核心教义:修订间差异

本页面所适用的版本可能已经过时,最后更新于1.0
无编辑摘要
无编辑摘要
第5行: 第5行:
! Effects
! Effects
! Max Piety cost
! Max Piety cost
! Religions
! 宗教
! Requirements
! 要求
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 苦行主义
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 苦行主义
* {{icon|decision}} Enables the Meditate in Seclusion decision
* {{icon|decision}} 解锁避世冥想决议
* [[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
第21行: 第21行:
* 1500 Zoroastrian or Pagan
* 1500 Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> 占星术
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> 占星术
第32行: 第32行:
* 1500 if Christian, Muslim or Jewish
* 1500 if Christian, Muslim or Jewish
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> 肉欲高扬
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> 肉欲高扬
第45行: 第45行:
* 2000 if Buddhist or Jain
* 2000 if Buddhist or Jain
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> 团体身份
| style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> 团体身份
第57行: 第57行:
* 1000 if Buddhist or Jain
* 1000 if Buddhist or Jain
* 500 if any other
* 500 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> 秘传
| style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> 秘传
第70行: 第70行:
* 1500 if Christian
* 1500 if Christian
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Legalism
| style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> 律法主义
* {{icon|prestige}} {{green|-10%}} Law Cost per Virtue trait
* {{icon|prestige}} {{green|-10%}} 法律花费每有一种美德特质
* {{icon|prestige}} {{red|+10%}} Law Cost per Sin trait
* {{icon|prestige}} {{red|+10%}} 法律花费每有一种罪恶特质
* [[File:Factions.png|24px]] Characters are less likely to join [[Faction]]s if the Liege has a Virtue trait
* [[File:Factions.png|24px]] Characters are less likely to join [[Faction]]s if the Liege has a Virtue trait
* [[File:Factions.png|24px]] Characters are more likely to join Factions if the Liege has a Sin trait
* [[File:Factions.png|24px]] Characters are more likely to join Factions if the Liege has a Sin trait
* {{icon|yes}} Electors are more likely to vote for the Liege's choice if it has the Just trait
* {{icon|yes}} 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
* [[File:Trait just.png|24px]] Makes Just a Great Virtue
* [[File:Trait just.png|24px]] 使公正成为大美德
* [[File:Trait arbitrary.png|24px]] Makes Arbitrary a Great Sin
* [[File:Trait arbitrary.png|24px]] 使专断成为大罪恶
* 500 if Muslim, Jewish or Zoroastrian
* 500 if Muslim, Jewish or Zoroastrian
* 1500 if Buddhist, Jain or Pagan
* 1500 if Buddhist, Jain or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> Pursuit of Power
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> 追逐权力
* {{icon|gold}} {{green|-50%}} Title Creation Cost
* {{icon|gold}} {{green|-50%}} 创建头衔花费
* {{icon|opinion}} {{green|-50%}} Tyranny Gain
* {{icon|opinion}} {{green|-50%}} Tyranny Gain
* {{icon|opinion}} {{red|-10}} Direct Vassal Opinion
* {{icon|opinion}} {{red|-10}} 直属封臣好感
* [[File:Conquest cb.png|24px]] Grants the Conquest Casus Belli
* [[File:Conquest cb.png|24px]] 授予征服宣战理由
* [[File:Default cb.png|24px]] Grants the Invasion Casus Belli
* [[File:Default cb.png|24px]] 授予侵略宣战理由
* [[File:Trait ambitious.png|24px]] Makes Ambitious a Virtue
* [[File:Trait ambitious.png|24px]] 使野心勃勃成为美德
* [[File:Trait content.png|24px]] Makes Content a Sin
* [[File:Trait content.png|24px]] 使安于现状成为罪恶
* 1000 if Muslim, Hindu or Pagan
* 1000 if Muslim, Hindu or Pagan
* 1500 if Jewish
* 1500 if Jewish
* 100 if any other
* 100 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> Religious Law
