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{{Version|1.0}}{{需要翻译}} 决议是一个至少为伯爵的领主所能采取的独特行为。如果角色拥有{{iconify|Incapable}}特质,则大多数决议都是不可使用的。除非角色满足了多个特殊要求之一,否则决议不会出现在决议栏。 ==重要决议== {{SVersion|1.0}} 重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。 {| class="mildtable" !决议 !影响 !花费 !要求 |- id="Found a New Kingdom" |建立一个新王国<br>{{collapse|1=''我将以新的王国头衔统一我的领地,它将永远属于我的宗族。''}} | *{{icon|kingdom}} 创建一个王国头衔 *{{icon|de jure}} 所有持有的公爵头衔成为新王国法理的一部分 |{{icon|gold}} 300 金钱<br>{{icon|prestige}} 500 威望<br>{{icon|piety}} 200 虔诚 | *{{icon|yes}} 成年人 *{{icon|yes}} 独立 *{{icon|yes}} 和平 *{{icon|yes}} 至少30块领地或者三个公爵头衔 *{{icon|illustrious}} 威望等级至少“威名赫赫” *[[File:Rules.png|24px]] 游戏规则自建王国已启用 |- id="Found a New Empire" |建立一个新帝国<br>{{collapse|1=''我将创造一个帝国,胜过其他一切,甚至比历史本身更长久。''}} | *{{icon|empire}} 创建一个帝国头衔 *{{icon|de jure}} 所有持有的王国头衔成为新帝国法理的一部分 |{{icon|gold}} 1200 金钱<br>{{icon|prestige}} 2000 威望<br>{{icon|piety}} 600 虔诚 | *{{icon|yes}} 成年人 *{{icon|yes}} 独立 *{{icon|yes}} 和平 *{{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地 *{{icon|exalted among men}} 威望等级至少“高贵之人” *[[File:Rules.png|24px]] 游戏规则自建王国已启用 |- id="Adopt Special Succession Type" |采用特殊的继承方式<br>{{collapse|1=''分割继承让我们弱小而分裂。也许领地中的巨头们会接受历史上的另一种选项……''}} | *{{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture *{{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years |{{icon|prestige}} 300 Prestige | *{{icon|yes}} Title rank is king or emperor *{{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture *{{icon|no}} Year is 1100 or above |- id="Challenge the Ruler" |Challenge the Ruler<br>{{collapse|1=''The ruler carries the title as if it is unquestionable theirs; as if it is not skill and strength alone that should decide our leader.<br>I, [name], question their right to the title, to all of [title], and I will be silent no longer!''}} | *If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years *If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame *Defeated character gets the {{icon|wounded}} Wounded trait **If they already have the {{icon|wounded}} Wounded trait, they get the {{icon|severely injured}} Severely Injured trait **If they already have the {{icon|severely injured}} Severely Injured trait, they get the {{icon|Brutally Mauled}} Brutally Mauled trait **If they already have the {{icon|Brutally Mauled}} Brutally Mauled trait, they are killed |None | *{{icon|yes}} Adult *{{icon|yes}} Tribal government *{{icon|vassal}} Vassal *[[File:Default cb.png|24px]] Claim on the Liege's title *[[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine *{{icon|yes}} Liege is adult *{{icon|warning}} Can only be tried once every 10 years |- id="Create Cadet Branch" |创建支系<br>{{collapse|1=''It may be time for my family to abandon the legacy of the House [house] and carve its own path in history, with me as the head of this new branch of our great dynasty.''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|yes}} Creates a Cadet Branch of the current House |None | *{{icon|yes}} Adult *{{icon|no}} Tribal government *{{icon|no}} House head *{{icon|no}} Third or closer in succession for one of the house head's titles *{{icon|no}} Court chaplain if faith has the Theocratic doctrine |- id="Consecrate Bloodline" |祝圣血脉<br>{{collapse|1=''By showing sufficient devotion and gathering the favor of the clergy, I can ensure that my dynasty is forever enshrined as a holy bloodline under divine protection.''}} | *{{icon|renown}} {{green|+500}} Renown *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|Paragon}} Gain the Paragon trait if not Head of Faith *{{icon|Savior}} Gain the The Savior trait if Head of Faith |{{icon|piety}} 2500 Piety | *{{icon|yes}} At least 3 titles above County *{{icon|yes}} Faith is Organized *{{icon|yes}} Control a holy site *{{icon|religious icon}} Religious Icon Level of Devotion *{{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists *{{icon|warning}} Can only be done once per faith *{{icon|no}} {{icon|content}} Content trait *{{icon|no}} {{icon|humble}} Humble trait |- id="Found Witch Coven" |建立巫师集会<br>{{collapse|1=''Our proud house is united by blood, but the truth divides us. I long for the day when we will no longer live in fear, but be completely open with each other. Our sons and daughter will be raised to embrace their powers and the will of [witch god]. May we serve them well!''}} | *[[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier *{{icon|witch}} All children educated by a character with the Witch trait gain it *{{icon|witch}} All characters with the Witch trait are more successful when converting others to witchcraft |None | *{{icon|yes}} House Head *{{icon|witch}} Witch trait or secret *{{icon|witch}} Player Heir has the Witch trait or secret known by you *{{icon|witch}} At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you |- id="Adopt Feudal Ways through Liege" |Adopt Feudal Ways through Liege<br>{{collapse|1=''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}} | *{{icon|yes}} Government becomes Feudal *{{icon|yes}} Government of Tribal vassals becomes Feudal *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|yes}} Liege with Feudal government *{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- id="Adopt Clan Ways through Liege" |Adopt Clan Ways through Liege<br>{{collapse|1='''As my realm grows, so does the challenge to control it. My liege already follows the feudal system; I could ask their help in restructuring my realm along similar lines.''}} | *{{icon|yes}} Government becomes Clan *{{icon|yes}} Government of Tribal vassals becomes Clan *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|yes}} Liege with Clan government *{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- <!-- convert_whole_realm_to_feudalism_decision --> <!-- Note: not to be confused with convert_to_feudalism_decision which is commented out in the files. --> |Adopt Feudal Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}} | *{{icon|yes}} Government becomes Feudal *{{icon|yes}} Government of Tribal vassals becomes Feudal *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 200 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|innovation}} All Tribal Era innovations *{{icon|development}} 5 or more Development in the realm capital *[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law *{{icon|distinguished}} Level of Fame is at least Distinguished *{{icon|no}} Liege with Feudal or Clan government *{{icon|no}} Islam religion |- <!-- Note: same as convert_whole_realm_to_feudalism_decision --> |Adopt Clan Ways<br>{{collapse|1=''For [title] to keep expanding and developing we must leave the old ways behind and adopt a new method of governance, together.''}} | *{{icon|yes}} Government becomes Clan *{{icon|yes}} Government of Tribal vassals becomes Clan *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 200 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|innovation}} All Tribal Era innovations *{{icon|development}} 5 or more Development in the realm capital *[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law *{{icon|distinguished}} Level of Fame is at least Distinguished *{{icon|no}} Liege with Feudal or Clan government *{{icon|yes}} Islam religion |- id="Found Holy Order" |建立骑士团<br>{{collapse|1=''There can never be too many warriors dedicated to defending the true faith. I will honor [war god] by giving those who would serve a home and arms!''}} | *{{icon|yes}} Become the Patron of a newly created Holy Order |{{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} At least one Castle or City holding except the realm capital *{{icon|opinion}} At least 60 Opinion with the head of faith if one exists *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *{{icon|no}} Patron of a holy order |- id="Take Stewardship of the Sacred River" |成为圣河的管理者<br>{{collapse|1=''With control over all the lands along the Ganges' flow, I have some authority over which rulers are allowed access to the sacred waters and its rituals. It is time to have the priest formalize this authority as the protector of holiness itself''}} | *[[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion *[[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier **{{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them *{{icon|yes}} Gain ''the Lord of the Ganges'' nickname |[[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Title rank is at least duke *{{icon|yes}} Control the region of Ganges Plain *{{icon|yes}} Realm capital is in the region of Ganges Plain *[[File:Religion shaivism.png|24px]] Hinduism religion *{{icon|Illustrious}} Level of Fame is at least Illustrious *[[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful |- id="Found University" |创办大学<br>{{collapse|1=''Learned scholars have been congregating within my realm as of late. Many are sought after as teachers, but to pool — and pass on — their knowledge, they need somewhere to gather.''}} | *[[File:Building university.png|24px]] Creates a University building on a historical site *{{icon|yes}} Gain ''the Scholar'' nickname |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Title rank is king or emperor *{{icon|exalted among men}} Level of Fame is at least Exalted Among Men *{{icon|development}} At least 40 Development in a historical university site |- id="Reclaim Constantinople" |光复君士坦丁堡<br>{{collapse|1=''Constantinople is the capital of the Eastern Empire and as such she rightfully belongs to me.''