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{{Version|1.9}} 骑士是在军队中战斗的角色。每位统治者仅能拥有少量骑士。默认情况下,会根据{{iconify|Prowess|勇武}}能力任命骑士,但可以手动强迫或禁止角色成为骑士。 如果一支军队输掉了一场战斗,每位骑士有10%概率被俘虏和囚禁,5%概率被杀死。如果军队在战斗阶段前期被击败,对应的概率将提升至55.3%和27.6%。 骑士战斗数值基于他们的{{iconify|Prowess|勇武}}能力。每1点{{iconify|Prowess|勇武}},增加100{{iconify|Damage|伤害}}和10{{iconify|Toughness|坚韧}}。 == 文化异名 == 骑士是大多数政体的默认名称,而部落政体的默认名称为勇士。但也有一些不同的名称。 {| class="wikitable" ! 骑士名称 !语言 |- | 伙友骑兵 | 希腊语 |- | 把阿图尔 | 东胡语、突厥语 |- | 输罗毗罗 | 首罗犀那语、摩剌侘语、摩揭陀语、钵伐多语、缚罗遮荼语、瞿折罗语、僧伽罗语、迦湿弥罗语、昙密罗语、泰卢固语、羯罗拿吒语 |- | 阿斯瓦尔 | 伊朗语({{icon|arewordi}} 祆教) |- | 法里斯 | 阿拉伯语({{icon|piety islam}} 伊斯兰教) |} == 任命 == Each ruler can only have a small 骑士数量. By default, Knights are appointed automatically based on their {{iconify|Prowess}} skill, but characters can be manually forced or forbidden to become Knights. To be appointed as Knights a character must fulfil the following conditions: * Is adult * Is not imprisoned * Does not have the {{iconify|Blind}} or {{iconify|Incapable}} trait * Members of the clergy and characters with the {{iconify|Devoted}} trait may only serve as knights if their faith has the {{icon|Clerical function}} ''Recruitment'' Clerical Function doctrine, the Warmonger tenet, or the Unrelenting Faith tenet. * Based on the Martial Custom of the rule's culture: **{{icon|Male dominated}} ''Male'': only men may become knights ** {{icon|female dominated}} ''Female'': only women may become knights ** {{icon|equal}} ''Equal'': both men and women may become knights Once appointed, the knights' combat stats are based on their {{iconify|Prowess}} skill with each point of {{iconify|Prowess}} grants 100 {{iconify|Damage}} and 10 {{iconify|Toughness}}. == 勋号 == {{Hatnote|[[File:DLC_TaT.png|24px]] 仅在启用巡游与比武 (Tours & Tournaments)DLC的情况下可用。}} 勋号是授予骑士的特殊命名荣誉,需要花费200{{iconify|Prestige|威望}},勋号能够获得荣誉值。只有拥有至少8{{iconify|Prowess|勇武}},且低出生(持有的最高头衔小于或者等于男爵领级别)的骑士才能被授予勋号。如果一名勋号骑士死亡,该勋号将授予另一名符合该勋号要求的角色。如果没有可用的角色,那么在宫廷招募到替代角色之前,该勋号将停用。 一个统治者可拥有至多5名勋号骑士,这由以下几项决定: * {{iconify|King|国王}}头衔等级 * {{iconify|Emperor|皇帝}}头衔等级 * {{iconify|Bannus|军队征召令}}革新 * {{iconify|Knighthood|骑士头衔}}革新 * [[File:Glory legacy track.png|24px]] 荣耀传承2(遐迩闻名) === 荣誉值获取 === 勋号骑士可通过以下途径获得荣誉值: * 军队获胜。 * 击败其他的骑士。 * 参加活动。 * 他们的领主在与头衔更高的统治者的战争中获胜。 一旦获得足够的荣耀值,勋号等级会得到提升并获得额外增益。 勋号共有6个等级,各等级需要的荣耀值如下: {| class="wikitable plainlist" ! 等级 | 1 || 2 || 3 || 4 || 5 || 6 |- ! 荣誉值 | 100 || 300 || 600 || 1000 || 1500 || 2100 |} === 勋号属性 === 每个勋号都有两个勋号属性可供选择,这取决于骑士的特质。主要属性决定在1、3、5勋号等级获得得额外增益,次要属性决定在2、4、6勋号等级获得得额外增益。一名勋号骑士的每个勋号属性不能与其他任何一名勋号骑士相同。 {| class="mildtable plainlist" ! width=10% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求 |- | '''竞争者''' | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+10%}} * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+10}} | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+15%}} * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+15}} * {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+5}} | * {{icon|hastiluder}} 枪斗士特质经验获得{{green|+30%}} * {{icon|hastiluder}} 参加比武大会后枪斗士特质经验获得{{green|+20}} * {{icon|hastiluder}} 所有骑士参加比武大会后枪斗士特质经验获得{{green|+10}} * {{icon|prestige}} 每位骑士使每月威望{{green|+2%}} | {{icon|prowess}} 20 Prowess or {{iconify|Hastiluder}} with 50 experience in any path |- | '''操纵者''' | {{icon|scheme success chance}} {{green|+10}} 谋略计谋强度 | * {{icon|scheme success chance}} {{green|+20}} 谋略计谋强度 * {{icon|intrigue}} {{green|+1}} 谋略 * {{icon|knight}} 每点恐怖值使骑士战斗力{{green|+0.3%}} | * {{icon|scheme success chance}} {{green|+30}} 谋略计谋强度 * {{icon|intrigue}} {{green|+2}} 谋略 * {{icon|knight}} 每点恐怖值使骑士战斗力{{green|+0.5%}} * {{icon|dread}} {{green|+20}} 自然恐怖值 | {{icon|intrigue}} 15谋略或{{iconify|Schemer|阴谋家}} |- | '''导师''' | {{icon|knight}} {{green|+1}} 骑士数量 | * {{icon|knight}} {{green|+1}} 骑士数量 * {{icon|prowess}} 当儿童16岁时获得{{green|+1}} 勇武 * {{icon|prestige}} 当儿童16岁时获得{{green|+100}} 威望 * {{icon|hastiluder}} 训练将领内阁任务偶尔会提高一名骑士的枪斗士经验 | * {{icon|knight}} {{green|+2}} 骑士数量 * {{icon|prowess}} 当儿童16岁时获得{{green|+3}} 勇武 * {{icon|prestige}} 当儿童16岁时获得{{green|+250}} 威望 * {{icon|hastiluder}} 训练将领内阁任务偶尔会大幅提高一名骑士的枪斗士经验 | {{icon|learning}} 15 Learning or {{iconify|Whole of Body|身心具悉}} |- | '''政客''' | * {{icon|opinion}} {{green|+3}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+3}} 小土地主封臣好感 * {{icon|opinion}} {{green|+5}} 少数族群封臣好感 | * {{icon|opinion}} {{green|+6}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+6}} 小土地主封臣好感 * {{icon|opinion}} {{green|+8}} 少数族群封臣好感 * {{icon|learning}} {{green|+1}} 学识 * {{icon|unknown}} {{green|-10}} 权力天平平衡点 | * {{icon|opinion}} {{green|+10}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+10}} 小土地主封臣好感 * {{icon|opinion}} {{green|+10}} 少数族群封臣好感 * {{icon|learning}} {{green|+2}} 学识 * {{icon|unknown}} {{green|-15}} 权力天平平衡点 * {{icon|levies}} 完成大巡游后提高封臣的征召兵基础贡赋 * [[File:Unit stat siege progress.png|24px]] 完成大巡游后提高针对叛乱的围攻进展 | {{icon|diplomacy}} 15 Diplomacy or {{iconify|Diplomat|外交家}} |- | '''市议长''' | {{icon|opinion}} {{green|+10}} 本乡本土封臣好感 | * {{icon|opinion}} {{green|+15}} 本乡本土封臣好感 * {{icon|stewardship}} {{green|+1}} 管理 * {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+50}} 发展度成长值 | * {{icon|opinion}} {{green|+25}} 本乡本土封臣好感 * {{icon|stewardship}} {{green|+2}} 管理 * {{icon|development}} 完成比武大会给予发展度最低的伯爵领{{green|+100}} 发展度成长值 * {{icon|levies}} 提高伯爵领控制力内阁任务偶尔会获得一项显著增益 | {{icon|stewardship}} 15 Stewardship or {{iconify|Administrator|行政家}} |- | '''战术家''' | [[File:Martial lifestyle.png|24px]] {{green|+15%}} 每月军事生活方式的经验值 | * [[File:Martial lifestyle.png|24px]] {{green|+25%}} 每月军事生活方式的经验值 * {{icon|martial}} {{green|+1}} 军事 * [[File:Icon