革新

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Innovations represent technological legal and ideological advances that a Culture can make. Once an innovation is unlocked it can be used by any County and Character of the culture which unlocked it. Innovations are grouped into 3 unlock categories: Military and Civic, Cultural, and Regional.

  • Military and Civic innovations have a small chance to progress towards being unlocked each month based on multiple factors, the most important being average Development in Counties of one Culture. The second most important factor is the number of neighbor Counties that belong to a Culture which already unlocked an innovation not shared.
  • Regional innovations are unlocked when the Culture is present enough in a certain Region and remain unlocked even if said territory is lost.
  • Cultural innovations are always active but require a certain Culture.

时代

Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock.

Once at least 50% of the innovations of an Era are unlocked and the required minimum year is reached the Culture will slowly progress to the next Era based on the average  Development in the Culture's Counties.

A culture cannot progress to another Era if its Cultural Head is Tribal.

Era Minimum year Description
Tribal
Culture era tribal.png
476 The Tribal Era of a Culture predates the emergence of codified laws and an institutionalized government. Rulers with Tribal Government can only make use of Tribal Era innovations.
Early Medieval
Culture era early medieval.png
900 The Early Medieval Era sees the emergence of professional administrators and a number of important innovations, allowing a Culture to exit the Dark Ages.
High Medieval
Culture era high medieval.png
1050 The High Medieval Era is a time of great technological and administrative progress, seeing towns grow into cities and the rise of the burgher class even as the aristocracy reigns supreme.
Late Medieval
Culture era late medieval.png
1200 The Late Medieval Era marks the zenith of the feudal world. Bureaucrats, artisans, merchants and money lenders are starting to encroach on the power of the old privileged classes, except for the monarchs themselves.

革新列表

部落时期

Unlocking all Tribal innovations is required for the Adopt Feudal Ways and Adopt Clan Ways decision.