| style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> 宗教法
* ''Variant Names:''
* ''Variant Names:''
* [[File:Religion sunni.png|25px]] Fatwa (Islam)
* [[File:Religion sunni.png|25px]] 法特瓦 ( 伊斯兰教)
* [[File:Religion kabarism.png|25px]] Halakha (Judaism)
* [[File:Religion kabarism.png|25px]] 哈拉卡 ( 犹太教)
|
|
* {{icon|prestige}} {{green|-10%}} Law Cost
* {{icon|prestige}} {{green|-10%}} 法律花费
* {{icon|yes}} Enables the Temporal Condemnation interaction with Vassals
* {{icon|yes}} Enables the Temporal Condemnation interaction with Vassals
第116行: 第116行:
* 1500 if Christian, Hindu, Zoroastrian or Pagan
* 1500 if Christian, Hindu, Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> Ritual Cannibalism
| style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> 食人礼
* [[File:Trait cannibal.png|24px]] Cannibal is no longer Criminal
* [[File:Trait cannibal.png|24px]] 食人者特质不再被视为罪行
* [[File:Trait cannibal.png|24px]] Makes Cannibal a Great Virtue
* [[File:Trait cannibal.png|24px]] 使食人者成为大美德
* 1000 if Christian or Pagan
* 1000 if Christian or Pagan
* 1500 if Hindu
* 1500 if Hindu
* 2000 if any other
* 2000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> Ritual Celebrations
| style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> 庆典
* {{icon|opinion}} {{green|+5}} Vassal Opinion
* {{icon|opinion}} {{green|+5}} 封臣好感度
* {{icon|opinion}} {{green|+5}} Courtier Opinion
* {{icon|opinion}} {{green|+5}} 廷臣好感度
* {{icon|piety}} {{green|+100}} Piety when holding a Feast
* {{icon|piety}} {{green|+100}} 虔诚当举行一个宴会时
* {{icon|piety}} {{red|-100}} Piety when refusing to attend a Feast
* {{icon|piety}} {{red|-100}} 虔诚当拒绝参加一个宴会时
* 500 if Hindu, Zoroastrian or Pagan
* 500 if Hindu, Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> Sacred Lies
| style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> 圣诳
* {{icon|piety}} {{green|+50}} Piety when successfully completing a [[Scheme]]
* {{icon|piety}} {{green|+50}} 虔诚当成功完成一个 [[Scheme]]
* {{icon|yes}} {{green|+20}} Agent Acceptance
* {{icon|yes}} {{green|+20}} Agent Acceptance
* [[File:Trait deceitful.png|24px]] Makes Deceitful a Virtue
* [[File:Trait deceitful.png|24px]] 使狡诈成为美德
* [[File:Trait honest.png|24px]] Makes Honest a Sin
* [[File:Trait honest.png|24px]] 使诚实成为罪恶
* 1000 if Pagan
* 1000 if Pagan
* 1500 if Muslim or Jewish
* 1500 if Muslim or Jewish
* 2000 if any other
* 2000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> Sanctity of Nature
| style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> 圣洁自然
* {{icon|opinion}} {{green|+5}} Popular Opinion
* {{icon|opinion}} {{green|+5}} 公众好感度
* {{icon|advantage}} {{green|+5}} [[Advantage]] in Forest, Jungle and Taiga [[terrain]]
* {{icon|advantage}} {{green|+5}} [[ 优势]] 在丛林、森林和针叶林[[ 地形]]
* {{icon|advantage}} {{green|-25%}} [[Attrition]] in Forest, Jungle and Taiga terrain
* {{icon|advantage}} {{green|-25%}} [[ 损耗]] 在丛林、森林和针叶林地形
* {{icon|gold}} {{red|+10%}} Building Construction Gold Cost
* {{icon|gold}} {{red|+10%}} Building Construction Gold Cost
第166行: 第166行:
* 2000 if Abrahamic
* 2000 if Abrahamic
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet handcoin.png|60px]] <br> Tax Nonbelievers
| style="text-align: center; | [[File:Core tenet handcoin.png|60px]] <br> 不信者税
* ''Variant Names:''
* ''Variant Names:''
* [[File:Religion sunni.png|25px]] Jizya (Islam)
* [[File:Religion sunni.png|25px]] 吉兹亚 ( 伊斯兰教)
* {{icon|gold}} {{green|+20%}} Domain Taxes if same Faith
* {{icon|gold}} {{green|+20%}} 直辖领地税收(不同信仰)
* {{icon|levies}} {{green|+25%}} Levy Reinforcement Rate if same Faith
