编辑“1.3 版本

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{{Version column}}
{{Version column}}
1.3 版本,又称“Corvus 乌鸦 ”,发布于2021-03-16<ref>官方论坛,[[forum:1462124|1.3 ‘Corvus’ Patch Notes]],2021-03-16。</ref>,校验码为'''7f4e'''。这个版本和[[北境群雄]]特色包同步发行。<br/>
1.3 版本,又称“Corvus”,发布于2021-03-16<ref>官方论坛,[[forum:1462124|1.3 ‘Corvus’ Patch Notes]],2021-03-16。</ref>,校验码为'''7f4e'''。这个版本和[[北境群雄]]特色包同步发行。<br/>
'''翻译请见:'''<br/>
'''翻译请见:'''<br/>
[https://zhuanlan.zhihu.com/p/364016553 【牧游社】1.3版本号“乌鸦Corvus”补丁附记(第一部分)]<br>[https://zhuanlan.zhihu.com/p/320248653 【牧游社】1.3版本号“乌鸦Corvus”补丁附记(第二部分)]
[https://zhuanlan.zhihu.com/p/364016553 【牧游社】1.3版本号“乌鸦Corvus”补丁附记(第一部分)]<br>[https://zhuanlan.zhihu.com/p/320248653 【牧游社】1.3版本号“乌鸦Corvus”补丁附记(第二部分)]
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* 说明了在要求附庸互动中军力的最大加成。
* 说明了在要求附庸互动中军力的最大加成。
* 增加了皈依新信仰的叙述性事件,以及当你的领主皈依新信仰时的通知。
* 增加了皈依新信仰的叙述性事件,以及当你的领主皈依新信仰时的通知。
* 将腾格里的“天葬”核心教义改为“战争狂人”,在时间段上更准确。
* 将腾格里 的“天葬”核心教义改为“战争狂人”,在时间段上更准确。
* 发神贫誓愿的统治者现在无论等级高低,都会穿上适当朴素的衣服。
* 发神贫誓愿的统治者现在无论等级高低,都会穿上适当朴素的衣服。
* 现在当你继承首要帝国等级的头衔的时候,你会得到正确的通知。
* 现在当你继承首要帝国等级的头衔的时候,你会得到正确的通知。
* 你的 信仰 和宗教同 现在会关心你是否组建了一个骑士团。
* 你的 宗教首 领和宗教同 现在会关心你是否组建了一个骑士团。
* 雅各布的宠物石头被不明身份的人偷走了。
* 雅各布的宠物石头被不明身份的人偷走了。
* 为独立的北欧统治者增加了一项决议,让他们的领国接受当地的传统。
* 为独立的北欧统治者增加了一项决议,让他们的领国接受当地的传统。
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* <code>target_is_vassal_or_below</code>和<code>is_vassal_or_below_of</code>不再将非统治者(如廷臣)视为“封臣”。<code>target_is_liege_or_above</code>和<code>is_liege_or_above_of</code>仍然适用于廷臣。
* <code>target_is_vassal_or_below</code>和<code>is_vassal_or_below_of</code>不再将非统治者(如廷臣)视为“封臣”。<code>target_is_liege_or_above</code>和<code>is_liege_or_above_of</code>仍然适用于廷臣。


== 数据库 ==
== Databases ==
* 按照诺曼的传统,私生子威廉现在已经剃光了胡子!
* 按照诺曼的传统,私生子威廉现在已经剃光了胡子!
