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{{Version|1.0}}{{需要翻译}} Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the {{iconify|Incapable}} trait. Decisions are not shown unless the character meets one of the more specific requirements. == 重要决议 == {{SVersion|1.0}} 重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。 {| class="mildtable" ! 决议 ! 影响 ! 花费 ! 要求 |- | 建立一个新王国 | * {{icon|kingdom}} 创建一个王国头衔 * [[File:De jure cb.png|24px]] 所有持有的公爵头衔成为新王国法理的一部分 | {{icon|gold}} 300金币<br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚 | * {{icon|yes}} 成年人 * {{icon|yes}} 独立 * {{icon|yes}} 和平 * {{icon|yes}} 至少30块领地或者三个公爵头衔 * [[File:Icon prestige 03.png|24px]] 威望等级至少“威名赫赫” * [[File:Rules.png|24px]] 游戏规则自建王国已启用 |- | 建立一个新帝国 | * {{icon|empire}} Creates an empire title * [[File:De jure cb.png|24px]] All held kingdom titles become de jure part of the created title | {{icon|gold}} 1200 Gold<br>{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 600 Piety | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|yes}} 120 Realm size or at least 3 kingdom titles and 80 realm size * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * [[File:Rules.png|24px]] Custom Kingdoms are enabled in game rules |- | Adopt Special Succession Type | * {{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture * {{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years | {{icon|prestige}} 300 Prestige | * {{icon|yes}} Title rank is king or emperor * {{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture * {{icon|no}} Year is 1100 or above |- | Challenge the Ruler | * If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years * If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame * Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait ** If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait ** If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait ** If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed | None | * {{icon|yes}} Adult * {{icon|yes}} Tribal government * {{icon|vassal}} Vassal * [[File:Default cb.png|24px]] Claim on the Liege's title * [[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine * {{icon|yes}} Liege is adult * {{icon|warning}} Can only be tried once every 10 years |- | Create Cadet Branch | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|yes}} Creates a Cadet Branch of the current House | None | * {{icon|yes}} Adult * {{icon|no}} Tribal government * {{icon|no}} House head * {{icon|no}} Third or closer in succession for one of the house head's titles * {{icon|no}} Court chaplain if faith has the Theocratic doctrine |- | Consecrate Bloodline | * {{icon|renown}} {{green|+500}} Renown * {{icon|fervor}} {{green|+25%}} Fervor * [[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith * [[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith | {{icon|piety}} 2500 Piety | * {{icon|yes}} At least 3 titles above County * {{icon|yes}} Faith is Organized * {{icon|yes}} Control a holy site * [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion * {{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists * {{icon|warning}} Can only be done once per faith * {{icon|no}} [[File:Trait content.png|24px]] Content trait * {{icon|no}} [[File:Trait humble.png|24px]] Humble trait |- | Found Witch Coven | * [[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier * [[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it * [[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft | None | * {{icon|yes}} House Head * [[File:Trait witch.png|24px]] Witch trait or secret * [[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret known by you * [[File:Trait witch.png|24px]] At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you |- | Adopt Feudal Ways through Liege | * {{icon|yes}} Government becomes Feudal * {{icon|yes}} Government of Tribal vassals becomes Feudal * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | {{icon|prestige}} 150 Prestige | * {{icon|yes}} Tribal government * {{icon|yes}} Faith is Organized * {{icon|yes}} Liege with Feudal government * {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- | Adopt Clan Ways through Liege | * {{icon|yes}} Government becomes Clan * {{icon|yes}} Government of Tribal vassals becomes Clan * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | {{icon|prestige}} 150 Prestige | * {{icon|yes}} Tribal government * {{icon|yes}} Faith is Organized * {{icon|yes}} Liege with Clan government * {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law |- | Adopt Feudal Ways | * {{icon|yes}} Government becomes Feudal * {{icon|yes}} Government of Tribal vassals becomes Feudal * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | {{icon|prestige}} 200 Prestige | * {{icon|yes}} Tribal government * {{icon|yes}} Faith is Organized * {{icon|innovation}} All Tribal Era innovations * {{icon|development}} 5 or more Development in the realm capital * [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law * [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished * {{icon|no}} Liege with Feudal or Clan government * {{icon|no}} Islam religion |- | Adopt Clan Ways | * {{icon|yes}} Government becomes Clan * {{icon|yes}} Government of Tribal vassals becomes Clan * [[File:Holding castle.png|24px]] All tribal holdings become castle holdings | {{icon|prestige}} 200 Prestige | * {{icon|yes}} Tribal government * {{icon|yes}} Faith is Organized * {{icon|innovation}} All Tribal Era innovations * {{icon|development}} 5 or more Development in the realm capital * [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law * [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished * {{icon|no}} Liege with Feudal or Clan government * {{icon|yes}} Islam religion |- | Found Holy Order | * {{icon|yes}} Become the Patron of a newly created Holy Order | {{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Title rank is king or emperor * {{icon|yes}} At least one Castle or City holding except the realm capital * {{icon|opinion}} At least 60 Opinion with the head of faith if one exists * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|no}} Patron of a holy order |- | Take Stewardship of the Sacred River | * [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion * [[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier ** {{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them * {{icon|yes}} Gain ''the Lord of the Ganges'' nickname | [[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold | * {{icon|yes}} Adult * {{icon|yes}} Title rank is at least duke * {{icon|yes}} Control the region of Ganges Plain * {{icon|yes}} Realm capital is in the region of Ganges Plain * [[File:Religion shaivism.png|24px]] Hinduism religion * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * [[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful |- | Accuse the Krstjani of Heresy | * If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years * If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine ** The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them | {{icon|piety}} 250 Piety | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title tier is at least duke * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Faith has a head of faith * [[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine * [[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * [[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani * {{icon|no}}{{iconify|Excommunicated}} trait |- | Establish Ecumenical Patriarchate | * {{icon|piety}} {{green|+250}} Piety * {{icon|fervor}} {{green|+15%}} Fervor * {{icon|fervor}} {{green|-30%}} Iconoclasm Fervor * [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine * [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine * {{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * {{icon|county}} Own the County of Constantinople title * {{icon|piety}} 1500 Piety * [[File:Religion orthodox.png|24px]] Orthodoxy Faith * {{icon|no}} Ecumenical Patriarchate |- | Establish Iconoclast Patriarchate | * {{icon|piety}} {{green|+250}} Piety * {{icon|fervor}} {{green|+15%}} Fervor * {{icon|fervor}} {{green|-30%}} Orthodoxy Fervor * [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine * [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine * {{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * {{icon|county}} Own the County of Constantinople title * {{icon|piety}} 1500 Piety * [[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith * {{icon|no}} Iconoclast Patriarchate |- | Restore the Faith High Priesthood | * {{icon|prestige}} {{green|+300}} Prestige * {{icon|piety}} {{green|+250}} Piety * {{icon|fervor}} {{green|+10%}} Fervor * {{icon|vassal}} A random character becomes head of faith and vassal | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|yes}} Control at least 3 holy sites * {{icon|piety}} 1000 Piety * {{icon|yes}} One of the following: ** [[File:Religion kabarism.png|24px]] Judaism religion ** [[File:Religion zoroastrian.png|24px]] Zoroastrianism religion |- | Dismantle the Papacy | * {{icon|piety}} {{green|+500}} Piety * {{icon|fervor}} {{green|+50%}} Fervor * {{icon|fervor}} {{green|-100%}} Catholicism fervor * [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine * {{icon|yes}} The former pope converts to the character's faith * {{icon|warning}} Destroy the Papacy title | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * {{icon|yes}} Control the region of Italia * {{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East * {{icon|yes}} One of the following faiths ** [[File:Religion germanic.png|24px]] Ásatrú ** [[File:Religion sunni.png|24px]] Ash'arism ** [[File:Religion hellenic.png|24px]] Hellenism ** [[File:Religion slavic.png|24px]] Slovianska Pravda ** [[File:Religion baltic.png|24px]] Vidilism * {{icon|no}} The pope is landed |- | Restore the Papacy | * {{icon|piety}} {{green|+250}} Piety * {{icon|fervor}} {{green|+15%}} Fervor * [[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles * [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * [[File:Religion catholicism.png|24px]] Catholicism faith * {{icon|piety}} 3000 Piety * {{icon|county}} Own the County of Roma title * {{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto |- | Faith Cannibalism | * {{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet * [[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait * [[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait * {{icon|yes}} Gain ''the Devourer'' nickname | {{icon|piety}} 250 Piety | * {{icon|yes}} Adult * [[File:Trait cannibal.png|24px]] Cannibal trait * [[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists * {{icon|no}} Faith has the Ritual Cannibalism tenet |- | Found University | * [[File:Building university.png|24px]] Creates a University building on a historical site * {{icon|yes}} Gain ''the Scholar'' nickname | {{icon|prestige}} 150 Prestige | * {{icon|yes}} Adult * {{icon|yes}} Title rank is king or emperor * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * {{icon|development}} At least 40 Development in a historical university site |- | Embrace English Culture | * {{icon|prestige}} {{green|+150}} Prestige * {{icon|culture}} Change culture to English * {{icon|culture}} Family Members change culture to English * {{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English * {{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations | None | * {{icon|yes}} Adult * {{icon|kingdom}} Own the Kingdom of England title * {{icon|yes}} Realm capital is in Kingdom of England * {{icon|culture}} Frankish culture group |- | Embrace Outremer Culture | * {{icon|culture}} Change culture to Outremer * {{icon|culture}} Courtiers of the same Dynasty change culture to Outremer * {{icon|culture}} Realm Capital changes culture to Outremer * {{icon|culture}} Domain counties in the region of Middle-East culture to Outremer | None | * {{icon|culture}} Frankish culture group * {{icon|piety}} Character or liege follows a Christian faith * {{icon|decision}} Form the Outremer Empire decision * {{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia * {{icon|yes}} One of the following: ** {{icon|empire}} Own the Empire on Outremer title ** {{icon|empire}} Liege owns the Empire on Outremer title ** {{icon|culture}} Liege belongs to the Outremer culture ** [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * {{icon|no}}{{icon|culture}} Roman culture |- | Reclaim Constantinople | * [[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital | None | * {{icon|yes}} Adult * {{icon|empire}} Own the Byzantine Empire title * {{icon|county}} Own or is liege of County of Constantinople |- | Reclaim Rome | * [[File:Realm capital.png|24px]] Barony of Rome becomes realm capital | None | * {{icon|yes}} Adult * {{icon|empire}} Own the Roman Empire title * {{icon|county}} Own or is liege of County of Rome |- | Repay Loan | * {{icon|yes}} Removes all negative effects associated with holy order loans | {{icon|gold}} Scaled Gold | * {{icon|decision}} Borrow Gold from Holy Order decision |- | Escape from Prison | * {{icon|unknown}} {{green|50%}} chance to escape prison * {{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years ** Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits ** Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait | None | * {{icon|yes}} At least 10 years old * {{icon|crime}} Imprisoned * {{icon|warning}} Can only be tried once every 5 years |} === Unique decisions === {{SVersion|1.0}} The following major decisions can only be taken once per game, regardless of character. {| class="mildtable" ! Decision ! Effect ! Cost ! Requirements |- | Avenge the Battle of Tours | * {{icon|prestige}} {{green|+750}} Prestige * [[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety * {{icon|fervor}} {{green|+25%}} Fervor * {{icon|fervor}} {{green|-25%}} Catholicism faith fervor * {{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith * {{icon|yes}} Gain ''the Avenger'' nickname | None | * [[File:Icon piety islam 01.png|24px]] Islam relgion * {{icon|yes}} Control the regions of Iberia and Southern Francia * {{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia |- | Become the Saoshyant | * {{icon|fervor}} {{green|+15%}} Fervor * [[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait * [[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait * {{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith * [[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects: ** {{icon|renown}} {{green|+1}} Monthly Renown ** {{icon|prestige}} {{green|+0.5}} Monthly Prestige ** [[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety * {{icon|yes}} Gain ''the Saoshyant'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|empire}} Own the Persian Empire title and