十字军之王3
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== Art == * Coat of arms can now show up on the clothes of characters, in order uses: house if not lowborn, primary title if ruler, court owner's primary title if not wandering, default fallback. * Several existing Animations have been updated with expressive introduction segments, bringing more movement and life into events: Anger (3 variations), Happiness (3 variations), Admiration (2 variations), Shock (2 variations), Disbelief, Disgust, Dismissal, Fear, Sadness, Worry, Stressed, and Schadefreude * Added 45+ new animations including but not limited to: ** Hunt animations: Hunting horn, Hunting knife, Hunting carcass, Hunting Falcon/animated prop, Hunting bow Aim, Hunting bow Rest, Crossbow ** Tournament animations: Sword victory, Sword yield, Wrestling victory, Wrestling yield ** Jousting animations with horse and rider: Jockey with lance on horse tilted idle, Jockey with lance couched on horse gallop, Jockey on horse gallop, Jockey on horse victory, Jockey on horse loss, Jockey on horse walk, Jockey on horse Idle ** Weddings: Bride, Groom, Officiant, Bride Reception, Groom Reception, Happy cry animation, New drunk animation, ‘I object’ animation ** A brand new ‘Thinking’ animation * Added unique Icons for all Schemes * Added a lot of new Casus Belli icons, covering almost every CB in the game * The Character View Backgrounds now represent the location of the character, should they be leading an army, traveling, or in an activity * Updated the clothes and looks of most Bookmark characters * Added a Low and high tier of fanciness to all old war nobility assets, and a Royal tier to selected armors. * Added 2 sets of male and female armours with variations for: Early and late Western era culture. * Added 2 sets of male and female legwears for: Late Western armours. * Added 8 male and female war headgears with variations for: Western culture. * Added 2 sets of male and female armours with variations for: Carolingian culture. * Added 1 set of male and female armours and helmets with variations for: Mena, Steppe, Byzantine and Indian cultures. * Added new Coat of arms crest headgear. * Added 2 sets of male and female clothing for: Carolingian culture. * Added crowns for male and female: Carolingian Culture. * Added male common headgear and female, male low/high nobility headgears for: Western culture. * Added new patterns for: Carolingian culture. * Added new nobility cloaks for: Carolingian culture. * Added new pilgrim clothes for: Muslim culture. * Added new Travel cloaks for: Western and Mena cultures. * Added new wedding specific headgears for: Western, Mena and Byzantine cultures. * Added new map units for travel activity. * Updated DDE HRE imperial Crown with new textures. * Multiple clothing, headgears, hair and beard improvements to fix clipping issues and alleviate texture stretching. * Expanded color palettes for war nobility assets. * Expanded our library of tile-able textures to include chainmail, scale armors, and leathers. This will help most armors look better overall, especially at lower game resolution settings. * Optimized old war nobility assets, to allow for better texture resolution on those armors and headgears. * Male children can now have their left hand visibly removed too * Fixed an issue where many western women wouldn't wear any headgear after the year 1300 * Added 3D model for Canterbury monument, for each level of upgrade. * Added hunting props like hunting horns, a felled rabbit, boar spears and hunting blades. * Added a variety of bows and crossbows with animation stances for events and as artifacts. * Added lances. * Added Hnefatafl board, try winning a spelling bee with that one. * Added more animal skulls; Hyena, Gazelle * Added many animal skin variants, in particular legendary variants. * Added additional mine markers to the map, see more under Balance. * Fixes to the Indian spear to make it slightly less massive. * Fixes and updated positioning of holding positions in a plethora of provinces. * Fixes to mediterranean court room textures * Fixed critical issue of teleporting American cactus on the Desert Warrior trait, replaced it with a geographically-appropriate Arabian dromedary instead * Fixed horrendous 19th-century chocolate chip muffins on the Comfort Eater trait (that have _clearly_ been machine-made), replaced with a temporally-appropriate medieval sambocade cheesecake instead for maximum immersion * Added an enormous amount of new background illustrations used in various events (roughly 40)
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