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1.2版本,又称“Argent | 1.2版本,又称“Argent”,发布于2020-11-24<ref>论坛,[[forum:1444123|CK3 Dev Diary #45 - 1.2 Patch Notes]], 2020-11-24。</ref>,校验码为'''d5f5'''。(注意:版本1.2.0未公开发布,1.2.1版本是1.2.X编号的第一个补丁。)<br> | ||
'''翻译请见:'''<br> | '''翻译请见:'''<br> | ||
[https://zhuanlan.zhihu.com/p/320239956 【牧游社】1.2版本号 | [https://zhuanlan.zhihu.com/p/320239956 【牧游社】1.2版本号补丁附记(第一部分)]<br>[https://zhuanlan.zhihu.com/p/320248653 【牧游社】1.2版本号补丁附记(第二部分)] | ||
== 免费特性 == | == 免费特性 == | ||
* 添加了[[统治者设计器]],你可以在游戏开始前定制你想要玩的统治者。成就系统依然适用,但会受到一定的限制。 | * 添加了[[统治者设计器]],你可以在游戏开始前定制你想要玩的统治者。成就系统依然适用,但会受到一定的限制。 | ||
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* '''“黄瓜王”'''(良吴苏罗汉Nyaung-u Sawrahan)现在不会因为我们给他弄错爹而变成弑亲禽兽了。 | * '''“黄瓜王”'''(良吴苏罗汉Nyaung-u Sawrahan)现在不会因为我们给他弄错爹而变成弑亲禽兽了。 | ||
== | == Bugfixes == | ||
* | * Fix more cases of various war and realm borders that remain forever on the map after big inheritance or ended wars | ||
* | * "Coastal Borders" now properly works with dynamic option, and always show/hide no longer requires game restart | ||
* | * A guardian's personality will now have a larger impact on the ward's personality | ||
* | * Accepted marriage will now always lead to a friendly greeting | ||
* | * Fixed events that were causing married characters to become lovers with another character even when they should have been loyal to their spouse | ||
* | * Added a modifier that reduces the risk of AI spouses taking a player's potential heir as their concubine | ||
* | * Added a perspective to the warning about a character being a pledged attacker in a GHW | ||
* | * Added a recently converted trigger so that less flip-flopping happens in heresy events | ||
* | * Added a toast for if you granting titles leads to your vassal becoming a fellow vassal of your liege | ||
* | * Added a trigger to a befriending event, making sure that the target isn't picked as the third person in the event | ||
* | * Added age trigger for becoming a drunkard event | ||
* | * Added an OR to university-check trigger | ||
* | * Added clearer loc for if your wife is employed by your liege | ||
* | * Added custom warning for Christians trying to create the Empire of Germania | ||
* | * Added information in tenet tooltip on the conversion speed penalty for Syncretic Folk Traditions | ||
* | * Added missing title to message about obtaining witch secret | ||
* | * Added notification if a courtier is invited to another court | ||
* | * Added the title on some outcome toasts when seducing a target | ||
* | * Added two church holdings to Iceland in 1066 and made sure both rulers are tribal | ||
* | * AI characters will no longer be able to join GHWs against their liege | ||
* | * ALL vassals will now get new shiny buildings if you adopt feudalism | ||
* | * Allied provinces have the same supply limit rules as your own | ||
* | * Allies can no longer be considered hostile due to raid mechanics | ||
* | * Armies that should get wiped are now properly so after combat | ||
* | * As a host you will now be told if someone fails to seduce a guest | ||
* | * Characters are no longer angry at their new friends | ||
* | * Characters can no longer invite the bishops of foreign realms to give up all of their temporal power and holdings in order to join them as a lowly courtier instead | ||
* | * Charlemagne is now lustful * the dude sure got around | ||
* | * Claimant factions are now more cautious about sending demands when the claimant is in prison | ||
* | * Cleaned up building requirement tooltip for Universities | ||
* | * Cleaned up effects and loc in rivalry event | ||
* | * Cleaned up how concubines/consorts are shown in the arrange marriage interaction | ||
* | * Cleaned up Roman restoration decision | ||
* | * Cleaned up tooltip for blocked Modify Vassal Contract interaction | ||
* | * Clear the alerts when entering the observer mode, so they don't persist when selecting another character later | ||
* | * Compassionate character are now told that blackmailing people is stressful | ||
* | * Control-clicking titles in the Grant Title Window will no longer select invalid titles and lock up the rest of the titles | ||
* | * Councilors will now wear armor when leading armies | ||
* | * Counties can only join claimant factions for titles in their de jure hierarchy, and are less likely to join factions for foreign claimants | ||
* | * Discovering a Non-Believer secret now gives a strong hook on clergy | ||
* | * Duchy buildings and similar that give fort level now only give it to holdings that have fort level to begin with; no more having to siege down temples and such | ||
* | * Eastern Christian denominations now wear more appropriate clerical garb | ||