* {{icon|levies}} {{green|+25%}} 征召兵补员速率(相同信仰)
* {{icon|levies}} {{red|-25%}} Levy Reinforcement Rate if different Faith
* {{icon|levies}} {{red|-25%}} 征召兵补员速率(不同信仰)
* 500 if Muslim or Pagan
* 500 if Muslim or Pagan
* 1500 if Christian or Dualist
* 1500 if Christian or Dualist
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Unrelenting Faith
| style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> 不屈信仰
* {{icon|prowess}} {{green|+4}} Prowess
* {{icon|prowess}} {{green|+4}} 勇武
* {{icon|advantage}} {{green|+2}} Faith Hostility Advantage
* {{icon|advantage}} {{green|+2}} 信仰敌对度优势
* {{icon|knight}} Members of the clergy can serve as [[Commander]]s or [[Knight]]s
* {{icon|knight}} 神职人员可以担任[[ 将领]] [[ 骑士]]
* 500 if Muslim, Jewish or Pagan
* 500 if Muslim, Jewish or Pagan
* 1500 if Buddhist or Jain
* 1500 if Buddhist or Jain
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Vows of Poverty
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 神贫誓愿
* {{icon|decision}} Enables the Take Vow of Poverty decision
* {{icon|decision}} 解锁发神贫誓愿决议
* [[File:Trait generous.png|24px]] Makes Generous a Great Virtue
* [[File:Trait generous.png|24px]] 使慷慨成为大美德
* [[File:Trait greedy.png|24px]] Makes Greedy a Great Sin
* [[File:Trait greedy.png|24px]] 使贪婪成为大罪恶
* 500 if Christian, Dualist, Buddhist or Jain
* 500 if Christian, Dualist, Buddhist or Jain
* 1500 Zoroastrian or Pagan
* 1500 Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| None
|
|-
|-
| style="text-align: center; | [[File:Core tenet gnostic.png|60px]] <br> Gnosticism
| style="text-align: center; | [[File:Core tenet gnostic.png|60px]] <br> 诺斯替主义
* {{icon|learning}} {{green|+2}} Learning
* {{icon|learning}} {{green|+2}} 学识
* {{icon|stewardship}} {{red|-2}} Stewardship
* {{icon|stewardship}} {{red|-2}} 管理
* {{icon|stress loss}} Giving away titles reduces [[Stress]]:
* {{icon|stress loss}} 放弃头衔减轻相应数量的[[ 压力]]
** {{icon|stress loss}} {{green|-5}} Stress when granting a County Title
** {{icon|stress loss}} {{green|-5}} 压力当授予一个伯爵头衔
** {{icon|stress loss}} {{green|-15}} Stress when granting a Duchy Title
** {{icon|stress loss}} {{green|-15}} 压力当授予一个公爵头衔
** {{icon|stress loss}} {{green|-65}} Stress when granting a Kingdom Title
** {{icon|stress loss}} {{green|-65}} 压力当授予一个王国头衔
** {{icon|stress loss}} {{green|-160}} Stress when granting an Empire Title
** {{icon|stress loss}} {{green|-160}} 压力当授予一个帝国头衔
* {{icon|yes}} Faiths with the same tenet are considered Righteous
* {{icon|yes}} 认为其他诺斯替主义的信仰是正义的
* [[File:Trait temperate.png|24px]] Makes Temperate a Virtue
* [[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
* 500 if Dualist, Zoroastrian
* 500 if Dualist, Zoroastrian
* 1500 if Muslim, Jewish, Hindu or Pagan
* 1500 if Muslim, Jewish, Hindu or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
* {{icon|no}} Eastern Syncretism tenet
* {{icon|no}} Eastern Syncretism tenet
|-
|-
| style="text-align: center; | [[File:Core tenet missionary.png|60px]] <br> Mendicant Preachers
| style="text-align: center; | [[File:Core tenet missionary.png|60px]] <br> 托钵宣道者
* [[File:Task conversion.png|24px]] {{green|+33%}} County Conversion Speed
* [[File:Task conversion.png|24px]] {{green|+33%}} 伯爵领改信速度
* {{icon|gold}} Completing a pilgrimage grants a Holy Order Hire Cost modifier
* {{icon|gold}} Completing a pilgrimage grants a Holy Order Hire Cost modifier
* [[File:Trait temperate.png|24px]] Makes Temperate a Virtue
* [[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
* 500 if Christian, Dualist, Buddhist or Jain
* 500 if Christian, Dualist, Buddhist or Jain
