Tenet
|
Effects
|
Max Piety cost
|
Religions
|
Requirements
|
Asceticism
|
Enables the Meditate in Seclusion decision
Makes Temperate a Virtue
Makes Gluttonous a Sin
Makes Greedy a Sin
Makes Eager Reveler a Sin
Makes Famous Reveler a Sin
Makes Legendary Reveler a Sin
|
- 500 if Christian, Dualist, Buddhist, Jain or Taoist
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Astrology
|
+25% Naval Speed
Enables the Divine the Stars decision
|
- 500 if Zoroastrian or Pagan
- 1500 if Christian, Muslim or Jewish
- 1000 if any other
|
All
|
None
|
Carnal Exaltation
|
+25% Fertility
Makes Lustful a Virtue
Makes Chaste a Sin
|
- 500 if Hindu
- 1500 if Christian or Jewish
- 2000 if Buddhist or Jain
- 1000 if any other
|
All
|
None
|
Communal Identity
|
+10 Same Faith Opinion
+50% Culture Promotion Speed if same Faith
+50% County Conversion Speed if same Culture
-50% County Conversion Speed if different Culture
|
- 1000 if Buddhist or Jain
- 500 if any other
|
All
|
None
|
Esotericism
|
Learning Education may also grant the Wise Man trait
Makes Wise Man a Virtue
Makes Mystic a Virtue
Makes Miracle Worker a Virtue
|
- 500 if Hindu, Jain, Zoroastrian or Pagan
- 1500 if Christian
- 1000 if any other
|
All
|
None
|
Legalism
|
-10% Law Cost per Virtue trait
+10% Law Cost per Sin trait
Characters are less likely to join Factions if the Liege has a Virtue trait
Characters are more likely to join Factions if the Liege has a Sin trait
Electors are more likely to vote for the Liege's choice if it has the Just trait
Makes Just a Great Virtue
Makes Arbitrary a Great Sin
|
- 500 if Muslim, Jewish or Zoroastrian
- 1500 if Buddhist, Jain or Pagan
- 1000 if any other
|
All
|
None
|
Pursuit of Power
|
-50% Title Creation Cost
-50% Tyranny Gain
-10 Direct Vassal Opinion
Grants the Conquest Casus Belli
Grants the Invasion Casus Belli
Makes Ambitious a Virtue
Makes Content a Sin
|
- 1000 if Muslim, Hindu or Pagan
- 1500 if Jewish
- 100 if any other
|
All
|
None
|
Religious Law
- Variant Names:
Fatwa (Islam)
Halakha (Judaism)
|
-10% Law Cost
Enables the Temporal Condemnation interaction with Vassals
|
- 500 if Muslim or Jewish
- 1500 if Christian, Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Ritual Cannibalism
|
Cannibal is no longer Criminal
Makes Cannibal a Great Virtue
|
- 1000 if Christian or Pagan
- 1500 if Hindu
- 2000 if any other
|
All
|
None
|
Ritual Celebrations
|
+5 Vassal Opinion
+5 Courtier Opinion
+100 Piety when holding a Feast
-100 Piety when refusing to attend a Feast
|
- 500 if Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Sacred Lies
|
+50 Piety when successfully completing a Scheme
+20 Agent Acceptance
Makes Deceitful a Virtue
Makes Honest a Sin
|
- 1000 if Pagan
- 1500 if Muslim or Jewish
- 2000 if any other
|
All
|
None
|
Sanctity of Nature
|
+5 Popular Opinion
+5 Advantage in Forest, Jungle and Taiga terrain
-25% Attrition in Forest, Jungle and Taiga terrain
+10% Building Construction Gold Cost
|
- 500 if Pagan
- 1500 if Hindu
- 2000 if Abrahamic
- 1000 if any other
|
All
|
None
|
Tax Nonbelievers
- Variant Names:
Jizya (Islam)
|
+20% Domain Taxes if different Faith
+25% Levy Reinforcement Rate if same Faith
-25% Levy Reinforcement Rate if different Faith
|
- 500 if Muslim or Pagan
- 1500 if Christian or Dualist
- 1000 if any other
|
All
|
None
|
Unrelenting Faith
|
+4 Prowess
+2 Faith Hostility Advantage
Members of the clergy can serve as Commanders or Knights
