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{{Version|1.0}}{{需要翻译}} Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the {{iconify|Incapable}} trait. Decisions are not shown unless the character meets one of the more specific requirements. ==重要决议== {{SVersion|1.0}} 重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。 {| class="mildtable" !决议 !影响 !花费 !要求 |- |建立一个新王国 | *{{icon|kingdom}} 创建一个王国头衔 *[[File:De jure cb.png|24px]] 所有持有的公爵头衔成为新王国法理的一部分 |{{icon|gold}} 300金币<br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚 | *{{icon|yes}} 成年人 *{{icon|yes}} 独立 *{{icon|yes}} 和平 *{{icon|yes}} 至少30块领地或者三个公爵头衔 *[[File:Icon prestige 03.png|24px]] 威望等级至少“威名赫赫” *[[File:Rules.png|24px]] 游戏规则自建王国已启用 |- |建立一个新帝国 | *{{icon|empire}} 创建一个帝国头衔 *[[File:De jure cb.png|24px]] 所有持有的王国头衔成为新帝国法理的一部分 |{{icon|gold}} 1200 金币<br>{{icon|prestige}} 2000 威望<br>{{icon|piety}} 600 虔诚 | *{{icon|yes}} 成年人 *{{icon|yes}} 独立 *{{icon|yes}} 和平 *{{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地 *[[File:Icon prestige 04.png|24px]] 威望等级至少“高贵之人” *[[File:Rules.png|24px]] 游戏规则自建王国已启用 |- |采用特殊的继承方式 | *{{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture *{{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years |{{icon|prestige}} 300 Prestige | *{{icon|yes}} Title rank is king or emperor *{{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture *{{icon|no}} Year is 1100 or above |- |Challenge the Ruler | *If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years *If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame *Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait **If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait **If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait **If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed |None | *{{icon|yes}} Adult *{{icon|yes}} Tribal government *{{icon|vassal}} Vassal *[[File:Default cb.png|24px]] Claim on the Liege's title *[[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine *{{icon|yes}} Liege is adult *{{icon|warning}} Can only be tried once every 10 years |- |创建宗族支系 | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|yes}} Creates a Cadet Branch of the current House |None | *{{icon|yes}} Adult *{{icon|no}} Tribal government *{{icon|no}} House head *{{icon|no}} Third or closer in succession for one of the house head's titles *{{icon|no}} Court chaplain if faith has the Theocratic doctrine |- |祝圣血脉 | *{{icon|renown}} {{green|+500}} Renown *{{icon|fervor}} {{green|+25%}} Fervor *[[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith *[[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith |{{icon|piety}} 2500 Piety | *{{icon|yes}} At least 3 titles above County *{{icon|yes}} Faith is Organized *{{icon|yes}} Control a holy site *[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion *{{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists *{{icon|warning}} Can only be done once per faith *{{icon|no}} [[File:Trait content.png|24px]] Content trait *{{icon|no}} [[File:Trait humble.png|24px]] Humble trait |- |建立女巫集会 | *[[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier *[[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it *[[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft |None | *{{icon|yes}} House Head *[[File:Trait witch.png|24px]] Witch trait or secret *[[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret known by you *[[File:Trait witch.png|24px]] At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you |- |Adopt Feudal Ways through Liege | *{{icon|yes}} Government becomes Feudal *{{icon|yes}} Government of Tribal vassals becomes Feudal *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|yes}} Liege with Feudal government *{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- |Adopt Clan Ways through Liege | *{{icon|yes}} Government becomes Clan *{{icon|yes}} Government of Tribal vassals becomes Clan *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|yes}} Liege with Clan government *{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- |Adopt Feudal Ways | *{{icon|yes}} Government becomes Feudal *{{icon|yes}} Government of Tribal vassals becomes Feudal *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 200 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|innovation}} All Tribal Era innovations *{{icon|development}} 5 or more Development in the realm capital *[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law *[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished *{{icon|no}} Liege with Feudal or Clan government *{{icon|no}} Islam religion |- |Adopt Clan Ways | *{{icon|yes}} Government becomes Clan *{{icon|yes}} Government of Tribal vassals becomes Clan *[[File:Holding castle.png|24px]] All tribal holdings become castle holdings |{{icon|prestige}} 200 Prestige | *{{icon|yes}} Tribal government *{{icon|yes}} Faith is Organized *{{icon|innovation}} All Tribal Era innovations *{{icon|development}} 5 or more Development in the realm capital *[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law *[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished *{{icon|no}} Liege with Feudal or Clan government *{{icon|yes}} Islam religion |- |Found Holy Order | *{{icon|yes}} Become the Patron of a newly created Holy Order |{{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} At least one Castle or City holding except the realm capital *{{icon|opinion}} At least 60 Opinion with the head of faith if one exists *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|no}} Patron of a holy order |- |Take Stewardship of the Sacred River | *[[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion *[[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier **{{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them *{{icon|yes}} Gain ''the Lord of the Ganges'' nickname |[[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Title rank is at least duke *{{icon|yes}} Control the region of Ganges Plain *{{icon|yes}} Realm capital is in the region of Ganges Plain *[[File:Religion shaivism.png|24px]] Hinduism religion *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *[[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful |- |Accuse the Krstjani of Heresy | *If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years *If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine **The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them |{{icon|piety}} 250 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title tier is at least duke *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Faith has a head of faith *[[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *[[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani *{{icon|no}}{{iconify|Excommunicated}} trait |- |Establish Ecumenical Patriarchate | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-30%}} Iconoclasm Fervor *[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine *{{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|county}} Own the County of Constantinople