十字军之王3
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== Game Content == * Added Feud target house name to House modifiers * Added a memory for becoming nemeses * Added a mention of the Casus Belli to the war declaration, war end, and war join memories * Per user request, added Go as a board game variant for Tibet, & Fidchell as a board game variant for the Celtic world * Owners of Royal Court can now commission Urn court artifacts via artisan Inspirations * Changed Blot, Grand Rite, and Meet Peers to use the new Activity System * You can now select a location to host a Blot or Grand Rite in your realm. Meet Peers is always restricted to your capital * Added guest selection functionality for Blot, Grand Rite, and Meet Peers. Guests must now travel to the location of your activity * Meditate in Seclusion decision now allowed for characters with the calm trait * Updated Pilgrimages, Feasts, & Hunts to use the new Activity System, and added new events ** New animal types can appear on Hunts, with more regional variety ** Master of the Hunt court position is now available to all rulers ** New animal trinket trophy artifacts for hunters without a Royal Court ** Several buildings now affect Hunt Success chance or Sighting chance ** New Hunt murder, abduction, seduction, and befriend events ** Can now attend other character’s Hunts ** New Hunt Sighting events, which improve Hunt success chance in specific locations ** Improved old hunting events and tied them into new systems, with Master of the Hunt aptitude affecting chances for positive and negative events ** Added religious Doctrine relating to Pilgrimages in order to allow them, make them mandatory or forbid them ** Additional types of Pilgrimages available, such as Pious, Worldly and Hajj ** Tweaked old and added new events while on a Pilgrimage to a holy site, tying them into new systems ** New events about spending time at a holy site ** New events about performing the Hajj at Mecca ** The Pilgrimage trait is awarded after performing a Pilgrimage and is now updated with several experience tiers ** Unique activity backgrounds for Jerusalem and Mecca ** All Activities now have ‘Activity Pulse Actions’: small toast-like events that appear on a timer of 7 days. Examples: The Guest of Honor receiving Prestige during a Feast, or a good Hunter increasing Success Chance during a Hunt.
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