|
- 500 if Muslim, Jewish or Pagan
- 1500 if Buddhist or Jain
- 1000 if any other
|
All
|
None
|
Vows of Poverty
|
Enables the Take Vow of Poverty decision
Makes Generous a Great Virtue
Makes Greedy a Great Sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
None
|
Gnosticism
|
+2 Learning
-2 Stewardship
Giving away titles reduces Stress:
-5 Stress when granting a County Title
-15 Stress when granting a Duchy Title
-65 Stress when granting a Kingdom Title
-160 Stress when granting an Empire Title
Faiths with the same tenet are considered Righteous
Makes Temperate a Virtue
Makes Gluttonous a Sin
|
- 500 if Dualist, Zoroastrian
- 1500 if Muslim, Jewish, Hindu or Pagan
- 1000 if any other
|
All
|
Eastern Syncretism tenet
|
Mendicant Preachers
|
+33% County Conversion Speed
Completing a pilgrimage grants a Holy Order Hire Cost modifier
Makes Temperate a Virtue
Makes Gluttonous a Sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 if Hindu, Zoroastrian or Pagan
- 1000 if any other
|
All
|
Hedonistic tenet
|
Monasticism
|
Enables the Ask to Take Vows interaction with Courtiers
Makes Temperate a Virtue
Makes Gluttonous a Sin
|
- 500 if Christian, Dualist, Buddhist or Jain
- 1500 Zoroastrian or Pagan
- 1000 if any other
|
All
|
Hedonistic tenet
|
Communion
|
Enables the Seek Indulgences interaction with the Head of Faith
Head of Faith can Excommunicate characters
Makes Honest a Virtue
Makes Deceitful a Sin
Makes Excommunicated a Crime
|
- 500 if Christian or Jewish
- 1500 if Pagan
- 1000 if any other
|
All
|
 None head of faith doctrine
|
Ecclesiarchy
- Variant Names:
The Pentarchy (Christianity)
|
+0.1 Monthly Fervor per Holy Site
Completing a pilgrimage grants a Clergy Opinion modifier
|
- 1000 if Christian, Hindu or Zoroastrian
- 1500 if any other
|
All
|
 Pluralist religious attitude doctrine
|
Adaptive
|
+30% County Conversion Resistance
+15 Different Faith Liege Opinion
-25% Different Faith Popular Opinion
Different faith vassals are less likely to join Independence and Populist factions
|
- 500 if Jewish, Buddhist, Jain or Pagan
- 1500 if Christian or Muslim
- 1000 if any other
|
All
|
Pluralist religious attitude doctrine
|
Divine Marriage
|
+100% Fertility with Close Family members
+10 Vassal Opinion if married to a Close Family member
+1000 Piety if first marriage is with a Close Family member and is Monogamous
|
- 1500 if Muslim, Dualist, Buddhist or Jain
- 1000 if any other
|
All
|
Unrestricted Marriage consanguinity doctrine
|
Polyamory
|
No penalties from extramarital relationships
|
- 500 if Hindu
- 1500 if Abrahamic, Buddhist or Jain
- 1000 if any other
|
All
|
 Shunned male adultery doctrine
 Criminal male adultery doctrine
 Shunned female adultery doctrine
 Criminal female adultery doctrine
|
Natural Primitivism
|
+25% Stress Loss
-25% Stress Gain
+50% Law Cost
+100% Tyranny Gain
Characters don't wear clothes if the Character Nudity game rule is set to Default
|
- 1000 if Hindu or Jain
- 1500 if Christian, Dualist, Buddhist or Pagan
- 2000 if any other
|
All
|
 Criminal same-sex relations doctrine
 Criminal male adultery doctrine
 Criminal female adultery doctrine
 Criminal deviancy doctrine
 Criminal witchcraft doctrine
 Criminal kinslaying doctrine
|
Hedonistic
|
+100 Piety when holding a Feast
Makes Gluttonous a Great Virtue
Makes Temperate a Great Sin
|
- 500 if Hindu
- 1500 if Muslim or Jewish
- 2000 if Christian, Buddhist or Jain
- 1000 if any other