* 1500 if Hindu, Zoroastrian or Pagan
* 1500 if Hindu, Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| {{icon|no}} Hedonistic tenet
| {{icon|no}} 享乐主义核心教义
|-
|-
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Monasticism
| style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> 隐修制度
* {{icon|yes}} Enables the Ask to Take Vows interaction with Courtiers
* {{icon|yes}} Enables the Ask to Take Vows interaction with Courtiers
* [[File:Trait temperate.png|24px]] Makes Temperate a Virtue
* [[File:Trait temperate.png|24px]] 使节制成为美德
* [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin
* [[File:Trait gluttonous.png|24px]] 使暴食成为罪恶
* 500 if Christian, Dualist, Buddhist or Jain
* 500 if Christian, Dualist, Buddhist or Jain
* 1500 Zoroastrian or Pagan
* 1500 Zoroastrian or Pagan
* 1000 if any other
* 1000 if any other
| All
| 所有
| {{icon|no}} Hedonistic tenet
| {{icon|no}} 享乐主义核心教义
|-
|-
| style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Communion
| style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Communion

2020年9月7日 (一) 22:54的版本

核心教义代表一种信仰独特的行为习惯和礼仪。每种信仰有三条核心教义。

Tenet Effects Max Piety cost 宗教 要求
Core tenet meditation.png
苦行主义
  • 解锁避世冥想决议
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • Trait greedy.png 使贪婪成为罪恶
  • Trait reveler 1.png 使热切的狂欢者成为罪恶
  • Trait reveler 2.png 使著名的狂欢者成为罪恶
  • Trait reveler 3.png 使传奇的狂欢者成为罪恶
  • 500 if Christian, Dualist, Buddhist, Jain or Taoist
  • 1500 Zoroastrian or Pagan
  • 1000 if any other
所有
Core tenet bigbook.png
占星术
  • +25% 海军速度
  • 允许信徒占星并预测未来
  • 500 if Zoroastrian or Pagan
  • 1500 if Christian, Muslim or Jewish
  • 1000 if any other
所有
Core tenet festivities.png
肉欲高扬
  • +25% 生育力
  • Trait lustful.png 使色欲成为美德
  • Trait chaste.png 使忠贞成为罪恶
  • 500 if Hindu
  • 1500 if Christian or Jewish
  • 2000 if Buddhist or Jain
  • 1000 if any other
所有
Core tenet followers.png
团体身份
  • +10 相同信仰的好感度
  • Task promote culture.png +50% 与我同信仰的伯爵领的推广文化速度
  • Task conversion.png +50% 与我同文化的伯爵领的改信速度
  • Task conversion.png -50% 不同文化的伯爵领的改信速度
  • 1000 if Buddhist or Jain
  • 500 if any other
所有
Core tenet bhakti.png
秘传
  • Learning lifestyle.png 学识教育重心的儿童如果出色完成学业,可以获得智者特质
  • Trait mystic 1.png 使智者成为美德
  • Trait mystic 2.png 使神秘主义者成为美德
  • Trait mystic 3.png 使行奇迹者成为美德
  • 500 if Hindu, Jain, Zoroastrian or Pagan
  • 1500 if Christian
  • 1000 if any other
所有
Core tenet bigbook.png
律法主义
  • -10% 法律花费每有一种美德特质
  • +10% 法律花费每有一种罪恶特质
  • Factions.png Characters are less likely to join Factions if the Liege has a Virtue trait
  • Factions.png Characters are more likely to join Factions if the Liege has a Sin trait
  • Yes 在选举继承下,选举人更有可能投票给其领主的选择,如果领主拥有公正特质
  • Trait just.png 使公正成为大美德
  • Trait arbitrary.png 使专断成为大罪恶
  • 500 if Muslim, Jewish or Zoroastrian
  • 1500 if Buddhist, Jain or Pagan
  • 1000 if any other
所有
Core tenet judged.png
追逐权力
  • -50% 创建头衔花费
  • -50% Tyranny Gain
  • -10 直属封臣好感
  • Conquest cb.png 授予征服宣战理由
  • Default cb.png 授予侵略宣战理由
  • Trait ambitious.png 使野心勃勃成为美德
  • Trait content.png 使安于现状成为罪恶
  • 1000 if Muslim, Hindu or Pagan
  • 1500 if Jewish
  • 100 if any other
所有
Core tenet judged.png
宗教法
  • Variant Names:
  • Religion sunni.png 法特瓦 (伊斯兰教)
  • Religion kabarism.png 哈拉卡 (犹太教)
  • -10% 法律花费
  • Yes Enables the Temporal Condemnation interaction with Vassals
  • 500 if Muslim or Jewish
  • 1500 if Christian, Hindu, Zoroastrian or Pagan
  • 1000 if any other
所有
Core tenet foodsacrifice.png
食人礼
  • Trait cannibal.png 食人者特质不再被视为罪行
  • Trait cannibal.png 使食人者成为大美德
  • 1000 if Christian or Pagan
