资源:修订间差异

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 游戏中总共有三种对于大部分行动都是必不可少的资源,威望,虔诚和财富 。Each resource can be spent on different things and all of them can be spent or gained through events.
 游戏中总共有三种对于大部分行动都是必不可少的资源,威望,虔诚和财富 。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。


== Prestige ==
== Prestige ==

2020年9月6日 (日) 15:34的版本

游戏中总共有三种对于大部分行动都是必不可少的资源,威望,虔诚和财富。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。

Prestige

Prestige represents a character's social standing. It is gained primarily by holding Titles. Prestige can be spent on vassal interactions, decisions and declarations of war.

Level of Fame

Each time a character gains Prestige it will increase progress towards their next Level of Fame, which grants various benefits. Prestige lost from doing dishonorable actions will lower a character's Level of Fame. A character can pay a Prestige cost with Fame if it doesn't have enough Prestige.

Level of Fame Secular Opinion  Knights Tribal Vassal Tax Tribal Vassal Levies Conquest cb.png Max Conquest Objective Rank Adopt Feudal / Clan Ways Custom Kingdoms Custom Empires Required Prestige
Icon prestige 00.png Disgraced -10 -1 0% 0% No None No No No 0
Icon prestige 01.png Established 0 0 10% 20%  County No No No 1000
Icon prestige 02.png Distinguished +5 +1 20% 40%  County Yes No No 1000
Icon prestige 03.png Illustrious +10 +2 30% 60%  Duchy Yes Yes No 2000
Icon prestige 04.png Exalted Among Men +20 +3 40% 80%  Kingdom Yes Yes Yes 4000
Icon prestige 05.png The Living Legend +30 +4 50% 100%  Kingdom Yes Yes Yes 8000

Piety

Piety is a measure of how virtuous a character is in the eye of others and if gained primarily from religious relations and the character's Learning Skill. Piety is spent when interacting with the church. The icon displayed for representing Piety depends on the character's religion.

Level of Devotion

Each time a character gains Piety it will increase progress towards their next Level of Devotion, which grants various benefits. A character will lose a Level of Devotion if it is caught doing something its Faith Doctrines consider Shunned. A character can pay a Piety cost with Devotion if it doesn't have enough Piety.

Icons Level of Devotion Clergy Opinion Theocracy Vassal Tax Theocracy Vassal Levies Religious war cb.png Max Holy War Objective Rank Create Holy Orders Consecrate Bloodline Required Piety
Icon piety christian 00.pngIcon piety islam 00.pngIcon piety eastern 00.pngIcon piety pagan 00.png Sinner -10 0% 0% No None No No 0
Icon piety christian 01.pngIcon piety islam 01.pngIcon piety eastern 01.pngIcon piety pagan 01.png Dutiful 0 15% 10%  County No No 1000
Icon piety christian 02.pngIcon piety islam 02.pngIcon piety eastern 02.pngIcon piety pagan 02.png Faithful +5 25% 20%  Duchy No No 500
Icon piety christian 03.pngIcon piety islam 03.pngIcon piety eastern 03.pngIcon piety pagan 03.png Devoted Servant +10 35% 30%  Duchy Yes No 1000
Icon piety christian 04.pngIcon piety islam 04.pngIcon piety eastern 04.pngIcon piety pagan 04.png Paragon of Virtue +20 45% 40%  Kingdom Yes No 2000
Icon piety christian 05.pngIcon piety islam 05.pngIcon piety eastern 05.pngIcon piety pagan 05.png Religious Icon +30 55% 50%  Kingdom Yes Yes 4000

Gold

Gold is a measure of a character's wealth reserves. If a character has negative Gold it enters Debt. During Debt the character can experience various negative events, cannot declare war, its Counties can acquire Corruption, its Men-at-Arms cannot reinforce and its armies gain -10  Advantage.

Most rulers start the game with Gold equal to 12 months of income.