* 下诺夫哥罗德于1066年独立,由马里的芬兰异教徒把持。
* 下诺夫哥罗德于1066年独立,由马里的芬兰异教徒把持。
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* 更新了意大利各地的一些伯爵领,增加了更多的男爵领,增加了每个伯爵领的平均男爵领数量,大大减少了只有两个男爵领的伯爵领数量。
* 更新了意大利各地的一些伯爵领,增加了更多的男爵领,增加了每个伯爵领的平均男爵领数量,大大减少了只有两个男爵领的伯爵领数量。
* 更新了克罗地亚和塞尔维亚的伯爵领设置,将现有的伯爵领拆分出新的伯爵领。有几个伯爵领有太多的男爵领,这些领地已被分散到多个伯爵领中。
* 更新了克罗地亚和塞尔维亚的伯爵领设置,将现有的伯爵领拆分出新的伯爵领。有几个伯爵领有太多的男爵领,这些领地已被分散到多个伯爵领中。
* 弗拉基米尔 伯爵 和雅罗斯拉夫 尔伯爵 现在是佩列亚斯拉夫 的弗谢沃洛德的封臣。
* 弗拉基米尔和雅罗斯拉夫现在是佩列亚斯拉夫的弗谢沃洛德的封臣。
* 更新了阿普利亚的罗贝尔和他的儿子波希蒙德的特质。
* 更新了阿普利亚的罗贝尔和他的儿子波希蒙德的特质。


== Bug修复 ==
== Bugfixes ==
* 当父母中至少有一个是贵族时,不会再错误地将其孩子归为出身卑微的平民了。
Children should no longer incorrectly become Lowborn if at least one of their (known) parents carry a Dynasty
* 教宗不会再每年都给自己分封罗马,并从中获得虔诚了。
* The Pope will no longer grant himself Rome every year, and gain Piety for it
* 修正了数个因为运用了错误的效果,导致伤口永远无法愈合的bug。
* Fixed several instances of wounds being applied using the wrong effect, causing them to never heal
* 如果你同时加入了几个盟友的战争,你将不再被要求连续多次向战争做贡献(支付一次就够了!)。
* You will no longer get asked to contribute to wars multiple times in a row if you joined several of your ally’s wars at the same time (paying once is enough!)
* 军团不能再让修正项叠加到0坚韧的地步,因为那样会破坏战斗守则。
* Regiments can no longer have modifiers stacked to the point where they reach 0 toughness, as that would break the combat code.
* 第三方或盟军将不再阻止你使用“留下攻城部队”功能。
* 3rd party or allied armies will no longer prevent you from using Station Besiegers
* 进入暂停菜单时不显示鼠标拖动选择的内容。
* Don't show the mouse drag selection when entering the pause menu
* 确保所有关于纳妾的限制得到正确执行。
* Ensured all the restrictions on concubinage are properly enforced
* 修正了 " 不同信仰的民众好感度 " 的影响明显大于所述的问题。
* Fixed "Different Faith Popular Opinion" having a significantly larger effect than stated
* 修正了因为目标主头衔被夺取,导致大圣战无效的bug。
* Fixed Great Holy Wars invalidating rather than changing target if someone for instance takes the target's primary title
* 修正了从旧版本加载存档可能导致伯爵领的持有者不持有伯爵领首府的情况,这会导致奇怪的问题。
* Fixed a case where loading a save from an older patch could result in the holder of a county not holding the capital barony, leading to odd issues down the line
* 修正了一个加载旧存档会导致一些地图名称混乱的情况(受影响的地区的名字会显示冰岛或吐蕃)。
* Fixed a case where loading an old save would result in some map names being messed up (showing Iceland or Tibet in affected areas)
* 修正了由于某种原因选择了两个未结婚的角色作为结盟理由,导致谈判结盟瞬间失效的情况。
* Fixed a case where negotiating an alliance would cause it to expire instantly due to somehow picking two characters who are not married as the alliance reason
* 修正了一个由于宣称不存在的头衔而可能发生的崩溃。
* Fixed a crash that could happen due to claims on nonexistent titles
* 修正了大大超过你的直辖限制时会直接阻止你建造建筑,而不是简单地降低建筑物效果的问题。
* Fixed being vastly over your domain limit outright blocking building construction, rather than simply the effects of buildings
* 修正了当头衔完全不存在并永远消失时,宣称不会被删除的问题。
* Fixed claims not getting removed when a title completely ceases to exist and is gone forever
* 修正了运行Paradox Plaza 版游戏时,主菜单保存列表中缺少云端保存的问题。
