编辑“1.2 版本

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{{Version column}}
{{Version column}}
1.2版本,又称“Argent 白银 ”,发布于2020-11-24<ref>论坛,[[forum:1444123|CK3 Dev Diary #45 - 1.2 Patch Notes]], 2020-11-24。</ref>,校验码为'''d5f5'''。(注意:版本1.2.0未公开发布,1.2.1版本是1.2.X编号的第一个补丁。)<br>
1.2版本,又称“Argent”,发布于2020-11-24<ref>论坛,[[forum:1444123|CK3 Dev Diary #45 - 1.2 Patch Notes]], 2020-11-24。</ref>,校验码为'''d5f5'''。(注意:版本1.2.0未公开发布,1.2.1版本是1.2.X编号的第一个补丁。)<br>
'''翻译请见:'''<br>
'''翻译请见:'''<br>
[https://zhuanlan.zhihu.com/p/320239956 【牧游社】1.2版本号 “白银Argent” 补丁附记(第一部分)]<br>[https://zhuanlan.zhihu.com/p/320248653 【牧游社】1.2版本号 “白银Argent” 补丁附记(第二部分)]
[https://zhuanlan.zhihu.com/p/320239956 【牧游社】1.2版本号补丁附记(第一部分)]<br>[https://zhuanlan.zhihu.com/p/320248653 【牧游社】1.2版本号补丁附记(第二部分)]
== 免费特性 ==
== 免费特性 ==
* 添加了[[统治者设计器]],你可以在游戏开始前定制你想要玩的统治者。成就系统依然适用,但会受到一定的限制。
* 添加了[[统治者设计器]],你可以在游戏开始前定制你想要玩的统治者。成就系统依然适用,但会受到一定的限制。
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* 盟友不会再因为掠夺机制而变成敌对关系。
* 盟友不会再因为掠夺机制而变成敌对关系。
* 军队战败后被全歼的机制将会正确运行。
* 军队战败后被全歼的机制将会正确运行。
* 作为 东道 主,如果有人勾引其他玩家失败的话,你将会收到通知。
* 作为 主,如果有人勾引其他玩家失败的话,你将会收到通知。
* 人物现在不会讨厌他们刚获得的新朋友了。
* 人物现在不会讨厌他们刚获得的新朋友了。
* 人物现在不会邀请外国的主教们放弃所有宗教权力和领地过来当一个小廷臣了。
* 人物现在不会邀请外国的主教们放弃所有宗教权力和领地过来当一个小廷臣了。
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* 修复了当战争目标成为某人的封臣时,战争并不会总是转移的问题。这会导致一些奇怪的现象,比如即使进攻者与防御者的领主相同,但战争目标仍是某人的封臣;现在战争将会转移到防守者的领主。
* 修复了当战争目标成为某人的封臣时,战争并不会总是转移的问题。这会导致一些奇怪的现象,比如即使进攻者与防御者的领主相同,但战争目标仍是某人的封臣;现在战争将会转移到防守者的领主。
* 如果前信仰领袖在去世的时候仍然保留头衔,现在也会保留他们的衣服。
* 如果前信仰领袖在去世的时候仍然保留头衔,现在也会保留他们的衣服。
* 法兰克尼亚文化现在使用德国名
* 法兰克尼亚文化 现在使用德国名 。s
* “从善于友”技能现在提供的属性值加成有上限(5点)。
*   “从善于友”技能现在提供的属性值加成有上限(5点)。
* 当以教学模式开始游戏时,游戏规则与铁人模式将会被重置。
* Game rules and ironman mode are now reset when starting the game as a tutorial game.
