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{{Version|1.0}} 特质反映了一个角色的性格、能力、声誉、事迹、癖好和身体特征。特质能够通过事件和教育获得或失去,而且某些特质能够遗传给后代。特质影响着角色方方面面,从属性到别人对他的看法。大多数特质会影响某些事件的结果,或者会在事件中给予额外的选项。 == 教育特质 == 成年后角色会获得一种基于其教育重心的教育特质。教育特质给予一项技能加成,同时提升每月在该特质相关的生活方式中获得的经验。 {| class="mildtable plainlist" ! 技能 ! 特质 ! 技能加成 ! 经验获取 ! 描述 |- | rowspan=4 align=center | [[File:Diplomacy.png]]<br>'''Diplomacy''' | [[File:Trait education diplomacy 1.png|24px]] Naive Appeaser | {{green|+2}} | align=center | {{green|+10%}} | ''The Naive Appeaser has been somewhat educated in the art of diplomacy but is nevertheless more often an embarrassment to themselves and those around them than not.'' |- | [[File:Trait education diplomacy 2.png|24px]] Adequate Bargainer | {{green|+4}} | align=center | {{green|+20%}} | ''Things often work out in favor of the Adequate Bargainer, but whether this is due to their skill in diplomacy or luck is up for debate.'' |- | [[File:Trait education diplomacy 3.png|24px]] Charismatic Negotiator | {{green|+6}} | align=center | {{green|+30%}} | ''A master of persuasive rhetoric and the nuances of diplomacy; the Charismatic Negotiator is an excellent diplomat.'' |- | [[File:Trait education diplomacy 4.png|24px]] Grey Eminence | {{green|+8}} | align=center | {{green|+40%}} | ''As familiar with the nuances of diplomacy as the back of their hand, the Grey Eminence is a master of the art.'' |- | rowspan=4 align=center | [[File:Martial.png]]<br>'''Martial''' | [[File:Trait education martial 1.png|24px]] Misguided Warrior | {{green|+2}} | align=center | {{green|+10%}} | ''The Misguided Warrior has received an education in the art of war, but is more likely to hurt themselves than their enemies.'' |- | [[File:Trait education martial 2.png|24px]] Tough Soldier | {{green|+4}} | align=center | {{green|+20%}} | ''The Tough Soldier has shown some prowess in martial matters, but still has a lot to learn.'' |- | [[File:Trait education martial 3.png|24px]] Skilled Tactician | {{green|+6}} | align=center | {{green|+30%}} | ''The Skilled Tactician is a reliable commander and fearsome warrior, renowned for their martial skill.'' |- | [[File:Trait education martial 4.png|24px]] Brilliant Strategist | {{green|+8}} | align=center | {{green|+40%}} | ''The battlefield is the domain of the Brilliant Strategist, and no martial matter is beyond their knowledge.'' |- | rowspan=4 align=center | [[File:Stewardship.png]]<br>'''Stewardship''' | [[File:Trait education stewardship 1.png|24px]] Indulgent Wastrel | {{green|+2}} | align=center | {{green|+10%}} | ''The Indulgent Wastrel received an education in stewardship to study the flow of money, but unfortunately the flow seems to go only one way...'' |- | [[File:Trait education stewardship 2.png|24px]] Thrifty Clerk | {{green|+4}} | align=center | {{green|+20%}} | ''The Thrifty Clerk is adequate when it comes to investments and administrations, but blunders in the art of stewardship are still the norm.'' |- | [[File:Trait education stewardship 3.png|24px]] Fortune Builder | {{green|+6}} | align=center | {{green|+30%}} | ''The Fortune Builder possesses a keen sense for all matters relating to stewardship and is an administrative force to be reckoned with.'' |- | [[File:Trait education stewardship 4.png|24px]] Midas Touched | {{green|+8}} | align=center | {{green|+40%}} | ''The Midas Touched is followed by success after success in the art of stewardship, displaying an indisputable mastery of the art.'' |- | rowspan=4 align=center | [[File:Intrigue.png]]<br>'''Intrigue''' | [[File:Trait education intrigue 1.png|24px]] Amateurish Plotter | {{green|+2}} | align=center | {{green|+10%}} | ''The Amateurish Plotter has had some education in the art of intrigue, but any knowledge in the art has eluded them.'' |- | [[File:Trait education intrigue 1.png|24px]] Flamboyant Trickster | {{green|+4}} | align=center | {{green|+20%}} | ''The Flamboyant Trickster has received an education in the art of intrigue, but still has a lot left to learn before mistakes and blunders become exceptions rather than the norm.'' |- | [[File:Trait education intrigue 1.png|24px]] Intricate Webweaver | {{green|+6}} | align=center | {{green|+30%}} | ''The Intricate Webweaver is a master of intrigue, manipulation, and secrecy.'' |- | [[File:Trait education intrigue 1.png|24px]] Elusive Shadow | {{green|+8}} | align=center | {{green|+40%}} | ''The Elusive Shadow has excelled as a master of intrigue, and the shroud of secrecy around them is second to none.'' |- | rowspan=4 align=center | [[File:Learning.png]]<br>'''Learning''' | [[File:Trait education learning 1.png|24px]] Conscientious Scribe | {{green|+2}} | align=center | {{green|+10%}} | ''Despite an education focused on learning the Conscientious Scribe shows little aptitude for the subject — at least they can read...'' |- | [[File:Trait education learning 2.png|24px]] Insightful Thinker | {{green|+4}} | align=center | {{green|+20%}} | ''The Insightful Thinker is adept at most matters theological, but sadly both actual skill and dedication seem to be lacking.'' |- | [[File:Trait education learning 3.png|24px]] Astute Intellectual | {{green|+6}} | align=center | {{green|+30%}} | ''The Astute Intellectual possesses a deep understanding of theology, philosophy, and all subjects of deeper learning.'' |- | [[File:Trait education learning 4.png|24px]] Mastermind Philosopher | {{green|+8}} | align=center | {{green|+40%}} | ''The Mastermind Philosopher possess an uncanny insight into all subjects of higher learning.'' |- | rowspan=4 align=center | [[File:War.png]]<br>'''Prowess''' | [[File:Trait education martial prowess 1.png|24px]] Bumbling Squire | {{green|+1}} | align=center | '''0''' | ''The Bumbling Squire is only technically a knight, remembering little from their formal training.'' |- | [[File:Trait education martial prowess 2.png|24px]] Confident Knight | {{green|+2}} | align=center | '''0''' | ''The Confident Knight is familiar with the ways of their culture's traditional combat, even fighting a few actions against recalcitrant peasants as a teenager.'' |- | [[File:Trait education martial prowess 3.png|24px]] Formidable Banneret | {{green|+3}} | align=center | '''0''' | ''The Formidable Banneret led troops and fought bandits even before their majority, battle-hardened into a determined combatant.'' |- | [[File:Trait education martial prowess 4.png|24px]] Famous Champion | {{green|+4}} | align=center | '''0''' | ''The Famous Champion is known, respected, and perhaps even feared throughout the realm as a paragon of their culture's warrior practices.'' |} == 个性特质 == Personality traits are the traits that represent a character the most and impact if and how much {{iconify|Stress}} a character receives for actions and decisions that match violate these traits. For AI characters it also determines how resistant they are to another character's {{iconify|Dread}}. Characters tend not to have more than 3 personality traits. While personality traits can change it is very difficult to do so. Each personality trait has an opposite trait and usually characters with opposite personality traits will have lowered {{iconify|Opinion}} of each other. A character cannot have two opposing traits. {| class="mildtable sortable plainlist" ! colspan="2" | Trait ! Character effects ! Boldness ! AI effects ! colspan="2" | Trait ! Character effects ! Boldness ! AI effects |- | [[File:Trait brave.png]] || Brave | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+3}} Prowess * {{icon|opinion}} {{green|+5}} Vassal Opinion * {{icon|opinion}} {{green|+10}} Attraction Opinion * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * {{icon|unknown}} {{red|+100%}} Likelihood of capture or death in Battle | +200 | * +20 Energy * +20 Sociability * −20 Rationality | [[File:Trait craven.png]] || Craven | * {{icon|unknown}} {{green|−50%}} Likelihood of capture or death in Battle * {{icon|opinion}} {{green|+20}} Same Trait Opinion * {{icon|martial}} {{red|−2}} Martial * {{icon|prowess}} {{red|−3}} Prowess * {{icon|opinion}} {{red|−5}} Vassal Opinion * {{icon|opinion}} {{red|−10}} Attraction Opinion | −200 | * +10 Rationality * −20 Energy * −20 Sociability |- | [[File:Trait calm.png]] || Calm | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|stress loss}} {{green|+10%}} Stress Loss * {{icon|scheme secrecy}} {{green|+10%}} Scheme Discovery Chance * {{icon|dread}} {{red|+50%}} Dread Decay * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | −20 | * +75 Rationality * −10 Energy * −10 Vengefulness | [[File:Trait wrathful.png]] || Wrathful | * {{icon|martial}} {{green|+2}} Martial * {{icon|dread}} {{green|+20}} Natural Dread * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|intrigue}} {{red|−1}} Intrigue | +35 | * +20 Vengefulness * +10 Energy * −20 Compassion * −35 Rationality |- | [[File:Trait chaste.png]] || Chaste | * {{icon|learning}} {{green|+2}} Learning * {{icon|fertility}} {{red|−25%}} Fertility * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | | * +20 Honor * +10 Energy * +10 Zeal * −20 Greed * −20 Sociability | [[File:Trait lustful.png]] || Lustful | * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|fertility}} {{green|+25%}} Fertility * {{icon|scheme success chance}} {{green|+10%}} Seduction Scheme Power * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * [[File:Asexual.png|24px]] '''−50%''' Asexuality Chance | | * +35 Sociability * +20 Greed * +10 Energy * −10 Honor * −10 Zeal |- | [[File:Trait content.png]] || Content | * {{icon|learning}} {{green|+2}} Learning * {{icon|stress loss}} {{green|+10%}} Stress Loss * {{icon|opinion}} {{green|+10}} Opinion of Vassals * {{icon|opinion}} {{green|+20}} Opinion of Liege * {{icon|opinion}} {{green|+20}} Same Trait Opinion * {{icon|intrigue}} {{red|−1}} Intrigue | −50 | * +10 Honor * −10 Sociability * −10 Vengefulness * −10 Zeal * −50 Energy * −75 Greed | [[File:Trait ambitious.png]] || Ambitious | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|martial}} {{green|+1}} Martial * {{icon|stewardship}} {{green|+1}} Stewardship * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|learning}} {{green|+1}} Learning * {{icon|prowess}} {{green|+1}} Prowess * {{icon|stress gain}} {{red|+25%}} Stress Gain * {{icon|opinion}} {{red|−15}} Opinion of Liege * {{icon|opinion}} {{red|−15}} Same Trait Opinion | +50 | * +75 Energy * +75 Greed * +20 Sociability * +10 Zeal * −20 Honor |- | [[File:Trait diligent.png]] || Diligent | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|martial}} {{green|+1}} Martial * {{icon|stewardship}} {{green|+1}} Stewardship * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|learning}} {{green|+1}} Learning * {{icon|stress gain}} {{red|+20%}} Stress Gain * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | +35 | * +75 Energy * +20 Rationality * +10 Vengefulness | [[File:Trait lazy.png]] || Lazy | * {{icon|stress loss}} {{green|+15%}} Stress Loss * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|intrigue}} {{red|−1}} Intrigue * {{icon|stewardship}} {{red|−1}} Stewardship * {{icon|martial}} {{red|−1}} Martial * {{icon|learning}} {{red|−1}} Learning | −20 | * +10 Greed * −10 Compassion * −10 Sociability * −10 Vengefulness * −50 Energy |- | [[File:Trait fickle.png]] || Fickle | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|scheme success chance}} {{green|+20%}} Hostile Scheme Resistance * {{icon|stewardship}} {{red|−2}} Stewardship | +20 | * −20 Honor * −20 Rationality * −20 Vengefulness | [[File:Trait stubborn.png]] || Stubborn | * {{icon|stewardship}} {{green|+3}} Stewardship * {{icon|opinion}} {{red|−5}} Liege Opinion * {{icon|opinion}} {{red|−5}} Vassal Opinion * {{icon|health boost}} {{green|Small Disease Resistance Health Boost}} | | * +50 Honor * +50 Vengefulness * −10 Rationality |- | [[File:Trait forgiving.png]] || Forgiving | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|learning}} {{green|+1}} Learning * {{icon|intrigue}} {{red|−2}} Intrigue * {{icon|opinion}} {{green|+15}} Prisoner Opinion * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | | * +50 Compassion * +20 Honor * +10 Rationality * −10 Energy * −200 Vengefulness | [[File:Trait vengeful.png]] || Vengeful | * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|prowess}} {{green|+2}} Prowess * {{icon|dread}} {{green|+15%}} Dread Gain * {{icon|scheme success chance}} {{green|+15}} Hostile Scheme Success Chance against Rivals * {{icon|diplomacy}} {{red|−2}} Diplomacy | | * +200 Vengefulness * +10 Energy * −10 Honor * −10 Rationality * −20 Compassion |- | [[File:Trait generous.png]] || Generous | * {{icon|diplomacy}} {{green|+3}} Diplomacy * {{icon|gold}} {{red|−10%}} Monthly Income * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion | | * +35 Compassion * +20 Honor * +10 Sociability * −200 Greed | [[File:Trait greedy.png]] || Greedy | * {{icon|gold}} {{green|+15%}} Monthly Income * {{icon|diplomacy}} {{red|−2}} Diplomacy | | * +200 Greed * −10 Honor * −20 Compassion |- | [[File:Trait gregarious.png]] || Gregarious | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|opinion}} {{green|+5}} Attraction Opinion * {{icon|scheme success chance}} {{green|+15%}} Personal Scheme Power * {{icon|opinion}} {{green|+10}} Same Trait Opinion | +20 | * +200 Sociability * +35 Compassion | [[File:Trait shy.png]] || Shy | * {{icon|learning}} {{green|+2}} Learning * {{icon|scheme success chance}} {{green|+15%}} Hostile Scheme Resistance * {{icon|opinion}} {{green|+15}} Same Trait Opinion * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|scheme success chance}} {{red|−15%}} Personal Scheme Power | −20 | * −10 Vengefulness * −10 Zeal * −200 Sociability |- | [[File:Trait honest.png]] || Honest | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|intrigue}} {{red|−4}} Intrigue * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | +10 | * +50 Honor * +20 Sociability * +10 Compassion | [[File:Trait deceitful.png]] || Deceitful | * {{icon|intrigue}} {{green|+4}} Intrigue * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | −10 | * +10 Rationality * −10 Compassion * −50 Honor |- | [[File:Trait humble.png]] || Humble | * {{icon|piety}} {{green|+0.5}} Monthly Piety * {{icon|opinion}} {{green|+10}} Opinion of Liege * {{icon|opinion}} {{green|+10}} Opinion of Vassals * {{icon|opinion}} {{green|+10}} Clergy Opinion * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion | | * +20 Compassion * +20 Honor * −10 Energy * −50 Greed | [[File:Trait arrogant.png]] || Arrogant | * {{icon|prestige}} {{green|+1}} Monthly Prestige * {{icon|opinion}} {{red|−5}} Opinion of Vassals * {{icon|opinion}} {{red|−5}} Opinion of Liege * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion | +35 | * +20 Greed * +20 Sociability * +10 Energy * −20 Compassion * −20 Honor * −20 Rationality |- | [[File:Trait just.png]] || Just | * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|learning}} {{green|+1}} Learning * {{icon|intrigue}} {{red|−3}} Intrigue * {{icon|opinion}} {{green|+5}} Vassal Opinion * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion | | * +200 Honor * +20 Rationality * +10 Vengefulness * +10 Zeal | [[File:Trait arbitrary.png]] || Arbitrary | * {{icon|intrigue}} {{green|+3}} Intrigue * {{icon|dread}} {{green|+15}} Natural Dread * {{icon|stress loss}} {{green|−50%}} Stress Gain * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|learning}} {{red|−1}} Learning * {{icon|opinion}} {{red|−5}} Vassal Opinion | +10 | * −10 Compassion * −10 Zeal * −20 Rationality * −200 Honor |- | [[File:Trait patient.png]] || Patient | * {{icon|learning}} {{green|+2}} Learning * {{icon|scheme success chance}} {{green|+10}} Hostile Scheme Resistance * {{icon|opinion}} {{green|+5}} Vassal Opinion * {{icon|opinion}} {{green|+5}} Liege Opinion * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion | −20 | * +35 Rationality * +10 Vengefulness * −10 Energy | [[File:Trait impatient.png]] || Impatient | * {{icon|prestige}} {{green|+20%}} Monthly Prestige * {{icon|scheme success chance}} {{green|+15%}} Hostile Scheme Power * {{icon|learning}} {{red|−2}} Learning * {{icon|opinion}} {{red|−5}} Vassal Opinion * {{icon|opinion}} {{red|−5}} Liege Opinion * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion | +20 | * +10 Energy * −10 Vengefulness * −35 Rationality |- | [[File:Trait temperate.png]] || Temperate | * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * {{icon|health boost}} {{green|Small Health Boost}} | | * +10 Energy * −10 Vengefulness * −35 Greed | [[File:Trait gluttonous.png]] || Gluttonous | * {{icon|stress loss}} {{green|+10%}} Stress Loss * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opition * {{icon|opinion}} {{green|+10}} Same Trait Opinion | | * +35 Greed * −10 Energy |- | [[File:Trait trusting.png]] || Trusting | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|intrigue}} {{red|−2}} Intrigue * {{icon|opinion}} {{green|+15}} Opinion of Liege * {{icon|opinion}} {{green|+15}} Opinion of Vassals * {{icon|scheme success chance}} {{red|+15}} Enemy Hostile Scheme Success Chance | | * +50 Honor * +50 Sociability * +20 Compassion * −20 Rationality * −20 Vengefulness | [[File:Trait paranoid.png]] || Paranoid | * {{icon|intrigue}} {{green|+3}} Intrigue * {{icon|dread}} {{green|+25%}} Dread Gain * {{icon|scheme secrecy}} {{green|+10%}} Scheme Discovery Chance * {{icon|scheme success chance}} {{green|−25}} Enemy Personal Scheme Success Chance * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|stress gain}} {{red|+100%}} Stress gain * {{icon|opinion}} {{red|−10}} Vassal Opinion | | * +20 Vengefulness * −10 Compassion * −20 Honor * −20 Rationality * −50 Sociability |- | [[File:Trait zealous.png]] || Zealous | * {{icon|martial}} {{green|+2}} Martial * {{icon|piety}} {{green|+20%}} Monthly Piety * {{icon|opinion}} {{green|+15}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * {{icon|opinion}} {{red|−35}} Different Faith Opinion * {{icon|piety}} {{red|+20%}} Faith Conversion Cost | | * +200 Zeal * +20 Energy * −20 Rationality | [[File:Trait cynical.png]] || Cynical | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|piety}} {{green|−20%}} Faith Conversion Cost * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * {{icon|piety}} {{red|−20%}} Monthly Piety | | * +50 Rationality * −10 Compassion * −20 Energy * −200 Zeal |- | rowspan=2 | [[File:Trait compassionate.png]] || rowspan="2" | Compassionate | rowspan=2 | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|opinion}} {{green|+5}} Attraction Opinion * {{icon|opinion}} {{red|−15}} Opposite Trait Opinion * {{icon|intrigue}} {{red|−2}} Intrigue * {{icon|dread}} {{red|−15}} Natural Dread * {{icon|dread}} {{red|+100%}} Dread Decay | rowspan=2 | | rowspan=2 | * +200 Compassion * +50 Honor * +50 Sociability * −20 Greed | [[File:Trait callous.png]] || Callous | * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|opinion}} {{green|−20%}} Tyranny Gain * {{icon|dread}} {{green|+25%}} Dread Gain * {{icon|dread}} {{green|+25%}} Dread Decay * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|opinion}} {{red|−5}} Close Family Opinion | | * +10 Rationality * −10 Sociability * −50 Honor * −200 Compassion |- | [[File:Trait sadistic.png]] || Sadistic | * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|prowess}} {{green|+4}} Prowess * {{icon|dread}} {{green|+35}} Natural Dread * {{icon|opinion}} {{red|−10}} General Opinion * {{icon|yes}} Can use Hostile Schemes against their own children | | * −75 Honor * −200 Compassion |} == 先天特质 == Congenital traits have a very small chance to appear upon birth and can be inherited by a character's descendants, especially if both parents have the same trait. Congenital traits are marked with a white aura. {| class="mildtable plainlist" ! colspan="2" | Trait ! Effects ! Caused by inbreeding ! Description |- | [[File:Trait depressed.png]] || Melancholic | * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|martial}} {{red|−1}} Martial * {{icon|stewardship}} {{red|−1}} Stewardship * {{icon|intrigue}} {{red|−1}} Intrigue * {{icon|fertility}} {{red|−10%}} Fertility * {{icon|health penalty}} {{red|Moderate Health Penalty}} | {{icon|no}} | ''This character has a hard time seeing the good in life.'' |- | [[File:Trait lunatic.png]] || Lunatic | * {{icon|scheme success chance}} {{green|+10%}} Hostile Scheme Resistance * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|health penalty}} {{red|Minor Health Penalty}} | {{icon|no}} | ''Plagued by hallucinations, delusions and disorganized thoughts, this character struggles to distinguish between what is real and what is not.'' |- | [[File:Trait possessed.png]] || Possessed | * [[File:Learning lifestyle.png|24px]] {{green|+10%}} Monthly Learning lifestyle Experience * {{icon|opinion}} {{green|+15}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|health penalty}} {{red|Moderate Health Penalty}} | {{icon|no}} | ''The sudden changes in emotion, awareness and ability that this character experiences can only be explained by spirits inhabiting their body.'' |- | [[File:Trait fecund.png]] || Fecund | * {{icon|fertility}} {{green|+50%}} Fertility * {{icon|health boost}} {{green|+5}} Years Life Expectancy | {{icon|no}} | ''This character is fruitful and fertile.'' |- | [[File:Trait albino.png]] || Albino | * {{icon|dread}} {{green|+15}} Natural Dread * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} General Opinion | {{icon|no}} | ''With their white hair and red eyes, this character strikes fear in many.'' |- | [[File:Trait lisping.png]] || Lisping | * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|diplomacy}} {{red|−2}} Diplomacy | {{icon|no}} | ''This character has trouble pronouncing certain sounds.'' |- | [[File:Trait stuttering.png]] || Stuttering | * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|diplomacy}} {{red|−2}} Diplomacy | {{icon|no}} | ''Finishing a sentence quickly is not this character's strong suit.'' |- | [[File:Trait pure blooded.png]] || Pure-blooded | * {{icon|fertility}} {{green|+10%}} Fertility * {{icon|unknown}} {{green|−50%}} Inbreeding Chance * {{icon|health boost}} {{green|Small Health Boost}} | {{icon|yes}} | ''This character is of a pure bloodline.'' |- | [[File:Trait giant.png]] || Giant | * {{icon|prowess}} {{green|+6}} Prowess * {{icon|opinion}} {{green|+5}} Vassal Opinion * {{icon|opinion}} {{green|+10}} Tribal Ruler Opinion * {{icon|opinion}} {{green|+20}} Same Trait Opinion * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|health penalty}} {{red|Minor Health Penalty}} | {{icon|yes}} | ''Others have to crane their necks, and rein in awe, as this character walks by.'' |- | [[File:Trait scaly.png]] || Scaly | * {{icon|dread}} {{green|+10}} Natural Dread * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|opinion}} {{red|−30}} Attraction Opinion * {{icon|fertility}} {{red|−20%}} Fertility | {{icon|yes}} | ''This character is covered in scaly patches of skin.'' |- | [[File:Trait clubfooted.png]] || Club-footed | * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|prowess}} {{red|−2}} Prowess | {{icon|yes}} | ''This character is cursed with twisted feet and an unsightly walk.'' |- | [[File:Trait dwarf.png]] || Dwarf | * {{icon|opinion}} {{green|+20}} Same Trait Opinion * {{icon|opinion}} {{red|−20}} Attraction Opinion * {{icon|prowess}} {{red|−4}} Prowess | {{icon|yes}} | ''This character is afflicted by a genetic disorder that stunts their growth.'' |- | [[File:Trait hunchbacked.png]] || Hunchbacked | * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|opinion}} {{red|−30}} Attraction Opinion * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|prowess}} {{red|−2}} Prowess | {{icon|yes}} | ''This character is weighted down by the curse of a humpback.'' |- | [[File:Trait infertile.png]] || Sterile | {{icon|fertility}} {{red|−50%}} Fertility | {{icon|yes}} | ''This character's loins are utterly unable to give life.'' |- | [[File:Trait wheezing.png]] || Wheezing | * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|health penalty}} {{red|Tiny Health Penalty}} | {{icon|yes}} | ''This character is cursed to spend their life coughing and wheezing.'' |- | [[File:Trait spindly.png]] || Spindly | * {{icon|prowess}} {{red|−1}} Prowess * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|health penalty}} {{red|Minor Health Penalty}} | {{icon|yes}} | ''This character's limbs are long and knobby.'' |- | [[File:Trait bleeder.png]] || Bleeder | * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|health penalty}} {{red|Severe Health Penalty}} | {{icon|yes}} | ''Any kind of wound might prove fatal to this character since their sanguine humors are in a hurry to escape their body.'' |} === Leveled traits === The following Congenital traits come in multiple levels. A leveled Congenital trait has a 50% chance to increase in level if both parents have the same trait. The name of some leveled traits depends on the character's gender. {| class="mildtable plainlist" ! Trait chain ! Negative level 3 effects ! Negative level 2 effects ! Negative level 1 effects ! Positive level 1 effects ! Positive level 2 effects ! Positive level 3 effects |- | '''Beauty''' | * '''Hideous''' * {{icon|diplomacy}} {{red|−3}} Diplomacy * {{icon|opinion}} {{red|−30}} Attraction Opinion * {{icon|fertility}} {{red|−30%}} Fertility | * '''Ugly''' * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|opinion}} {{red|−20}} Attraction Opinion * {{icon|fertility}} {{red|−20%}} Fertility | * '''Homely''' * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|fertility}} {{red|−10%}} Fertility | * '''Comely''' * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|opinion}} {{green|+10}} Attraction Opinion * {{icon|fertility}} {{green|+10%}} Fertility * {{icon|unknown}} {{green|Slower Portrait Aging}} | * '''Attractive/Pretty (f)/Handsome (m)''' * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|opinion}} {{green|+20}} Attraction Opinion * {{icon|fertility}} {{green|+20%}} Fertility * {{icon|unknown}} {{green|Slower Portrait Aging}} | * '''Beautiful''' * {{icon|diplomacy}} {{green|+3}} Diplomacy * {{icon|opinion}} {{green|+30}} Attraction Opinion * {{icon|fertility}} {{green|+30%}} Fertility * {{icon|unknown}} {{green|Slower Portrait Aging}} |- | '''Intelligence''' | * '''Imbecile''' * {{icon|diplomacy}} {{red|−8}} Diplomacy * {{icon|martial}} {{red|−8}} Martial * {{icon|stewardship}} {{red|−8}} Stewardship * {{icon|intrigue}} {{red|−8}} Intrigue * {{icon|learning}} {{red|−8}} Learning * [[File:Focus invalid.png|24px]] {{red|−30%}} Monthly Lifestyle Experience | * '''Stupid''' * {{icon|diplomacy}} {{red|−4}} Diplomacy * {{icon|martial}} {{red|−4}} Martial * {{icon|stewardship}} {{red|−4}} Stewardship * {{icon|intrigue}} {{red|−4}} Intrigue * {{icon|learning}} {{red|−4}} Learning * [[File:Focus invalid.png|24px]] {{red|−20%}} Monthly Lifestyle Experience | * '''Slow''' * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|martial}} {{red|−2}} Martial * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|intrigue}} {{red|−2}} Intrigue * {{icon|learning}} {{red|−2}} Learning * [[File:Focus invalid.png|24px]] {{red|−10%}} Monthly Lifestyle Experience | * '''Quick''' * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|martial}} {{green|+1}} Martial * {{icon|stewardship}} {{green|+1}} Stewardship * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|learning}} {{green|+1}} Learning * [[File:Focus invalid.png|24px]] {{green|+10%}} Monthly