all its de jure territory * [[File:Religion urartuism.png|24px]] Zoroastrianism religion * [[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue |- | Build a Glass Monument | * [[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital * {{icon|yes}} Gain ''the Man of Glass'' nickname | {{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold | * {{icon|yes}} Adult * [[File:Trait lunatic.png|24px]] Lunatic trait event * [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished |- | Dismantle German Pretenders | * [[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it | {{icon|prestige}} 10000 Prestige | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|empire}} Own the Byzantine Empire or Roman Empire title * {{icon|yes}} Another character owns the Holy Roman Empire title * {{icon|yes}} Control the region of Italia * {{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine * [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame * {{icon|culture}} Greek, Italian or Roman culture |- | Dismantle Greek Pretenders | * [[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it | {{icon|prestige}} 10000 Prestige | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|empire}} Own the Holy Roman Empire title * {{icon|yes}} Another character owns the Byzantine Empire title * {{icon|yes}} Control the region of Italia * {{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus * [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame * {{icon|culture}} One of the following cultures: ** {{icon|culture}} Any culture in the Central Germanic group ** {{icon|culture}} Frankish, French or Italian |- | Dynasty of Many Crowns | * {{icon|renown}} {{green|+75}} Renown * [[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving: ** {{icon|stewardship}} {{green|+2}} Stewardship ** {{icon|prestige}} {{green|+20%}} Monthly Prestige ** {{icon|levies}} {{green|+10%}} Levy Size ** {{icon|opinion}} {{green|+5}} Direct Vassal Opinion | | * {{icon|yes}} 10 Dynasty members are independent kings or emperors |- | Empower the Sicilian Parliament | * {{icon|law}} Gain the next level of Crown Authority Law * [[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving: ** {{icon|time}} {{green|-5%}} Building Construction Time ** {{icon|gold}} {{green|-5%}} Building Construction Gold Cost ** {{icon|development}} {{green|+10%}} Monthly Development | {{icon|gold}} 1500 Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|yes}} Feudal government * {{icon|learning}} At least 10 Learning * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * {{icon|culture}} Central Germanic, Iberian or Latin culture group * {{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title * {{icon|yes}} Control Duchy of Capua or Duchy of Sicily * {{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily * {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- | Establish Norman Culture | * {{icon|culture}} Change culture to Norman * {{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman * {{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures * {{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy | None | * {{icon|yes}} At peace * {{icon|yes}} Own and fully control the Duchy of Neustria * {{icon|culture}} Norse culture * {{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture * {{icon|no}}{{icon|culture}} Norman culture doesn't exist |- | Inspire Opus Francigenum | * {{icon|law}} Gain the next level of Crown Authority Law * [[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects: ** {{icon|time}} {{green|-10%}} Building Construction Time ** {{icon|gold}} {{green|-10%}} Building Construction Gold Cost ** {{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost ** {{icon|development}} {{green|+10%}} Monthly Development | {{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Feudal government * {{icon|yes}} Title rank is king or emperor * {{icon|learning}} At least 10 Learning * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * {{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations * {{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title * {{icon|yes}} Control one of the following: ** {{icon|yes}} Duchy of Orleans and Duchy of Valois ** {{icon|yes}} Duchy of Provence and Duchy of Toulouse * {{icon|culture}} Latin culture group * {{icon|no}}{{icon|culture}} Italian culture * {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law |- | Mend the Great Schism | * {{icon|fervor}} {{green|+25%}} Fervor * {{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths * [[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it. * [[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine * {{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith ** All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse * {{icon|yes}} Gain ''the Ecumenist'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is emperor * {{icon|piety}} Christian religion * [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion * {{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma |- | Prepare to Cross the Carpathians | * [[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli | {{icon|prestige}} 1000 Prestige | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Tribal government * {{icon|yes}} Year is 911 or above * {{icon|culture}} Mogyër culture * {{icon|culture}} Liege is Mogyër if not independent * {{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia * {{icon|no}} Title rank is emperor * {{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule |- | Promote Christian Settlements | * {{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian * {{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5 * {{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith * [[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years: ** {{icon|development}} {{green|+10%}} Monthly Development ** {{icon|time}} {{green|-10%}} Building Construction Time ** {{icon|opinion}} {{red|-10}} Popular Opinion | {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|culture}} Magyar culture group * {{icon|culture}} Realm capital has a Magyar culture * [[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine * {{icon|piety}} At least 2 neighbor independent rulers are Christian * {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia * {{icon|no}} ''Revive Táltoism'' |- | Revive Táltoism | * [[File:Religion pagan magyar.png|24px]] Convert to Táltoism * [[File:Religion pagan magyar.png|24px]] Close family and vassals may convert | {{icon|piety}} 2000 Piety | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Feudal government * {{icon|piety}} Christian religion * {{icon|culture}} Magyar culture group * {{icon|culture}} Realm capital has a Magyar culture * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|innovation}} Early Medieval era * {{icon|innovation}} Royal Prerogative innovation * {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia * {{icon|no}} Did not ''Promote Christian Settlements'' |- | Reclaim Britannia | * [[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects: ** [[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed * {{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|culture}} Brythonic or Goidelic culture group * {{icon|culture}} All powerful vassals belong to Brythonic or Goidelic * {{icon|yes}} Control the region of Britannia |- | Request Claim on Ireland | * [[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years | {{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|yes}} Feudal government * {{icon|yes}} Title rank is king or emperor * {{icon|culture}} Frankish, North Germanic or West Germanic culture group * [[File:Religion catholicism.png|24px]] Catholicism faith * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|opinion}} {{green|+80}} Opinion with the pope * {{icon|yes}} Control Deira, Essex, Lancester and Mercia * {{icon|no}} Control the region of Ireland |- | Restore Carolingian Borders | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|law}} Gain the Primogeniture Law * {{icon|innovation}} Culture gains the Heraldry and Knighthood innovations * {{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title * {{icon|yes}} Gain ''the Great'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|empire}} Own the Empire of Francia title * {{icon|yes}} Realm capital is in the region of Western Europe * {{icon|yes}} The Holy Roman Empire title is owned by another character * {{icon|yes}} Control the western half of Europe * {{icon|culture}} French culture * {{icon|piety}} Christian religion * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- | Restore the Ash'ari Caliphate | * [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety * {{icon|fervor}} {{green|+15%}} Fervor * {{icon|yes}} Gain the Sunni Caliphate title | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * {{icon|yes}} Control the County of Mecca * {{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar * [[File:Religion sunni.png|24px]] Ash'arism faith * [[File:Icon piety islam 01.png|24px]] 3000 Piety * {{icon|decision}} Form the Outremer Empire decision |- | Strengthen Bloodline | * [[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier | None | * {{icon|yes}} Dynasty Head * {{icon|no}} Negative congenital traits * {{icon|yes}} One of the following traits ** [[File:Trait beauty good 3.png|24px]] Beautiful ** [[File:Trait intellect good 3.png|24px]] Genius ** [[File:Trait physique good 3.png|24px]] Herculean * {{icon|yes}} One positive manifestation of each of the congential traits above |- | Unite Africa | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|piety}} {{green|+500}} Piety * {{icon|fervor}} {{green|+25%}} Fervor * {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith * {{icon|yes}} Gain ''the Unifier of Africa'' nickname | None | * {{icon|yes}} Control the region of Africa * {{icon|yes}} Realm capital is in the region of Africa * {{icon|culture}} Any African culture group |} ==== Realm founding decisions ==== {{SVersion|1.0}} The following unique decisions will result in the creation of a powerful new realm. {| class="mildtable" ! Decision ! Effect ! Cost ! Requirements |- | Become Chakravrati | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|prestige}} {{green|+2}} Levels of Fame * {{icon|fervor}} {{green|+50%}} Fervor * [[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost * [[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait * {{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India * {{icon|empire}} Gain the Empire of India title * {{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine * {{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith | [[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * [[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion * {{icon|yes}} Realm capital is in the region of India * {{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire * {{icon|yes}} One of the following religions ** [[File:Religion lamaism buddhism.png|24px]] Buddhism ** [[File:Religion shaivism.png|24px]] Hinduism ** [[File:Religion jainism.png|24px]] Jainism |- | Become Greatest of Khans | * {{icon|empire}} Gain the Mongol Empire title * {{icon|law}} Mongol Empire gains High Partition title succession law * [[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait * [[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier * [[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli * [[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already * [[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following: ** {{icon|levies}} {{green|+500}} Levies for each held duchy title ** {{icon|levies}} {{green|+1000}} Levies for each held kingdom title ** {{icon|levies}} {{green|+2000}} Levies for each held empire title | {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Tribal government * {{icon|yes}} Title rank is king or emperor * {{icon|yes}} At least 25 realm size * {{icon|yes}} Realm capital is in the Steppe region * [[File:Religion tengri.png|24px]] Tengriism faith * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * {{icon|culture}} Mongolic culture group |- | Establish Bactrian Supremacy | * {{icon|empire}} Gain the Empire of Bactria title * [[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier | {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Feudal government * {{icon|yes}} Title rank is king or emperor * {{icon|yes}} Realm capital is in the region of Bactria * {{icon|yes}} Control the region of Bactria * {{icon|culture}} Afghan culture * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * {{icon|yes}} One of the following religions ** [[File:Religion lamaism buddhism.png|24px]] Buddhism ** [[File:Religion urartuism.png|24px]] Zoroastrianism |- | Form the Outremer Empire | * {{icon|prestige}} {{green|+150}} Prestige * {{icon|piety}} {{green|+100}} Piety * {{icon|fervor}} {{green|+15%}} Fervor * {{icon|fervor}} {{green|-25%}} Ash'arism faith fervor * {{icon|empire}} Gain the Empire of Outremer title * [[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer * [[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer * [[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer * [[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer * [[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned * [[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned * {{icon|culture}} Change culture to Outremer * {{icon|culture}} County of Jerusalem changes culture to Outremer * {{icon|innovation}} Culture gains the Men-at-Arms innovation * {{icon|warning}} Destroy the Sunni Caliphate title * [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism * [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism * {{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Title rank is king or emperor * [[File:Religion catholicism.png|24px]] Catholicism faith * [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame * {{icon|yes}} Control the region of Outremer * {{icon|yes}} Realm capital is in the region of Outremer * {{icon|yes}} Crusades are available |- | Form the Sultanate of Rum | * {{icon|prestige}} {{green|+150}} Prestige * {{icon|kingdom}} Gain the Kingdom of Rum title * {{icon|vassal}} If vassal become independent and the former liege gains the following: ** {{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title ** {{icon|opinion}} {{red|-100}} Opinion for 50 years | None | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Control the region of Asia Minor * {{icon|yes}} Realm capital is in the regions of Asia Minor or Persia * [[File:Icon piety islam 01.png|24px]] Islam religion * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * [[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|yes}} One of the following: ** {{icon|yes}} Independent ** [[File:Icon piety islam 01.png|24px]] Liege follows Islam religion * {{icon|no}} Title rank is emperor * {{icon|no}}{{icon|culture}} Greek culture |- | Found Portugal | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|kingdom}} Gain the Kingdom of Portugal title * [[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal * [[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal * [[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal * [[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal * {{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture * {{icon|innovation}} Culture gains a random Civic and Military Innovation * {{icon|yes}} Gain ''the Great'' nickname | {{icon|gold}} 300 Gold | * {{icon|yes}} Independent * {{icon|yes}} Control Algarve, Beja, Coimbra and Portucale * {{icon|culture}} Iberian culture group |- | Found the Kingdom of Aragon | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|kingdom}} Gain the Kingdom of Aragon title * [[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon * [[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon | {{icon|gold}} 200 Gold | * {{icon|yes}} Independent * {{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona * {{icon|yes}} Title rank is count or duke |- | Found the Kingdom of Bosnia | * {{icon|kingdom}} Gain the Kingdom of Bosnia title * [[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia * [[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia | {{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige | * {{icon|yes}} Independent * {{icon|yes}} Control Bosnia and Zachlumia * {{icon|yes}} Capital is within Bosnia or Zachlumia * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Title rank is count or duke * [[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable * {{icon|culture}} Bosnian, Croatian or Serbian culture * {{icon|no}} Tribal era |- | Restore Israel | * {{icon|prestige}} {{green|+150}} Prestige * {{icon|piety}} {{green|+100}} Piety * {{icon|fervor}} {{green|+25%}} Fervor * {{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel * {{icon|kingdom}} Gain the Kingdom of Israel title * {{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * [[File:Religion kabarism.png|24px]] Judaism religion * [[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant * {{icon|yes}} Control Oultrejourdain, Palestine and Urdunn |- | Restore the Danelaw | * {{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw * {{icon|kingdom}} Gain the Kingdom of the Danelaw title * {{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law * {{icon|yes}} Gain ''the Dane'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia * {{icon|culture}} North Germanic culture group |- | Restore the Kingdom of Cornwall | * {{icon|kingdom}} Gain the Kingdom of Cornwall title * [[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned * [[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned | {{icon|gold}} 300 Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Title rank is count or duke * {{icon|yes}} Owns Duchy of Cornwall and all its counties * {{icon|culture}} Brythonic culture group * {{icon|culture}} At least one barony has Brythonic culture group * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men |- | Restore the Holy Roman Empire | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|prestige}} {{green|+500}} Fame * {{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years * {{icon|empire}} Gain the Holy Roman Empire title * {{icon|law}} Holy Roman Empire gains High Partition title succession law * [[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire * {{icon|warning}} Destroy the Kingdom of East Francia title * {{icon|yes}} Gain ''the Great'' nickname | {{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Title rank is king * {{icon|yes}} At least 140 realm size * {{icon|kingdom}} Owns the Kingdom of East Francia title * {{icon|kingdom}} Own at least 3 kingdom titles * [[File:Religion catholicism.png|24px]] Catholicism faith * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * {{icon|yes}} One of the following ** {{icon|opinion}} {{green|+60}} Opinion with the pope ** {{icon|weak hook}} A hook on the pope * {{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith * {{icon|no}}{{iconify|Excommunicated}} trait |- | Restore the Roman Empire | * {{icon|empire}} Replace all held empire titles with Roman Empire * [[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli * [[File:Trait augustus.png|24px]] Gain the Augustus trait * {{icon|yes}} Gain ''the Glorious'' nickname | None | * {{icon|yes}} Adult * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Control the territory of the Roman Empire * {{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title * [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame * {{icon|yes}} Religion is one of the following: ** {{icon|piety}} Christian ** [[File:Religion hellenic.png|24px]] Greco-Roman |- | Revive Greater Armenia | * {{icon|empire}} Gain the Empire of Greater Armenia title * [[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia | {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} Feudal or Clan government * {{icon|yes}} Title rank is king * {{icon|yes}} Control the region of Armenia * {{icon|yes}} One of the following ** {{icon|culture}} Armenian culture ** [[File:Religion christianity armenian.png|24px]] Apostolic faith |- | Form Archduchy of Austria | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|kingdom}} Gain the Archduchy of Austria title * {{icon|law}} Gain the Primogeniture Law * [[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria * [[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria * [[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria * [[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria | {{icon|gold}} 1000 Gold | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark * {{icon|vassal}} Liege owns the Holy Roman Empire title * {{icon|piety}} Christian religion * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- | Form the Swiss Confederation | * {{icon|prestige}} {{green|+350}} Prestige * {{icon|kingdom}} Gain the Kingdom of Switzerland title * [[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland * [[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland * [[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal | {{icon|gold}} 500 Gold | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Control Currezia, Savoy and Upper Burgundy * {{icon|vassal}} Liege owns the Holy Roman Empire title * {{icon|piety}} Christian religion * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious * {{icon|culture}} One of the following cultures: ** {{icon|culture}} Any culture in the Central Germanic group ** {{icon|culture}} Frankish, Italian, Lombard or Occitan |- | Unify the Burgundies | * {{icon|prestige}} {{green|+150}} Prestige * {{icon|kingdom}} Gain the Kingdom of Burgundy title * {{icon|culture}} Change culture to Occitan if not already * {{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations * {{icon|vassal}} Become independent * {{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title * {{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years | {{icon|gold}} 1000 Gold | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Realm capital is in the region of Burgundy * {{icon|yes}} Control the region of Burgundy * {{icon|culture}} French