maa countered.png|24px]] {{green|+25%}} 所在军队的兵士克制效率 | * [[File:Martial lifestyle.png|24px]] {{green|+35%}} 每月军事生活方式的经验值 * {{icon|martial}} {{green|+2}} 军事 * [[File:Icon maa countered.png|24px]] {{green|+35%}} 所在军队的兵士克制效率 * {{icon|levies}} 组织军队内阁任务偶尔会增加征召兵补员速率 | {{icon|martial}} 15 Martial or {{iconify|Strategist|军事家}} |- | '''万人迷''' | * {{icon|scheme success chance}} {{green|+10}} 勾引计谋强度 * {{icon|yes}} 廷臣稍微更容易受到任何角色的勾引计谋影响 | * {{icon|scheme success chance}} {{green|+20}} 勾引计谋强度 * {{icon|yes}} 廷臣稍微更容易受到任何角色的勾引计谋影响 * {{icon|fertility}} 举办宴会和大婚时的生育力{{green|+25%}} * {{icon|opinion}} 举办宴会和大婚时的吸引好感{{green|+10}} | * {{icon|scheme success chance}} {{green|+30}} 勾引计谋强度 * {{icon|yes}} 廷臣稍微更容易受到任何角色的勾引计谋影响 * {{icon|fertility}} 举办宴会和大婚时的生育力{{green|+50%}} * {{icon|opinion}} 举办宴会和大婚时的吸引好感{{green|+20}} | {{iconify|Lustful}} or {{iconify|Seducer}} |- | '''纪律严明者''' | {{icon|levies}} {{green|+10%}} 征召兵补员效率 | * {{icon|levies}} {{green|+20%}} 征召兵补员效率 * {{icon|gold}} {{green|-10%}} 征召兵维护费 * {{icon|death}} {{green|-40%}} 所在军队敌方伯爵领损耗 | * {{icon|levies}} {{green|+30%}} 征召兵补员效率 * {{icon|gold}} {{green|-20%}} 征召兵维护费 * {{icon|death}} {{green|-80%}} 所在军队敌方伯爵领损耗 | {{iconify|Diligent}}, {{iconify|Stubborn}}, {{iconify|Temperate}}, {{iconify|Organizer}} or {{iconify|Overseer}} |- | '''理想主义者''' | * {{icon|opinion}} {{green|+5}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+3}} 小土地主封臣好感 * {{icon|opinion}} {{green|+3}} 少数族群封臣好感 | * {{icon|opinion}} {{green|+8}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+6}} 小土地主封臣好感 * {{icon|opinion}} {{green|+6}} 少数族群封臣好感 | * {{icon|opinion}} {{green|+10}} 宫廷礼制封臣好感 * {{icon|opinion}} {{green|+10}} 小土地主封臣好感 * {{icon|opinion}} {{green|+10}} 少数族群封臣好感 * {{icon|prestige}} 无条件和平获得威望{{green|+350}} | {{iconify|Compassionate}}, {{iconify|Forgiving}}, {{iconify|Generous}} or {{iconify|Trusting}} |- | '''掠夺者''' |{{icon|prestige}} 每点恐怖值使每月威望{{green|+0.1%}} | * {{icon|advantage}} {{green|+3}} 未控制领土的进攻方优势 * {{icon|prestige}} 每点恐怖值使每月威望{{green|+0.2%}} | * {{icon|advantage}} {{green|+5}} 未控制领土的进攻方优势 * {{icon|prestige}} 每点恐怖值使每月威望{{green|+0.5%}} | {{iconify|Callous}}, {{iconify|Sadistic}} or {{iconify|Vengeful}} |- | '''恶棍''' | {{icon|gold}} {{green|-10%}} 雇佣兵雇佣花费 | * {{icon|gold}} {{green|-20%}} 雇佣兵雇佣花费 * {{icon|martial}} 每级压力等级使军事{{green|+2}} | * {{icon|gold}} {{green|-30%}} 雇佣兵雇佣花费 * {{icon|martial}} 每级压力等级使军事{{green|+5}} | {{iconify|Ambitious}}, {{iconify|Deceitful}}, {{iconify|Greedy}}, {{iconify|Gregarious}} or {{iconify|Adventurer}} |- | '''坚定者''' | {{icon|safety}} {{green|+5}} 旅行安全性 | * {{icon|safety}} {{green|+10}} 旅行安全性 * {{icon|toughness}} {{green|+10%}} 军队坚韧 | * {{icon|safety}} {{green|+15}} 旅行安全性 * {{icon|toughness}} {{green|+15%}} 军队坚韧 | {{iconify|Honest}}, {{iconify|Just}}, {{iconify|Patient}}, {{iconify|Loyal}} or {{iconify|Unyielding Defender}} |- | '''暴徒''' | {{icon|dread}} 每次暴政的恐怖值获得{{green|+0.2}} | * {{icon|dread}} 每次暴政的恐怖值获得{{green|+0.4}} * {{icon|crime}} {{green|+15}} 囚禁概率 | * {{icon|dread}} 每次暴政的恐怖值获得{{green|+0.8}} * {{icon|crime}} {{green|+25}} 囚禁概率 | {{iconify|Arbitrary}}, {{iconify|Arrogant}}, {{iconify|Impatient}}, {{iconify|Wrathful}} or {{iconify|Reaver}} |- | '''勇者''' | {{icon|damage}} {{green|+10%}} 军队伤害 | * {{icon|damage}} {{green|+20%}} 军队伤害 * {{icon|opinion}} {{green|+15}} 追名逐利封臣好感 | * {{icon|damage}} {{green|+30%}} 军队伤害 * {{icon|opinion}} {{green|+25}} 追名逐利封臣好感 | {{iconify|Brave}}, {{iconify|Berserker}} or {{iconify|Reckless}} |- | '''狂热者''' | {{icon|opinion}} {{green|+10}} 宗教狂热封臣好感 | * {{icon|opinion}} {{green|+15}} 宗教狂热封臣好感 * {{icon|piety}} {{green|-10%}} 圣战花费 * {{icon|piety}} 加入圣战获得虔诚 | * {{icon|opinion}} {{green|+25}} 宗教狂热封臣好感 * {{icon|piety}} {{green|-20%}} 圣战花费 * {{icon|piety}} 加入圣战获得大量虔诚 | * {{iconify|Zealous}} or {{iconify|Holy Warrior}} * {{icon|yes}} Same faith |- | '''剑术大师''' | * [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+15%}} Blademaster Trait Experience Gain * {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years * {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years | * [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+25%}} Blademaster Trait Experience Gain * {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years * {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years | * [[File:Trait track lifestyle blademaster.png|24px|链接=Special:FilePath/Trait_track_lifestyle_blademaster.png]] {{green|+35%}} Blademaster Trait Experience Gain * {{icon|aspiring blademaster}} Gain the Aspiring Blademaster trait in 3 years * {{icon|aspiring blademaster}} Primary heir gains the Aspiring Blademaster trait in 3 years | {{iconify|Aspiring Blademaster}} |- | '''狩猎大师''' | * [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+15%}} 猎手特质经验获得 * {{icon|hunter}} Gain the Hunter trait in 3 years * {{icon|hunter}} Primary heir gains the Hunter trait in 3 years | * [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+25%}} Venator Trait Experience Gain * {{icon|hunter}} Gain the Hunter trait in 3 years * {{icon|hunter}} Primary heir gains the Hunter trait in 3 years * {{icon|unknown}} Reduced chance for negative Hunt events | * [[File:Trait track hunter.png|24px|链接=Special:FilePath/Trait_track_hunter.png]] {{green|+35%}} Venator Trait Experience Gain * {{icon|hunter}} Gain the Hunter trait in 3 years * {{icon|hunter}} Primary heir gains the Hunter trait in 3 years * {{icon|unknown}} Reduced chance for negative Hunt events | * {{iconify|Hunter}} * {{icon|no}} Vegetarians tradition |- | '''狂欢大师''' | * [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+15%}} Reveler Trait