|
All except Dualism
|
Mendicant Preachers tenet
Monasticism tenet
|
Sanctioned False Conversions
- Variant Names:
Taqiya (Islam)
|
+30% County Conversion Resistance
Counties and characters may sometimes reconvert to this faith
|
- 500 if Zoroastrian
- 1500 if Dualist, Buddhist, Hindu or Jain
- 1000 if any other
|
All except Christianity
|
None
|
Christian Syncretism
|
+30 Christian Faith Opinion
Christian faiths cannot be considered or consider this faith Evil
Makes Compassionate a Virtue
Makes Callous a Sin
Makes Sadistic a Sin
|
- 500 if Muslim or Dualist
- 1000 if any other
|
|
Islamic Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
Islamic Syncretism
|
+30 Muslim Faith Opinion
Muslim faiths cannot be considered or consider this faith Evil
Makes Generous a Virtue
Makes Arbitrary a Sin
Makes Greedy a Sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
Christian Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
Jewish Syncretism
|
+30 Jewish Faith Opinion
Jewish faiths cannot be considered or consider this faith Evil
Makes patient a Virtue
Makes Cynical a Sin
Makes Greedy a Sin
|
- 500 if Christian or Dualist
- 1000 if any other
|
|
Christian Syncretism tenet
Islamic Syncretism tenet
Eastern Syncretism tenet
Syncretic Folk Traditions tenet
|
Eastern Syncretism
|
Faiths of eastern religions cannot be considered or consider this faith Evil
Makes Honest a Virtue
Makes Wrathful a Sin
|
- 500 if Dualist or Pagan
- 1500 if Muslim
- 1000 if any other
|
|
Gnosticism tenet
Christian Syncretism tenet
Islamic Syncretism tenet
Jewish Syncretism tenet
Syncretic Folk Traditions tenet
|
Syncretic Folk Traditions
|
+30 Unreformed Faith Opinion
Faiths of unreformed religions cannot be considered or consider this faith Evil
Makes Humble a Virtue
Makes Arrogant a Sin
|
1000
|
- All Abrahamic
- All Eastern
|
Christian Syncretism tenet
Islamic Syncretism tenet
Jewish Syncretism tenet
Eastern Syncretism tenet
|
Pacifism
|
Cannot declare Holy Wars or Raid
+10 Opinion of Other Pacifists
- Rulers at peace for at least two years will have their
Piety change by 1 each month
Makes Calm a Virtue
Makes Wrathful a Sin
|
- 500 if Christian or Taoist
- 1500 if Muslim
- 1000 if any other
|
- All Abrahamic
- All Pagan
- Zoroastrianism
- Taoism
|
Armed Pilgrimages tenet
Human Sacrifice tenet
|
Reincarnation
|
+20% County Conversion Resistance
4% Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
|
- 500 if Dualist, Buddhist, Hindu or Jain
- 1500 if Muslim
- 1000 if any other
|
- All Eastern
- All Pagan
- Islam
- Dualism
- Miletê Tawûsê Melek
|
None
|
Human Sacrifice
|
Grants the Raid for Captives Casus Belli
+50 Piety per executed Count
+100 Piety per executed Duke
+500 Piety per executed King
+1000 Piety per executed Emperor
|
- 1000 if Pagan
- 1500 if Hindu
- 2000 if any other
|
- All Eastern
- All Pagan
- Dualism
- Miletê Tawûsê Melek
|
Dharmic Pacifism tenet
Pacifism tenet
|
Warmonger
|
Members of the clergy can serve as Commanders or Knights
Grants the Conquest Casus Belli
Grants the Invasion Casus Belli
No Offensive War Opinion
Being at peace for more than 6 months lowers Vassal Opinion
Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
|
- 2000 if Buddhist, Jain or Taoist
- 1000 if any other
|
- All Eastern
- All Pagan
- Miletê Tawûsê Melek
|
Dharmic Pacifism tenet
Pacifism tenet
|
Ritual Hospitality
- Variant Names:
Pūjā (Hinduism)
|
+0.3 Piety per Powerful Vassal on the Council