title *{{icon|piety}} 1500 Piety *[[File:Religion orthodox.png|24px]] Orthodoxy Faith *{{icon|no}} Ecumenical Patriarchate |- |Establish Iconoclast Patriarchate | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-30%}} Orthodoxy Fervor *[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine *[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine *{{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|county}} Own the County of Constantinople title *{{icon|piety}} 1500 Piety *[[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith *{{icon|no}} Iconoclast Patriarchate |- |Restore the Faith High Priesthood | *{{icon|prestige}} {{green|+300}} Prestige *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+10%}} Fervor *{{icon|vassal}} A random character becomes head of faith and vassal |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Control at least 3 holy sites *{{icon|piety}} 1000 Piety *{{icon|yes}} One of the following: **[[File:Religion kabarism.png|24px]] Judaism religion **[[File:Religion zoroastrian.png|24px]] Zoroastrianism religion |- |Dismantle the Papacy | *{{icon|piety}} {{green|+500}} Piety *{{icon|fervor}} {{green|+50%}} Fervor *{{icon|fervor}} {{green|-100%}} Catholicism fervor *[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine *{{icon|yes}} The former pope converts to the character's faith *{{icon|warning}} Destroy the Papacy title |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Control the region of Italia *{{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East *{{icon|yes}} One of the following faiths **[[File:Religion germanic.png|24px]] Ásatrú **[[File:Religion sunni.png|24px]] Ash'arism **[[File:Religion hellenic.png|24px]] Hellenism **[[File:Religion slavic.png|24px]] Slovianska Pravda **[[File:Religion baltic.png|24px]] Vidilism *{{icon|no}} The pope is landed |- |Restore the Papacy | *{{icon|piety}} {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *[[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles *[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *[[File:Religion catholicism.png|24px]] Catholicism faith *{{icon|piety}} 3000 Piety *{{icon|county}} Own the County of Roma title *{{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto |- |Faith Cannibalism | *{{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet *[[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait *[[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait *{{icon|yes}} Gain ''the Devourer'' nickname |{{icon|piety}} 250 Piety | *{{icon|yes}} Adult *[[File:Trait cannibal.png|24px]] Cannibal trait *[[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists *{{icon|no}} Faith has the Ritual Cannibalism tenet |- |Found University | *[[File:Building university.png|24px]] Creates a University building on a historical site *{{icon|yes}} Gain ''the Scholar'' nickname |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Title rank is king or emperor *[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men *{{icon|development}} At least 40 Development in a historical university site |- |Embrace English Culture | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|culture}} Change culture to English *{{icon|culture}} Family Members change culture to English *{{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English *{{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations |None | *{{icon|yes}} Adult *{{icon|kingdom}} Own the Kingdom of England title *{{icon|yes}} Realm capital is in Kingdom of England *{{icon|culture}} Frankish culture group |- |Embrace Outremer Culture | *{{icon|culture}} Change culture to Outremer *{{icon|culture}} Courtiers of the same Dynasty change culture to Outremer *{{icon|culture}} Realm Capital changes culture to Outremer *{{icon|culture}} Domain counties in the region of Middle-East culture to Outremer |None | *{{icon|culture}} Frankish culture group *{{icon|piety}} Character or liege follows a Christian faith *{{icon|decision}} Form the Outremer Empire decision *{{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia *{{icon|yes}} One of the following: **{{icon|empire}} Own the Empire on Outremer title **{{icon|empire}} Liege owns the Empire on Outremer title **{{icon|culture}} Liege belongs to the Outremer culture **[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men *{{icon|no}}{{icon|culture}} Roman culture |- |Reclaim Constantinople | *[[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital |None | *{{icon|yes}} Adult *{{icon|empire}} Own the Byzantine Empire title *{{icon|county}} Own or is liege of County of Constantinople |- |Reclaim Rome | *[[File:Realm capital.png|24px]] Barony of Rome becomes realm capital |None | *{{icon|yes}} Adult *{{icon|empire}} Own the Roman Empire title *{{icon|county}} Own or is liege of County of Rome |- |Repay Loan | *{{icon|yes}} Removes all negative effects associated with holy order loans |{{icon|gold}} Scaled Gold | *{{icon|decision}} Borrow Gold from Holy Order decision |- |Escape from Prison | *{{icon|unknown}} {{green|50%}} chance to escape prison *{{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years **Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits **Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait |None | *{{icon|yes}} At least 10 years old *{{icon|crime}} Imprisoned *{{icon|warning}} Can only be tried once every 5 years |} ===Unique decisions=== {{SVersion|1.0}} The following major decisions can only be taken once per game, regardless of character. {| class="mildtable" !Decision !Effect !Cost !Requirements |- |Avenge the Battle of Tours | *{{icon|prestige}} {{green|+750}} Prestige *[[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|fervor}} {{green|-25%}} Catholicism faith fervor *{{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith *{{icon|yes}} Gain ''the Avenger'' nickname |None | *[[File:Icon piety islam 01.png|24px]] Islam relgion *{{icon|yes}} Control the regions of Iberia and Southern Francia *{{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia |- |Become the Saoshyant | *{{icon|fervor}} {{green|+15%}} Fervor *[[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait *[[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait *{{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith *[[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects: **{{icon|renown}} {{green|+1}} Monthly Renown **{{icon|prestige}} {{green|+0.5}} Monthly Prestige **[[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety *{{icon|yes}} Gain ''the Saoshyant'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|empire}} Own the Persian Empire title and all its de jure territory *[[File:Religion urartuism.png|24px]] Zoroastrianism religion *[[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue |- |Build a Glass Monument | *[[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital *{{icon|yes}} Gain ''the Man of Glass'' nickname |{{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *[[File:Trait lunatic.png|24px]] Lunatic