Civic innovation Effect
Innovation administration 01.png Casus Belli Default cb.png Can use De Jure County Casus Belli
Innovation civil construction 02.png City Planning Holding city.png Unlocks Village Center
Holding church.png Unlocks Shrine and Prayer Halls
Building market villages.png Unlocks Trading Outposts
Innovation levy building.png Crop Rotation Yes Unlocks all Tribal Era Economic Buildings
Innovation majesty 02.png Currency +10% Monthly Development Growth
Innovation administration 03.png Gavelkind Can enact the Confederate Partition Law
Innovation administration 02.png Ledger +1 Domain Limit
Innovation leadership 01.png Planned Assemblies Holding tribal.pngUnlocks Fortified Tribal Hold
Crown authority 1.png Can enact Limited Crown Authority Law
Innovation civil construction 01.png Public Works Counties reach the maximum Existing Development penalty at 20 Development
Military innovation Effect
Innovation raised banner.png Bannus +15% Levy Reinforcement Rate
Innovation levy building.png Barracks Yes Unlocks all Tribal Era Military Buildings
Innovation fortifications.png Mottes Yes Unlocks all Tribal Era Fortification Buildings
Innovation leadership 02.png Mustering Grounds +2 Size of Men-at-Arms Regiments
+1 Max number of Men-at-Arms Regiments
Innovation siege weapons.png Onager Unit onager.png Can recruit Onager Men-at-Arms
Innovation weapons and armor 02.png Quilted Armor Unit heavy infantry.png Can recruit Armored Footmen Men-at-Arms
Cultural innovation Cultures Effect
Innovation special maa 02.png Bush Hunting
  • All Akan
  • All Yoruba
Unit bowmen.png Can recruit Bush Hunters Men-At-Arms
Innovation special maa 02.png Chu-ko-nu
  • Han
Unit crossbowmen.png Can recruit Chu-ko-nu Archers Men-At-Arms
Innovation special maa 02.png Compound Bows
  • All Mongolic
  • All Turkic
  • Alan
  • Mogyër
Unit horse archers.png Can recruit Horse Archers Men-At-Arms
Innovation special maa 01.png Defensive Tactics
  • All Israelite
Unit skirmishers.png Can recruit Shomer Men-At-Arms
Innovation special maa 02.png Forest Wardens
  • All Balto-Finnic
  • All Urgo-Permian
  • All Volga-Finnic
Unit bowmen.png Can recruit Metsänvartija Men-At-Arms
Innovation special maa 01.png Konni Raids
  • All South Slavic
  • Hungarian
  • Polabian
  • Polish
  • Pommeranian
Unit light cavalry.png Can recruit Konni Men-At-Arms
Innovation maa 02.png Mountain Skirmishing
  • Afar
  • Somali
  • Welayta
Unit skirmishers.png Can recruit Horn Warriors Men-At-Arms
Innovation maa 02.png Mubarizun
  • Bedouin
  • Butr
  • Egyptian
  • Levantine
  • Nubian
Unit heavy infantry.png Can recruit Mubarizun Men-At-Arms
Innovation special maa 01.png Sahel Horsemen
  • All Sahelian
  • All Senegambian
  • All Central African
  • Daju
  • Zaghawa
Unit light cavalry.png Can recruit Sahel Horsemen Men-At-Arms
Innovation nobility 01.png Table of Princes
  • Czech
  • Slovien
Can enact the House Seniority Law and at any Crown Authority
Innovation maa 02.png Upland Skirmishing
  • All West African
Unit skirmishers.png Can recruit Guinean Uplanders Men-At-Arms
Innovation nobility 01.png Visigothic Codes
  • Aragonese
  • Basque
  • Catalan
  • Occitan
  • Can enact the High Partition Law
  • Can enact the Equal Law and at any Crown Authority
Innovation maa 01.png Zbrojnosh
  • Czech
  • Slovien
Unit heavy infantry.png Can recruit Zbrojnosh Men-At-Arms
Regional innovation Region Effect
Innovation elephant.png Elephantry India or South East Asia Unit war elephants.png Can recruit War Elephants Men-at-Arms
Innovation misc inventions.png Longships Northern Europe
  • -75% Embarcation Cost
  • +25% Naval Speed
  • Yes Unlocks the ability to sail in Major Rivers
  • Yes Unlocks the ability to Raid over seas if Raiding is allowed
Innovation camel.png War Camels Middle East, North Africa or Persia Unit camel riders.png Can recruit Camel Riders Men-at-Arms
Innovation majesty 01.png West African Canoes West Africa
  • -25% Embarcation Cost
  • +10% Raid Speed
  • Yes Unlocks the ability to sail in Major Rivers
  • Yes Unlocks the ability to Raid over seas if Raiding is allowed
Innovation weapons and armor 01.png Wootz Steel Deccan India
  • +1 Prowess
  • +2 Heavy Cavalry Damage
  • +2 Heavy Infantry Damage

