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(→Development: 翻译) |
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A County's Culture and Faith can be converted by assigning the relevant Councilor tasks. Note that the conversion has to be completed in one sitting; progress would be lost if the councilor assigned the conversion task is reassigned to another task or County. | A County's Culture and Faith can be converted by assigning the relevant Councilor tasks. Note that the conversion has to be completed in one sitting; progress would be lost if the councilor assigned the conversion task is reassigned to another task or County. | ||
== Control == | ==Control== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
'''Control''' represents the power a landed Count has over their County and ranges from 0 to 100. It is decreased during sieges and when Baronies are forcefully seized. Control increases at a rate of 0.1 per month and can be increased faster with the Marshal Task ''Increase Control in County''. Every point of Control below 100 ''reduces'' a County's Taxes by {{red|-1%}} and Levies by {{red|-0.5%}}. Thus, monitoring the realm's Control is one way of ensuring a good supply of Taxes and Levies. In addition, keeping high Control in the player character's own Domain counties should be a priority, before increasing the Control of vassal counties. | '''Control''' represents the power a landed Count has over their County and ranges from 0 to 100. It is decreased during sieges and when Baronies are forcefully seized. Control increases at a rate of 0.1 per month and can be increased faster with the Marshal Task ''Increase Control in County''. Every point of Control below 100 ''reduces'' a County's Taxes by {{red|-1%}} and Levies by {{red|-0.5%}}. Thus, monitoring the realm's Control is one way of ensuring a good supply of Taxes and Levies. In addition, keeping high Control in the player character's own Domain counties should be a priority, before increasing the Control of vassal counties. | ||
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Counties with {{green|100}} Control provide additional Levies and Taxes if the title holder has the ''Absolute Control'' perk. | Counties with {{green|100}} Control provide additional Levies and Taxes if the title holder has the ''Absolute Control'' perk. | ||
== Development == | ==Development== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
发展度是衡量一个伯爵领的当地基础设施和技术进步的指标,数值范围从0到100。在游戏期间,发展度增长得非常慢,并且会从高发展度伯爵领向周边伯爵领进行辐射。它也可以通过财政主管的提升伯爵领发展度任务来获得增长,但这仍是一个相当缓慢的过程。 | |||
每1级发展度使一个伯爵领的补给上限{{green|+150}} 。如果这个伯爵领的统治者政体是封建制或氏族制,每1级发展度还会提供{{green|+0.5%}}税收和征召兵。<section begin="DevelopmentSupplyLimit" /><section end="DevelopmentSupplyLimit" /> 根据每个伯爵领的文化,其都会有一个发展度上限,在这之后,发展度增长将放缓。这个上限最初是10级发展度,但每个时代都有一项革新可以提升该上限。一个文化下的伯爵领的平均发展度将会影响该文化革新的进展情况,每一级平均发展度会增加{{green|0.02}} 进展。 | |||
部落制政体下的伯爵领不会受发展度影响。 | |||
==Popular Opinion== | |||
== Popular Opinion == | |||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Popular Opinion represents the sentiment of the populace towards the County's Ruler. It is decreased by {{red|-10}} when the Ruler belongs to a different Culture Group and by a varying amount if the Ruler adheres to a different Faith, encouraging the use of Vassals of the local Culture Group and Faith (or conversions). If Popular Opinion is negative, Populist or Peasant Factions can form in the County. Offensive wars also give gradual malus. | Popular Opinion represents the sentiment of the populace towards the County's Ruler. It is decreased by {{red|-10}} when the Ruler belongs to a different Culture Group and by a varying amount if the Ruler adheres to a different Faith, encouraging the use of Vassals of the local Culture Group and Faith (or conversions). If Popular Opinion is negative, Populist or Peasant Factions can form in the County. Offensive wars also give gradual malus. | ||
