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=== 中世纪盛期 === | === 中世纪盛期 === | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | ! 民政革新 | ||
! | ! 效果 | ||
|- | |- | ||
| [[File:Innovation majesty 02.png]] | | [[File:Innovation majesty 02.png]] 银行业 | ||
| {{icon|development}} {{green|+10%}} | | {{icon|development}} {{green|+10%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation majesty 03.png]] | | [[File:Innovation majesty 03.png]] 君权神授 | ||
| {{icon|yes}} | | {{icon|yes}} 你可以在单场战争中索取多个宣称<br>{{icon|law}} 解锁王宫特权封建契约<br>{{icon|opinion}} {{green|-10%}} 短暂统治期限<br>{{icon|gold}} {{green|-20%}} 创建头衔花费<br>[[File:Icon piety christian 01.png|24px]] {{green|+10%}} 每月虔诚 | ||
|- | |- | ||
| [[File:Innovation nobility 01.png]] | | [[File:Innovation nobility 01.png]] 行会 | ||
| {{icon|domain}} {{green|+1}} | | {{icon|domain}} {{green|+1}} 直辖上限 | ||
|- | |- | ||
| [[File:Innovation raised banner.png]] | | [[File:Innovation raised banner.png]] 纹章学 | ||
| {{icon|prestige}} {{green|+5%}} | | {{icon|prestige}} {{green|+5%}} 每月威望<br>{{icon|law}} 可以实行高等分割继承制法律<br>{{icon|law}} 可以实行家族年长者继承制法律 | ||
|- | |- | ||
| [[File:Innovation administration 03.png]] | | [[File:Innovation administration 03.png]] 土地授权 | ||
| {{icon|prestige}} {{green|-10%}} | | {{icon|prestige}} {{green|-10%}} 宣战理由花费<br>{{icon|time}} {{green|+50%}} 内阁任务“伪造伯爵领宣称”速度 | ||
|- | |- | ||
| [[File:Innovation leadership 02.png]] | | [[File:Innovation leadership 02.png]] 兵役免除税 | ||
| {{icon|gold}} {{green|+5%}} | | {{icon|gold}} {{green|+5%}} 共和制封臣的税收贡献<br>{{icon|law}} 解锁兵役免除税封建契约 | ||
|- | |- | ||
| [[File:Innovation civil construction 02.png]] | | [[File:Innovation civil construction 02.png]] 城市化 | ||
| {{icon|development}} | | {{icon|development}} 现在伯爵领现有发展度到达55时才会触发发展度惩罚 | ||
|- | |- | ||
| [[File:Innovation civil construction 01.png]] | | [[File:Innovation civil construction 01.png]] 风车磨坊 | ||
| {{icon|gold}} {{green|+5%}} | | {{icon|gold}} {{green|+5%}} 直辖领地税收<br>{{icon|yes}} 解锁全部中世纪盛期经济建筑 | ||
|} | |} | ||
{| class="mildtable" style="float: left; margin-right: 30px;" | {| class="mildtable" style="float: left; margin-right: 30px;" | ||
! | ! 军事革新 | ||
! | ! 效果 | ||
|- | |- | ||
| [[File:Innovation weapons and armor 01.png]] | | [[File:Innovation weapons and armor 01.png]] 高级造弓术 | ||
| {{icon|damage}} {{green|+3}} | | {{icon|damage}} {{green|+3}} 弓箭手伤害<br>[[File:Unit crossbowmen.png|24px]] 可以招募弩手兵士 | ||
|- | |- | ||
| [[File:Innovation levy building.png]] | | [[File:Innovation levy building.png]] 城堡庭院 | ||
| {{icon|levies}} {{green|+15%}} | | {{icon|levies}} {{green|+15%}} 征召兵补员速率<br>{{icon|yes}} 解锁全部中世纪盛期军事建筑 | ||
|- | |- | ||
| [[File:Innovation fortifications.png]] | | [[File:Innovation fortifications.png]] 棚楼 | ||
| {{icon|yes}} | | {{icon|yes}} 解锁全部全部中世纪盛期工事建筑 | ||
|- | |- | ||
| [[File:Innovation knight.png]] | | [[File:Innovation knight.png]] 骑士头衔 | ||
| {{icon|opinion}} {{green|+5}} | | {{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|knight}} {{green|+20%}} 骑士战斗力 | ||