中世纪早期

Civic innovation Effect
Innovation misc inventions.png Armillary Sphere +25% Naval Speed
Innovation leadership 01.png Bailiffs +1 Domain Limit
Innovation administration 03.png Chronicle Writing Default cb.png Can use De Jure Duchy Casus Belli
-10% Casus Belli Prestige Cost
Innovation nobility 01.png Coinage +10% Monthly Development Growth
Unlocks the Coinage Rights Feudal Contract
Innovation nobility 03.png Communal Government Counties reach the maximum Existing Development penalty at 35 Development
Innovation majesty 02.png Hereditary Rule Can enact the Partition Law
Innovation fortifications.png Manorialism -10% Building Construction Time
Yes Unlocks all Early Medieval Era Economic Buildings
Innovation majesty 01.png Royal Prerogative Crown authority 2.png Can enact High Crown Authority Law
Crown authority 3.png Can enact Absolute Crown Authority Law
Military innovation Effect
Innovation knight.png Arched Saddle Unit heavy cavalry.png Can recruit Armored Horsemen Men-at-Arms
Innovation fortifications.png Battlements -5% Men-at-Arms Maintenance
Yes Unlocks all Early Medieval Era Fortification Buildings
Unlocks the Fortification Rights Feudal Contract
Innovation civil construction 02.png Burhs +5%Levy Size
Yes Unlocks all Early Medieval Era Military Buildings
Unlocks the March Feudal Contract
Innovation maa 01.png Household Soldiers +3 Size of Men-at-Arms Regiments
+1 Max number of Men-at-Arms Regiments
Innovation weapons and armor 01.png Horseshoes +10% Movement Speed
Innovation siege weapons.png Mangonels Unit mangonel.pngCan recruit Mangonels Men-at-Arms
Cultural innovation Cultures Effect
Innovation raised banner.png Alpine Supremacy
  • All Quiangic
  • All Tibetan
Unit heavy infantry.png Can recruit Mountaineers Men-At-Arms
Innovation special maa 01.png Caballeros
  • All Iberian
  • Andalusian
Unit light cavalry.png Can recruit Caballeros Men-At-Arms
Innovation special maa 01.png Cataphracts
  • All Byzantine except Alan
Unit heavy cavalry.png Can recruit Cataphracts Men-At-Arms
Innovation maa 02.png Desert Mountain Practices
  • Baranis
  • Beja
  • Maghrebi
  • Yemeni
Unit skirmishers.png Can recruit Abudrar Men-At-Arms
Innovation special maa 01.png Druzhina
  • All East Slavic
Unit heavy infantry.png Can recruit Druzhina Men-At-Arms
Innovation maa 01.png Hirds
  • All North Germanic
  • Anglo-Saxon
  • Frisian
  • Old Saxon
Unit heavy infantry.png Can recruit Huscarls Men-At-Arms
Innovation special maa 01.png Khandayats
  • All Dravidian
  • All Indo-Aryan
Unit heavy infantry.png Can recruit Khandayats Men-At-Arms
Innovation special maa 01.png Royal Army Tradition
  • All Burman
  • +10% Heavy Cavalry Damage
  • Unit heavy infantry.png Can recruit Palace Guards Men-At-Arms
Regional innovation Region Effect
Innovation maa 02.png Ghilman Arabia -15% Men-at-Arms Maintenance
Innovation leadership 02.png Reconquista Iberia
  • -10% Casus Belli Cost
  • Icon piety christian 01.png +10% Monthly Piety
Innovation majesty 03.png Stammesherzogtum Western Germany +5 Direct Vassal Opinion

中世纪盛期

Civic innovation Effect
Innovation majesty 02.png Banking +10% Monthly Development Growth
Innovation majesty 03.png Divine Right Yes Can press several Claims in a single war
Unlocks the Palatinate Feudal Contract
-10% Short Reign Duration
-20% Title Creation Cost
Icon piety christian 01.png +10% Monthly Piety
Innovation nobility 01.png Guilds +1 Domain Limit
Innovation raised banner.png Heraldry +5% Monthly Prestige
Can enact the High Partition Law
Can enact the House Seniority Law
Innovation administration 03.png Land Grants -10% Casus Belli Prestige Cost
+50%"Fabricate Claim on County" Councilor Task Speed
Innovation leadership 02.png Scutage +5% Republican Vassal Tax Contribution
Unlocks the Scutage Feudal Contract
Innovation civil construction 02.png Urbanization Counties reach the maximum Existing Development penalty at 55 Development
Innovation civil construction 01.png Windmills +5% Domain Taxes
Yes Unlocks all High Medieval Era Economic Buildings
Military innovation Effect
Innovation weapons and armor 01.png Advanced Bowmaking +3 Damage for Archers
Unit crossbowmen.png Can recruit Crossbowmen Men-at-Arms
Innovation levy building.png Castle Baileys +15% Levy Reinforcement Rate
Yes Unlocks all High Medieval Era Military Building
Innovation fortifications.png Hoardings Yes Unlocks all High Medieval Era Fortification Buildings
Innovation knight.png Knighthood +5 Direct Vassal Opinion
+20% Knight Effectiveness
Innovation maa 02.png Men-at-Arms +4 Size of Men-at-Arms Regiments
+1 Max number of Men-at-Arms Regiments
Innovation siege weapons.png Trebuchet Unit trebuchet.png Can recruit Trebuchets as Men-at-Arms
Cultural innovation Cultures Effect
Innovation special maa 02.png Desert Tactics
  • Outremer
Unit light cavalry.png Can recruit Chasseurs Men-At-Arms
Innovation special maa 02.png Hobbies
  • All Brythonic
  • Irish
Unit light cavalry.png Can recruit Hobelars Men-At-Arms
Innovation maa 01.png Pike Columns
  • All Latin
Unit pikemen.png Can recruit Picchieri Men-At-Arms
Innovation maa 02.png Sarawit
  • Ethiopian
Unit heavy infantry.png Can recruit Sarawit Men-At-Arms
Regional innovation Region Effect
Innovation nobility 02.png Muladi Northern Africa
  • +10 Different Culture Opinion
    +10% Monthly Development Growth
Innovation misc inventions.png Ostsiedlung Eastern Germany
  • -15% "Promote Culture" Councilor Task Speed
    +15% Monthly Development Growth
Innovation nobility 03.pngPeerage Francia
  • +10% Vassal Tax Contribution
    +5 Direct Vassal Opinion
    -10 Fellow Vassal Opinion
Innovation administration 01.png Seigneurialism Francia +5% Domain Taxes