* | * Elective titles with male/female only law will now properly exclude the other sex | ||
* | * Electors now correctly evaluate how scared they are of their liege's Dread when casting votes, rather than how scared their own vassals are of them | ||
* | * Establish Bactrian Supremacy decision will no longer display for invalid government forms | ||
* | * Excommunicated characters can no longer become Pope, Court Chaplains, or inherit the role of being Spiritual Heads | ||
* | * Executing an independent ruler will no longer give them an opinion penalty towards you since, you know, they'll be dead. | ||
* | * Factions will no longer count on the support of their liege when deciding if they should send an ultimatum or not | ||
* | * Fix an issue on Linux that could cause stutters every few seconds by disabling gamepad polling. Gamepad polling for debug purposes can now be enabled by passing in the command line flag "-handle_controller_input" | ||
* | * Fixed "years of fertility" not actually making women fertile for longer | ||
* | * Fixed a bug that caused Irish characters to be able to Revoke False Conversion when starting a game with the tutorial enabled | ||
* | * Fixed a bug that caused rulers to pay substantially less gold than they should for the ransom of a prisoner whose captor has the 'Golden Obligations' perk | ||
* | * Fixed a child's favorite toy crashing the entire game | ||
* | * Fixed a crash when loading a save game that included pet whose name contained a space | ||
* | * Fixed a few instances of the player getting friend/rival relations set without them knowing of it | ||
* | * Fixed a number of cases where the domain or vassal limit could fail to update, leaving you for example with a domain limit of 1 instead of 5 until something caused it to recalculate. Fixes old saves too | ||
* | * Fixed a rare crash that could happen when wars become invalidated | ||
* | * Fixed a rare crash caused by very specific timing of game updates | ||
* | * Fixed being able to Offer To Join War for some unintended wars, causing invalidation of other wars | ||
* | * Fixed broken scope in Accuse of Heresy Decision event | ||
* | * Fixed broken tooltip in hunt event | ||
* | * Fixed Clan Invasion wars sometimes invalidation when they shouldn't | ||
* | * Fixed confused toast message when a Claim Throne scheme succeeds | ||
* | * Fixed Designated Heirs completely breaking Seniority succession. Now it makes your Designated Heir first in line as you would expect | ||
* | * Fixed electors sometimes believing that a lower-tier candidate would 'rule from abroad' | ||
* | * Fixed holdings not going out of the domain limit grace limit when leased out | ||
* | * Fixed holy orders being unable to hold cities | ||
* | * Fixed Holy Orders not expanding their diplomatic range based on their leased titles. This could lead to them being out of range of the person they're leasing from | ||
* | * Fixed incorrect text coloring for some Holy Order troops | ||
* | * Fixed invalid sieges in some cases continuing to completion | ||
* | * Fixed it being possible in some cases to marry someone you're already married to | ||
* | * Fixed it being possible to siege holdings that you're hostile to (due to a liege war or conflicting war). Now you can only siege hostile *occupations* or for wars you're actually personally involved in | ||
* | * Fixed it in rare cases being possible for one or more units to be left out of a combat due to both sides arriving at the exact same time | ||
* | * Fixed it in some cases being impossible to retake an occupied holding due to it no longer having a fort. Now when a fort goes away we ensure that the holding gets occupied by the county controller. This fixes the issue in old saves as well | ||
* | * Fixed it in some cases being impossible to siege vassals of your war enemy due to your war enemy being the vassal of someone you're allied with in another war | ||
* | * Fixed it in some cases being possible to end up with Head of Faith Law despite not even being the head of faith. This would cause you to game over as you end up with no heirs | ||
* | * Fixed not being able to disinherit your own children, grandchildren and great-grandchildren if they weren't at court | ||
* | * Fixed old saves where someone's the parent of someone who no longer exists (due to incorrectly having been pruned from the game) crashing on load | ||
* | * Fixed several issues with the description of the suspected bastardy Secret in Intrigue view | ||
* | * Fixed so that holding tooltips show holding type concept instead of just name | ||
* | * Fixed some crashes that could happen while loading saves or viewing the save list | ||
* | * Fixed some traits not being assigned to a category | ||
