十字军之王3
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
×
欢迎访问十字军之王3百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
游戏规则
”
木火流派
(
讨论
|
贡献
)
2020年9月8日 (二) 20:03的版本
(
→Gameplay options
:
翻译
)
(
差异
)
←上一版本
|
最后版本
(
差异
) |
下一版本→
(
差异
)
警告:您正在编辑的是本页面的旧版本。
如果您发布该更改,该版本后的所有更改都会丢失。
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
{{Version|1.0}} Game rules are configuration choices available when starting a new game that can slightly alter some mechanics. Many such option will disable Achievements. __TOC__ == Difficulty == The difficulty setting can grant players the following bonuses: {| class="mildtable" style="text-align: center; ! Difficulty ! {{icon|scheme success chance}} Hostile Scheme Resistance ! {{iconify|Fertility}} ! {{icon|opinion}} Short Reign Duration ! {{icon|opinion}} Tyranny Gain ! {{iconify|Stress}} Gain ! {{iconify|Knight}} Survival ! {{icon|unknown}} Minor Disease Chance ! {{iconify|Health Boost}} ! [[File:Factions.png|24px]] Faction Formation ! {{icon|opinion}} Vassal Opinion ! {{icon|opinion}} Liege Opinion ! Achievements |- | '''Very Easy''' || {{green|+30}} || {{green|+20%}} || {{green|-50%}} || {{green|-75%}} || {{green|-50%}} || {{green|+75%}} || {{green|-75%}} || {{green|Moderate}} || {{green|Significantly Slower}} || {{green|+25}} || {{green|+50}} || [[File:Icon achievements disabled.png|24px]] |- | '''Easy''' || {{green|+15}} || {{green|+10%}} || {{green|-25%}} || {{green|-25%}} || {{green|-25%}} || {{green|+66%}} || {{green|-15%}} || {{green|Small}} || {{green|Slightly Slower}} || '''0''' || '''0''' || [[File:Icon achievements disabled.png|24px]] |- | '''Normal''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''None''' || '''Regular''' || '''0''' || '''0''' || [[File:Icon achievements enabled.png|24px]] |} == Gameplay options == The gameplay options can change the game to be less historical. {| class="mildtable sortable" ! 规则 ! 设置 ! class="unsortable" | 效果 ! 成就 |- | rowspan="7" | '''飞地独立''' | 关闭 | 统治者能在世界任何地方拥有飞地。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 受限(仅限AI) | AI统治者会在和平时期的继承中失去飞地,除非这些飞地经由一个伯爵领或海路与首都地区相连,或是其法理领土的一部分。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 重要(仅限AI) | AI统治者会在和平时期的继承中失去飞地,除非这些飞地经由海路与首都地区相连,或是其法理领土的一部分。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 完全(仅限AI) | AI统治者会在和平时期的继承中失去飞地,除非这些飞地经由海路与首都地区相连。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 受限 | 统治者会在和平时期的继承中失去飞地,除非这些飞地经由一个伯爵领或海路与首都地区相连,或是其法理领土的一部分。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 重要 | 统治者会在和平时期的继承中失去飞地,除非这些飞地经由海路与首都地区相连,或是其法理领土的一部分。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 完全 | 统治者会在和平时期的继承中失去飞地,除非这些飞地经由海路与首都地区相连。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="3" | '''多人游戏:谋杀阴谋''' | 默认 | 玩家可以针对其他玩家和他们的families发动阴谋。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 禁止玩家 | 玩家不可以针对其他玩家发动阴谋,但可以针对他们的families发动阴谋。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 禁止玩家至亲 | 玩家不能针对其他玩家和他们的families发动阴谋。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="2" | '''次要疾病''' | 默认 | 次要疾病会按正常情况出现。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 更少 | 次要疾病的出现频率会减少30%。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="3" | '''性别平等''' | 默认 | 所有的信仰都是从他们对性别、神职人员性别、男性通奸和女性通奸教义的历史观点开始的<br>All realms start with their historical gender succession law | align=center | [[File:Icon achievements enabled.png|24px]] |- | 平等 | All faiths start with the Equal views on gender doctrine and Either clerical gender doctrine<br>All faiths start with male adultery and female adultery doctrines at the same level (the lesser one)<br>All realms start with the Equal gender succession law | align=center | [[File:Icon achievements disabled.png|24px]] |- | 逆转 | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines inverted<br>All realms start with their historical gender succession law inverted | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="3" | '''区域异端''' | Strict | Heresies are 200 times more likely to be historical if they happen in certain regions | align=center | [[File:Icon achievements enabled.png|24px]] |- | Default | Heresies are more 5 times more likely to be historical if they happen in certain regions | align=center | [[File:Icon achievements enabled.png|24px]] |- | 宽松 | 异端爆发没有区域权重,异端出现会更具多样性。