or Occitan culture * {{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title * [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious |- | Unify Italy | * {{icon|prestige}} {{green|+350}} Prestige * [[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia * {{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations | None | * {{icon|yes}} Adult * {{icon|yes}} Independent * {{icon|yes}} At peace * {{icon|empire}} Own the Empire of Italia title * {{icon|yes}} Control the regions of Italia and Illyricum * {{icon|yes}} Realm Capital is in the region of Italia * {{icon|culture}} Italian culture * [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men * {{icon|no}}{{icon|decision}} Restore Carolingian Borders decision |- | Unite the Slavs | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures * {{icon|empire}} Gain the Empire of Slavia title * [[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia * {{icon|yes}} Gain ''the Bogatyr'' nickname if male * {{icon|yes}} Gain ''the Polyanitsa'' nickname if female | {{icon|gold}} 600 Gold | * {{icon|culture}} East Slavic, West Slavic or South Slavic culture group * {{icon|yes}} Control the region of Slavia |- | Unite the South Slavs | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|innovation}} Culture gains a random Civic and Military Innovation * {{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | None | * {{icon|culture}} South Slavic culture group * {{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia * {{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor |- | Unite the West Slavs | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|innovation}} Culture gains a random Civic and Military Innovation * {{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | None | * {{icon|culture}} West Slavic culture group * {{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania * {{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor |- | Unite the Spanish Thrones | * {{icon|prestige}} {{green|+750}} Prestige * {{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title * {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan | None | * {{icon|culture}} Iberian culture group * {{icon|yes}} Control Castille, Léon and Galicia * {{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor * {{icon|yes}} Year is 1000 or above |} == Minor decisions == {{SVersion|1.0}} The following decisions have a cooldown and do not affect the world at large. {| class="mildtable" ! Decision ! Effect ! Cost ! Requirements ! Cooldown |- | Search for Physician | * {{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks: ** A character with 5-10 {{iconify|Learning}} ** A character with 10-15 {{iconify|Learning}} ** A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county ** A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}} | None | * None | {{icon|time}} 1 year |- | Invite Knights | * [[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine * [[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine * [[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine | {{icon|prestige}} 150 Prestige | * None | {{icon|time}} 10 years |- | Invite Claimants | * {{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years | {{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor | * {{icon|yes}} Title rank is at least duke | {{icon|time}} 10 years |- | Convert to Local Culture | * {{icon|culture}} Adopts the culture of the realm capital * {{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture | {{icon|prestige}} 300 Prestige | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|culture}} Realm capital has a different culture | {{icon|time}} Lifetime |- | Borrow Gold from Holy Order | * {{icon|gold}} Gain scaled Gold * {{icon|warning}} The holy order will make demands if the loan is not repaid * {{icon|warning}} If the character dies the loan is inherited | {{icon|piety}} 50 Piety | * {{icon|yes}} Any holy order with the same faith and enough gold * {{icon|yes}} No active loan | {{icon|time}} 15 years |- | Revoke Holy Order Lease | * {{icon|warning}} Take a barony title from the holy order * {{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster * {{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists | {{icon|piety}} 500 Piety | * {{icon|yes}} Adult * {{icon|yes}} At peace * {{icon|yes}} Own the de jure county of a holy order barony | None |- | Submit to the Great Khan | * {{icon|vassal}} Become a vassal of the Mongol Empire * [[File:War outcome white peace.png|24px]] All offensive wars end in white peace | None | * {{icon|yes}} Independent * {{icon|yes}} Mongol Empire borders the realm * {{icon|no}} Title rank is emperor | None |- | Return Roma | * {{icon|yes}} The pope gains the County of Roma title * {{icon|piety}} {{green|+250}} Piety * {{icon|opinion}} {{green|+20}} Opinion with the pope * {{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait * {{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait | None | * {{icon|yes}} Independent * {{icon|county}} Own the County of Roma title * [[File:Religion catholicism.png|24px]] Catholicism faith | None |- | Raise a Runestone | * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety * {{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith * [[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier | None | * [[File:Religion germanic.png|24px]] Ásatrú faith * [[File:Death natural.png|24px]] Dead ancestor | None |- | Determine Bhakti | * {{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses: ** {{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}} ** {{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience ** {{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage ** {{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety * {{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses: ** {{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}} {{icon|opinion}} Attraction Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. ** {{green|+4}} {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage ** {{green|+20}} {{icon|opinion}} Spouse Opinion, {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+10}} {{icon|opinion}} Close Relative Opinion. ** {{green|20%}} [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}} {{icon|opinion}} Clergy Opinion. * {{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses: ** {{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion ** {{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}} ** {{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}} ** {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage | [[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity | * {{icon|yes}} Faith has the Bhakti tenet | None |- | Divine the Stars | * {{icon|unknown}} Gain a random modifier for 10 years: ** {{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}} ** {{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}} ** {{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}} ** {{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}} ** {{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}} | None | * {{icon|yes}} Faith has the Astrology tenet | None |- | Give your Ancestor a Sky Burial | * [[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety * {{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet | None | * {{icon|yes}} Faith has the Sky Burials tenet * [[File:Death natural.png|24px]] Dead ancestor | None |- | Initiate Consolamentum | * [[File:Death natural.png|24px]] Character dies * {{icon|piety}} {{green|+1}} Level of Devotion | None | * {{icon|yes}} Faith has the Consolamentum tenet * {{icon|yes}} One of the following ** {{icon|yes}} 60 years old ** {{icon|health penalty}} Health is Near Death or Dying ** {{iconify|Incapable}} trait | None |- | Seek Aid of the Spirits | * {{icon|unknown}} Choose an offering ** A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits ** No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits * {{icon|unknown}} Gain one of the following: ** [[File:Trait shrewd.png|24px]] Shrewd trait ** [[File:Trait strong.png|24px]] Strong trait ** [[File:Trait possessed.png|24px]] Possessed trait ** [[File:Trait impotent.png|24px]] Impotent trait ** [[File:Trait infirm.png|24px]] Infirm trait ** {{iconify|Ill}} trait ** {{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years ** {{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years ** {{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years ** {{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years ** {{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years ** Lose [[File:Trait dull.png|24px]] Dull trait ** Lose [[File:Trait weak.png|24px]] Weak trait | None | * {{icon|yes}} Faith has the Adorcism tenet * [[File:Religious councillor job.png|24px]] Court Chaplain * {{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait | {{icon|time}} 5 years |- | Take Vow of Poverty | * [[File:Modifier piety positive.png|24px]] Vow of Poverty ** {{icon|opinion}} {{green|+5}} Clergy Opinion ** {{icon|piety}} {{green|+2}} Monthly Piety ** {{icon|gold}} {{red|-20%}} Monthly Income * {{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait * {{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait * {{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait | None | * {{icon|yes}} Faith has the Vows of Poverty tenet | None |- | Renounce Vow of Poverty | * [[File:Modifier piety positive.png|24px]] Lose Vow of Poverty * {{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait * {{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait * {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | {{icon|piety}} 100 Piety | * {{icon|yes}} Faith has the Vows of Poverty tenet | None |- | Commission Epic | * {{icon|unknown}} Choose who shall write the epic: ** Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait * {{icon|unknown}} Choose a theme: ** Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete ** Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete ** Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete * {{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular * {{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional | {{icon|gold}} Depends on monthly income | * {{icon|yes}} Adult * [[File:Diplomacy lifestyle.png|24px]] Writing History perk | {{icon|time}} 10 years |- | Extort Subjects | * {{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days * {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait | None | * {{icon|yes}} Adult * [[File:Stewardship lifestyle.png|24px]] It is MY Domain perk | {{icon|time}} 2 years |- | Sell Minor Titles | * {{icon|gold}} Scaled Gold * {{icon|unknown}} One of the following happens in 5 days: ** Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal ** Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes ** Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal ** Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}} ** Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}} ** Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal | {{icon|prestige}} 150 Prestige | * {{icon|yes}} Adult * [[File:Stewardship lifestyle.png|24px]] At Any Cost perk | {{icon|time}} 5 years |- | Embrace Celibacy | * [[File:Trait celibate.png|24px]] Gain the Celibate trait * {{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait | None | * {{icon|yes}} Adult * [[File:Learning lifestyle.png|24px]] Restraint perk * {{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait * {{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait * {{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait * {{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait | {{icon|time}} 1 year |- | Abandon Celibacy | * [[File:Trait celibate.png|24px]] Lose the Celibate trait * {{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait | None | * [[File:Learning lifestyle.png|24px]] Restraint perk * [[File:Trait celibate.png|24px]] Celibate trait | {{icon|time}} 1 year |- | Hold Mystical Communion | * [[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience * [[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects: ** {{icon|martial}} {{green|+1}} Martial ** {{icon|learning}} {{green|+1}} Learning ** {{icon|stress gain}} {{green|-25%}} Stress Gain ** {{icon|stress loss}} {{green|+25%}} Stress Loss * {{icon|unknown}} '''50%''' change to gain one of the following in 3 days: ** {{icon|opinion}} {{red|-20}} Opinion with the court chaplain ** {{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait ** {{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion ** {{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait ** {{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait ** {{icon|ill}} Ill trait ** {{icon|ill}} Ill trait removed | {{icon|piety}} 100 Piety | * {{icon|yes}} Adult * {{icon|yes}} One of the following ** [[File:Trait mystic 1.png|24px]] Wise Man trait ** [[File:Trait mystic 2.png|24px]] Mystic trait ** [[File:Trait mystic 3.png|24px]] Miracle Worker trait | {{icon|time}} 5 years |- | Pet Cat | * {{icon|stress loss}} {{green|-10}} Stress | None | * [[File:Modifier cat positive.png|24px]] Pet cat | {{icon|time}} 5 years |- | Pet Dog | * {{icon|unknown}} One of the following happens: ** 98% character gains {{green|-10}} {{iconify|Stress}} ** 1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder ** 1% character is injured | None | * [[File:Modifier dog positive.png|24px]] Pet dog | {{icon|time}} 5 years |- | Attempt Suicide | * {{icon|piety}} {{red|-1}} Level of Devotion * {{icon|unknown}} '''50%''' chance the following happen ** [[File:Death natural.png|24px]] Character dies ** {{icon|renown}} {{red|-1}} Level of Splendor ** {{icon|opinion}} {{red|-30}} Opinion with all vassals | None | * {{icon|no}} Faith has the Consolamentum tenet * {{icon|warning}} One of the following ** [[File:Trait cancer.png|24px]] Cancer trait ** [[File:Trait depressed.png|24px]] Depressed trait ** [[File:Trait great pox.png|24px]] Great Pox trait ** {{iconify|Incapable}} trait ** [[File:Trait leper.png|24px]] Leper trait ** [[File:Trait lunatic.png|24px]] Lunatic trait ** [[File:Stress level 3.png|24px]] Stress Level 3 ** [[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died | {{icon|time}} 5 years |} === Activities === {{SVersion|1.0}} Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army. {| class="mildtable" ! Activity ! Immediate effects ! Cost ! Additional rquirements ! Cooldown |- | [[File:Activity hunt.png]] Call Hunt | * {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait * {{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait. * {{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait. * {{icon|unknown}} Can trigger events with courtiers, vassals and guests | {{icon|gold}} Depends