* | * Fixed special buildings sometimes appearing in regular building slots when you convert from Tribal. This could even lead to duplicates of these special buildings | ||
* | * Fixed the first level of Hunting Grounds not having any levies | ||
* | * Fixed the forming of Austria event to not feature the HRE twice | ||
* | * Fixed the game in rare cases completely erasing members of your family from existence after their death. Look, we all hated uncle Bob, but we can't just pretend he never existed | ||
* | * Fixed the inverted liege culture for the Hungarian migration decision | ||
* | * Fixed the rulers of cities sometimes ending up with Clan government rather than Republic government | ||
* | * Fixed the trigger for showing an alternative text in an befriend scheme event | ||
* | * Fixed the vassal limit not updating when vassals are transferred as a result of their liege title changing holder | ||
* | * Fixed the vassal limit sometimes resetting to 1 for a single day | ||
* | * Fixed three achievements that would unlock even when they weren't playing with the required character for the achievement, as long as they didn't reload the game | ||
* | * Fixed Tribal Law in some cases not disappearing when you become Feudal | ||
* | * Fixed typo in battle tutorial | ||
* | * Fixed wars not always transferring when the war target becomes the vassal of someone else. This could lead to weirdness like a war targeting someone's vassal despite the attacker having the same liege as the defender's liege; would now transfer to the defender's liege instead | ||
* | * Former Heads of Faith now keep their clothes on, presuming they held the HoF title at the time of their death | ||
* | * Franconian culture now uses German names | ||
* | * Friendly counsel now has a cap of how many stat bonuses the perk can give (5) | ||
* | * Game rules and ironman mode are now reset when starting the game as a tutorial game. | ||
* | * Golden Obligations no longer increases ransom prices | ||
* | * Good things now happen to good chancellors | ||
* | * Guardians will now properly return to where they came from if their ward finishes their education or dies | ||
* | * Head of Faith will now wish you luck in your holy wars no matter what size they are | ||
* | * Heads of Faith will no longer grant requests for claims on theocratic lessees | ||
* | * Holy order succession now checks if the character is a member of your court correctly | ||
* | * If you convert to feudalism ALL your vassals will now jump on the hype-train | ||
* | * If you demand someones conversion multiple times they will now keep their anger to one opinion modifier | ||
* | * If you try to make too many children your wards you'll now be told off in a strongly worded letter | ||
* | * If you're trying to blackmail someone over something that, according to them, isn't shunned or criminal you will now be told that properly | ||
* | * Intelligent women no longer confront their pregnant lesbian lover to ask if they are the father of that child. Stupid women however, still have a chance to ask that question. | ||
* | * It is now criminal to refuse conversion even if the religions aren't the same | ||
* | * Knights in an army should now also gain the Crusader trait (Warrior of the Faith) | ||
* | * Made sure bully event has complete loc | ||
* | * Made sure Liberty Wars aren't immediately followed by more factions | ||
* | * Made sure spouse event saves agent scope properly | ||
* | * Made sure the refund you get if a character refuses to take the vows is the same amount of piety you spent asking them | ||
* | * Made sure the warnings displayed when asking someone to join a Holy Order are correct | ||
* | * Make sure that holdings no longer have a count of 0 and instead have a minimum of 1 | ||
* | * Make sure that the save name overwrite dialog box shows up regardless of case sensitivity | ||
* | * Make sure that tooltip delay timer option works correctly | ||
* | * Make sure the call to war window in the observer mode doesn't require user input and doesn't pause the game | ||
* | * Mercenaries and holy orders are now correctly counted when calculating max military strength | ||
* | * Obfuscating a learning challenge outcome since the learning skill might be different than what's shown in the tooltip if they gain learning+1 before the learning challenge | ||
* | * Offering Guardianship to an underage ruler will now pre-fill them as the ward | ||
* | * Offering vassalization to neighboring realms will no longer sometimes claim that they are far from your realm | ||
* | * Peasant Leaders now wear appropriately filthy clothing while they are leading a revolt, or are landless | ||
* | * People are no longer scared of you if you fail to imprison someone | ||
