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最后版本 | 您的文本 | ||
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|name | |name | ||
|localization key | |localization key | ||
|如果没有设置,则将对象的键值作为本地化键值 | |如果没有设置,则将对象的键值作为本地化键值 | ||
|name = name_of_the_family | |name = name_of_the_family | ||
|- | |- | ||
|is_pagan | |is_pagan | ||
|boolean | |boolean | ||
|指定该组是否为原始宗教(默认值是yes) | |指定该组是否为原始宗教(默认值是yes) | ||
|is_pagan = no | |is_pagan = no | ||
|- | |- | ||
|graphical_faith | |graphical_faith | ||
|gfx | |gfx | ||
|该宗教组内的所有宗教默认为 | |该宗教组内的所有宗教默认为 该3D 模型(目前用于神殿地产)。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|graphical_faith = catholic_gfx | |graphical_faith = catholic_gfx | ||
|- | |- | ||
|piety_icon_group | |piety_icon_group | ||
|gfx | |gfx | ||
|该宗教组内的所有宗教默认为 | |该宗教组内的所有宗教默认为 该 组虔诚图标。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|piety_icon_group = christian | |piety_icon_group = christian | ||
|- | |- | ||
|doctrine_background_icon | |doctrine_background_icon | ||
|gfx | |gfx | ||
|该宗教组内的所有宗教默认为 | |该宗教组内的所有宗教默认为 该 教义背景图标。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|doctrine_background_icon = core_tenet_banner_christian.dds | |doctrine_background_icon = core_tenet_banner_christian.dds | ||
|- | |- | ||
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|family | |family | ||
|religion family | |religion family | ||
|宗教所属的宗教组 | |宗教所属的宗教组 | ||
|family = family_name | |family = family_name | ||
|- | |- | ||
|graphical_faith | |graphical_faith | ||
|gfx | |gfx | ||
|该宗教组内的所有信仰默认为 | |该宗教组内的所有信仰默认为 该3D 模型(目前用于神殿地产)。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|graphical_faith = catholic_gfx | |graphical_faith = catholic_gfx | ||
|- | |- | ||
|piety_icon_group | |piety_icon_group | ||
|gfx | |gfx | ||
|该宗教组内的所有信仰默认为 | |该宗教组内的所有信仰默认为 该 组虔诚图标。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|piety_icon_group = christian | |piety_icon_group = christian | ||
|- | |- | ||
|doctrine_background_icon | |doctrine_background_icon | ||
|image file | |image file | ||
|该宗教组内的所有信仰默认为 | |该宗教组内的所有信仰默认为 该 教义背景图标。优先顺序是从最低级开始:信仰 > 宗教 > 宗教组。 | ||
|doctrine_background_icon = core_tenet_banner_christian.dds | |doctrine_background_icon = core_tenet_banner_christian.dds | ||
|- | |- | ||
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|reserved_male_names | |reserved_male_names | ||
|list<string> | |list<string> | ||
| | |Names listed here will be applied to all faiths that don't define reserved_male_names themselves. These names can be applied to newborn males when selecting a religion-based name. | ||
|reserved_male_names = { Rodrigo Johan Paradoxus } | |reserved_male_names = { Rodrigo Johan Paradoxus } | ||
|- | |- | ||
|reserved_female_names | |reserved_female_names | ||
|list<string> | |list<string> | ||
| | |Same as reserved_male_names, but applied to female characters instead. | ||
| | | | ||
|- | |- | ||
|custom_faith_icons | |custom_faith_icons | ||
|list<gfx> | |list<gfx> | ||
| | |When creating a custom faith, these will be the available icons. Path is "gfx/interface/icons/religion/%s.dds", where %s is the name. Also needs a text icon | ||
|custom_faith_icons = { custom_faith_1 custom_faith_2 custom_faith_3 } | |custom_faith_icons = { custom_faith_1 custom_faith_2 custom_faith_3 } | ||
|- | |- | ||
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|holy_order_names | |holy_order_names | ||
|list<clause> | |list<clause> | ||
| | |Names and CoAs that can be used by holy orders of this religion. These are used if there are none available for the faith. If there are none left here, it uses "holy_order_default" as name and a randomly generated CoA instead. | ||
|<pre>holy_order_names = { | |<pre>holy_order_names = { | ||
{ name = "holy_order_name1" coat_of_arms = "holy_order_coa1" } | { name = "holy_order_name1" coat_of_arms = "holy_order_coa1" } | ||
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|faiths | |faiths | ||
