十字军之王3
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
×
欢迎访问十字军之王3百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
FAQ
”(章节)
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
=== 政体,封臣管理,法律和劫掠 === {{icon|ck3b}} ''Is it possible for a third party to intercept a raiding army and steal their hard-earned gold, or is it only the invaded realm that can benefit from this?'' :* If your realm hasn't been raided, you won't be hostile, and thus won't be able to do that. {{icon|ck3b}} ''If an army defeating raiders earns the gold, then can this be exploited to take gold from your vassals? That is, you wait until raiders have looted your vassals' land and then crush them to gain your vassals' gold?'' :* You can do that, yes. Your vassals won't lose gold, but they will have the Recently Looted modifier on the affected baronies. :* Which does indirectly affect you, but will definitely be worse for your vassals than you personally. {{icon|ck3b}} ''Can you build buildings from the Domain tab? That would be very convenient.'' :* Currently not *directly* from there, but the holding view can be shown while the Domain tab is shown, and clicking on a holding in the Domain tab will open it. :* So you can get there pretty quickly, though it certainly would be neat to be able to do it directly. {{icon|ck3b}} ''Are the governments moddable? Can we mod it to be Republics and Theocracies?'' :* Yes, modding will be easy :* I don't think we've decided yet how moddable that will be. Republics and theocracies don't work well with the dynastic gameplay of CK3 though. {{icon|ck3b}} ''What happens when the vassal dies and their heir inherits? What if their heir was already a vassal duke under you (so they're now, say, a double duke)? Is the contract inherited or does it default to normal?'' :* If I remember correctly, inheritance will override an existing contract if it causes a change in liege or an increase in tier. :* So a duke dying and giving his stuff to his count or unlanded son will cause the contract to still apply. But if the son was a duke or king, the son would keep his own contract. {{icon|ck3b}} ''Why did you change the name Gavelkind?'' :* The name "gavelkind" was inaccurate outside the British Isles. We'd rather have a clear, unambiguous, and easily understood name than one which is highly regional. {{icon|ck3b}} ''No succession type for the Byzantine and Germanic Empires?'' :* Byzantium is its own beast, and requires a lot of thought to do right. The CK2 solution was not optimal, and we didn't want to repeat what we did there. :* Just slapping an elective variant on it and renaming its government to 'Imperial' doesn't do it justice, we would want actual mechanics to represent the intricacies of byzantine politics. :* All I can say at this point is that whenever in the future we choose to deal with Byzantium we will make sure that we do it well. {{icon|ck3b}} ''Do we get at least viceroyalties in the base game?'' :* Viceroyalties was one of the main examples of a feature from CK2 that we absolutely did not want to carry over to CK3. :* Not only was it way too micromanagement heavy and spammy, but you also had to constantly interact with the system to play optimally - even during stressful times such as during wars. :* Again, if we choose to make a Viceroyalty feature post-release, we're going to start from scratch and do it properly. {{icon|ck3b}} ''Powerful vassals still needing to occupy important seats on the council instead of honourary roles, even if they're completely incompetent, why?'' :* This is a conscious choice as it creates drama and interesting choice. Do you want to have an actually competent Steward, or bite the bullet and put your angry but powerful vassal in the position to placate them? Also, the Council roles come with very powerful bonuses to the holder, so there's no surprise that they want to hold them! {{icon|ck3b}} ''Clan invasion potentially being OP depending on requirements to use it (unsure how difficult reaching high levels of fame will be)'' :* It's very hard to get to that point, much harder than the Invasion requirements in CK2. Essentially, not every ruler will reach that level of fame, and those who do probably get to work for it! :* Another omission about the Clan government form is that vassals will insist on having an alliance with their liege, which will most likely have to be arranged through marriage. :* The power of Clans rises and wanes as the years pass - at their peak, they can challenge very powerful Feudal realms where the contracts are negotiated favorably, but at their lows, they are more than susceptible to both factions and being picked apart from the outside. In that sense, Clans are somewhat similar to how Feudal realms played in CK2. :* Note that we have overhauled the [[forum:1402760|Feudal Contract]]. {{icon|ck3b}} ''Since we won't have to raise fleets, how will raiding work. In ck2 fleet has its own wealth storage and you get event increasing province's output after arriving there with raid fleet.'' :* The raid loot is stored on the army, and you get it when the army returns to your lands. [[File:Steam event header.png|center]]
摘要:
请注意您对十字军之王3百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
十字军之王3百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
×
登录
密码
记住登录
加入十字军之王3百科
忘记密码?
其他方式登录