* | * People will no longer be less keen on marrying into your family if you have useless alliances | ||
* | * Performing executions when you have the Human Sacrifice tenet will now have the victim's death reason say that they were sacrificed, rather than just executed. | ||
* | * Physicians can now treat themselves, and they're also more likely to "mess up" your treatment if they're trying to murder you | ||
* | * Playing as Daurama and embracing your son as your heir will now move him to your court | ||
* | * Previously discovered Innovations are now carried over when a character takes the Form Portugal decision and becomes Portuguese | ||
* | * Raiders should no longer appear in provinces outside of their range | ||
* | * Removed attempted use of non-existent game concept from loc | ||
* | * Removed outcome events for Convert Faith and Promote Culture council tasks since you also get notifications | ||
* | * Removed the 3 day delay on executing the abduction scheme | ||
* | * Removed unnecessary spacing in Hunt decision and cleaned up the loc file | ||
* | * Removed unnecessary triggered event from imprisonment logic that was causing errors in the error log | ||
* | * Removing the same dynasty requirement from elective succession close and extended family members. | ||
* | * Resolved a logical mismatch that caused the game to simultaneously recommend and forbid revoking a title from allied vassals | ||
* | * Robert I of France now correctly belongs to House Robertine instead of House Capet | ||
* | * Ruler now gets notified when they receive an unpressed claim as a result of a foreign chancellor's blunder | ||
* | * Scheme event now shows the name of the spy in toast instead of nothing (or the target's name in German) | ||
* | * Someone else imprisoning people fairly will no longer make you relieved about not gaining tyranny yourself | ||
* | * Spouses and lovers will only act as your wingman if they're ok with you bedding someone else | ||
* | * Subtle Desire perk now correctly removes the penalty applied against seducing the spouse of someone of a higher rank | ||
* | * The "Murderer at court" story cycle will now end if you send the courtier responsible away | ||
* | * The 'Few Spouses' warning will now only appear if you're lacking spouses for your tier | ||
* AI | * The AI will now dump all of their lovers that are far far away when they marry | ||
* | * The Amnesty for False Conversions decision now gives correct tooltip about dread requirements | ||
* | * The amount one gets from demanding payment is capped to 50 gold or based on how much ransom worth they have if less than 50 gold | ||
* | * The cost for legitimizing a bastard in your dynasty is now collected in the right place | ||
* | * The disembarked penalty is correctly applied and carried over when splitting an army or merging them | ||
* | * The Earl of Desmond will now slip your net and avoid capture in combat during the tutorial | ||
* | * The Greenhouse and Sicilian Parliament now gives tax as they should | ||
* | * The Matrilineal Checkbox will now default to the correct state based on the character being married off when playing an equal faith | ||
* | * The outliner will now be properly hidden when selecting a councillor task | ||
* | * The realm you're in will no longer be described as "a faraway place" in pilgrimage event | ||
* | * The retracting vassals interaction now gives tyranny if declined | ||
* | * The University can now be founded in Fes, the Almohadi Holy Site was moved to the neighboring barony as to not cause conflicts | ||
* | * The Vassalization and Subjugation CB's are now properly usable by non-independent players | ||
* | * Trying to divorce your House head no longer confuses your House Head as much | ||
* | * Uniting the West Slav Kingdoms as an Empire now drifts the kingdoms to your primary title | ||
* | * Unjustified imprisonment now results in tyranny even if the imprisonment is declined | ||
* | * Unlanded characters blocked from trying to raid | ||
* | * Unlocked the "Inspire Opus Francigenum" decision for Frankish cultures as well | ||
* | * Updated a bubonic event to not show the court physician twice | ||
* | * Updated Jarl Haesteinn's age in the bookmarks to match the one in-game | ||
* | * Updated personality and treason modifiers for characters accepting imprisonment | ||
* | * Updated portrait position of vassal in a hunt event to be in the lower_right if they are not participating in the hunt but can receive a trophy gift | ||
* | * Updated Slavia region borders. Added West Slavia and South Slavia as custom regions. | ||
* | * Updated some event-backgrounds to be more appropriate | ||
* | * Updated the Druze marriage doctrine from polygamous to monogamous | ||