* 金钱义务技能不再提高赎金价格。
* Golden Obligations no longer increases ransom prices
* 现在好事会发生在好的掌玺大臣身上。
* Good things now happen to good chancellors
* 如果被监护人完成了他们的教育任务或死亡,监护人将从哪来回哪去。
* Guardians will now properly return to where they came from if their ward finishes their education or dies
* 现在不管圣战规模或大或小,信仰领袖都会祝你好运。
* Head of Faith will now wish you luck in your holy wars no matter what size they are
* 信仰领袖将不再批准神权制头衔的宣称。
* Heads of Faith will no longer grant requests for claims on theocratic lessees
* 骑士团继承制现在会检查该角色是否是你宫廷的一员。
* Holy order succession now checks if the character is a member of your court correctly
* 如果你转换成封建制,你所有的封臣都会跟着你一起转(一窝蜂地跳上高速列车)。
* If you convert to feudalism ALL your vassals will now jump on the hype-train
* 如果你要求某人多次改信,现在他们的愤怒将会集合到一个好感度修正中。
* If you demand someones conversion multiple times they will now keep their anger to one opinion modifier
* 如果你试图让太多的儿童当你的被监护人,你将会被一封用词激动的信所警告。
* If you try to make too many children your wards you'll now be told off in a strongly worded letter
* 如果你试图敲诈别人的东西,按照具体情况,你会被正确告知并未忌讳或犯罪。
* If you're trying to blackmail someone over something that, according to them, isn't shunned or criminal you will now be told that properly
* 聪明的女人将不会在面对她们的女同性恋情人时,询问她们是否是孩子的父亲。然而蠢女人仍有可能问这个问题。
* Intelligent women no longer confront their pregnant lesbian lover to ask if they are the father of that child. Stupid women however, still have a chance to ask that question.
* 现在,即使宗教不同,拒绝皈依依然是犯罪。
* It is now criminal to refuse conversion even if the religions aren't the same
* 军队中的骑士也将获得十字军特质(信仰勇士)。
* Knights in an army should now also gain the Crusader trait (Warrior of the Faith)
* 确保霸凌事件有了完整的文本。
* Made sure bully event has complete loc
* 确保自由权战争不再马上跟随更多派系。
* Made sure Liberty Wars aren't immediately followed by more factions
* 确保配偶事件正确保留对象范围。
* Made sure spouse event saves agent scope properly
* 确保一个角色拒绝宣誓时你将可以退回花费的虔诚。
* Made sure the refund you get if a character refuses to take the vows is the same amount of piety you spent asking them
* 确保要求某人加入骑士团时显示的警告是正确的。
* Made sure the warnings displayed when asking someone to join a Holy Order are correct
* 确保地产不再计数为0,相反会有最小值1。
* Make sure that holdings no longer have a count of 0 and instead have a minimum of 1
* 确保保存名字重写对话框显示,无论大小写。
* Make sure that the save name overwrite dialog box shows up regardless of case sensitivity
* 确保提示栏的延时计时器选项正确工作。
* Make sure that tooltip delay timer option works correctly
* 确保召集加入战争的窗口在观察者模式不需要使用者输入,也不会暂停游戏。
* Make sure the call to war window in the observer mode doesn't require user input and doesn't pause the game
* 雇佣兵和骑士团现在将正确计算最大兵力
* Mercenaries and holy orders are now correctly counted when calculating max military strength
* 模糊了学习挑战的结果,因为如果他们在学习挑战前获得了学习+1 ,那么学习技能数值可能会与提示栏中显示的不同。
* Obfuscating a learning challenge outcome since the learning skill might be different than what's shown in the tooltip if they gain learning+1 before the learning challenge
* 给未成年统治者提供监护现在将会将他们作为被监护人。
* Offering Guardianship to an underage ruler will now pre-fill them as the ward
* 要求附庸邻国将不会有时声称他们是“他/她的领地离你较远”。
* Offering vassalization to neighboring realms will no longer sometimes claim that they are far from your realm
* 农民领袖在领导起义或者无地时现在将穿着合适的破烂衣服。
* Peasant Leaders now wear appropriately filthy clothing while they are leading a revolt, or are landless
* 人们将不再会在你抓捕某人失败时对你感到害怕。
* People are no longer scared of you if you fail to imprison someone
* 如果你有一些无用的同盟,人们将不再不愿意和你的家族联姻。
* People will no longer be less keen on marrying into your family if you have useless alliances
* 执行处决时,如果你有活人献祭核心教义,那么受害者的死亡原因会显示被献祭而非被处决。
* Performing executions when you have the Human Sacrifice tenet will now have the victim's death reason say that they were sacrificed, rather than just executed.