|- | |- | ||
| [[File:Innovation maa 02.png]] | | [[File:Innovation maa 02.png]] 兵士 | ||
| {{icon|levies}} {{green|+4}} | | {{icon|levies}} {{green|+4}} 兵士军团的规模<br>{{icon|levies}} {{green|+1}} 兵士军团的最大数量 | ||
|- | |- | ||
| [[File:Innovation siege weapons.png]] | | [[File:Innovation siege weapons.png]] 重力抛石机 | ||
| [[File:Unit trebuchet.png|24px]] | | [[File:Unit trebuchet.png|24px]] 可以招募重力抛石机兵士 | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | ! 文化革新 | ||
! | ! 文化 | ||
! | ! 效果 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] | | [[File:Innovation special maa 02.png]] 沙漠战术 | ||
| | | | ||
* | * 海外文化 | ||
| [[File:Unit light cavalry.png|24px]] | | [[File:Unit light cavalry.png|24px]] 可以招募猎骑兵兵士 | ||
|- | |- | ||
| [[File:Innovation special maa 02.png]] | | [[File:Innovation special maa 02.png]] 矮种马 | ||
| | | | ||
* | * 皮克特文化 | ||
* | * 坎布里亚文化 | ||
| [[File:Unit light cavalry.png|24px]] | * 康沃尔文化 | ||
* 爱尔兰文化 | |||
| [[File:Unit light cavalry.png|24px]] 可以招募矮种马骑兵兵士 | |||
|- | |- | ||
| [[File:Innovation maa 01.png]] | | [[File:Innovation maa 01.png]] 长矛纵队 | ||
| | | | ||
* | * 意大利文化 | ||
| [[File:Unit pikemen.png|24px]] | * 撒丁尼亚文化 | ||
* 西西里文化 | |||
* 山南文化 | |||
| [[File:Unit pikemen.png|24px]] 可以招募长矛兵兵士 | |||
|- | |- | ||
| [[File:Innovation maa 02.png]] | | [[File:Innovation maa 02.png]] 瑟拉维特 | ||
| | | | ||
* | * 埃塞俄比亚文化 | ||
| [[File:Unit heavy infantry.png|24px]] | | [[File:Unit heavy infantry.png|24px]] 可以招募瑟拉维特兵士 | ||
|} | |} | ||
{| class="mildtable plainlist" style="float: left; margin-right: 30px;" | {| class="mildtable plainlist" style="float: left; margin-right: 30px;" | ||
! | ! 地域革新 | ||
! | ! 地域 | ||
! | ! 效果 | ||
|- | |- | ||
| [[File:Innovation nobility 02.png]] | | [[File:Innovation nobility 02.png]] 穆拉迪人 | ||
| | | 北非 | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} | * {{icon|opinion}} {{green|+10}} 不同文化的好感度<br>{{icon|development}} {{green|+10%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation misc inventions.png]] | | [[File:Innovation misc inventions.png]] 东向移民 | ||
| | | 东德意志 | ||
| | | | ||
* {{icon|time}} {{green| | * {{icon|time}} {{green|+15%}} 内阁任务“推广文化”速度<br>{{icon|development}} {{green|+15%}} 每月发展度增长 | ||
|- | |- | ||
| [[File:Innovation nobility 03.png]] | | [[File:Innovation nobility 03.png]] 大贵族 | ||
| | | 法兰克 | ||
| | | | ||
* {{icon|gold}} {{green|+10%}} | * {{icon|gold}} {{green|+10%}} 封臣的税收贡献<br>{{icon|opinion}} {{green|+5}} 直属封臣好感<br>{{icon|opinion}} {{red|-10}} 同僚封臣的好感度 | ||
|- | |- | ||
| [[File:Innovation administration 01.png]] | | [[File:Innovation administration 01.png]] 庄园封建制 | ||
| | | 法兰克 | ||
| {{icon|gold}} {{green|+5%}} | | {{icon|gold}} {{green|+5%}} 直辖领地税收 | ||
|} | |} | ||
{{clear}} | {{clear}} |
2020年9月5日 (六) 17:05的版本
革新代表一种文化在科技、法律和思想上的进步。Once an innovation is unlocked it can be used by any County and Character of the culture which unlocked it. Innovations are grouped into 3 unlock categories: Military and Civic, Cultural, and Regional.