  • 1500 if Hindu
  • 2000 if any other
所有
Core tenet festivities.png
庆典
  • +5 封臣好感度
  • +5 廷臣好感度
  • +100 虔诚当举行一个宴会时
  • -100 虔诚当拒绝参加一个宴会时
  • 500 if Hindu, Zoroastrian or Pagan
  • 1000 if any other
所有
Core tenet shadyfigure.png
圣诳
  • +50 虔诚当成功完成一个 Scheme
  • Yes +20 Agent Acceptance
  • Trait deceitful.png 使狡诈成为美德
  • Trait honest.png 使诚实成为罪恶
  • 1000 if Pagan
  • 1500 if Muslim or Jewish
  • 2000 if any other
所有
Core tenet holytree.png
圣洁自然
  • +5 公众好感度
  • +5 优势在丛林、森林和针叶林地形
  • -25% 损耗在丛林、森林和针叶林地形
  • +10% Building Construction Gold Cost
  • 500 if Pagan
  • 1500 if Hindu
  • 2000 if Abrahamic
  • 1000 if any other
所有
Core tenet handcoin.png
不信者税
  • Variant Names:
  • Religion sunni.png 吉兹亚 (伊斯兰教)
  • +20% 直辖领地税收(不同信仰)
  • +25% 征召兵补员速率(相同信仰)
  • -25% 征召兵补员速率(不同信仰)
  • 500 if Muslim or Pagan
  • 1500 if Christian or Dualist
  • 1000 if any other
所有
Core tenet sword.png
不屈信仰
  • +4 勇武
  • +2 信仰敌对度优势
  • 神职人员可以担任将领骑士
  • 500 if Muslim, Jewish or Pagan
  • 1500 if Buddhist or Jain
  • 1000 if any other
所有
Core tenet meditation.png
神贫誓愿
  • 解锁发神贫誓愿决议
  • Trait generous.png 使慷慨成为大美德
  • Trait greedy.png 使贪婪成为大罪恶
  • 500 if Christian, Dualist, Buddhist or Jain
  • 1500 Zoroastrian or Pagan
  • 1000 if any other
所有
Core tenet gnostic.png
诺斯替主义
  • +2 学识
  • -2 管理
  • 放弃头衔减轻相应数量的压力
    • -5 压力当授予一个伯爵头衔
    • -15 压力当授予一个公爵头衔
    • -65 压力当授予一个王国头衔
    • -160 压力当授予一个帝国头衔
  • Yes 认为其他诺斯替主义的信仰是正义的
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 500 if Dualist, Zoroastrian
  • 1500 if Muslim, Jewish, Hindu or Pagan
  • 1000 if any other
所有
  • No Eastern Syncretism tenet
Core tenet missionary.png
托钵宣道者
  • Task conversion.png +33% 伯爵领改信速度
  • Completing a pilgrimage grants a Holy Order Hire Cost modifier
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 500 if Christian, Dualist, Buddhist or Jain
  • 1500 if Hindu, Zoroastrian or Pagan
  • 1000 if any other
所有 No 享乐主义核心教义
Core tenet meditation.png
隐修制度
  • Yes Enables the Ask to Take Vows interaction with Courtiers
  • Trait temperate.png 使节制成为美德
  • Trait gluttonous.png 使暴食成为罪恶
  • 500 if Christian, Dualist, Buddhist or Jain
  • 1500 Zoroastrian or Pagan
  • 1000 if any other
所有 No 享乐主义核心教义
Core tenet chalice.png
Communion
  • Yes Enables the Seek Indulgences interaction with the Head of Faith
  • Head of Faith can Excommunicate characters
  • Trait honest.png Makes Honest a Virtue
  • Trait deceitful.png Makes Deceitful a Sin
  • Makes Excommunicated a Crime
  • 500 if Christian or Jewish
  • 1500 if Pagan
  • 1000 if any other
All NoDoctrine no head.png None head of faith doctrine
Core tenet followers.png
Ecclesiarchy
  • Variant Names:
  • Religion catholicism.png The Pentarchy (Christianity)
  • +0.1 Monthly Fervor per Holy Site
  • Completing a pilgrimage grants a Clergy Opinion modifier
  • 1000 if Christian, Hindu or Zoroastrian
  • 1500 if any other
All NoDoctrine pluralism pluralistic.png Pluralist religious attitude doctrine
Core tenet cabal.png
Adaptive
  • Task conversion.png +30% County Conversion Resistance
  • +15 Different Faith Liege Opinion
  • -25% Different Faith Popular Opinion
  • Factions.png Different faith vassals are less likely to join Independence and Populist factions
  • 500 if Jewish, Buddhist, Jain or Pagan
  • 1500 if Christian or Muslim
  • 1000 if any other
All Doctrine pluralism pluralistic.png Pluralist religious attitude doctrine
Core tenet marriage.png
Divine Marriage
  • +100% Fertility with Close Family members
  • +10 Vassal Opinion if married to a Close Family member
  • +1000 Piety if first marriage is with a Close Family member and is Monogamous
  • 1500 if Muslim, Dualist, Buddhist or Jain
  • 1000 if any other
All Doctrine consanguinity.png Unrestricted Marriage consanguinity doctrine
Core tenet followers.png
Polyamory
No No penalties from extramarital relationships
  • 500 if Hindu
  • 1500 if Abrahamic, Buddhist or Jain
  • 1000 if any other
All
  • NoDoctrine adultery men.png Shunned male adultery doctrine
  • NoDoctrine adultery men.png Criminal male adultery doctrine
  • NoDoctrine adultery women.png Shunned female adultery doctrine
  • NoDoctrine adultery women.png Criminal female adultery doctrine
Core tenet nudism.png
Natural Primitivism
  • +25% Stress Loss
  • -25% Stress Gain
  • +50% Law Cost
  • +100% Tyranny Gain
  • Rules.png Characters don't wear clothes if the Character Nudity game rule is set to Default
  • 1000 if Hindu or Jain
  • 1500 if Christian, Dualist, Buddhist or Pagan
  • 2000 if any other
All
  • NoDoctrine homosexuality.png Criminal same-sex relations doctrine
  • NoDoctrine adultery men.png Criminal male adultery doctrine
  • NoDoctrine adultery women.png Criminal female adultery doctrine
  • NoDoctrine deviancy.png Criminal deviancy doctrine
  • NoDoctrine witchcraft.png Criminal witchcraft doctrine
  • NoDoctrine kinslaying.png Criminal kinslaying doctrine
Core tenet foodsacrifice.png
Hedonistic
  • +100 Piety when holding a Feast
  • Trait gluttonous.png Makes Gluttonous a Great Virtue
  • Trait temperate.png Makes Temperate a Great Sin
  • 500 if Hindu
  • 1500 if Muslim or Jewish
  • 2000 if Christian, Buddhist or Jain
  • 1000 if any other
All except Dualism
  • No Mendicant Preachers tenet
  • No Monasticism tenet
Core tenet shadyfigure.png
Sanctioned False Conversions
  • Variant Names:
  • Religion sunni.png Taqiya (Islam)
  • Task conversion.png +30% County Conversion Resistance
  • Yes Counties and characters may sometimes reconvert to this faith
  • 500 if Zoroastrian
  • 1500 if Dualist, Buddhist, Hindu or Jain
  • 1000 if any other
All except Christianity None
Core tenet chalice.png
Christian Syncretism
  • +30 Christian Faith Opinion
  • Yes Christian faiths cannot be considered or consider this faith Evil
  • Trait compassionate.png Makes Compassionate a Virtue
  • Trait callous.png Makes Callous a Sin
  • Trait sadistic.png Makes Sadistic a Sin
  • 500 if Muslim or Dualist
  • 1000 if any other
  • All except Christianity
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet bigbook.png
Islamic Syncretism
  • +30 Muslim Faith Opinion
  • Yes Muslim faiths cannot be considered or consider this faith Evil
  • Trait generous.png Makes Generous a Virtue
  • Trait arbitrary.png Makes Arbitrary a Sin
  • Trait greedy.png Makes Greedy a Sin
  • 500 if Christian or Dualist
  • 1000 if any other
  • All except Islam
  • No Christian Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet followers.png
Jewish Syncretism
  • +30 Jewish Faith Opinion
  • Yes Jewish faiths cannot be considered or consider this faith Evil
  • Trait patient.png Makes patient a Virtue
  • Trait cynical.png Makes Cynical a Sin
  • Trait greedy.png Makes Greedy a Sin
  • 500 if Christian or Dualist
  • 1000 if any other
  • All except Judaism
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Eastern Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet dharmawheel.png
Eastern Syncretism
  • Yes Faiths of eastern religions cannot be considered or consider this faith Evil
  • Trait honest.png Makes Honest a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Dualist or Pagan