Experience Gain * {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years * {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years | * [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+25%}} Reveler Trait Experience Gain * {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years * {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years * {{icon|prestige}} {{green|+35}} Prestige per victory if this knight is in army | * [[File:Trait track lifestyle reveler.png|24px|链接=Special:FilePath/Trait_track_lifestyle_reveler.png]] {{green|+35%}} Reveler Trait Experience Gain * {{icon|eager reveler}} Gain the Eager Reveler trait in 3 years * {{icon|eager reveler}} Primary heir gains the Eager Reveler trait in 3 years * {{icon|prestige}} {{green|+75}} Prestige per victory if this knight is in army * {{icon|unknown}} {{green|+20}} Feast and Grand Wedding Invitation Acceptance | {{iconify|Eager Reveler}} |- | '''围攻者''' | * {{icon|levies}} {{green|+1}} 攻城武器军团的最大规模 * {{icon|time}} {{green|-10%}} Siege Phase Time * [[File:Unit stat siege progress.png|24px]] {{green|+10%}} Daily Siege Progress | * {{icon|levies}} {{green|+2}} 攻城武器军团的最大规模 * {{icon|time}} {{green|-15%}} Siege Phase Time * [[File:Unit stat siege progress.png|24px]] {{green|+15%}} Daily Siege Progress | * {{icon|levies}} {{green|+4}} 攻城武器军团的最大规模 * {{icon|time}} {{green|-20%}} Siege Phase Time * [[File:Unit stat siege progress.png|24px]] {{green|+20%}} Daily Siege Progress | * {{iconify|Logistician}} or {{iconify|Military Engineer}} * {{icon|yes}} Mangonels innovation |- | '''家族楷模''' | {{icon|unknown}} House members in the same army are safer | * {{icon|unknown}} House members in the same army are safer * {{icon|hastiluder}} Children gain the Hastiluder trait at 16 if the Martial Custom allows * {{icon|renown}} {{green|+5%}} Monthly Renown | * {{icon|unknown}} House members in the same army are safer * {{icon|hastiluder}} Children gain the Hastiluder trait at 16 if the Martial Custom allows * {{icon|renown}} {{green|+15%}} Monthly Renown * {{icon|hastiluder}} Children gain Hastiluder experience at 16 if the Martial Custom allows | * [[File:Kin legacy track.png|24px]] Kin dynasty legacy 4 * {{icon|yes}} Same house * {{icon|no}}{{iconify|Denounced}} |} === 可解锁扈从兵士的勋号属性 === 以下的勋号属性作为主要属性时,可以解锁一项独特的扈从兵士: {| class="mildtable plainlist" ! width=10% | 勋号属性 !! 等级1-2增益 !! 等级3-4增益 !! 