}} | *[[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital |None | *{{icon|yes}} Adult *{{icon|empire}} Own the Byzantine Empire title *{{icon|county}} Own or is liege of County of Constantinople |- id="Reclaim Rome" |光复罗马<br>{{collapse|1=''Rome is the ancestral capital of the Roman Empire and as such she rightfully belongs to me.''}} | *[[File:Realm capital.png|24px]] Barony of Rome becomes realm capital |None | *{{icon|yes}} Adult *{{icon|empire}} Own the Roman Empire title *{{icon|county}} Own or is liege of County of Rome |- id="Repay Loan" |偿付贷款<br>{{collapse|1=''To have a debt hanging over me is unbecoming of a [title] – the time has come to repay the money I owe.''}} | *{{icon|yes}} Removes all negative effects associated with holy order loans |{{icon|gold}} Scaled Gold | *{{icon|decision}} Borrow Gold from Holy Order decision |- id="Escape from Prison" |越狱<br>{{collapse|1=''The same walls, the same routine, the same gruel for food – every day is just like the last. This prison is eating away at me, and I will stand it no longer!''}} | *{{icon|unknown}} {{green|50%}} chance to escape prison *{{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years **Chance is increased to {{red|66%}} if the character has the {{icon|craven}} Craven, [[File:Trait physique bad 1.png|24px]] Delicate or {{icon|weak}} Weak traits **Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait |None | *{{icon|yes}} At least 10 years old *{{icon|crime}} Imprisoned *{{icon|warning}} Can only be tried once every 5 years |} ===Unique decisions=== {{SVersion|1.0}} The following major decisions can only be taken once per game, regardless of character. {| class="mildtable" !Decision !Effect !Cost !Requirements |- id="Avenge the Battle of Tours" |为图尔战役复仇<br>{{collapse|1=''公元732年,伍麦叶军队在前往图尔的路上被法兰克人击败。如果情况有所不同,今天整个欧罗巴都将处于穆斯林的统治下。'' ''我会为倒下的先烈们复仇,并让他们的梦想成真。''}} | *{{icon|prestige}} {{green|+750}} Prestige *[[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|fervor}} {{green|-25%}} Catholicism faith fervor *{{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith *{{icon|yes}} Gain ''the Avenger'' nickname |None | *[[File:Icon piety islam 01.png|24px]] Islam religion *{{icon|yes}} Control the regions of Iberia and Southern Francia *{{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia |- id="Become the Saoshyant" |成为萨奥希扬特<br>{{collapse|1=''通过驱逐穆斯林并恢复波斯帝国全境的琐罗亚斯德教统治,一位虔诚的统治者会被认可为琐罗亚斯德预言中的萨奥希扬特——这个世界被选中的救世主。''}} | *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|saoshyant}} Gain the [[Saoshyant trait]] *[[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait *{{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith *[[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects: **{{icon|renown}} {{green|+1}} Monthly Renown **{{icon|prestige}} {{green|+0.5}} Monthly Prestige **[[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety *{{icon|yes}} Gain ''the Saoshyant'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|empire}} Own the Persian Empire title and all its de jure territory *[[File:Religion urartuism.png|24px]] Zoroastrianism religion *[[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue |- id="Build a Glass Monument" |建造玻璃宮<br>{{collapse|1=''我梦到一座建筑,全部由玻璃制成,在那里,即使在寒冬腊月,太阳也如夏日般温暖,植物可以全年生长!''}} | *[[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital *{{icon|yes}} Gain ''the Man of Glass'' nickname |{{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|lunatic}} Lunatic trait event *{{icon|distinguished}} Level of Fame is at least Distinguished |- id="Dismantle German Pretenders" |废除日耳曼伪朝<br>{{collapse|1=''夺回意大利半岛与高卢疆界将使我们能以足够强大的姿态角力日耳曼伪朝,它们错误地宣称了帝国威严。''}} | *[[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it |{{icon|prestige}} 10000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Byzantine Empire or Roman Empire title *{{icon|yes}} Another character owns the Holy Roman Empire title *{{icon|yes}} Control the region of Italia *{{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine *{{icon|living legend}} The Living Legend Level of Fame *{{icon|culture}} Greek, Italian or Roman culture |- id="Dismantle Greek Pretenders" |废除希腊伪朝<br>{{collapse|1=''控制意大利半岛并在希腊立足使我们以足够强大的姿态角力腐朽的希腊人帝国,他们仍在攀附帝国威严的衰微残片。''}} | *[[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it |{{icon|prestige}} 10000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Holy Roman Empire title *{{icon|yes}} Another character owns the Byzantine Empire title *{{icon|yes}} Control the region of Italia *{{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus *{{icon|living legend}} The Living Legend Level of Fame *{{icon|culture}} One of the following cultures: **{{icon|culture}} Any culture in the Central Germanic group **{{icon|culture}} Frankish, French or Italian |- id="Dynasty of Many Crowns" |众王之族<br>{{collapse|1=''One day, our dynasty will rule realms across the world. Through marriage and conquest, the [dynasty] name will be known to all.''}} | *{{icon|renown}} {{green|+75}} Renown *[[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving: **{{icon|stewardship}} {{green|+2}} Stewardship **{{icon|prestige}} {{green|+20%}} Monthly Prestige **{{icon|levies}} {{green|+10%}} Levy Size **{{icon|opinion}} {{green|+5}} Direct Vassal Opinion | | *{{icon|yes}} 10 Dynasty members are independent kings or emperors |- id="Empower the Sicilian Parliament" |授权西西里议会<br>{{collapse|1=''为了君主与臣民的福祉,以旧罗马的架构平衡贵族、神职与平民的代表,一个新型的谏议实体得以兴起。''}} | *{{icon|law}} Gain the next level of Crown Authority Law *[[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving: **{{icon|time}} {{green|-5%}} Building Construction Time **{{icon|gold}} {{green|-5%}} Building Construction Gold Cost **{{icon|development}} {{green|+10%}} Monthly Development |{{icon|gold}} 1500 Gold {{icon|prestige}} 3000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|learning}} At least 10 Learning *{{icon|Illustrious}} Level of Fame is at least Illustrious *{{icon|culture}} Central Germanic, Iberian or Latin culture group *{{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title *{{icon|yes}} Control Duchy of Capua or Duchy of Sicily *{{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily *{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- id="Inspire Opus Francigenum" |鼓励哥特式建筑<br>{{collapse|1=''一个全新的艺术与发现的纪元等待着我们将[头衔]拉出黑暗时代,把我们的家国打造成欧洲文化的活跃心脏。''}} | *{{icon|law}} Gain the next level of Crown Authority Law *[[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects: **{{icon|time}} {{green|-10%}} Building Construction Time **{{icon|gold}} {{green|-10%}} Building Construction Gold Cost **{{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost **{{icon|development}} {{green|+10%}} Monthly Development |{{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|learning}} At least 10 Learning *{{icon|exalted among men}} Level of Fame is at least Exalted Among Men *{{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations *{{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title *{{icon|yes}} Control one of the following: **{{icon|yes}} Duchy of Orleans and Duchy of Valois **{{icon|yes}} Duchy of Provence and Duchy of Toulouse *{{icon|culture}} Latin culture group *{{icon|no}}{{icon|culture}} Italian culture *{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- id="Mend the Great Schism" |弥合东西方教会大分裂<br>{{collapse|1=''东西教会大分裂见证了基督教会分裂成了两个支派,但是如果在一位圣洁统治者的开明领导下,由唯一的帝国统治的五大牧首区的五个主教教座全部被重建的话,最终也许有机会重新统一基督教世界。''}} | *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths *[[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it. *[[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine *{{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith **All characters with the {{icon|cynical}} Cynical trait will convert and all characters with the {{icon|zealous}} Zealous that will refuse *{{icon|yes}} Gain ''the Ecumenist'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is emperor *{{icon|piety}} Christian religion *[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion *{{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma |- id="Prepare to Cross the Carpathians" |准备翻过喀尔巴阡<br>{{collapse|1=''草原上的部落争斗不休,特别是烧杀劫掠的佩切涅格战帮在荼毒我们的领土,让我们的生活难上加难。然而,喀尔巴阡山脉后面,是潘诺尼亚,是沃地,是树木葱郁的谷地,还有绵延不绝的平原……''}} | *[[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli |{{icon|prestige}} 1000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Tribal government *{{icon|yes}} Year is 911 or above *{{icon|culture}} Mogyër culture *{{icon|culture}} Liege is Mogyër if not independent *{{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia *{{icon|no}} Title rank is emperor *{{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule |- id="Promote Christian Settlements" |促进基督徒定居<br>{{collapse|1=''通过向邻近基督国家的商人与定居者开放[头衔],我将能加速我国的发展并增强我们与普世教会的纽带。''}} | *{{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian *{{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5 *{{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith *[[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years: **{{icon|development}} {{green|+10%}} Monthly Development **{{icon|time}} {{green|-10%}} Building Construction Time **{{icon|opinion}} {{red|-10}} Popular Opinion |{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|culture}} Magyar culture group *{{icon|culture}} Realm capital has a Magyar culture *[[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine *{{icon|piety}} At least 2 neighbor independent rulers are Christian *{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia *{{icon|no}} ''Revive Táltoism'' |- id="Revive Táltoism" |复兴塔尔托什派<br>{{collapse|1=''基督教或许有其优势,但是它在我们臣民中引起了无尽的哀痛与反抗。