* Fixed cloud saves missing in main menu save list when running the Paradox Plaza version of the game
* 修正了文化好感度(例如“挪威人好感度+20 ”),如果带修正项的人不是统治者则不会发生任何事情的问题。
* Fixed cultural opinions, E.G., "Norwegian Opinion: +20" doing nothing if the person with the modifier is not a ruler
* 修正了地产收入有时无法更新的问题,现在最多只会延迟一个月。
* Fixed holding incomes sometimes failing to update; now they'll be at most a month out of date
* 修正了在某些情况下,如果部队在战斗开始时在省内,并且与一方敌对而不是直接与之处于战争中,则有可能加入错误一方的问题。
* Fixed in certain cases it being possible for units to join on the wrong side of a combat if they're in the province when the combat starts, and are hostile to one side rather than directly at war with them
* 修正了收入往往在加载存档或开始新的游戏局后会出现明显偏差的问题。这在某些情况下会显著增加一些角色的初始金币,特别是那些有特殊建筑的角色。
* Fixed incomes often being significantly off after loading a save or starting a fresh campaign. This in some cases also significantly increases the starting gold of some characters, especially those with special buildings
* 修正了在你打开焦点界面的情况下角色成年后,可以对他们设置童年焦点的问题。现在界面会直接关闭。
* Fixed it being possible to set a childhood focus on an adult if they come of age while you have the focus window open. Now the window will close instead
* 修正了在超级大的战斗中(双方都有数十万的部队),因为数值溢出导致声望和虔诚增量为负数的bug。
* Fixed prestige and piety gains in extremely large battles (hundreds of thousands of troops on both sides) sometimes having an overflow issue causing them to go negative
* 修正了受控领土防御优势只作用于你本人控制的省份,而不包括封臣的错误。
* Fixed the Controlled Territory Defender Advantage modifier only working for provinces you personally control, and not those of your vassals
* 修正了外交距离修正完全无效的bug。现在两个角色的外交距离由他们中外交距离修正值最高的来决定。
* Fixed the Diplomatic Range modifier not having any effects. Now range between two characters is based on the highest Diplomatic Range modifier of the two
* 修正了游戏有时会把征服时的男爵领重新分配给不同的人问题,这本是不应该的。
* Fixed the game sometimes reassigning baronies on conquest to different people when it shouldn't
* 修正了失去宠物勺子但错误移除宠物石头的bug。
* Fixed the loss of your pet spoon removing your pet stone instead
* 现在结婚只有在以下情况下打破婚约:如果婚约者是和你结婚的人,或者你是一夫多妻制而没有多余的配偶槽位。
* Getting married now only breaks your betrothal if it is to the person you're marrying, or you have no extra spouse slot due to polygamy
* 确保第一继承人的赎金数额是正确的。
* Make sure the ransom amount for the primary heir is correct
* 不再可能存在两个相同的宣称派系。
* No longer possible for two identical claimant factions to exist
* 地产预览图片不再失真。
* Holding preview pictures are no longer distorted
* X 内的朗诵”事件在诱惑过程中不再多次触发,现在也能给出更准确的结果。
* "A Reading in X" should no longer fire multiple times during a seduction and now also gives a more accurate result
* 一个派系不会再在解散前失去一些不满。
* A faction will no longer lose some discontent just before disbanding
* AI 不再允许马扎尔统治者的马扎尔封臣进行“迁徙至潘诺尼亚”。
* AI Pannonian Migration is no longer allowed for Mogyer vassals of Mogyer rulers
* 在曼图亚伯爵领增加了一条渡河口,以连接各男爵领。
* Added a river crossing in the county of Mantua, to connect the baronies to each other.