等级5-6增益 !! width="15%" | 要求 |- | '''弓箭手''' | * {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+10%}} 弓箭手伤害 * {{icon|toughness}} {{green|+10%}} 弓箭手坚韧 | * {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+40%}} 弓箭手伤害 * {{icon|toughness}} {{green|+20%}} 弓箭手坚韧 * {{icon|gold}} {{green|-15%}} 弓箭手维护费 * {{icon|archers}} 可招募:扈从弓箭手 | * {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+60%}} 弓箭手伤害 * {{icon|toughness}} {{green|+30%}} 弓箭手坚韧 * {{icon|gold}} {{green|-25%}} 弓箭手维护费 * {{icon|archers}} 可招募:扈从弓箭手 | {{iconify|Forest Fighter}} |- | '''掠袭骑兵''' | * {{icon|levies}} {{green|+2}} 轻骑兵军团的最大规模 * {{icon|damage}} {{green|+10%}} 轻骑兵伤害 * {{icon|toughness}} {{green|+10%}} 轻骑兵坚韧 * {{icon|pursuit}} {{green|+10%}} 轻骑兵追击 * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | * {{icon|levies}} {{green|+4}} 轻骑兵军团的最大规模 * {{icon|damage}} {{green|+40%}} 轻骑兵伤害 * {{icon|toughness}} {{green|+20%}} 轻骑兵坚韧 * {{icon|pursuit}} {{green|+20%}} 轻骑兵追击 * {{icon|pursuit}} {{green|+10%}} 军队行军速度 * {{icon|gold}} {{green|-10%}} 轻骑兵维护费 * {{icon|light cavalry}} 可招募:扈从掠袭骑兵 | * {{icon|levies}} {{green|+6}} 轻骑兵军团的最大规模 * {{icon|damage}} {{green|+60%}} 轻骑兵伤害 * {{icon|toughness}} {{green|+30%}} 轻骑兵坚韧 * {{icon|pursuit}} {{green|+40%}} 轻骑兵追击 * {{icon|pursuit}} {{green|+15%}} 军队行军速度 * {{icon|gold}} {{green|-20%}} 轻骑兵维护费 * {{icon|light cavalry}} 可招募:扈从掠袭骑兵 | {{iconify|Open Terrain Expert}} |- | '''枪兵队长''' | * {{icon|levies}} {{green|+2}} 长枪兵军团的最大规模 * {{icon|damage}} {{green|+10%}} 长枪兵伤害 * {{icon|toughness}} {{green|+10%}} 长枪兵坚韧 | * {{icon|levies}} {{green|+4}} 长枪兵军团的最大规模 * {{icon|damage}} {{green|+30%}} 长枪兵伤害 * {{icon|toughness}} {{green|+40%}} 长枪兵坚韧 * {{icon|gold}} {{green|-10%}} 长枪兵维护费 * {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms | * {{icon|levies}} {{green|+6}} 长枪兵军团的最大规模 * {{icon|damage}} {{green|+50%}} 长枪兵伤害 * {{icon|toughness}} {{green|+60%}} 长枪兵坚韧 * {{icon|gold}} {{green|-20%}} 长枪兵维护费 * {{icon|spearmen}} Can recruit Retinue Pikemen Men-at-Arms | {{iconify|Rough Terrain Expert}} |- | '''散兵''' | * {{icon|levies}} {{green|+4}} Max Size for Skirmisher Regiments * {{icon|damage}} {{green|+10%}} Skirmisher Damage * {{icon|toughness}} {{green|+10%}} Skirmisher Toughness * {{icon|screen}} {{green|+10%}} Skirmisher Screen * {{icon|pursuit}} {{green|+10%}} Movement Speed in provinces affected by Winter | * {{icon|levies}} {{green|+6}} Max Size for Skirmisher Regiments * {{icon|damage}} {{green|+40%}} Skirmisher Damage * {{icon|toughness}} {{green|+20%}} Skirmisher Toughness * {{icon|screen}} {{green|+30%}} Skirmisher Screen * {{icon|pursuit}} {{green|+15%}} Movement Speed in provinces affected by Winter * {{icon|gold}} {{green|-15%}} Skirmisher Maintenance * {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms | * {{icon|levies}} {{green|+8}} Max Size for Skirmisher Regiments * {{icon|damage}} {{green|+60%}} Skirmisher Damage * {{icon|toughness}} {{green|+30%}} Skirmisher Toughness * {{icon|screen}} {{green|+50%}} Skirmisher Screen * {{icon|pursuit}} {{green|+20%}} Movement Speed in provinces affected by Winter * {{icon|gold}} {{green|-25%}} Skirmisher Maintenance * {{icon|skirmishers}} Can recruit Retinue Skirmishers Men-at-Arms | {{iconify|Jungle Stalker}} or {{iconify|Winter Soldier}} |- | '''先锋''' | * {{icon|levies}} {{green|+2}} 重步兵军团的最大规模 * {{icon|damage}} {{green|+10%}} 重步兵伤害 * {{icon|toughness}} {{green|+10%}} 重步兵坚韧 | * {{icon|levies}} {{green|+4}} 重步兵军团的最大规模 * {{icon|damage}} {{green|+40%}} 重步兵伤害 * {{icon|toughness}} {{green|+20%}} 重步兵坚韧 * {{icon|gold}} {{green|-10%}} 重步兵维护费 * {{icon|heavy infantry}} 可招募:扈从先锋军 | * {{icon|levies}} {{green|+6}} 重步兵军团的最大规模 * {{icon|damage}} {{green|+60%}} 重步兵伤害 * {{icon|toughness}} {{green|+30%}} 重步兵坚韧 * {{icon|gold}} {{green|-20%}} 重步兵维护费 * {{icon|heavy infantry}} 可招募:扈从先锋军 | {{iconify|Athletic}}, {{iconify|Strong}}, {{iconify|Hale}}, {{iconify|Robust}} or {{iconify|Herculean}} |- | '''枪骑兵''' | * {{icon|levies}} {{green|+2}} 重骑兵军团的最大规模 * {{icon|damage}} {{green|+10%}} 重骑兵伤害 * {{icon|toughness}} {{green|+10%}} 重骑兵坚韧 | * {{icon|levies}} {{green|+4}} 重骑兵军团的最大规模 * {{icon|damage}} {{green|+40%}} 重骑兵伤害 * {{icon|toughness}} {{green|+20%}} 重骑兵坚韧 * {{icon|gold}} {{green|-10%}} 重骑兵维护费 * {{icon|heavy cavalry}} 可招募:扈从枪骑兵 | * {{icon|levies}} {{green|+6}} 重骑兵军团的最大规模 * {{icon|damage}} {{green|+60%}} 重骑兵伤害 * {{icon|toughness}} {{green|+30%}} 重骑兵坚韧 * {{icon|gold}} {{green|-20%}} 重骑兵维护费 * {{icon|heavy cavalry}} 可招募:扈从枪骑兵 | * {{iconify|Aggressive Attacker}} * {{icon|yes}} Arched Saddle or Valets innovation or Caucasian Wolves or Eastern Roman Legacy tradition |- | '''骆驼骑兵''' | * {{icon|levies}} {{green|+2}} Max Size for Camel Cavalry Regiments * {{icon|damage}} {{green|+10%}} Camel Cavalry Damage * {{icon|toughness}} {{green|+10%}} Camel Cavalry Toughness * {{icon|pursuit}} {{green|+10%}} Camel Cavalry Pursuit * {{icon|screen}} {{green|+10%}} Camel Cavalry Screen * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | * {{icon|levies}} {{green|+4}} Max Size for Camel Cavalry Regiments * {{icon|damage}} {{green|+40%}} Camel Cavalry Damage * {{icon|toughness}} {{green|+20%}} Camel Cavalry Toughness * {{icon|pursuit}} {{green|+20%}} Camel Cavalry Pursuit * {{icon|screen}} {{green|+20%}} Camel Cavalry Screen * {{icon|pursuit}} {{green|+10%}} 军队行军速度 * {{icon|gold}} {{green|-10%}} Camel Cavalry Maintenance * {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | * {{icon|levies}} {{green|+6}} Max Size for Camel Cavalry Regiments * {{icon|damage}} {{green|+60%}} Camel Cavalry Damage * {{icon|toughness}} {{green|+30%}} Camel Cavalry Toughness * {{icon|pursuit}} {{green|+30%}} Camel Cavalry Pursuit * {{icon|screen}} {{green|+30%}} Camel Cavalry Screen * {{icon|pursuit}} {{green|+15%}} 军队行军速度 * {{icon|gold}} {{green|-20%}} Camel Cavalry Maintenance * {{icon|camel cavalry}} Can recruit Retinue Camel Riders Men-at-Arms | * {{iconify|Desert Warrior}} * {{icon|yes}} War Camels innovation |- | '''弩兵队长''' | * {{icon|levies}} {{green|+4}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+10%}} 弓箭手伤害 * {{icon|toughness}} {{green|+10%}} 弓箭手坚韧 | * {{icon|levies}} {{green|+6}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+40%}} 弓箭手伤害 * {{icon|toughness}} {{green|+20%}} 弓箭手坚韧 * {{icon|gold}} {{green|-15%}} 弓箭手维护费 * {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | * {{icon|levies}} {{green|+8}} 弓箭手军团的最大规模 * {{icon|damage}} {{green|+60%}} 弓箭手伤害 * {{icon|toughness}} {{green|+30%}} 弓箭手坚韧 * {{icon|gold}} {{green|-25%}} 弓箭手维护费 * {{icon|archers}} Can recruit Retinue Crossbowmen Men-at-Arms | * {{iconify|Cautious Leader}} * {{icon|yes}} Advanced Bowmaking or Chu-ko-nu innovation |- | '''象骑兵''' | * {{icon|levies}} {{green|+1}} Max Size for Elephant Cavalry Regiments * {{icon|gold}} {{green|-20%}} Elephant Cavalry Maintenance | * {{icon|levies}} {{green|+2}} Max Size for Elephant Cavalry Regiments * {{icon|gold}} {{green|-35%}} Elephant Cavalry Maintenance * {{icon|damage}} {{green|+20%}} Elephant Cavalry Damage * {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms | * {{icon|levies}} {{green|+3}} Max Size for Elephant Cavalry Regiments * {{icon|gold}} {{green|-50%}} Elephant Cavalry Maintenance * {{icon|damage}} {{green|+20%}} Elephant Cavalry Damage * {{icon|toughness}} {{green|+20%}} Elephant Cavalry Toughness * {{icon|elephant cavalry}} Can recruit Retinue War Elephants Men-at-Arms | * {{iconify|Jungle Stalker}} * {{icon|yes}} Elephantry innovation |- | '''弓骑兵''' | * {{icon|levies}} {{green|+2}} Max Size for Archer Cavalry Regiments * {{icon|damage}} {{green|+10%}} Archer Cavalry Damage * {{icon|toughness}} {{green|+10%}} Archer Cavalry Toughness * {{icon|pursuit}} {{green|+10%}} Archer Cavalry Pursuit * {{icon|pursuit}} {{green|+5%}} 军队行军速度 | * {{icon|levies}} {{green|+4}} Max Size for Archer Cavalry Regiments * {{icon|damage}} {{green|+40%}} Archer Cavalry Damage * {{icon|toughness}} {{green|+20%}} Archer Cavalry Toughness * {{icon|pursuit}} {{green|+20%}} Archer Cavalry Pursuit * {{icon|pursuit}} {{green|+10%}} 军队行军速度 * {{icon|gold}} {{green|-10%}} Archer Cavalry Maintenance * {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms | * {{icon|levies}} {{green|+6}} Max Size for Archer Cavalry Regiments * {{icon|damage}} {{green|+60%}} Archer Cavalry Damage * {{icon|toughness}} {{green|+30%}} Archer Cavalry Toughness * {{icon|pursuit}} {{green|+40%}} Archer Cavalry Pursuit * {{icon|pursuit}} {{green|+15%}} 军队行军速度 * {{icon|gold}} {{green|-20%}} Archer Cavalry Maintenance * {{icon|horse archers}} Can recruit Retinue Horse Archers Men-at-Arms | * {{iconify|Flexible Leader}} * {{icon|yes}} Horse Lords tradition |} ==参考资料== <references /> {{Mechanics navbox}} [[Category:Realm]] [[Category:Character]]
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