  • 1500 if Muslim
  • 1000 if any other
  • All Abrahamic
  • All Pagan
  • No Gnosticism tenet
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Syncretic Folk Traditions tenet
Core tenet skyshaman.png
Syncretic Folk Traditions
  • +30 Unreformed Faith Opinion
  • Yes Faiths of unreformed religions cannot be considered or consider this faith Evil
  • Trait humble.png Makes Humble a Virtue
  • Trait arrogant.png Makes Arrogant a Sin
1000
  • All Abrahamic
  • All Eastern
  • No Christian Syncretism tenet
  • No Islamic Syncretism tenet
  • No Jewish Syncretism tenet
  • No Eastern Syncretism tenet
Core tenet pacifism.png
Pacifism
  • No Cannot declare Holy Wars or Raid
  • +10 Opinion of Other Pacifists
  • Rulers at peace for at least two years will have their Piety change by 1 each month
  • Trait calm.png Makes Calm a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Christian or Taoist
  • 1500 if Muslim
  • 1000 if any other
  • All Abrahamic
  • All Pagan
  • Zoroastrianism
  • Taoism
  • No Armed Pilgrimages tenet
  • No Human Sacrifice tenet
Core tenet adorcism.png
Reincarnation
  • Task conversion.png +20% County Conversion Resistance
  • Trait reincarnation.png 4% Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9
  • 500 if Dualist, Buddhist, Hindu or Jain
  • 1500 if Muslim
  • 1000 if any other
  • All Eastern
  • All Pagan
  • Islam
  • Dualism
  • Miletê Tawûsê Melek
None
Core tenet flagellant.png
Human Sacrifice
  • Default cb.png Grants the Raid for Captives Casus Belli
  • +50 Piety per executed Count
  • +100 Piety per executed Duke
  • +500 Piety per executed King
  • +1000 Piety per executed Emperor
  • 1000 if Pagan
  • 1500 if Hindu
  • 2000 if any other
  • All Eastern
  • All Pagan
  • Dualism
  • Miletê Tawûsê Melek
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet sword.png
Warmonger
  • Members of the clergy can serve as Commanders or Knights
  • Conquest cb.png Grants the Conquest Casus Belli
  • Default cb.png Grants the Invasion Casus Belli
  • No Offensive War Opinion
  • Being at peace for more than 6 months lowers Vassal Opinion
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith and is Organized
  • 2000 if Buddhist, Jain or Taoist
  • 1000 if any other
  • All Eastern
  • All Pagan
  • Miletê Tawûsê Melek
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet cabal.png
Ritual Hospitality
  • Variant Names:
  • Religion shaivism.png Pūjā (Hinduism)
  • Icon piety eastern 01.png +0.3 Piety per Powerful Vassal on the Council
  • Yes Enables the Host as Honored Guest interaction with landed characters
  • Trait generous.png Makes Generous a Virtue
  • Trait callous.png Makes Callous a Sin
  • 500 if Buddhist, Hindu or Jain
  • 1000 if any other
  • All Eastern
  • All Pagan
None
Core tenet birdofprey.png
Sky Burials
  • Enables the Give your Ancestor a Sky Burial decision
  • Small Disease Resistance Boost
500
  • All Eastern
  • All Pagan
None
Core tenet prayer.png
Consolamentum
  • -50% Short Reign Duration
  • Enables the Initiate Consolamentum decision
  • 1500 if Dualist, Hindu or Jain
  • 1000 if any other
  • All Eastern
  • Christianity
  • Dualism
  • Miletê Tawûsê Melek
None
Core tenet altar.png
Aniconism
  • -33% Temple Holding and Building Construction Cost
  • -33% Temple Holding and Building Construction Time
  • 500 if Christian, Muslim or Jewish
  • 1000 if Dualist or Miletê
All Abrahamic None
Core tenet altar.png
Literalism
  • Yes Enables the Literalist Debate interaction with characters of the same faith