* 在敌意阴谋所有者发现的提示栏中添加了缺失的作用域检查。
* Added missing scope check to hostile scheme owner discovery option tooltip
* 为祖尔万派中增加了属灵领袖的教义。
* Added spiritual head doctrine to Zurvanism
* 在1066年的冰岛增加了两块教会地产,并确保两个统治者都是部落制。
* Added two church holdings to Iceland in 1066 and made sure both rulers are tribal
* 采用特殊继承法不再是一个重要决议,也就是说,并不自动建议你去做。
* Adopt Special Succession is no longer a major decision, meaning it is not automatically suggested for you to do
* 安达卢西亚文化不再开始就有骆驼。
* Andalusian culture no longer starts with camels
* 推荐角色不再有随机性取向。
* Bookmark characters no longer have a randomized sexuality
* 18 岁以下的角色现在拥有议会支持。
* Characters under 18 will now hold council props
* 当攻击方的宣称人死亡、离开宫廷或不再是攻击方的封臣时,宣称战争会无效。
* Claim wars are invalidated in the cases when the claimant that's not the attacker dies, leaves court, or no longer is a vassal of the attacker
* 清理关于被监护人更换教育重心的事件。
* Cleaned up event about your ward switching education focus
* 被引导的大圣战现在会在宣战界面显示一个警告,而不是完全消失。
* Directed GHWs now display a warning in the Declare War interface when on cooldown, instead of disappearing entirely
* “源深流远”的效果提示栏现在将以正确的人称来书写。
* Effect tooltip for the Sound Foundations perk will now be written in correct perspective
* 现在如果你和你的伴侣分手了,私奔阴谋就无效了。
* Elope schemes now invalidate if you break up with your partner
* 将法罗群岛和冰岛排除在斯堪的纳维亚文化转换事件之外。
* Excluded the Faroe Islands and Iceland from the Scandinavian culture conversion event
* 修正了在不常见的情况下“从善于友”效果相反的情况,出现在当有人与你交好而不是你与他们交好时。
* Fixed Friendly Counsel to work in the opposite direction in the uncommon case when someone befriends you instead of you befriending them
* 修正了战争概览的提示栏可能导致崩溃的问题。
* Fixed a potential crash in a tooltip for the war overview
* 修正了一个错误图像问题,移动到另一个地理图像区域的囚犯不会选择人物画像的背景。
* Fixed an error-spam where no portrait background would be selected for a prisoner who moved to another geographical graphic region
* 修正了封臣在转变为封建或部落政体时在宗主的领土内添加新地产的问题,现在他们应该只会在自己的领土内创建地产。
* Fixed an issue where vassals created additional holdings throughout a liege's realm when becoming feudal or clan. They should now only create holdings within their own sub-realm.
* 当对方变得超出外交距离时,敌对密谋行动会变得无效化。
* Hostile schemes are now invalidated when the target isn't within the owner's diplomatic range
* 现在想要囚禁一个有派系支持的头衔宣称者更难了。
* It is now much harder to imprison a claimant that has the support of a faction that has pressed demands
* 现在能更容易地囚禁自己的孩子,如果这些倒霉孩子正好在你的宫廷里的话。
* It's now easier to imprison your own young children if they're unfortunate enough to be in your court
* 佩普西湖现在被认为是一个湖,而不是一个海。
* Lake Peipus is now considered to be a lake, rather than a sea.
* 掠劫现在始终在围攻界面可见。
* Loot is now always visible in the siege window.
* 确保创建头衔的成本与脚本值一致,从而给出正确的数字。
* Made sure title creation cost for action looks at scripted value to give correct number
* 当对方变得超出外交距离时,非敌对密谋行动将会结束。
* Non-hostile schemes end if target moves out of their diplomatic range
* 占领不应再因针对同一省份的另一场战争无效而丧失。
* Occupation should no longer be lost on succession due to another war targeting the same province being invalidated
* 现在4级及以上牧场建筑会正确地给伯爵领带来发展度增长奖励。
* Pasture buildings of level 4 and above now properly apply the development growth bonus to the county.
* 农民不会再为战争中的破产而紧张了。
* Peasants will no longer stress over bankruptcy in wars
* 删除了<code>character_interactions.info</code>文件中的重复内容。
* Removed duplications in the _character_interactions.info file
* 移除了从车尔臣到戈木错的秘密隧道,曾导致部队可以穿过昆仑山。
* Removed the secret tunnel between Cherchen and Gomoco, allowing armies to pass through the Kunlun Mountains.
* 将配偶从可能获得私生子事件的潜在父亲名单中删除。
* Removed the spouse from the list of potential fathers that may get a fathered a bastard event
* 统治者现在在与宣称派系交战时只会被阻止监禁宣称者,而不是被阻止监禁他们宫廷中的所有人。
* Rulers are now only blocked from imprisoning the claimant when at war with a claimant faction, as opposed to being blocked from imprisoning everyone in their court
* 如果您在相关的关系阴谋中与目标成为恋人或朋友,则诱惑阴谋和结交阴谋无效。
* Seduction scheme and Befriend scheme now invalidates if you become lovers or friends during intended relationship scheme
* 当神权封臣的信仰是异端或异教时,就不能再因为他们有多虔诚而要求减少纳税义务。
* Theocratic vassals can no longer ask for reduced tax obligations because of how religious they are when their faith is a heretical or infidel one.