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="3" | '''蒙古入侵''' | 默认 | An AI character will use the Become Greatest of Khans decision between the years 1180 and 1250 if the player doesn't do it before | align=center | [[File:Icon achievements enabled.png|24px]] |- | 从不 | Only player characters can use the Become Greatest of Khans decision | align=center | [[File:Icon achievements disabled.png|24px]] |- | 随机 | An AI character can use the Become Greatest of Khans decision at any point if the player doesn't do it before | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="2" | '''宣战理由花费''' | 默认 | 宣战理由会花费资源,如虔诚或威望。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 无花费 | 宣战理由不需要花费资源。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="5" | '''文化转变速度''' | 大幅减慢 | 文化转变速度大幅降低,大约需要原来四倍的时间。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 减慢 | 文化转变速度降低,大约需要原来双倍的时间。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 默认 | 文化转变速度无变化。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 加快 | 文化转变速度提高,大约只需要原来一半的时间。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | 大幅加快 | 文化转变速度大幅提高,大约只需要原来四分之一的时间。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="5" | '''信仰转变速度''' | 大幅减慢 | 信仰转变速度大幅降低,大约需要原来四倍的时间。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 减慢 | 信仰转变速度降低,大约需要原来双倍的时间。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 默认 | 信仰转变速度无变化。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 加快 | 信仰转变速度提高,大约只需要原来一半的时间。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | 大幅加快 | 信仰转变速度大幅提高,大约只需要原来四分之一的时间。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="3" | '''外交范围''' | 受限 | 外交范围减少25%。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 默认 | 外交范围保持不变。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 无限 | 角色可以与地图上的任意其他角色进行互动。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="2" | '''结束日期''' | 1453 | 游戏将于1453年结束。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 无结束日期 | 游戏不会在任何特定日期结束。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="3" | '''法理要求''' | 启用 | 每过5年,如果一个角色在其领地中不拥有某头衔下的任何法理领地,那么这个头衔会被销毁。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 启用(受限) | 每过5年,如果一个角色在其领地中不拥有某头衔下的任何法理领地,那么这个头衔会被销毁。玩家的主头衔永远不会被销毁。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 关闭 | 拥有法理领地的头衔只能手动销毁。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="2" | '''自建王国''' | 启用 | 允许创建非史实的自建王国与帝国。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 关闭 | 禁止创建非史实的自建王国与帝国。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="3" | '''生成家庭''' | 启用 | 为没有亲族记载的有地角色生成一个配偶、一个合法继承人、第二个孩子(如果母亲超过25岁)和第三个孩子(如果母亲超过33岁)。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 开启(仅限AI) | 为没有亲族记载的AI有地角色生成一个配偶、一个合法继承人、第二个孩子(如果母亲超过25岁)和第三个孩子(如果母亲超过33岁)。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | 关闭 | 没有亲族记载的有地角色将不会有亲族生成。 | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="2" | '''同性关系''' | Default | 所有信仰都按照他们历史上的同性关系教义开始游戏。All faiths start with their historical same-sex relations doctrine | align=center | [[File:Icon achievements enabled.png|24px]] |- | 接受 | 所有信仰都以接受同性关系教义开始游戏。 | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="5" | '''性取向分布''' | Default | Characters have a 89% chance to be heterosexual, 5% chance to be homosexual, 5% chance to be bisexual and 1% chance to be asexual | align=center | [[File:Icon achievements enabled.png|24px]] |- | Bisexuality | Characters have a 89% chance to be bisexual, 5% chance to be homosexual, 5% chance to be heterosexual and 1% chance to be asexual | align=center | [[File:Icon achievements enabled.png|24px]] |- | Homosexuality | Characters have a 89% chance to be homosexual, 5% chance to be heterosexual, 5% chance to be bisexual and 1% chance to be asexual | align=center | [[File:Icon achievements enabled.png|24px]] |- | Asexuality | Characters have a 89% chance to be asexual, 3.6% chance to be homosexual, 3.6% chance to be bisexual and 3.6% chance to be heterosexual | align=center | [[File:Icon achievements enabled.png|24px]] |- | Equal | Characters have equal chances to be heterosexual, homosexual, bisexual and asexual | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="2" | '''信仰接受度''' | Default | All faiths start with their historical views on other faiths | align=center | [[File:Icon achievements enabled.png|24px]] |- | Full | All faiths start with the Full Tolerance special doctrine | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="2" | '''随机信仰''' | Off | All characters and counties start with their historical faith | align=center | [[File:Icon achievements enabled.png|24px]] |- | On | All characters and counties start with a random faith | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="3" | '''随机统治者位置''' | Off | All rulers have start with their real historical titles | align=center | [[File:Icon achievements enabled.png|24px]] |- | On | All rulers have start with random historical titles | align=center | [[File:Icon achievements disabled.png|24px]] |- | On (Conversion) | All rulers have start with random historical titles and convert to the faith of their primary title's capital | align=center | [[File:Icon achievements disabled.png|24px]] |- | rowspan="2" | '''角色裸体''' | Default | Characters will appear naked in certain events or if they follow a faith with the Natural Primitivism tenet or are Court Chaplains or Zealous and follow a faith with the Naked Priests doctrine | align=center | [[File:Icon achievements enabled.png|24px]] |- | Never | Characters cannot appear naked | align=center | [[File:Icon achievements enabled.png|24px]] |- | rowspan="4" | '''匈牙利人迁徙''' | Historical | An AI character will use the Prepare to Cross the Carpathians decision between the years 890 and 910 if the player doesn't do it before | align=center | [[File:Icon achievements enabled.png|24px]] |- | Random | An AI character will use the Prepare to Cross the Carpathians decision between the years 872 and 910 if the player doesn't do it before | align=center | [[File:Icon achievements enabled.png|24px]] |- | Immediate | The Mogyër Confederation starts having used the Prepare to Cross the Carpathians and in a war against the Kingdom of Bulgaria using the Migrate to Pannonia casus belli | align=center | [[File:Icon achievements enabled.png|24px]] |- | Player-Only | Only player characters can use the Prepare to Cross the Carpathian decision | align=center | [[File:Icon achievements disabled.png|24px]] |} == Ironman == Ironman is a special game rule that disables character switching and manual saving. The game is saved automatically once every 6 months as well as when exiting the game. Achievements can only be obtained in Ironman mode. In Ironman mode, the game over screen only has the option to exit to the main menu. [[en:Game rules]]
摘要:
请注意您对十字军之王3百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
十字军之王3百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
本页使用的模板:
Template:Green
(
编辑
)
Template:Icon
(
编辑
)
Template:Icon/f
(
编辑
)
Template:Icon/h
(
编辑
)
Template:Icon/k
(
编辑
)
Template:Icon/o
(
编辑
)
Template:Icon/s
(
编辑
)
Template:Icon/u
(
编辑
)
Template:Version
(
查看源代码
)(受保护)
×
登录
密码
记住登录
加入十字军之王3百科
忘记密码?
其他方式登录