属性代表了一个角色的专长,这包括外交、军事知识、财政、密谋天赋和学习能力。
技能
技能代表了一个角色在各个领域的专业能力,决定了角色在给定任务中的结果的好坏。
恐惧
Dread is a measure of how feared a ruler is by its Vassals and can make characters Intimidated or Terrified. There are two types of Dread: Natural Dread and Decaying Dread.
Natural Dread is added or removed by character Traits and represents the minimum Dread a character can have. Decaying Dread is added over Natural Dread and gained by performing cruel acts like torturing and executing Prisoners. Intimidated characters are less likely to join Factions or Schemes against the character they're intimidated of while Terrified character will never join Factions or Schemes against them. In addition it affects their acceptance for various character interactions: