无编辑摘要 |
(大贵族的解锁方法说明) |
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'''革新'''('''Innovations''')代表一种文化在科技、法律和思想上的进步。Once an innovation is unlocked it can be used by any County and Character of the culture which unlocked it. Innovations are grouped into 3 unlock categories: Military and Civic, Cultural, and Regional. | '''革新'''('''Innovations''')代表一种文化在科技、法律和思想上的进步。Once an innovation is unlocked it can be used by any County and Character of the culture which unlocked it. Innovations are grouped into 3 unlock categories: Military and Civic, Cultural, and Regional. | ||
== | *Military and Civic innovations have a small chance to progress towards being unlocked each month based on multiple factors, the most important being average Development in Counties of one Culture. The second most important factor is the number of neighbor Counties that belong to a Culture which already unlocked an innovation not shared. | ||
*Regional innovations are unlocked when the Culture is present enough in a certain Region and remain unlocked even if said territory is lost. | |||
*Cultural innovations are always active but require a certain Culture. | |||
==时代== | |||
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Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock. | Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock. | ||
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{| class="mildtable" | {| class="mildtable" | ||
! | !时代 | ||
! | !最早年份 | ||
! | !描述 | ||
|- | |- | ||
| '''部落时期'''<br>[[File:Culture era tribal.png|100px]] | |'''部落时期'''<br>[[File:Culture era tribal.png|100px]] | ||
| align=center | 476 | | align="center" |476 | ||
| ''一种文化的部落时代先于成体系法律与体制化的政府出现之前。部落制的统治者只能使用部落时代的革新。'' | |''一种文化的部落时代先于成体系法律与体制化的政府出现之前。部落制的统治者只能使用部落时代的革新。'' | ||
|- | |- | ||
| '''中世纪早期'''<br>[[File:Culture era early medieval.png|100px]] | |'''中世纪早期'''<br>[[File:Culture era early medieval.png|100px]] | ||
| align=center | 900 | | align="center" |900 | ||
| ''中世纪早期时代见证了专职行政者与一系列重要革新的涌现,培育了脱离黑暗时代的文化。'' | |''中世纪早期时代见证了专职行政者与一系列重要革新的涌现,培育了脱离黑暗时代的文化。'' | ||
|- | |- | ||
| '''中世纪盛期'''<br>[[File:Culture era high medieval.png|100px]] | |'''中世纪盛期'''<br>[[File:Culture era high medieval.png|100px]] | ||
| align=center | 1050 | | align="center" |1050 | ||
| ''中世纪盛期时代是伟大技术与行政进步的时代,见证了小镇成长为都市,以及市民阶级的崛起,他们甚至能如贵族般掌握了至高统治权。'' | |''中世纪盛期时代是伟大技术与行政进步的时代,见证了小镇成长为都市,以及市民阶级的崛起,他们甚至能如贵族般掌握了至高统治权。'' | ||
|- | |- | ||
| '''中世纪晚期'''<br>[[File:Culture era late medieval.png|100px]] | |'''中世纪晚期'''<br>[[File:Culture era late medieval.png|100px]] | ||
| align=center | 1200 | | align="center" |1200 | ||
| ''中世纪晚期时代标志着封建世界的顶点。官僚、工匠、商人和借贷者开始蚕食旧特权阶级的权力,除了君主制本身。'' | |''中世纪晚期时代标志着封建世界的顶点。官僚、工匠、商人和借贷者开始蚕食旧特权阶级的权力,除了君主制本身。'' | ||
|} | |} | ||
== | ==革新列表== | ||
=== | ===部落时期=== | ||
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解锁所有部落时期革新要求''采用氏族制''或''采用封建制''决议。 | 解锁所有部落时期革新要求''采用氏族制''或''采用封建制''决议。 | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !民政革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation administration 01.png]] 宣战理由 | |[[File:Innovation administration 01.png]] 宣战理由 | ||
| [[File:Default cb.png|24px]] 可以使用个别的法理伯爵领宣战理由 | |[[File:Default cb.png|24px]] 可以使用个别的法理伯爵领宣战理由 | ||
|- | |- | ||
| [[File:Innovation civil construction 02.png]] 城市规划 | |[[File:Innovation civil construction 02.png]] 城市规划 | ||
| [[File:Building guild halls.png|24px]] 可以修建中心村镇<br>[[File:Building monastic schools.png|24px]] 可以修建圣堂和祈祷大厅<br>[[File:Building market villages.png|24px]] 可以修建贸易前哨 | |[[File:Building guild halls.png|24px]] 可以修建中心村镇<br>[[File:Building monastic schools.png|24px]] 可以修建圣堂和祈祷大厅<br>[[File:Building market villages.png|24px]] 可以修建贸易前哨 | ||
|- | |- | ||
| [[File:Innovation levy building.png]] 轮作 | |[[File:Innovation levy building.png]] 轮作 | ||
| {{icon|yes}} 解锁全部部落时代经济建筑 | |{{icon|yes}} 解锁全部部落时代经济建筑 | ||
|- | |- | ||
| [[File:Innovation majesty 02.png]] 货币 | |[[File:Innovation majesty 02.png]] 货币 | ||
| {{icon|development}} {{green|+10%}} 每月发展都增长 | |{{icon|development}} {{green|+10%}} 每月发展都增长 | ||
|- | |- | ||
| [[File:Innovation administration 03.png]] 均分继承 | |[[File:Innovation administration 03.png]] 均分继承 | ||
| {{icon|law}} 可以实行联盟分割继承制法律 | |{{icon|law}} 可以实行联盟分割继承制法律 | ||
|- | |- | ||
| [[File:Innovation administration 02.png]] 分类账簿 | |[[File:Innovation administration 02.png]] 分类账簿 | ||
| {{icon|domain}} {{green|+1}} 直辖上限 | |{{icon|domain}} {{green|+1}} 直辖上限 | ||
|- | |- | ||
| [[File:Innovation leadership 01.png]] 全体大会 | |[[File:Innovation leadership 01.png]] 全体大会 | ||
| [[File:Building longhouses.png|24px]]可以修建加固部落建筑<br>[[File:Crown authority 1.png|24px]] 可以实行有限君权法律 | |[[File:Building longhouses.png|24px]]可以修建加固部落建筑<br>[[File:Crown authority 1.png|24px]] 可以实行有限君权法律 | ||
|- | |- | ||
| [[File:Innovation civil construction 01.png]] 公共工程 | |[[File:Innovation civil construction 01.png]] 公共工程 | ||
| {{icon|development}} 现在伯爵领现有发展度到达20时才会触发发展度惩罚 | |{{icon|development}} 现在伯爵领现有发展度到达20时才会触发发展度惩罚 | ||
|} | |} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !军事革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation raised banner.png]] 军队征召令 | |[[File:Innovation raised banner.png]] 军队征召令 | ||
| {{icon|levies}} {{green|+15%}} 征召兵补员速率 | |{{icon|levies}} {{green|+15%}} 征召兵补员速率 | ||
|- | |- | ||
| [[File:Innovation levy building.png]] 兵营 | |[[File:Innovation levy building.png]] 兵营 | ||
| {{icon|yes}} 解锁全部部落时代军事建筑 | |{{icon|yes}} 解锁全部部落时代军事建筑 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] 土垒 | |[[File:Innovation fortifications.png]] 土垒 | ||
| {{icon|yes}} 解锁全部部落时代工事建筑 | |{{icon|yes}} 解锁全部部落时代工事建筑 | ||
|- | |- | ||
| [[File:Innovation leadership 02.png]] 校阅场 | |[[File:Innovation leadership 02.png]] 校阅场 | ||
| {{icon|levies}} {{green|+2}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | |{{icon|levies}} {{green|+2}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | ||
|- | |- | ||
| [[File:Innovation siege weapons.png]] 野驴炮 | |[[File:Innovation siege weapons.png]] 野驴炮 | ||
| [[File:Unit onager.png|24px]] 可以招募野驴炮兵士 | |[[File:Unit onager.png|24px]] 可以招募野驴炮兵士 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 02.png]] 棉甲 | |[[File:Innovation weapons and armor 02.png]] 棉甲 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募披甲步兵兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募披甲步兵兵士 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !文化革新 | ||
! | !文化 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 荒野狩猎 | |[[File:Innovation special maa 02.png]] 荒野狩猎 | ||
| | | | ||
* | *阿肯文化组 | ||
* | *约鲁巴文化组 | ||
| [[File:Unit bowmen.png|24px]] 可以招募荒野猎手兵士 | |[[File:Unit bowmen.png|24px]] 可以招募荒野猎手兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 诸葛弩 | |[[File:Innovation special maa 02.png]] 诸葛弩 | ||
| | | | ||
* | *中华文化组 | ||
| [[File:Unit crossbowmen.png|24px]] 可以招募诸葛弩手兵士 | |[[File:Unit crossbowmen.png|24px]] 可以招募诸葛弩手兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 复合弓 | |[[File:Innovation special maa 02.png]] 复合弓 | ||
| | | | ||
* | *蒙古文化组 | ||
* | *突厥文化组 | ||
* | *波斯文化组 | ||
* | *阿兰文化 | ||
* | *马扎尔文化 | ||
| [[File:Unit horse archers.png|24px]] 可以招募弓骑兵兵士 | |[[File:Unit horse archers.png|24px]] 可以招募弓骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 防守战术 | |[[File:Innovation special maa 01.png]] 防守战术 | ||
| | | | ||
* | *以色列文化组 | ||
| [[File:Unit skirmishers.png|24px]] 可以招募守卫兵士 | |[[File:Unit skirmishers.png|24px]] 可以招募守卫兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 丛林守望者 | |[[File:Innovation special maa 02.png]] 丛林守望者 | ||
| | | | ||
* | *波罗的-芬兰文化组 | ||
* | *伏尔加-芬兰文化组 | ||
* | *乌戈尔-彼尔姆文化组 | ||
* | *波罗的文化组 | ||
| [[File:Unit bowmen.png|24px]] 可以招募森林游骑兵兵士 | |[[File:Unit bowmen.png|24px]] 可以招募森林游骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 骠骑兵突袭 | |[[File:Innovation special maa 01.png]] 骠骑兵突袭 | ||
| | | | ||
* | *南斯拉夫文化组 | ||
* | *匈牙利文化 | ||
* | *波拉布文化 | ||
* | *波兰文化 | ||
* | *波美拉尼亚文化 | ||
| [[File:Unit light cavalry.png|24px]] 可以招募骠骑兵兵士 | |[[File:Unit light cavalry.png|24px]] 可以招募骠骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 山地散兵 | |[[File:Innovation maa 02.png]] 山地散兵 | ||
| | | | ||
* | *阿法尔文化 | ||
* | *索马里文化 | ||
* | *沃莱塔文化 | ||
| [[File:Unit skirmishers.png|24px]] 可以招募非洲之角勇士兵士 | |[[File:Unit skirmishers.png|24px]] 可以招募非洲之角勇士兵士 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 穆巴里尊 | |[[File:Innovation maa 02.png]] 穆巴里尊 | ||
| | | | ||
* | *贝都因文化 | ||
* | *布特尔文化 | ||
* | *埃及文化 | ||
* | *黎凡特文化 | ||
* | *努比亚文化 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募穆巴里尊兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募穆巴里尊兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 萨赫勒骑手 | |[[File:Innovation special maa 01.png]] 萨赫勒骑手 | ||
| | | | ||
* | *萨赫勒文化组 | ||
* | *塞内冈比亚文化组 | ||
* | *中非文化组 | ||
* | *达朱文化 | ||
* | *扎加瓦文化 | ||
| [[File:Unit light cavalry.png|24px]] 可以招募萨赫勒骑手兵士 | |[[File:Unit light cavalry.png|24px]] 可以招募萨赫勒骑手兵士 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] 诸侯之桌 | |[[File:Innovation nobility 01.png]] 诸侯之桌 | ||
| | | | ||
* | *捷克文化 | ||
* | *斯洛伐克文化 | ||
| | | | ||
* {{icon|law}}可以实行家族年长者继承制法律 | *{{icon|law}}可以实行家族年长者继承制法律 | ||
* {{icon|law}}可以在任何君权下通过法案家族年长者继承制 | *{{icon|law}}可以在任何君权下通过法案家族年长者继承制 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 高地冲突 | |[[File:Innovation maa 02.png]] 高地冲突 | ||
| | | | ||
* | *西非文化组 | ||
| [[File:Unit skirmishers.png|24px]] 可以招募几内亚山民兵士 | |[[File:Unit skirmishers.png|24px]] 可以招募几内亚山民兵士 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] 西哥特法典 | |[[File:Innovation nobility 01.png]] 西哥特法典 | ||
| | | | ||
* | *阿拉贡文化 | ||
* | *巴斯克文化 | ||
* | *加泰罗尼亚文化 | ||
* | *奥克文化 | ||
| | | | ||
* {{icon|law}} 可以实行高等分割继承制法律 | *{{icon|law}} 可以实行高等分割继承制法律 | ||
* {{icon|law}} 可以实行男女平等法律 | *{{icon|law}} 可以实行男女平等法律 | ||
* {{icon|law}} 可以在任何君权下通过男女平等法律 | *{{icon|law}} 可以在任何君权下通过男女平等法律 | ||
|- | |- | ||
| [[File:Innovation maa 01.png]] 兹布罗伊诺什 | |[[File:Innovation maa 01.png]] 兹布罗伊诺什 | ||
| | | | ||
* | *捷克文化 | ||
* | *斯洛伐克文化 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募兹布罗伊诺什兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募兹布罗伊诺什兵士 | ||
|} | |} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !地域革新 | ||
! | !地域 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation elephant.png]] 象兵 | |[[File:Innovation elephant.png]] 象兵 | ||
| | |印度或东南亚 | ||
| [[File:Unit war elephants.png|24px]] 可以招募战象兵士 | |[[File:Unit war elephants.png|24px]] 可以招募战象兵士 | ||
|- | |- | ||
| [[File:Innovation misc inventions.png]] 长船 | |[[File:Innovation misc inventions.png]] 长船 | ||
| | |北欧 | ||
| | | | ||
* {{icon|yes}} 解锁跨海劫掠的能力,如果你已能够劫掠 | *{{icon|yes}} 解锁跨海劫掠的能力,如果你已能够劫掠 | ||
* {{icon|yes}} 解锁在主要河流中航行的能力 | *{{icon|yes}} 解锁在主要河流中航行的能力 | ||
* {{icon|gold}} {{green|-75%}} 登船花费 | *{{icon|gold}} {{green|-75%}} 登船花费 | ||
* {{icon|pursuit}} {{green|+25%}} 海军速度 | *{{icon|pursuit}} {{green|+25%}} 海军速度 | ||
|- | |- | ||
| [[File:Innovation camel.png]] 军用骆驼 | |[[File:Innovation camel.png]] 军用骆驼 | ||
| | |中东、波斯或北非 | ||
| [[File:Unit camel riders.png|24px]] 可以招募骆驼骑兵兵士 | |[[File:Unit camel riders.png|24px]] 可以招募骆驼骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation majesty 01.png]] 西非独木舟 | |[[File:Innovation majesty 01.png]] 西非独木舟 | ||
| | |西非 | ||
| | | | ||
* {{icon|yes}} 解锁跨海劫掠的能力,如果你已能够劫掠 | *{{icon|yes}} 解锁跨海劫掠的能力,如果你已能够劫掠 | ||
* {{icon|yes}} 解锁在主要河流中航行的能力 | *{{icon|yes}} 解锁在主要河流中航行的能力 | ||
* {{icon|gold}} {{green|-25%}} 登船花费 | *{{icon|gold}} {{green|-25%}} 登船花费 | ||
* {{icon|time}} {{green|+10%}} 劫掠速度<!--指挥修正,此修正只对将领有影响--> | *{{icon|time}} {{green|+10%}} 劫掠速度<!--指挥修正,此修正只对将领有影响--> | ||
|- | |- | ||
| [[File:Innovation weapons and armor 01.png]] 乌兹钢 | |[[File:Innovation weapons and armor 01.png]] 乌兹钢 | ||
| | |德干印度 | ||
| | | | ||
* {{icon|prowess}} {{green|+1}} 勇武 | *{{icon|prowess}} {{green|+1}} 勇武 | ||
* {{icon|damage}} {{green|+2}} 重步兵伤害 | *{{icon|damage}} {{green|+2}} 重步兵伤害 | ||
* {{icon|damage}} {{green|+2}} 重骑兵伤害 | *{{icon|damage}} {{green|+2}} 重骑兵伤害 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
=== | ===中世纪早期=== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !民政革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation misc inventions.png]] 浑仪 | |[[File:Innovation misc inventions.png]] 浑仪 | ||
| {{icon|pursuit}} {{green|+25%}} 海军速度 | |{{icon|pursuit}} {{green|+25%}} 海军速度 | ||
|- | |- | ||
| [[File:Innovation leadership 01.png]] 执政官 | |[[File:Innovation leadership 01.png]] 执政官 | ||
| {{icon|domain}} {{green|+1}} 直辖上限 | |{{icon|domain}} {{green|+1}} 直辖上限 | ||
|- | |- | ||
| [[File:Innovation administration 03.png]] 编纂家族编年史 | |[[File:Innovation administration 03.png]] 编纂家族编年史 | ||
| [[File:Default cb.png|24px]] 可以使用个别的法理公国宣战理由<br>{{icon|prestige}} {{green|-10%}} 宣战理由威望花费 | |[[File:Default cb.png|24px]] 可以使用个别的法理公国宣战理由<br>{{icon|prestige}} {{green|-10%}} 宣战理由威望花费 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] 金属硬币 | |[[File:Innovation nobility 01.png]] 金属硬币 | ||
| {{icon|development}} {{green|+10%}} 每月发展度增长<br>{{icon|law}} 解锁铸币权封建契约 | |{{icon|development}} {{green|+10%}} 每月发展度增长<br>{{icon|law}} 解锁铸币权封建契约 | ||
|- | |- | ||
| [[File:Innovation nobility 03.png]] 社区治理 | |[[File:Innovation nobility 03.png]] 社区治理 | ||
| {{icon|development}} 现在伯爵领现有发展度到达35时才会触发发展度惩罚 | |{{icon|development}} 现在伯爵领现有发展度到达35时才会触发发展度惩罚 | ||
|- | |- | ||
| [[File:Innovation majesty 02.png]] 世袭统治 | |[[File:Innovation majesty 02.png]] 世袭统治 | ||
| | | | ||
* {{icon|law}} 可以实行分割继承制法律 | *{{icon|law}} 可以实行分割继承制法律 | ||
* {{icon|prestige}} {{green|+5%}} 每月威望 | *{{icon|prestige}} {{green|+5%}} 每月威望 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] 庄园制度 | |[[File:Innovation fortifications.png]] 庄园制度 | ||
| {{icon|time}} {{green|-10%}} 建筑的建造时间<br>{{icon|yes}} 解锁全部中世纪早期经济建筑 | |{{icon|time}} {{green|-10%}} 建筑的建造时间<br>{{icon|yes}} 解锁全部中世纪早期经济建筑 | ||
|- | |- | ||
| [[File:Innovation majesty 01.png]] 王室特权 | |[[File:Innovation majesty 01.png]] 王室特权 | ||
| [[File:Crown authority 2.png|24px]] 可以实行高君权法律<br>[[File:Crown authority 3.png|24px]] 可以实行绝对君权法律 | |[[File:Crown authority 2.png|24px]] 可以实行高君权法律<br>[[File:Crown authority 3.png|24px]] 可以实行绝对君权法律 | ||
|} | |} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !军事革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation knight.png]] 拱形马鞍 | |[[File:Innovation knight.png]] 拱形马鞍 | ||
| [[File:Unit heavy cavalry.png|24px]] 可以招募披甲骑士兵士 | |[[File:Unit heavy cavalry.png|24px]] 可以招募披甲骑士兵士 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] 城垛 | |[[File:Innovation fortifications.png]] 城垛 | ||
| {{icon|gold}} {{green|-5%}} 兵士维护费<br>{{icon|yes}} 解锁全部中世纪早期工事建筑<br>{{icon|law}} 解锁城防权利封建契约 | |{{icon|gold}} {{green|-5%}} 兵士维护费<br>{{icon|yes}} 解锁全部中世纪早期工事建筑<br>{{icon|law}} 解锁城防权利封建契约 | ||
|- | |- | ||
| [[File:Innovation civil construction 02.png]] 乡堡 | |[[File:Innovation civil construction 02.png]] 乡堡 | ||
| {{icon|levies}} {{green|+5%}} 征召兵规模<br>{{icon|yes}} 解锁全部早期中世纪早期军事建筑<br>{{icon|law}} 解锁边区封建契约 | |{{icon|levies}} {{green|+5%}} 征召兵规模<br>{{icon|yes}} 解锁全部早期中世纪早期军事建筑<br>{{icon|law}} 解锁边区封建契约 | ||
|- | |- | ||
| [[File:Innovation maa 01.png]] 家兵 | |[[File:Innovation maa 01.png]] 家兵 | ||
| {{icon|levies}} {{green|+3}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | |{{icon|levies}} {{green|+3}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 01.png]] 马蹄铁 | |[[File:Innovation weapons and armor 01.png]] 马蹄铁 | ||
| {{icon|pursuit}} {{green|+10%}} 行军速度 | |{{icon|pursuit}} {{green|+10%}} 行军速度 | ||
|- | |- | ||
| [[File:Innovation siege weapons.png]] 射石机 | |[[File:Innovation siege weapons.png]] 射石机 | ||
| [[File:Unit mangonel.png|24px]] 可以招募射石机兵士 | |[[File:Unit mangonel.png|24px]] 可以招募射石机兵士 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !文化革新 | ||
! | !文化 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation raised banner.png]] 阿尔卑斯山霸主<sup>(官方翻译似乎有误)</sup> | |[[File:Innovation raised banner.png]] 阿尔卑斯山霸主<sup>(官方翻译似乎有误)</sup> | ||
| | | | ||
* | *吐蕃文化组 | ||
* | *羌文化组 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募山地兵兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募山地兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 伊比利亚骑手 | |[[File:Innovation special maa 01.png]] 伊比利亚骑手 | ||
| | | | ||
* | *伊比利亚文化组 | ||
* | *安达卢西亚文化 | ||
| [[File:Unit light cavalry.png|24px]] 可以招募伊比利亚骑手兵士 | |[[File:Unit light cavalry.png|24px]] 可以招募伊比利亚骑手兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 铁甲圣骑兵 | |[[File:Innovation special maa 01.png]] 铁甲圣骑兵 | ||
| | | | ||
* | *阿兰文化外的拜占庭文化组 | ||
| [[File:Unit heavy cavalry.png|24px]] 可以招募铁甲圣骑兵兵士 | |[[File:Unit heavy cavalry.png|24px]] 可以招募铁甲圣骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 山地沙漠经验 | |[[File:Innovation maa 02.png]] 山地沙漠经验 | ||
| | | | ||
* | *巴拉尼斯文化 | ||
* | *贝贾文化 | ||
* | *马格里布文化 | ||
* | *也门文化 | ||
| [[File:Unit skirmishers.png|24px]] 可以招募山民兵士 | |[[File:Unit skirmishers.png|24px]] 可以招募山民兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 伙伴卫队 | |[[File:Innovation special maa 01.png]] 伙伴卫队 | ||
| | | | ||
* | *东斯拉夫文化组 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募伙伴卫队兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募伙伴卫队兵士 | ||
|- | |- | ||
| [[File:Innovation maa 01.png]] 家族私兵 | |[[File:Innovation maa 01.png]] 家族私兵 | ||
| | | | ||
* | *北日耳曼文化组 | ||
* | *盎格鲁-撒克逊文化 | ||
* | *弗里斯兰文化 | ||
* | *古撒克逊文化 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募部曲兵兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募部曲兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 朅伽 | |[[File:Innovation special maa 01.png]] 朅伽 | ||
| | | | ||
* | *印度雅利安文化组 | ||
* | *达罗毗荼文化组 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募剑之师兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募剑之师兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 御属军队传统 | |[[File:Innovation special maa 01.png]] 御属军队传统 | ||
| | | | ||
* | *缅甸文化组 | ||
| | | | ||
* {{icon|damage}} {{green|+10%}} 重骑兵伤害 | *{{icon|damage}} {{green|+10%}} 重骑兵伤害 | ||
* [[File:Unit heavy infantry.png|24px]] 可以招募宫殿卫队兵士 | *[[File:Unit heavy infantry.png|24px]] 可以招募宫殿卫队兵士 | ||
|} | |} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !地域革新 | ||
! | !地域 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 古拉姆 | |[[File:Innovation maa 02.png]] 古拉姆 | ||
| | |阿拉伯 | ||
| {{icon|gold}} {{green|-15%}} 兵士维护费 | |{{icon|gold}} {{green|-15%}} 兵士维护费 | ||
|- | |- | ||
| [[File:Innovation leadership 02.png]] 收复失地 | |[[File:Innovation leadership 02.png]] 收复失地 | ||
| | |伊比利亚 | ||
| | | | ||
* {{icon|piety}} {{green|-10%}} 宣战理由虔诚花费 | *{{icon|piety}} {{green|-10%}} 宣战理由虔诚花费 | ||
* [[File:Icon piety christian 01.png|24px]] {{green|+10%}} 每月虔诚 | *[[File:Icon piety christian 01.png|24px]] {{green|+10%}} 每月虔诚 | ||
|- | |- | ||
| [[File:Innovation majesty 03.png]] 部落公国 | |[[File:Innovation majesty 03.png]] 部落公国 | ||
| | |西德意志 | ||
| {{icon|opinion}} {{green|+5}} 直属封臣好感 | |{{icon|opinion}} {{green|+5}} 直属封臣好感 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
=== | ===中世纪盛期=== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !民政革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation majesty 02.png]] 银行业 | |[[File:Innovation majesty 02.png]] 银行业 | ||
| {{icon|development}} {{green|+10%}} 每月发展度增长 | |{{icon|development}} {{green|+10%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation majesty 03.png]] 君权神授 | |[[File:Innovation majesty 03.png]] 君权神授 | ||
| {{icon|yes}} 你可以在单场战争中索取多个宣称<br>{{icon|law}} 解锁王宫特权封建契约<br>{{icon|opinion}} {{green|-10%}} 短暂统治期限<br>{{icon|gold}} {{green|-20%}} 创建头衔花费<br>[[File:Icon piety christian 01.png|24px]] {{green|+10%}} 每月虔诚 | |{{icon|yes}} 你可以在单场战争中索取多个宣称<br>{{icon|law}} 解锁王宫特权封建契约<br>{{icon|opinion}} {{green|-10%}} 短暂统治期限<br>{{icon|gold}} {{green|-20%}} 创建头衔花费<br>[[File:Icon piety christian 01.png|24px]] {{green|+10%}} 每月虔诚 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] 行会 | |[[File:Innovation nobility 01.png]] 行会 | ||
| {{icon|domain}} {{green|+1}} 直辖上限 | |{{icon|domain}} {{green|+1}} 直辖上限 | ||
|- | |- | ||
| [[File:Innovation raised banner.png]] 纹章学 | |[[File:Innovation raised banner.png]] 纹章学 | ||
| {{icon|prestige}} {{green|+5%}} 每月威望<br>{{icon|law}} 可以实行高等分割继承制法律<br>{{icon|law}} 可以实行家族年长者继承制法律 | |{{icon|prestige}} {{green|+5%}} 每月威望<br>{{icon|law}} 可以实行高等分割继承制法律<br>{{icon|law}} 可以实行家族年长者继承制法律 | ||
|- | |- | ||
| [[File:Innovation administration 03.png]] 土地授权 | |[[File:Innovation administration 03.png]] 土地授权 | ||
| {{icon|prestige}} {{green|-10%}} 宣战理由花费<br>{{icon|time}} {{green|+50%}} 内阁任务“伪造伯爵领宣称”速度 | |{{icon|prestige}} {{green|-10%}} 宣战理由花费<br>{{icon|time}} {{green|+50%}} 内阁任务“伪造伯爵领宣称”速度 | ||
|- | |- | ||
| [[File:Innovation leadership 02.png]] 兵役免除税 | |[[File:Innovation leadership 02.png]] 兵役免除税 | ||
| {{icon|gold}} {{green|+5%}} 共和制封臣的税收贡献<br>{{icon|law}} 解锁兵役免除税封建契约 | |{{icon|gold}} {{green|+5%}} 共和制封臣的税收贡献<br>{{icon|law}} 解锁兵役免除税封建契约 | ||
|- | |- | ||
| [[File:Innovation civil construction 02.png]] 城市化 | |[[File:Innovation civil construction 02.png]] 城市化 | ||
| {{icon|development}} 现在伯爵领现有发展度到达55时才会触发发展度惩罚 | |{{icon|development}} 现在伯爵领现有发展度到达55时才会触发发展度惩罚 | ||
|- | |- | ||
| [[File:Innovation civil construction 01.png]] 风车磨坊 | |[[File:Innovation civil construction 01.png]] 风车磨坊 | ||
| {{icon|gold}} {{green|+5%}} 直辖领地税收<br>{{icon|yes}} 解锁全部中世纪盛期经济建筑 | |{{icon|gold}} {{green|+5%}} 直辖领地税收<br>{{icon|yes}} 解锁全部中世纪盛期经济建筑 | ||
|} | |} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !军事革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 01.png]] 高级造弓术 | |[[File:Innovation weapons and armor 01.png]] 高级造弓术 | ||
| {{icon|damage}} {{green|+3}} 弓箭手伤害<br>[[File:Unit crossbowmen.png|24px]] 可以招募弩手兵士 | |{{icon|damage}} {{green|+3}} 弓箭手伤害<br>[[File:Unit crossbowmen.png|24px]] 可以招募弩手兵士 | ||
|- | |- | ||
| [[File:Innovation levy building.png]] 城堡庭院 | |[[File:Innovation levy building.png]] 城堡庭院 | ||
| {{icon|levies}} {{green|+15%}} 征召兵补员速率<br>{{icon|yes}} 解锁全部中世纪盛期军事建筑 | |{{icon|levies}} {{green|+15%}} 征召兵补员速率<br>{{icon|yes}} 解锁全部中世纪盛期军事建筑 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] 棚楼 | |[[File:Innovation fortifications.png]] 棚楼 | ||
| {{icon|yes}} 解锁全部全部中世纪盛期工事建筑 | |{{icon|yes}} 解锁全部全部中世纪盛期工事建筑 | ||
|- | |- | ||
| [[File:Innovation knight.png]] 骑士头衔 | |[[File:Innovation knight.png]] 骑士头衔 | ||
| {{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|knight}} {{green|+20%}} 骑士战斗力 | |{{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|knight}} {{green|+20%}} 骑士战斗力 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 兵士 | |[[File:Innovation maa 02.png]] 兵士 | ||
| {{icon|levies}} {{green|+4}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | |{{icon|levies}} {{green|+4}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | ||
|- | |- | ||
| [[File:Innovation siege weapons.png]] 重力抛石机 | |[[File:Innovation siege weapons.png]] 重力抛石机 | ||
| [[File:Unit trebuchet.png|24px]] 可以招募重力抛石机兵士 | |[[File:Unit trebuchet.png|24px]] 可以招募重力抛石机兵士 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !文化革新 | ||
! | !文化 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 沙漠战术 | |[[File:Innovation special maa 02.png]] 沙漠战术 | ||
| | | | ||
* | *海外文化 | ||
| [[File:Unit light cavalry.png|24px]] 可以招募猎骑兵兵士 | |[[File:Unit light cavalry.png|24px]] 可以招募猎骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 矮种马 | |[[File:Innovation special maa 02.png]] 矮种马 | ||
| | | | ||
* | *皮克特文化 | ||
* | *坎布里亚文化 | ||
* | *康沃尔文化 | ||
* | *爱尔兰文化 | ||
| [[File:Unit light cavalry.png|24px]] 可以招募矮种马骑兵兵士 | |[[File:Unit light cavalry.png|24px]] 可以招募矮种马骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation maa 01.png]] 长矛纵队 | |[[File:Innovation maa 01.png]] 长矛纵队 | ||
| | | | ||
* | *意大利文化 | ||
* | *撒丁尼亚文化 | ||
* | *西西里文化 | ||
* | *山南文化 | ||
| [[File:Unit pikemen.png|24px]] 可以招募长矛兵兵士 | |[[File:Unit pikemen.png|24px]] 可以招募长矛兵兵士 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] 瑟拉维特 | |[[File:Innovation maa 02.png]] 瑟拉维特 | ||
| | | | ||
* | *埃塞俄比亚文化 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募瑟拉维特兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募瑟拉维特兵士 | ||
|} | |} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !地域革新 | ||
! | !地域 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation nobility 02.png]] 穆拉迪人 | |[[File:Innovation nobility 02.png]] 穆拉迪人 | ||
| | |北非 | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} 不同文化的好感度<br>{{icon|development}} {{green|+10%}} 每月发展度增长 | *{{icon|opinion}} {{green|+10}} 不同文化的好感度<br>{{icon|development}} {{green|+10%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation misc inventions.png]] 东向移民 | |[[File:Innovation misc inventions.png]] 东向移民 | ||
| | |东德意志 | ||
| | | | ||
* {{icon|time}} {{green|+15%}} 内阁任务“推广文化”速度<br>{{icon|development}} {{green|+15%}} 每月发展度增长 | *{{icon|time}} {{green|+15%}} 内阁任务“推广文化”速度<br>{{icon|development}} {{green|+15%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation nobility 03.png]] 大贵族 | |[[File:Innovation nobility 03.png]] 大贵族 | ||
| | 通过决议鼓励哥特式建筑解锁 | ||
| | |法兰克 | ||
* {{icon|gold}} {{green|+10%}} 封臣的税收贡献<br>{{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|opinion}} {{red|-10}} 同僚封臣的好感度 | | | ||
*{{icon|gold}} {{green|+10%}} 封臣的税收贡献<br>{{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|opinion}} {{red|-10}} 同僚封臣的好感度 | |||
|- | |- | ||
| [[File:Innovation administration 01.png]] 庄园封建制 | |[[File:Innovation administration 01.png]] 庄园封建制 | ||
| | |法兰克 | ||
| {{icon|gold}} {{green|+5%}} 直辖领地税收 | |{{icon|gold}} {{green|+5%}} 直辖领地税收 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
=== | ===中世纪晚期=== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !民政革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation nobility 02.png]] 宫廷官员 | |[[File:Innovation nobility 02.png]] 宫廷官员 | ||
| {{icon|domain}} {{green|+1}} 直辖上限 | |{{icon|domain}} {{green|+1}} 直辖上限 | ||
|- | |- | ||
| [[File:Innovation civil construction 01.png]] 起重机 | |[[File:Innovation civil construction 01.png]] 起重机 | ||
| {{icon|time}} {{green|-15%}} 建筑的建造时间<br>{{icon|yes}} 解锁全部中世纪晚期经济建筑 | |{{icon|time}} {{green|-15%}} 建筑的建造时间<br>{{icon|yes}} 解锁全部中世纪晚期经济建筑 | ||
|- | |- | ||
| [[File:Innovation majesty 03.png]] 银鼠裘 | |[[File:Innovation majesty 03.png]] 银鼠裘 | ||
| {{icon|prestige}} {{green|+10%}} 每月 | |{{icon|prestige}} {{green|+10%}} 每月 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] 贵族义务 | |[[File:Innovation nobility 01.png]] 贵族义务 | ||
| {{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|opinion}} {{green|+5}} 同僚封臣的好感度 | |{{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|opinion}} {{green|+5}} 同僚封臣的好感度 | ||
|- | |- | ||
| [[File:Innovation majesty 01.png]] 长子继承法 | |[[File:Innovation majesty 01.png]] 长子继承法 | ||
| {{icon|law}} 可以实行长子继承法法律<br>{{icon|law}} 可以实行幼子继承法法律 | |{{icon|law}} 可以实行长子继承法法律<br>{{icon|law}} 可以实行幼子继承法法律 | ||
|- | |- | ||
| [[File:Innovation administration 01.png]] 本票 | |[[File:Innovation administration 01.png]] 本票 | ||
| {{icon|development}} {{green|+10%}} 每月发展度增长 | |{{icon|development}} {{green|+10%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation misc inventions.png]] 文艺复兴思想 | |[[File:Innovation misc inventions.png]] 文艺复兴思想 | ||
| {{icon|development}} 现在伯爵领现有发展度到达90时才会触发发展度惩罚 | |{{icon|development}} 现在伯爵领现有发展度到达90时才会触发发展度惩罚 | ||
|- | |- | ||
| [[File:Innovation leadership 01.png]] 合法主权 | |[[File:Innovation leadership 01.png]] 合法主权 | ||
| {{icon|prestige}} {{green|-10%}} 宣战理由威望花费<br>[[File:Default cb.png|24px]] 可以使用法理宣战理由<br>{{icon|yes}} 可以在单场战争中为另一角色声索多个宣称 | |{{icon|prestige}} {{green|-10%}} 宣战理由威望花费<br>[[File:Default cb.png|24px]] 可以使用法理宣战理由<br>{{icon|yes}} 可以在单场战争中为另一角色声索多个宣称 | ||
|} | |} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | !军事革新 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation siege weapons.png]] 射石炮 | |[[File:Innovation siege weapons.png]] 射石炮 | ||
| [[File:Unit bombard.png|24px]] 可以招募射石炮兵士 | |[[File:Unit bombard.png|24px]] 可以招募射石炮兵士 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] 突堞 | |[[File:Innovation fortifications.png]] 突堞 | ||
| {{icon|yes}} 解锁全部中世纪晚期工事建筑 | |{{icon|yes}} 解锁全部中世纪晚期工事建筑 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 02.png]] 板甲 | |[[File:Innovation weapons and armor 02.png]] 板甲 | ||
| {{icon|toughness}} {{green|+3}} 重步兵坚韧<br>{{icon|toughness}} {{green|+3}} 重骑兵坚韧 | |{{icon|toughness}} {{green|+3}} 重步兵坚韧<br>{{icon|toughness}} {{green|+3}} 重骑兵坚韧 | ||
|- | |- | ||
| [[File:Innovation levy building.png]] 君主军械库 | |[[File:Innovation levy building.png]] 君主军械库 | ||
| {{icon|levies}} {{green|+15%}} 征召兵补员速率<br>{{icon|yes}} 解锁全部中世纪晚期军事建筑 | |{{icon|levies}} {{green|+15%}} 征召兵补员速率<br>{{icon|yes}} 解锁全部中世纪晚期军事建筑 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 01.png]] 工兵 | |[[File:Innovation weapons and armor 01.png]] 工兵 | ||
| [[File:Unit stat siege progress.png|24px]] {{green|-10%}} 围攻阶段时间<!--指挥修正,此修正只对将领有影响--> | |[[File:Unit stat siege progress.png|24px]] {{green|-10%}} 围攻阶段时间<!--指挥修正,此修正只对将领有影响--> | ||
|- | |- | ||
| [[File:Innovation leadership 02.png]] 常备军 | |[[File:Innovation leadership 02.png]] 常备军 | ||
| {{icon|levies}} {{green|+5}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | |{{icon|levies}} {{green|+5}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !文化革新 | ||
! | !文化 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 适应性民兵 | |[[File:Innovation special maa 02.png]] 适应性民兵 | ||
| | | | ||
* | *荷兰文化 | ||
| [[File:Unit skirmishers.png|24px]] 可以招募古腾塔克民兵兵士 | |[[File:Unit skirmishers.png|24px]] 可以招募古腾塔克民兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 军团士兵 | |[[File:Innovation special maa 02.png]] 军团士兵 | ||
| | | | ||
* | *罗马文化 | ||
| [[File:Unit heavy infantry.png|24px]] 可以招募禁军兵士 | |[[File:Unit heavy infantry.png|24px]] 可以招募禁军兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] 长弓 | |[[File:Innovation special maa 02.png]] 长弓 | ||
| | | | ||
* | *英格兰文化 | ||
* | *威尔士文化 | ||
| [[File:Unit bowmen.png|24px]] 可以招募长弓手兵士 | |[[File:Unit bowmen.png|24px]] 可以招募长弓手兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 直线式苏格兰枪阵 | |[[File:Innovation special maa 01.png]] 直线式苏格兰枪阵 | ||
| | | | ||
* | *盖尔文化 | ||
* | *苏格兰文化 | ||
| [[File:Unit pikemen.png|24px]] 可以招募苏格兰长枪兵兵士 | |[[File:Unit pikemen.png|24px]] 可以招募苏格兰长枪兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 贴身男仆 | |[[File:Innovation special maa 01.png]] 贴身男仆 | ||
| | | | ||
* | *布列塔尼文化 | ||
* | *法兰西文化 | ||
* | *诺曼文化 | ||
* | *奥克文化 | ||
| [[File:Unit heavy cavalry.png|24px]] 可以招募精骑兵兵士 | |[[File:Unit heavy cavalry.png|24px]] 可以招募精骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 01.png]] 双手巨剑 | |[[File:Innovation special maa 01.png]] 双手巨剑 | ||
| | | | ||
* | *萨克森文化 | ||
* | *法兰克尼亚文化 | ||
* | *施瓦本文化 | ||
* | *巴伐利亚文化 | ||
* | *日耳曼文化 | ||
* | *伦巴第文化 | ||
* | *法兰克文化 | ||
| [[File:Unit pikemen.png|24px]] 可以招募国土佣仆兵士 | |[[File:Unit pikemen.png|24px]] 可以招募国土佣仆兵士 | ||
|} | |} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | !地域革新 | ||
! | !地域 | ||
! | !效果 | ||
|- | |- | ||
| [[File:Innovation maa 01.png]] 佣兵队长 | |[[File:Innovation maa 01.png]] 佣兵队长 | ||
| | |意大利 | ||
| | | | ||
* {{icon|gold}} {{green|-25%}} 相同文化雇佣兵雇佣花费 | *{{icon|gold}} {{green|-25%}} 相同文化雇佣兵雇佣花费 | ||
* {{icon|levies}} {{green|+100%}} 佣兵团数量 | *{{icon|levies}} {{green|+100%}} 佣兵团数量 | ||
|- | |- | ||
| [[File:Innovation nobility 04.png]] 德干统一 | |[[File:Innovation nobility 04.png]] 德干统一 | ||
| | |德干印度 | ||
| {{icon|opinion}} {{green|+5}} 相同信仰的好感度 | |{{icon|opinion}} {{green|+5}} 相同信仰的好感度 | ||
|- | |- | ||
| [[File:Innovation civil construction 02.png]] 海堤 | |[[File:Innovation civil construction 02.png]] 海堤 | ||
| | |尼德兰 | ||
| | | | ||
* {{icon|levies}} {{green|+1%}} 征召兵规模 | *{{icon|levies}} {{green|+1%}} 征召兵规模 | ||
* {{icon|development}} {{green|+10%}} 每月发展度增长 | *{{icon|development}} {{green|+10%}} 每月发展度增长 | ||
* {{icon|time}} {{green|-10%}} 城市建筑的建造时间 | *{{icon|time}} {{green|-10%}} 城市建筑的建造时间 | ||
* {{icon|time}} {{green|-10%}} 城市地产的建造时间 | *{{icon|time}} {{green|-10%}} 城市地产的建造时间 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
== References == | ==References== | ||
<references/> | <references /> | ||
[[en:Innovations]] | [[en:Innovations]] |
2020年9月13日 (日) 22:44的版本
此页面正在翻译中
此内容可能已落后版本,最后更新于1.0
革新(Innovations)代表一种文化在科技、法律和思想上的进步。Once an innovation is unlocked it can be used by any County and Character of the culture which unlocked it. Innovations are grouped into 3 unlock categories: Military and Civic, Cultural, and Regional.
- Military and Civic innovations have a small chance to progress towards being unlocked each month based on multiple factors, the most important being average Development in Counties of one Culture. The second most important factor is the number of neighbor Counties that belong to a Culture which already unlocked an innovation not shared.
- Regional innovations are unlocked when the Culture is present enough in a certain Region and remain unlocked even if said territory is lost.
- Cultural innovations are always active but require a certain Culture.
时代
此内容可能已落后版本,最后更新于1.0
Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock.
Once at least 50% of the innovations of an Era are unlocked and the required minimum year is reached the Culture will slowly progress to the next Era based on the average Development in the Culture's Counties.
A culture cannot progress to another Era if its Cultural Head is Tribal.
革新列表
部落时期
此内容可能已落后版本,最后更新于1.0
解锁所有部落时期革新要求采用氏族制或采用封建制决议。
民政革新 | 效果 |
---|---|
宣战理由 | 可以使用个别的法理伯爵领宣战理由 |
城市规划 | 可以修建中心村镇 可以修建圣堂和祈祷大厅 可以修建贸易前哨 |
轮作 | 解锁全部部落时代经济建筑 |
货币 | +10% 每月发展都增长 |
均分继承 | 可以实行联盟分割继承制法律 |
分类账簿 | +1 直辖上限 |
全体大会 | 可以修建加固部落建筑 可以实行有限君权法律 |
公共工程 | 现在伯爵领现有发展度到达20时才会触发发展度惩罚 |
军事革新 | 效果 |
---|---|
军队征召令 | +15% 征召兵补员速率 |
兵营 | 解锁全部部落时代军事建筑 |
土垒 | 解锁全部部落时代工事建筑 |
校阅场 | +2 兵士军团的规模 +1 兵士军团的最大数量 |
野驴炮 | 可以招募野驴炮兵士 |
棉甲 | 可以招募披甲步兵兵士 |
中世纪早期
此内容可能已落后版本,最后更新于1.0
军事革新 | 效果 |
---|---|
拱形马鞍 | 可以招募披甲骑士兵士 |
城垛 | -5% 兵士维护费 解锁全部中世纪早期工事建筑 解锁城防权利封建契约 |
乡堡 | +5% 征召兵规模 解锁全部早期中世纪早期军事建筑 解锁边区封建契约 |
家兵 | +3 兵士军团的规模 +1 兵士军团的最大数量 |
马蹄铁 | +10% 行军速度 |
射石机 | 可以招募射石机兵士 |
地域革新 | 地域 | 效果 |
---|---|---|
古拉姆 | 阿拉伯 | -15% 兵士维护费 |
收复失地 | 伊比利亚 | |
部落公国 | 西德意志 | +5 直属封臣好感 |
中世纪盛期
此内容可能已落后版本,最后更新于1.0
军事革新 | 效果 |
---|---|
高级造弓术 | +3 弓箭手伤害 可以招募弩手兵士 |
城堡庭院 | +15% 征召兵补员速率 解锁全部中世纪盛期军事建筑 |
棚楼 | 解锁全部全部中世纪盛期工事建筑 |
骑士头衔 | +5 直属封臣好感 +20% 骑士战斗力 |
兵士 | +4 兵士军团的规模 +1 兵士军团的最大数量 |
重力抛石机 | 可以招募重力抛石机兵士 |
文化革新 | 文化 | 效果 |
---|---|---|
沙漠战术 |
|
可以招募猎骑兵兵士 |
矮种马 |
|
可以招募矮种马骑兵兵士 |
长矛纵队 |
|
可以招募长矛兵兵士 |
瑟拉维特 |
|
可以招募瑟拉维特兵士 |
地域革新 | 地域 | 效果 |
---|---|---|
穆拉迪人 | 北非 |
|
东向移民 | 东德意志 |
|
大贵族
通过决议鼓励哥特式建筑解锁 |
法兰克 |
|
庄园封建制 | 法兰克 | +5% 直辖领地税收 |
中世纪晚期
此内容可能已落后版本,最后更新于1.0
军事革新 | 效果 |
---|---|
射石炮 | 可以招募射石炮兵士 |
突堞 | 解锁全部中世纪晚期工事建筑 |
板甲 | +3 重步兵坚韧 +3 重骑兵坚韧 |
君主军械库 | +15% 征召兵补员速率 解锁全部中世纪晚期军事建筑 |
工兵 | -10% 围攻阶段时间 |
常备军 | +5 兵士军团的规模 +1 兵士军团的最大数量 |
地域革新 | 地域 | 效果 |
---|---|---|
佣兵队长 | 意大利 |
|
德干统一 | 德干印度 | +5 相同信仰的好感度 |
海堤 | 尼德兰 |
|