Lifestyle Experience | * '''Intelligent''' * {{icon|diplomacy}} {{green|+3}} Diplomacy * {{icon|martial}} {{green|+3}} Martial * {{icon|stewardship}} {{green|+3}} Stewardship * {{icon|intrigue}} {{green|+3}} Intrigue * {{icon|learning}} {{green|+3}} Learning * [[File:Focus invalid.png|24px]] {{green|+20%}} Monthly Lifestyle Experience | * '''Genius''' * {{icon|diplomacy}} {{green|+5}} Diplomacy * {{icon|martial}} {{green|+5}} Martial * {{icon|stewardship}} {{green|+5}} Stewardship * {{icon|intrigue}} {{green|+5}} Intrigue * {{icon|learning}} {{green|+5}} Learning * [[File:Focus invalid.png|24px]] {{green|+30%}} Monthly Lifestyle Experience |- | '''Physique''' | * '''Feeble''' * {{icon|prowess}} {{red|−6}} Prowess * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|health penalty}} {{red|Severe Health Penalty}} | * '''Frail''' * {{icon|prowess}} {{red|−4}} Prowess * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|health penalty}} {{red|Moderate Health Penalty}} | * '''Delicate''' * {{icon|prowess}} {{red|−2}} Prowess * {{icon|health penalty}} {{red|Minor Health Penalty}} | * '''Hale''' * {{icon|prowess}} {{green|+2}} Prowess * {{icon|opinion}} {{green|+5}} Attraction Opinion * {{icon|health boost}} {{green|Small Health Boost}} | * '''Robust''' * {{icon|prowess}} {{green|+4}} Prowess * {{icon|opinion}} {{green|+10}} Attraction Opinion * {{icon|health boost}} {{green|Medium Health Boost}} | * '''Divine/Amazonian (f)/Herculian (m)''' * {{icon|prowess}} {{green|+8}} Prowess * {{icon|opinion}} {{green|+15}} Attraction Opinion * {{icon|health boost}} {{green|Huge Health Boost}} |} == 身体特质 == {| class="mildtable plainlist" ! colspan="2" | Trait ! Character effects ! AI effects ! Description |- | [[File:Trait shrewd.png]] || Shrewd | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|martial}} {{green|+2}} Martial * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|learning}} {{green|+2}} Learning | +50 Rationality | ''Life has taught this character the value of good judgement and sharp wit.'' |- | [[File:Trait strong.png]] || Strong | * {{icon|prowess}} {{green|+4}} Prowess * {{icon|health boost}} {{green|Medium Health Boost}} | +20 Energy | ''Though training and perseverance, this character has been granted a strong body.'' |- | [[File:Trait scarred.png]] || Scarred | * {{icon|prestige}} {{green|+0.1}} Monthly Prestige * {{icon|opinion}} {{green|+5}} Attraction Opinion | | ''Visibly wearing the memories of battles or accidents, this character is noticeably scarred.'' |- | [[File:Trait dull.png]] || Dull | * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|martial}} {{red|−2}} Martial * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|intrigue}} {{red|−2}} Intrigue * {{icon|learning}} {{red|−2}} Learning | −50 Rationality | ''It has been a long time since this character's mind had any exercise.'' |- | [[File:Trait weak.png]] || Weak | * {{icon|prowess}} {{red|−4}} Prowess * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|opinion}} {{red|−10}} Vassal Opinion * {{icon|health penalty}} {{red|Moderate Health Penalty}} | −20 Energy | ''This character's body is on the decline.'' |- | [[File:Trait one eyed.png]] || One-Eyed | * {{icon|learning}} {{green|+1}} Learning * {{icon|dread}} {{green|+10}} Dread * {{icon|prowess}} {{red|−2}} Prowess * {{icon|opinion}} {{red|−5}} Attraction Opinion * {{icon|unknown}} {{red|+100%}} Likelihood of capture or death in Battle | −10 Energy | ''This character only has one eye.'' |- | [[File:Trait one legged.png]] || One-Legged | * {{icon|learning}} {{green|+1}} Learning * {{icon|dread}} {{red|−10}} Dread * {{icon|prowess}} {{red|−4}} Prowess * {{icon|opinion}} {{red|−10}} Attraction Opinion * {{icon|unknown}} {{red|+100%}} Likelihood of capture or death in Battle | −10 Energy | ''This character only has one leg.'' |- | [[File:Trait disfigured.png]] || Disfigured | * {{icon|diplomacy}} {{red|−4}} Diplomacy * {{icon|fertility}} {{red|−20%}} Fertility * {{icon|opinion}} {{red|−20}} Attraction Opinion * {{icon|unknown}} {{red|+100%}} Likelihood of capture or death in Battle | −20 Sociability | ''This character is hideously disfigured.'' |- | [[File:Trait eunuch.png]] || Eunuch | * {{icon|opinion}} {{red|−20}} Attraction Opinion * {{icon|warning}} Can not have children * {{icon|warning}} Can not inherit titles * {{icon|warning}} May not marry | −20 Energy | ''This character has been intentionally castrated.'' |} == 生活方式特质 == Lifestyle traits can be obtained through either the final perk of each Lifestyle tree of as a result of Lifestyle Decisions. {| class="mildtable plainlist" ! colspan="2" | Trait ! Character effects ! AI effects ! Requirements ! width=35% | Description |- | [[File:Trait august.png]] || August | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|martial}} {{green|+1}} Martial * {{icon|prestige}} {{green|+1}} Monthly Prestige | +20 Energy | [[File:Diplomacy lifestyle.png|24px]] Finishing the August Diplomacy perk tree | ''The August is honored as a true ruler, worthy of the empires of old!'' |- | [[File:Trait diplomat.png]] || Diplomat | * {{icon|diplomacy}} {{green|+3}} Diplomacy * {{icon|opinion}} {{green|+20}} Independent Ruler Opinion * {{icon|scheme success chance}} {{green|+25%}} Personal Scheme Power | * +20 Energy * +20 Sociability | [[File:Diplomacy lifestyle.png|24px]] Finishing the Diplomat Diplomacy perk tree | ''The Diplomat navigates the perilous waters of social interactions deftly, and achieves their goals with dazzling charisma and conviction while mediating between the highest rulers of the land.'' |- | [[File:Trait family first.png]] || Patriarch / Matriarch | * {{icon|opinion}} {{green|+10}} House Opinion * {{icon|opinion}} {{green|+15}} Close Family Opinion * {{icon|fertility}} {{green|+20%}} Fertility * {{icon|stress loss}} {{green|+20%}} Stress Loss | * +20 Energy * +20 Sociability | [[File:Diplomacy lifestyle.png|24px]] Finishing the Family Hierarch Diplomacy perk tree | ''A person who is truly dedicated to their family, and the prosperity of their House.'' |- | [[File:Trait gallant.png]] || Gallant | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+4}} Prowess * {{icon|prestige}} {{green|+20%}} Monthly Prestige * {{icon|opinion}} {{green|+20}} Attraction Opinion | * +35 Boldness * +20 Honor * +20 Sociability | [[File:Martial lifestyle.png|24px]] Finishing the Gallant Martial perk tree | ''True nobility comes not only from one's blood, but from actions tempered by a spirit like gleaming steel.'' |- | [[File:Trait overseer.png]] || Overseer | * {{icon|martial}} {{green|+2}} Martial * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|control}} {{green|+50%}} Monthly Control Growth | +20 Rationality | [[File:Martial lifestyle.png|24px]] Finishing the Overseer Martial perk tree | ''The guidance, firmness of hand, and authority ensure problems are solved properly.'' |- | [[File:Trait strategist.png]] || Strategist | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|martial}} {{green|+3}} Martial * [[File:Death natural.png|24px]] {{green|+25%}} Enemy Fatal Casualties * {{icon|advantage}} Cross water without Advantage loss | +30 Rationality | [[File:Martial lifestyle.png|24px]] Finishing the Strategist Martial perk tree | ''The Strategist is a dedicated student of of the art of war, capable of turning any situation to their advantage.'' |- | [[File:Trait administrator.png]] || Administrator | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|stewardship}} {{green|+3}} Stewardship * {{icon|opinion}} {{green|+5}} Vassal Opinion | * +20 Rationality * +10 Energy | [[File:Stewardship lifestyle.png|24px]] Finishing the Administrator Stewardship perk tree | ''To organize, administrate, and raise efficiency - the Administrator will get it done.'' |- | [[File:Trait architect.png]] || Architect | * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|time}} {{green|−15%}} Building and Holding Construction Time * {{icon|gold}} {{green|−10%}} Building and Holding Gold Cost | * +10 Energy * +5 Rationality | [[File:Stewardship lifestyle.png|24px]] Finishing the Architect Stewardship perk tree | ''The works of an experienced builder will stand for centuries.'' |- | [[File:Trait avaricious.png]] || Avaricious | * {{icon|stewardship}} {{green|+2}} Stewardship * {{icon|gold}} {{green|+15%}} Holding Taxes | * +30 Greed * +20 Energy * −20 Honor * −20 Rationality * −30 Compassion | [[File:Stewardship lifestyle.png|24px]] Finishing the Avaricious Stewardship perk tree | ''Gold, gold, gold! Can there be any higher calling, and goal more noble, than the pursuit of wealth?'' |- | [[File:Trait schemer.png]] || Schemer | * {{icon|intrigue}} {{green|+5}} Intrigue * {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Power | −20 Honor | [[File:Intrigue lifestyle.png|24px]] Finishing the Schemer Intrigue perk tree | ''The Schemer lives to understand and manipulate the things that drive other people - and exploit them!'' |- | [[File:Trait seducer.png]] || Seducer | * {{icon|intrigue}} {{green|+3}} Intrigue * {{icon|fertility}} {{green|+20%}} Fertility * {{icon|opinion}} {{green|+40}} Attraction Opinion | * +20 