* 宫廷医生现在可以治疗他们自己了,而且如果他们想谋杀你,更可能会“打乱”你的医疗进程。
* Physicians can now treat themselves, and they're also more likely to "mess up" your treatment if they're trying to murder you
* 游玩道拉玛·道拉并且将你的儿子作为继承人将会让他来到你的宫廷。
* Playing as Daurama and embracing your son as your heir will now move him to your court
* 当一个角色执行成立葡萄牙决议并成为葡萄牙人时将保留之前发现的革新。
* Previously discovered Innovations are now carried over when a character takes the Form Portugal decision and becomes Portuguese
* 劫掠者将不再出现在外交范围外的省份。
* Raiders should no longer appear in provinces outside of their range
* 从文本中删除了企图使用不存在的游戏概念。
* Removed attempted use of non-existent game concept from loc
* 删除了皈依信仰和接受文化任务的结果事件,因为你将同时收到通知。
* Removed outcome events for Convert Faith and Promote Culture council tasks since you also get notifications
* 移除了执行绑架行动的3天延迟。
* Removed the 3 day delay on executing the abduction scheme
* 删除了狩猎决议中不必要的间隔并清理了文本文件。
* Removed unnecessary spacing in Hunt decision and cleaned up the loc file
* 从导致错误的监禁逻辑中删除了不必要的触发事件。
* Removed unnecessary triggered event from imprisonment logic that was causing errors in the error log
* 删除了选举继承近亲远亲中的同王朝要求。
* Removing the same dynasty requirement from elective succession close and extended family members.
* 解决了一个逻辑不匹配的问题,这个问题导致游戏同时推荐和禁止从封臣那里收回头衔。
* Resolved a logical mismatch that caused the game to simultaneously recommend and forbid revoking a title from allied vassals
* 法兰西的罗伯特一世现在正确的属于罗贝尔家族而不是卡佩家族。
* Robert I of France now correctly belongs to House Robertine instead of House Capet
* 统治者在因外国顾问的愚蠢而获得一个未公开的宣称时将收到通知。
* Ruler now gets notified when they receive an unpressed claim as a result of a foreign chancellor's blunder
* 密谋事件现在将显示弹出消息中的间谍名字而不是什么也没有(或是目标的德语名字)。
* Scheme event now shows the name of the spy in toast instead of nothing (or the target's name in German)
* 其他人公正地囚禁某人时将不再使你因未获得暴政度而感到安心。
* Someone else imprisoning people fairly will no longer make you relieved about not gaining tyranny yourself
* 如果你的配偶和情人同意你和别人上床,那么他们将只会充当你的僚机。
* Spouses and lovers will only act as your wingman if they're ok with you bedding someone else
* “伦常所束,微妙情欲”技能现在正确地移除勾引更高等级的配偶时受到的惩罚。
* Subtle Desire perk now correctly removes the penalty applied against seducing the spouse of someone of a higher rank
* 如果你驱逐了廷臣,那么“宫廷杀手”故事循环现在将结束。
* The "Murderer at court" story cycle will now end if you send the courtier responsible away
* “配偶太少”警告现在仅当你在你的头衔等级中缺乏配偶时发生。
* The 'Few Spouses' warning will now only appear if you're lacking spouses for your tier
* AI 现在将在结婚时抛弃所有距离很远的情人。
* The AI will now dump all of their lovers that are far far away when they marry
* 大赦假意改信决议现在给予正确的恐惧值要求提示栏。