  • Trait scholar.png Makes Scholar a Virtue
  • Trait education learning 3.png Makes Astute Intellectual a Virtue
  • Trait education learning 4.png Makes Mastermind Philosopher a Virtue
  • 500 if Muslim or Jewish
  • 1000 if Christian, Dualist or Miletê
All Abrahamic None
Core tenet runestone.png
Ancestor Worship
  • +100% Prestige from Level of Splendor
  • +5 Close Family Opinion
  • +50% Maximum Long Reign Opinion Bonus
  • Completing a pilgrimage grants Close Family Opinion modifier
500 All Pagan None
Core tenet meditation.png
Inner Journey
  • Enables the Meditate in Seclusion decision
  • Trait patient.png Makes Patient a Virtue
  • Trait impatient.png Makes Impatient a Sin
500
  • Buddhism
  • Hinduism
  • Jainism
  • Taoism
None
Core tenet dharmawheel.png
Dharmic Pacifism
  • Task conversion.png +20% County Conversion Resistance
  • +10 Opinion of other Pacifists
  • No Cannot declare Holy Wars or Raid
  • Trait calm.png Makes Calm a Virtue
  • Trait wrathful.png Makes Wrathful a Sin
  • 500 if Buddhism or Jainism
  • 1000 if any other
  • Buddhism
  • Hinduism
  • Jainism
  • Taoism
  • No Armed Pilgrimages tenet
  • No Human Sacrifice tenet
Core tenet sword.png
Armed Pilgrimages
  • -20% Holy War Piety Cost
  • Task conversion.png +25% County Conversion Speed per owned Holy Site if no Head of Faith
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith
  • Completing a pilgrimage grants a Monthly Piety from Knights modifier
  • 500 if Christian
  • 1000 if Jewish
  • Christianity
  • Judaism
  • No Dharmic Pacifism tenet
  • No Pacifism tenet
Core tenet scimitars.png
Struggle and Submission
  • +50% Piety and Devotion from Holy Wars
  • Task conversion.png +25% County Conversion Speed per owned Holy Site if no Head of Faith
  • Yes Can declare Great Holy Wars if Faith has a Head of Faith
  • Completing a pilgrimage grants a Same Faith Opinion modifier
  • 500 if Muslim
  • 1500 if Dualist
  • Islam
  • Dualism
None
Core tenet meditation.png
Sacred Childbirth
  • Variant Names:
  • Religion baltic.png Kūdikis Lemti (Baltic)
  • +10% Fertility
  • -50% Pregnancy Complication Chance
500
  • Baltic
  • Oromo-Somali
None
Core tenet bigbook.png
Alexandrian Catechism
Learning lifestyle.png +20% Monthly Learning Lifestyle Experience 1000 Christianity NoDoctrine pluralism fundamentalist.png Fundamentalist religious attitude doctrine
Core tenet holytree.png
Pastoral Isolation
  • +10 Different Faith Liege Opinion
  • Task conversion.png +30% County Conversion Resistance
  • -10% Monthly Development
  • Task conversion.png +20 Enemy Demand Conversion Acceptance
  • Yes Christian Faiths are considered Righteous
  • Yes Counties and characters may sometimes reconvert to this faith
500 Christianity
  • Doctrine no head.png None head of faith doctrine
  • No Sanctioned False Conversions tenet
Core tenet bhakti.png
Bhakti
Enables the Determine Bhakti decision 1000 Hinduism None
Core tenet adorcism.png
Adorcism
  • Enables the Seek Aid of the Spirits decision
  • Trait possessed.png Makes Possessed a Great Virtue
500 Hausa None
Core tenet bhakti.png
Auspicious Birthright
  • Trait mystic 3.png 5% Chance a child is born with the Miracle Worker trait
  • Trait mystic 3.png Makes Miracle Worker a Great Virtue
500 Uralic None
Core tenet skyshaman.png
Sun Worship
  • -25% Attrition in Desert and Desert Mountains terrain
  • Yes Enables the Sun Trial interaction with Prisoners
  • Yes Hosting Feasts during summer months grants Piety
1000 Zunbil None