- Military and Civic innovations have a small chance to progress towards being unlocked each month based on multiple factors, the most important being average Development in Counties of one Culture. The second most important factor is the number of neighbor Counties that belong to a Culture which already unlocked an innovation not shared.
- Regional innovations are unlocked when the Culture is present enough in a certain Region and remain unlocked even if said territory is lost.
- Cultural innovations are always active but require a certain Culture.
时代
Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock.
Once at least 50% of the innovations of an Era are unlocked and the required minimum year is reached the Culture will slowly progress to the next Era based on the average Development in the Culture's Counties.
A culture cannot progress to another Era if its Cultural Head is Tribal.
革新列表
部落时期
解锁所有部落时期革新要求采用氏族制或采用封建制决议。
民政革新 | 效果 |
---|---|
宣战理由 | 可以使用个别的法理伯爵领宣战理由 |
城市规划 | 可以修建中心村镇 可以修建圣堂和祈祷大厅 可以修建贸易前哨 |
轮作 | 解锁全部部落时代经济建筑 |
货币 | +10% 每月发展都增长 |
均分继承 | 可以实行联盟分割继承制法律 |
分类账簿 | +1 直辖上限 |
全体大会 | 可以修建加固部落建筑 可以实行有限君权法律 |
公共工程 | 现在伯爵领现有发展度到达20时才会触发发展度惩罚 |
军事革新 | 效果 |
---|---|
军队征召令 | +15% 征召兵补员速率 |
兵营 | 解锁全部部落时代军事建筑 |
土垒 | 解锁全部部落时代工事建筑 |
校阅场 | +2 兵士军团的规模 +1 兵士军团的最大数量 |
野驴炮 | 可以招募野驴炮兵士 |
棉甲 | 可以招募披甲步兵兵士 |
中世纪早期
军事革新 | 效果 |
---|---|
拱形马鞍 | 可以招募披甲骑士兵士 |
城垛 | -5% 兵士维护费 解锁全部中世纪早期工事建筑 解锁城防权利封建契约 |
乡堡 | +5% 征召兵规模 解锁全部早期中世纪早期军事建筑 解锁边区封建契约 |
家兵 | +3 兵士军团的规模 +1 兵士军团的最大数量 |
马蹄铁 | +10% 行军速度 |
射石机 | 可以招募射石机兵士 |
地域革新 | 地域 | 效果 |
---|---|---|
古拉姆 | 阿拉伯 | -15% 兵士维护费 |
收复失地 | 伊比利亚 | |
部落公国 | 西德意志 | +5 直属封臣好感 |
中世纪盛期
军事革新 | 效果 |
---|---|
高级造弓术 | +3 弓箭手伤害 可以招募弩手兵士 |
城堡庭院 | +15% 征召兵补员速率 解锁全部中世纪盛期军事建筑 |
棚楼 | 解锁全部全部中世纪盛期工事建筑 |
骑士头衔 | +5 直属封臣好感 +20% 骑士战斗力 |
兵士 | +4 兵士军团的规模 +1 兵士军团的最大数量 |
重力抛石机 | 可以招募重力抛石机兵士 |
文化革新 | 文化 | 效果 |
---|---|---|
沙漠战术 |
|
可以招募猎骑兵兵士 |
矮种马 |
|
可以招募矮种马骑兵兵士 |
长矛纵队 |
|
可以招募长矛兵兵士 |
瑟拉维特 |
|
可以招募瑟拉维特兵士 |
地域革新 | 地域 | 效果 |
---|---|---|
穆拉迪人 | 北非 |
|
东向移民 | 东德意志 |
|
大贵族 | 法兰克 |
|
庄园封建制 | 法兰克 | +5% 直辖领地税收 |