或许时候重新唤起我们与古代礼仪的纽带……''}} | *[[File:Religion pagan magyar.png|24px]] Convert to Táltoism *[[File:Religion pagan magyar.png|24px]] Close family and vassals may convert |{{icon|piety}} 2000 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|piety}} Christian religion *{{icon|culture}} Magyar culture group *{{icon|culture}} Realm capital has a Magyar culture *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *{{icon|innovation}} Early Medieval era *{{icon|innovation}} Royal Prerogative innovation *{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia *{{icon|no}} Did not ''Promote Christian Settlements'' |- id="Reclaim Britannia" |收复不列颠尼亚<br>{{collapse|1=''这些土地曾一度由凯尔特男女统治,他们应再次如此!''}} | *[[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects: **[[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed *{{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|culture}} Brythonic or Goidelic culture group *{{icon|culture}} All powerful vassals belong to Brythonic or Goidelic *{{icon|yes}} Control the region of Britannia |- id="Request Claim on Ireland" |要求对爱尔兰的宣称<br>{{collapse|1=''如果圣座裁决批准针对爱尔兰蛮族部落的征服,所有的不列颠诸岛将归于我们的统治。''}} | *[[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years |{{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|culture}} Frankish, North Germanic or West Germanic culture group *[[File:Religion catholicism.png|24px]] Catholicism faith *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *{{icon|opinion}} {{green|+80}} Opinion with the pope *{{icon|yes}} Control Deira, Essex, Lancester and Mercia *{{icon|no}} Control the region of Ireland |- id="Restore Carolingian Borders" |恢复加洛林疆界<br>{{collapse|1=''查理曼一统欧洲的梦想被他的子嗣和日耳曼君主们的小家子气给糟蹋了,然而如果法兰克人能以这唯一目标联合起来,它还是可以实现的。''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|law}} Gain the Primogeniture Law *{{icon|innovation}} Culture gains the Heraldry and Knighthood innovations *{{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title *{{icon|yes}} Gain ''the Great'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|empire}} Own the Empire of Francia title *{{icon|yes}} Realm capital is in the region of Western Europe *{{icon|yes}} The Holy Roman Empire title is owned by another character *{{icon|yes}} Control the western half of Europe *{{icon|culture}} French culture *{{icon|piety}} Christian religion *{{icon|Illustrious}} Level of Fame is at least Illustrious |- id="Restore the Ash'ari Caliphate" |重建艾什尔里哈里发国<br>{{collapse|1=''如果一位正义的统治者从异教徒的爪下重新夺回圣城,哈里发国就得以被重建,并将所有安拉的真正信徒统一在一个事业下。''}} | *[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|yes}} Gain the Sunni Caliphate title |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Control the County of Mecca *{{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar *[[File:Religion sunni.png|24px]] Ash'arism faith *[[File:Icon piety islam 01.png|24px]] 3000 Piety *{{icon|decision}} Form the Outremer Empire decision |- id="Strengthen Bloodline" |加强血脉<br>{{collapse|1=''勇气、美丽和智慧是血脉强大的证明。一个受祝福的宗族会将这些天赋代代相传。''}} | *[[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier |None | *{{icon|yes}} Dynasty Head *{{icon|no}} Negative congenital traits *{{icon|yes}} One of the following traits **{{iconify|Beautiful}} **{{iconify|Genius}} **{{iconify|Herculean}} *{{icon|yes}} One positive manifestation of each of the congential traits above |- id="Defenders of High God" |Defenders of High God (Ukko / Rod / Dievas) <br>{{collapse|1=''Foreign forces are skirting our territories like a pack of hungry wolves. If the ways of old are to survive, I must win the respect of the clans. Together we will raise a glorious war hall in (Perun's / Perkele's / Perkūnas') honor.''}} | *[[File:Building hall of heroes.png|24px]] Creates a Hall of Heroes on a (Slovianskan / Suomenusko / Vidilist) Holy Site you hold. *{{icon|fervor}} {{green|+25%}} Fervor |None | |- <!-- Note: has alternative descriptions. --> |统一阿非利加<br>{{collapse|1=''The peoples of Africa are proud, brave and strong. Yet, so many are misled and worship false gods. The time has come to unite them all under [god].''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|piety}} {{green|+500}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith *{{icon|yes}} Gain ''the Unifier of Africa'' nickname |None | *{{icon|yes}} Control the region of Africa *{{icon|yes}} Realm capital is in the region of Africa *{{icon|culture}} Any African culture group |} ====创建特色国家决议==== {{SVersion|1.0}} The following unique decisions will result in the creation of a powerful new realm. {| class="mildtable" !Decision !Effect !Cost !Requirements |- id="Become Chakravrati" |成为转轮圣王<br>{{collapse|1=''有了必要的礼仪与仪式,我将正式确立我的神性地位,成为全世界的合法统治者。''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|prestige}} {{green|+2}} Levels of Fame *{{icon|fervor}} {{green|+50%}} Fervor *[[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost *{{icon|chakravarti}} Gain the Chakravrati trait *{{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India *{{icon|empire}} Gain the Empire of India title *{{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine *{{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith |[[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *[[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion *{{icon|yes}} Realm capital is in the region of India *{{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire *{{icon|yes}} One of the following religions **[[File:Religion lamaism buddhism.png|24px]] Buddhism **[[File:Religion shaivism.png|24px]] Hinduism **[[File:Religion jainism.png|24px]] Jainism |- id="Become Greatest of Khans" |成为最伟大的汗<br>{{collapse|1=''我准备好召集我广袤领地上的每个氏族首领参加一个集会。他们将尊我为万汗之汗,天下万物之主。<br>从那里开始,我们征服。''}} | *{{icon|empire}} Gain the Mongol Empire title *{{icon|law}} Mongol Empire gains High Partition title succession law *{{icon|Greatest of Khans}} Gain the Greatest of Khans trait *[[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier *[[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli *{{icon|living legend}} Level of Fame becomes The Living Legend if not already *{{icon|horse archers}} Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following: **{{icon|levies}} {{green|+500}} Levies for each held duchy title **{{icon|levies}} {{green|+1000}} Levies for each held kingdom title **{{icon|levies}} {{green|+2000}} Levies for each held empire title |{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Tribal government *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} At least 25 realm size *{{icon|yes}} Realm capital is in the Steppe region *[[File:Religion tengri.png|24px]] Tengriism faith *{{icon|exalted among men}} Level of Fame is at least Exalted Among Men *{{icon|culture}} Mongolic culture group |- id="Establish Bactrian Supremacy" |建立巴克特里亚霸权<br>{{collapse|1=''几代人以来,巴克特里亚诸王统治着文明的十字路口。现在是时候继承他们的衣钵,让消息传遍商队驿站和绿洲,此处,在天空的四角之下,我们才是统治者。''}} | *{{icon|empire}} Gain the Empire of Bactria title *[[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier |{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Realm capital is in the region of Bactria *{{icon|yes}} Control the region of Bactria *{{icon|culture}} Afghan culture *{{icon|Illustrious}} Level of Fame is at least Illustrious *{{icon|yes}} One of the following religions **[[File:Religion lamaism buddhism.png|24px]] Buddhism **[[File:Religion urartuism.png|24px]] Zoroastrianism |- id="Form the Outremer Empire" |建立海外帝国<br>{{collapse|1=''只有当黄金十字架的光辉从阿什凯隆照耀到奥马尔,同时异教徒全部被驱逐出圣地,十字军的至圣任务才算完成。''}} | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|piety}} {{green|+100}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-25%}} Ash'arism faith fervor *{{icon|empire}} Gain the Empire of Outremer title *{{icon|de jure}} Kingdom of Arabia becomes de jure part of Empire of Outremer *{{icon|de jure}} Kingdom of Jerusalem becomes de jure part of Empire of Outremer *{{icon|de jure}} Kingdom of Mesopotamia becomes de jure part of Empire of Outremer *{{icon|de jure}} Kingdom of Syria becomes de jure part of Empire of Outremer *{{icon|de jure}} Kingdom of Egypt becomes de jure part of Empire of Outremer if owned *{{icon|de jure}} Kingdom of Israel becomes de jure part of Empire of Outremer if owned *{{icon|culture}} Change culture to Outremer *{{icon|culture}} County of Jerusalem changes culture to Outremer *{{icon|innovation}} Culture gains the Men-at-Arms innovation *{{icon|warning}} Destroy the Sunni Caliphate title *[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism *[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism *{{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *[[File:Religion catholicism.png|24px]] Catholicism faith *{{icon|living legend}} The Living Legend Level of Fame *{{icon|yes}} Control the region of Outremer *{{icon|yes}} Realm capital is in the region of Outremer *{{icon|yes}} Crusades are available |- id="Form the Sultanate of Rum" |成立罗姆苏丹国<br>{{collapse|1=''By bringing the Roman heartland of Asia Minor under Faith control, we will create a new, better Rome under the guiding light of [god].''}} | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|kingdom}} Gain the Kingdom of Rum title *{{icon|vassal}} If vassal become independent and the former liege gains the following: **{{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title **{{icon|opinion}} {{red|-100}} Opinion for 50 years |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control the region of Asia Minor *{{icon|yes}} Realm capital is in the regions of Asia Minor or Persia *[[File:Icon piety islam 01.png|24px]] Islam religion *{{icon|Illustrious}} Level of Fame is at least Illustrious *[[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|yes}} One of the following: **{{icon|yes}} Independent **[[File:Icon piety islam 01.png|24px]] Liege follows Islam religion *{{icon|no}} Title rank is emperor *{{icon|no}}{{icon|culture}} Greek culture |- id="Form Portugal" |成立葡萄牙<br>{{collapse|1=''一旦我控制了伊比利亚半岛的西海岸,我就能成立葡萄牙王国,并且建立自己独特的文化。''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Portugal title *{{icon|de jure}} Duchy of Algarve becomes de jure part of Kingdom of Portugal *{{icon|de jure}} Duchy of Beja becomes de jure part of Kingdom of Portugal *{{icon|de jure}} Duchy of Coimbra becomes de jure part of Kingdom of Portugal *{{icon|de jure}} Duchy of Portucale becomes de jure part of Kingdom of Portugal *{{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|yes}} Gain ''the Great'' nickname |{{icon|gold}} 300 Gold | <section begin=FormPortugalDecisionRequirements/> *{{icon|yes}} 独立 *{{icon|yes}} 控制阿尔加维、贝雅、科英布拉和波图斯卡莱 *{{icon|culture}} 伊比利亚文化组 <section end=FormPortugalDecisionRequirements/> |- id="Found the Kingdom of Aragon" |建立阿拉贡王国<br>{{collapse|1=''阿拉贡河流经我的领地,为大片土地带来了丰饶与肥沃。这样一片土地自身就应该是一个王国,而我将亲手建立!''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Aragon title *{{icon|de jure}} Duchy of Aragon becomes de jure part of Kingdom of Aragon *{{icon|de jure}} Duchy of Barcelona becomes de jure part of Kingdom of Aragon |{{icon|gold}} 200 Gold | *{{icon|yes}} Independent *{{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona *{{icon|yes}} Title rank is count or duke |- id="Found Kingdom of Bosnia" |成立波斯尼亚王国<ref>{{cite file|game\localization\english\decisions_l_english.yml}}</ref><br>{{collapse|1=''波斯尼亚中心区域的群山和森林在南北领主间频繁易手。也许不会再如此了……''}} | *{{icon|kingdom}} Gain the Kingdom of Bosnia title *{{icon|de jure}} Duchy of Bosnia becomes de jure part of Kingdom of Bosnia *{{icon|de jure}} Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia |{{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige | *{{icon|yes}} Independent *{{icon|yes}} Control Bosnia and Zachlumia *{{icon|yes}} Capital is within Bosnia or Zachlumia *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is count or duke *{{icon|Reputable}} Level of Splendor is at least Reputable *{{icon|culture}} Bosnian, Croatian or Serbian culture *{{icon|no}} Tribal era |- id="Restore Israel" |重建以色列<br>{{collapse|1=''是时候让以色列子民在耶路撒冷与应许之地建立一个全新统一的君主制国家,如此,犹太人将再一次能团聚在和平与和谐之中。''}} | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|piety}} {{green|+100}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel *{{icon|kingdom}} Gain the Kingdom of Israel title *{{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *[[File:Religion kabarism.png|24px]] Judaism religion *[[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith *{{icon|Illustrious}} Level of Fame is at least Illustrious *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *{{icon|yes}} Control Oultrejourdain, Palestine and Urdunn |- id="Restore the Danelaw" |重建丹麦法区<br>{{collapse|1=''既然丹麦法曾经统治这片土地,那么它们将再次如此!''}} | *{{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw *{{icon|kingdom}} Gain the Kingdom of the Danelaw title *{{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law *{{icon|yes}} Gain ''the Dane'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia *{{icon|culture}} North Germanic culture group |- id="Restore the Kingdom of Cornwall" |重建康沃尔王国<br>{{collapse|1=''自从布鲁图斯在不列颠尼亚的迷雾海岸登陆,古代冬诺尼亚的灵魂就一直在我们的胸中燃烧。它还将燃烧得更亮。''}} | *{{icon|kingdom}} Gain the Kingdom of Cornwall title *{{icon|de jure}} Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned *{{icon|de jure}} Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned |{{icon|gold}} 300 Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is count or duke *{{icon|yes}} Owns Duchy of Cornwall and all its counties *{{icon|culture}} Brythonic culture group *{{icon|culture}} At least one barony has Brythonic culture group *{{icon|exalted among men}} Level of Fame is at least Exalted Among Men *[[File:Icon dynasty prestige 02.png|35px]] Dynasty Level of Spendor is at least 4 |- id="Restore the Holy Roman Empire" |重建神圣罗马帝国<br>{{collapse|1=''真正的西罗马帝国已分崩离析,查理曼的传承也因命运无常而土崩瓦解。日耳曼人若想重拾帝国的天威,需要一位强有力的、身负天命的统治者。''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|prestige}} {{green|+500}} Fame *{{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years *{{icon|empire}} Gain the Holy Roman Empire title *{{icon|law}} Holy Roman Empire gains High Partition title succession law *{{icon|de jure}} Completely controlled kingdoms become de jure part of Holy Roman Empire *{{icon|warning}} Destroy the Kingdom of East Francia title *{{icon|yes}} Gain ''the Great'' nickname |{{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is king *{{icon|yes}} At least 120 realm size *{{icon|kingdom}} Owns the Kingdom of East Francia title *{{icon|kingdom}} Own at least 3 kingdom titles *{{icon|kingdom}} Hold or control the the following titles: Duchies of Ostmark, Ostfalen, East Franconia, Bohemia, and the Counties of Trier, Mainz, and Cologne *[[File:Religion catholicism.png|24px]] Catholicism faith *{{icon|Illustrious}} Level of Fame is at least Illustrious *{{icon|yes}} One of the following **{{icon|opinion}} {{green|+60}} Opinion with the pope **{{icon|weak hook}} A hook on the pope *{{icon|no}} Owner of the Byzantine Empire title follows the Catholicism faith *{{icon|no}}{{iconify|Excommunicated}} trait |- id="Restore the Roman Empire" |重建罗马帝国<br>{{collapse|1=''如果能够收复罗马及旧帝国的其他重要领土,拜占庭帝国将作为真正且合法的罗马延续者获得西方的认可。''}} | *{{icon|empire}} Replace all held empire titles with Roman Empire *{{icon|law}} Roman Empire gains High Partition title succession law *[[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli *{{icon|augustus}} Gain the Augustus trait *{{icon|yes}} Gain ''the Glorious'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Control the territory of the Roman Empire *{{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title *{{icon|living legend}} The Living Legend Level of Fame *{{icon|yes}} Religion is one of the following: **{{icon|piety}} Christian **[[File:Religion hellenic.png|24px]] Greco-Roman |- id="Revive Greater Armenia" |复兴大亚美尼亚<br>{{collapse|1=''不是仅有希腊和波斯两地曾拥有过帝国的威严。在遥远的过去,在罗马见证皇帝的出现之前,我们的君主早已是万王之王。这个时代会再次到来。''}} | *{{icon|empire}} Gain the Empire of Greater Armenia title *{{icon|de jure}} All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia |{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is king *{{icon|yes}} Control the region of Armenia *{{icon|yes}} One of the following **{{icon|culture}} Armenian culture **[[File:Religion christianity armenian.png|24px]] Apostolic faith |- id="Form Archduchy of Austria" |成立奥地利大公国<br>{{collapse|1=''通过在帝国内积攒足够的影响力,奥地利公爵得以取得高于其他选帝侯的尊威。''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Archduchy of Austria title *{{icon|law}} Gain the Primogeniture Law *{{icon|de jure}} Duchy of Austria becomes de jure part of Archduchy of Austria *{{icon|de jure}} Duchy of Carinthia becomes de jure part of Archduchy of Austria *{{icon|de jure}} Duchy of Salzburg becomes de jure part of Archduchy of Austria *{{icon|de jure}} Duchy of Steyermark becomes de jure part of Archduchy of Austria |{{icon|gold}} 1000 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark *{{icon|vassal}} Dynasty member owns the Holy Roman Empire title *{{icon|piety}} Christian religion *{{icon|Illustrious}} Level of Fame is at least Illustrious |- id="Form the Swiss Confederation" |建立瑞士邦联<br>{{collapse|1=''如果阿尔卑斯诸邦可以联合在一起,那么帝国就不得不认可他们作为统一邦联的地位。''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Switzerland title *{{icon|de jure}} Duchy of Currezia becomes de jure part of Kingdom of Switzerland *{{icon|de jure}} Duchy of Savoy becomes de jure part of Kingdom of Switzerland *{{icon|de jure}} Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal |{{icon|gold}} 500 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|no}} Does not own a Kingdom title *{{icon|yes}} Control Currezia, Savoy and Upper Burgundy *{{icon|vassal}} Liege owns the Holy Roman Empire title *{{icon|piety}} Christian religion *{{icon|Illustrious}} Level of Fame is at least Illustrious *{{icon|culture}} One of the following cultures: **{{icon|culture}} Any culture in the Central Germanic group {{red|BUG in v1.0.3: The decision does not show for German cultures}} **{{icon|culture}} Frankish, Italian, Lombard or Occitan |- id="Unify the Burgundies" |统一勃艮第<br>{{collapse|1=''自从被踩在法兰克人的脚跟下,勃艮第的大地便分崩离析,被异族的国王拆散。如果所有的勃艮第人在同一面旗帜下统一起来,那么他们就能作为一个主权势力在欧洲重新崛起。''}} | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|kingdom}} Gain the Kingdom of Burgundy title *{{icon|culture}} Change culture to Occitan if not already *{{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations *{{icon|vassal}} Become independent *{{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Burgundy title *{{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years |{{icon|gold}} 1000 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Realm capital is in the region of Burgundy *{{icon|yes}} Control the region of Burgundy *{{icon|culture}} French or Occitan culture *{{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title *{{icon|Illustrious}} Level of Fame is at least Illustrious |- id="Unify Italy" |统一意大利<br>{{collapse|1=''如果意大利那些争吵不休的城邦和野蛮粗俗的国家再次被帝国统治,整个半岛都将再次得到尊严和力量。''}} | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|de jure}} Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia *{{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Empire of Italia title *{{icon|yes}} Control the regions of Italia and Illyricum *{{icon|yes}} Realm Capital is in the region of Italia *{{icon|culture}} Italian culture *{{icon|exalted among men}} Level of Fame is at least Exalted Among Men *{{icon|no}}{{icon|decision}} Restore Carolingian Borders decision |- id="Unite the Slavs" |统一斯拉夫人<br>{{collapse|1=''如果全体斯拉夫人团结一致,那么我们将无人能当。我将建立迄今为止最为宏伟、强盛的帝国!''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures *{{icon|empire}} Gain the Empire of Slavia title *{{icon|de jure}} All owned Slavic kingdom titles become de jure part of Empire of Slavia *{{icon|yes}} Gain ''the Bogatyr'' nickname if male *{{icon|yes}} Gain ''the Polyanitsa'' nickname if female |{{icon|gold}} 600 Gold | *{{icon|culture}} East Slavic, West Slavic or South Slavic culture group *{{icon|yes}} Control the region of Slavia |- id="Unite the South Slavs" |统一南斯拉夫人<br>{{collapse|1=''我们刚来到这片土地时是一个完整的民族。随着岁月侵蚀,我们被分割成了诸多部落。<br>现在我们被奇异习俗的强盛帝国包围。由于他们的影响力,我们自己的生活方式正在缓慢消亡。我们不会允许它发生——是时候再次统一了。''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} South Slavic culture group *{{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia *{{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor |- id="Unite the West Slavs" |统一西斯拉夫人<br>{{collapse|1=''我们刚来到这片土地时是一个完整的民族。随着岁月侵蚀,我们被分割成了诸多部落。现在异族军队徘徊在我们的门槛,是时候再一次站在一起了。''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} West Slavic culture group *{{icon|yes}} Control Bohemia, Great Moravia, Poland and Pomerania *{{icon|yes}} Primary title is Bohemia, Great Moravia, Poland or Pomerania unless emperor |- id="Unite the Spanish Thrones" |统一西班牙各邦<br>{{collapse|1=''The Spanish Thrones will be united once more, and this time under the banner of [title].''}} | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} Iberian culture group *{{icon|yes}} Control Castille, Léon and Galicia *{{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor *{{icon|yes}} Year is 1000 or above |} ===文化变更决议=== {{SVersion|1.0}} {{see also|Culture#Creatable_cultures}} 以下决议允许角色创建一种新的 {{iconify|culture}}. {| class="mildtable" !Decision !Effect !Cost !Requirements |- id="Embrace English Culture" |接受英格兰文化<br>{{collapse|1=''我的封臣、我的家庭和我本人都和萨克森人及凯尔特人住在一起,而且我们的语言与习俗也与他们的交织在一块儿,现在是时候接受事实,我们已经成为了一体。''}} | *{{icon|prestige}} {{green|+150}} 威望 *{{icon|culture}} 改变文化为英格兰 *{{icon|culture}} 至亲成员改变文化为英格兰 *{{icon|culture}} 拥有的每个英格兰王国法理伯爵领有40%概率改变文化为英格兰 *{{icon|innovation}} 英格兰文化获得几个诺曼和盎格鲁-撒克逊文化革新 |无 | <section begin="EnglishCultureDecisionRequirements" /> *{{icon|yes}} 成年人 *{{icon|kingdom}} 拥有英格兰王国头衔 *{{icon|yes}} 领地首都位于英格兰 *{{icon|culture}} 法兰克文化组 <section end="EnglishCultureDecisionRequirements" /> |- id="Embrace Outremer Culture" |接受海外文化<br>{{collapse|1=''欧洲对黎凡特的入侵带来了多维度文化的强硬碰撞。在这些冲突后,新兴的海外文化身份开始崛起。''}} | *{{icon|culture}} Change culture to Outremer *{{icon|culture}} Courtiers of the same Dynasty change culture to Outremer *{{icon|culture}} Realm Capital changes culture to Outremer *{{icon|culture}} Domain counties in the region of Middle-East culture to Outremer |None | <section begin="OutremerCultureDecisionRequirements" /> *{{icon|culture}} 法兰克文化组 *{{icon|piety}} 角色或领主信奉基督教信仰 *{{icon|decision}} 建立海外帝国决议 *{{icon|yes}} 领地首都位于非洲,中东或波斯地区 *{{icon|yes}} 以下条件之一: **{{icon|empire}} 拥有海外帝国头衔 **{{icon|empire}} 领主拥有海外帝国头衔 **{{icon|culture}} 领主属于海外文化 **{{icon|exalted among men}} 威望等级至少为高贵之人 *{{icon|no}}{{icon|culture}} 罗马文化 <section end="OutremerCultureDecisionRequirements" /> |- id="Establish Norman Culture" |建立诺曼文化<br>{{collapse|1=''我们的老传统并不适应我们新家园的环境。我们应该观察当地人,了解我们可以从中学到什么。''}} | *{{icon|culture}} Change culture to Norman *{{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman *{{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures *{{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy |None | <section begin="NormanCultureDecisionRequirements" /> *{{icon|yes}} 和平 *{{icon|yes}} 拥有并完全控制纽斯特里亚公国 *{{icon|culture}} 诺斯文化 *{{icon|culture}} 至少一个纽斯特里亚公国的法理伯爵领有法兰西文化 *{{icon|no}}{{icon|culture}} 诺曼文化不存在 <section end="NormanCultureDecisionRequirements" /> |- |} ===宗教决议=== {{SVersion|1.0}} 这些决议对至少一个信仰有重要影响。 {| class="mildtable" !Decision !Effect !Cost !Requirements |- id="Accuse the Krstjani of Heresy" |Accuse the Krstjani of Heresy<br>{{collapse|1=''The wild Bosnian highlands have, for years, housed a sect that does not truly belong to East or West, yet both seem content to ignore this growing deviation.\n\nNo longer! We shall have the [religious head] formally declare them heretics, and they will have nowhere to hide!''}} | *If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years *If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine **The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them |{{icon|piety}} 250 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title tier is at least duke *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Faith has a head of faith *[[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *[[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani *{{icon|no}}{{iconify|Excommunicated}} trait |- id="Restore Ecumenical Patriarchate" |重建普世牧首之座<br>{{collapse|1=''只有虔诚、有影响力并可以掌控君士坦丁堡的统治者才能够净化牧首之座,以更纯洁的形式重建它,摒弃一切野蛮与圣像破坏主义。''}} | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-30%}} Iconoclasm Fervor *[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine *{{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|county}} Own the County of Constantinople title *{{icon|piety}} 1500 Piety *[[File:Religion orthodox.png|24px]] Orthodoxy Faith *{{icon|no}} Ecumenical Patriarchate |- id="Establish Iconoclast Patriarchate" |建立圣像破坏派牧座<br>{{collapse|1=''只有虔诚、有影响力并可以掌控君士坦丁堡的统治者才能够净化普世牧首之座,以更纯洁的形式重建它,摒弃一切腐败与偶像崇拜。''}} | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-30%}} Orthodoxy Fervor *[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine *{{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|county}} Own the County of Constantinople title *{{icon|piety}} 1500 Piety *[[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith *{{icon|no}} Iconoclast Patriarchate |- id="Restore the Faith High Priesthood" |Restore the Faith High Priesthood<br>{{collapse|1=''The office of the [religious head] — the High Priest of Judaism — has been vacant since the destruction of the Second Temple at the hands of the Romans. Yet, if we are able to retake control of enough of our ancestral holy sites, a new priesthood could be established.''}} | *{{icon|prestige}} {{green|+300}} Prestige *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+10%}} Fervor *{{icon|vassal}} A random character becomes head of faith and vassal |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Control at least 3 holy sites *{{icon|piety}} 1000 Piety *{{icon|yes}} One of the following: **[[File:Religion kabarism.png|24px]] Judaism religion **[[File:Religion zoroastrian.png|24px]] Zoroastrianism religion |- id="Dismantle the Papacy" |废除教宗国<br>{{collapse|1=''Once the entire Italian peninsula has been brought under [faith] control, we will be able to permanently expunge the Catholic heathens from this world.''}} | *{{icon|piety}} {{green|+500}} Piety *{{icon|fervor}} {{green|+50%}} Fervor *{{icon|fervor}} {{green|-100%}} Catholicism fervor *[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine *{{icon|yes}} The former pope converts to the character's faith *{{icon|warning}} Destroy the Papacy title |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Control the region of Italia *{{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East *{{icon|yes}} One of the following faiths **[[File:Religion germanic.png|24px]] Ásatrú **[[File:Religion sunni.png|24px]] Ash'arism **[[File:Religion hellenic.png|24px]] Hellenism **[[File:Religion slavic.png|24px]] Slovianska Pravda **[[File:Religion baltic.png|24px]] Vidilism *{{icon|no}} The pope is landed |- id="Restore the Papacy" |重建教宗国<br>{{collapse|1=''如果有虔诚的天主教徒光复圣伯多禄遗产的核心领土,那么圣座将再次在梵蒂冈的合法地点上重建。''}} | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *[[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles *[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *[[File:Religion catholicism.png|24px]] Catholicism faith *{{icon|piety}} 3000 Piety *{{icon|county}} Own the County of Roma title *{{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto |- id="Faith Cannibalism" |Faith Cannibalism<br>{{collapse|1=''Our creator [god] made us in their image. By imbibing the reflection of the divine we grow closer to [god].''