* The Amnesty for False Conversions decision now gives correct tooltip about dread requirements
* 索要赎金的上限为50金,如果少于50金则按照赎回价值进行计算。
* The amount one gets from demanding payment is capped to 50 gold or based on how much ransom worth they have if less than 50 gold
* 在你的王朝合法化一个私生子的成本现在正确地计算得出。
* The cost for legitimizing a bastard in your dynasty is now collected in the right place
* 在分离和合并军队时,正确应用和执行登陆惩罚。
* The disembarked penalty is correctly applied and carried over when splitting an army or merging them
* 德斯蒙德伯爵现在将在教程里的战斗中摆脱你的天罗地网并避免俘虏。
* The Earl of Desmond will now slip your net and avoid capture in combat during the tutorial
* “温室”和“西西里议会”现在将给予应当产生的税收。
* The Greenhouse and Sicilian Parliament now gives tax as they should
* 当一个平等信仰的角色结婚后,母系婚姻复选框将根据角色结婚的对象默认为正确的状态。
* The Matrilineal Checkbox will now default to the correct state based on the character being married off when playing an equal faith
* 当选择顾问任务时大纲窗口将被正确隐藏。
* The outliner will now be properly hidden when selecting a councillor task
* 你所处的领地将不再是朝圣时的“遥远之地”。
* The realm you're in will no longer be described as "a faraway place" in pilgrimage event
* 收回封臣互动如果被拒绝现在将给予暴政度。
* The retracting vassals interaction now gives tyranny if declined
* 大学现在可以在非斯建立,穆瓦希德圣地现在移动到了邻近的男爵领以不引发冲突。
* The University can now be founded in Fes, the Almohadi Holy Site was moved to the neighboring barony as to not cause conflicts
* 强制附庸和降服CB现在可以正确应用于非独立玩家了。
* The Vassalization and Subjugation CB's are now properly usable by non-independent players
* 尝试和你的家主离婚不再使你的家主困惑了。
* Trying to divorce your House head no longer confuses your House Head as much
* 以一个帝国统一西斯拉夫诸王国现在将会把王国整合进你的主头衔。
* Uniting the West Slav Kingdoms as an Empire now drifts the kingdoms to your primary title
* 不合理的监禁即便失败也将产生暴政。
* Unjustified imprisonment now results in tyranny even if the imprisonment is declined
* 无地角色将被禁止试图劫掠。
* Unlanded characters blocked from trying to raid
* 为法兰克文化解锁“鼓励哥特式建筑”决议。
* Unlocked the "Inspire Opus Francigenum" decision for Frankish cultures as well
* 更新了一个黑死病事件以防止重复显示宫廷医生。
* Updated a bubonic event to not show the court physician twice
* 更新了海斯泰因的在剧本界面中的年龄以匹配游戏内容。
* Updated Jarl Haesteinn's age in the bookmarks to match the one in-game
* 更新了个性和不忠对角色接受监禁的意愿的修正。
* Updated personality and treason modifiers for characters accepting imprisonment
* 更新了一个狩猎事件中封臣肖像在右下角的位置的问题,以及如果他们没有参与狩猎但是能收到战利品奖励的问题。
* Updated portrait position of vassal in a hunt event to be in the lower_right if they are not participating in the hunt but can receive a trophy gift
* 更新了斯拉维亚的边界,添加了西斯拉维亚和南斯拉维亚作为自建区域。
* Updated Slavia region borders. Added West Slavia and South Slavia as custom regions.