* 更新了<code>feast_default.1013</code>,在其中一个选项中使用正确的提出消息。
* Updated feast_default.1013 to use the correct toast in one of the options
* 更新了<code>mercenary_contract_expiring</code>警报中的打开视图效果。
* Updated open view effect in mercenary_contract_expiring alert
* 拒绝投降的封臣将不再以第三人称自称。
* Vassal refusing to surrender will no longer refer to themselves in third person
* 你不能再以鸡奸/ 变态/ 巫术/ 食人罪名合法逮捕人,只是因为通奸对他们的性别来说是非法的。
* You can no longer arrest people for legal sodomy/deviancy/witchcraft/cannibalism just because adultery happens to be illegal for their gender
* 你再也不能既鲁莽又谨慎了,你不能迷惑你自己。
* You can no longer be both reckless and cautious, you enigma you
* 你不能再在关系事件中成为双料醉汉。
* You can no longer become a double-drunkard in relation event
* 现在你可以更轻松合理地把孩子送去上大学。
* You can now send your kid off to university properly and easier
* 你将不再被鼓励去掠夺你自己的领主或封臣同僚们。
* You will no longer be encouraged to raid your own liege or fellow vassals
* 你现在会被告知为什么你的封臣会被粘在议会席位上25年。
* You will now be told WHY your vassal is glued to their council seat for 25 years
* 当你的左膀右臂女人/ 男人死了,你会被正确地告知的。
* You will now be told properly when your Right-Hand Woman/Man dies
* 你现在将继承你前任的宫廷医生。
* You will now inherit the court physician of your predecessor
* 你的孩子不会再因为你太想多管闲事而没有个性特质了。
* Your child will no longer be left without a personality because you tried to meddle too much
* 如果你父亲在你母亲知道她怀孕之前就死了,你的兄弟姐妹就不会再被视为私生子了。
* Your sibling will no longer be seen as a bastard if your dad dies before your mom knows she's pregnant
* 为“选择神祇崇拜”的决议增加了一个小小的冷却时间。
* Added a minor cooldown to the Select Personal Deity decision
* 调整近亲繁殖的游戏概念,以符合纯正血脉的实际效果。
* Adjusted inbreeding game concept copy to match actual effects of Pure-Blooded
* AI 现在偶尔会尝试越狱。
* The AI can now occasionally attempt to escape from prison
* 现在傲慢的人物在越狱时不会归责于自己的无能。
* Arrogant characters now fail to account for own incompetence when escaping prison
* 当自己的廷臣在国外做客时,不能再囚禁他们了。
* Can no longer imprison your own courtiers when they're guests abroad
* 将波斯尼亚纳入“统一南斯拉夫人”的决议中。
* Include Bosnia in the 'Unite the South Slavs' decision
* 不能再同时占卜两次星象了。
* It is no longer possible to Divine the Stars twice at the same time
* 将弗里斯兰和丹麦的诺斯圣地分别移至俄罗斯和英格兰,稍稍调整了乌普萨拉圣地的力量。
* Moved Norse holy sites in Frisia & Denmark to Russia & England respectively, slightly rebalanced power of Uppsala holy site
* 现在选择神祇崇拜至少需要花费0虔诚度。
* Selecting a personal deity now requires at least 0 piety to spend
* 当降服战争无效时,会返还回威望花费。
* Subjugation wars now return their prestige cost when invalidating
* 部落在有限部落权威时就可以调整某些继承法(主要是性别相关),不用再等到改革为封建了。
* Tribals can now adjust tribe-valid succession laws (i.e., gender, mostly) at limited tribal authority instead of needing to reform to feudal
* 现在私生子的父亲可以自觉他是真正的父亲,即使私生子的母亲已婚。
* Fathers of secret bastards can now realize that they are the real father even when the mother is married
* 现在角色可以在不暴露胯部的情况下脱掉上衣。
* Characters can now rip their shirts off without exposing their crotch
* “灾鳄降临”彻底结束。
* Ended the Crocapocalypse


==参考资料==
==参考资料==
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[[Category:补丁]]
[[Category:补丁]]
[[en:Patch_1.3]]
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