}} | *{{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet *{{icon|cannibal}} All close family members gain the Cannibal trait *{{icon|cannibal}} All intimidated vassals gain the Cannibal trait *{{icon|yes}} Gain ''the Devourer'' nickname |{{icon|piety}} 250 Piety | *{{icon|yes}} Adult *{{icon|cannibal}} Cannibal trait *{{icon|cannibal}} Court chaplain has the Cannibal trait *{{icon|devoted servant}} Level of Devotion is at least Devoted Servant *{{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists *{{icon|no}} Faith has the Ritual Cannibalism tenet |} ==小型决议== {{SVersion|1.0}} The following decisions have a cooldown and do not affect the world at large. {| class="mildtable" !Decision !Effect !Cost !Requirements !Cooldown |- id="Search for Physician" |寻找医师<br>{{collapse|''在我的宫廷中,宫廷医生对于照顾伤病患者是必要的。我会要求我的仆人们给我带来一些合适的候选人。''}} | *{{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks: **A character with 5-10 {{iconify|Learning}} **A character with 10-15 {{iconify|Learning}} **A character with 1-15 {{iconify|Learning}} and the {{icon|Wise man}} Wise Man or {{icon|Mystic}} Mystic trait if they're in the capital county **A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}} |None | *None |{{icon|time}} 1 year |- id="Invite Knights" |邀请骑士<br>{{collapse|''As the [title] of [realm], I need brave knights to defend the realm and conquer new lands. I will send out a herald to let my subjects know I am in search of skilled warriors.''}} | *[[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine *[[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine *[[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine |{{icon|prestige}} 150 Prestige | *None |{{icon|time}} 10 years |- id="Invite Claimants" |邀请宣称者<br>{{collapse|''为了开疆拓土,我必须拥有对国外领地的有效宣称。幸运的是,有很多宣称者愿意成为我的封臣,以换取军事支持。''}} | *{{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years |{{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor | *{{icon|yes}} Title rank is at least duke |{{icon|time}} 10 years |- id="Convert to Local Culture" |转变为本地文化<br>{{collapse|''说真的,我的传统和我首都人民的传统没什么两样。我们庆贺同样的圣日,同样的公共节庆,我们的语言也变得几乎一样。''}} | *{{icon|culture}} Adopts the culture of the realm capital *{{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture |{{icon|prestige}} 300 Prestige | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|culture}} Realm capital has a different culture |{{icon|time}} Lifetime |- id="Borrow Gold from Holy Order" |向骑士团借钱<br>{{collapse|''I am in need of money, and who better to ask for help than the servants of [god]? I can send out letters and hope that I get a response.''}} | *{{icon|gold}} Gain scaled Gold *{{icon|warning}} The holy order will make demands if the loan is not repaid *{{icon|warning}} If the character dies the loan is inherited |{{icon|piety}} 50 Piety | *{{icon|yes}} Any holy order with the same faith and enough gold *{{icon|yes}} No active loan |{{icon|time}} 15 years |- id="Revoke Holy Order Lease" |撤销骑士团租赁<br>{{collapse|''The Holy Order stationed in the [barony] has done good work, but the holding is now needed for other things.''}} | *{{icon|warning}} Take a barony title from the holy order *{{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster *{{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists |{{icon|piety}} 500 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Own the de jure county of a holy order barony |None |- id="Submit to the Great Khan" |臣服于大汗<br>{{collapse|''是时候承认蒙古人确实是世界的统治者了。我将加入他们,而不是与他们为敌。''}} | *{{icon|vassal}} Become a vassal of the Mongol Empire *[[File:War outcome white peace.png|24px]] All offensive wars end in white peace |None | *{{icon|yes}} Independent *{{icon|yes}} Mongol Empire borders the realm *{{icon|no}} Title rank is emperor |None |- id="Return Roma" |重返罗马<br>{{collapse|''圣父从罗马的座上被赶了出来。作为天主教徒,将最圣洁的土地归还给它的合法所有者,乃是我等的神圣职责。''}} | *{{icon|yes}} The pope gains the County of Roma title *{{icon|piety}} {{green|+250}} Piety *{{icon|opinion}} {{green|+20}} Opinion with the pope *{{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait *{{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait |None | *{{icon|yes}} Independent *{{icon|county}} Own the County of Roma title *[[File:Religion catholicism.png|24px]] Catholicism faith |None |- id="Raise a Runestone" |立起符石<br>{{collapse|''My [relation], [ancestor] has passed away. I will raise a runestone to honor them life, and to bring fame to all who bear the name [dynasty]. Future generations will never forget the greatness of [ancestor]!''}} | *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety *{{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith *[[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier |None | *[[File:Religion germanic.png|24px]] Ásatrú faith *{{icon|death}} Dead ancestor |None |- id="Determine Bhakti<br>{{collapse" |''Every devout [faith follower] should have bhakti, or a devotion to specific god goddess who most strongly resonates with their soul." |决定奉爱的神明<br>{{collapse|''Every devout [faith follower] should have bhakti, or a devotion to a specific god or goddess who most strongly resonates with their soul.<br>I should contemplate the various divine beings and decide which one calls to me the most.''}} | *{{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses: **{{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}} **{{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience **{{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage **{{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety *{{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses: **{{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}} {{icon|opinion}} Attraction Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. **{{green|+4}} {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage **{{green|+20}} {{icon|opinion}} Spouse Opinion, {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. **{{green|20%}} [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}} {{icon|opinion}} Clergy Opinion. *{{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses: **{{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion **{{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}} **{{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}} **{{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage |[[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity | *{{icon|yes}} Faith has the Bhakti tenet |None |- id="Divine the Stars" |占星<br>{{collapse|''我们的命运藏匿在繁星的轨迹之中。通过研究星辰,我或许可以瞥见未来的模样……''}} | *{{icon|unknown}} Gain a random modifier for 10 years: **{{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}} **{{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}} **{{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}} **{{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}} **{{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}} |None | *{{icon|yes}} Faith has the Astrology tenet |None |- id="give your ancestor a sky burial" |给你的前人进行天葬仪式<br>{{collapse|''My [relation], [ancestor] has passed away. Tradition dictates that they should be given a sky burial, their remains left for the scavengers to feast upon so that they may feed the world which once fed them.''}} | *[[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety *{{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet |None | *{{icon|yes}} Faith has the Sky Burials tenet *{{icon|death}} Dead ancestor |None |- id="Initiate Consolamentum" |进行神慰圣事<br>{{collapse|''随着你的生命临近尾声,你应进行神慰圣事礼,以洗涤你的罪愆,好能安然离世。''}} | *{{icon|death}} Character dies *{{icon|devotion}} {{green|+1}} Level of Devotion |None | *{{icon|yes}} Faith has the Consolamentum tenet *{{icon|yes}} One of the following **{{icon|yes}} 60 years old **{{icon|health penalty}} Health is Near Death or Dying **{{iconify|Incapable}} trait |None |- id="Seek Aid of the Spirits<br>{{collapse" |''Spirits inhabit the world all around us, some helpful, malevolent, and indifferent to human lives." |寻求诸灵的援助<br>{{collapse|''Spirits inhabit the world all around us, some helpful, some malevolent, and some indifferent to human lives.<br>I can ask my priest to call upon them to aid me in my endeavors, but there is no telling what the outcome will be...''}} | *{{icon|unknown}} Choose an offering **A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|cynical}} Cynical or {{icon|greedy}} Greedy traits **No offering gives {{red|+40}} {{iconify|Stress}} if the character has the {{icon|generous}} Generous or {{icon|humble}} Humble traits *{{icon|unknown}} Gain one of the following: **{{icon|shrewd}} Shrewd trait **{{icon|strong}} Strong trait **{{icon|possessed}} Possessed trait **{{icon|impotent}} Impotent trait **{{icon|infirm}} Infirm trait **{{iconify|Ill}} trait **{{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years **{{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years **{{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years **{{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years **{{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years **Lose {{icon|dull}} Dull trait **Lose {{icon|weak}} Weak trait |None | *{{icon|yes}} Faith has the Adorcism tenet *{{iconify|Court Chaplain}} *{{icon|no}}{{icon|possessed}} Possessed trait |{{icon|time}} 5 years |- id="Take Vow of Poverty" |发神贫誓愿<br>{{collapse|''Money is the root of all evil. While I cannot feasibly give away everything and remain [title], I can vow to give a portion of my income away each month.''