Enables the Host as Honored Guest interaction with landed characters
Makes Generous a Virtue
Makes Callous a Sin
|
- 500 if Buddhist, Hindu or Jain
- 1000 if any other
|
|
None
|
Sky Burials
|
Enables the Give your Ancestor a Sky Burial decision
Small Disease Resistance Boost
|
500
|
|
None
|
Consolamentum
|
-50% Short Reign Duration
Enables the Initiate Consolamentum decision
|
- 1500 if Dualist, Hindu or Jain
- 1000 if any other
|
- All Eastern
- Christianity
- Dualism
- Miletê Tawûsê Melek
|
None
|
Aniconism
|
-33% Temple Holding and Building Construction Cost
-33% Temple Holding and Building Construction Time
|
- 500 if Christian, Muslim or Jewish
- 1000 if Dualist or Miletê
|
All Abrahamic
|
None
|
Literalism
|
Enables the Literalist Debate interaction with characters of the same faith
Makes Scholar a Virtue
Makes Astute Intellectual a Virtue
Makes Mastermind Philosopher a Virtue
|
- 500 if Muslim or Jewish
- 1000 if Christian, Dualist or Miletê
|
All Abrahamic
|
None
|
Ancestor Worship
|
+100% Prestige from Level of Splendor
+5 Close Family Opinion
+50% Maximum Long Reign Opinion Bonus
Completing a pilgrimage grants Close Family Opinion modifier
|
500
|
All Pagan
|
None
|
Inner Journey
|
Enables the Meditate in Seclusion decision
Makes Patient a Virtue
Makes Impatient a Sin
|
500
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
None
|
Dharmic Pacifism
|
+20% County Conversion Resistance
+10 Opinion of other Pacifists
Cannot declare Holy Wars or Raid
Makes Calm a Virtue
Makes Wrathful a Sin
|
- 500 if Buddhism or Jainism
- 1000 if any other
|
- Buddhism
- Hinduism
- Jainism
- Taoism
|
Armed Pilgrimages tenet
Human Sacrifice tenet
|
Armed Pilgrimages
|
-20% Holy War Piety Cost
+25% County Conversion Speed per owned Holy Site if no Head of Faith
Can declare Great Holy Wars if Faith has a Head of Faith
Completing a pilgrimage grants a Monthly Piety from Knights modifier
|
- 500 if Christian
- 1000 if Jewish
|
|
Dharmic Pacifism tenet
Pacifism tenet
|
Struggle and Submission
|
+50% Piety and Devotion from Holy Wars
+25% County Conversion Speed per owned Holy Site if no Head of Faith
Can declare Great Holy Wars if Faith has a Head of Faith
Completing a pilgrimage grants a Same Faith Opinion modifier
|
- 500 if Muslim
- 1500 if Dualist
|
|
None
|
Sacred Childbirth
- Variant Names:
Kūdikis Lemti (Baltic)
|
+10% Fertility
-50% Pregnancy Complication Chance
|
500
|
|
None
|
Alexandrian Catechism
|
+20% Monthly Learning Lifestyle Experience
|
1000
|
Christianity
|
 Fundamentalist religious attitude doctrine
|
Pastoral Isolation
|
+10 Different Faith Liege Opinion
+30% County Conversion Resistance
-10% Monthly Development
+20 Enemy Demand Conversion Acceptance
Christian Faiths are considered Righteous
Counties and characters may sometimes reconvert to this faith
|
500
|
Christianity
|
None head of faith doctrine
Sanctioned False Conversions tenet
|
Bhakti
|
Enables the Determine Bhakti decision
|
1000
|
Hinduism
|
None
|
Adorcism
|
Enables the Seek Aid of the Spirits decision
Makes Possessed a Great Virtue
|
500
|
Hausa
|
None
|
Auspicious Birthright
|
5% Chance a child is born with the Miracle Worker trait
Makes Miracle Worker a Great Virtue
|
500
|
Uralic
|
None
|
Sun Worship
|
-25% Attrition in Desert and Desert Mountains terrain
Enables the Sun Trial interaction with Prisoners
Hosting Feasts during summer months grants Piety
|
1000
|
Zunbil
|
None
|