trait event *[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished |- |Dismantle German Pretenders | *[[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it |{{icon|prestige}} 10000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Byzantine Empire or Roman Empire title *{{icon|yes}} Another character owns the Holy Roman Empire title *{{icon|yes}} Control the region of Italia *{{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine *[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame *{{icon|culture}} Greek, Italian or Roman culture |- |Dismantle Greek Pretenders | *[[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it |{{icon|prestige}} 10000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Holy Roman Empire title *{{icon|yes}} Another character owns the Byzantine Empire title *{{icon|yes}} Control the region of Italia *{{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus *[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame *{{icon|culture}} One of the following cultures: **{{icon|culture}} Any culture in the Central Germanic group **{{icon|culture}} Frankish, French or Italian |- |Dynasty of Many Crowns | *{{icon|renown}} {{green|+75}} Renown *[[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving: **{{icon|stewardship}} {{green|+2}} Stewardship **{{icon|prestige}} {{green|+20%}} Monthly Prestige **{{icon|levies}} {{green|+10%}} Levy Size **{{icon|opinion}} {{green|+5}} Direct Vassal Opinion | | *{{icon|yes}} 10 Dynasty members are independent kings or emperors |- |Empower the Sicilian Parliament | *{{icon|law}} Gain the next level of Crown Authority Law *[[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving: **{{icon|time}} {{green|-5%}} Building Construction Time **{{icon|gold}} {{green|-5%}} Building Construction Gold Cost **{{icon|development}} {{green|+10%}} Monthly Development |{{icon|gold}} 1500 Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|learning}} At least 10 Learning *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *{{icon|culture}} Central Germanic, Iberian or Latin culture group *{{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title *{{icon|yes}} Control Duchy of Capua or Duchy of Sicily *{{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily *{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- |Establish Norman Culture | *{{icon|culture}} Change culture to Norman *{{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman *{{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures *{{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy |None | *{{icon|yes}} At peace *{{icon|yes}} Own and fully control the Duchy of Neustria *{{icon|culture}} Norse culture *{{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture *{{icon|no}}{{icon|culture}} Norman culture doesn't exist |- |Inspire Opus Francigenum | *{{icon|law}} Gain the next level of Crown Authority Law *[[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects: **{{icon|time}} {{green|-10%}} Building Construction Time **{{icon|gold}} {{green|-10%}} Building Construction Gold Cost **{{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost **{{icon|development}} {{green|+10%}} Monthly Development |{{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|learning}} At least 10 Learning *[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men *{{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations *{{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title *{{icon|yes}} Control one of the following: **{{icon|yes}} Duchy of Orleans and Duchy of Valois **{{icon|yes}} Duchy of Provence and Duchy of Toulouse *{{icon|culture}} Latin culture group *{{icon|no}}{{icon|culture}} Italian culture *{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- |Mend the Great Schism | *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths *[[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it. *[[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine *{{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith **All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse *{{icon|yes}} Gain ''the Ecumenist'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is emperor *{{icon|piety}} Christian religion *[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion *{{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma |- |Prepare to Cross the Carpathians | *[[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli |{{icon|prestige}} 1000 Prestige | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Tribal government *{{icon|yes}} Year is 911 or above *{{icon|culture}} Mogyër culture *{{icon|culture}} Liege is Mogyër if not independent *{{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia *{{icon|no}} Title rank is emperor *{{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule |- |Promote Christian Settlements | *{{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian *{{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5 *{{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith *[[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years: **{{icon|development}} {{green|+10%}} Monthly Development **{{icon|time}} {{green|-10%}} Building Construction Time **{{icon|opinion}} {{red|-10}} Popular Opinion |{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|culture}} Magyar culture group *{{icon|culture}} Realm capital has a Magyar culture *[[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine *{{icon|piety}} At least 2 neighbor independent rulers are Christian *{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia *{{icon|no}} ''Revive Táltoism'' |- |Revive Táltoism | *[[File:Religion pagan magyar.png|24px]] Convert to Táltoism *[[File:Religion pagan magyar.png|24px]] Close family and vassals may convert |{{icon|piety}} 2000 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|piety}} Christian religion *{{icon|culture}} Magyar culture group *{{icon|culture}} Realm capital has a Magyar culture *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|innovation}} Early Medieval era *{{icon|innovation}} Royal Prerogative innovation *{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia *{{icon|no}} Did not ''Promote Christian Settlements'' |- |Reclaim Britannia | *[[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects: **[[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed *{{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|culture}} Brythonic or Goidelic culture group *{{icon|culture}} All powerful vassals belong to Brythonic or Goidelic *{{icon|yes}} Control the region of Britannia |- |Request Claim on Ireland | *[[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years |{{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|culture}} Frankish, North Germanic or West Germanic culture group *[[File:Religion catholicism.png|24px]] Catholicism faith *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|opinion}} {{green|+80}} Opinion with the pope *{{icon|yes}} Control Deira, Essex, Lancester