}} | *[[File:Modifier piety positive.png|24px]] Vow of Poverty **{{icon|opinion}} {{green|+5}} Clergy Opinion **{{icon|piety}} {{green|+2}} Monthly Piety **{{icon|gold}} {{red|-20%}} Monthly Income *{{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait *{{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait |None | *{{icon|yes}} Faith has the Vows of Poverty tenet |None |- id="Renounce Vow of Poverty" |撤回神贫誓愿<br>{{collapse|''现实不可回避,为了有效地治理我的领地,我现在需要更多的预算。实用主义要求撤回我的神贫誓愿。''}} | *[[File:Modifier piety positive.png|24px]] Lose Vow of Poverty *{{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait *{{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait |{{icon|piety}} 100 Piety | *{{icon|yes}} Faith has the Vows of Poverty tenet |None |- id="Commission Epic" |编纂史诗<br>{{collapse|''我的家族历史包含了大量成就与荣耀的事迹。如果任何一件事迹被编写为哪怕一个故事,都将极为有助于我的风评!''}} | *{{icon|unknown}} Choose who shall write the epic: **Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait *{{icon|unknown}} Choose a theme: **Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete **Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete **Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete *{{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular *{{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional |{{icon|gold}} Depends on monthly income | *{{icon|yes}} Adult *[[File:Diplomacy lifestyle.png|24px]] Writing History perk |{{icon|time}} 10 years |- id="Extort Subjects" |敲诈臣民<br>{{collapse|''当我需要金钱的时候,我的臣民应当快乐地支付他们的担责!毕竟如果没有我,他们又算个什么东西?''}} | *{{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days *{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait |None | *{{icon|yes}} Adult *[[File:Stewardship lifestyle.png|24px]] It is MY Domain perk |{{icon|time}} 2 years |- id="Sell Minor Titles" |出售次要头衔<br>{{collapse|''出售头衔——纯粹象征意义的——提供给那些缺乏家世的暴发户,这将充盈我的钱库。''}} | *{{icon|gold}} Scaled Gold *{{icon|unknown}} One of the following happens in 5 days: **Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal **Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes **Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal **Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}} **Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}} **Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Adult *[[File:Stewardship lifestyle.png|24px]] At Any Cost perk |{{icon|time}} 5 years |- id="Embrace Celibacy" |信守禁欲<br>{{collapse|''远离肉欲快感的生活让我感到平静和满足。''}} | *{{icon|celibate}} Gain the Celibate trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait |None | *{{icon|yes}} Adult *[[File:Learning lifestyle.png|24px]] Restraint perk *{{icon|no}}{{icon|seducer}} Seducer trait *{{icon|no}}{{iconify|Eager Reveler}} trait *{{icon|no}}{{iconify|Famous Reveler}} trait *{{icon|no}}{{iconify|Legendary Reveler}} trait |{{icon|time}} 1 year |- id="Abandon Celibacy" |放弃禁欲<br>{{collapse|''我还有对领地和我自己的责任……我不能再过禁欲生活了。''}} | *{{icon|celibate}} Lose the Celibate trait *{{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait |None | *[[File:Learning lifestyle.png|24px]] Restraint perk *{{icon|celibate}} Celibate trait |{{icon|time}} 1 year |- id="Hold Mystical Communion" |举办密契共融圣事<br>{{collapse|''I will reach for the presence of [god] in transfixed ecstasy.''}} | *[[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience *[[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects: **{{icon|martial}} {{green|+1}} Martial **{{icon|learning}} {{green|+1}} Learning **{{icon|stress gain}} {{green|-25%}} Stress Gain **{{icon|stress loss}} {{green|+25%}} Stress Loss *{{icon|unknown}} '''50%''' change to gain one of the following in 3 days: **{{icon|opinion}} {{red|-20}} Opinion with the court chaplain **{{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait **{{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion **{{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait **{{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait **{{icon|ill}} Ill trait **{{icon|ill}} Ill trait removed |{{icon|piety}} 100 Piety | *{{icon|yes}} Adult *{{icon|yes}} One of the following **{{icon|Wise man}} Wise Man trait **{{icon|Mystic}} Mystic trait **{{icon|Miracle worker}} Miracle Worker trait |{{icon|time}} 5 years |- id="Pet Cat" |Pet Cat<br>{{collapse|''It is time to take a deep breath and find my trusted four-legged companion cat. Some people say cats are evil and selfish creatures, but no matter how tough life gets I know they will always be there for me!''}} | *{{icon|stress loss}} {{green|-10}} Stress |None | *[[File:Modifier cat positive.png|24px]] Pet cat |{{icon|time}} 5 years |- id="Pet Dog" |Pet Dog<br>{{collapse|''It is time to take a deep breath and find my trusted four-legged companion dog. Some people say dogs are base creatures, but no matter how tough life gets I know they will always be there for me!''}} | *{{icon|unknown}} One of the following happens: **98% character gains {{green|-10}} {{iconify|Stress}} **1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder **1% character is injured |None | *[[File:Modifier dog positive.png|24px]] Pet dog |{{icon|time}} 5 years |- id="Attempt Suicide" |尝试自杀<br>{{collapse|''我的世界里仅留下了黑暗和苦痛。人们劝说我情况会渐渐好起来,但是他们又懂得什么呢?而这些飘渺的承诺,对于此时此刻的我又有什么用呢?凡世如囹圄,可堪其间?''}} | *{{icon|piety}} {{red|-1}} Level of Devotion *{{icon|unknown}} '''50%''' chance the following happen **{{icon|death}} Character dies **{{icon|renown}} {{red|-1}} Level of Splendor **{{icon|opinion}} {{red|-30}} Opinion with all vassals |None | *{{icon|no}} Faith has the Consolamentum tenet *{{icon|warning}} One of the following **{{icon|cancer}} Cancer trait **{{icon|melancholic}} Melancholic trait **{{icon|great pox}} Great Pox trait **{{iconify|Incapable}} trait **{{icon|leper}} Leper trait **{{icon|lunatic}} Lunatic trait **[[File:Stress level 3.png|24px]] Stress Level 3 **{{icon|death}} Best Friend, Soulmate or Child with high Opinion died |{{icon|time}} 5 years |} ===Activities=== {{SVersion|1.0}} Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army. {| class="mildtable" !Activity !Immediate effects !Cost !Additional requirements !Cooldown |- id="Call Hunt" |[[File:Activity hunt.png|60px]] 召集狩猎<br>{{collapse|''所有不羁的荒野在召唤,所有的野兽正等候我的枪与箭!''}} | *{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait *{{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait. *{{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait. *{{icon|unknown}} Can trigger events with courtiers, vassals and guests |{{icon|gold}} Depends on primary title tier (divide by 1.5) |None |{{icon|time}} 5 years |- id="Host Feast" |[[File:Activity feast.png|60px]] 举办宴会<br>{{collapse|''打开酒桶并邀请尊贵的来宾不仅是一种责任,也是加强忠诚纽带的机会,而且更是一次极乐!''}} | *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet *{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait *{{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait. *{{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets |{{icon|gold}} Depends on primary title tier |None |{{icon|time}} 5 years |- id="Meditate in Seclusion" |[[File:Activity meditation.png|60px]] 避世冥想<br>{{collapse|''我们只有在冥想中才能理解天地万物的真谛。<br>虽然这意味着忽视我的其他责任,但是通过退省、隐修和冥想,我可以对我自己以及我所在的寰宇有更多的了解。''}} | *{{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have: **If meditating at the castle lose {{green|-10}} {{iconify|Stress}} **If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait *[[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects: **{{icon|diplomacy}} {{red|-1}} Diplomacy **{{icon|martial}} {{red|-1}} Martial **{{icon|stewardship}} {{red|-1}} Stewardship **{{icon|intrigue}} {{red|-1}} Intrigue *{{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations |None |{{icon|yes}} Faith has one of the following tenets: *Asceticism *Inner Journey |{{icon|time}} 3 years |- id="Go on a Pilgrimage" |[[File:Activity pilgrimage.png|60px]] 去朝圣<br>{{collapse|''The holy sites are the places in our world that are closest to [faith]. To see them for myself is to prove my dedication as a [faith adherent].''}} | *{{icon|unknown}} Choose a destination *{{icon|unknown}} Can trigger various events *{{icon|mystic}} {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet *[[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving: **{{icon|piety}} {{green|+2%}} Monthly Piety per Knight *[[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving: **{{icon|opinion}} {{green|+10}} Close Family Opinion *[[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving: **{{icon|gold}} {{green|-33%}} Holy Order Hire Cost *[[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving: **{{icon|opinion}} {{green|+10}} Clergy Opinion *[[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving: **{{icon|opinion}} {{green|+10}} Same Faith Opinion *{{icon|ill}} {{red|Character may die if they're ill}} |{{icon|gold}} Depends on distance to destination |{{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith |{{icon|time}} 15 years |- id="Undertake the Hajj" |[[File:Activity pilgrimage.png|60px]] 开始朝觐<br>{{collapse|''The Hajj to Mecca is one of the pillars of my faith. The time has come for me to undertake it, and fulfill my duty as a Muslim.''