|list<Faiths> | |list<Faiths> | ||
| | |See below | ||
| | | | ||
|- | |- | ||
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|icon | |icon | ||
|gfx | |gfx | ||
| | |If you want to use another faith's icon | ||
|icon = bosnian_church | |icon = bosnian_church | ||
|- | |- | ||
|graphical_faith | |graphical_faith | ||
|gfx | |gfx | ||
| | |This faith (and custom faiths based on this faith) use this 3D model (currently used for temple assets). Order of precedence is the lowest level scripted in: faith > religion > family. | ||
|graphical_faith = catholic_gfx | |graphical_faith = catholic_gfx | ||
|- | |- | ||
|piety_icon_group | |piety_icon_group | ||
|gfx | |gfx | ||
| | |This faith (and custom faiths based on this faith) use this set of piety icons. Order of precedence is the lowest level scripted in: faith > religion > family. | ||
|piety_icon_group = christian | |piety_icon_group = christian | ||
|- | |- | ||
|doctrine_background_icon | |doctrine_background_icon | ||
|gfx | |gfx | ||
| | |This faith (and custom faiths based on this faith) use this doctrine background icon. Order of precedence is the lowest level scripted in: faith > religion > family. | ||
| | | | ||
|- | |- | ||
|religious_head | |religious_head | ||
|title | |title | ||
| | |What title should be this faith's religious head. If not set, will not have a religious head (unless created elsewhere in script) | ||
|religious_head = d_coptic_papacy | |religious_head = d_coptic_papacy | ||
|- | |- | ||
|holy_site | |holy_site | ||
|holy site | |holy site | ||
| | |Holy site, as defined in the holy_site folder. You can add any number of these | ||
|holy_site = jerusalem | |holy_site = jerusalem | ||
|- | |- | ||
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==图像== | ==图像== | ||
No graphical modding is required to create a religion or faith, since there is an abundance of icons in the vanilla game, either in use by other religions or reserved for custom faiths. However, adding a new icon is very simple, if you feel that none of the vanilla icons are fitting for your religion. In the path ''/gfx/interface/icons/religion'', create a new 100x100 dds file. The name of the file is how the icon is referred to in the religion file. (e.g. icon = lobbist will refer to /gfx/interface/icons/religion/lobbist.dds). | |||
==圣地== | ==圣地== | ||
{{see also|圣地 ID}} | {{see also|圣地 ID}} | ||
Custom holy sites can be added in a text document in the | Custom holy sites can be added in a text document in the ''/common/religion/holy_sites'' folder. Each site is identified by a name, and contains information on the location of the site and the benefits (or potentially negatives) it brings. | ||
<pre> | <pre> | ||
jerusalem = { | jerusalem = { | ||
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} | } | ||
</pre> | </pre> | ||
Below are the attributes which can be assigned to a holy site. Only the county is necessary. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! | !Attribute | ||
! | !Type | ||
! | !Description | ||
! | !Example | ||
|- | |- | ||
|county | |county | ||
|title | |title | ||
| | |The county in which the holy site is located | ||
|county = c_jerusalem | |county = c_jerusalem | ||
|- | |- | ||
|barony | |barony | ||
|title | |title | ||
| | |The barony in which the holy site is located | ||
|barony = b_vaticano | |barony = b_vaticano | ||
|- | |- | ||
|character modifier | |character modifier | ||
|modifier | |modifier | ||
| | |Applied to all characters of any faith with this holy site when the holder of the barony is of their faith | ||
|character_modifier = { | |character_modifier = { | ||
monthly_piety_gain_mult = 0.2 | monthly_piety_gain_mult = 0.2 | ||
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|} | |} | ||
Holy sites also require the following keys in localization: | |||
* holy_site_<name>_name | * holy_site_<name>_name | ||
* holy_site_<name>_effect_name | * holy_site_<name>_effect_name |