* | * Updated the Norman Yoke achievement so that it can be unlocked by descendants of William as well | ||
* | * Visual traits like Blind or Disfigured now show up on children | ||
* | * Wards and Guardians should now move in a way that makes sense, and properly go home if things doesn't work out | ||
* | * When Asking a Spiritual HoF for Gold, they will now factor ongoing County-level and Kingdom-level Holy Wars into their considerations (instead of only Duchy-level Holy Wars) | ||
* | * When you attempt to ransom yourself for whatever gold you have (but is unable to pay the full amount) the AI will now agree if you have at least half of the necessary gold, as long as the AI isn't too greedy and want all of it. | ||
* | * When you embrace english culture all your vassals will now join in on the hug | ||
* | * Whether you can imprison a vassal that refuses conversion or not is now made clearer in the interaction | ||
* | * While considering whether to become your vassal or not characters will now consider their distance to you, not your liege | ||
* | * Yemeni now uses East African ethnicity | ||
* | * Your bastards will no longer sneak out of your court | ||
* | * You can no longer convince the Grandmaster of a Holy Order to convert | ||
* | * You can no longer declare war when you're behind bars | ||
* | * You can no longer mistake your infant child for a serial killer | ||
* | * You can no longer promise a Holy Order some land and then NOT give it after they give you cash for it | ||
* | * You can no longer see two versions of your bored daughter sitting under a pavilion | ||
* | * You can no longer take your daughter as concubine, unless your faith is cool with it of course | ||
* | * You can now denounce and disinherit dynasty members that are not of your faith | ||
* | * You can now hire a physician even if you have the black death | ||
* | * You can now legitimize bastards of your house as the dynasty head | ||
* | * You can now name children born in your court that are of your dynasty | ||
* | * You can now try to convert people to witchcraft even if they're not of your "faith" | ||
* | * You cannot confide in friends you do not have | ||
* | * You no longer have to have negative learning to condemn your vassal's sins | ||
* | * You now have to actively scheme to convert someone to witchcraft to discover that they're already a witch | ||
* | * You now make sure that you CAN spy on your spouse before you do | ||
* | * You will no longer be able to randomly lose a level of devotion if you're a religious head | ||
* | * You will no longer be advised to Grant Titles to dead characters | ||
* | * You will no longer be told about your bishop breaking their betrothal | ||
* | * You will no longer be urged to imprison a vassal's random courtier | ||
* | * You will no longer call people "vile" as a friendly greeting | ||
* | * You will no longer refer to yourself as your wife's ex-husband if you marry her when she's your concubine | ||
* | * You will no longer revert to confederate partition succession if you have primogeniture when you reform the Roman Empire | ||
* | * You will no longer switch to the Reichskrone if Byzantium is your main title | ||
* | * You will no longer think of your angry spouse as your vassal | ||
* | * You will now be told clearly that you will gain no tyranny from executing a starving man | ||
* | * You will now be told if a secret you're using for blackmail is exposed | ||
* | * You will now be told in very clear words what will happen if you try to imprison the Pope | ||
* | * You will now get more feedback and faster results when trying to gain/lose weight | ||
* | * You will now only get an op. boost of Order Members and Crusaders if you're of the same faith | ||
* | * You're no longer advised to increase control in a county your marshal is already working on | ||
* | * Your court physician will now actually get some gold for taking up the knife | ||
* | * Your friend will no longer support your scheme to claim their throne | ||
* | * Your gender succession law no longer gets reset when converting from one gender-equal faith to a different gender-equal faith | ||
* | * Your once upon a time bastard child will no longer be a bastard if they convert to your faith that doesn't believe in them | ||
* | * Your overly talkative agent's arms will no longer clip through their clothes | ||
* | * Your portrait will now only show once even if you ransom yourself from prison | ||
* | * Your soulmate will no longer be peeved about you sleeping around if you have the polyamory tenet | ||
* | * Your spymaster will no longer fabricate a secret about themselves | ||
* | * Your vassals will no longer be less likely to accept a marriage because you have too many alliances already | ||
==参考资料== | ==参考资料== |