十字军之王3
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Titles are defined in the ''/common/landed_titles/'' folder ==Basic Titular Title== A simple titular title can be created with very little difficulty. The title prefix defines the tier. {|class="wikitable sortable" !Prefix !Tier |- |b_ |Barony (cannot be titular) |- |c_ |County |- |d_ |Duchy |- |k_ |Kingdom |- |e_ |Empire |- |} Decide on a name for the title, which is to be added on to the prefix. Then, you must select a color. Colors are defined in RGB. The title can take two color modifiers color and color2, which is optional. The color2 modifier changes the secondary color of your border.: <pre> k_titular_kingdom_name = { color = { 100 255 200 } } </pre> This is the bare minimum required to create a title, and it can now be granted through the console. However, it will lack localization, meaning that it will appear as "k_titular_kingdom_name" in-game. ==Localization== A title requires two localization keys to be defined. * <title_name> * <title_name>_adj Vanilla title localization can be found in ''/localization/<language>/titles_l_<language>.yml''. ==Coat of Arms== [[Coat of arms modding|Coat of Arms modding]] ==List of attributes== Below is a list of attributes that can be applied to a title. {|class="wikitable sortable" !Attribute !Type !Description !Example |- |color |rgb |The color of the title displayed on the map |color = { 100 255 200 } |- |color2 |rgb |Changes the secondary color of your border |color2 = { 150 240 200 } |- |definite_form |boolean | |definite_form = yes |- |ruler_uses_title_name |boolean | |ruler_uses_title_name = no |- |landless |boolean |If yes, the title will always exist once it has been made. This allows, for example, religious heads to continue to exist even when unlanded. |landless = yes |- |capital |title |The preferred (de jure?) capital of the title |capital = c_roma |- |ai_primary_priority |clause |Determines how likely AI is to make this title their primary title. Conditions can be used to alter the primary score. |ai_primary_priority = { if = { limit = { culture = culture:greek } add = @correct_culture_primary_score } if = { limit = { NOT = { culture = culture:greek } culture_group = culture_group:byzantine_group } add = @better_than_the_alternatives_score } } |- |destroy_if_invalid_heir | |Destroys the title if the heir (having just inherited the title?) is invalid. (To prevent a character of the wrong religion holding a religious head title, for example) |destroy_if_invalid_heir = yes |- |no_automatic_claims |boolean | |no_automatic_claims = yes |- |always_follows_primary_heir |boolean |The title will always go to the holder's primary heir |always_follows_primary_heir = yes |- |de_jure_drift_disabled |boolean |Prevents the title from de jure drifting into a kingdom or empire |de_jure_drift_disabled = yes |- |male_names/female_names |list<string> |A list of names that can be adopted by the title holder. For example, this allows the Pope to gain a Papal name upon his election. |male_names = { Alexander Anastasius Benedictus Caelestinus Callistus Clemens Eugenius Leo Gregorius Hadrianus Honorius Innocentius Ioannes Lucius Marinus Martinus Nicolaus Sergius Silvester Stephanus Urbanus Victor } |- |cultural_names |clause |If the title is held by somebody with culture X, the title name will use the Y localization key and the adjective will use Y_adj |cultural_names = {X = Y} |- |province |ID |The province ID of a barony |province = 3699 |- |} <br> {{Modding navbox}} [[Category:Modding]]
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