Sociability * −10 Honor | [[File:Intrigue lifestyle.png|24px]] Finishing the Seducer Intrigue perk tree | ''It is not difficult to desire. The true challenge is to be desired.'' |- | [[File:Trait torturer.png]] || Torturer | * {{icon|prowess}} {{green|+4}} Prowess * {{icon|dread}} {{green|+50%}} Dread gain * {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Resistance * {{icon|levies}} {{green|+10%}} Levy Size | * +20 Boldness * +20 Vengefulness * −30 Honor | [[File:Intrigue lifestyle.png|24px]] Finishing the Torturer Intrigue perk tree | ''Inflicting pain. Holding someone's life in your hands. This is true power.'' |- | [[File:Trait scholar.png]] || Scholar | * {{icon|learning}} {{green|+5}} Learning * {{icon|development}} {{green|+15%}} Monthly Development Growth * {{icon|scheme success chance}} {{green|+10}} Hostile Scheme Success Chance * {{icon|scheme success chance}} {{green|+10}} Personal Scheme Success Chance | +30 Rationality | [[File:Learning lifestyle.png|24px]] Finishing the Scholar Learning perk tree | ''Philosophy, nature, and knowledge. Understanding the world is the only way to rule it.'' |- | [[File:Trait theologian.png]] || Theologian | * {{icon|learning}} {{green|+3}} Learning * {{icon|piety}} {{green|+20%}} Monthly Piety | * +20 Zeal * +10 Rationality | [[File:Learning lifestyle.png|24px]] Finishing the Theologian Learning perk tree | ''Divinity holds the answer to every question, from what resides in the hearts of men, to the mysteries of life.'' |- | [[File:Trait whole of body.png]] || Whole of Body | * {{icon|fertility}} {{green|+25%}} Fertility * {{icon|stress loss}} {{green|−25%}} Stress Gain * {{icon|health boost}} {{green|Medium Health Boost}} | +20 Energy | [[File:Learning lifestyle.png|24px]] Finishing the Whole of Body Learning perk tree | ''Know yourself, know your limitations, and know the full extent of your reach.'' |- | [[File:Trait celibate.png]] || Celibate | * [[File:Icon piety christian 01.png|24px]] {{green|+1}} Monthly Piety * {{icon|opinion}} {{green|+10}} Clergy Opinion * {{icon|opinion}} {{red|−10}} Opposite Trait Opinion * {{icon|warning}} Can not have children | * +30 Zeal * −35 Sociability | {{icon|decision}} Embrace Celibacy decision | ''This character has sworn themselves to celibacy.'' |} === Leveled traits === The following Lifestyle traits can be obtained and reinforced as a result of Lifestyle events. {| class="mildtable plainlist" ! colspan="2" | Trait chain ! Level 1 effects ! Level 2 effects ! Level 3 effects |- | [[File:Trait blademaster.png]] || Blademaster | * '''Aspiring Blademaster''' * {{icon|prowess}} {{green|+3}} Prowess * {{icon|health boost}} {{green|Small Disease Resistance Health Boost}} | * '''Blademaster''' * {{icon|prowess}} {{green|+6}} Prowess * {{icon|health boost}} {{green|Medium Disease Resistance Health Boost}} | * '''Legendary Blademaster''' * {{icon|prowess}} {{green|+12}} Prowess * {{icon|health boost}} {{green|Huge Disease Resistance Health Boost}} |- | [[File:Trait hunter.png]] || Hunter | * '''Novice Hunter''' * {{icon|prowess}} {{green|+2}} Prowess * {{icon|stress loss}} {{green|+10%}} Stress Loss | * '''Hunter''' * {{icon|prowess}} {{green|+4}} Prowess * {{icon|stress loss}} {{green|+15%}} Stress Loss | * '''Master Hunter''' * {{icon|prowess}} {{green|+6}} Prowess * {{icon|stress loss}} {{green|+20%}} Stress Loss |- | [[File:Trait mystic.png]] || Mystic | * '''Wise Woman (f)/Wise Man (m)''' * {{icon|learning}} {{green|+1}} Learning | * '''Mystic''' * {{icon|learning}} {{green|+2}} Learning | * '''Miracle Worker''' * {{icon|learning}} {{green|+4}} Learning |- | [[File:Trait reveler.png]] || Reveler | * '''Eager Reveler''' * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|opinion}} {{green|+10}} Same Trait Opinion | * '''Famous Reveler''' * {{icon|diplomacy}} {{green|+3}} Diplomacy * {{icon|intrigue}} {{green|+2}} Intrigue * {{icon|opinion}} {{green|+15}} Same Trait Opinion | * '''Legendary Reveler''' * {{icon|diplomacy}} {{green|+4}} Diplomacy * {{icon|intrigue}} {{green|+3}} Intrigue * {{icon|opinion}} {{green|+20}} Same Trait Opinion |- | [[File:Trait physician.png]] || Physician | * '''Novice Physician''' * {{icon|learning}} {{green|+1}} Learning * {{icon|health boost}} {{green|Small Disease Resistance Health Boost}} | * '''Physician''' * {{icon|learning}} {{green|+2}} Learning * {{icon|health boost}} {{green|Medium Disease Resistance Health Boost}} | * '''Renowned Physician''' * {{icon|learning}} {{green|+4}} Learning * {{icon|health boost}} {{green|Huge Disease Resistance Health Boost}} |} == 将领特质 == Commander traits give various bonuses to armies led by a character with such traits. {| class="mildtable plainlist" ! colspan="2" | Trait ! Effect ! width=55% | Description |- | [[File:Trait aggressive attacker.png]] || Aggressive Attacker | [[File:Death natural.png|24px]] {{green|+25%}} Enemy Fatal Casualties | ''Nothing will sate the Aggressive Attacker but the blood of their enemies.'' |- | [[File:Trait flexible leader.png]] || Flexible leader | {{icon|advantage}} {{green|−50%}} Enemy Defensive Advantage | ''The Flexible leader knows how to reduce the Advantage defending armies get from fortifications, terrain, rivers and strait crossings.'' |- | [[File:Trait forder.png]] || Forder | {{icon|advantage}} Crosses water without Advantage penalties | ''The Forder is at home close to water and will suffer no Advantage penalty in battles when disembarking from ships or attacking across straits or rivers.'' |- | [[File:Trait holy warrior.png]] || Holy Warrior | {{icon|advantage}} {{green|+10}} Faith Hostility Advantage | ''Burning with religious fervor, the Holy Warrior will not rest until all Heathens are defeated.'' |- | [[File:Trait logistician.png]] || Logistician | {{icon|supply}} {{green|+100%}} Supply Duration | ''If there is one thing the Logistician knows, it is how to make supplies last - and last well.'' |- | [[File:Trait military engineer.png]] || Military Engineer | {{icon|time}} {{green|−30%}} Siege Phase Time | ''With extensive knowledge of siege engines and defensive capabilities, the Military Engineer will not be kept at bay.'' |- | [[File:Trait organizer.png]] || Organizer | * {{icon|pursuit}} {{green|+25%}} || Movement Speed * {{icon|screen}} {{green|−20%}} Retreat Losses | ''In capable hands, a well organized army can swiftly outmaneuver the enemy in any situation.'' |- | [[File:Trait reaver.png]] || Reaver | * {{icon|time}} {{green|+100%}} Raid Speed * [[File:Death natural.png|24px]] {{green|−75%}} Hostile County Attrition | ''The Reaver knows one thing above all else; this is as far as the enemy goes.'' |- | [[File:Trait unyielding defender.png]] || Unyielding Defender | [[File:Death natural.png|24px]] {{green|−25%}} Friendly Fatal Casualties | ''The Unyielding Defender knows one thing above all else; this is as far as the enemy goes.'' |- | [[File:Trait cautious leader.png]] || Cautious Leader | * {{icon|advantage}} {{green|+4}} Minimum Battle Roll * {{icon|advantage}} {{red|−2}} Maximum Battle Roll | ''The Cautious Leader is careful not to take any unnecessary risk in battles, but does so at the cost of potential gain.'' |- | [[File:Trait reckless.png]] || Reckless | * {{icon|advantage}} {{green|+6}} Maximum Battle Roll * {{icon|advantage}} {{red|−4}} Minimum Battle Roll | ''If there is an advantage to be had, the Reckless is sure to seize it.'' |- | [[File:Trait forest fighter.png]] || Forest Fighter | {{icon|advantage}} {{green|+5}} Advantage in Forest and Taiga terrain | ''Where some see forests as obstacles, the Forest Fighter sees opportunity.'' |- | [[File:Trait open terrain expert.png]] || Open Terrain Expert | {{icon|advantage}} {{green|+4}} Advantage in Farmlands, Plains and Steppe terrain | ''Open fields and vast spaces are where the Open Terrain Expert feels at home, and they are swift to take advantage of this in battle.'' |- | [[File:Trait rough terrain expert.png]] || Rough Terrain Expert | {{icon|advantage}} {{green|+4}} Advantage in Hills, Mountains and Wetlands terrain | ''Difficult terrain can be a powerful tool for those able to utilize it to gain the upper hand in battle.'' |- | [[File:Trait desert warrior.png]] || Desert Warrior | * {{icon|advantage}} {{green|+5}} Advantage in Desert, Desert Mountains, Drylands and Oasis terrain * {{icon|supply}} No Desert Supply Limit Penalty | ''The punishing sun and beating heat of the desert is no foe to the Desert Warrior.'' |- | [[File:Trait jungle stalker.png]] || Jungle Stalker | * {{icon|advantage}} {{green|+6}} Jungle Advantage * [[File:Death natural.png|24px]] {{green|−50%}} Jungle Attrition * {{icon|supply}} No Jungle Supply Limit Penalty | ''The lush forest of any jungle is an ally to the Jungle Stalker.'' |} == Criminal traits == Criminal traits may be accepted, shunned or considered criminal depending on the Doctrines or Tenets of a Faith. {| class="mildtable plainlist" ! colspan="2" | Trait ! Effects ! Deciding factor ! Description |- | [[File:Trait adulterer.png]] || Adulterer | {{icon|opinion}} {{green|+10}} Same Trait Opinion | * [[File:Doctrine adultery men.png|50px]] Male Adultery doctrine * [[File:Doctrine adultery women.png|50px]] Female Adultery doctrine | ''This character has violated the sanctity of marriage by copulating with another.'' |- | [[File:Trait fornicator.png]] || Fornicator | {{icon|opinion}} {{green|+10}} Same Trait Opinion | * [[File:Doctrine adultery men.png|50px]] Male Adultery doctrine * [[File:Doctrine adultery women.png|50px]] Female Adultery doctrine | ''This character has copulated outside of wedlock.'' |- | [[File:Trait deviant.png]] || Deviant | * {{icon|stress loss}} {{green|+25%}} Stress Loss * {{icon|opinion}} {{green|+35}} Same Trait Opinion | [[File:Doctrine deviancy.png|50px]] Deviancy doctrine | ''This character has an... ecletic and unconventional taste.'' |- | [[File:Trait kinslayer 1.png]] || Dynastic Kinslayer | {{icon|opinion}} {{red|−5}} Dynasty Opinion | [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine | ''This character has committed the sin of murdering a dynasty member.'' |- | [[File:Trait kinslayer 2.png]] || Familial Kinslayer | * {{icon|opinion}} {{red|−5}} Dynasty Opinion * {{icon|opinion}} {{red|−5}} Close Family Opinion | [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine | ''This character has slain a member of their extended family.'' |- | [[File:Trait kinslayer 3.png]] || Kinslayer | * {{icon|opinion}} {{red|−5}} Dynasty Opinion * {{icon|opinion}} {{red|−10}} Close Family Opinion | [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine | ''This character is known for having slain close kin.'' |- | [[File:Trait incestuous.png]] || Incestuous | {{icon|opinion}} {{green|+20}} Same Trait Opinion | [[File:Doctrine consanguinity.png|50px]] Consanguinity doctrine | ''This character is known for having sexual relations with relatives.'' |- | [[File:Trait sodomite.png]] || Sodomite | {{icon|opinion}} {{green|+10}} Same Trait Opinion | [[File:Doctrine homosexuality.png|50px]] Same-Sex Relations doctrine | ''This character is known for having sexual relations with people of their own gender.'' |- | [[File:Trait witch.png]] || Witch | * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|learning}} {{green|+1}} Learning * {{icon|opinion}} {{green|+20}} Same Trait Opinion * {{icon|diplomacy}} {{red|−1}} Diplomacy | [[File:Doctrine witchcraft.png|50px]] Witchcraft doctrine | ''This character dabbles in subjects many would consider occult.'' |- | [[File:Trait cannibal.png]] || Cannibal | * {{icon|prowess}} {{green|+2}} Prowess * {{icon|stress}} {{green|+15%}} Stress Loss * {{icon|dread}} {{green|+20}} Natural Dread * {{icon|opinion}} {{green|+35}} Same Trait Opinion | [[File:Core tenet foodsacrifice.png|50px]] Ritual Cannibalism tenet | ''This character thinks that other people make the best of meals.'' |- | [[File:Trait excommunicated.png]] || Excommunicated | {{icon|piety}} {{red|−50%}} Monthly Piety | [[File:Core tenet chalice.png|50px]] Communion tenet | ''This character has been excluded from participating in religious services.'' |} == Coping Mechanisms == A Coping Mechanism is a trait that can be obtained when a character suffers a Mental Break and helps a character lose {{iconify|Stress}} and usually imparts negative effects. A few Coping Mechanisms impart only positive effects and are rare but can be obtained more easily by having the ''Whole of Body'' Lifestyle Focus. Each Coping Mechanism unlocks a unique Decision. {| class="mildtable plainlist " ! colspan="2" | Trait ! Character effects ! AI effects ! Description |- | [[File:Trait comfort eater.png]] || Comfort Eater | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|stewardship}} {{red|−1}} Stewardship | * +5 Greed * −5 Energy | ''This character often tries to fill the emptiness they feel by indulging in comforting foods.'' |- | [[File:Trait contrite.png]] || Contrite | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|intrigue}} {{red|−2}} Intrigue | * +10 Compassion * +10 Honor * +10 Zeal * −10 Vengefulness | ''This character suffers from a guilty conscience, often feeling compelled to confess things better left unmentioned.'' |- | [[File:Trait drunkard.png]] || Drunkard | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|prowess}} {{red|−2}} Prowess * {{icon|health penalty}} {{red|Tiny Health Penalty}} | * −10 Rationality * −15 Energy | ''This character has taken to the bottle, and is constantly looking for its bottom.'' |- | [[File:Trait flagellant.png]] || Flagellant | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|prowess}} {{red|−2}} Prowess * {{icon|health penalty}} {{red|Moderate Health Penalty}} | * +25 Zeal * +10 Honor * +5 Boldness | ''The catharsis of self-flagellation is the only thing which makes this character feel better.'' |- | [[File:Trait hashishiyah.png]] || Hashishiyah | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|stewardship}} {{red|−2}} Stewardship * {{icon|learning}} {{red|−2}} Learning | * −10 Vengefulness * −15 Energy | ''This character is dependent on the consumption of hashish to deal with the stress of everyday life.'' |- | [[File:Trait improvident.png]] || Improvident | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|gold}} {{red|−15%}} Monthly Income | * +10 Compassion * −10 Greed | ''This character habitually gives far more money away to charities than they can reasonably afford.'' |- | [[File:Trait inappetetic.png]] || Inappetetic | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|prowess}} {{red|−3}} prowess | * −5 Greed * −10 Energy | ''Stress has ruined this character's appetite, causing them to skip meals and waste away...'' |- | [[File:Trait irritable.png]] || Irritable | * {{icon|prowess}} {{green|+2}} Prowess * {{icon|dread}} {{green|+10%}} Dread Gain * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|martial}} {{red|−1}} Martial * {{icon|opinion}} {{red|−5}} Attraction Opinion | * +10 Boldness * +10 Energy * +10 Vengefulness * −10 Compassion * −20 Rationality | ''Stress has made this character prone to frequent outbursts and tantrums.'' |- | [[File:Trait profligate.png]] || Profligate | * {{icon|prestige}} {{green|+0.5}} Monthly Prestige * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|gold}} {{red|−10%}} Monthly Income | * +10 Greed * −10 Compassion | ''Compulsive spending causes this character to frequently waste money on unnecessary purchases.'' |- | [[File:Trait rakish.png]] || Rakish | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|opinion}} {{green|+5}} Same Trait Opinion * {{icon|intrigue}} {{green|+1}} Intrigue * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|opinion}} {{red|−5}} Attraction Opinion | * +20 Sociability * +10 Greed * −10 Energy * −10 Honor * −10 Zeal | ''This character spends so much time in the brothel that it has become their second home.'' |- | [[File:Trait reclusive.png]] || Reclusive | * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|diplomacy}} {{red|−2}} Diplomacy * {{icon|stewardship}} {{red|−1}} Stewardship | * −10 Boldness * −10 Energy * −50 Sociability | ''This character often sequestrates themselves away and neglects their responsibilities.'' |- | [[File:Trait athletic.png]] || Athletic | * {{icon|prowess}} {{green|+1}} Prowess * {{icon|stress loss}} {{green|+20%}} Stress Loss * {{icon|health boost}} {{green|Small Health Boost}} | * +25 Energy * +5 Boldness | ''Regular exercise helps this character keep a level head and burn off stress.'' |- | [[File:Trait confider.png]] || Confider | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|stress loss}} {{green|+20%}} Stress Loss | * +20 Sociability * +10 Compassion | ''In sharing their problems with a close confidant, this character has become able to manage life far better than they could before.'' |- | [[File:Trait journaller.png]] || Journaller | * {{icon|learning}} {{green|+1}} Learning * {{icon|stress loss}} {{green|+20%}} Stress Loss | +10 Rationality | ''This character has taken to writing down the thoughts which plague them to make them easier to manage.'' |} == 童年特质 == Characters between 3 and 15 years old can have one childhood trait. Childhood traits grant a minor bonus to two Skills but if the child is given an Education Focus that matches one of the two Skills the trait improves then the trait can improve the level of the education trait given when the character reaches adulthood. {| class="mildtable sortable" style="text-align: center; ! colspan="2" | Trait ! {{iconify|Diplomacy}} ! {{iconify|Martial}} ! {{iconify|Stewardship}} ! {{iconify|Intrigue}} ! {{iconify|Learning}} ! [[File:Focus invalid.png|24px]] Struggling education ! AI Boldness ! AI Compassion ! AI Energy ! AI Greed ! AI Honor ! AI Rationality ! AI Sociability ! AI Vengefulness |- | [[File:Trait bossy.png|60px]] || style="text-align: left" | Bossy || '''0''' || {{green|+1}} || {{green|+1}} || '''0''' || '''0''' || {{iconify|Diplomacy}} || +25 || 0 || 0 || +25 || +15 || +15 || 0 || +15 |- | [[File:Trait charming.png|60px]] || style="text-align: left" | Charming || {{green|+1}} || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{iconify|Stewardship}} || 0 || +15 || 0 || +25 || −15 || +15 || +25 || +15 |- | [[File:Trait curious.png|60px]] || style="text-align: left" | Curious || {{green|+1}} || '''0''' || '''0''' || '''0''' || {{green|+1}} || {{iconify|Martial}} || +25 || +25 || +15 || 0 || +15 || 0 || +15 || −15 |- | [[File:Trait pensive.png|60px]] || style="text-align: left" | Pensive || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || {{iconify|Intrigue}} || −15 || 0 || +15 || −15 || +15 || +25 || −25 || 0 |- | [[File:Trait rowdy.png|60px]] || style="text-align: left" | Rowdy || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || '''0''' || {{iconify|Learning}} || +25 || −15 || +25 || 0 || −15 || −15 || +15 || +15 |} == 健康特质 == A Health trait is a negative trait that lowers a character's {{iconify|Health}} and is visible on the character. They last a varying amount of time and differ greatly in lethality. The visual effect of certain health traits can be replaced with one from a lesser trait by disabling ''Show graphic diseases and injuries'' option in the settings menu. {| class="mildtable sortable" style="text-align: center; ! colspan="2" | Trait ! {{iconify|Diplomacy}} ! {{iconify|Martial}} ! {{iconify|Stewardship}} ! {{iconify|Intrigue}} ! {{iconify|Learning}} ! {{iconify|Prowess}} ! {{iconify|Dread}} ! {{iconify|Fertility}} ! {{iconify|Dread}} Loss ! {{icon|opinion}} Attraction ! {{icon|health penalty}} Health Levels ! Curable ! Congenital |- | [[File:Trait wounded 1.png|60px]] || style="text-align: left; | Wounded || '''0''' || {{red|−1}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes}} || {{icon|no}} |- | [[File:Trait wounded 2.png|60px]] || style="text-align: left; | Severely Injured || '''0''' || {{red|−2}} || '''0''' || {{red|−2}} || '''0''' || {{red|−4}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes}} || {{icon|no}} |- | [[File:Trait wounded 3.png|60px]] || style="text-align: left; | Brutally Mangled || '''0''' || {{red|−4}} || '''0''' || {{red|−4}} || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−75%}} || {{red|+100%}} || {{red|−20}} || {{red|−2}} || {{icon|yes}} || {{icon|no}} |- | [[File:Trait sickly.png|60px]] || style="text-align: left; | Sickly || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−1.25}} || {{icon|yes}} || {{icon|no}} |- | [[File:Trait impotent.png|60px]] || style="text-align: left; | Impotent || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−50%}} || '''0''' || '''0''' || '''0''' || {{icon|no}} || {{icon|no}} |- | [[File:Trait infirm.png|60px]] || style="text-align: left; | Infirm || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−6}} || {{red|−15}} || {{red|−30%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|no}} || {{icon|no}} |- | [[File:Trait incapable.png|60px]] || style="text-align: left; | Incapable || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−12}} || {{red|−25}} || {{red|−1000%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|no}} || {{icon|no}} |- | [[File:Trait inbred.png|60px]] || style="text-align: left; | Inbred || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−2}} || '''0''' || {{red|−30%}} || '''0''' || {{red|−30}} || {{red|−0.75}} || {{icon|no}} || {{icon|yes}} |- | [[File:Trait maimed.png|60px]] || style="text-align: left; | Maimed || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−50%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.5}} || {{icon|no}} || {{icon|no}} |- | [[File:Trait blind.png|60px]] || style="text-align: left; | Blind || '''0''' || {{red|−6}} || {{red|−2}} || {{red|−2}} || '''0''' || {{red|−10}} || {{red|−10}} || '''0''' || '''0''' || {{red|−10}} || {{red|−0.12}} || {{icon|no}} || {{icon|no}} |} === 疾病 === Diseases are Health traits that can be spread from one character to another. If a character is cured of a Disease it becomes immune to it, preventing them from gaining the trait again. Each year a character has a 10% chance to gain an Illness trait though this can be reduced in multiple ways. Bubonic Plague cannot appear before 1346. {| class="mildtable sortable" style="text-align: center; ! colspan="2" | Trait ! {{iconify|Diplomacy}} ! {{iconify|Martial}} ! {{iconify|Stewardship}} ! {{iconify|Intrigue}} ! {{iconify|Learning}} ! {{iconify|Prowess}} ! {{iconify|Dread}} ! {{iconify|Fertility}} ! {{iconify|Dread}} Loss ! {{icon|opinion}} Attraction ! {{icon|health penalty}} Health Levels ! Curable ! Congenital ! Weight |- | [[File:Trait ill.png]] || style="text-align: left; | Ill || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−4}} || {{red|−10}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes}} || {{icon|no}} || 4000 |- | [[File:Trait bubonic plague.png|60px]] || style="text-align: left; | Bubonic Plague || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−10}} || {{red|−30}} || {{red|−50%}} || {{red|+100%}} || {{red|−30}} || {{red|−3.25}} || {{icon|yes}} || {{icon|no}} || 2 |- | [[File:Trait cancer.png|60px]] || style="text-align: left; | Cancer || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes}} || {{icon|no}} || 150 |- | [[File:Trait consumption.png|60px]] || style="text-align: left; | Consumption || {{red|−2}} || '''0''' || {{red|−1}} || {{red|−2}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes}} || {{icon|no}} || 100 |- | [[File:Trait great pox.png|60px]] || style="text-align: left; | Great Pox || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || '''0''' || {{red|−20}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−0.5}} || {{icon|yes}} || {{icon|yes}} || 120 |- | [[File:Trait gout ridden.png|60px]] || style="text-align: left; | Gout Ridden || {{red|−2}} || {{red|−1}} || '''0''' || '''0''' || '''0''' || {{red|−2}} || {{red|−5}} || '''0''' || '''0''' || {{red|−15}} || {{red|−0.5}} || {{icon|yes}} || {{icon|no}} || 250 |- | [[File:Trait leper.png|60px]] || style="text-align: left; | Leper || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−95%}} || {{red|+100%}} || {{red|−35}} || {{red|−0.75}} || {{icon|no}} || {{icon|no}} || 40 |- | [[File:Trait lovers pox.png|60px]] || style="text-align: left; | Lover's Pox || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−5}} || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{icon|no}} || {{icon|yes}} || 150 |- | [[File:Trait pneumonic.png|60px]] || style="text-align: left; | Pneumonia || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−8}} || {{red|−10}} || {{red|−50%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes}} || {{icon|no}} || 80 |- | [[File:Trait smallpox.png|60px]] || style="text-align: left; | Smallpox || {{red|−2}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes}} || {{icon|no}} || 2 |- | [[File:Trait typhus.png|60px]] || style="text-align: left; | Typhus || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−1}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes}} || {{icon|no}} || 100 |} == Dynasty traits == Dynasty traits can be either given or removed by members of the same Dynasty. {| class="mildtable plainlist " ! colspan="2" | Trait ! Effects ! Requirements ! width=20% | Description |- | [[File:Trait bastard.png]] || Bastard | * {{icon|opinion}} {{green|+5}} Same Trait Opinion * {{icon|opinion}} {{red|−15}} Dynasty Opinion * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|warning}} Can not inherit titles | * [[File:Secret adultery.png|24px]] Character was born outside marriage or concubinage * [[File:Doctrine bastardry.png|24px]] Faith does not have the No Bastards bastardry doctrine | ''This character was not born of a legal pairing of parents, or a concubine, and will have to live with the stain of illegitimacy their whole life.'' |- | [[File:Trait bastard founder.png]] || Bastard Founder | * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|warning}} Can not inherit titles | {{icon|yes}} Character gained a Landed title while being a Bastard | ''A former bastard who has founded their own Dynasty.'' |- | [[File:Trait born in the purple.png]] || Born in the Purple | * {{icon|prestige}} {{green|+0.5}} Monthly Prestige * {{icon|opinion}} {{green|+5}} Vassal Opinion | * {{icon|barony}} One of the parents owned the Barony of Constantinople title when the character was born * {{icon|empire}} One of the parents owned the Byzantine Empire or Roman Empire title when the character was born | ''This character was born to prominent parents, a rich life and high expectations.'' |- | [[File:Trait child of concubine.png]] || Child of Concubine / Consort | {{icon|diplomacy}} {{red|−1}} Diplomacy | {{icon|yes}} One of the parents was a Concubine or Consort when the character was born | ''This character was born of a concubine. / This character was fathered by a consort.'' |- | [[File:Trait denounced.png]] || Denounced | * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|prestige}} {{red|−1}} Monthly Prestige * {{iconify|Crime}} towards members of the same Dynasty | {{icon|yes}} Denounce Dynasty Head interaction | ''This character has been denounced by the Dynasty Head and can now be imprisoned by any other Dynasty member.'' |- | [[File:Trait disinherited.png]] || Disinherited | * {{icon|opinion}} {{red|−5}} Dynasty Opinion * {{icon|warning}} Can not inherit titles | {{icon|yes}} Disinherit Dynasty Head interaction | ''This character has been disinherited by the Dynasty Head and cannot