* 更新了一些事件背景以显得更加合适。
* Updated some event-backgrounds to be more appropriate
* 更新了德鲁兹派婚姻教条,由一夫多妻变为一夫一妻。
* Updated the Druze marriage doctrine from polygamous to monogamous
* 更新了诺曼枷锁成就,这样威廉的后代也能解锁。
* Updated the Norman Yoke achievement so that it can be unlocked by descendants of William as well
* 现在,像盲目和毁容这样的显性特质会在儿童身上显现。
* Visual traits like Blind or Disfigured now show up on children
* 被监护人和监护人现在将以一种合理的方式移动,如果事情不顺利就会回家。
* Wards and Guardians should now move in a way that makes sense, and properly go home if things doesn't work out
* 当玩家向一个属灵的信仰领袖索要金钱时,他们现在会考虑正在进行的伯爵领级别和王国级的圣战(而不仅仅是公爵领级别的圣战)2
* When Asking a Spiritual HoF for Gold, they will now factor ongoing County-level and Kingdom-level Holy Wars into their considerations (instead of only Duchy-level Holy Wars)
* 当玩家试图用自己所有的钱来给自己赎身(但无法全额支付),如果玩家有所需额的一半,只要AI不是太贪婪想要所有的黄金,AI现在便会同意。
* When you attempt to ransom yourself for whatever gold you have (but is unable to pay the full amount) the AI will now agree if you have at least half of the necessary gold, as long as the AI isn't too greedy and want all of it.
* 如果玩家投入到英格兰文化的怀抱中去时,自己所有的封臣会一同加入。
* When you embrace english culture all your vassals will now join in on the hug
* 现在在互动界面上能更明确显示玩家自己是否能囚禁一个拒绝改信的封臣。
* Whether you can imprison a vassal that refuses conversion or not is now made clearer in the interaction
* 在考虑是否成为玩家的封臣时,NPC们现在会考虑他们与玩家间的距离,而不是玩家的领主。
* While considering whether to become your vassal or not characters will now consider their distance to you, not your liege
* 也门人现在属于东非种族。
* Yemeni now uses East African ethnicity
* 你的私生子不会再溜出你的宫廷。
* Your bastards will no longer sneak out of your court
* 玩家再不能劝说骑士团大团长改信。
* You can no longer convince the Grandmaster of a Holy Order to convert
* 玩家再也不能在被囚禁时宣战。
* You can no longer declare war when you're behind bars
* 玩家不会再把自己的孩子错当成连环杀手了。
* You can no longer mistake your infant child for a serial killer
* 玩家不能再许诺给一个骑士团一些土地,而在他们给你现金之后不给他们。
* You can no longer promise a Holy Order some land and then NOT give it after they give you cash for it
* 玩家不会再看到两个版本的自己无聊的女儿坐在亭子下了。
* You can no longer see two versions of your bored daughter sitting under a pavilion
* 玩家不能再把自己的女儿纳妾,除非玩家的信仰允许。
* You can no longer take your daughter as concubine, unless your faith is cool with it of course
* 玩家现在可以对和自己信仰不同的宗族成员们进行谴责和剥夺继承权。
* You can now denounce and disinherit dynasty members that are not of your faith
* 现在玩家即使在患上黑死病的情况下也可以雇佣医生。
* You can now hire a physician even if you have the black death
* 玩家现在可以合法化家族中的私生子为宗族领袖。
* You can now legitimize bastards of your house as the dynasty head
* 玩家现在可以为自己宫廷中出生的孩子命名。
* You can now name children born in your court that are of your dynasty
* 玩家现在可以试着让人们皈依巫术,即使他们与你的“信仰”不同。
* You can now try to convert people to witchcraft even if they're not of your "faith"
* 玩家不能向自己没有的朋友倾诉。
* You cannot confide in friends you do not have
* 玩家再也不需要拥有消极的学习来谴责自己封臣的罪恶。
* You no longer have to have negative learning to condemn your vassal's sins
* 玩家现在必须积极使用阴谋让某人皈依巫术,才能发现他们已经是巫师了。
* You now have to actively scheme to convert someone to witchcraft to discover that they're already a witch