== Corruption == | ==Corruption== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Corruption includes various negative modifiers that can appear for 10 years in a County if Control falls below {{red|35%}} or the title holder is in Debt for more than 3 months. They can also be added for 5 years by the ''Collect Taxes'' councilor action if the Steward has low skill. A county can have up to 3 Corruption modifiers at the same time. Corruption modifiers can be removed by the Marshal task "Increase Control"; one Corruption modifier can be removed by this task immediately if Control is at 100, at the cost of {{red|-25}} Control. | Corruption includes various negative modifiers that can appear for 10 years in a County if Control falls below {{red|35%}} or the title holder is in Debt for more than 3 months. They can also be added for 5 years by the ''Collect Taxes'' councilor action if the Steward has low skill. A county can have up to 3 Corruption modifiers at the same time. Corruption modifiers can be removed by the Marshal task "Increase Control"; one Corruption modifier can be removed by this task immediately if Control is at 100, at the cost of {{red|-25}} Control. | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! Modifier | !Modifier | ||
! Effects | !Effects | ||
! Description | !Description | ||
|- | |- | ||
| [[File:Modifier outdoors negative.png]] Bandits Running Rampant | |[[File:Modifier outdoors negative.png]] Bandits Running Rampant | ||
| | | | ||
* {{icon|gold}} {{red|-20%}} Holding Taxes | *{{icon|gold}} {{red|-20%}} Holding Taxes | ||
* {{icon|development}} {{red|-50%}} Monthly Development Growth | *{{icon|development}} {{red|-50%}} Monthly Development Growth | ||
| ''Bandits roam freely in the County'' | |''Bandits roam freely in the County'' | ||
|- | |- | ||
| [[File:Modifier martial negative.png]] Deserting Levies | |[[File:Modifier martial negative.png]] Deserting Levies | ||
| {{icon|levies}} {{red|-30%}} Levy Size | |{{icon|levies}} {{red|-30%}} Levy Size | ||
| ''Levies are deserting in great numbers in this County'' | |''Levies are deserting in great numbers in this County'' | ||
|- | |- | ||
| [[File:Modifier county opinion negative.png]] Distrust of Courts | |[[File:Modifier county opinion negative.png]] Distrust of Courts | ||
| {{icon|opinion}} {{red|-25}} Popular Opinion | |{{icon|opinion}} {{red|-25}} Popular Opinion | ||
| ''There are not enough courts to sit in judgement in peasant cases in this County'' | |''There are not enough courts to sit in judgement in peasant cases in this County'' | ||
|- | |- | ||
| [[File:Modifier economy negative.png]] Incompetent Tax Collection | |[[File:Modifier economy negative.png]] Incompetent Tax Collection | ||
| {{icon|gold}} {{red|-40%}} Holding Taxes | |{{icon|gold}} {{red|-40%}} Holding Taxes | ||
| ''Tax collection efforts are failing in this County'' | |''Tax collection efforts are failing in this County'' | ||
|- | |- | ||
| [[File:Modifier letter negative.png]] Inefficient Census | |[[File:Modifier letter negative.png]] Inefficient Census | ||
| | | | ||
* {{icon|gold}} {{red|-20%}} Holding Taxes | *{{icon|gold}} {{red|-20%}} Holding Taxes | ||
* {{icon|garrison}} {{red|-30%}} Garrison Size | *{{icon|garrison}} {{red|-30%}} Garrison Size | ||
| ''We have no idea who or how many people live in this County'' | |''We have no idea who or how many people live in this County'' | ||
|- | |- | ||
| [[File:Modifier county corruption negative.png]] Lack of Sheriffs | |[[File:Modifier county corruption negative.png]] Lack of Sheriffs | ||
| | | | ||
* {{icon|gold}} {{red|-20%}} Holding Taxes | *{{icon|gold}} {{red|-20%}} Holding Taxes | ||
* {{icon|development}} {{red|-30%}} Monthly Development Growth | *{{icon|development}} {{red|-30%}} Monthly Development Growth | ||
* {{icon|opinion}} {{red|-10}} Popular Opinion | *{{icon|opinion}} {{red|-10}} Popular Opinion | ||
| ''There are not enough sheriffs to handle all the territory in this County'' | |''There are not enough sheriffs to handle all the territory in this County'' | ||
|- | |- | ||
| [[File:Modifier county control negative.png]] Lackluster Administration | |[[File:Modifier county control negative.png]] Lackluster Administration | ||
| | | | ||
* {{icon|levies}} {{red|-50%}} Levy Reinforcement Rate | *{{icon|levies}} {{red|-50%}} Levy Reinforcement Rate | ||
* {{icon|control}} {{red|-1}} Monthly Control | *{{icon|control}} {{red|-1}} Monthly Control | ||
| ''We can no longer fund the proper administration of the County'' | |''We can no longer fund the proper administration of the County'' | ||
|- | |- | ||
| [[File:Modifier family negative.png]] Smuggling Rings | |[[File:Modifier family negative.png]] Smuggling Rings | ||
| | | | ||
* {{icon|supply}} {{red|-30%}} Supply Limit | *{{icon|supply}} {{red|-30%}} Supply Limit | ||
* {{icon|development}} {{red|-30%}} Monthly Development Growth | *{{icon|development}} {{red|-30%}} Monthly Development Growth | ||
| ''Smugglers are running rampant throughout the County'' | |''Smugglers are running rampant throughout the County'' | ||
|- | |- | ||