inherit any title from any Dynasty member.'' |- | [[File:Trait disputed heritage.png]] || Disputed Heritage | * {{icon|diplomacy}} {{red|−1}} Diplomacy * {{icon|opinion}} {{red|−10}} House Opinion | [[File:Secret adultery.png|24px]] Illegitimate Child secret was exposed | ''Credible Rumors surround this character's heritage. Many say that their father is someone else.'' |- | [[File:Trait legitimized bastard.png]] || Legitimized Bastard | * {{icon|opinion}} {{red|−10}} Dynasty Opinion * {{icon|diplomacy}} {{red|−1}} Diplomacy | {{icon|yes}} Legitimize House Head interaction | ''This character was born a bastard, but has since been legitimized.'' |- | [[File:Trait reincarnation.png]] || Reincarnation | * [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Monthly Piety * {{icon|opinion}} {{green|+5}} Same Faith Opinion | * [[File:Core tenet adorcism.png|24px]] Faith has the Reincarnation tenet * {{icon|unknown}} 4% chance at birth | ''This character is said to be the reincarnation of their ancestor.'' |- | [[File:Trait twin.png]] || Twin | {{icon|opinion}} {{green|+15}} Twin Sibling Opinion | {{icon|unknown}} 2% chance at birth | ''This character was born a twin.'' |- | [[File:Trait wild oat.png]] || Wild Oat | {{icon|diplomacy}} {{red|−1}} Diplomacy | * [[File:Secret adultery.png|24px]] Character was born outside marriage or concubinage * [[File:Doctrine bastardry.png|24px]] Faith has the No Bastards bastardry doctrine | ''This character was born out of wedlock.'' |} === Descendant traits === Descendant traits can be obtained if one of a character's parents has either a certain founding trait or a descendant trait. A character can only have one descendant trait. {| class="mildtable plainlist " ! colspan="2" | Founding trait ! Effects ! AI Zeal ! colspan="2" | Descendant trait ! Effects ! AI Zeal ! Founding requirements |- | [[File:Trait saoshyant.png]] || Saoshyant | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|learning}} {{green|+2}} Learning * {{icon|prowess}} {{green|+2}} Prowess * {{icon|opinion}} {{green|+5}} Same Faith Opinion | +100 | [[File:Trait saoshyant descendant.png]] || Saoshyant Descendant | * {{icon|learning}} {{green|+1}} Learning * {{icon|opinion}} {{green|+5}} Same Faith Opinion | 0 | {{icon|decision}} Become the Saoshyant decision |- | [[File:Trait sayyid.png]] || Sayyid | {{icon|opinion}} {{green|+5}} Same Faith Opinion | 0 | [[File:Trait sayyid.png]] || Sayyid | {{icon|opinion}} {{green|+5}} Same Faith Opinion | 0 | {{icon|yes}} Historical character |- | [[File:Trait paragon.png]] || Paragon | {{icon|opinion}} {{green|+20}} Temple Vassal Opinion | +20 | [[File:Trait divine blood.png]] || Consecrated Blood | {{icon|opinion}} {{green|+10}} Temple Vassal Opinion | +10 | * {{icon|decision}} Consecrate Bloodline decision * {{icon|no}} Head of Faith |- | [[File:Trait paragon.png]] || The Savior | {{icon|opinion}} {{green|+10}} Same Faith Opinion | +100 | [[File:Trait divine blood.png]] || Divine Blood | {{icon|opinion}} {{green|+5}} Same Faith Opinion | 0 | * {{icon|decision}} Consecrate Bloodline decision * {{icon|yes}} Head of Faith |} == Other traits == {| class="mildtable plainlist " ! colspan="2" | Trait ! Effects ! Description |- | [[File:Trait adventurer.png]] || Adventurer | * {{icon|martial}} {{green|+1}} Martial * {{icon|prowess}} {{green|+1}} Prowess * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|diplomacy}} {{red|−1}} Diplomacy | ''This character has led a life of bravery and action as an adventurer.'' |- | [[File:Trait augustus.png]] || Augustus | * {{icon|prestige}} {{green|+0.5}} Monthly Prestige * {{icon|opinion}} {{green|+10}} Vassal Opinion | ''This character is the current ruler of the restored roman empire and commands the respect an office of such magnitude is due.'' |- | [[File:Trait berserker.png]] || Berserker | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+5}} Prowess * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|diplomacy}} {{red|−2}} Diplomacy | ''One this character's blood starts to boil it will only be sated by the death of their enemies.'' |- | [[File:Trait chakravarti.png]] || Chakravarti | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|martial}} {{green|+1}} Martial * {{icon|learning}} {{green|+2}} Learning * {{icon|opinion}} {{green|+20}} Same Faith Opinion | ''This character has united the center of the world, and is the rightful ruler of its entirety.'' |- | [[File:Trait crusader.png]] || Crusader | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+1}} Prowess * {{icon|opinion}} {{green|+15}} Clergy Opinion * {{icon|opinion}} {{green|+15}} Same Faith Opinion | ''This character has done its Christian duty and participated in a Crusade.'' |- | [[File:Trait devoted.png]] || Devoted | * {{icon|piety}} {{green|+0.3}} Monthly Piety * {{icon|opinion}} {{green|+5}} Same Faith Opinion * {{icon|warning}} Can not inherit * {{icon|warning}} May not marry | ''This character has dedicated their life to the service of a higher power.'' |- | [[File:Trait greatest of khans.png]] || Greatest of Khans | * {{icon|diplomacy}} {{green|+2}} Diplomacy * {{icon|martial}} {{green|+2}} Martial * {{icon|stewardship}} {{green|+1}} Stewardship * {{icon|prowess}} {{green|+2}} Prowess * {{icon|dread}} {{green|+50}} Natural Dread * {{icon|dread}} {{green|−25%}} Dread Decay * {{icon|opinion}} {{green|+10}} Same Culture Opinion * {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Resistance * {{icon|scheme success chance}} {{green|−20}} Enemy Hostile Success Chance * {{icon|vassal}} {{green|+20}} Vassal Limit | ''This character has been proclaimed the ruler of the universe itself, by right of conquest.'' |- | [[File:Trait heresiarch.png]] || Heresiarch | * {{icon|martial}} {{green|+2}} Martial * {{icon|learning}} {{green|+2}} Learning * {{icon|prowess}} {{green|+2}} Prowess * {{icon|advantage}} {{green|+5}} Advantage against co-religionists * {{icon|opinion}} {{green|+10}} Same Faith Opinion | ''This character is the local leader of a heretical sect.'' |- | [[File:Trait crusader king.png]] || Holy Monarch | * {{icon|martial}} {{green|+3}} Martial * {{icon|prowess}} {{green|+2}} Prowess * {{icon|advantage}} {{green|+5}} Faith Hostility Advantage * {{icon|screen}} {{green|−20%}} Retreat Losses * [[File:Death natural.png|24px]] {{green|−15%}} Friendly Fatal Casualties * {{icon|control}} {{green|+50%}} Monthly Control * {{icon|opinion}} {{green|+35}} Popular Opinion * {{icon|opinion}} {{green|+15}} Same Faith Opinion * {{icon|opinion}} {{green|+10}} Same Trait Opinion * {{icon|yes}} Ignore Negative Culture Opinion | ''A great warrior King who has carved their own kingdom out of the lands of the infidels.'' |- | [[File:Trait mujahid.png]] || Mujahid | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+1}} Prowess * {{icon|opinion}} {{green|+15}} Clergy Opinion * {{icon|opinion}} {{green|+15}} Same Faith Opinion | ''This character has done its Islamic duty and participated in a Jihad.'' |- | [[File:Trait murderer.png]] || Murderer | {{icon|opinion}} {{red|−15}} General Opinion | ''This character has illegally brought about someone's demise.'' |- | [[File:Trait order member.png]] || Order Member | * {{icon|martial}} {{green|+1}} Martial * {{icon|prowess}} {{green|+4}} Prowess * {{icon|opinion}} {{green|+15}} Same Trait Opinion * {{icon|warning}} Can not inherit * {{icon|warning}} May not marry | ''This character serves in a militarized Holy Order.'' |- | [[File:Trait peasant leader.png]] || Peasant Leader | * {{icon|opinion}} {{green|+10}} Popular Opinion * {{icon|opinion}} {{green|+25}} Same Trait Opinion * {{icon|opinion}} {{red|−10}} General Opinion | ''This character is a jumped up peasant who revolted against their betters.'' |- | [[File:Trait pilgrim.png]] || Pilgrim | * {{icon|piety}} {{green|+10%}} Monthly Piety * {{icon|opinion}} {{green|+5}} Same Faith Opinion | ''This character has completed a pilgrimage to a holy site.'' |- | [[File:Trait pregnant.png]] || Pregnant | {{icon|prowess}} {{red|−2}} Prowess | ''This character is with child.'' |- | [[File:Trait viking.png]] || Raider | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+3}} Prowess * {{icon|prestige}} {{green|+0.3}} Monthly Prestige * {{icon|opinion}} {{green|+5}} Same Trait Opinion | ''This character is a well-known plunderer of foreign settlements.'' |- | [[File:Trait saint.png]] || Saint | {{icon|piety}} {{green|+2}} Monthly Piety | ''Exceptionally holy, the saint is a beacon of light for everyone religious.'' |- | [[File:Trait varangian.png]] || Varangian | * {{icon|diplomacy}} {{green|+1}} Diplomacy * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+2}} Prowess * {{icon|opinion}} {{green|+10}} Same Trait Opinion | ''This character has served the Byzantine Army as part of the Varangian Guard.'' |- | [[File:Trait faith warrior.png]] || Warrior of the Faith | * {{icon|martial}} {{green|+2}} Martial * {{icon|prowess}} {{green|+1}} Prowess * {{icon|opinion}} {{green|+15}} Clergy Opinion * {{icon|opinion}} {{green|+15}} Same Faith Opinion | ''This character has participated in a Great Holy War.'' |}
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