* 现在玩家要确保自己在监视自己的配偶之前有这个能力。
* You now make sure that you CAN spy on your spouse before you do
* 如果玩家是一个宗教领袖,将不再会随机失去奉献等级。
* You will no longer be able to randomly lose a level of devotion if you're a religious head
* 玩家不再会被建议给死去的角色授予头衔。
* You will no longer be advised to Grant Titles to dead characters
* 玩家再也不会被告知自己的主教破坏了他们的婚约
* You will no longer be told about your bishop breaking their betrothal
* 玩家将不再会被催促去囚禁一个封臣的廷臣。
* You will no longer be urged to imprison a vassal's random courtier
* 玩家再也不会用友好的方式称呼别人“卑鄙”。
* You will no longer call people "vile" as a friendly greeting
* 如果玩家娶妻时她是玩家的侧室,玩家就不再称自己为她的前夫了。
* You will no longer refer to yourself as your wife's ex-husband if you marry her when she's your concubine
* 如果玩家在改革罗马帝国时是长子继承法,将不再恢复成均分继承法。
* You will no longer revert to confederate partition succession if you have primogeniture when you reform the Roman Empire
* 当拜占庭是玩家的主头衔时,不能佩戴神圣罗马帝国皇冠。
* You will no longer switch to the Reichskrone if Byzantium is your main title
* 玩家不会再把自己愤怒的配偶当作封臣了。
* You will no longer think of your angry spouse as your vassal
* 现在玩家将被清楚地告知,自己不会从处决一个饥饿的人中获得暴政度。
* You will now be told clearly that you will gain no tyranny from executing a starving man
* 如果一个玩家用来勒索的秘密暴露了,玩家会被告知。
* You will now be told if a secret you're using for blackmail is exposed
* 玩家现在会被被非常清楚地告知,如果自己试图囚禁教宗将会发生什么。
* You will now be told in very clear words what will happen if you try to imprison the Pope
* 现在玩家在尝试增加体重或减少体重时,能得到更多的反馈且更快得到结果。
* You will now get more feedback and faster results when trying to gain/lose weight
* 玩家现在只有与骑士团成员和十字军战士有同样的信仰时,才会获得一个好感加成。
* You will now only get an op. boost of Order Members and Crusaders if you're of the same faith
* 玩家不再会被建议对一个自己军事总管已经在工作的地方加强控制。
* You're no longer advised to increase control in a county your marshal is already working on
* 玩家的宫廷医生现在能因为操刀治病切实获得一些金钱。
* Your court physician will now actually get some gold for taking up the knife
* 你的朋友不会再支持玩家宣称他们王位的阴谋。
* Your friend will no longer support your scheme to claim their throne
* 当把性别平等信仰转成另一个不同的性别平等信仰时,玩家的性别继承法不会被重置。
* Your gender succession law no longer gets reset when converting from one gender-equal faith to a different gender-equal faith
* 如果玩家从前不信仰自己宗教的私生子皈依玩家的有“没有人是私生子”教义的宗教,他们将不再是私生子。
* Your once upon a time bastard child will no longer be a bastard if they convert to your faith that doesn't believe in them
* 玩家过于健谈的同谋不会再出现手臂穿过衣服的穿模情况。
* Your overly talkative agent's arms will no longer clip through their clothes
* 即使玩家把自己从监狱赎出来,玩家的肖像现在也只会出现一次。
* Your portrait will now only show once even if you ransom yourself from prison
* 如果玩家有一夫多妻制信条,你的灵魂伴侣就不会再为你到处沾花惹草而恼火了。
* Your soulmate will no longer be peeved about you sleeping around if you have the polyamory tenet
* 玩家的间谍总管不会再伪造他们自己的秘密了。
* Your spymaster will no longer fabricate a secret about themselves
* 玩家的封臣不会再因为玩家已经有了太多的同盟关系而不愿意接受联姻。
* Your vassals will no longer be less likely to accept a marriage because you have too many alliances already


==参考资料==
==参考资料==
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