中世纪晚期

Civic innovation Effect
Innovation nobility 02.png Court Officials +1 Domain Limit
Innovation civil construction 01.png Cranes -15% Building Construction Time
Yes Unlocks all Late Medieval Era Economic Buildings
Innovation majesty 03.png Ermine Cloaks +10% Monthly Prestige
Innovation nobility 01.png Noblesse Oblige +5 Direct Vassal Opinion
+5 Fellow Vassal Opinion
Innovation majesty 01.png Primogeniture Can enact the Primogeniture Law
Can enact the Ultimogeniture Seniority Law
Innovation administration 01.png Promissory Notes +10% Monthly Development Growth
Innovation misc inventions.png Rennaisance Thought Counties reach the maximum Existing Development penalty at 90 Development
Innovation leadership 01.png Rightful Ownership -10% Casus Belli Prestige Cost
Default cb.png Can use De Jure Casus Belli
Yes Can press multiple Claims of another Character in a single war
Military innovation Effect
Innovation siege weapons.png Bombards Unit bombard.png Can recruit Bombards Men-at-Arms
Innovation fortifications.png Machicolations Yes Unlocks all Late Medieval Era Fortification Buildings
Innovation weapons and armor 02.png Plate Armor +3 Heavy Cavalry Toughness
+3 Heavy Infantry Toughness
Innovation levy building.png Royal Armory +15% Levy Reinforcement Rate
Yes Unlocks all Late Medieval Era Military Building
Innovation weapons and armor 01.png Sappers Unit stat siege progress.png -10% Siege Phase Time
Innovation leadership 02.png Standing Armies +6 Size of Men-at-Arms Regiments
+1 Max number of Men-at-Arms Regiments
Cultural innovation Cultures Effect
Innovation special maa 02.png Adaptive Militia
  • Dutch
Unit skirmishers.png Can recruit Goedendag Militia Men-At-Arms
Innovation special maa 02.png Legionnaires
  • Roman
Unit heavy infantry.png Can recruit Palatini Men-At-Arms
Innovation special maa 02.png Longbow
  • English
  • Welsh
Unit bowmen.png Can recruit Longbowmen Men-At-Arms
Innovation special maa 01.png Rectilinear Schiltron
  • Gaelic
  • Scots
Unit pikemen.png Can recruit Schiltron Men-At-Arms
Innovation special maa 01.png Valets
  • Breton
  • French
  • Norman
  • Occitan
Unit heavy cavalry.png Can recruit Gendarmes Men-At-Arms
Innovation special maa 01.png Zweihanders
  • All Central Germanic except the dutch
Unit pikemen.png Can recruit Landsknechts Men-At-Arms
Regional innovation Region Effect
Innovation maa 01.png Condottieri Italia
  • -25% Same Culture Mercenary Hire Cost
  • +100% Number of Mercenary Companies
Innovation nobility 04.png Deccan Unity Deccan India +5 Same Faith Opinion
Innovation civil construction 02.png Wierdijks Netherlands
  • +1% Levy Size
  • +10% Monthly Development Growth
  • -10% City Holdings and Buildings Construction Time

References