| [[File:Modifier county development negative.png]] Thieves Guild | |[[File:Modifier county development negative.png]] Thieves Guild | ||
| | | | ||
* {{icon|gold}} {{red|-10%}} Holding Taxes | *{{icon|gold}} {{red|-10%}} Holding Taxes | ||
* {{icon|development}} {{red|-80%}} Monthly Development Growth | *{{icon|development}} {{red|-80%}} Monthly Development Growth | ||
| ''A thieves' guild is operating freely in this County'' | |''A thieves' guild is operating freely in this County'' | ||
|- | |- | ||
| [[File:Modifier stewardship negative.png]] Uncooperative Guilds | |[[File:Modifier stewardship negative.png]] Uncooperative Guilds | ||
| | | | ||
* {{icon|time}} {{red|+25%}} Building Construction Time | *{{icon|time}} {{red|+25%}} Building Construction Time | ||
* {{icon|gold}} {{red|+25%}} Building Construction Cost | *{{icon|gold}} {{red|+25%}} Building Construction Cost | ||
| ''The local guilds are reluctant to cooperate with us'' | |''The local guilds are reluctant to cooperate with us'' | ||
|- | |- | ||
| [[File:Modifier county opinion negative.png]] Unsafe Highways | |[[File:Modifier county opinion negative.png]] Unsafe Highways | ||
| | | | ||
* {{icon|development}} {{red|-20%}} Monthly Development Growth | *{{icon|development}} {{red|-20%}} Monthly Development Growth | ||
* {{icon|opinion}} {{red|-10}} Popular Opinion | *{{icon|opinion}} {{red|-10}} Popular Opinion | ||
| ''The highways of this County are less safe than wandering through the forest at night'' | |''The highways of this County are less safe than wandering through the forest at night'' | ||
|} | |} | ||
== See also == | ==See also== | ||
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
* [[List of counties]] | |||
* [[List of duchies]] | *[[List of counties]] | ||
* [[List of kingdoms]] | *[[List of duchies]] | ||
* [[List of empires]] | *[[List of kingdoms]] | ||
*[[List of empires]] | |||
[[en:County]] | [[en:County]] |
2020年9月13日 (日) 23:44的版本
A Count is a character who controls at least one County. It is the second title rank available and the lowest rank that is playable. On the map, the territory of a County will encompass multiple Baronies and cannot be altered. On the map, each County will have a Culture and Faith.
County Culture and Faith
A County's Culture and Faith can be converted by assigning the relevant Councilor tasks. Note that the conversion has to be completed in one sitting; progress would be lost if the councilor assigned the conversion task is reassigned to another task or County.
Control
Control represents the power a landed Count has over their County and ranges from 0 to 100. It is decreased during sieges and when Baronies are forcefully seized. Control increases at a rate of 0.1 per month and can be increased faster with the Marshal Task Increase Control in County. Every point of Control below 100 reduces a County's Taxes by -1% and Levies by -0.5%. Thus, monitoring the realm's Control is one way of ensuring a good supply of Taxes and Levies. In addition, keeping high Control in the player character's own Domain counties should be a priority, before increasing the Control of vassal counties.
Counties with 100 Control provide additional Levies and Taxes if the title holder has the Absolute Control perk.
Development
发展度是衡量一个伯爵领的当地基础设施和技术进步的指标,数值范围从0到100。在游戏期间,发展度增长得非常慢,并且会从高发展度伯爵领向周边伯爵领进行辐射。它也可以通过财政主管的提升伯爵领发展度任务来获得增长,但这仍是一个相当缓慢的过程。
每1级发展度使一个伯爵领的补给上限 +150。如果这个伯爵领的统治者政体是封建制或氏族制,每1级发展度还会提供 +0.5%税收和征召兵。根据每个伯爵领的文化,其都会有一个发展度上限,在这之后,发展度增长将放缓。这个上限最初是10级发展度,但每个时代都有一项革新可以提升该上限。一个文化下的伯爵领的平均发展度将会影响该文化革新的进展情况,每一级平均发展度会增加 0.02进展。
部落制政体下的伯爵领不会受发展度影响。
Popular Opinion
Popular Opinion represents the sentiment of the populace towards the County's Ruler. It is decreased by -10 when the Ruler belongs to a different Culture Group and by a varying amount if the Ruler adheres to a different Faith, encouraging the use of Vassals of the local Culture Group and Faith (or conversions). If Popular Opinion is negative, Populist or Peasant Factions can form in the County. Offensive wars also give gradual malus.
Corruption
Corruption includes various negative modifiers that can appear for 10 years in a County if Control falls below 35% or the title holder is in Debt for more than 3 months. They can also be added for 5 years by the Collect Taxes councilor action if the Steward has low skill. A county can have up to 3 Corruption modifiers at the same time. Corruption modifiers can be removed by the Marshal task "Increase Control"; one Corruption modifier can be removed by this task immediately if Control is at 100, at the cost of -25 Control.