and Mercia *{{icon|no}} Control the region of Ireland |- |Restore Carolingian Borders | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|law}} Gain the Primogeniture Law *{{icon|innovation}} Culture gains the Heraldry and Knighthood innovations *{{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title *{{icon|yes}} Gain ''the Great'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|empire}} Own the Empire of Francia title *{{icon|yes}} Realm capital is in the region of Western Europe *{{icon|yes}} The Holy Roman Empire title is owned by another character *{{icon|yes}} Control the western half of Europe *{{icon|culture}} French culture *{{icon|piety}} Christian religion *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- |Restore the Ash'ari Caliphate | *[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|yes}} Gain the Sunni Caliphate title |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Control the County of Mecca *{{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar *[[File:Religion sunni.png|24px]] Ash'arism faith *[[File:Icon piety islam 01.png|24px]] 3000 Piety *{{icon|decision}} Form the Outremer Empire decision |- |Strengthen Bloodline | *[[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier |None | *{{icon|yes}} Dynasty Head *{{icon|no}} Negative congenital traits *{{icon|yes}} One of the following traits **[[File:Trait beauty good 3.png|24px]] Beautiful **[[File:Trait intellect good 3.png|24px]] Genius **[[File:Trait physique good 3.png|24px]] Herculean *{{icon|yes}} One positive manifestation of each of the congential traits above |- |Unite Africa | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|piety}} {{green|+500}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith *{{icon|yes}} Gain ''the Unifier of Africa'' nickname |None | *{{icon|yes}} Control the region of Africa *{{icon|yes}} Realm capital is in the region of Africa *{{icon|culture}} Any African culture group |} ====Realm founding decisions==== {{SVersion|1.0}} The following unique decisions will result in the creation of a powerful new realm. {| class="mildtable" !Decision !Effect !Cost !Requirements |- |Become Chakravrati | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|prestige}} {{green|+2}} Levels of Fame *{{icon|fervor}} {{green|+50%}} Fervor *[[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost *[[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait *{{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India *{{icon|empire}} Gain the Empire of India title *{{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine *{{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith |[[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *[[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion *{{icon|yes}} Realm capital is in the region of India *{{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire *{{icon|yes}} One of the following religions **[[File:Religion lamaism buddhism.png|24px]] Buddhism **[[File:Religion shaivism.png|24px]] Hinduism **[[File:Religion jainism.png|24px]] Jainism |- |Become Greatest of Khans | *{{icon|empire}} Gain the Mongol Empire title *{{icon|law}} Mongol Empire gains High Partition title succession law *[[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait *[[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier *[[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli *[[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already *[[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following: **{{icon|levies}} {{green|+500}} Levies for each held duchy title **{{icon|levies}} {{green|+1000}} Levies for each held kingdom title **{{icon|levies}} {{green|+2000}} Levies for each held empire title |{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Tribal government *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} At least 25 realm size *{{icon|yes}} Realm capital is in the Steppe region *[[File:Religion tengri.png|24px]] Tengriism faith *[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men *{{icon|culture}} Mongolic culture group |- |Establish Bactrian Supremacy | *{{icon|empire}} Gain the Empire of Bactria title *[[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier |{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal government *{{icon|yes}} Title rank is king or emperor *{{icon|yes}} Realm capital is in the region of Bactria *{{icon|yes}} Control the region of Bactria *{{icon|culture}} Afghan culture *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *{{icon|yes}} One of the following religions **[[File:Religion lamaism buddhism.png|24px]] Buddhism **[[File:Religion urartuism.png|24px]] Zoroastrianism |- |Form the Outremer Empire | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|piety}} {{green|+100}} Piety *{{icon|fervor}} {{green|+15%}} Fervor *{{icon|fervor}} {{green|-25%}} Ash'arism faith fervor *{{icon|empire}} Gain the Empire of Outremer title *[[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer *[[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer *[[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer *[[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer *[[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned *[[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned *{{icon|culture}} Change culture to Outremer *{{icon|culture}} County of Jerusalem changes culture to Outremer *{{icon|innovation}} Culture gains the Men-at-Arms innovation *{{icon|warning}} Destroy the Sunni Caliphate title *[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism *[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism *{{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Title rank is king or emperor *[[File:Religion catholicism.png|24px]] Catholicism faith *[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame *{{icon|yes}} Control the region of Outremer *{{icon|yes}} Realm capital is in the region of Outremer *{{icon|yes}} Crusades are available |- |Form the Sultanate of Rum | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|kingdom}} Gain the Kingdom of Rum title *{{icon|vassal}} If vassal become independent and the former liege gains the following: **{{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title **{{icon|opinion}} {{red|-100}} Opinion for 50 years |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control the region of Asia Minor *{{icon|yes}} Realm capital is in the regions of Asia Minor or Persia *[[File:Icon piety islam 01.png|24px]] Islam religion *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *[[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|yes}} One of the following: **{{icon|yes}} Independent **[[File:Icon piety islam 01.png|24px]] Liege follows Islam religion *{{icon|no}} Title rank is emperor *{{icon|no}}{{icon|culture}} Greek culture |- |Found Portugal | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Portugal title *[[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal *[[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal *[[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal *[[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal *{{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|yes}} Gain ''the Great'' nickname |{{icon|gold}} 300 Gold | *{{icon|yes}} Independent *{{icon|yes}} Control Algarve, Beja, Coimbra and Portucale *{{icon|culture}} Iberian culture group |- |Found the Kingdom of Aragon | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Aragon title *[[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon *[[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon |{{icon|gold}} 200 Gold | *{{icon|yes}} Independent *{{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona *{{icon|yes}} Title rank is count or duke |- |Found the Kingdom of Bosnia | *{{icon|kingdom}} Gain the Kingdom of Bosnia title *[[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia *[[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia |{{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige | *{{icon|yes}} Independent *{{icon|yes}} Control Bosnia and Zachlumia *{{icon|yes}} Capital is within Bosnia or Zachlumia *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is count or duke *[[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable *{{icon|culture}} Bosnian, Croatian or Serbian culture *{{icon|no}} Tribal era |- |Restore Israel | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|piety}} {{green|+100}} Piety *{{icon|fervor}} {{green|+25%}} Fervor *{{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel *{{icon|kingdom}} Gain the Kingdom of Israel title *{{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *[[File:Religion kabarism.png|24px]] Judaism religion *[[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant *{{icon|yes}} Control Oultrejourdain, Palestine and Urdunn |- |Restore the Danelaw | *{{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw *{{icon|kingdom}} Gain the Kingdom of the Danelaw title *{{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law *{{icon|yes}} Gain ''the Dane'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia *{{icon|culture}} North Germanic culture group |- |Restore the Kingdom of Cornwall | *{{icon|kingdom}} Gain the Kingdom of Cornwall title *[[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned *[[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned |{{icon|gold}} 300 Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is count or duke *{{icon|yes}} Owns Duchy of Cornwall and all its counties *{{icon|culture}} Brythonic culture group *{{icon|culture}} At least one barony has Brythonic culture group *[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men |- |Restore the Holy Roman Empire | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|prestige}} {{green|+500}} Fame *{{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years *{{icon|empire}} Gain the Holy Roman Empire title *{{icon|law}} Holy Roman Empire gains High Partition title succession law *[[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire *{{icon|warning}} Destroy the Kingdom of East Francia title *{{icon|yes}} Gain ''the Great'' nickname |{{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is king *{{icon|yes}} At least 140 realm size *{{icon|kingdom}} Owns the Kingdom of East Francia title *{{icon|kingdom}} Own at least 3 kingdom titles *[[File:Religion catholicism.png|24px]] Catholicism faith *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *{{icon|yes}} One of the following **{{icon|opinion}} {{green|+60}} Opinion with the pope **{{icon|weak hook}} A hook on the pope *{{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith *{{icon|no}}{{iconify|Excommunicated}} trait |- |Restore the Roman Empire | *{{icon|empire}} Replace all held empire titles with Roman Empire *[[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli *[[File:Trait augustus.png|24px]] Gain the Augustus trait *{{icon|yes}} Gain ''the Glorious'' nickname |None | *{{icon|yes}} Adult *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Control the territory of the Roman Empire *{{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title *[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame *{{icon|yes}} Religion is one of the following: **{{icon|piety}} Christian **[[File:Religion hellenic.png|24px]] Greco-Roman |- |Revive Greater Armenia | *{{icon|empire}} Gain the Empire of Greater Armenia title *[[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia |{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} Feudal or Clan government *{{icon|yes}} Title rank is king *{{icon|yes}} Control the region of Armenia *{{icon|yes}} One of the following **{{icon|culture}} Armenian culture **[[File:Religion christianity armenian.png|24px]] Apostolic faith |- |Form Archduchy of Austria | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Archduchy of Austria title *{{icon|law}} Gain the Primogeniture Law *[[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria *[[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria *[[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria *[[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria |{{icon|gold}} 1000 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark *{{icon|vassal}} Liege owns the Holy Roman Empire title *{{icon|piety}} Christian religion *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- |Form the Swiss Confederation | *{{icon|prestige}} {{green|+350}} Prestige *{{icon|kingdom}} Gain the Kingdom of Switzerland title *[[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland *[[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland *[[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal |{{icon|gold}} 500 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Control Currezia, Savoy and Upper Burgundy *{{icon|vassal}} Liege owns the Holy Roman Empire title *{{icon|piety}} Christian religion *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious *{{icon|culture}} One of the following cultures: **{{icon|culture}} Any culture in the Central Germanic group **{{icon|culture}} Frankish, Italian, Lombard or Occitan |- |Unify the Burgundies | *{{icon|prestige}} {{green|+150}} Prestige *{{icon|kingdom}} Gain the Kingdom of Burgundy title *{{icon|culture}} Change culture to Occitan if not already *{{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations *{{icon|vassal}} Become independent *{{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title *{{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years |{{icon|gold}} 1000 Gold | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Realm capital is in the region of Burgundy *{{icon|yes}} Control the region of Burgundy *{{icon|culture}} French or Occitan culture *{{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title *[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- |Unify Italy | *{{icon|prestige}} {{green|+350}} Prestige *[[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia *{{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations |None | *{{icon|yes}} Adult *{{icon|yes}} Independent *{{icon|yes}} At peace *{{icon|empire}} Own the Empire of Italia title *{{icon|yes}} Control the regions of Italia and Illyricum *{{icon|yes}} Realm Capital is in the region of Italia *{{icon|culture}} Italian culture *[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men *{{icon|no}}{{icon|decision}} Restore Carolingian Borders decision |- |Unite the Slavs | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures *{{icon|empire}} Gain the Empire of Slavia title *[[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia *{{icon|yes}} Gain ''the Bogatyr'' nickname if male *{{icon|yes}} Gain ''the Polyanitsa'' nickname if female |{{icon|gold}} 600 Gold | *{{icon|culture}} East Slavic, West Slavic or South Slavic culture group *{{icon|yes}} Control the region of Slavia |- |Unite the South Slavs | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} South Slavic culture group *{{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia *{{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor |- |Unite the West Slavs | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|innovation}} Culture gains a random Civic and Military Innovation *{{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} West Slavic culture group *{{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania *{{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor |- |Unite the Spanish Thrones | *{{icon|prestige}} {{green|+750}} Prestige *{{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title *{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan |None | *{{icon|culture}} Iberian culture group *{{icon|yes}} Control Castille, Léon and Galicia *{{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor *{{icon|yes}} Year is 1000 or above |} ==小型决议== {{SVersion|1.0}} The following decisions have a cooldown and do not affect the world at large. {| class="mildtable" !Decision !Effect !Cost !Requirements !Cooldown |- |寻找宫廷医生 | *{{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks: **A character with 5-10 {{iconify|Learning}} **A character with 10-15 {{iconify|Learning}} **A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county **A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}} |None | *None |{{icon|time}} 1 year |- |邀请骑士 | *[[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine *[[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine *[[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine |{{icon|prestige}} 150 Prestige | *None |{{icon|time}} 10 years |- |邀请宣称者 | *{{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years |{{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor | *{{icon|yes}} Title rank is at least duke |{{icon|time}} 10 years |- |转变成本地文化 | *{{icon|culture}} Adopts the culture of the realm capital *{{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture |{{icon|prestige}} 300 Prestige | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|culture}} Realm capital has a different culture |{{icon|time}} Lifetime |- |Borrow Gold from Holy Order | *{{icon|gold}} Gain scaled Gold *{{icon|warning}} The holy order will make demands if the loan is not repaid *{{icon|warning}} If the character dies the loan is inherited |{{icon|piety}} 50 Piety | *{{icon|yes}} Any holy order with the same faith and enough gold *{{icon|yes}} No active loan |{{icon|time}} 15 years |- |Revoke Holy Order Lease | *{{icon|warning}} Take a barony title from the holy order *{{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster *{{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists |{{icon|piety}} 500 Piety | *{{icon|yes}} Adult *{{icon|yes}} At peace *{{icon|yes}} Own the de jure county of a holy order barony |None |- |Submit to the Great Khan | *{{icon|vassal}} Become a vassal of the Mongol Empire *[[File:War outcome white peace.png|24px]] All offensive wars end in white peace |None | *{{icon|yes}} Independent *{{icon|yes}} Mongol Empire borders the realm *{{icon|no}} Title rank is emperor |None |- |归还罗马 | *{{icon|yes}} The pope gains the County of Roma title *{{icon|piety}} {{green|+250}} Piety *{{icon|opinion}} {{green|+20}} Opinion with the pope *{{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait *{{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait |None | *{{icon|yes}} Independent *{{icon|county}} Own the County of Roma title *[[File:Religion catholicism.png|24px]] Catholicism faith |None |- |Raise a Runestone | *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety *{{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith *[[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier |None | *[[File:Religion germanic.png|24px]] Ásatrú faith *[[File:Death natural.png|24px]] Dead ancestor |None |- |Determine Bhakti | *{{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses: **{{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}} **{{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience **{{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage **{{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety *{{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses: **{{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}} {{icon|opinion}} Attraction Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. **{{green|+4}} {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage **{{green|+20}} {{icon|opinion}} Spouse Opinion, {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. **{{green|20%}} [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}} {{icon|opinion}} Clergy Opinion. *{{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses: **{{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion **{{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}} **{{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}} **{{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage |[[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity | *{{icon|yes}} Faith has the Bhakti tenet |None |- |Divine the Stars | *{{icon|unknown}} Gain a random modifier for 10 years: **{{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}} **{{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}} **{{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}} **{{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}} **{{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}} |None | *{{icon|yes}} Faith has the Astrology tenet |None |- |Give your Ancestor a Sky Burial | *[[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety *{{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet |None | *{{icon|yes}} Faith has the Sky Burials tenet *[[File:Death natural.png|24px]] Dead ancestor |None |- |Initiate Consolamentum | *[[File:Death natural.png|24px]] Character dies *{{icon|piety}} {{green|+1}} Level of Devotion |None | *{{icon|yes}} Faith has the Consolamentum tenet *{{icon|yes}} One of the following **{{icon|yes}} 60 years old **{{icon|health penalty}} Health is Near Death or Dying **{{iconify|Incapable}} trait |None |- |Seek Aid of the Spirits | *{{icon|unknown}} Choose an offering **A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits **No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits *{{icon|unknown}} Gain one of the following: **[[File:Trait shrewd.png|24px]] Shrewd trait **[[File:Trait strong.png|24px]] Strong trait **[[File:Trait possessed.png|24px]] Possessed trait **[[File:Trait impotent.png|24px]] Impotent trait **[[File:Trait infirm.png|24px]] Infirm trait **{{iconify|Ill}} trait **{{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years **{{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years **{{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years **{{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years **{{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years **Lose [[File:Trait dull.png|24px]] Dull trait **Lose [[File:Trait weak.png|24px]] Weak trait |None | *{{icon|yes}} Faith has the Adorcism tenet *[[File:Religious councillor job.png|24px]] Court Chaplain *{{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait |{{icon|time}} 5 years |- |Take Vow of Poverty | *[[File:Modifier piety positive.png|24px]] Vow of Poverty **{{icon|opinion}} {{green|+5}} Clergy Opinion **{{icon|piety}} {{green|+2}} Monthly Piety **{{icon|gold}} {{red|-20%}} Monthly Income *{{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait *{{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait |None | *{{icon|yes}} Faith has the Vows of Poverty tenet |None |- |Renounce Vow of Poverty | *[[File:Modifier piety positive.png|24px]] Lose Vow of Poverty *{{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait *{{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait |{{icon|piety}} 100 Piety | *{{icon|yes}} Faith has the Vows of Poverty tenet |None |- |Commission Epic | *{{icon|unknown}} Choose who shall write the epic: **Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait *{{icon|unknown}} Choose a theme: **Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete **Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete **Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete *{{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular *{{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional |{{icon|gold}} Depends on monthly income | *{{icon|yes}} Adult *[[File:Diplomacy lifestyle.png|24px]] Writing History perk |{{icon|time}} 10 years |- |Extort Subjects | *{{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days *{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait |None | *{{icon|yes}} Adult *[[File:Stewardship lifestyle.png|24px]] It is MY Domain perk |{{icon|time}} 2 years |- |Sell Minor Titles | *{{icon|gold}} Scaled Gold *{{icon|unknown}} One of the following happens in 5 days: **Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal **Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes **Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal **Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}} **Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}} **Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal |{{icon|prestige}} 150 Prestige | *{{icon|yes}} Adult *[[File:Stewardship lifestyle.png|24px]] At Any Cost perk |{{icon|time}} 5 years |- |Embrace Celibacy | *[[File:Trait celibate.png|24px]] Gain the Celibate trait *{{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait |None | *{{icon|yes}} Adult *[[File:Learning lifestyle.png|24px]] Restraint perk *{{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait *{{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait *{{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait *{{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait |{{icon|time}} 1 year |- |Abandon Celibacy | *[[File:Trait celibate.png|24px]] Lose the Celibate trait *{{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait |None | *[[File:Learning lifestyle.png|24px]] Restraint perk *[[File:Trait celibate.png|24px]] Celibate trait |{{icon|time}} 1 year |- |Hold Mystical Communion | *[[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience *[[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects: **{{icon|martial}} {{green|+1}} Martial **{{icon|learning}} {{green|+1}} Learning **{{icon|stress gain}} {{green|-25%}} Stress Gain **{{icon|stress loss}} {{green|+25%}} Stress Loss *{{icon|unknown}} '''50%''' change to gain one of the following in 3 days: **{{icon|opinion}} {{red|-20}} Opinion with the court chaplain **{{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait **{{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion **{{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait **{{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait **{{icon|ill}} Ill trait **{{icon|ill}} Ill trait removed |{{icon|piety}} 100 Piety | *{{icon|yes}} Adult *{{icon|yes}} One of the following **[[File:Trait mystic 1.png|24px]] Wise Man trait **[[File:Trait mystic 2.png|24px]] Mystic trait **[[File:Trait mystic 3.png|24px]] Miracle Worker trait |{{icon|time}} 5 years |- |Pet Cat | *{{icon|stress loss}} {{green|-10}} Stress |None | *[[File:Modifier cat positive.png|24px]] Pet cat |{{icon|time}} 5 years |- |Pet Dog | *{{icon|unknown}} One of the following happens: **98% character gains {{green|-10}} {{iconify|Stress}} **1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder **1% character is injured |None | *[[File:Modifier dog positive.png|24px]] Pet dog |{{icon|time}} 5 years |- |Attempt Suicide | *{{icon|piety}} {{red|-1}} Level of Devotion *{{icon|unknown}} '''50%''' chance the following happen **[[File:Death natural.png|24px]] Character dies **{{icon|renown}} {{red|-1}} Level of Splendor **{{icon|opinion}} {{red|-30}} Opinion with all vassals |None | *{{icon|no}} Faith has the Consolamentum tenet *{{icon|warning}} One of the following **[[File:Trait cancer.png|24px]] Cancer trait **[[File:Trait depressed.png|24px]] Depressed trait **[[File:Trait great pox.png|24px]] Great Pox trait **{{iconify|Incapable}} trait **[[File:Trait leper.png|24px]] Leper trait **[[File:Trait lunatic.png|24px]] Lunatic trait **[[File:Stress level 3.png|24px]] Stress Level 3 **[[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died |{{icon|time}} 5 years |} ===Activities=== {{SVersion|1.0}} Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army. {| class="mildtable" !Activity !Immediate effects !Cost !Additional rquirements !Cooldown |- |[[File:Activity hunt.png]] Call Hunt | *{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait *{{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait. *{{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait. *{{icon|unknown}} Can trigger events with courtiers, vassals and guests |{{icon|gold}} Depends of primary title tier divide by 1.5 |None |{{icon|time}} 5 years |- |[[File:Activity feast.png]] Host Feast | *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet *[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet *{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait *{{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait. *{{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets |{{icon|gold}} Depends of primary title tier |None |{{icon|time}} 5 years |- |[[File:Activity meditation.png]] Meditate in Seclusion | *{{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have: **If meditating at the castle lose {{green|-10}} {{iconify|Stress}} **If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait *[[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects: **{{icon|diplomacy}} {{red|-1}} Diplomacy **{{icon|martial}} {{red|-1}} Martial **{{icon|stewardship}} {{red|-1}} Stewardship **{{icon|intrigue}} {{red|-1}} Intrigue *{{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations |None |{{icon|yes}} Faith has one of the following tenets: *Asceticism *Inner Journey |{{icon|time}} 3 years |- |[[File:Activity pilgrimage.png]] Go on a Pilgrimage | *{{icon|unknown}} Choose a destination *{{icon|unknown}} Can trigger various events *[[File:Trait mystic.png|24px]] {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet *[[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving: **{{icon|piety}} {{green|+2%}} Monthly Piety per Knight *[[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving: **{{icon|opinion}} {{green|+10}} Close Family Opinion *[[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving: **{{icon|gold}} {{green|-33%}} Holy Order Hire Cost *[[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving: **{{icon|opinion}} {{green|+10}} Clergy Opinion *[[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving: **{{icon|opinion}} {{green|+10}} Same Faith Opinion *{{icon|ill}} {{red|Character may die if they're ill}} |{{icon|gold}} Depends of distance to destination |{{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith |{{icon|time}} 15 years |- |[[File:Activity pilgrimage.png]] Undertake the Hajj | *[[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait *[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby *[[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away *[[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far *[[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far *[[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet *[[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects: **[[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety **{{icon|opinion}} {{green|+5}} Same Faith Opinion **{{icon|opinion}} {{red|-10}} Attraction Opinion *{{icon|ill}} {{red|Character may die if they're ill}} |{{icon|gold}} Depends of distance to Mecca |[[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith |{{icon|time}} 15 years |- |[[File:Activity witch ritual.png]] Host Grant Rite | *{{icon|unknown}} 7 days after starting the activity choose what to perform: **Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant **Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}} *[[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait |{{icon|gold}} 50 Gold |[[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier |{{icon|time}} 10 years |} ===Coping actions=== {{SVersion|1.0}} Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements. {| class="mildtable" !Decision !Stress !Cost !Required trait ! width="35%" |Description |- |Confess |{{green|-20}} | *{{icon|warning}} Expose a secret if the character has any *[[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects: **{{icon|opinion}} {{red|-5}} General Opinion |[[File:Trait contrite.png|24px]] Contrite |''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.'' |- |Consume Hashish Cakes |{{green|-20}} | *[[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects: **{{icon|stewardship}} {{red|-1}} Stewardship **{{icon|learning}} {{red|-2}} Learning |[[File:Trait hashishiyah.png|24px]] Hashishiyah |''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!'' |- |Donate to Charity |{{green|-20}} | *{{icon|gold}} Scaled gold |[[File:Trait improvident.png|24px]] Improvident |''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.'' |- |Flagellate |{{green|-40}} | *[[File:Trait wounded 1.png|24px]] Gain the Wounded trait **If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait **If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait **If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies |[[File:Trait flagellant.png|24px]] Flagellant |''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.'' |- |Indulge in Drink |{{green|-20}} | *{{icon|prestige}} {{red|-150}} Prestige |[[File:Trait drunkard.png|24px]] Drunkard |''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!'' |- |Indulge in Food |{{green|-20}} | *{{icon|gold}} Scaled gold |[[File:Trait comfort eater.png|24px]] Comfort Eater |''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.'' |- |Lash Out |{{green|-20}} | *[[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects: **{{icon|opinion}} {{red|-10}} Direct Vassal Opinion *{{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal **Friend vassals will only be insulted if the character has no other vassals |[[File:Trait irritable.png|24px]] Irritable |''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.'' |- |Seclude Yourself |{{green|-20}} | *{{icon|prestige}} {{red|-150}} Prestige |[[File:Trait reclusive.png|24px]] Reclusive |''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.'' |- |Shun Food |{{green|-20}} | *[[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects: **{{icon|prowess}} {{red|-1}} Prowess **{{icon|health penalty}} {{red|Moderate Health Penalty}} |[[File:Trait inappetetic.png|24px]] Inappetetic |''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.'' |- |Talk to Confidant |{{green|-20}} | *{{icon|opinion}} {{red|-10}} Opinion with all courtiers except one |[[File:Trait confider.png|24px]] Confider |''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!'' |- |Visit a Brothel |{{green|-40}} | *{{icon|gold}} Scaled gold *[[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait *[[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait *{{icon|warning}} {{red|5%}} chance to be suspected of adultery |[[File:Trait rakish.png|24px]] Rakish |''Nothing relieves the mind like some carnal relief.'' |- |Visit the Market |{{green|-20}} | *{{icon|gold}} Scaled gold |[[File:Trait profligate.png|24px]] Profligate |''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!'' |- |Work Off Some Stress |{{green|-20}} | *[[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects: **{{icon|opinion}} {{red|-5}} General Opinion |[[File:Trait athletic.png|24px]] Athletic |''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.'' |- |Write Thoughts Down |{{green|-20}} | *[[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects: **{{icon|diplomacy}} {{red|-2}} Diplomacy |[[File:Trait journaller.png|24px]] Journaller |''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!'' |} [[en:Decisions]]
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