}} | *{{icon|pilgrim}} Gain the Hajjaj Trait *[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby *[[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away *[[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far *[[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far *[[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet *[[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects: **[[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety **{{icon|opinion}} {{green|+5}} Same Faith Opinion **{{icon|opinion}} {{red|-10}} Attraction Opinion *{{icon|ill}} {{red|Character may die if they're ill}} |{{icon|gold}} Depends on distance to Mecca |[[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith |{{icon|time}} 15 years |- id="Host Grand Rite" |[[File:Activity witch ritual.png|60px]] 主持大巫祭<br>{{collapse|''We will worship [witch god] and delve deep into their mysteries! The Grand Rite is an excellent opportunity to socialize and exchange knowledge with my fellow witches.''}} | *{{icon|unknown}} 7 days after starting the activity choose what to perform: **Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant **Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}} *{{icon|witch}} Can trigger events with characters with the Witch trait |{{icon|gold}} 50 Gold |{{icon|witch}} Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier<br>Game is in debug mode. |{{icon|time}} 10 years |} ===Coping actions=== {{SVersion|1.0}} Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements. {| class="mildtable" !Decision !Stress !Cost !Required trait ! width="35%" |Description |- id="Confess" |忏悔 |{{green|-20}} | *{{icon|warning}} Expose a secret if the character has any *[[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects: **{{icon|opinion}} {{red|-5}} General Opinion |{{icon|contrite}} Contrite |''少有事物比得上忏悔更能释放内心,获得自由。说出我的秘密和过错,我就能使心灵平静。'' |- id="Consume Hashish Cakes" |呷大麻蛋糕 |{{green|-20}} | *[[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects: **{{icon|stewardship}} {{red|-1}} Stewardship **{{icon|learning}} {{red|-2}} Learning |{{icon|hashishiyah}} Hashishiyah |''轻呷一口,烦恼没有。长嘘一气,心安神憩。没有什么比哈一口劲草来得更爽了!'' |- id="Donate to Charity" |慈善捐献 |{{green|-20}} | *{{icon|gold}} Scaled gold |{{icon|improvident}} Improvident |''还有很多人比我更需要钱。捐献可能无法直接解决我自己的问题,但至少能减缓想要奉献的心情。'' |- id="Flagellate" |鞭笞 |{{green|-40}} | *{{icon|wounded}} Gain the Wounded trait **If already {{icon|wounded}} Wounded, gain the {{icon|severely injured}} Severely Injured trait **If already {{icon|severely injured}} Severely Injured, gain the {{icon|Brutally Mauled}} Brutally Mauled trait **If already {{icon|Brutally Mauled}} Brutally Mauled, character dies |{{icon|flagellant}} Flagellant |''没什么能比疼痛的宣泄更净化心灵。我要用鞭子抽打后背,直到头脑清醒。'' |- id="Indulge in Drink" |沉溺饮酒 |{{green|-20}} | *{{icon|prestige}} {{red|-150}} Prestige |{{icon|drunkard}} Drunkard |''酒友相伴时的情谊,醉酒后获得的平静……是时候沉溺在狂饮之中了!'' |- id="Indulge in Food" |放纵饮食 |{{green|-20}} | *{{icon|gold}} Scaled gold |{{icon|comfort eater}} Comfort Eater |''当一切都有点太过分的时候,我总是能靠食物去让我的心灵缓解——填满肚子就能倒空内心,获得平静。'' |- id="Lash Out" |辱骂 |{{green|-20}} | *[[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects: **{{icon|opinion}} {{red|-10}} Direct Vassal Opinion *{{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal **Friend vassals will only be insulted if the character has no other vassals |{{icon|irritable}} Irritable |''把我一直憋在心里的愤怒一股脑发泄出去……啊,还有比这更好的清理内心的办法吗!下一次有机会的时候,我不会再控制自己了。'' |- id="Seclude Yourself" |与世隔绝 |{{green|-20}} | *{{icon|prestige}} {{red|-150}} Prestige |{{icon|reclusive}} Reclusive |''若要真正专注于内心,清理思绪和担忧,你必须不受任何干扰和影响。独自一人,你就能专心并自愈。'' |- id="Shun Food" |避免饮食 |{{green|-20}} | *[[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects: **{{icon|prowess}} {{red|-1}} Prowess **{{icon|health penalty}} {{red|Moderate Health Penalty}} |{{icon|inappetetic}} Inappetetic |''我盘子里的食物太多了,甚至没算进桌上摆着的食物!少吃正餐,我就能专注于真正对于领地重要的事物。'' |- id="Talk to Confidant" |与知己交谈 |{{green|-20}} | *{{icon|opinion}} {{red|-10}} Opinion with all courtiers except one |{{icon|confider}} Confider |''能真正得到聆听是难得的喜悦。与你能信任的人好好交谈比任何东西更能舒缓心灵,通常也能让问题看上去变小!'' |- id="Visit a Brothel" |逛妓院 |{{green|-40}} | *{{icon|gold}} Scaled gold *{{icon|lovers pox}} {{red|20%}} chance to gain the Lover's Pox trait *{{icon|great pox}} {{red|5%}} chance to gain the Great Pox trait *{{icon|warning}} {{red|5%}} chance to be suspected of adultery |{{icon|rakish}} Rakish |''没什么比肉欲的发泄更能舒缓我的心灵。'' |- id="Visit the Market" |逛集市 |{{green|-20}} | *{{icon|gold}} Scaled gold |{{icon|profligate}} Profligate |''新鲜的东西,闪亮的东西,稀罕的东西……购物最快乐,而且本地的集市就有许多珍宝!'' |- id="Work Off Some Stress" |运动减压 |{{green|-20}} | *[[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects: **{{icon|opinion}} {{red|-5}} General Opinion |{{icon|athletic}} Athletic |''加快脉搏,出一身汗,没什么更能舒缓心灵了!我要让身体动起来,直到我的心灵更加平静。'' |- id="Write Thoughts Down" |写下想法 |{{green|-20}} | *[[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects: **{{icon|diplomacy}} {{red|-2}} Diplomacy |{{icon|journaller}} Journaller |''我要把我的想法和负担写下来。没什么比墨水和纸张更能清空我的内心!'' |} ==Modding== {{SVersion|1.0}} {{main|Decisions modding}} The internal name of a decison in the game's files can be found by following these steps: *Take the decision's name. *Turn all letters into lowercase (<code>A...Z->a...z</code>). *Replace spaces (<code> </code>) with underscores (<code>_</code>). *Add <code>_decision</code> to the end. Decisions with in-game names that do not match their internal name are included in the table below: <!-- Generated by script: https://github.com/SaucyPigeon/ck3_mapdata --> {| class="mildtable" !Decision !Internal name |- |Call Hunt||start_hunt |- |Search for Physician||hire_physician |- |Borrow Gold from Holy Order||borrow_from_holy_order |- |Challenge the Ruler||tribal_challenge_ruler |- |Stop Gaining Weight||stop_gain_weight |- |Stop Losing Weight||stop_lose_weight |- |Attempt Suicide||commit_suicide |- |Return Roma||return_rome |- |Determine Bhakti||select_personal_deity |- |Give Your Ancestor a Sky Burial||give_sky_burial |- |Raise a Runestone||raise_runestone |- |Found Holy Order||create_holy_order |- |Revoke Holy Order Lease||cancel_holy_order_lease |- |Go on a Pilgrimage||go_on_pilgrimage |- |Undertake the Hajj||go_on_hajj |- |Restore the Kingdom of Cornwall||restore_dumnonia |- |Reclaim Constantinople||set_capital_constantinople |- |Reclaim Rome||set_capital_rome |- |Restore the Papacy||restore_papacy |- |Form the Swiss Confederation||form_switzerland_kingdom |- |Form Archduchy of Austria||form_austria_kingdom |- |Dismantle the Papacy||dismantle_papacy |- |Restore Carolingian Borders||reform_carolingian_empire |- |Unify the Burgundies||unify_burgundy_kingdom |- |Unify Italy||unify_italian_empire |- |Adopt Feudalism||convert_to_feudalism |- |Adopt Feudal / Clan Ways through Liege||convert_to_feudalism_liege_converted |- |Adopt Feudal / Clan Ways||convert_whole_realm_to_feudalism |- |Form the Outremer Empire||create_outremer_empire |- |Sell Minor Titles||sale_of_titles |- |Restore the Ash'ari Caliphate||restore_sunni_caliphate |- |Restore Israel||create_israel_kingdom |- |Restore the Faith High Priesthood||jewish_restore_high_priesthood |- |Restore the Faith High Priesthood||zoroastrian_restore_high_priesthood |- |Become the Saoshyant||become_saoshyant |- |Dismantle German Pretenders||dismantle_holy_pretender |- |Dismantle Greek Pretenders||dismantle_byz_pretender |- |Form the Sultanate of Rum||form_rum_sultanate |- |Revive Greater Armenia||create_armenian_empire |- |Consecrate Bloodline||declare_bloodline_holy |- |Build a Grand Church||build_grand_church |- |Faith Cannibalism||accept_cannibalism |- |Request Claim on Ireland||england_request_laudabiliter |- |Inspire Opus Francigenum||promote_gothic_innovations |- |Build a Glass Monument||lunatic_building |- |Promote Christian Settlements||promote_hungarian_settlement |- |Revive Táltoism||revive_magyar_paganism |- |Unite the West Slavs||unite_the_western_slavs |- |Unite the South Slavs||unite_the_southern_slavs |- |Defenders of High God||defenders_of_highgod |- |Found a New Kingdom||found_kingdom |- |Found a New Empire||found_empire |- |Amnesty for False Conversions||encourage_confession_of_false_conversions |- |Restore the Holy Roman Empire||restore_holy_roman_empire |- |Adopt Special Succession Type||adopt_special_succession |- |Found the Kingdom of Aragon||form_the_kingdom_of_aragon |- |Indulge in Drink||stress_loss_drunkard |- |Consume Hashish Cakes||stress_loss_hashishiyah |- |Visit a Brothel||stress_loss_rakish |- |Seclude Yourself||stress_loss_reclusive |- |Lash Out||stress_loss_irritable |- |Flagellate||stress_loss_flagellant |- |Visit the Market||stress_loss_profligate |- |Donate to Charity||stress_loss_improvident |- |Confess||stress_loss_contrite |- |Indulge in Food||stress_loss_comfort_eater |- |Shun Food||stress_loss_inappetetic |- |Write Thoughts Down||stress_loss_journaller |- |Talk to Confidant||stress_loss_confider |- |Work off Some Stress||stress_loss_athletic |- |Accuse the Krstjani of Heresy||accuse_krstjani_of_heresy |- |Prepare to Cross the Carpathians||launch_hungarian_migration |- |Restore the Roman Empire||restore_roman_empire (as Byzantine Emperor)<br>restore_roman_empire_holy (as Holy Roman Emperor)<br>restore_roman_empire_italian (as Emperor of Italia) |- |Host Grand Rite||host_witch_ritual_decision |} ==References== <references /> {{Mechanics navbox}} [[Category:Lists]] [[en:Decisions]]
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