable via its name eg: var:mortal_enemy 请求数据:是 -------------------- yes - Boolean literal for true values 全局关联:是 输出作用域:bool -------------------- 从代码保存的事件目标: context actor activity recipient target owner scheme agent combat combat_side combat_enemy_side duel_target child mother father real_father is_bastard first second attacker defender attackers defenders war invalidated_by_script killer story secondary_actor secondary_recipient matrilineal discoverer landed_title title friendly_commander enemy_commander friendly_battle_owner enemy_battle_owner province victory imprisoner none target_titles secret_exposer blackmailer gift hook claimant holder county barony councillor councillor_liege liege courtier host guest characters gold_paid gold_received vassal faction target_character new_title army old_location new_location old_employer new_employer previous_controller occupied_baronies duel_value faction_member selected_doctrines cb_prestige_factor old_faith new_faith faith army_owner lessee ruler decision_type value real_value great_holy_war name_character_target base replacement new_holy_order council_task patron leader candidate holder_candidate previous_holder previous_defender num_missing quarter opinion_of_liege exposed commanders knights is_child_of_concubine concubine character court_physician old_culture special dangerous secret_owner secret_target mass_action spouse new_holder raider wipe text_target script reason death timeout </pre> |2}}
摘要:
请注意您对十字军之王3百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
十字军之王3百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入十字军之王3百科
忘记密码?
其他方式登录