of primary title tier divide by 1.5 | None | {{icon|time}} 5 years |- | [[File:Activity feast.png]] Host Feast | * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet * [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet * {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait * {{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait. * {{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets | {{icon|gold}} Depends of primary title tier | None | {{icon|time}} 5 years |- | [[File:Activity meditation.png]] Meditate in Seclusion | * {{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have: ** If meditating at the castle lose {{green|-10}} {{iconify|Stress}} ** If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait * [[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects: ** {{icon|diplomacy}} {{red|-1}} Diplomacy ** {{icon|martial}} {{red|-1}} Martial ** {{icon|stewardship}} {{red|-1}} Stewardship ** {{icon|intrigue}} {{red|-1}} Intrigue * {{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations | None | {{icon|yes}} Faith has one of the following tenets: * Asceticism * Inner Journey | {{icon|time}} 3 years |- | [[File:Activity pilgrimage.png]] Go on a Pilgrimage | * {{icon|unknown}} Choose a destination * {{icon|unknown}} Can trigger various events * [[File:Trait mystic.png|24px]] {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet * [[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving: ** {{icon|piety}} {{green|+2%}} Monthly Piety per Knight * [[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving: ** {{icon|opinion}} {{green|+10}} Close Family Opinion * [[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving: ** {{icon|gold}} {{green|-33%}} Holy Order Hire Cost * [[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving: ** {{icon|opinion}} {{green|+10}} Clergy Opinion * [[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving: ** {{icon|opinion}} {{green|+10}} Same Faith Opinion * {{icon|ill}} {{red|Character may die if they're ill}} | {{icon|gold}} Depends of distance to destination | {{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith | {{icon|time}} 15 years |- | [[File:Activity pilgrimage.png]] Undertake the Hajj | * [[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait * [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby * [[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away * [[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far * [[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far * [[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet * [[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects: ** [[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety ** {{icon|opinion}} {{green|+5}} Same Faith Opinion ** {{icon|opinion}} {{red|-10}} Attraction Opinion * {{icon|ill}} {{red|Character may die if they're ill}} | {{icon|gold}} Depends of distance to Mecca | [[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith | {{icon|time}} 15 years |- | [[File:Activity witch ritual.png]] Host Grant Rite | * {{icon|unknown}} 7 days after starting the activity choose what to perform: ** Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant ** Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}} * [[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait | {{icon|gold}} 50 Gold | [[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier | {{icon|time}} 10 years |} === Coping actions === {{SVersion|1.0}} Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements. {| class="mildtable" ! Decision ! Stress ! Cost ! Required trait ! width=35% | Description |- | Confess | {{green|-20}} | * {{icon|warning}} Expose a secret if the character has any * [[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects: ** {{icon|opinion}} {{red|-5}} General Opinion | [[File:Trait contrite.png|24px]] Contrite | ''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.'' |- | Consume Hashish Cakes | {{green|-20}} | * [[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects: ** {{icon|stewardship}} {{red|-1}} Stewardship ** {{icon|learning}} {{red|-2}} Learning | [[File:Trait hashishiyah.png|24px]] Hashishiyah | ''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!'' |- | Donate to Charity | {{green|-20}} | * {{icon|gold}} Scaled gold | [[File:Trait improvident.png|24px]] Improvident | ''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.'' |- | Flagellate | {{green|-40}} | * [[File:Trait wounded 1.png|24px]] Gain the Wounded trait ** If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait ** If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait ** If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies | [[File:Trait flagellant.png|24px]] Flagellant | ''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.'' |- | Indulge in Drink | {{green|-20}} | * {{icon|prestige}} {{red|-150}} Prestige | [[File:Trait drunkard.png|24px]] Drunkard | ''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!'' |- | Indulge in Food | {{green|-20}} | * {{icon|gold}} Scaled gold | [[File:Trait comfort eater.png|24px]] Comfort Eater | ''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.'' |- | Lash Out | {{green|-20}} | * [[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects: ** {{icon|opinion}} {{red|-10}} Direct Vassal Opinion * {{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal ** Friend vassals will only be insulted if the character has no other vassals | [[File:Trait irritable.png|24px]] Irritable | ''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.'' |- | Seclude Yourself | {{green|-20}} | * {{icon|prestige}} {{red|-150}} Prestige | [[File:Trait reclusive.png|24px]] Reclusive | ''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.'' |- | Shun Food | {{green|-20}} | * [[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects: ** {{icon|prowess}} {{red|-1}} Prowess ** {{icon|health penalty}} {{red|Moderate Health Penalty}} | [[File:Trait inappetetic.png|24px]] Inappetetic | ''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.'' |- | Talk to Confidant | {{green|-20}} | * {{icon|opinion}} {{red|-10}} Opinion with all courtiers except one | [[File:Trait confider.png|24px]] Confider | ''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!'' |- | Visit a Brothel | {{green|-40}} | * {{icon|gold}} Scaled gold * [[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait * [[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait * {{icon|warning}} {{red|5%}} chance to be suspected of adultery | [[File:Trait rakish.png|24px]] Rakish | ''Nothing relieves the mind like some carnal relief.'' |- | Visit the Market | {{green|-20}} | * {{icon|gold}} Scaled gold | [[File:Trait profligate.png|24px]] Profligate | ''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!'' |- | Work Off Some Stress | {{green|-20}} | * [[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects: ** {{icon|opinion}} {{red|-5}} General Opinion | [[File:Trait athletic.png|24px]] Athletic | ''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.'' |- | Write Thoughts Down | {{green|-20}} | * [[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects: ** {{icon|diplomacy}} {{red|-2}} Diplomacy | [[File:Trait journaller.png|24px]] Journaller | ''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!'' |} [[en:Decisions]]
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